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  • What is the best way to bypass China firewall to allow SSH deploy@**.com

    - by Lap
    I am trying to bypass the china firewall and allow SSH deploy@**.com at the command console. This is because I need to test the games I wrote on apps.facebook.com/**. I tried VPN (both pptp and openvpn), but they aren't that great as connection speed slows down significantly. Since I am deploying the game in another site, my browser needs to download the game, which is super slow. What are ways of bypassing the firewall other than getting a VPN? I was thinking maybe have a computer outside China and using teamviewer to access...

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  • How do I restore a backup of my keyring (containing ssh key passprases, nautilus remote filesystem passwords and wifi passwords)?

    - by con-f-use
    I changed the disk on my laptop and installed Ubuntu on the new disk. Old disk had 12.04 upgraded to 12.10 on it. Now I want to copy my old keyring with WiFi passwords, ftp passwords for nautilus and ssh key passphrases. I have the whole data from the old disk available (is now a USB disk and I did not delete the old data yet or do anything with it - I could still put it in the laptop and boot from it like nothing happend). The old methods of just copying ~/.gconf/... and ~/.gnome2/keyrings won't work. Did I miss something? 1. Edit: I figure one needs to copy files not located in the users home directory as well. I copied the whole old /home/confus (which is my home directory) to the fresh install to no effect. That whole copy is now reverted to the fresh install's home directory, so my /home/confus is as it was the after fresh install. 2. Edit: The folder /etc/NetworkManager/system-connections seems to be the place for WiFi passwords. Could be that /usr/share/keyrings is important as well for ssh keys - that's the only sensible thing that a search came up with: find /usr/ -name "*keyring* 3. Edit: Still no ssh and ftp passwords from the keyring. What I did: Convert old hard drive to usb drive Put new drive in the laptop and installed fresh version of 12.10 there Booted from old hdd via USB and copied its /etc/NetwrokManager/system-connections, ~/.gconf/ and ~/.gnome2/keyrings, ~/.ssh over to the new disk. Confirmed that all keys on the old install work Booted from new disk Result: No passphrase for ssh keys, no ftp passwords in keyring. At least the WiFi passwords are migrated.

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  • Fair dice over network w/o trusted 3rd party

    - by Kay
    Though it should be a pretty basic problem, I did not find a solution for it: How to play dice over a network without a trusted third party? The M players shall roll N dice, one player after another. No player may "cheat", i.e. change the outcome to his advantage, or "look into the future" before the next roll. Is that possible? I guess the solution would be something like public key crypto, where each player turns in an encrypted message. After all messages were collected you exchange the keys to decode the messages. Then the sha1(joined string of all decrypted messages) mod 6 + 1 is used to determine the die. The major problem I have: since the message [c/s]hould be anything, I don't know how to prevent tampering with the private keys. Esp. the last player to turn in his key could easily cheat (I guess). The game should even stay fair, if all players "conspire" against one player.

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  • Duplicity can't connect to CloudFiles "Network is unreachable"

    - by jwandborg
    Whenever I click "Backup now" in the Backup GUI, the smaller "Back Up" window opends, and after a while I get the following error message: Traceback (most recent call last): File "/usr/bin/duplicity", line 1359, in with_tempdir(main) File "/usr/bin/duplicity", line 1342, in with_tempdir fn() File "/usr/bin/duplicity", line 1202, in main action = commandline.ProcessCommandLine(sys.argv[1:]) File "/usr/lib/python2.7/dist-packages/duplicity/commandline.py", line 942, in ProcessCommandLine globals.backend = backend.get_backend(args[0]) File "/usr/lib/python2.7/dist-packages/duplicity/backend.py", line 156, in get_backend return _backends[pu.scheme](pu) File "/usr/lib/python2.7/dist-packages/duplicity/backends/cloudfilesbackend.py", line 70, in __init__ self.container = conn.create_container(container) File "/usr/lib/python2.7/dist-packages/cloudfiles/connection.py", line 250, in create_container response = self.make_request('PUT', [container_name]) File "/usr/lib/python2.7/dist-packages/cloudfiles/connection.py", line 189, in make_request response = retry_request() File "/usr/lib/python2.7/dist-packages/cloudfiles/connection.py", line 182, in retry_request self.connection.request(method, path, data, headers) File "/usr/lib/python2.7/httplib.py", line 955, in request self._send_request(method, url, body, headers) File "/usr/lib/python2.7/httplib.py", line 989, in _send_request self.endheaders(body) File "/usr/lib/python2.7/httplib.py", line 951, in endheaders self._send_output(message_body) File "/usr/lib/python2.7/httplib.py", line 811, in _send_output self.send(msg) File "/usr/lib/python2.7/httplib.py", line 773, in send self.connect() File "/usr/lib/python2.7/httplib.py", line 1154, in connect self.timeout, self.source_address) File "/usr/lib/python2.7/socket.py", line 571, in create_connection raise err error: [Errno 101] Network is unreachable I use Rackspace CloudFiles as a storage backend, last backup was 3 days ago (successful. I have not changed any settings since then.

