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  • How do I keep a 3D model on the screen in OpenGL?

    - by NoobScratcher
    I'm trying to keep a 3D model on the screen by placing my glDrawElement functions inside the draw function with the declarations at the top of .cpp. When I render the model, the model attaches it self to the current vertex buffer object. This is because my whole graphical user interface is in 2D quads except the window frame. Is there a way to avoid this from happening? or any common causes of this? Creating the file object: int index = IndexAssigner(1, 1); //make a fileobject and store list and the index of that list in a c string ifstream file (list[index].c_str() ); //Make another string //string line; points.push_back(Point()); Point p; int face[4]; Model rendering code: int numfloats = 4; float* point=reinterpret_cast<float*>(&points[0]); int num_bytes=numfloats*sizeof(float); cout << "Size Of Point" << sizeof(Point) << endl; GLuint vertexbuffer; glGenVertexArrays(1, &vao[3]); glGenBuffers(1, &vertexbuffer); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); glBufferData(GL_ARRAY_BUFFER, points.size()*sizeof(points), points.data(), GL_STATIC_DRAW); glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, num_bytes, &points[0]); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, points.size(), &points[0]); glEnableClientState(GL_INDEX_ARRAY); glIndexPointer(GL_FLOAT, faces.size(), faces.data()); glEnableVertexAttribArray(0); glDrawElements(GL_QUADS, points.size(), GL_UNSIGNED_INT, points.data()); glDrawElements(GL_QUADS, faces.size(), GL_UNSIGNED_INT, faces.data());

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  • What's the most DRY-appropriate way to execute an SQL command?

    - by Sean U
    I'm looking to figure out the best way to execute a database query using the least amount of boilerplate code. The method suggested in the SqlCommand documentation: private static void ReadOrderData(string connectionString) { string queryString = "SELECT OrderID, CustomerID FROM dbo.Orders;"; using (SqlConnection connection = new SqlConnection(connectionString)) { SqlCommand command = new SqlCommand(queryString, connection); connection.Open(); SqlDataReader reader = command.ExecuteReader(); try { while (reader.Read()) { Console.WriteLine(String.Format("{0}, {1}", reader[0], reader[1])); } } finally { reader.Close(); } } } mostly consists of code that would have to be repeated in every method that interacts with the database. I'm already in the habit of factoring out the establishment of a connection, which would yield code more like the following. (I'm also modifying it so that it returns data, in order to make the example a bit less trivial.) private SQLConnection CreateConnection() { var connection = new SqlConnection(_connectionString); connection.Open(); return connection; } private List<int> ReadOrderData() { using(var connection = CreateConnection()) using(var command = connection.CreateCommand()) { command.CommandText = "SELECT OrderID FROM dbo.Orders;"; using(var reader = command.ExecuteReader()) { var results = new List<int>(); while(reader.Read()) results.Add(reader.GetInt32(0)); return results; } } } That's an improvement, but there's still enough boilerplate to nag at me. Can this be reduced further? In particular, I'd like to do something about the first two lines of the procedure. I don't feel like the method should be in charge of creating the SqlCommand. It's a tiny piece of repetition as it is in the example, but it seems to grow if transactions are being managed manually or timeouts are being altered or anything like that.

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  • Assigning values to the lable through database depending on listbox values

    - by SurajVitekar
    I want to assign the values of five labels from database regarding to values selected in listbox. The db query returns single column with multiple records. Please help. I'm working with C# 2010 and MS SQL. My current code is: private void listBox1_SelectedIndexChanged(object sender, EventArgs e) { try { String c1, c2; c1 = "NULL"; MessageBox.Show("LB index :"+listBox1.SelectedIndex.ToString()); //p = listBox1.SelectedItem.ToString(); SqlConnection con = new SqlConnection(); con.ConnectionString = "Data Source=localhost;Initial Catalog=eVoting;Integrated Security=True;Pooling=False"; con.Open(); MessageBox.Show("List bOx sect :"+listBox1.SelectedValue.ToString()); SqlCommand cmd = new SqlCommand("select Firstname from candidates where position ='" + listBox1.SelectedValue.ToString() + "'", con); int index = 0; SqlDataReader reader = cmd.ExecuteReader(); while(reader.Read()) { if (index == 0) { c1 = reader[index].ToString(); radioButton1.Text = c1; } if (index == 1) { c1 = reader[index].ToString(); radioButton2.Text = c1; } if (index == 2) { c1 = reader[index].ToString(); radioButton3.Text = c1; } if (index == 3) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 4) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 5) { c1 = reader[index].ToString(); radioButton5.Text = c1; } MessageBox.Show("c1 :" + c1); index++; } } catch (Exception E) { } }

