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  • What to "CRM" in San Francisco? CRM Highlights for OpenWorld '12

    - by Tony Berk
    There is plenty to SEE for CRM during OpenWorld in San Francisco, September 30 - October 4! As I mentioned in my earlier post about some of the keynote sessions, Is There a Cloud Over OpenWorld?, I'm going try to highlight some key sessions to help you find the best sessions for you. Interested to find out where Oracle CRM products are headed, then find your "roadmap" session. Here are some of the sessions in the CRM Track that you might want to consider attending for products you currently own or might consider for the future. I think you'll agree, there is quite a bit of investment going on across Oracle CRM. Please use OpenWorld Schedule Builder or check the OpenWorld Content Catalog for all of the session details and any time or location changes. Tip: Pre-enrolled session registrants via Schedule Builder are allowed into the session rooms before anyone else, so Schedule Builder will guarantee you a seat. Many of the sessions below will likely be at capacity. General Session: Oracle Fusion CRM—Improving Sales Effectiveness, Efficiency, and Ease of Use (Session ID: GEN9674) - Oct 2, 11:45 AM - 12:45 PM. Anthony Lye, Senior VP, Oracle leads this general session focused on Oracle Fusion CRM. Oracle Fusion CRM optimizes territories, combines quota management and incentive compensation, integrates sales and marketing, and cleanses and enriches data—all within a single application platform. Oracle Fusion can be configured, changed, and extended at runtime by end users, business managers, IT, and developers. Oracle Fusion CRM can be used from the Web, from a smartphone, from Microsoft Outlook, or from an iPad. Deloitte, sponsor of the CRM Track, will also present key concepts on CRM implementations. Oracle Fusion Customer Relationship Management: Overview/Strategy/Customer Experiences/Roadmap (CON9407) - Oct 1, 3:15PM - 4:15PM. In this session, learn how Oracle Fusion CRM enables companies to create better sales plans, generate more quality leads, and achieve higher win rates and find out why customers are adopting Oracle Fusion CRM. Gain a deeper understanding of the unique capabilities only Oracle Fusion CRM provides, and learn how Oracle’s commitment to CRM innovation is driving a wide range of future enhancements. Oracle RightNow CX Cloud Service Vision and Roadmap (CON9764) - Oct 1, 10:45 AM - 11:45 AM. Oracle RightNow CX Cloud Service combines Web, social, and contact center experiences for a unified, cross-channel service solution in the cloud, enabling organizations to increase sales and adoption, build trust, strengthen relationships, and reduce costs and effort. Come to this session to hear from Oracle experts about where the product is going and how Oracle is committed to accelerating the pace of innovation and value to its customers. Siebel CRM Overview, Strategy, and Roadmap (CON9700) - Oct 1, 12:15PM - 1:15PM. The world’s most complete CRM solution, Oracle’s Siebel CRM helps organizations differentiate their businesses. Come to this session to learn about the Siebel product roadmap and how Oracle is committed to accelerating the pace of innovation and value for its customers on this platform. Additionally, the session covers how Siebel customers can leverage many Oracle assets such as Oracle WebCenter Sites; InQuira, RightNow, and ATG/Endeca applications, and Oracle Policy Automation in conjunction with their current Siebel investments. Oracle Fusion Social CRM Strategy and Roadmap: Future of Collaboration and Social Engagement (CON9750) - Oct 4, 11:15 AM - 12:15 PM. Social is changing the customer experience! Come find out how Oracle can help you know your customers better, encourage brand affinity, and improve collaboration within your ecosystem. This session reviews Oracle’s social media solution and shows how you can discover hidden insights buried in your enterprise and social data. Also learn how Oracle Social Network revolutionizes how enterprise users work, collaborate, and share to achieve successful outcomes. Oracle CRM On Demand Strategy and Roadmap (CON9727) - Oct 1, 10:45AM - 11:45AM. Oracle CRM On Demand is a powerful cloud-based customer relationship management solution. Come to this session to learn directly from Oracle experts about future product plans and hear how Oracle is committed to accelerating the pace of innovation and value to its customers. Knowledge Management Roadmap and Strategy (CON9776) - Oct 1, 12:15PM - 1:15PM. Learn how to harness the knowledge created as a natural byproduct of day-to-day interactions to lower costs and improve customer experience by delivering the right answer at the right time across channels. This session includes an overview of Oracle’s product roadmap and vision for knowledge management for both the Oracle RightNow and Oracle Knowledge (formerly InQuira) product families. Oracle Policy Automation Roadmap: Supercharging the Customer Experience (CON9655) - Oct 1, 12:15PM - 1:15PM. Oracle Policy Automation delivers rapid customer value by streamlining the capture, analysis, and deployment of policies across every facet of the customer experience. This session discusses recent Oracle Policy Automation enhancements for policy analytics; the latest Oracle Policy Automation Connector for Siebel; and planned new capabilities, including availability with the Oracle RightNow product line. There is much more, so stay tuned for more highlights or check out the Content Catalog and search for your areas of interest. Which session are you most interested in? Make your suggestions! But no voting for Pearl Jam or Kings of Leon. Those are after hours! 

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  • Vendors: Partners or Salespeople?

    - by BuckWoody
    I got a great e-mail from a friend that asked about how he could foster a better relationship with his vendors. So many times when you work with a vendor it’s more of a used-car sales experience than a partnership – but you can actually make your vendor more of a partner, as long as you both set some ground-rules at the start. Sit down with your vendor, and have a heart-to-heart talk with them, explain that they won’t win every time, but that you’re willing to work with them in an honest way on both sides. Here’s the advice I sent him verbatim. I hope this post generates lots of comments from both customers and vendors. I don’t expect that you’ve had a great experience with your Microsoft reps, but I happen to work with some of the best sales teams in the business, and our clients tell us that all the time. “The key to this relationship is to keep the audience really small. Ideally there should be one person from your side that is responsible for the relationship, and one from the vendor’s side. Each responsible person should have the authority to make decisions, and to bring in other folks as needed for a given topic, project or decision.   For Microsoft, this is called an “Account Manager” – they aren’t technical, they aren’t sales. They “own” a relationship with a company. They learn what the company does, who does it, and how. They are responsible to understand what the challenges in your company are. While they don’t know the bits and bytes of everything we sell, they know what each thing does, and who to talk to about it. I get a call from an Account Manager every week that has pre-digested an issue at an organization and says to me: “I need you to set up an architectural meeting with their technical staff to get a better read on how we can help with problem X.” I do that and then report back to the Account Manager what we learned.  All through this process there’s the atmosphere of a “team”, not a “sales opportunity” per se. I’ve even recommended that the firm use a rival product, and I’ve never gotten push-back on that decision from my Account Managers.   But that brings up an interesting point. Someone pays an Account Manager and pays me. They expect something in return. At some point, you have to buy something. Not every time, not every situation – sometimes it’s just helping you with what you already bought from us. But the point is that you can’t expect lots of love and never spend any money. That’s the way business works.   Finally, don’t view the vendor as someone with their hand in your pocket – somebody that’s just trying to sell you something and doesn’t care if they ever see you again – unless they deserve it. There are plenty of “love them and leave them” companies out there, and you may have even had this experience with us, but that isn’t the case in the firms I work with. In fact, my customers get a questionnaire that asks them that exact question. “How many times have you seen your account team? Did you like your interaction with them? Can they do better?” My raises, performance reviews and general standing in my group are based on the answers the company gives.  Ask your vendor if they measure their sales and support teams this way – if not, seek another vendor to partner with.   Partnering with someone is a big deal. It involves time and effort on your part, and on the vendor’s part. If either of you isn’t pulling your weight, it just won’t work. You have every right to expect them to treat you as a partner, and they have the same right for your side.” Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Microsoft BUILD 2013 Day 1&ndash;Keynote

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/microsoft-build-2013-day-1ndashkeynote.aspx This one is going to be a little long because the keynote was jam-packed so bare with me. The keynote for the first day of BUILD 2013 was kicked off by Steve Balmer.  He made it very clear that Microsoft’s focus is on accelerating its time to market with products and product updates.  His quote was that “Rapid release” is the new norm.  He continued by showing off several new Lumias that have been buzzing around the internet for a while and announce that Sprint will now be carrying the HTC 8XT and Samsung ATIV. Balmer is known for repeating words or phrase for affect.  This time it was “Rapid release, rapid release” and “Touch, touch, touch, touch, touch, …”.  This was fun, but even more fun was when he announce that all attendees would receive an Acer Iconia 8” tablet. SCORE! The next subject Balmer focused on is new apps.  The three new ones were Flipboard, Facebook and NFL Fantasy Football.  I liked the first two because these are ones that people coming from other platforms are missing.  The NFL app is great just because it targets a demographic that can be fanatical.  If these types of apps keep coming than the missing app argument goes away. While many Negative Nancy’s are describing Windows 8.1 as Windows 180 Steve Balmer chose to call it a “refined blend” as in a coffee that has been improved with a new mix.  This includes more multi-tasking options and leveraging Bing straight throughout the entire ecosystem. He ended this first section by explaining that this will also bring more Bing development opportunities to the community. Steve Balmer was followed by Julie Larson-Green who spent her time on stage selling us on Windows 8 all over again from my point of view.  Something that I would not have thought was needed until I had listened to some other attendees who had a number of concerns and complaints.  She showed a number of new gestures that will come with Windows 8.1, and while they were cool I was left wondering if they really improved the experience.  I guess only time will tell. I did like the fact that it the UI implementation to bring up “All Apps” now mirrors that of Windows Phone.  The consistency is a big step forward that I hope to see continue.  The cool factor went up from there as she swiped content from a desktop (mega-tablet) to the XBox One.  This seamless experience I believe is what is really needed for any future platform to be relevant. I was much more enthused by the presentation of Antoine Leblond who humbled us by letting us know that there are 5k new API.  How that can be or how anyone would ever use all of them is another question.  His announcement was that the Visual Studio 2013 preview would be available today along with the Windows 8.1 bits.  One of the features of VS2013 that he demonstrated is the power consumption profiler.  With battery life being a key factor with consumer consumption devices this is a welcome addition. He didn’t limit his presentation to VS2013 features though.  He showed how the Store has been redesigned to enable better search and discoverability of apps and how Win 8.1 can perform multiple screen scales depending on the resolution of the device automatically.  The last feature he demoed was the real time video streaming API which he made sure we understood by attaching a Surface to a little robot.  Oh, but there was one more thing.  Antoine and Julie announce that all attendees would also be getting Surface Pros.  BONUS! How much more could there be?  Gurdeep Singh Pall was about to pile on.  He introduced us to Bing as a platform (BaaP?).  He said if they (Microsoft) could do something with and API that is good 3rd party developers can do something that is dynamite and showed us some of the tools they had produced.  These included natural user interface improvements such as voice commands that looked to put Siri to shame.  Add to that 3D, OCR and translation capabilities and the future looks to be full of opportunities. Balmer then came out to show us one last thing.  Project Spark is a game design environment that will be available for Windows 8.1, XBox 360 and XBox One.  All I can say is that if my kids get their hands on this they are going to be able to learn some of what dad does in a much more enjoyable way. At the end of it all I was both exhausted and energized by what I saw.  What could they have possibly left for the day 2 keynote?  I hear it will feature Scott Hanselman.  If that is right we are in for a treat.  See you there. del.icio.us Tags: BUILD 2013,Windows 8.1,Winodws Phone,XAML,Keynote,Bing,Visual Studio 2013,Project Spark