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  • SIM card number swap

    - by DaGhostman Dimitrov
    Is it possible to swap two numbers between two sim cards (I am just got an new phone and it is using a micro sim) And I have a old number that I want to use but it is on standart sim card. Is it possible to swap the numbers between the cards using a SIM Card reader. What software and hardware should I use? Note: I have talked with my provider but I have to cancel my old numbers contract but I like it and do not want to pay the remaining period of the contract to turn it in to PayAsYouGo and then swap ..

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  • Netdisco for Ubuntu server

    - by BrNathan
    Has anyone had luck installing netdisco through apt-get? I couldn't get it to work. I tried netdisco-frontend, netdisco-backend, netdisco-common, netdisco-installer. I used the command: sudo apt-get install netdisco-common netdisco-frontend netdisco-backend Everything installed fine, but I can't get it running. It doesn't seem to have install to /usr/local/netdisco/. I have looked all over the internet and there doesn't seem to be an easy way to do this. I use server 12.04. Thanks!

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  • Ubuntu KVM Networking

    - by Guest
    I have two VMs ( linux based VM ) running on a UBUNTU/QEMU KVM. I am looking at a simple networking model, where in the VMs have public address and need to talk to the outside world and the outside world should be able to talk to the VMs as well. I did this Created a bridge with A.B.C.D/16 ( class B address ) eth2 is part of the brige with A.B.C.E /32 host address VM's interface ( through TAP ) has A.B.C.F / 16 address eth2 and VM interface are both part of the bridge. Now however, I am unable to ping these address from the outside world. If i remove eth2 from the bridge, I am able to ping the eth2. Please let me know what is going on. Guest

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  • How to prepare WiFi for an on-stage demo?

    - by Jeremy White
    Today at WWDC, Steve Jobs gave his keynote and ended up having a failure on-stage when connecting to WiFi. Google had a similar issue a few weeks ago in the same conference center. Please reference the following article for more information. http://news.cnet.com/8301-31021_3-20007009-260.html I am looking for information on how to best prepare a demo which uses a closed wireless network in front of a large audience. Note that the network will be closed, and will not require internet access. What steps can I take to prevent interference from existing WiFi, Bluetooth, etc? How can I best prevent curious/malicious people from trying to intrude on my WiFi network? I am open to recommendations on specific models of routers.

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  • Multiplayer game communication framework for mac/ios

    - by ishaq
    (Cross post from stackoverflow) I am creating a multiplayer 2D game for Mac and iOS devices. I'll be using cocso2d for graphics/game engine, however I am largely blank on what to use for multiplayer communication. Please note that I cannot use central severs e.g. SmartFox, RedDwarf, etc since I want the players to "host" games for others and be able to play it on their LAN, VPN or my own servers. Any pointers? I checked lidgren but it's for .NET only and hence not an option for me. EDIT: just in case it wasn't clear, the messaging has to be real time hence it's probably going to be over UDP

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  • 12.04, nvidia-settings makes one of my dual monitors grey and useless, disables network

    - by Kerrick
    I'm running Ubuntu 12.04 64-bit, Precise Pangolin, with a PNY GTS 250 1GB video card and a monitor plugged into each of the DVI ports. I'm using the proprietary drivers (post-release updates). If I set anything to do with Separate X Screens up in nvidia-settings (and write it to xorg.conf and reboot), my second monitor has a grey background, no menu bar, no ability to have a window on it, the second monitor doesn't get picked up in a screneshot, and if I move my mouse cursor to it it's an ugly black X. Plus, my network is unable to connect to anything. If I subsequently delete /etc/X11/xorg.conf and reboot, everything goes back to working, albeit with a single monitor activated. If I set anything to do with TwinView up in nvidia-settings, my second monitor starts working, but it isn't seen as a second monitor by Ubuntu, so I can't apply color calibration to it separately. Plus, my mouse gets "caught" between the monitors every time I try to move my cursor between the two. What gives? If it helps, this is the xorg.conf that nvidia-settings generates for Separate X Screens.