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  • mysql data read returning 0 rows from class

    - by Neo
    I am implementing a database manager class within my app, mainly because there are 3 databases to connect to one being a local one. However the return function isn't working, I know the query brings back rows but when it is returned by the class it has 0. What am I missing? public MySqlDataReader localfetchrows(string query, List<MySqlParameter> dbparams = null) { using (var conn = connectLocal()) { Console.WriteLine("Connecting local : " + conn.ServerVersion); MySqlCommand sql = conn.CreateCommand(); sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); return reader; /* using (MySqlCommand sql = conn.CreateCommand()) { sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); sql.Parameters.Clear(); return reader; }*/ } } And the code to get the results query = @"SELECT jobtypeid, title FROM jobtypes WHERE active = 'Y' ORDER BY title ASC"; //parentfrm.jobtypes = db.localfetchrows(query); var rows = db.localfetchrows(query); Console.WriteLine("Reading data : " + rows.HasRows + rows.FieldCount); while (rows.Read()){ } These scripts return the following : Connecting local : 5.5.16 Reading data : True2 Reading data : False0

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  • How to shoot a triangle out of an asteroid which floats all of the way up to the screen?

    - by Holland
    I currently have an asteroid texture loaded as my "test player" for the game I'm writing. What I'm trying to figure out how to do is get a triangle to shoot from the center of the asteroid, and keep going until it hits the top of the screen. What happens in my case (as you'll see from the code I've posted), is that the triangle will show, however it will either be a long line, or it will just be a single triangle which stays in the same location as the asteroid moving around (that disappears when I stop pressing the space bar), or it simply won't appear at all. I've tried many different methods, but I could use a formula here. All I'm trying to do is write a space invaders clone for my final in C#. I know how to code fairly well, my formulas just need work is all. So far, this is what I have: Main Logic Code protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(ClearOptions.Target, Color.Black, 1, 1); mAsteroid.Draw(mSpriteBatch); if (mIsFired) { mPositions.Add(mAsteroid.LastPosition); mRay.Fire(mPositions); mIsFired = false; mRay.Bullets.Clear(); mPositions.Clear(); } base.Draw(gameTime); } Draw Code public void Draw() { VertexPositionColor[] vertices = new VertexPositionColor[3]; int stopDrawing = mGraphicsDevice.Viewport.Width / mGraphicsDevice.Viewport.Height; for (int i = 0; i < mRayPos.Length(); ++i) { vertices[0].Position = new Vector3(mRayPos.X, mRayPos.Y + 5f, 10); vertices[0].Color = Color.Blue; vertices[1].Position = new Vector3(mRayPos.X - 5f, mRayPos.Y - 5f, 10); vertices[1].Color = Color.White; vertices[2].Position = new Vector3(mRayPos.X + 5f, mRayPos.Y - 5f, 10); vertices[2].Color = Color.Red; mShader.CurrentTechnique.Passes[0].Apply(); mGraphicsDevice.DrawUserPrimitives<VertexPositionColor>(PrimitiveType.TriangleStrip, vertices, 0, 1); mRayPos += new Vector2(0, 1f); mGraphicsDevice.ReferenceStencil = 1; } }

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  • Andengine. Put bullet to pool, when it leaves screen

    - by Ashot
    i'm creating a bullet with physics body. Bullet class (extends Sprite class) has die() method, which unregister physics connector, hide sprite and put it in pool public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } in onUpdate method of PhysicsConnector i executes die method, when sprite leaves screen physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); _bullet.die(); } } }; it works as i expected, but _bullet.die() executes TWICE. what i`m doing wrong and is it right way to hide sprites? here is full code of Bullet class (it is inner class of class that represents player) private class Bullet extends Sprite implements PhysicsConstants { private final Body body; private final PhysicsConnector physicsConnector; private final Bullet _bullet; private int id; public Bullet(float x, float y, ITextureRegion texture, VertexBufferObjectManager vertexBufferObjectManager) { super(x,y,texture,vertexBufferObjectManager); _bullet = this; id = bulletId++; body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyDef.BodyType.DynamicBody, bulletFixture); physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); Log.d("bulletDie",id+""); _bullet.die(); } } }; mPhysicsWorld.registerPhysicsConnector(physicsConnector); $this.getParent().attachChild(this); } public void reset() { final float angle = canon.getRotation(); final float x = (float) ((Math.cos(MathUtils.degToRad(angle))*radius) + centerX) / PIXEL_TO_METER_RATIO_DEFAULT; final float y = (float) ((Math.sin(MathUtils.degToRad(angle))*radius) + centerY) / PIXEL_TO_METER_RATIO_DEFAULT; this.setVisible(true); this.setIgnoreUpdate(false); body.setActive(true); mPhysicsWorld.registerPhysicsConnector(physicsConnector); body.setTransform(new Vector2(x,y),0); } public Body getBody() { return body; } public void setLinearVelocity(Vector2 velocity) { body.setLinearVelocity(velocity); } public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } }

