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  • How do I use a string as a keyword argument?

    - by Issac Kelly
    Specifically, I'm trying to use a string to arbitrairly filter the ORM. I've tried exec and eval solutions, but I'm running into walls. The code below doesn't work, but it's the best way I know how to explain where I'm trying to go from gblocks.models import Image f = 'image__endswith="jpg"' # Would be scripted in another area, but passed as text <user input> d = Image.objects.filter(f) #for the non-django pythonistas: d = Image.objects.filter(image__endswith="jpg") # would be the non-dynamic equivalent.

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  • Including a minified js code in another js library

    - by Nir
    I want to incorporate a minified javascript library (for example http://sizzlejs.com/) into my own non minified javascript library. The reason is that my library plugs into other websites and I don't want to ask them to include the extra library (sizzle) as well. Is there a way to include a minified library in a non minified library and have them both in one js file?

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  • useer degined Copy ctor, and copy-ctors further down the chain - compiler bug ? programers brainbug

    - by J.Colmsee
    Hi. i have a little problem, and I am not sure if it's a compiler bug, or stupidity on my side. I have this struct : struct BulletFXData { int time_next_fx_counter; int next_fx_steps; Particle particles[2];//this is the interesting one ParticleManager::ParticleId particle_id[2]; }; The member "Particle particles[2]" has a self-made kind of smart-ptr in it (resource-counted texture-class). this smart-pointer has a default constructor, that initializes to the ptr to 0 (but that is not important) I also have another struct, containing the BulletFXData struct : struct BulletFX { BulletFXData data; BulletFXRenderFunPtr render_fun_ptr; BulletFXUpdateFunPtr update_fun_ptr; BulletFXExplosionFunPtr explode_fun_ptr; BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr; BulletFX( BulletFXData data, BulletFXRenderFunPtr render_fun_ptr, BulletFXUpdateFunPtr update_fun_ptr, BulletFXExplosionFunPtr explode_fun_ptr, BulletFXLifetimeOverFunPtr lifetime_over_fun_ptr) :data(data), render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } /* //USER DEFINED copy-ctor. if it's defined things go crazy BulletFX(const BulletFX& rhs) :data(data),//this line of code seems to do a plain memory-copy without calling the right ctors render_fun_ptr(render_fun_ptr), update_fun_ptr(update_fun_ptr), explode_fun_ptr(explode_fun_ptr), lifetime_over_fun_ptr(lifetime_over_fun_ptr) { } */ }; If i use the user-defined copy-ctor my smart-pointer class goes crazy, and it seems that calling the CopyCtor / assignment operator aren't called as they should. So - does this all make sense ? it seems as if my own copy-ctor of struct BulletFX should do exactly what the compiler-generated would, but it seems to forget to call the right constructors down the chain. compiler bug ? me being stupid ? Sorry about the big code, some small example could have illustrated too. but often you guys ask for the real code, so well - here it is :D

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  • Can 'iterator' type just subclass 'const_iterator'?

    - by doublep
    After another question about iterators I'm having some doubts about custom containers. In my container, iterator is a subclass of const_iterator, so that I get conversion from non-const to const "for free". But is this allowed or are there any drawbacks or non-working scenarios for such a setup?

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  • clang does not compile but g++ does

    - by user1095108
    Can someone help me with this code: #include <type_traits> #include <vector> struct nonsense { }; template <struct nonsense const* ptr, typename R> typename std::enable_if<!std::is_void<R>::value, int>::type fo(void* const) { return 0; } template <struct nonsense const* ptr, typename R> typename std::enable_if<std::is_void<R>::value, int>::type fo(void* const) { return 1; } typedef int (*func_type)(void*); template <std::size_t O> void run_me() { static struct nonsense data; typedef std::pair<char const* const, func_type> pair_type; std::vector<pair_type> v; v.push_back(pair_type{ "a", fo<&data, int> }); v.push_back(pair_type{ "b", fo<&data, void> }); } int main(int, char*[]) { run_me<2>(); return 0; } clang-3.3 does not compile this code, but g++-4.8.1 does, which of the two compiler is right? Is something wrong with the code, as I suspect? The error reads: a.cpp:32:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "a", fo<&data, int> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~ a.cpp:33:15: error: no matching constructor for initialization of 'pair_type' (aka 'pair<const char *const, func_type>') v.push_back(pair_type{ "b", fo<&data, void> }); ^ ~~~~~~~~~~~~~~~~~~~~~~~~

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  • Will this cause a problem with different runtimes with DLL?