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  • SharePoint Designer not syncing consistently

    - by normalocity
    I've got a user who uses SharePoint Designer to maintain an internal intranet site. When syncing (remote-to-local) it appears to work at first, but usually hangs about 2-3 minutes into the sync, when he's syncing it to a sub-folder of his "My Documents". In this case, his "My Documents" is stored on a network share/profile. When I do the same thing, it works for me. The difference? My "My Documents" folder is locally stored. In other words, he's syncing from the remote server, into a network share. I'm syncing from the remote server, into a local drive. Any idea why having the sync destination on a network share, vs. a local drive would cause this? When it locks up, we can navigate to his "My Documents" folder still - so I don't believe that we're loosing connection to his drive - unless perhaps the connection is intermittent, and SharePoint Designer isn't re-trying the sync.

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  • nvidia-settings makes one of my dual monitors grey and useless, disables network

    - by Kerrick
    I'm running Ubuntu 12.04 64-bit, Precise Pangolin, with a PNY GTS 250 1GB video card and a monitor plugged into each of the DVI ports. I'm using the proprietary drivers (post-release updates). If I set anything to do with Separate X Screens up in nvidia-settings (and write it to xorg.conf and reboot), my second monitor has a grey background, no menu bar, no ability to have a window on it, the second monitor doesn't get picked up in a screneshot, and if I move my mouse cursor to it it's an ugly black X. Plus, my network is unable to connect to anything. If I subsequently delete /etc/X11/xorg.conf and reboot, everything goes back to working, albeit with a single monitor activated. If I set anything to do with TwinView up in nvidia-settings, my second monitor starts working, but it isn't seen as a second monitor by Ubuntu, so I can't apply color calibration to it separately. Plus, my mouse gets "caught" between the monitors every time I try to move my cursor between the two. What gives? If it helps, this is the xorg.conf that nvidia-settings generates for Separate X Screens.

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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • Best strategy (tried and tested) for using Box2D in a real-time multiplayer game?

    - by Simon Grey
    I am currently tackling real-time multiplayer physics updates for a game engine I am writing. My question is how best to use Box2D for networked physics. If I run the simulation on the server, should I send position, velocity etc to every client on every tick? Should I send it every few ticks? Maybe there is another way that I am missing? How has this problem been solved using Box2D before? Anyone with some ideas would be greatly appreciated!

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  • Davicom DM9601 USB LAN NIC Ubuntu 11.10 issue

    - by Gaurav_Java
    I have a davicom dm9601 USB ethernet card. When I plug in the device, it is detected and drivers are loaded, but I can't connect to internet using it. It works perfectly on XP, other laptop but not working on Ubuntu 11.10 How can I install the driver for this? I have tried many things But nothing is working. If I go to this link driver but not compiling or may I be doing something wrong. I found this one but don't know how to follow these steps . This is my lsusb output: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 004: ID 064e:a103 Suyin Corp. Acer/HP Integrated Webcam [CN0314] Bus 003 Device 002: ID 08ff:1600 AuthenTec, Inc. AES1600 Bus 005 Device 002: ID 0a46:9601 Davicom Semiconductor, Inc. DM9601 Fast Ethernet Adapter Bus 006 Device 002: ID 046d:c045 Logitech, Inc. Optical Mouse Bus 003 Device 003: ID 0a5c:2101 Broadcom Corp. Bluetooth Controller Bus 004 Device 002: ID 04d9:1702 Holtek Semiconductor, Inc. But when I connected my Internet from different system its start working.

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  • Is it possible to keep nm-applet running between invocations of WM startup?

    - by serverninja
    I am using nm-applet to interface with NetworkManager, running xmonad as a window manager. My X sessions (including nm-applet) are set up with a /usr/local/bin/xmonad.start script. My question is, how can I keep nm-applet running in the background as long as X is running, but not necessarily xmonad? As mentioned above, it is being started with xmonad (and dying with it when xmonad is restarted, etc). I am using gdm to manage my X sessions, and I'm running 10.10. Where's a good place to start nm-applet to suit my particular needs? I need to remove it from the control of xmonad, but don't know where to start it otherwise. Any help, tips, etc appreciated. Edit: problem seems to be with how I have integrated xmonad. I have the session script as a file in /usr/share/xsessions/xmonad.desktop with the following contents: [Desktop Entry] Encoding=UTF-8 Name=XMonad Comment=Lightweight tiling window manager Exec=/usr/local/bin/xmonad.start Icon=xmonad.png Type=XSession /usr/local/bin/xmonad.start contains the following: #!/bin/bash xrdb -merge ~/.Xresources xcompmgr -c & trayer --edge top --align right --SetDockType true --SetPartialStrut true --expand true --width 8 --heighttype pixel --height 18 --transparent true --alpha 0 --tint 0x000000 & gnome-settings-daemon & gnome-screensaver & if [ -x /usr/bin/nm-applet ] ; then nm-applet --sm-disable & fi /usr/bin/urxvtd -q -o -f & eval `ssh-agent` & if [ -x /usr/bin/gnome-power-manager ] ; then sleep 1 gnome-power-manager & fi /usr/bin/gnome-volume-control-applet & exec xmonad The question is how do I integrate xmonad, gdm, X, etc in such a manner to replicate the behavior I currently have except with nm-applet (and possibly other programs) running whether or not xmonad is?