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  • OpenGL 3 and the Radeon HD 4850x2

    - by rotard
    A while ago, I picked up a copy of the OpenGL SuperBible fifth edition and slowly and painfully started teaching myself OpenGL the 3.3 way, after having been used to the 1.0 way from school way back when. Making things more challenging, I am primarily a .NET developer, so I was working in Mono with the OpenTK OpenGL wrapper. On my laptop, I put together a program that let the user walk around a simple landscape using a couple shaders that implemented per-vertex coloring and lighting and texture mapping. Everything was working brilliantly until I ran the same program on my desktop. Disaster! Nothing would render! I have chopped my program down to the point where the camera sits near the origin, pointing at the origin, and renders a square (technically, a triangle fan). The quad renders perfectly on my laptop, coloring, lighting, texturing and all, but the desktop renders a small distorted non-square quadrilateral that is colored incorrectly, not affected by the lights, and not textured. I suspect the graphics card is at fault, because I get the same result whether I am booted into Ubuntu 10.10 or Win XP. I did find that if I pare the vertex shader down to ONLY outputting the positional data and the fragment shader to ONLY outputting a solid color (white) the quad renders correctly. But as SOON as I start passing in color data (whether or not I use it in the fragment shader) the output from the vertex shader is distorted again. The shaders follow. I left the pre-existing code in, but commented out so you can get an idea what I was trying to do. I'm a noob at glsl so the code could probably be a lot better. My laptop is an old lenovo T61p with a Centrino (Core 2) Duo and an nVidia Quadro graphics card running Ubuntu 10.10 My desktop has an i7 with a Radeon HD 4850 x2 (single card, dual GPU) from Saphire dual booting into Ubuntu 10.10 and Windows XP. The problem occurs in both XP and Ubuntu. Can anyone see something wrong that I am missing? What is "special" about my HD 4850x2? string vertexShaderSource = @" #version 330 precision highp float; uniform mat4 projection_matrix; uniform mat4 modelview_matrix; //uniform mat4 normal_matrix; //uniform mat4 cmv_matrix; //Camera modelview. Light sources are transformed by this matrix. //uniform vec3 ambient_color; //uniform vec3 diffuse_color; //uniform vec3 diffuse_direction; in vec4 in_position; in vec4 in_color; //in vec3 in_normal; //in vec3 in_tex_coords; out vec4 varyingColor; //out vec3 varyingTexCoords; void main(void) { //Get surface normal in eye coordinates //vec4 vEyeNormal = normal_matrix * vec4(in_normal, 0); //Get vertex position in eye coordinates //vec4 vPosition4 = modelview_matrix * vec4(in_position, 0); //vec3 vPosition3 = vPosition4.xyz / vPosition4.w; //Get vector to light source in eye coordinates //vec3 lightVecNormalized = normalize(diffuse_direction); //vec3 vLightDir = normalize((cmv_matrix * vec4(lightVecNormalized, 0)).xyz); //Dot product gives us diffuse intensity //float diff = max(0.0, dot(vEyeNormal.xyz, vLightDir.xyz)); //Multiply intensity by diffuse color, force alpha to 1.0 //varyingColor.xyz = in_color * diff * diffuse_color.xyz; varyingColor = in_color; //varyingTexCoords = in_tex_coords; gl_Position = projection_matrix * modelview_matrix * in_position; }"; string fragmentShaderSource = @" #version 330 //#extension GL_EXT_gpu_shader4 : enable precision highp float; //uniform sampler2DArray colorMap; //in vec4 varyingColor; //in vec3 varyingTexCoords; out vec4 out_frag_color; void main(void) { out_frag_color = vec4(1,1,1,1); //out_frag_color = varyingColor; //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, varyingTexCoords.st); //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, vec3(varyingTexCoords.st, 0)); //out_frag_color = vec4(varyingColor, 1) * texture2DArray(colorMap, varyingTexCoords); }"; Note that in this code the color data is accepted but not actually used. The geometry is outputted the same (wrong) whether the fragment shader uses varyingColor or not. Only if I comment out the line varyingColor = in_color; does the geometry output correctly. Originally the shaders took in vec3 inputs, I only modified them to take vec4s while troubleshooting.

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  • Take Two: Comparing JVMs on ARM/Linux

    - by user12608080
    Although the intent of the previous article, entitled Comparing JVMs on ARM/Linux, was to introduce and highlight the availability of the HotSpot server compiler (referred to as c2) for Java SE-Embedded ARM v7,  it seems, based on feedback, that everyone was more interested in the OpenJDK comparisons to Java SE-E.  In fact there were two main concerns: The fact that the previous article compared Java SE-E 7 against OpenJDK 6 might be construed as an unlevel playing field because version 7 is newer and therefore potentially more optimized. That the generic compiler settings chosen to build the OpenJDK implementations did not put those versions in a particularly favorable light. With those considerations in mind, we'll institute the following changes to this version of the benchmarking: In order to help alleviate an additional concern that there is some sort of benchmark bias, we'll use a different suite, called DaCapo.  Funded and supported by many prestigious organizations, DaCapo's aim is to benchmark real world applications.  Further information about DaCapo can be found at http://dacapobench.org. At the suggestion of Xerxes Ranby, who has been a great help through this entire exercise, a newer Linux distribution will be used to assure that the OpenJDK implementations were built with more optimal compiler settings.  The Linux distribution in this instance is Ubuntu 11.10 Oneiric Ocelot. Having experienced difficulties getting Ubuntu 11.10 to run on the original D2Plug ARMv7 platform, for these benchmarks, we'll switch to an embedded system that has a supported Ubuntu 11.10 release.  That platform is the Freescale i.MX53 Quick Start Board.  It has an ARMv7 Coretex-A8 processor running at 1GHz with 1GB RAM. We'll limit comparisons to 4 JVM implementations: Java SE-E 7 Update 2 c1 compiler (default) Java SE-E 6 Update 30 (c1 compiler is the only option) OpenJDK 6 IcedTea6 1.11pre 6b23~pre11-0ubuntu1.11.10.2 CACAO build 1.1.0pre2 OpenJDK 6 IcedTea6 1.11pre 6b23~pre11-0ubuntu1.11.10.2 JamVM build-1.6.0-devel Certain OpenJDK implementations were eliminated from this round of testing for the simple reason that their performance was not competitive.  The Java SE 7u2 c2 compiler was also removed because although quite respectable, it did not perform as well as the c1 compilers.  Recall that c2 works optimally in long-lived situations.  Many of these benchmarks completed in a relatively short period of time.  To get a feel for where c2 shines, take a look at the first chart in this blog. The first chart that follows includes performance of all benchmark runs on all platforms.  Later on we'll look more at individual tests.  In all runs, smaller means faster.  The DaCapo aficionado may notice that only 10 of the 14 DaCapo tests for this version were executed.  The reason for this is that these 10 tests represent the only ones successfully completed by all 4 JVMs.  Only the Java SE-E 6u30 could successfully run all of the tests.  Both OpenJDK instances not only failed to complete certain tests, but also experienced VM aborts too. One of the first observations that can be made between Java SE-E 6 and 7 is that, for all intents and purposes, they are on par with regards to performance.  While it is a fact that successive Java SE releases add additional optimizations, it is also true that Java SE 7 introduces additional complexity to the Java platform thus balancing out any potential performance gains at this point.  We are still early into Java SE 7.  We would expect further performance enhancements for Java SE-E 7 in future updates. In comparing Java SE-E to OpenJDK performance, among both OpenJDK VMs, Cacao results are respectable in 4 of the 10 tests.  The charts that follow show the individual results of those four tests.  Both Java SE-E versions do win every test and outperform Cacao in the range of 9% to 55%. For the remaining 6 tests, Java SE-E significantly outperforms Cacao in the range of 114% to 311% So it looks like OpenJDK results are mixed for this round of benchmarks.  In some cases, performance looks to have improved.  But in a majority of instances, OpenJDK still lags behind Java SE-Embedded considerably. Time to put on my asbestos suit.  Let the flames begin...

