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  • LOD in modern games

    - by Firas Assaad
    I'm currently working on my master's thesis about LOD and mesh simplification, and I've been reading many academic papers and articles about the subject. However, I can't find enough information about how LOD is being used in modern games. I know many games use some sort of dynamic LOD for terrain, but what about elsewhere? Level of Detail for 3D Graphics for example points out that discrete LOD (where artists prepare several models in advance) is widely used because of the performance overhead of continuous LOD. That book was published in 2002 however, and I'm wondering if things are different now. There has been some research in performing dynamic LOD using the geometry shader (this paper for example, with its implementation in ShaderX6), would that be used in a modern game? To summarize, my question is about the state of LOD in modern video games, what algorithms are used and why? In particular, is view dependent continuous simplification used or does the runtime overhead make using discrete models with proper blending and impostors a more attractive solution? If discrete models are used, is an algorithm used (e.g. vertex clustering) to generate them offline, do artists manually create the models, or perhaps a combination of both methods is used?

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  • For a large website developed in PHP, is it necessary to have a framework?

    - by Martin
    I am wondering if it is necessary to have a framework or if it is a must-have if I plan to make a large website. Large website could mean a lot of things: in other words, multiple dynamic web pages (40-50 dynamic pages, mysql content) and a lot of visitors (+- a million hits per month). The site will be hosted in a dedicated server environment. I know that it could simplify coding for a developer team, that it includes libraries and a lot of advantages. But I just feel that I don't need that. I think that learning how it works, managing it and installing it would take more time and I could use that time to code. I write PHP the simplest way I could (with performance in mind) and I try to reuse my code/functions/classes most of the time and I make sure that if another developer joins the team, that he won't be lost in the code. I am also planning to use MemCached or another Cache for PHP. As I said, the site will be hosted in a dedicated server environment but will be entirely managed by the hosting company. I am pretty sure the control panel for me to control the basic stuff will be Cpanel. For a developer like me that only knows PHP, Javascript, HTML, CSS, MYSQL and really basic server management, I feel that it seems to complicated to have a framework. Am I wrong? Is it worth the time to learn all about it? Thank you for your opinions and suggestions.

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  • Why isn't my other two constant buffers being updated to the shader?

    - by Paul Ske
    I posted previously before about my two dynamic buffers not being dynamically updating the constant shader. The tessellation buffer isn't working because I have to manually update the tessellation factor inside the hull shader. I believe the camera position isn't updating either because when I perform distance adaptation the far edges are more tessellated then the what's truly in front of the camera. I have all the buffers set to dynamic. Inside the render loop I have them set as: ID3D11Buffer *multiBuffers[3]; devcon->VSSetConstantBuffers(0,3,multiBuffers); ... devcon->DSSetConstantBuffers(0,3,multiBuffers); I only got that from a directX Sample. Inside the shader file I have the three cbuffer structs. cbuffer ConstantBuffer { float4x4 WorldMatrix; float4x4 viewMatrix; float4x4 projectionMatrix; float4x4 modelWorldMatrix; // the rotation matrix float3 lightvec; // the light's vector float4 lightcol; // the light's color float4 ambientcol; // the ambient light's color bool isSelected; } cbuffer cameraBuffer { float3 cameraDirection; float padding; } cbuffer TessellationBuffer { float tessellationAmount; float3 padding2; } Am I missing something or would anyone know why wouldn't my buffers update to the shader file?

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  • Updated Business Activity Monitoring (BAM) Class

    - by Gary Barg
    We have just completed an extensive upgrade to the Business Activity Monitoring course, bringing it up to PS5 level and doing some major rework of content and topic flow. This should be a GREAT course for anyone needing to learn to use BAM effectively to analyze their SOA data. Details of the Course This course explains how to use Oracle BAM to monitor enterprise business activities across an enterprise in real time. You can measure your key performance indicators (KPIs), determine whether you are meeting service-level agreements (SLAs), and take corrective action in real time. Learn To: Create dashboards and alerts using a business-friendly, wizard-based design environment Monitor BPM and BPEL processes Configure drilling, driving, and time-based filtering Create alerts Build applications with a dynamic user interface Manage BAM users and roles In addition to learning Oracle BAM architecture, you learn how to perform administrative tasks related to Oracle BAM. You create and work with the different types of message sources that send data into Oracle BAM. You build interactive, real-time, actionable dashboards, and you configure alerts on abnormal conditions. You learn how to monitor both BPEL and BPM composite applications with Oracle BAM. Lastly, you create and use Oracle BAM data control to build applications with a dynamic user interface that changes based on real-time business events. Registration The Oracle University course page with more course details and registration information, is here. The next scheduled class: Date: 5-Dec-2012 Duration: 3 days Hours: 9:00 AM – 5:00 PM CT Location: Chicago, IL Class ID: 3325708