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  • Where i set touch effect when a spawn Srite are comming on the screen?

    - by shihab_returns
    I just create a scene where create a spawn spirit that comes from above screen height in Landscape mode. Now i want to remove spirits when i touch on it. I tried but seems the code not works and crashed also after a while. here is my code: /** TimerHandler for collision detection and cleaning up */ IUpdateHandler detect = new IUpdateHandler() { @Override public void reset() { } @Override public void onUpdate(float pSecondsElapsed) { Iterator<AnimatedSprite> targets = targetLL.iterator(); AnimatedSprite _target; while (targets.hasNext()) { _target = targets.next(); if (_target.getY() >= cameraHeight) { // removeSprite(_target, targets); tPool.recyclePoolItem(_target); targets.remove(); Log.d("ok", "---------Looop Inside-----"); // fail(); break; } } targetLL.addAll(TargetsToBeAdded); TargetsToBeAdded.clear(); } }; /** adds a target at a random location and let it move along the y-axis */ public void addTarget() { Random rand = new Random(); int minX = mTargetTextureRegion.getWidth(); int maxX = (int) (mCamera.getWidth() - mTargetTextureRegion.getWidth()); int rangeX = maxX - minX; Log.d("----point----", "minX:" + minX + "maxX:" + maxX + "rangeX:" + rangeX); int rX = rand.nextInt(rangeX) + minX; int rY = (int) mCamera.getHeight() + mTargetTextureRegion.getHeight(); Log.d("---Random x----", "Random x" + rX + "Random y" + rY); target = tPool.obtainPoolItem(); target.setPosition(rX, rY); target.animate(100); mMainScene.attachChild(target, 1); mMainScene.registerTouchArea(target); int minDuration = 2; int maxDuration = 32; int rangeDuration = maxDuration - minDuration; int actualDuration = rand.nextInt(rangeDuration) + minDuration; // MoveXModifier mod = new MoveXModifier(actualDuration, target.getX(), // -target.getWidth()); MoveYModifier mody = new MoveYModifier(actualDuration, -target.getHeight(), cameraHeight + 10); target.registerEntityModifier(mody.deepCopy()); TargetsToBeAdded.add(target); } @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final ITouchArea pTouchArea, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { if (pTouchArea == target) { Toast.makeText(getApplicationContext(), "Yoooooooo", Toast.LENGTH_LONG).show(); } return true; } ** My question is where i implements IOnAreaTouchListener in My code. ? ** Thanks in Advance.

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  • Remote Desktop Connection to the same screen as on the monitor?

    - by Ricket
    I'm running Windows Home Server on, well, my server. It's in my entertainment center, hooked to my TV, and I use it to listen to music and watch movies. Right now I have a keyboard and mouse stuck beside my TV so that I'm able to load a movie. It would be nice, though, to be able to remotely control the screen. Remote Desktop Connection seems to open its own session in the background, separate from the session shown on the monitor. This doesn't do any good because things started via remote desktop must be closed or changed via remote desktop, and I can't start a movie with remote desktop and then see it from the screen. Is there a way to get Remote Desktop Connection to connect to the visible screen? I am currently using UltraVNC; it was doing the job, but it has its quirks. For instance, the problem just now that prompted me to ask this question; upon trying to connect, UltraVNC informs me that "Server closed connection - The server running as application". This is just one of several problems I've had with it, and I want something that is as reliable and low-maintenance as the built-in Remote Desktop Connection. (and free) If the answer to the above is no, I'm welcome to recommendations for a different remote desktop system to try.