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  • Trouble with Samba Domain

    - by Arkevius
    I'm having a bit of trouble setting up this Samba domain correctly. I'm getting an Access Denied error when trying to add a Windows XP machine to the domain. I'll go through my scenario in detail, but for those of you wanting a TLDR summary it'll be at the bottom of this post. I have HP Proliant server with Ubuntu 12.04 LTS installed. For this particular environment, I need this server to act as a PDC, file server, and print server. I began by updating and upgrading the packages (of course). Then went to install samba, gnome-desktop, wine, and cpanm. Samba was, of course, for the PDC and file/print services. The GUI was needed because a certain software has to be installed on there that needs a GUI. Wine was needed because the software is Windows-native. And cpanm was for a perl script I have running. For Samba, I went into the smb.conf file and enabled domain logons, changed the workgroup/domain name, the logon script for a per-group basis (netlogon/%g), enabled the netlogon and profiles share, and setup a couple of custom shares for the file service. The printer was added later, and seems to be working just fine. I then restarted the services, and used the net groupmap command to ensure my unix groups were mapped correctly to the Windows groups. After this, I went to a Windows box, and was able to successfully join the domain without a problem. After some fidgeting with the software to get it running on the win boxes from the server (it's a records management system program, which stores it's database files on the server), I went to add another computer to the domain. But now it's saying Access Denied. Before when I had this trouble it was because I forgot to add the group "machines" so Samba could create machine accounts. Thinking this was the case, I manually created the machine account to test this theory. However, it would still give me an Access Denied error. That must mean it has something to do with permissions now, correct? I've been fighting with this server for the past two weeks. If it's not one thing that;s wrong, then it's something else completely different. This would be the third time I've actually reinstalled everything to start over. I'll post snippets of my system settings below. If anything else is needed, just say the word and I'll gather up the info. The unix group 'domadmin' is the Domain Admins group. Samba Administrator account administrator:x:1000:1000:Administrator,,,:/home/administrator:/bin/bash Adminstrator's groups administrator adm cdrom sudo dip plugdev lpadmin sambashare domadmin crimestar Samba's Configuration FIle (a snippet anyways) [global] workgroup = CITYPD server string = BPDServer dns proxy = no log file = /var/log/samba/log.%m max log size = 1000 syslog = 0 panic action = /usr/share/samba/panic-action %d security = user encrypt passwords = true passdb backend = tdbsam obey pam restrictions = yes unix password sync = yes passwd program = /usr/bin/passwd %u passwd chat = *Enter\snew\s*\spassword:* %n\n *Retype\snew\s*\spassword:* %n\n *password\supdated\ssuccessfully* . pam password change = yes map to guest = bad user domain logons = yes logon path = \\%L\srv\samba\profiles\%U logon script = logon.bat add machine script = /usr/sbin/useradd -g machines -c "%u machine account" -d /var/lib/samba -s /bin/false %u domain master = yes usershare allow guests = yes [netlogon] comment = Network Logon Service path = /srv/samba/netlogon/%g guest ok = yes read only = yes browseable = no [profiles] comment = All Printers browseable = no path = /var/spool/samba printable = yes guest ok = no read only = yes create mask = 0700 [print$] comment = Printer Drivers path = /var/lib/samba/printers browseable = yes read only = yes guest ok = no write list = root, @lpadmin [crimestar] comment = "Crimestar DB" path = /srv/crimestar/db valid users = @domadmin, @crimestar admin users = administrator writeable = yes guest ok = no browseable = no create mask = 0666 directory mask = 0777 [crimestarfiles] path = /home/administrator/.wine/drive_c/crimestar admin users = administrator browseable = yes ls -la on /srv/samba/profiles drwxrwxrwx 2 root machines 4096 Nov 21 15:27 . drwxr-xr-x 4 root root 4096 Nov 21 15:28 .. ls -la on /srv/samba/netlogon drwxr-xr-x 6 root root 4096 Nov 21 15:30 . drwxr-xr-x 4 root root 4096 Nov 21 15:28 .. drwxr-xr-x 2 root root 4096 Nov 21 15:30 crimestar drwxr-xr-x 2 root root 4096 Nov 21 18:13 domadmin drwxr-xr-x 3 root root 4096 Nov 21 15:30 guests drwxr-xr-x 2 root root 4096 Nov 21 15:29 users GrouMap list Domain Users (S-1-5-21-2978508755-2341913247-928297747-513) -> users Domain Admins (S-1-5-21-2978508755-2341913247-928297747-512) -> domadmin Domain Guests (S-1-5-21-2978508755-2341913247-928297747-514) -> nogroup TLDR I'm getting an Access Denied error message while trying to join a windows box to a samba domain, even after I successfully joined another computer without a problem. System settings / files are quoted above. Anyone have any ideas or suggestions?

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  • What to "CRM" in San Francisco? CRM Highlights for OpenWorld '12

    - by Richard Lefebvre
    There is plenty to SEE for CRM during OpenWorld in San Francisco, September 30 - October 4! Here are some of the sessions in the CRM Track that you might want to consider attending for products you currently own or might consider for the future. I think you'll agree, there is quite a bit of investment going on across Oracle CRM. Please use OpenWorld Schedule Builder or check the OpenWorld Content Catalog for all of the session details and any time or location changes. Tip: Pre-enrolled session registrants via Schedule Builder are allowed into the session rooms before anyone else, so Schedule Builder will guarantee you a seat. Many of the sessions below will likely be at capacity. General Session: Oracle Fusion CRM—Improving Sales Effectiveness, Efficiency, and Ease of Use (Session ID: GEN9674) - Oct 2, 11:45 AM - 12:45 PM. Anthony Lye, Senior VP, Oracle leads this general session focused on Oracle Fusion CRM. Oracle Fusion CRM optimizes territories, combines quota management and incentive compensation, integrates sales and marketing, and cleanses and enriches data—all within a single application platform. Oracle Fusion can be configured, changed, and extended at runtime by end users, business managers, IT, and developers. Oracle Fusion CRM can be used from the Web, from a smartphone, from Microsoft Outlook, or from an iPad. Deloitte, sponsor of the CRM Track, will also present key concepts on CRM implementations. Oracle Fusion Customer Relationship Management: Overview/Strategy/Customer Experiences/Roadmap (CON9407) - Oct 1, 3:15PM - 4:15PM. In this session, learn how Oracle Fusion CRM enables companies to create better sales plans, generate more quality leads, and achieve higher win rates and find out why customers are adopting Oracle Fusion CRM. Gain a deeper understanding of the unique capabilities only Oracle Fusion CRM provides, and learn how Oracle’s commitment to CRM innovation is driving a wide range of future enhancements. Oracle RightNow CX Cloud Service Vision and Roadmap (CON9764) - Oct 1, 10:45 AM - 11:45 AM. Oracle RightNow CX Cloud Service combines Web, social, and contact center experiences for a unified, cross-channel service solution in the cloud, enabling organizations to increase sales and adoption, build trust, strengthen relationships, and reduce costs and effort. Come to this session to hear from Oracle experts about where the product is going and how Oracle is committed to accelerating the pace of innovation and value to its customers. Siebel CRM Overview, Strategy, and Roadmap (CON9700) - Oct 1, 12:15PM - 1:15PM. The world’s most complete CRM solution, Oracle’s Siebel CRM helps organizations differentiate their businesses. Come to this session to learn about the Siebel product roadmap and how Oracle is committed to accelerating the pace of innovation and value for its customers on this platform. Additionally, the session covers how Siebel customers can leverage many Oracle assets such as Oracle WebCenter Sites; InQuira, RightNow, and ATG/Endeca applications, and Oracle Policy Automation in conjunction with their current Siebel investments. Oracle Fusion Social CRM Strategy and Roadmap: Future of Collaboration and Social Engagement (CON9750) - Oct 4, 11:15 AM - 12:15 PM. Social is changing the customer experience! Come find out how Oracle can help you know your customers better, encourage brand affinity, and improve collaboration within your ecosystem. This session reviews Oracle’s social media solution and shows how you can discover hidden insights buried in your enterprise and social data. Also learn how Oracle Social Network revolutionizes how enterprise users work, collaborate, and share to achieve successful outcomes. Oracle CRM On Demand Strategy and Roadmap (CON9727) - Oct 1, 10:45AM - 11:45AM. Oracle CRM On Demand is a powerful cloud-based customer relationship management solution. Come to this session to learn directly from Oracle experts about future product plans and hear how Oracle is committed to accelerating the pace of innovation and value to its customers. Knowledge Management Roadmap and Strategy (CON9776) - Oct 1, 12:15PM - 1:15PM. Learn how to harness the knowledge created as a natural byproduct of day-to-day interactions to lower costs and improve customer experience by delivering the right answer at the right time across channels. This session includes an overview of Oracle’s product roadmap and vision for knowledge management for both the Oracle RightNow and Oracle Knowledge (formerly InQuira) product families. Oracle Policy Automation Roadmap: Supercharging the Customer Experience (CON9655) - Oct 1, 12:15PM - 1:15PM. Oracle Policy Automation delivers rapid customer value by streamlining the capture, analysis, and deployment of policies across every facet of the customer experience. This session discusses recent Oracle Policy Automation enhancements for policy analytics; the latest Oracle Policy Automation Connector for Siebel; and planned new capabilities, including availability with the Oracle RightNow product line. There is much more, so stay tuned for more highlights or check out the Content Catalog and search for your areas of interest. 