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  • Quadcopters Play Catch [Video]

    - by Jason Fitzpatrick
    Working like a group of hive-minded bees, these quadcopters come off as almost playful with their ball throwing antics. Courtesy of the folks at the Swiss Federal Institute of Technology in Zurich’s Institute for Dynamic Systems and Control, we’re treated to a video of three quadcopters playing catch in the research facility’s Flying Machine Area. They explain the processes demonstrated in the video: This video shows three quadrocopters cooperatively tossing and catching a ball with the aid of an elastic net. To toss the ball, the quadrocopters accelerate rapidly outward to stretch the net tight between them and launch the ball up. Notice in the video that the quadrocopters are then pulled forcefully inward by the tension in the elastic net, and must rapidly stabilize in order to avoid a collision. Once recovered, the quadrotors cooperatively position the net below the ball in order to catch it. Because they are coupled to each other by the net, the quadrocopters experience complex forces that push the vehicles to the limits of their dynamic capabilities. To exploit the full potential of the vehicles under these circumstances requires several novel algorithms, including: HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Why isn't one of the constant buffers being loaded inside the shader?

    - by Paul Ske
    I however got the model to load under tessellation; only problem is that one of the constant buffers aren't actually updating the shader's tessellation factor inside the hullshader. I created a messagebox at the rendering point so I know for sure the tessellation factor is assigned to the dynamic constant buffer. Inside the shader code where it says .Edges[1] = tessellationAmount; the tessellationAmount is suppose to be sent from the dynamic buffer to the shader. Otherwise it's just a plain box. In better explanation; there's a matrixBuffer, cameraBuffer, TessellationBuffer for constant. There's a multiBuffer array that assigns the matrix, camera, tesselation. So, when I set the Hull Shader, PixelShader, VertexShader, DomainShader it gets assigned by the multibuffer. E.G. devcon-HSSetConstantBuffers(0,3,multibuffer); The only way around the whole ideal would be to go in the shader and change how much the edges tessellate and inside the edges as well with the same number. My question is why wouldn't the tessellationBuffer not work in the shader?

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  • How often do you review fundamentals?

    - by mlnyc
    So I've been out of school for a year and a half now. In school, of course we covered all the fundamentals: OS, databases, programming languages (i.e. syntax, binding rules, exception handling, recursion, etc), and fundamental algorithms. the rest were more in-depth topics on things like NLP, data mining, etc. Now, a year ago if you would have told me to write a quicksort, or reverse a singly-linked list, analyze the time complexity of this 'naive' algorithm vs it's dynamic programming counterpart, etc I would have been able to give you a decent and hopefully satisfying answer. But if you would have asked me more real world questions I might have been stumped (things like how would handle logging for an application, or security difference between GET and POST, differences between SQL Server and Oracle SQL, anything I list on my resume as currently working with [jQuery questions, ColdFusion questions, ...] etc) Now, I feel things are the opposite. I haven't wrote my own sort since graduating, and I don't really have to worry much about theoretical things that do not naturally fall into problems I am trying to solve. For example, I might give you some great SQL solutions using an analytical function that I would have otherwise been stumped on or write a cool web application using angular or something but ask me to write an algo for insertAfter(Element* elem) and I might not be able to do it in a reasonable time frame. I guess my question here to the experienced programmers is how do you balance the need to both learn and experiment with new technologies (fun!), working on personal projects (also fun!) working and solving real world problems in a timeboxed environment (so I might reach out to a library that does what I want rather than re-invent the wheel so that I can focus on the problem I am trying to solve) (work, basically), and refreshing on old theoretical material which is still valid for interviews and such (can be a drag)? Do you review older material (such as famous algorithms, dynamic programming, Big-O analysis, locking implementations) regularly or just when you need it? How much time do you dedicate to both in your 'deliberate practice' and do you have a certain to-do list of topics that you want to work on?