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  • Black screen appears when booting new install of Ubuntu 11.10 on my desktop, cannot access Grub menu to fix

    - by izn
    I installed 11.10 on my desktop PC but get a black screen after the BIOS screen when I try to boot it. I was able to run 10.04.04 on my hard drive before installing 11.10 and I am also able to use 11.10 on my usb pendrive and CD ROM. I've tried unplugging all USB devices before booting and also upgrading from 11.10 to 11.10. Holding the shift key from the BIOS screen doesn't allow me to access the GRUB menu to try: Highlight the first entry, press “e” to edit it. Navigate to words “quiet splash”, delete them and type “nomodeset” in their place (without quotes). Press Ctrl + X to continue boot. Once on the desktop, go to System Administration Additional Drivers and activate the recommended drivers. So running 11.10 on my pendrive, I tried editing /etc/default/grub, commenting out the GRUB_HIDDEN_TIMEOUT setting by putting a '#' in front of it to display the grub menu and setting GRUB_TIMEOUT setting to a value greater than or equal to 1 e.g. GRUB_TIMEOUT=10. However, when I run sudo update-grub, I get: /usr/sbin/grub-probe: error: cannot find a device for / (is /dev mounted?) I get the same error with update-grub after: sudo mount /dev/sda1 /mnt and after: sudo grub-install --root-directory=/mnt /dev/sda reboot sudo update-grub Other suggestions to fix the update-grub problem: Open synaptic, then purge all the related grub installed packages and reinstall grub-pc then and finally: sudo update-grub Or use Grub Customizer http://ubuntuforums.org/showthread.php?t=1195275 What would be the best way to approach this? I'm concerned about purging "all the related grub installed packages" but if it's true some files are corrupted this would seem necessary. Also, was I executing the correct commands i.e. with mount and grub-install, before running grub-update?

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  • If I can take a screen capture of a graphical anomaly, can it still be a hardware issue?

    - by Jay Carr
    I have a strange graphical anomaly going on my iMac right now (green and magenta boxes are appearing sporadically), I'm slowly trying to work through different possibilities but I thought I'd start with the basics: Can a graphical anomaly that I can screen capture still be a hardware issue? I know, it seems really obvious. If it's hardware, it should show up well after the operating system has had it's say. And since the operating system is (I assume) doing the screen capture, it seems like it shouldn't see the anomaly unless the problem is software in nature. But, as I've researched this problem I see a lot of people taking their computers in to service people for hardware issues and Apple then resolving said issue. To further complicate things, I also have Windows 8 installed via bootcamp, and the issues seems to be showing up there as well. Anyway, it feels like it must be a driver issue, since I assume that's what the two OSes have in common, but...I thought I'd come here for some disambiguation. In my case, yes, I can screen capture the anomaly (at least in OSX I can), so I assume it's somehow a software (or driver) issue. But I wanted to double check because the internet is being ambiguous...

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  • How to convert PowerPoint presentations into a Kindle/E-reader friendly form?

    - by Shiki
    I have a lot of documents in .ppt and .pptx (blame the co-workers). I would like to read them on way home or elsewhere... when I have a little time to catch up with things. One thing I could do with the documents is cutting them together into one file. But saving that one even if a smaller version of PDF (according to Office 2010) results in a huge file. And PDF is hardly readable on a Kindle. I would need something .epub free, easy-on-the-device way. Is there such a thing? (Manually I could copy all the images down into native text and whatnot and create new presentations, save those, convert them. But that would just take a lot of time.)

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  • Configuring three monitors with two Radeon X1600/X1650 graphics cards under Ubuntu