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  • YouTube SEO: Video Optimization

    - by Mike Stiles
    SEO optimization is still regarded as one of the primary tools in the digital marketing kit. However and wherever a potential customer is conducting a search, brands want their content to surface in the top results. Makes sense. But without a regular flow of good, relevant content, your SEO opportunities run shallow. We know from several studies video is one of the most engaging forms of content, so why not make sure that in addition to being cool, your videos are helping you win the SEO game? Keywords:-Decide what search phrases make the most sense for your video. Don’t dare use phrases that have nothing to do with the content. You’ll make people mad.-Research those keywords to see how competitive they are. Adjust them so there are still lots of people searching for it, but there are not as many links showing up for it.-Search your potential keywords and phrases to see what comes up. It’s amazing how many people forget to do that. Video Title: -Try to start and/or end with your keyword.-When you search on YouTube, visual action words tend to come up as suggested searches. So try to use action words. Video Description: -Lead with a link to your site (include http://). -Don’t stuff this with your keyword. It leads to bad writing and it won’t work anyway. This is where you convince people to watch, so write for humans. Use some showmanship. -At the end, do a call to action (subscribe, see the whole playlist, visit our social channels, etc.) Video Tags:-Don’t over-tag. 5-10 tags per video is plenty. -If you’re compelled to have more than 10, that means you should probably make more videos specifically targeting all those keywords. Find Linking Pals:-45% of videos are discovered on video sites. But 44% are found through links on blogs and sites.-Write a blog about your video’s content, then link to the video in it. -A good site for finding places to guest blog is myblogguest.com-Once you find good linking partners, they’ll link to your future videos (as long as they’re good and you’re returning the favor). Tap the Power of Similar Videos:-Use Video Reply to associate your video with other topic-related videos. That’s when you make a video responding to or referencing a video made by someone else. Content:-Again, build up a portfolio of videos, not just one that goes after 30 keywords.-Create shorter, sequential videos that pull them deeper into the content and closer to a desired final action.-Organize your video topics separately using Playlists. Playlists show up as a whole in search results like individual videos, so optimize playlists the same as you would for a video. Meta Data:-Too much importance is placed on it. It accounts for only 15% of search success.-YouTube reads Captions or Transcripts to determine what a video is about. If you’re not using them, you’re missing out.-You get the SEO benefit of captions and transcripts whether the viewers has them toggled on or not. Promotion:-This accounts for 25% of search success.-Promote the daylights out of your videos using your social channels and digital assets. Don’t assume it’s going to magically get discovered. -You can pay to promote your video. This could surface it on the YouTube home page, YouTube search results, YouTube related videos, and across the Google content network. Community:-Accounts for 10% of search success.-Make sure your YouTube home page is a fun place to spend time. Carefully pick your featured video, and make sure your Playlists are featured. -Participate in discussions so users will see you’re present. The volume of ratings/comments is as important as the number of views when it comes to where you surface on search. Video Sitemaps:-As with a web site, a video sitemap helps Google quickly index your video.-Google wants to know title, description, play page URL, the URL of the thumbnail image you want, and raw video file location.-Sitemaps are xml files you host or dynamically generate on your site. Once you’ve made your sitemap, sign in and submit it using Google webmaster tools. Just as with the broadcast and cable TV channels, putting a video out there is only step one. You also have to make sure everybody knows it’s there so the largest audience possible can see it. Here’s hoping you get great ratings. @mikestiles

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  • Flat File Connection Manager in SSIS package shows "Valid File Name Must be Selected"

    - by Traples
    (Flat File Location) Samba Share | Windows Share (SSIS) _______________________________ | | XP 32bit | Works | Works | | 2003 Serv 32bit | Works | Works | | Vista 64bit | ERROR | Works | | Win 7 64bit | ERROR | Works | | 2008 Serv 64bit | ERROR | Works I created an SSIS package in VS 2008 that parses a flat file from a shared folder and puts the records into a SQL Server db. I recently installed Windows 7 and VS 2008 on a new workstation. When I import the package from TFS and open it, I get the error Validation error. Parse and Import Catalog Flat File: MySSISPackage: The file name "\\shared\flatfile.txt" specified in the connection was not valid. When I open the Flat File Connection Manager Editor, there is an error stating: A valid file name must be selected I can browse to and select the file from inside the editor, but I cannot change any properties, or move away from the General tab because of this error. If I go back to my laptop (Windows XP), where the package was first created, there is no error. Both workstations are on the same domain, and I'm logging in using the same credentials. Any ideas as to why I would receive this error from one workstation and not another? UPDATE: If I take the .dtsx package from the running workstation and load it into SSIS on the server, I get the following errors when it tries to run: Error: The file name "\\shared\flatfile.txt" specified in the connection was not valid. and... Error: Connection "MySSISPackage" failed validation. and... Error: The file name property is not valid. The file name is a device or contains invalid characters. UPDATE 2: a) The Shared folder I'm trying to pull the flat file from is a Samba share on a Unix box. b) If I access the file using SSIS on any 64-bit platform (Windows 7 64-bit, Vista 64-bit, Windows Server 2008) I get the error "A valid file name must be selected." c) Accessing the file using SSIS from 32-bit environments (Windows XP 32-bit, Windows Server 2003 32-bit) there is no problem. d) If I move the file to a shared folder on a Windows server, 64-bit SSIS recognizes the file.

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  • How to avoid open-redirect vulnerability and safely redirect on successful login (HINT: ASP.NET MVC

    - by Brad B.
    Normally, when a site requires that you are logged in before you can access a certain page, you are taken to the login screen and after successfully authenticating yourself, you are redirected back to the originally requested page. This is great for usability - but without careful scrutiny, this feature can easily become an open redirect vulnerability. Sadly, for an example of this vulnerability, look no further than the default LogOn action provided by ASP.NET MVC 2: [HttpPost] public ActionResult LogOn(LogOnModel model, string returnUrl) { if (ModelState.IsValid) { if (MembershipService.ValidateUser(model.UserName, model.Password)) { FormsService.SignIn(model.UserName, model.RememberMe); if (!String.IsNullOrEmpty(returnUrl)) { return Redirect(returnUrl); // open redirect vulnerability HERE } else { return RedirectToAction("Index", "Home"); } } else { ModelState.AddModelError("", "User name or password incorrect..."); } } return View(model); } If a user is successfully authenticated, they are redirected to "returnUrl" (if it was provided via the login form submission). Here is a simple example attack (one of many, actually) that exploits this vulnerability: Attacker, pretending to be victim's bank, sends an email to victim containing a link, like this: http://www.mybank.com/logon?returnUrl=http://www.badsite.com Having been taught to verify the ENTIRE domain name (e.g., google.com = GOOD, google.com.as31x.example.com = BAD), the victim knows the link is OK - there isn't any tricky sub-domain phishing going on. The victim clicks the link, sees their actual familiar banking website and is asked to logon Victim logs on and is subsequently redirected to http://www.badsite.com which is made to look exactly like victim's bank's website, so victim doesn't know he is now on a different site. http://www.badsite.com says something like "We need to update our records - please type in some extremely personal information below: [ssn], [address], [phone number], etc." Victim, still thinking he is on his banking website, falls for the ploy and provides attacker with the information Any ideas on how to maintain this redirect-on-successful-login functionality yet avoid the open-redirect vulnerability? I'm leaning toward the option of splitting the "returnUrl" parameter into controller/action parts and use "RedirectToRouteResult" instead of simply "Redirect". Does this approach open any new vulnerabilities? Side note: I know this open-redirect may not seem to be a big deal compared to the likes of XSS and CSRF, but us developers are the only thing protecting our customers from the bad guys - anything we can do to make the bad guys' job harder is a win in my book. Thanks, Brad

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  • Please give the solution of the following programs in R Programming

    - by NEETHU
    Table below gives data concerning the performance of 28 national football league teams in 1976.It is suspected that the no. of yards gained rushing by opponents(x8) has an effect on the no. of games won by a team(y) (a)Fit a simple linear regression model relating games won by y to yards gained rushing by opponents x8. (b)Construct the analysis of variance table and test for significance of regression. (c)Find a 95% CI on the slope. (d)What percent of the total variability in y is explained by this model. (e)Find a 95% CI on the mean number of games won in opponents yards rushing is limited to 2000 yards. Team y x8 1 10 2205 2 11 2096 3 11 1847 4 13 1803 5 10 1457 6 11 1848 7 10 1564 8 11 1821 9 4 2577 10 2 2476 11 7 1984 12 10 1917 13 9 1761 14 9 1709 15 6 1901 16 5 2288 17 5 2072 18 5 2861 19 6 2411 20 4 2289 21 3 2203 22 3 2592 23 4 2053 24 10 1979 25 6 2048 26 8 1786 27 2 2876 28 0 2560 Suppose we would like to use the model developed in problem 1 to predict the no. of games a team will win if it can limit opponents yards rushing to 1800 yards. Find a point estimate of the no. of games won when x8=1800.Find a 905 prediction interval on the no. of games won. The purity of Oxygen produced by a fractionation process is thought to be percentage of Hydrocarbon in the main condenser of the processing unit .20 samples are shown below. Purity(%) Hydrocarbon(%) 86.91 1.02 89.85 1.11 90.28 1.43 86.34 1.11 92.58 1.01 87.33 0.95 86.29 1.11 91.86 0.87 95.61 1.43 89.86 1.02 96.73 1.46 99.42 1.55 98.66 1.55 96.07 1.55 93.65 1.4 87.31 1.15 95 1.01 96.85 0.99 85.2 0.95 90.56 0.98 (a)Fit a simple linear regression model to the data. (b)Test the hypothesis H0:ß=0 (c)Calculate R2 . (d)Find a 95% CI on the slope. (e)Find a 95% CI on the mean purity and the Hydrocarbon % is 1. Consider the Oxygen plant data in Problem3 and assume that purity and Hydrocarbon percentage are jointly normally distributed r.vs (a)What is the correlation between Oxygen purity and Hydrocarbon% (b)Test the hypothesis that ?=0. (c)Construct a 95% CI for ?.

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  • How can I do something ~after~ an event has fired in C#?

    - by Siracuse
    I'm using the following project to handle global keyboard and mouse hooking in my C# application. This project is basically a wrapper around the Win API call SetWindowsHookEx using either the WH_MOUSE_LL or WH_KEYBOARD_LL constants. It also manages certain state and generally makes this kind of hooking pretty pain free. I'm using this for a mouse gesture recognition software I'm working on. Basically, I have it setup so it detects when a global hotkey is pressed down (say CTRL), then the user moves the mouse in the shape of a pre-defined gesture and then releases global hotkey. The event for the KeyDown is processed and tells my program to start recording the mouse locations until it receives the KeyUp event. This is working fine and it allows an easy way for users to enter a mouse-gesture mode. Once the KeyUp event fires and it detects the appropriate gesture, it is suppose to send certain keystrokes to the active window that the user has defined for that particular gesture they just drew. I'm using the SendKeys.Send/SendWait methods to send output to the current window. My problem is this: When the user releases their global hotkey (say CTRL), it fires the KeyUp event. My program takes its recorded mouse points and detects the relevant gesture and attempts to send the correct input via SendKeys. However, because all of this is in the KeyUp event, that global hotkey hasn't finished being processed. So, for example if I defined a gesture to send the key "A" when it is detected, and my global hotkey is CTRL, when it is detected SendKeys will send "A" but while CTRL is still "down". So, instead of just sending A, I'm getting CTRL-A. So, in this example, instead of physically sending the single character "A" it is selecting-all via the CTRL-A shortcut. Even though the user has released the CTRL (global hotkey), it is still being considered down by the system. Once my KeyUp event fires, how can I have my program wait some period of time or for some event so I can be sure that the global hotkey is truly no longer being registered by the system, and only then sending the correct input via SendKeys?

