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  • Dataset field DBNull -> int?

    - by BobClegg
    SQLServer int field. Value sometimes null. DataAdapter fills dataset OK and can display data in DatagridView OK. When trying to retrieve the data programmatically from the dataset the Dataset field retrieval code throws a StronglyTypedException error. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] public int curr_reading { get { try { return ((int)(this[this.tableHistory.curr_readingColumn])); } catch (global::System.InvalidCastException e) { throw new global::System.Data.StrongTypingException("The value for column \'curr_reading\' in table \'History\' is DBNull.", e); } Got past this by checking for DBNull in the get accessor and returning null but... When the dataset structure is modified (Still developing) my changes (unsurprisingly) are gone. What is the best way to handle this situation? It seems I am stuck with dealing with it at the dataset level. Is there some sort of attribute that can tell the auto code generator to leave the changes in place?

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  • Run a startup script with lightdm

    - by cheshirekow
    I have a tablet PC and the graphics driver doesn't support xrandr, so in order to rotate the screen I run a script which changes the Xorg.conf file and then restarts lightdm. I also have a script which uses xsetwacom and xinput to change the rotation of the input devices so that the match the new orientation. I've learned how to get the script to run when I login, but I'd like it to run before I login, so that I don't have to enable auto-login with lightdm. I do need it to run though, or the input (touch and pen) is rotated with respect to the screen, so that when I touch the screen the input is in a completely different area, making it really difficult to use the onscreen keyboard. I've looked at other questions on this site. I've tried putting my script in /etc/Xsession.d but that didn't seem to work. I also tried putting it in /etc/rc.local but I think that is the wrong place, nothing seems to happen. I've also tried googling for lightm script hooks, and various other google terms. Any suggestions? Edit 1: After doing some research, it seems to me that it might not be that I want to run a script with lightdm, but rather with the lighdm greeter (in this case, I think the unity-greeter?). Are there any script-hooks for the unity-greeter?

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  • IE6 - body shrink on hover / z-index change

    - by Kasper
    I'm debugging a site to make it work for IE6 (god, please, let this be the last time). I've gotten pretty far with getting the the layout look right. There's just one more thing bugging me. Some elements like links, when they get hovered, the body of the site shrinks. I have built a dropdown with javascript. When it should show, the body of the site shrinks. There is a slideshow, made with javascript, which changes the z-index of the images, everytime it changes the z-index, the body shrinks. Now I found some information that IE6 creates this specific shrinking behaviour when using a fixed position element. But this is not the case. Someone here have some ideas for solving this? Thanks!

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  • Java tool to remove warnings from code developed in java 1.4

    - by Nitin Ware
    Hi All, I am working on a soucre code which was developed using java 1.4 but now we want to migrate it to java 6. I was able to compile it but there are tons of warnings related to use of java generics wherever we have made use of collections framework. It is possible to remove them by manually make changes to them, but I wanna know if is there any tool which can run on the source code and remove all the warnings by making necessary changes ot the code. Any help will be highly appreciated. Cheers, Nitin Ware

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  • ASP.NET GridView and UpdatePanel

    - by Echilon
    I have a GridView, inside a UserControl, inside an UpdatePanel on a page. There's a button in the GridView which needs to fire a postback. What happens is: User clicks button - RowCommand Fires - Custom event is raised on UserControl - Page detects this and changes the active view index for a multiview and also the page title and some other controls outside the UpdatePanel. The problem is, the page posts back asyncchronously, the page title changes, but the actions requireing a full postback don't happen because a full postback doesn't occur. To register the button as a postback trigger I'm using: ImageButton btnResults = e.Row.FindControl("btnResults") as ImageButton; ScriptManager scrCurrent = ScriptManager.GetCurrent(this.Page); if (btnResults != null && scrCurrent != null) { scrCurrent.RegisterPostBackControl(btnResults); } I know this is a bit of a complicated problem, but I'd really appreciate any help.

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  • Is Rails default CSRF protection insecure

    - by schickb
    By default the form post CSRF protection in Rails creates an authenticity token for a user that only changes when the user's session changes. One of our customers did a security audit of our site and flagged that as an issue. The auditor's statement was that if we also had a XSS vulnerability that an attacker could grab another user's authenticity token and make use of it for CSRF attacks until the user's session expired. But is seems to me that if we had an XSS vulnerability like that an attacker could just as easily grab another user's session cookie and login as that user directly. Or even just make call to our REST Api as the user being attacked. No secondary CSRF attack needed. Have I missed something? Is there a real problem with the default CSRF protection in Rails?

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  • structuremap configuration change based on settings in app.config

    - by user74825
    I am using structuremap in my project. To inject different implementation of a repository, I want to have a switch in app.config which changes all real implementation of a repository to a mock repositories. Lets say IRepository has two implementations RealRepository and MockRepository ForRequestedType() .TheDefaultIsConcreteType(); I want to have a switch in app.config / web.config say (Mock=1), which changes all real repositories implementation to ForRequestedType() .TheDefaultIsConcreteType(); I don't want to write whole plugin definition in app.config, just want one switch, how do I implement this?