    - by cpm
    I have three SyncMaster 932a monitors I want to use with two Radeon X1600/X1650 cards under Linux. I am running X.org X Server 1.6.0, as provided by Ubuntu's Wubi installer. After turning off mirroring, I ended up with this xorg.conf: Section "Monitor" Identifier "Configured Monitor" EndSection Section "Screen" Identifier "Default Screen" Monitor "Configured Monitor" Device "Configured Video Device" SubSection "Display" Virtual 2560 1024 EndSubSection EndSection Section "Device" Identifier "Configured Video Device" EndSection The left monitor had a menu bar and a task bar, the center monitor was just desktop, and windows would maximize to the current monitor. The third monitor and second graphics card weren't being used at all. Then I changed my configuration to manually specify each card with their PCI bus: Section "ServerLayout" Identifier "TheLayout" Screen 0 "Radeon Screen 1" Screen 1 "Radeon Screen 2" RightOf "Radeon Screen 1" EndSection Section "Screen" Identifier "Radeon Screen 1" Monitor "Configured Monitor" Device "Radeon the First" SubSection "Display" Virtual 2560 1024 EndSubSection EndSection Section "Screen" Identifier "Radeon Screen 2" Monitor "Configured Monitor" Device "Radeon the Second" EndSection Section "Device" Identifier "Radeon the First" Driver "radeon" BusID "PCI:1:0:0" EndSection Section "Device" Identifier "Radeon the Second" Driver "radeon" BusID "PCI:2:0:0" EndSection Section "Monitor" Identifier "Configured Monitor" EndSection Now both the left and right monitors have task bars and menu bars. Windows cannot be dragged from the first two monitors to the third monitor. Also, maximizing in the left or center window fills both monitors. I also tried adding Option "Xinerama" "true" to the ServerLayout section. X11 wasn't able to start up. I want to: Allow moving windows along all three monitors. Maximizing only fills the current monitor. Either have menu/task bars on only the left monitor or all three monitors How can I make this possible?

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  • Configuring three monitors with two Radeon X1600/X1650 graphics cards under Ubuntu

    - by cpm
    I have three SyncMaster 932a monitors I want to use with two Radeon X1600/X1650 cards under Linux. I am running X.org X Server 1.6.0, as provided by Ubuntu's Wubi installer. After turning off mirroring, I ended up with this xorg.conf: Section "Monitor" Identifier "Configured Monitor" EndSection Section "Screen" Identifier "Default Screen" Monitor "Configured Monitor" Device "Configured Video Device" SubSection "Display" Virtual 2560 1024 EndSubSection EndSection Section "Device" Identifier "Configured Video Device" EndSection The left monitor had a menu bar and a task bar, the center monitor was just desktop, and windows would maximize to the current monitor. The third monitor and second graphics card weren't being used at all. Then I changed my configuration to manually specify each card with their PCI bus: Section "ServerLayout" Identifier "TheLayout" Screen 0 "Radeon Screen 1" Screen 1 "Radeon Screen 2" RightOf "Radeon Screen 1" EndSection Section "Screen" Identifier "Radeon Screen 1" Monitor "Configured Monitor" Device "Radeon the First" SubSection "Display" Virtual 2560 1024 EndSubSection EndSection Section "Screen" Identifier "Radeon Screen 2" Monitor "Configured Monitor" Device "Radeon the Second" EndSection Section "Device" Identifier "Radeon the First" Driver "radeon" BusID "PCI:1:0:0" EndSection Section "Device" Identifier "Radeon the Second" Driver "radeon" BusID "PCI:2:0:0" EndSection Section "Monitor" Identifier "Configured Monitor" EndSection Now both the left and right monitors have task bars and menu bars. Windows cannot be dragged from the first two monitors to the third monitor. Also, maximizing in the left or center window fills both monitors. I also tried adding Option "Xinerama" "true" to the ServerLayout section. X11 wasn't able to start up. I want to: Allow moving windows along all three monitors. Maximizing only fills the current monitor. Either have menu/task bars on only the left monitor or all three monitors How can I make this possible?

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  • VMware "boot screen" - add info like contact, phone number, etc.?

    - by TheCleaner
    I've tried searching Google and VMware's KB but maybe I'm not typing the right search criteria...only finding ways to fix problems with booting or screen issues. On the default boot screen of a host it looks similar to this picture from GIS: I'm curious if it is possible somehow to make it look like this instead (adding custom details): I know for the most part the info is "useless" since it is administered remotely, etc. But when I deploy standalone hosts to branch offices, it'd be nice for them to see this type of info on the boot screen. I may also include the VMs hosted on it (again on standalone hosts). Normal monitoring, etc. will be done remotely. This is strictly for odd times when the branch contact may say "the electricians are saying they need to turn off this circuit but I have no idea who to call in IT to tell them this box needs to be shut down" or similar. Anyone who has dealt with small branch offices can tell you that if it isn't labeled they easily forget what it is for and will simply say after the incident "I didn't know what it was or who to call." Possible?

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  • How can I read PDFs with e-reader on a Lenovo tablet?