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  • Add Silverlight Bing Maps Control to Windows Mobile 7 application

    - by Jacob
    I know the bits just came out today, but one of the first things I want to do with the newly released Windows Mobile 7 SDK is put a map up on the screen and mess around. I've downloaded the latest version of the Silverlight Maps Control and added the references to my application. As a matter of fact, the VS 2010 design view of the MainPage.xaml shows the map control after adding the namespace and placing the control. I'm using the provided VS 2010 Express version that comes with the Win Mobile 7 SDK and have just used the New Project - Windows Phone Application template. When I try to build I get two warnings related to the Microsoft.Maps.MapControl dll's. Warning 1 The primary reference "Microsoft.Maps.MapControl, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" could not be resolved because it has an indirect dependency on the framework assembly "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e" which could not be resolved in the currently targeted framework. "Silverlight,Version=v4.0,Profile=WindowsPhone". To resolve this problem, either remove the reference "Microsoft.Maps.MapControl, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" or retarget your application to a framework version which contains "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e". Warning 2 The primary reference "Microsoft.Maps.MapControl.Common, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" could not be resolved because it has an indirect dependency on the framework assembly "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e" which could not be resolved in the currently targeted framework. "Silverlight,Version=v4.0,Profile=WindowsPhone". To resolve this problem, either remove the reference "Microsoft.Maps.MapControl.Common, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" or retarget your application to a framework version which contains "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e". I'm leaning towards some way of adding the System.Windows.Browser to the targeted framework version. But I'm not even sure if that is possible. To be more specific; I'm looking for a way to get the Silverlight Maps Control up on a Windows Phone 7 series application. If possible. Thanks.

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  • decrypt an encrypted value ?

    - by jim
    I have an old Paradox database (I can convert it to Access 2007) which contains more then 200,000 records. This database has two columns: the first one is named "Word" and the second one is named "Mean". It is a dictionary database and my client wants to convert this old database to ASP.NET and SQL. However, we don't know what key or method is used to encrypt or encode the "Mean" column which is in the Unicode format. The software itself has been written in Delphi 7 and we don't have the source code. My client only knows the credentials for logging in to database. The problem is decoding the Mean column. What I do have is the compiled windows application and the Paradox database. This software can decode the "Mean" column for each "Word" so the method and/or key is in its own compiled code(.exe) or one of the files in its directory. For example, we know that in the following row the "Zymurgy" exactly means "???? ??? ????? ?? ???? ????, ????? ?????" since the application translates it like that. Here is what the record looks like when I open the database in Access: Word Mean Zymurgy 5OBnGguKPdDAd7L2lnvd9Lnf1mdd2zDBQRxngsCuirK5h91sVmy0kpRcue/+ql9ORmP99Mn/QZ4= Therefore we're trying to discover how the value in the Mean column is converted to "???? ??? ????? ?? ???? ????, ????? ?????". I think the "Mean" column value in above row is encoded in Base64 string format, but decoding the Base64 string does not yet result in the expected text. The extensions for files in the win app directory are dll, CCC, DAT, exe (other than the main app file), SYS, FAM, MB, PX, TV, VAL. Any kind of help is appreciated. Additional information: guys! the creators are not that stupid to save the values only in encoded form. they're definitely encrypted them. so i guess we have to look for the key.

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  • Using Apple’s Bonjour service from .NET?

    - by Martín Marconcini
    I have an iPhone app that publishes through Bonjour. The Mac counterpart works, they sync and exchange data. Now I have to port that little Mac app to Windows. I’ve decided to go with .NET (because that’s what I know). The app is not complex, but I’m in the early stages. I need to browse/discover Bonjour services. For this task, I’ve downloaded Mono.Zeroconf and Apple’s latest SDK (which includes a couple of C# Samples). I’m not really pasting code because I’m really copy/pasting the samples. In fact, Mono.Zeroconf has a MZClient.exe that can be used to test “all the API”. My 1st test was -on the same box- open two cmd.exe and launch a MZclient registering a service and on the other, launch it and “discover it”. It doesn’t work. Here’s the server: C:\MZ>MZClient -v -p "_http._tcp 80 mysimpleweb” *** Registering name = 'mysimpleweb', type = '_http._tcp', domain = 'local.' *** Registered name = ‘mysimpleweb’ On the other terminal: c:\MZ>MZClient -v -t "_http._tcp" Creating a ServiceBrowser with the following settings: Interface = 0 (All) Address Protocol = Any Domain = local Registration Type = _http._tcp Resolve Shares = False Hit ^C when you're bored waiting for responses. And that’s it. Nothing happens. I’ve of course tried with different services to no avail. Even played a little bit with that domain thing. Remember this is the same box. I tried on another computer, because this was a VM inside OSX, so I went ahead and tried on a “pure” win XP. Nothing. note: I have Apple Bonjour Service (up and running) and also the Apple SDK (installed later). Given that this didn’t work, I went ahead and decided to try the Apple SDK which has an Interop and a few pre-compiled samples (and its source code). Short story, neither the mDSNBrowser.exe nor the SimpleChat.exe work/see/discover anything. My box is a Win7 under Parallels, but that doesn’t seem to be affecting anything, given that the native XP exhibits the same problems. What am I doing so awfully wrong?

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  • jQuery galleria plugin with dynamically loaded images

    - by panas
    I'm using the Galleria plugin with jQuery to create my image gallery. I'm trying to get load images dynamically from the user's selection into the DOM and have the gallery auto-update to display those new images but it's not working. Firebug shows the images are successfully loading into the DOM but Galleria displays no thumbnails. I need a way to reload Galleria to display the new images. /* ---- Gallery Code ---- */ if ($(this).find('div').attr('title') == 'photogallery' && $('.galleria_container').length == 0) { $('.gallery').galleria( { history : false, clickNext : true, onImage : function(image,caption,thumb) { if(! ($.browser.mozilla && navigator.appVersion.indexOf("Win")!=-1) ) { image.css('display','none').fadeIn(1000); } var _li = thumb.parents('li'); caption.css('display','none').fadeIn(1000); _li.siblings().children('img.selected').fadeTo(500,0.3); thumb.fadeTo('fast',1).addClass('selected'); image.attr('title','Next image >>'); }, onThumb : function(thumb) { var _li = thumb.parents('li'); var _fadeTo = _li.is('.active') ? '1' : '0.3'; thumb.css({display:'none',opacity:_fadeTo}).fadeIn(1500); thumb.hover ( function() { thumb.fadeTo('fast',1); }, function() { _li.not('.active').children('img').fadeTo('fast',0.3); } // don't fade out if the parent is active ) } }); } /* ---- Gallery Selector ---- */ $(document).ready(function() { var galleryImages = new Object(); <?php echo $myGal; ?> function setImages(type) { var image = ''; for (var i = 0; i < galleryImages[type].length; i++) { image += '<li><img src="' + galleryImages[type][i] + '"></li>'; } $('ul.gallery').html(image); } $('ul.menu-horiz li ul li').click(function() { setImages($(this).attr('rel')); }); }); The PHP code you see just creates an array of images. So to summarise my question: How can I reload Galleria once the new images have been loaded into the DOM?

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  • MSBuild command-line error - Silverlight 4 SDK is not installed

    - by Ned
    My MSBuild command line is as follows: msbuild e:\code\myProject.csproj /p:Configuration=Debug /p:OutputPath=bin/Debug /p:Platform=x86 /p:PlatformTarget=x86 The project builds fine on my development machine in VS2010 but not with the command above. I am running Win 7 64 - Bit. I'm getting an error that says I don't have the Silverlight 4 SDK installed but I do. I"ve read some posts that you have to set the Platform=x86 but to no avail. Here is the error message in full: Microsoft (R) Build Engine Version 4.0.30319.1 [Microsoft .NET Framework, Version 4.0.30319.1] Copyright (C) Microsoft Corporation 2007. All rights reserved. Build started 6/8/2010 4:03:38 PM. Project "E:\code\dashboards\MyProject2010\MyProject2010.Web\MyProject2010 .web.csproj" on node 1 (default targets). GenerateTargetFrameworkMonikerAttribute: Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output fi les are up-to-date with respect to the input files. CoreCompile: Skipping target "CoreCompile" because all output files are up-to-date with resp ect to the input files. CopyFilesToOutputDirectory: Copying file from "obj\Debug\MyProject.Web.dll" to "bin\Debug\MyProject.Web .dll". MyProject2010.web - E:\code\dashboards\MyProject2010\MyProject2010.Web \bin\Debug\MyProject.Web.dll Copying file from "obj\Debug\MyProject.Web.pdb" to "bin\Debug\MyProject.Web .pdb". Project "E:\code\dashboards\MyProject2010\MyProject2010.Web\MyProject2010 .web.csproj" (1) is building "E:\code\dashboards\MyProject2010\MyProject20 10.Client\MyProject2010.Client.csproj" (2) on node 1 (GetXapOutputFile target( s)). C:\Program Files (x86)\MSBuild\Microsoft\Silverlight\v4.0\Microsoft.Silverlight .Common.targets(104,9): error : The Silverlight 4 SDK is not installed. [E:\cod e\dashboards\MyProject2010\MyProject2010.Client\MyProject2010.Client.cspr oj] Done Building Project "E:\code\dashboards\MyProject2010\MyProject2010.Clie nt\MyProject2010.Client.csproj" (GetXapOutputFile target(s)) -- FAILED. Done Building Project "E:\code\dashboards\MyProject2010\MyProject2010.Web\ MyProject2010.web.csproj" (default targets) -- FAILED. Build FAILED. "E:\code\dashboards\MyProject2010\MyProject2010.Web\MyProject2010.web.csp roj" (default target) (1) - "E:\code\dashboards\MyProject2010\MyProject2010.Client\MyProject2010.Clie nt.csproj" (GetXapOutputFile target) (2) - (GetFrameworkPaths target) - C:\Program Files (x86)\MSBuild\Microsoft\Silverlight\v4.0\Microsoft.Silverlig ht.Common.targets(104,9): error : The Silverlight 4 SDK is not installed. [E:\c ode\dashboards\MyProject2010\MyProject2010.Client\MyProject2010.Client.cs proj] 0 Warning(s) 1 Error(s) Time Elapsed 00:00:00.39 I appreciate anyone's help. Thanks.