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  • How to implement a memory transaction scope in C#?

    - by theburningmonk
    Hi, we have a cache which I would like to put some transaction scopes around so that any process have to explicitly 'commit' the changes it wants to do to the cached objects and make it possible to rollback any changes when the process fails halfway as well. Right now, we're deep cloning the cached objects on get requests, it works but it's not a clean solution and involves a fair bit of maintenance too. I remember hearing about some MTS (memory transaction scope) solution on .NetRocks a while back but can't remember the name of it! Does anyone know of a good MTS framework out there? Alternatively, if I was to implement my own, are there any good guidelines/patterns on how to do this? Thanks,

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  • Supporting different locale regions using Rails i18n

    - by Olly
    I'm using the standard Rails I18n API to localise some of our views. This is working really well, but we now have a few use cases for regional changes to the en locale. The API guide mentions that this isn't supported directly, and other plugins should be used. However, I'm wondering whether there's a simpler way to do this. I already have en.yml, so in theory I could just create en-AU.yml and en-US.yml which are effectively clones of en.yml but with a few regional changes applied. I could then add additional English - American and English - Australian options to our configuration which would map to the new region-specific locales and allow users to use a region-specific locale. The only problem I can think of with this is that it isn't DRY -- I would have duplicate translations for all common English words. I can't see a way around this. Are there any other disadvantages to this approach, or should I just bite the bullet and dive into one of the plug-ins such as Globalize2 instead?

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  • What is the best way to handle validity dates in applications ?

    - by user214626
    Hello, How do we model these objects ? Scenario 1: Price changes in a time period EffectiveDate ExpiryDate Price 2009-01-01 2009-01-31 800$ 2009-02-01 Null 900$ So, if the price changes to 910$ on 2009-02-15, then the system should automatically update the expiry date on the previous effective price to 2009-02-14, to keep it consistent. Scenario 2: No price specified between 2009-02-01 to 2009-02-28 EffectiveDate ExpiryDate Price 2009-01-01 2009-01-31 800$ 2009-03-01 Null 900$ So, if new price is specified for 2009-02-15 onwards , then the system should automatically set the expiry date on the record to be inserted to 2009-02-28, because already a record effective from 2009-03-01 exists. Please suggest an effective way to handle these scenarios to model my framework, or are there any frameworks around that can do this . Thanks

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  • access exception when invoking method of an anonymous class using java reflection

    - by Asaf David
    Hello I'm trying to use an event dispatcher to allow a model to notify subscribed listeners when it changes. the event dispatcher receives a handler class and a method name to call during dispatch. the presenter subscribes to the model changes and provide a Handler implementation to be called on changes. Here's the code (I'm sorry it's a bit long). EventDispacther: package utils; public class EventDispatcher<T> { List<T> listeners; private String methodName; public EventDispatcher(String methodName) { listeners = new ArrayList<T>(); this.methodName = methodName; } public void add(T listener) { listeners.add(listener); } public void dispatch() { for (T listener : listeners) { try { Method method = listener.getClass().getMethod(methodName); method.invoke(listener); } catch (Exception e) { System.out.println(e.getMessage()); } } } } Model: package model; public class Model { private EventDispatcher<ModelChangedHandler> dispatcher; public Model() { dispatcher = new EventDispatcher<ModelChangedHandler>("modelChanged"); } public void whenModelChange(ModelChangedHandler handler) { dispatcher.add(handler); } public void change() { dispatcher.dispatch(); } } ModelChangedHandler: package model; public interface ModelChangedHandler { void modelChanged(); } Presenter: package presenter; public class Presenter { private final Model model; public Presenter(Model model) { this.model = model; this.model.whenModelChange(new ModelChangedHandler() { @Override public void modelChanged() { System.out.println("model changed"); } }); } } Main: package main; public class Main { public static void main(String[] args) { Model model = new Model(); Presenter presenter = new Presenter(model); model.change(); } } Now, I except to get the "model changed" message. However, I'm getting an java.lang.IllegalAccessException: Class utils.EventDispatcher can not access a member of class presenter.Presenter$1 with modifiers "public". I understand that the class to blame is the anonymous class i created inside the presenter, however I don't know how to make it any more 'public' than it currently is. If i replace it with a named nested class it seem to work. It also works if the Presenter and the EventDispatcher are in the same package, but I can't allow that (several presenters in different packages should use the EventDispatcher) any ideas?

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  • How to upade Child grid in asp.net using LINQ

    - by Raj Kumar
    Hi I have an asp.net page where i am using LINQdatasource to bind grid. Now whenever, if some one changes something in grid I want to update a history table. which is also shown as child grid for each row Let say I have a grid with two column Name and Age. it also has a child row with column field and datetime. so when ever if some one changes something in Name or Age column and saves it. A new row is inserted in child row with the name of field changed and date time when it was changed

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  • Cloning objects in C#

    - by Alison
    I want to do something like... myObject myObj = GetmyObj()//create and fill a new object myObject newObj = myObj.Clone(); ...and then make changes to the new object that are not reflected in the original object. I don't often need this functionality so when it's been necessary I've resorted to creating a new object and then copying each property individually but it always leaves me with the feeling that there is a better/more elegant way of handling the situation. How can I clone/deep copy an object so that the cloned object can be modified without any changes being reflected in the original object?