    - by Jack M
    This is my first time using a tablet and I'm totally lost - this must be what computers look like to old people. This is a Lenovo Thinkpad tablet. I don't see a specific model number on it (it was passed down to me second hand). What I'd like to do is read a PDF. I'm fairly certain I successfully transferred the PDF onto the tablet via an SD card, and I noticed this thing has an app called "eReader" on it, so I started that up. All I see are empty bookshelves, and no obvious buttons or settings anywhere. I saw in multiple places that you have to, as one site puts it: ...copy and paste the relevant files into the eBooks folder and they will appear on the eReader shelf for your consumption... But I have no idea how to: Access the file system. Locate the eBooks folder. Copy and paste files. Will I need a file explorer app? If so, how can I install that given that my only method of getting data onto this tablet is an SD card (no wireless internet).

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  • Will any USB DVD reader work with Apple Mac's?

    - by Kev
    Following on from this question: Can Apple Macintosh computers boot from a USB volume? Can I use any USB 2.0 DVD drive to boot a Mac from? I had a look around my local PC World today and only the more expensive drives explicitly state on the packaging that they were Mac compatible. Is this just because these products have been through Apple's hardware approval/testing programme, or do Mac's have some special requirement?

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  • Back button of Adobe PDF Reader after clicking a hyperlink whose target is on the same document

    - by artknish
    PDF documents have hyperlinks to the contents on the same document (analogous to "#section" hrefs for an HTML document). Where's the back button to go back to the page I was on (where I clicked the hyperlink). Let's say I'm on the index of a PDF tutorial, page 4, and I click on Chapter 2's hyperlink in the index that takes me to page 38. Now, if I want to go back to page 4 again, which button or shortcut should I use?

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  • Back button of Adobe PDF Reader after clicking a hyperlink whose target is on the same document

    - by artknish
    PDF documents have hyperlinks to the contents on the same document (analogous to "#section" hrefs for an HTML document). Where's the back button to go back to the page I was on (where I clicked the hyperlink). Let's say I'm on the index of a PDF tutorial, page 4, and I click on Chapter 2's hyperlink in the index that takes me to page 38. Now, if I want to go back to page 4 again, which button or shortcut should I use?

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  • How to search a PDF in Acrobat Reader AND jump to a certain page via parameter?

    - by agez
    Hi, we are using lucene within a web application to search in a great number of PDF documents. The workflow is like this: A user enters a search term A list of search results is presented to the user. Each search result represents one PDF document and shows the user on which page the search term was found. Each of these pages is represented as a hyperlink. If the user now clicks on such a hyperlink, he directly jumps to that page. But now the user has the problem that the search term isn't highlighted on the page. Therefore the user has to look on his own to find the search term on the page. What we wanted is a way to highlight the search term on the specific page in the PDF. The open parameters for Acrobat Reader allow for either searching a PDF document (with hit highlighting) OR jumping to a specific page. But the combination of both parameters - which we would need - doesn't work. Does anyone have an idea how jumping to a page and highlighting a search term in a pdf document could work? I had a look at the Acrobat SDK but don't see how we can use it (it's terribly documented). Cheers, Helmut

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  • Why slim reader/writer exclusive lock outperformance the shared one?

    - by Jichao
    I have tested the performance of slim reader/writer lock under windows 7 using the codefrom Windows Via C/C++. The result surprised me that the exclusive lock out performance the shared one. Here are the code and the result. unsigned int __stdcall slim_reader_writer_exclusive(void *arg) { //SRWLOCK srwLock; //InitializeSRWLock(&srwLock); for (int i = 0; i < 1000000; ++i) { AcquireSRWLockExclusive(&srwLock); g_value = 0; ReleaseSRWLockExclusive(&srwLock); } _endthreadex(0); return 0; } unsigned int __stdcall slim_reader_writer_shared(void *arg) { int b; for (int i = 0; i < 1000000; ++i) { AcquireSRWLockShared(&srwLock); //b = g_value; g_value = 0; ReleaseSRWLockShared(&srwLock); } _endthreadex(0); return 0; } g_value is a global int volatile variable. Could you kindly explain why this could happen?

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  • ASP.NET SqlDataReader throwing error: Invalid attempt to call Read when reader is closed.