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  • Cannot add Silverlight Maps Control to Windows Mobile 7 application

    - by Jacob
    I know the bits just came out today, but one of the first things I want to do with the newly released Windows Mobile 7 SDK is put a map up on the screen and mess around. I've downloaded the latest version of the Silverlight Maps Control and added the references to my application. As a matter of fact, the VS 2010 design view of the MainPage.xaml shows the map control after adding the namespace and placing the control. I'm using the provided VS 2010 Express version that comes with the Win Mobile 7 SDK and have just used the New Project - Windows Phone Application template. When I try to build I get two warnings related to the Microsoft.Maps.MapControl dll's. Warning 1 The primary reference "Microsoft.Maps.MapControl, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" could not be resolved because it has an indirect dependency on the framework assembly "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e" which could not be resolved in the currently targeted framework. "Silverlight,Version=v4.0,Profile=WindowsPhone". To resolve this problem, either remove the reference "Microsoft.Maps.MapControl, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" or retarget your application to a framework version which contains "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e". Warning 2 The primary reference "Microsoft.Maps.MapControl.Common, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" could not be resolved because it has an indirect dependency on the framework assembly "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e" which could not be resolved in the currently targeted framework. "Silverlight,Version=v4.0,Profile=WindowsPhone". To resolve this problem, either remove the reference "Microsoft.Maps.MapControl.Common, Version=1.0.1.0, Culture=neutral, PublicKeyToken=498d0d22d7936b73, processorArchitecture=MSIL" or retarget your application to a framework version which contains "System.Windows.Browser, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e". I'm leaning towards some way of adding the System.Windows.Browser to the targeted framework version. But I'm not even sure if that is possible. To be more specific; I'm looking for a way to get the Silverlight Maps Control up on a Windows Phone 7 series application. If possible. Thanks.

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  • Problems related to showing MessageBox from non-GUI threads

    - by Hans Løken
    I'm working on a heavily data-bound Win.Forms application where I've found some strange behavior. The app has separate I/O threads receiving updates through asynchronous web-requests which it then sends to the main/GUI thread for processing and updating of application-wide data-stores (which in turn may be data-bound to various GUI-elements, etc.). The server at the other end of the web-requests requires periodic requests or the session times out. I've gone through several attempted solutions of dealing with thread-issues etc. and I've observed the following behavior: If I use Control.Invoke for sending updates from I/O-thread(s) to main-thread and this update causes a MessageBox to be shown the main form's message pump stops until the user clicks the ok-button. This also blocks the I/O-thread from continuing eventually leading to timeouts on the server. If I use Control.BeginInvoke for sending updates from I/O-thread(s) to main-thread the main form's message pump does not stop, but if the processing of an update leads to a messagebox being shown, the processing of the rest of that update is halted until the user clicks ok. Since the I/O-threads keep running and the message pump keeps processing messages several BeginInvoke's for updates may be called before the one with the message box is finished. This leads to out-of-sequence updates which is unacceptable. I/O-threads add updates to a blocking queue (very similar to http://stackoverflow.com/questions/530211/creating-a-blocking-queuet-in-net/530228#530228). GUI-thread uses a Forms.Timer that periodically applies all updates in the blocking queue. This solution solves both the problem of blocking I/O threads and sequentiality of updates i.e. next update will be never be started until previous is finished. However, there is a small performance cost as well as introducing a latency in showing updates that is unacceptable in the long run. I would like update-processing in the main-thread to be event-driven rather than polling. So to my question. How should I do this to: avoid blocking the I/O-threads guarantee that updates are finished in-sequence keep the main message pump running while showing a message box as a result of an update.

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  • Python, SWIG and other strange things

    - by wanderameise
    hey, I have a firmware for an USB module I can already control by visual C. Now I want to port this to python. for this I need the octopus library which is written in c. I found a file called octopus_wrap which was created by SWIG! then I found a makefile which says: python2.5: swig -python -outdir ./ ../octopus.i gcc -fPIC -c ../../liboctopus/src/octopus.c gcc -fPIC -c ../octopus_wrap.c -I /usr/include/python2.5 gcc -fPIC -shared octopus_wrap.o octopus.o /usr/lib/libusb.so -o _octopus.so python2.4: swig -python -outdir ./ ../octopus.i gcc -fPIC -c ../../liboctopus/src/octopus.c gcc -fPIC -c ../octopus_wrap.c -I /usr/include/python2.4 gcc -fPIC -shared octopus_wrap.o octopus.o /usr/lib/libusb.so -o _octopus.so win: gcc -fPIC -c ../../liboctopus/src/octopus.c -I /c/Programme/libusb-win32-device-bin-0.1.10.1/include gcc -fPIC -c octopus_wrap.c -I /c/Python25/libs -lpython25 -I/c/Python25/include -I /c/Programme/libusb-win32-device-bin-0.1.10.1/include gcc -fPIC -shared *.o -o _octopus.pyd -L/c/Python25/libs -lpython25 -lusb -L/c/Programme/libusb-win32-device-bin-0.1.10.1/lib/gcc clean: rm -f octopus* _octopus* install_python2.4: cp _octopus.so /usr/local/lib/python2.4/site-packages/ cp octopus.py /usr/local/lib/python2.4/site-packages/ install_python2.5: cp _octopus.so /usr/local/lib/python2.5/site-packages/ cp octopus.py /usr/local/lib/python2.5/site-packages/ I dont know how to handle this but as far as I can see octopus.py and _octopus.so are the resulting output files which are relevant to python right? luckily someone already did that and so I put those 2 files to my "python26/lib" folder (hope it doesnt matter if it´s python 2.5 or 2.6?!) So when working with the USB device the octopus.py is the library to work with! Importing this file makes several problems: >>> Traceback (most recent call last): File "C:\Users\ameise\My Dropbox\µC\AVR\OCTOPUS\octopususb-0.5\demos\python \blink_status.py", line 8, in <module> from octopus import * File "C:\Python26\lib\octopus.py", line 7, in <module> import _octopus ImportError: DLL load failed: module not found. and here´s the related line 7 : import _octopus So there´s a problem considering the .so file! What could be my next step? I know that´s a lot of confusing stuff but I hope anyone of you could bring some light in my mind! thy in advance

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  • Is it worth moving from stored procedures to linq ?

    - by Josef
    I'm looking at standardizing programming in an organisaiton. Half uses stored procedures and the other half Linq. From what i've read there is still some debate going on on this topic. My concern is that MS is trying to slip in it's own proprietry query language 'linq' to make SQL redundant. If a few years back microsoft had tried to win customers from oracle and sybase with their MSSQL database and stated that it didn't use SQL by their own proprietry query langues ie linq. I doubt many would have switched. I believe that is exactly what is happening now by introducting it into the applicaiton business layer. I have used MS for many years but there is one gripe that I have with them and that is that they change their direction a lot. By a lot I mean new releases of .net, silverlight etc are more than 30% different from previous version. So by the time you become productive a new release is on the way. As things stand now a web developer using .net would need to know either vb.net or c#, xml, xaml,javascript,html, sql and now linq. That doesn't make for good productivity in my books. My concern is that once we all start using linq MS will start changing it between releases. and it will become an ever changing landscape. I believe that 'linq to sql' has already been deprecated. At leas with SQL we are dealing with a more stable and standardized language. Are we looking at a programming revolution or a marketing campaign? As far as I know other languages like Cobol have stayed the same for years. A cobol program from 20 years ago could pick up todays code and start working on it. Could a Vb3 person work on a modern .net web app ? Would these large changes need to be made if the underlying original foundation had been sound ? I worry about following MS shaking roadmap with it's deadends and double backs. are there any architects out there who feel the same ? regards Josef

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  • Why do I get extra, unexpected results with my ack regex?

    - by Gauthier
    I'm finally learning regexps and training with ack. I believe this uses Perl regexp. I want to match all lines where the first non-blank characters are if (<word> !, with any number of spaces in between the elements. This is what I came up with: ^[ \t]*if *\(\w+ *! It only nearly worked. ^[ \t]* is wrong, since it matches one or none [space or tab]. What I want is to match anything that may contain only space or tab (or nothing). For example these should not match: // if (asdf != 0) else if (asdf != 1) How can I modify my regexp for that? EDIT adding command line ack -i --group -a '^\s*if *\(\w+ *!' c:/work/proj/proj Note the single quotes, I'm not so sure about them anymore. My search base is a larger code base. It does include matching expressions (quite some), but even for example: 274: }else if (y != 0) , which I get as a result of the above command. EDIT adding the result of mobrule's test Mobrule, thanks for providing me a text to test on. I'll copy here what I get on my prompt: C:\Temp\regex>more ack.test # ack.test if (asdf != 0) # no spaces - ok if (asdf != 0) # single space - ok if (asdf != 0) # single tab - ok if (asdf != 0) # multiple space - ok if (asdf != 0) # multiple tab - ok if (asdf != 0) # spaces + tab ok if (asdf != 0) # tab + space ok if (asdf != 0) # space + tab + space ok // if (asdf != 0) # not ok } else if (asdf != 0) # not ok C:\Temp\regex>ack '^[ \t]*if *\(\w+ *!' ack.test C:\Temp\regex>"C:\Program\git\bin\perl.exe" C:\bat\ack.pl '[ \t]*if *\(\w+ *!' a ck.test if (asdf != 0) # no spaces - ok if (asdf != 0) # single space - ok if (asdf != 0) # single tab - ok if (asdf != 0) # multiple space - ok if (asdf != 0) # multiple tab - ok if (asdf != 0) # spaces + tab ok if (asdf != 0) # tab + space ok if (asdf != 0) # space + tab + space ok // if (asdf != 0) # not ok } else if (asdf != 0) # not ok The problem is in my call to my ack.bat! ack.bat contains: "C:\Program\git\bin\perl.exe" C:\bat\ack.pl %* Although I call with a caret, it gets away at the call of the bat file! Escaping the caret with ^^ does not work. Quoting the regex with " " instead of ' ' works. My problem was a DOS/win problem, sorry for bothering you all for that.