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  • Advice on developing a social network [on hold]

    - by Siraj Mansour
    I am doing research on assembling a team, using the right tools, and the cost to develop a highly responsive social network that is capable of dealing with a lot of users. Similar to the Facebook concept but using the basics package for now. Profile, friends, posts, updates, media upload/download, streaming, chat and Inbox messaging are all in the package. We certainly do not expect it to be as popular as Facebook or handle the same number of users and requests, but in its own game it has to be a monster, and expandable for later on. Neglecting the hosting, and servers part, i am looking for technical advise and opinions, on what kind of team i need ? how many developers ? their expertise ? What are the right tools ? languages ? frameworks ? environments ? Any random ideas about the infrastructure ? Quick thoughts on the development process ? Please use references, if you have any to support your ideas. Development cost mere estimation ? NEGLECTING THE COST OF SERVERS I know my question is too broad but my knowledge is very limited and i need detailed help, for any help you can offer i thank you in advance.

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  • Realtek RTL8168/8111E onboard NIC not recognized - the everlasting problem?

    - by Nikioko
    I used the newest vendor driver for my onboard NIC (board: ASUS M5A97 Pro) and those sites to get it running on kernel 3.0: http://www.twm-kd.com/linux/realtek-rtl81688111e-and-ubuntu-linux/ The problem now is, that this doesn't work with either kernel 3.1 or 3.2: https://code.google.com/p/r8168/issues/detail?id=6 My question is: does anyone have a solution to get it run on the newest kernel? Or is this a plaque I have to carry forever?

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  • Connecting to VPN / proxy with different port number

    - by user779159
    I have an IP address, port, username, and password for one of those VPN / proxy services that allows you to use an IP address other than what your ISP gives you, but in the 'Edit Connections VPN' GUI I don't see where to enter a port. I enter the IP address under 'Gateway' and the username and password where it asks for it, but it doesn't work. I try to enter it with the IP address ending with a colon, followed by the port, but that doesn't work either (e.g. "1.1.1.1:9999"). Any idea how I could make it work? I'm using Ubuntu 12.04 LTS. Thanks.

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  • Using Google App Engine to Perform World Updates vs an Authoritative Server

    - by Error 454
    I am considering different game server architectures that use GAE. The types of games I am considering are turn-based where the world status would need to be updated about once per minute. I am looking for an answer that persuades me to either perform the world update on the google servers OR an authoritative server that syncs with the datastore. The main goal here would be to minimize GAE daily quotas. For some rough numbers, I am assuming 10,000 entities requiring updates. Each entity update would require: Reading 5 private entity variables (fetched from datastore) Fetching as many as 20 static variables (from datastore or persisted in server memory) Writing 5 entity variables Clients of the game would authenticate and set state directly against GAE as well as pull the latest world state from GAE. Running the update on GAE would consist of a cron job launched every minute. This would update all of the entities and save the results to the datastore. This would be more CPU intensive for GAE. Running the update on an authoritative server would consist of fetching entity data from the GAE datastore, calculating the new entity states and pushing the new state variables back to the datastore. This would be more bandwidth intensive for the datastore.

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  • Why do I have to reconnect my usb router cable?

    - by Searock
    I have a Iball Baton ADSD2+ Router. It's working fine but the problem is when I boot into Ubuntu I have to unplug the usb cable and then plug it again, then it starts working. Why do I have to re connect my usb cable? Let me know if you need more details. Edit : I am using a direct connection. I mean to say I don't have to enter a username or password. I am connected to internet as soon as I start my router. The problem is if I start my router before my computer I have to re connect my usb cable. Thanks.

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  • dnsmasq not running

    - by Yevgeniy M.
    i installed ubuntu 12.04 on a netbook with 16GB SSD. To keep the installation small i used the mini.iso i got from here. Everything worked fine, but i noticed that dnsmasq does not get started by NetworkManager. On a different machine i installed 12.04 from a regular iso and netstat shows dnsmasq running and listening on port 53. NetworkManager.conf look identically on both systems. The line dns=dnsmasq is present. Although i do not really need dnsmasq - name resolution works fine without - i would like to know the reason why dnsmasq is running on one system, but does not run on the other and how i could adjust this behavior. Thx in advance!