    - by Milo
    My gui application supports polymorphic timed events so that means that the user calls new, and the gui calls delete. This can create a problem if the runtimes are incompatible. So I was told a proposed solution would be this: class base; class Deallocator { void operator()(base* ptr) { delete ptr; } } class base { public: base(Deallocator dealloc) { m_deleteFunc = dealloc; } ~base() { m_deleteFunc(this); } private: Deallocator m_deleteFunc; } int main { Deallocator deletefunc; base baseObj(deletefunc); } While this is a good solution, it does demand that the user create a Deallocator object which I do not want. I was however wondering if I provided a Deallocator to each derived class: eg class derived : public base { Deallocator dealloc; public: Derived() : base(dealloc); { } }; I think this still does not work though. The constraint is that: The addTimedEvent() function is part of the Widget class which is also in the dll, but it is instanced by the user. The other constraint is that some classes which derive from Widget call this function with their own timed event classes. Given that "he who called new must call delete" what could work given these constraints? Thanks

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  • Class destructor memory handling in C++

    - by wyatt
    What potential memory leaks won't an implicit destructor handle? I know that if you have anything stored on the heap it won't handle it, and if you have a connection to a file or a database, that needs to be handled manually. Is there anything else? What about, say, non-base data types like vectors? Also, in an explicit destructor, need you destroy non-heap variables which would have been destroyed by the implicit, or are they handled automatically? Thanks

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  • Pointer inside a struct / thread

    - by bruno
    Hi! I have this warning "warning: assignment from incompatible pointer type " in this line: data1->transformed_block[l] = &transformed_block[l]; - void print_message_function ( void *ptr ) { dt *data; data = (dt *) ptr; printf("Dentro da thread Numero0: %ld\n", data->L_norm_NewBlock); pthread_exit(0); } typedef struct data_thread { long L_norm_NewBlock; int Bsize_X; int Bsize_Y; int *transformed_block[MAX_LEVEL]; long L_norm_OrigBlock; } dt; void function() { int *transformed_block[MAX_LEVEL]; pthread_t thread1; dt *data1; pthread_attr_t attr; pthread_attr_init(&attr); //Fills structure data1 = (dt *) malloc(sizeof(dt)); data1->transformed_block[l] = &transformed_block[l]; data1->L_norm_NewBlock=0; data1->Bsize_Y = Bsize_Y; data1->Bsize_X = Bsize_X; pthread_create(&thread1, &attr, (void *) &print_message_function, (void *) &data1); } I want to get rid of that warning, and the values i get inside the thread are wrong. For example data1-L_norm_NewBlock=0; in the thread guives me a differente value (not 0 like it should be).

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  • how to emulate thread local storage at user space in C++ ?

    - by vprajan
    I am working on a mobile platform over Nucleus RTOS. It uses Nucleus Threading system but it doesn't have support for explicit thread local storage i.e, TlsAlloc, TlsSetValue, TlsGetValue, TlsFree APIs. The platform doesn't have user space pthreads as well. I found that __thread storage modifier is present in most of the C++ compilers. But i don't know how to make it work for my kind of usage. How does __thread keyword can be mapped with explicit thread local storage? I read many articles but nothing is so clear for giving me the following basic information will __thread variable different for each thread ? How to write to that and read from it ? does each thread has exactly one copy of the variable ? following is the pthread based implementation: pthread_key_t m_key; struct Data : Noncopyable { Data(T* value, void* owner) : value(value), owner(owner) {} int* value; }; inline ThreadSpecific() { int error = pthread_key_create(&m_key, destroy); if (error) CRASH(); } inline ~ThreadSpecific() { pthread_key_delete(m_key); // Does not invoke destructor functions. } inline T* get() { Data* data = static_cast<Data*>(pthread_getspecific(m_key)); return data ? data->value : 0; } inline void set(T* ptr) { ASSERT(!get()); pthread_setspecific(m_key, new Data(ptr, this)); } How to make the above code use __thread way to set & get specific value ? where/when does the create & delete happen? If this is not possible, how to write custom pthread_setspecific, pthread_getspecific kind of APIs. I tried using a C++ global map and index it uniquely for each thread and retrieved data from it. But it didn't work well.

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  • How to pass objects to functions in C++?

    - by Rakesh K
    I am new to C++ programming, but I have experience in Java. I need guidance on how to pass objects to functions in C++. Do I need to pass pointers, references, or non-pointer and non-reference values? I remember in Java there are no such issues since we pass just the variable that holds reference to the objects. It would be great if you could also explain where to use each of those options.