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  • Establishing connection from java to access 2010 64bit

    - by user993250
    after going through several tutorials and blog posts, i have unsuccessfully tried to set up a connection from java to a microsoft access database. my system specifications are win 7 [64 bit] odbcad32.ese [64 bit] access 2010 [64 bit] jre6 [64 bit] the code that i wrote for establishing a connection public Connection makeConn() throws ClassNotFoundException, SQLException { Class.forName("sun.jdbc.odbc.JdbcOdbcDriver"); conn = DriverManager.getConnection("jdbc:odbc:Driver={Microsoft Access Driver (*.mdb)};DBQ=C:\\Users\\ARIFAH\\Desktop\\sampleDb.mdb"); return conn; } in the data source [odbc]---[located at path %windir%\system32\odbcad32.exe] i performed the following task USER DNS TAB ADD-Microsoft Access Driver (*.mdb, *.accdb ) [file ACEODBC.dll] -Finish Data Source Name: TestDriver ; Description: test driver for access 2010 64 bit ; DataBase-select -browse: C:\Users\ARIFAH\Desktop\sampleDb.mdb - ok apply ok now when i try to run my application, this is the error that i m getting, java.sql.SQLException: [Microsoft][ODBC Microsoft Access Driver] Could not find file '(unknown)'. at sun.jdbc.odbc.JdbcOdbc.createSQLException(Unknown Source) at sun.jdbc.odbc.JdbcOdbc.standardError(Unknown Source) at sun.jdbc.odbc.JdbcOdbc.SQLDriverConnect(Unknown Source) at sun.jdbc.odbc.JdbcOdbcConnection.initialize(Unknown Source) at sun.jdbc.odbc.JdbcOdbcDriver.connect(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at dataBase.connection.makeConn(connection.java:22) at newmodulewizrd.ui.App.<init>(App.java:32) at archetypedcomponent.commands.newModuleHandler.execute(newModuleHandler.java:39) at org.eclipse.ui.internal.handlers.HandlerProxy.execute(HandlerProxy.java:294) at org.eclipse.core.commands.Command.executeWithChecks(Command.java:476) at org.eclipse.core.commands.ParameterizedCommand.executeWithChecks(ParameterizedCommand.java:508) at org.eclipse.ui.internal.handlers.HandlerService.executeCommand(HandlerService.java:169) at org.eclipse.ui.internal.handlers.SlaveHandlerService.executeCommand(SlaveHandlerService.java:241) at org.eclipse.ui.internal.handlers.SlaveHandlerService.executeCommand(SlaveHandlerService.java:241) at org.eclipse.ui.menus.CommandContributionItem.handleWidgetSelection(CommandContributionItem.java:770) at org.eclipse.ui.menus.CommandContributionItem.access$10(CommandContributionItem.java:756) at org.eclipse.ui.menus.CommandContributionItem$5.handleEvent(CommandContributionItem.java:746) at org.eclipse.swt.widgets.EventTable.sendEvent(EventTable.java:84) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1003) at org.eclipse.swt.widgets.Display.runDeferredEvents(Display.java:3910) at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3503) at org.eclipse.ui.internal.Workbench.runEventLoop(Workbench.java:2405) at org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2369) at org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2221) at org.eclipse.ui.internal.Workbench$5.run(Workbench.java:500) at org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:332) at org.eclipse.ui.internal.Workbench.createAndRunWorkbench(Workbench.java:493) at org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149) at org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:113) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:194) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:110) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:79) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:368) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:179) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:559) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:514) at org.eclipse.equinox.launcher.Main.run(Main.java:1311) at org.eclipse.equinox.launcher.Main.main(Main.java:1287) *can somebody help with it??? *

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  • Team matchups for Dota Bot

    - by Dan
    I have a ghost++ bot that hosts games of Dota (a warcraft 3 map that is played 5 players versus 5 players) and I'm trying to come up with good formulas to balance the players going into a match based on their records (I have game history for several thousand games). I'm familear with some of the concepts required to match up players, like confidence based on sample size of the number of games they played, and also perameter approximation and degrees of freedom and thus throwing out any variables that don't contribute enough to the r^2. My bot collects quite a few variables for each player from each game: The Important ones: Win/Lose/Game did not finish # of Player Kills # of Player Deaths # of Kills player assisted The not so important ones: # of enemy creep kills # of creep sneak attacks # of neutral creep kills # of Tower kills # of Rax kills # of courier kills Quick explination: The kills/deaths don't determine who wins, but the gold gained and lost from this usually is enough to tilt the game. Tower/Rax kills are what the goal of the game is (once a team looses all their towers/rax their thrown can be attacked if that is destroyed they lose), but I don't really count these as important because it is pretty random who gets the credit for the tower kill, and chances are if you destroy a tower it is only because some other player is doing well and distracting the otherteam elsewhere on the map. I'm getting a bit confused when trying to deal with the fact that 5 players are on a team, so ultimately each individual isn't that responsible for the team winner or losing. Take a player that is really good at killing and has 40 kills and only 10 deaths, but in their 5 games they've only won 1. Should I give him extra credit for such a high kill score despite losing? (When losing it is hard to keep a positive kill/death ratio) Or should I dock him for losing assuming that despite the nice kill/death ratio he probably plays in a really greedy way only looking out for himself and not helping the team? Ultimately I don't think I have to guess at questions like this because I have so much data... but I don't really know how to look at the data to answer questions like this. Can anyone help me come up with formulas to help team balance and predict the outcome? Thanks, Dan

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  • Thread not behaving correctly