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  • So You Want To Build a SPARC Cloud

    - by user12601629
    Did you ever wish you could get the industrial strength power of UNIX/RISC with the flexibility of cloud computing?  Well, now you can!  With recent advances from Oracle it's possible to build an incredibly high-performance, flexible, available virtualized infrastructure based on Solaris and SPARC.  Here's the recipe! Authored in collaboration across the Oracle "Systems Group" team, we now have a complete best practice guide for you.  Click below to download it: Best Practices for Building a Virtualized SPARC Computing Environment Inside you'll find recommendations for how and when to leverage technologies like: SPARC T4 OVM for SPARC hypervisor (version 2.2 and newer) Solaris 11 Ops Center 12c ZFS Storage Appliance Oracle network switches Based on following these best practices, you'll be able to construct a dynamic, virtualized infrastructure that allows for: Easy, GUI-based provisioning on new VMs Automated HA failover in the event of physical server failures Automatic load balancing across a cluster of VM hosts Complete end-to-end monitoring You should download this paper and check it out.  Even if you aren't planning on buying all new hardware, and instead want to transform some existing gear into a dynamic virtualized environment then this paper will give you concrete info on what to do and the trade-offs you'll make. Have fun getting started on your journey to build a SPARC cloud!

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  • Best method to implement a filtered search

    - by j0N45
    I would like to ask you, your opinion when it comes to implement a filtered search form. Let's imagine the following case: 1 Big table with lots of columns It might be important to say that this SQL Server You need to implement a form to search data in this table, and in this form you'll have several check boxes that allow you to costumize this search. Now my question here is which one of the following should be the best way to implement the search? Create a stored procedure with a query inside. This stored procedure will check if the parameters are given by the application and in the case they are not given a wildcard will be putted in the query. Create a dynamic query, that is built accordingly to what is given by the application. I am asking this because I know that SQL Server creates an execution plan when the stored procedure is created, in order to optimize its performance, however by creating a dynamic query inside of the stored procedure will we sacrifice the optimization gained by the execution plan? Please tell me what would be the best approach in your oppinion.

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  • How to add background image to word file?

    - by srisar
    hi i just want to know how to add background image to word file, like im creating a letterhead, i did it with illustrator, now i want to use it inside word, i went to choose it as a background image in word, but when i re-size(zoom) the word document, the background is not resizing, how can i fix it?

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  • RAID 5 configuration and future expansion

    - by Alexis Hirst
    hi, I am building a PC to act as a file server among other things, and I was wondering whether it is a good idea to create 2 partitions on the RAID 5 array, one for OS one for data, or to have a separate disk for OS and use array for data. Also, one day i may want to add another disk to the array, so would there be any issues if I had the OS partition on the RAID5 array when it came to resizing the data partition?

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  • How are virtual machine integration packages implemented? [duplicate]

    - by gparyani
    This question already has an answer here: What happen if I install VirtualBox Guest Additions on a host? 1 answer If I install a virtual machine additions package on a virtual machine, (e.g. Virtual Machine Additions for Microsoft Virtual PC 2007, Integration Components on Windows Virtual PC, and Guest Additions on Oracle VM VirtualBox), what happens in the backend on the virtual machine when I enable integration features like mouse pointer integration, window resizing, and folder sharing? In other words, how is it internally implemented?

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  • Whenever I hold alt/option and move my mouse, Mac OS X resizes my window... how do I stop that?

    - by Justin Searls
    I've been using Mac OS X for maybe 6 years now, and I have no idea what's causing this. Maybe someone else has this experience and can help me out. Symptom: while holding the alt/option key, if I move my mouse the current window starts resizing, anchored at the top left (it behaves exactly as if I had clicked-and-dragged the lower-right icon on the window). Anyone have an idea of what I may have installed that caused this? Or how to make it stop?