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  • C++ template and pointers

    - by Kary
    I have a problem with a template and pointers ( I think ). Below is the part of my code: /* ItemCollection.h */ #ifndef ITEMCOLLECTION_H #define ITEMCOLLECTION_H #include <cstddef> using namespace std; template <class T> class ItemCollection { public: // constructor //destructor void insertItem( const T ); private: struct Item { T price; Item* left; Item* right; }; Item* root; Item* insert( T, Item* ); }; #endif And the file with function defintion: /* ItemCollectionTemp.h-member functions defintion */ #include <iostream> #include <cstddef> #include "ItemCollection.h" template <class Type> Item* ItemCollection <T>::insert( T p, Item* ptr) { // function body } Here are the errors which are generated by this line of code: Item* ItemCollection <T>::insert( T p, Item* ptr) Errors: error C2143: syntax error : missing ';' before '*' error C4430: missing type specifier - int assumed. Note: C++ does not support default-int error C2065: 'Type' : undeclared identifier error C2065: 'Type' : undeclared identifier error C2146: syntax error : missing ')' before identifier 'p' error C4430: missing type specifier - int assumed. Note: C++ does not support default-int error C2470: 'ItemCollection::insert' : looks like a function definition, but there is no parameter list; skipping apparent body error C2072: 'ItemCollection::insert': initialization of a function error C2059: syntax error : ')' Any help is much appreciated.

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  • how to run few vim commands in a raw

    - by temujin.ya.ru
    Hello. This is really noob question. There is set of vim commands : command1 : command2 etc., which I would neet to type in in a raw quite often. How to I make it automatic? It is simple regexp replace command set, however I cannot script those in sed, since it involves non-latin locales and for some reason vim handles non-latin regexps correctly, while sed not.

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  • How to update MySQL table with a cumulative count of events with the same date

    - by John
    I have a table which I pull data from. This data has a date and a stock symbol. There can be multiple rows of data with the same date and different stock symbols. I need to update the table so that there is a running total for all rows with the same date. When a new date occurs the cumulative count re-sets to 1 and then resumes. A typical query: mysql> SELECT Sym 'sym' , fdate as 'FilledDate', TsTradeNum 'numT' -> FROM trades_entered_b2 -> WHERE fDate >= '2009-08-03' AND fDate <= '2009-08-07' -> LIMIT 10; +------+------------+------+ | sym | FilledDate | numT | +------+------------+------+ | WAT | 2009-08-03 | 0 | | ALGN | 2009-08-04 | 0 | | POT | 2009-08-05 | 0 | | PTR | 2009-08-06 | 0 | | SCHW | 2009-08-06 | 0 | | FDO | 2009-08-07 | 0 | | NBL | 2009-08-07 | 0 | | RRC | 2009-08-07 | 0 | | WAT | 2009-08-08 | 0 | | COCO | 2009-08-08 | 0 | +------+------------+------+ What I want: +------+------------+------+ | sym | FilledDate | numT | +------+------------+------+ | WAT | 2009-08-03 | 1 | | ALGN | 2009-08-04 | 1 | | POT | 2009-08-05 | 1 | | PTR | 2009-08-06 | 1 | | SCHW | 2009-08-06 | 2 | | FDO | 2009-08-07 | 3 | | NBL | 2009-08-07 | 4 | | RRC | 2009-08-07 | 5 | | WAT | 2009-08-08 | 1 | | COCO | 2009-08-08 | 2 | +------+------------+------+ What I need to do is update the TsTradeNum column with the correct values. I have tried to create a function and various queries all failed. Any ideas? Thanks in advance

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  • multiple calls to realloc() seems to cause a heap corruption..

    - by Windindeed
    What's the problem with this code? It crashes every time. One time it's a failed assertion "_ASSERTE(_CrtIsValidHeapPointer(pUserData));", other times it is just a "heap corrpuption" error. Changing the buffer size affects this issue in some strange ways - sometimes it crashes on the "realloc", and other times on the "free". I have debugged this code many times, and there is nothing abnormal regarding the pointers. char buf[2000]; char *data = (char*)malloc(sizeof(buf)); unsigned int size = sizeof(buf); for (unsigned int i = 0; i < 5; ++i) { char *ptr = data + size; size += sizeof(buf); char *tmp = (char*)realloc(data, size); if (!tmp) { std::cout << "Oh no.."; break; } data = tmp; memcpy(ptr, buf, sizeof(buf)); } free(data); Thanks!

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  • jQuery reference to (this) does not work?