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  • No mobile broadband wizard with a GOBI2000

    - by XenGi
    My details: Thinkpad T410 GOBI 2000 WWAN Ubuntu 12.10 with Gnome3 In Ubnutu 12.04, Debian Squeeze and Debian Wheezy my GOBI2000 works like a charm but in Ubuntu 12.10 the connection wizard doesn't show up. I configured the card the normal way: added thnkpad ppa install gobi-loader-tp copied firmware files to /lib/firmware/gobi/ (the same files work under debian) The card is correctly recognised and my SIM is detected too. the only problem is when I try to setup a new connection the wizard doesn't start. simply nothing happens. Any idea?

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  • Hyper-V for Developers Part 1 Internal Networks

    Over the last year, weve been working with Microsoft to build training and demo content for the next version of Office Communications Server code-named Microsoft Communications Server 14.  This involved building multi-server demo environments in Hyper-V, getting them running on demo servers which we took to TechEd, PDC, and other training events, and sometimes connecting the demo servers to the show networks at those events.  ITPro stuff that should scare the hell out of a developer! It can get ugly when I occasionally have to venture into ITPro land.  Lets leave it at that. Having gone through this process about 10 to 15 times in the last year, I finally have it down.  This blog series is my attempt to put all that knowledge in one place if anything, so I can find it somewhere when I need it again.  Ill start with the most simple scenario and then build on top of it in future blog posts. If youre an ITPro, please resist the urge to laugh at how trivial this is. Internal Hyper-V Networks Lets start simple.  An internal network is one that intended only for the virtual machines that are going to be on that network it enables them to communicate with each other. Create an Internal Network On your host machine, fire up the Hyper-V Manager and click the Virtual Network Manager in the Actions panel. Select Internal and leave all the other default values. Give the virtual network a name, and leave all the other default values. After the virtual network is created, open the Network and Sharing Center and click Change Adapter Settings to see the list of network connections. The only thing I recommend that you do is to give this connection a friendly label, e.g. Hyper-V Internal.  When you have multiple networks and virtual networks on the host machines, this helps group the networks so you can easily differentiate them from each other.  Otherwise, dont touch it, only bad things can happen. Connect the Virtual Machines to the Internal Network Im assuming that you have more than 1 virtual machine already configured in Hyper-V, for example a Domain Controller, and Exchange Server, and a SharePoint Server. What you need to do is basically plug in the network to the virtual machine.  In order to do this, the machine needs to have a virtual network adapter.  If the VM doesnt have a network adapter, open the VMs Settings and click Add Hardware in the left pane.  Choose the virtual network to which to bind the adapter to. If you already have a virtual network adapter on the VM, simply connect it to the virtual network. Assign IP Addresses to the Virtual Machines on the Internal Network Open the Network and Sharing Center on your VM, there should only be 1 network at this time.  Open the Properties of the connection, select Internet Protocol Version 4 (TCP/IPv4) and hit Properties. In this environment, Im assigning IP addresses as 192.168.0.xxx.  This particular VM has an IP address of 192.168.0.40 with a subnet mask of 255.255.255.0, and a DNS Server of 192.168.0.18.  DNS is running on the Domain Controller VM which has an IP address of 192.168.0.18. Repeat this process on every VM in your environment, obviously assigning a unique IP address to each.  In an environment with a domain controller, you should now be able to ping the machines from each other. What Next? After completing this process, heres what you still cannot do: Access the internet from any of the VMs Remote desktop to a VM from the host Remote desktop to a VM over the network In the next post, well take a look configuring an External network adapter on the virtual machines.  Well then build on top of that so that you can RDP into the VMs from the host machine and over the network.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Map a drive to root of a server (\\sever) in Vista

    - by Andy T
    Hi, In Win XP, I can very easily map a network drive to the root of my NAS server. I browse to it in Explorer (\192.168.1.70), choose "Map Network Drive", choose the drive letter, done. In Vista, this does not seem possible. I have to go "Map Network Drive" from 'Computer', then enter the address, but it will only let me map to specific shares (sub-folders off of the server root) and NOT to the server root share. Since my NAS has built-in shares (music, photo, video, etc.) then I would have to have drive letters for all of these, which I absolutely don't want. Can anyone tell me - how come I can easily map to the server root from XP, but not in Vista? Is there something fundamentally different in the networking across the two OS's? Or do I just need to do things a different way? Hope someone can help. Thanks, AT

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