    - by Bugget
    This one has me stumped. Here are the relative bits of code: public AgencyDetails(Guid AgencyId) { try { evgStoredProcedure Procedure = new evgStoredProcedure(); Hashtable commandParameters = new Hashtable(); commandParameters.Add("@AgencyId", AgencyId); SqlDataReader AppReader = Procedure.ExecuteReaderProcedure("evg_getAgencyDetails", commandParameters); commandParameters.Clear(); //The following line is where the error is thrown. Errormessage: Invalid attempt to call Read when reader is closed. while (AppReader.Read()) { AgencyName = AppReader.GetOrdinal("AgencyName").ToString(); AgencyAddress = AppReader.GetOrdinal("AgencyAddress").ToString(); AgencyCity = AppReader.GetOrdinal("AgencyCity").ToString(); AgencyState = AppReader.GetOrdinal("AgencyState").ToString(); AgencyZip = AppReader.GetOrdinal("AgencyZip").ToString(); AgencyPhone = AppReader.GetOrdinal("AgencyPhone").ToString(); AgencyFax = AppReader.GetOrdinal("AgencyFax").ToString(); } AppReader.Close(); AppReader.Dispose(); } catch (Exception ex) { throw new Exception("AgencyDetails Constructor: " + ex.Message.ToString()); } } And the implementation of ExecuteReaderProcedure: public SqlDataReader ExecuteReaderProcedure(string ProcedureName, Hashtable Parameters) { SqlDataReader returnReader; using (SqlConnection conn = new SqlConnection(connectionString)) { try { SqlCommand cmd = new SqlCommand(ProcedureName, conn); SqlParameter param = new SqlParameter(); cmd.CommandType = System.Data.CommandType.StoredProcedure; foreach (DictionaryEntry keyValue in Parameters) { cmd.Parameters.AddWithValue(keyValue.Key.ToString(), keyValue.Value); } conn.Open(); returnReader = cmd.ExecuteReader(CommandBehavior.CloseConnection); } catch (SqlException e) { throw new Exception(e.Message.ToString()); } } return returnReader; } The connection string is working as other stored procedures in the same class run fine. The only problem seems to be when returning SqlDataReaders from this method! They throw the error message in the title. Any ideas are greatly appreciated! Thanks in advance!

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  • Windows 8 for productivity?

    - by Charles Young
    At long last I’ve started using Windows 8.  I boot from a VHD on which I have installed Office, Visio, Visual Studio, SQL Server, etc.  For a week, now, I’ve been happily writing code and documents and using Visio and PowerPoint.  I am, very much, a ‘productivity’ user rather than a content consumer.   I spend my days flitting between countless windows and browser tabs displayed across dual monitors.  I need to access a lot of different functionality and information in as fluid a fashion as possible. With that in mind, and like so many others, I was worried about Windows 8.  The Metro interface is primarily about content consumption on touch-enabled screens, and not really geared for people like me sitting in front of an 8-core non-touch laptop and an additional Samsung monitor.  I still use a mouse, not my finger.  And I create more than I consume. Clearly, Windows 8 won’t be viable for people like me unless Metro keeps out of my hair when using productivity and development tools.  With this in mind, I had long expected Microsoft to provide some mechanism for switching Metro off.  There was a registry hack in last year’s Developer Preview, but this capability has been removed.   That’s brave.  So, how have things worked out so far? Well, I am really quite surprised.  When I played with the Developer Preview last year, it was clear that Metro was unfinished and didn’t play well enough with the desktop.  Obviously I expected things to improve, but the context switching from desktop to full-screen seemed a heavy burden to place on users.  That sense of abrupt change hasn’t entirely gone away (how could it), but after a few days, I can’t say that I find it burdensome or irritating.   I’ve got used very quickly to ‘gesturing’ with my mouse at the bottom or top right corners of the screen to move between applications, using the Windows key to toggle the Start screen and generally finding my way around.   I am surprised at how effective the Start screen is, given the rather basic grouping features it provides.  Of course, I had to take control of it and sort things the way I want.  If anything, though, the Start screen provides a better navigation and application launcher tool than the old Start menu. What I didn’t expect was the way that Metro enhances the productivity story.  As I write this, I’ve got my desktop open with a maximised Word window.  However, the desktop extends only across about 85% of the width of my screen.  On the left hand side, I have a column that displays the new Metro email client.  This is currently showing me a list of emails for my main work account.  I can flip easily between different accounts and read my email within that same column.  As I work on documents, I want to be able to monitor my inbox with a quick glance. The desktop, of course, has its own snap feature.  I could run the desktop full screen and bring up Outlook and Word side by side.  However, this doesn’t begin to approach the convenience of snapping the Metro email client.  Consider that when I snap a window on the desktop, it initially takes up 50% of the screen.  Outlook doesn’t really know anything about snap, and doesn’t adjust to make effective use of the limited screen estate.  Even at 50% screen width, it is difficult to use, so forget about trying to use it in a Metro fashion. In any case, I am left with the prospect of having to manually adjust everything to view my email effectively alongside Word.  Worse, there is nothing stopping another window from overlapping and obscuring my email.  It becomes a struggle to keep sight of email as it arrives.  Of course, there is always ‘toast’ to notify me when things arrive, but if Outlook is obscured, this just feels intrusive. The beauty of the Metro snap feature is that my email reader now exists outside of my desktop.   The Metro app has been crafted to work well in the fixed width column as well as in full-screen.  It cannot be obscured by overlapping windows.  I still get notifications if I wish.  More importantly, it is clear that careful attention has been given to how things work when moving between applications when ‘snapped’.  If I decide, say to flick over to the Metro newsreader to catch up with current affairs, my desktop, rather than my email client, obligingly makes way for the reader.  With a simple gesture and click, or alternatively by pressing Windows-Tab, my desktop reappears. Another pleasant surprise is the way Windows 8 handles dual monitors.  It’s not just the fact that both screens now display the desktop task bar.  It’s that I can so easily move between Metro and the desktop on either screen.  I can only have Metro on one screen at a time which makes entire sense given the ‘full-screen’ nature of Metro apps.  Using dual monitors feels smoother and easier than previous versions of Windows. Overall then, I’m enjoying the Windows 8 improvements.  Strangely, for all the hype (“Windows reimagined”, etc.), my perception as a ‘productivity’ user is more one of evolution than revolution.  It all feels very familiar, but just better.