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  • Creating zoom-pan video from a picture in Linux

    - by Pavel
    I would like to make a six second video using six images. Each second is sliding over one image from its top to its botom. Or some other motion effect – I would like to try several. I tried kdenlive Imagination Videoporama PhotoFilmStrip The first one has not enough settings (don't remember what exactly) and all those have rather poor quality – the resized picture is very "aliased" (like no quadratic filter was applied during resizing).

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  • Best way to partition 1TB (Linux&Windows7)

    - by Simon
    Any intelligent way to partition 1TB and be prepared for resizing/adding/deleting partitions? I was thinking about LVM, but as far as i remember, Windows7 can't be installed on logical volume right? For now my plan is: - ~150GB for Windows7 and other stuff (VisualStudio..., maybe I'll split it 100/50 or something like that) - simple NTFS - 850GB = LVM - disk for linux (Ubuntu) and other stuff virtual machines etc. I'm mostly interested in how and what tools should I use to get easy in maintain partitions for both systems.

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  • Can someone implement LVM on an existing single-hard disk system ?

    - by jfmessier
    I am using SuSE Linux (10) and I am considering expanding the available disk, without resizing an existing partition (which is not easy to do on a VM). Instead, I want to create another virtual disk, and add it in a new LVM volume, which would include the existing disk, and this new one, in a seamless single mount point. We are using VMware vServer 4, under Lab Manager and Virtual Centre. Does SuSE support LVM in version 10 ? Thanks :-)

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  • Can someone implement LVM on an existing single-hard disk system ?

    - by jfmessier
    I am using SuSE Linux (10) and I am considering expanding the available disk, without resizing an existing partition (which is not easy to do on a VM). Instead, I want to create another virtual disk, and add it in a new LVM volume, which would include the existing disk, and this new one, in a seamless single mount point. We are using VMware vServer 4, under Lab Manager and Virtual Centre. Does SuSE support LVM in version 10 ? Thanks :-)

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  • Windows 7: How to disable auto-maximize/resize window (aero-snap) when near screen edge?

    - by glenneroo
    Whenever I drag or resize a window near any edge or corner of either monitor, Windows wants to maximize or resize the window for me in several different ways: dragging a window near a corner offers resize to full-screen dragging directly to the corner offers half-screen maximize resizing to top or bottom edges offers a vertical maximize (one long strip from top to bottom) Actually, now that I think about it the 3rd one isn't so bad, its just the full and half-screen maximize features that drives me mad. Is there a registry hack to disable these settings, preferably independently?

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  • Hard drive corrupts when fiddling with partitions.

    - by Archagon
    I've had problems with my hard drive ever since I got it a year ago. For the most part, it works fine, but whenever I try to do anything with partitions, be it adding, deleting, or resizing, some of the data in my other partitions inevitably corrupts. I've tried formatting my entire drive, but to no avail. What's going on?

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  • Is there a way to make IE7 default to ms-image-mode:bicubic?

    - by Mark Ransom
    Internet Explorer 7 uses a rather crude method to resize images by default. There's a CSS tag img { -ms-interpolation-mode: bicubic; } to get better results, but I'm unable to change the source of the page. IE8 uses the better method as the default, but this is a corporate environment that is unable to upgrade at this moment. Is there anything in the options or a registry hack to change the default resizing mode in IE7?

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  • Mac: Resize windows partition w/o destroying data?

    - by jbehren
    Is there a method/utility to actively resize the partitions on a dual-boot macbook air, without destroying the contents? I made the Windows Partition too small initially, and all the places I've looked have stated that resizing now using bootcamp will destroy all data on the Win7 Partition. I would prefer free, but I'm open to a reasonably priced utility that can grow the Win7 partition into the available space (I can use bootcamp to shrink the OSX partition without any problems).

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  • Dual boot, win7 & ubuntu. Gparted, resize not move. Performance?

    - by data_jepp
    I installed dual boot on a computer that already had win7 installed. The question here is about gparted ability to move partitions. I made place for ubuntu in the computers "Data" partition, by resizing it. But I canceled the "move" action. Was that incredibly stupid, or is this care? Maybe performance is affected. Can this effect the hd's lifespan? The computer is UL30A.

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