    - by ivor
    Hello, I wonder if anyone can help me to understand where I could be going wrong with this code; Basically I'm working on a turorial and calling the class below from another class - and it is getting the following error; Exception in thread "Thread-1" java.lang.NullPointerException at org.newdawn.spaceinvaders.TCPChat.run(TCPChat.java:322) at java.lang.Thread.run(Unknown Source) I realise the error is beibg flagged in another class- but I have tested the other class with a small class which sets up a separate thread - and it works fine, but as soon as I try and implement a new thread in this class - it causes all sorts of problems. Am I setting up the thread correctly in this class? Basically I can set up a thread in this class, with a test loop and it's fine, but when I bring in the functionality of the rest of the game it sometimes hangs, or does not display at all. Any suggestions on where I could be going wrong would be greatly appreciated. Thanks for looking. package org.newdawn.spaceinvaders; import java.awt.BorderLayout; import java.awt.Canvas; import java.awt.Color; import java.awt.Dimension; import java.awt.FlowLayout; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyAdapter; import java.awt.event.KeyEvent; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferStrategy; import java.util.ArrayList; import java.util.Scanner; import java.awt.*;//maybe not needed import javax.swing.*;//maybenot needed import java.util.Random; //import java.io.*; /** * The main hook of our game. This class with both act as a manager * for the display and central mediator for the game logic. * * Display management will consist of a loop that cycles round all * entities in the game asking them to move and then drawing them * in the appropriate place. With the help of an inner class it * will also allow the player to control the main ship. * * As a mediator it will be informed when entities within our game * detect events (e.g. alient killed, played died) and will take * appropriate game actions. * * @author Kevin Glass */ public class Game extends Canvas implements Runnable{ /** The stragey that allows us to use accelerate page flipping */ private BufferStrategy strategy; /** True if the game is currently "running", i.e. the game loop is looping */ private boolean gameRunning = true; /** The list of all the entities that exist in our game */ private ArrayList entities = new ArrayList(); /** The list of entities that need to be removed from the game this loop */ private ArrayList removeList = new ArrayList(); /** The entity representing the player */ private Entity ship; /** The speed at which the player's ship should move (pixels/sec) */ private double moveSpeed = 300; /** The time at which last fired a shot */ private long lastFire = 0; /** The interval between our players shot (ms) */ private long firingInterval = 500; /** The number of aliens left on the screen */ private int alienCount; /** The number of levels progressed */ private double levelCount; /** high score for the user */ private int highScore; /** high score for the user */ private String player = "bob"; //private GetUserInput getPlayer; /** The list of entities that need to be removed from the game this loop */ /** The message to display which waiting for a key press */ private String message = ""; /** True if we're holding up game play until a key has been pressed */ private boolean waitingForKeyPress = true; /** True if the left cursor key is currently pressed */ private boolean leftPressed = false; /** True if the right cursor key is currently pressed */ private boolean rightPressed = false; /** True if we are firing */ private boolean firePressed = false; /** True if game logic needs to be applied this loop, normally as a result of a game event */ private boolean logicRequiredThisLoop = false; //private Thread cThread = new Thread(this); //public Thread t = new Thread(this); //private Thread g = new Thread(this); void setHighscore(int setHS) { highScore = setHS; } public int getHighscore() { return highScore; } public void setPlayer(String setPlayer) { player = setPlayer; } public String getPlayer() { return player; } public void run() { //setup(); System.out.println("hello im running bob"); /*int count = 1; do { System.out.println("Count is: " + count); count++; try{Thread.sleep(1);} catch(InterruptedException e){} } while (count <= 2000000);*/ //Game g =new Game(); //Game g = this; // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //setup(); //this.gameLoop(); //try{thread.sleep(1);} //catch{InterruptedException e} } /** * Construct our game and set it running. */ public Game () { //Thread t = new Thread(this);//set up new thread for invaders game //t.run();//run the run method of the game //Game g =new Game(); //setup(); //Thread t = new Thread(this); //thread.start(); //SwingUtilities.invokeLater(this); Thread er = new Thread(this); er.start(); } public void setup(){ //initialise highscore setHighscore(0); // create a frame to contain our game JFrame container = new JFrame("Space Invaders 101"); // get hold the content of the frame and set up the resolution of the game JPanel panel = (JPanel) container.getContentPane(); panel.setPreferredSize(new Dimension(800,600)); //panel.setLayout(null); // setup our canvas size and put it into the content of the frame setBounds(0,0,800,600); panel.add(this); // Tell AWT not to bother repainting our canvas since we're // going to do that our self in accelerated mode setIgnoreRepaint(true); // finally make the window visible container.pack(); container.setResizable(false); container.setVisible(true); // add a listener to respond to the user closing the window. If they // do we'd like to exit the game container.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { //cThread.interrupt(); System.exit(0); } }); // add a key input system (defined below) to our canvas // so we can respond to key pressed addKeyListener(new KeyInputHandler()); // request the focus so key events come to us requestFocus(); // create the buffering strategy which will allow AWT // to manage our accelerated graphics createBufferStrategy(2); strategy = getBufferStrategy(); // initialise the entities in our game so there's something // to see at startup initEntities(); } /** * Start a fresh game, this should clear out any old data and * create a new set. */ private void startGame() { // clear out any existing entities and intialise a new set entities.clear(); initEntities(); //initialise highscore setHighscore(0); // blank out any keyboard settings we might currently have leftPressed = false; rightPressed = false; firePressed = false; } /** * Initialise the starting state of the entities (ship and aliens). Each * entitiy will be added to the overall list of entities in the game. */ //private void initEntities() { public void initEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = 1.02; for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){ //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",100+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } } //private void initEntities() { public void initAlienEntities() { Random randomAlien = new Random(); // create the player ship and place it roughly in the center of the screen //ship = new ShipEntity(this,"sprites/ship.gif",370,550);//orignal //ship = new ShipEntity(this,"sprites/ship.gif",700,300);//changed postioning to right hand side //entities.add(ship); // create a block of aliens (5 rows, by 12 aliens, spaced evenly) alienCount = 0; levelCount = levelCount + 0.10;//this increases the speed on every level for (int row=0;row<7;row++) {//altered number of rows for (int x=0;x<5;x++) { int r = randomAlien.nextInt(100);//loop added to produce random aliens if (r < 50){//randome check to show alien //Entity alien = new AlienEntity(this,"sprites/alien.gif",/*100+*/(x*50),(50)+row*30); Entity alien = new AlienEntity(this,"sprites/alien.gif",-250+(x*90),(12)+row*85); entities.add(alien); alienCount++; } } } advanceAlienSpeed(levelCount); } /** * Notification from a game entity that the logic of the game * should be run at the next opportunity (normally as a result of some * game event) */ public void updateLogic() { logicRequiredThisLoop = true; } /** * Remove an entity from the game. The entity removed will * no longer move or be drawn. * * @param entity The entity that should be removed */ public void removeEntity(Entity entity) { removeList.add(entity); } /** * Notification that the player has died. */ public void notifyDeath() { message = "Oh no! They got you, try again?"; waitingForKeyPress = true; } /** * Notification that the player has won since all the aliens * are dead. */ public void notifyWin() { message = "Well done! You Win!"; waitingForKeyPress = true; } /** * Notification that an alien has been killed */ public void notifyAlienKilled() { // reduce the alient count, if there are none left, the player has won! alienCount--; if (alienCount == 0) { //notifyWin();win not relevant here... this.initAlienEntities();//call fresh batch of aliens } // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens advanceAlienSpeed(1.30); } public void advanceAlienSpeed(double speed) { // if there are still some aliens left then they all need to get faster, so // speed up all the existing aliens for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); if (entity instanceof AlienEntity) { // speed up by 2% entity.setHorizontalMovement(entity.getHorizontalMovement() * speed); //entity.setVerticalMovement(entity.getVerticalMovement() * 1.02); } } } /** * Attempt to fire a shot from the player. Its called "try" * since we must first check that the player can fire at this * point, i.e. has he/she waited long enough between shots */ public void tryToFire() { // check that we have waiting long enough to fire if (System.currentTimeMillis() - lastFire < firingInterval) { return; } // if we waited long enough, create the shot entity, and record the time. lastFire = System.currentTimeMillis(); ShotEntity shot = new ShotEntity(this,"sprites/shot.gif",ship.getX()+10,ship.getY()-30); entities.add(shot); } /** * The main game loop. This loop is running during all game * play as is responsible for the following activities: * <p> * - Working out the speed of the game loop to update moves * - Moving the game entities * - Drawing the screen contents (entities, text) * - Updating game events * - Checking Input * <p> */ public void gameLoop() { long lastLoopTime = System.currentTimeMillis(); // keep looping round til the game ends while (gameRunning) { // work out how long its been since the last update, this // will be used to calculate how far the entities should // move this loop long delta = System.currentTimeMillis() - lastLoopTime; lastLoopTime = System.currentTimeMillis(); // Get hold of a graphics context for the accelerated // surface and blank it out Graphics2D g = (Graphics2D) strategy.getDrawGraphics(); g.setColor(Color.black); g.fillRect(0,0,800,600); // cycle round asking each entity to move itself if (!waitingForKeyPress) { for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.move(delta); } } // cycle round drawing all the entities we have in the game for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.draw(g); } // brute force collisions, compare every entity against // every other entity. If any of them collide notify // both entities that the collision has occured for (int p=0;p<entities.size();p++) { for (int s=p+1;s<entities.size();s++) { Entity me = (Entity) entities.get(p); Entity him = (Entity) entities.get(s); if (me.collidesWith(him)) { me.collidedWith(him); him.collidedWith(me); } } } // remove any entity that has been marked for clear up entities.removeAll(removeList); removeList.clear(); // if a game event has indicated that game logic should // be resolved, cycle round every entity requesting that // their personal logic should be considered. if (logicRequiredThisLoop) { //g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); for (int i=0;i<entities.size();i++) { Entity entity = (Entity) entities.get(i); entity.doLogic(); } logicRequiredThisLoop = false; } // if we're waiting for an "any key" press then draw the // current message //show highscore at top of screen //show name at top of screen g.setColor(Color.white); g.drawString("Player : "+getPlayer()+" : Score : "+getHighscore(),20,20); if (waitingForKeyPress) { g.setColor(Color.white); g.drawString(message,(800-g.getFontMetrics().stringWidth(message))/2,250); g.drawString("Press any key",(800-g.getFontMetrics().stringWidth("Press any key"))/2,300); } // finally, we've completed drawing so clear up the graphics // and flip the buffer over g.dispose(); strategy.show(); // resolve the movement of the ship. First assume the ship // isn't moving. If either cursor key is pressed then // update the movement appropraitely ship.setVerticalMovement(0);//set to vertical movement if ((leftPressed) && (!rightPressed)) { ship.setVerticalMovement(-moveSpeed);//**took out setHorizaontalMOvement } else if ((rightPressed) && (!leftPressed)) { ship.setVerticalMovement(moveSpeed);//**took out setHorizaontalMOvement } // if we're pressing fire, attempt to fire if (firePressed) { tryToFire(); } // finally pause for a bit. Note: this should run us at about // 100 fps but on windows this might vary each loop due to // a bad implementation of timer try { Thread.sleep(10); } catch (Exception e) {} } } /** * A class to handle keyboard input from the user. The class * handles both dynamic input during game play, i.e. left/right * and shoot, and more static type input (i.e. press any key to * continue) * * This has been implemented as an inner class more through * habbit then anything else. Its perfectly normal to implement * this as seperate class if slight less convienient. * * @author Kevin Glass */ private class KeyInputHandler extends KeyAdapter { /** The number of key presses we've had while waiting for an "any key" press */ private int pressCount = 1; /** * Notification from AWT that a key has been pressed. Note that * a key being pressed is equal to being pushed down but *NOT* * released. Thats where keyTyped() comes in. * * @param e The details of the key that was pressed */ public void keyPressed(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "press" if (waitingForKeyPress) { return; } // if (e.getKeyCode() == KeyEvent.VK_LEFT) { ////leftPressed = true; ///} //// if (e.getKeyCode() == KeyEvent.VK_RIGHT) { //rightPressed = true; if (e.getKeyCode() == KeyEvent.VK_UP) { leftPressed = true; } if (e.getKeyCode() == KeyEvent.VK_DOWN) { rightPressed = true; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = true; } } /** * Notification from AWT that a key has been released. * * @param e The details of the key that was released */ public void keyReleased(KeyEvent e) { // if we're waiting for an "any key" typed then we don't // want to do anything with just a "released" if (waitingForKeyPress) { return; } if (e.getKeyCode() == KeyEvent.VK_UP) {//changed from VK_LEFT leftPressed = false; } if (e.getKeyCode() == KeyEvent.VK_DOWN) {//changed from VK_RIGHT rightPressed = false; } if (e.getKeyCode() == KeyEvent.VK_SPACE) { firePressed = false; } } /** * Notification from AWT that a key has been typed. Note that * typing a key means to both press and then release it. * * @param e The details of the key that was typed. */ public void keyTyped(KeyEvent e) { // if we're waiting for a "any key" type then // check if we've recieved any recently. We may // have had a keyType() event from the user releasing // the shoot or move keys, hence the use of the "pressCount" // counter. if (waitingForKeyPress) { if (pressCount == 1) { // since we've now recieved our key typed // event we can mark it as such and start // our new game waitingForKeyPress = false; startGame(); pressCount = 0; } else { pressCount++; } } // if we hit escape, then quit the game if (e.getKeyChar() == 27) { //cThread.interrupt(); System.exit(0); } } } /** * The entry point into the game. We'll simply create an * instance of class which will start the display and game * loop. * * @param argv The arguments that are passed into our game */ //public static void main(String argv[]) { //Game g =new Game(); // Start the main game loop, note: this method will not // return until the game has finished running. Hence we are // using the actual main thread to run the game. //g.gameLoop(); //} }

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