    - by FFish
    I have this href link with text either "attivo" or "non attivo" User can set the item to 'active' or 'closed' in the database with an ajax request $.post() I have 2 questions for these: I can't get the reference to $(this) to work.. I tried it with a normal link and it works, but not wrapped in if/else?? How can I prevent the user from clicking more than one time on the link and submitting several request? Is this a valid concern? Do I need some sort of a small timer or something? First I was thinking about a javascript confirm message, but that's pretty annoying for this function.. HTML: <dl id='album-list'> <dt id="dt-2">some title</dt> <dd id="dd-2"> some description<br /> <div class='links-right'>status: <a class='toggle-active' href='#'>non attivo</a></div> </dd> </dl> <a class="test" href="#">test</a> JS: $('dd a.toggle-active').click(function() { var a_ref = $(this); var id = a_ref.parent().parent().attr('id').substring(3); if (a_ref.text() == "non attivo") { var new_active = "active"; // for db in english $.post("ajax-aa.php", {album_id:id, album_active:new_active}, function(data) { // alert("success"); a_ref.text("non attivo"); // change href text }); } else { var new_active = "closed"; // for db in english $.post("ajax-aa.php", {album_id:id, album_active:new_active}, function(data) { // alert("success"); a_ref.text("attivo"); // change href text }); } return false; }); $('a.test').click(function() { var a_ref = $(this); $.post("ajax-aa.php", {album_id:2, album_active:"active"}, function(data) { a_ref.text("changed"); }); return false; })

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  • How to test if a table is empty, using Hibernate

    - by landon9720
    Using Hibernate, what is the most efficient way to determine if a table is empty or non-empty? In other words, does the table have 0, or more than 0 rows? I could execute the HQL query select count(*) from tablename and then check if result is 0 or non-0, but this isn't optimal as I would be asking the database for more detail than I really need.

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  • Correct way to initialize dynamic Array in C++

    - by mef
    Hey guys, I'm currently working on a C++ project, where dynamic arrays often appear. I was wondering, what could be the correct way to initialize a dynamic array using the new-operator? A colleague of mine told me that it's a no-no to use new within the constructor, since a constructor is a construct that shouldn't be prone to errors or shouldn't fail at all, respectively. Now let's consider the following example: We have two classes, a more or less complex class State and a class StateContainer, which should be self-explained. class State { private: unsigned smth; public: State(); State( unsigned s ); }; class StateContainer { private: unsigned long nStates; State *states; public: StateContainer(); StateContainer( unsigned long n ); virtual ~StateContainer(); }; StateContainer::StateContainer() { nStates = SOME_DEFINE_N_STATES; states = new State[nStates]; if ( !states ) { // Error handling } } StateContainer::StateContainer( unsigned long n ) { nStates = n; try { states = new State[nStates] } catch ( std::bad_alloc &e ) { // Error handling } } StateContainer::~StateContainer() { if ( states ) { delete[] states; states = 0; } } Now actually, I have two questions: 1.) Is it ok, to call new within a constructor, or is it better to create an extra init()-Method for the State-Array and why? 2.) Whats the best way to check if new succeeded: if (!ptr) std::cerr << "new failed." or try { /*new*/ } catch (std::bad_alloc) { /*handling*/ } 3.) Ok its three questions ;o) Under the hood, new does some sort of ptr = (Struct *)malloc(N*sizeof(Struct)); And then call the constructor, right?

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  • Error in value of default parameter [Bug in Visual C++ 2008?]

    - by HellBoy
    I am facing following issue while trying to use template in my code I have some C++ code which i call from C functions. Problem is I am getting different values in the following code for statement 1 and 2. Type id : unsigned int statement 1 : 4 statement 2 : 1 C++ Code : template <typename T> void func(T* value, unsigned int len = sizeof(T)) { cout << "Type id : " << typeid(T).name() << endl; cout << "statement 1 " << sizeof(T) << endl; cout << "statement 2 " << len << endl; } template <typename T> void func1(T data) { T val = data; func(&val); } C Code : void test(void *ptr, unsigned int len) { switch(len) { case 1: func1(*(static_cast<uint32_t *>(ptr)) break; } } This happens only on windows. On Linux it works fine.

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  • Clustered Index

    - by Charu
    Which type of index(clustered/non clustrered) should be used for Insert/Update/Delete statement in SQL Server. I know it creates an additional overhead but is it better in performance as comparison to non clustered index? Also which index should be use for Select statements in SQL Server?

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  • static_cast from Derived* to void* to Base*

    - by Roberto
    I would like to cast a pointer to a member of a derived class to void* and from there to a pointer of the base class, like in the example below: #include <iostream> class Base { public: void function1(){std::cout<<"1"<<std::endl;} virtual void function2()=0; }; class Derived : public Base { public: virtual void function2(){std::cout<<"2"<<std::endl;} }; int main() { Derived d; void ptr* = static_cast<void*>(&d); Base* baseptr=static_cast<Base*>(ptr); baseptr->function1(); baseptr->function2(); } This compiles and gives the desired result (prints 1 and 2 respectively), but is it guaranteed to work? The description of static_cast I found here: http://en.cppreference.com/w/cpp/language/static_cast only mentions conversion to void* and back to a pointer to the same class (point 10).

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