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  • Unmountable boot volume blue screen, what should I do?

    - by Josh
    I was trying to install an update from NVIDIA for my GTX 560, but while it was installing, my computer shut off. After a few minutes, I turned it back on. It got to the Windows boot screen and then had a blue screen error and if left on it would just keep doing that. A few details about my PC: I haven't added any new hardware or software, I'm running Windows XP Professional 32 bit and Windows XP Professional 64 bit on the same hard drive for about 2 years now. I have 2 other hard drives also, but I don't have one large enough to hold everything from my main hard drive, so formatting isn't an option. Now, as for what I've done so far: I've scanned the RAM with "memtest - 86 v3.4" and it said that it was good. I scanned the hard drive in question with chkdsk /r and it gets to 50% and tells me something along the lines of "the drive has one or more unrepairable problems". I also tried to use chkdsk on the drive I installed the new copy of Windows XP on and it got to 75% then jumped back down to 50% and stayed there (I had to reboot the pc). So, after that, I turned off auto reboot and got to read the blue screen error code and I looked it up only to find that nobody seems to have this problem, just problems close to it. The error code is 0x000000ed and I've seen a lot of these online but none that matched the detailed part of the code UNMOUNTABLE_BOOT_VOLUME 0x000000ed (0xfffffadf513c19a0, 0xffffffffc0000006, 0, 0) So, I have installed another copy of Windows XP Professional 32 bit on one of my other hard drives in hopes of accessing the data on the drive in question and when it booted it asked if I wanted chkdsk to scan the drive in question and this is what it found: file record segments 12740, 12741, 12742 and 12743 were reported unreadable. Then it says "recovering lost files" but it sits there for a few seconds and then just boots to Windows. I can't access the drive in question from Windows as far as I can tell, it just says "drive not accessible" and when I go to properties it says that the drive has 100% free space. So, after that failed I didn't give up, I looked for another way to access the drive in question. I used a Ubuntu bootable disk and was able to access the drive in question without any problems. However, I can't access the registry editor because it's a .exe file and that won't load from Ubuntu. I made a copy of the "Windows" folder and put it on one of my other drives and that's where I'm stuck at now. I'm sure my drive works fine, I know chkdsk can't fix the problem with it and I know what caused the problem in the first place for the most part, but I don't know what to do about it. I have a laptop that I can use to download and burn disks if needed and I also have the other copy of Windows XP Professional 32 bit that I can use that's installed on the computer in question (so I know it's not a hardware issue). I'm pretty sure it's a driver issue or the update was editing the registry when it shut off and left me when a broken registry. I've tried accessing C:\Windows\System32\CONFIG only to find that the Windows XP disk repair option can't even access the files on the drive in question. It seems I'll need to be able to do everything from Ubuntu unless there is something I haven't tried with the Windows XP disk. I didn't install the update on Windows XP 64 bit but yet it also has the same blue screen error (that's where the error code above came from but I haven't checked to see if they are the same). They both stopped working at the same time, so I assume it's one problem causing both to not work.

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