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  • Flip rotation matrix

    - by azer89
    right now i'm doing character control with kinect. Basically i need to mirror the joint orientation because the character faces the player. Somehow by googling through internet i've done it and everything works very well. But i have little idea about how the math works, here's my code: //------------------------------------------------------------------------------------- Ogre::Quaternion JointOrientationCalculator::buildQuaternion(Ogre::Vector3 xAxis, Ogre::Vector3 yAxis, Ogre::Vector3 zAxis) { Ogre::Matrix3 mat; if(isMirror) { mat = Ogre::Matrix3(xAxis.x, yAxis.x, zAxis.x, xAxis.y, yAxis.y, zAxis.y, xAxis.z, yAxis.z, zAxis.z); Ogre::Matrix3 flipMat(1, 0, 0, 0, 1, 0, 0, 0, -1); mat = flipMat * mat * flipMat; } else { mat = Ogre::Matrix3(xAxis.x, -yAxis.x, zAxis.x, -xAxis.y, yAxis.y, -zAxis.y, xAxis.z, -yAxis.z, zAxis.z); } Ogre::Quaternion q; q.FromRotationMatrix(mat); return q; } when i need to mirror/flip it by axes z i calculate mat = flipMat * mat * flipMat; but i don't understand how this equation works.

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  • How does flocking algorithm work?

    - by Chan
    I read and understand the basic of flocking algorithm. Basically, we need to have 3 behaviors: 1. Cohesion 2. Separation 3. Alignment From my understanding, it's like a state machine. Every time we do an update (then draw), we check all the constraints on both three behaviors. And each behavior returns a Vector3 which is the "correct" orientation that an object should transform to. So my initial idea was /// <summary> /// Objects stick together /// </summary> /// <returns></returns> private Vector3 Cohesion() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object align /// </summary> /// <returns></returns> private Vector3 Align() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } /// <summary> /// Object separates from each others /// </summary> /// <returns></returns> private Vector3 Separate() { Vector3 result = new Vector3(0.0f, 0.0f, 0.0f); return result; } Then I search online for pseudocode but many of them involve velocity and acceleration plus other stuffs. This part confused me. In my game, all objects move at constant speed, and they have one leader. So can anyone share me an idea how to start on implement this flocking algorithm? Also, did I understand it correctly? (I'm using XNA 4.0)

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  • File format for animated scene

    - by stephelton
    I've got a custom OpenGL based rendering engine and I'd like to add support for cinema-type scene animation. The artist that is helping me uses primarily 3DSMax. I'd like a file format for exporting and importing this data. I'm also in need of a file format for skeletal animation data, which may have an impact here. I've been looking at MAXScript to manually export this stuff, which would buy me the most flexibility, but I have virtually no experience with 3DSMax itself, so I get a little lost when it comes to terminology. So I'd like to know what file formats exist for animated scene data, and whether they are appropriate for my use (my fear is that they will be way too broad for my fairly simple needs.) The way I view animated scene data is basically a bunch of references to [animated] models with keyframe-based matrices describing their orientation over time. And probably some special camera stuff to handle perspective. I might also want some event type stuff for adding/removing objects. Is this a sane concept?

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  • Does GIT have evil twin issues?

    - by Senthil A Kumar
    In ClearCase evil twin occurs when two files are found with the same name in two different versions of the directory, and If the element OIDs are different but the names are the same. In GIT the SHA1 id is always unique and file with same name always have different SHA1 id’s. We don’t have a concept of Evil twins, but there are likely cases where there is chance for 2 or more developers creating a file with different contents with same filename in the same directory. During merge, when both files are completely different, there are chances of the developers to keep his changes alone and leave other changes resulting in code loss. Can anyone let me know if there will be issues in GIT similar to ClearCase or sine each SHA1 id is unique there won't be any Evil twin issues in GIT.

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  • CruiseControl / NANT <copy> Task

    - by Striker
    We have a website with all the media (css/images) stored in a media folder. The media folder and it's 95 subdirectories contain about 400 total files. We have a Cruiscontrol project that monitors just the media directory for changes and when triggered copies those files to our integration server. Unfortunately, our integration server is at a remote location and so even when copying 2-3 files the NANT task is taking 4+ minutes. I believe the combination of the sheer number or directories/files and our network latency is causing the NANT task to run slow. I believe it is comparing the modified dates of both the local and remote copy of every file. I really want to speed this up and my initial thought was instead of trying to copy the whole media folder, can I get the list of file modifications from CruiseControl and specifically copy those files instead, saving the NANT task the work of having to compare them all for changes. Is there a way to do what I am asking or is there a better way to accomplish the same performance gains?

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  • Multi-level clones with Git?

    - by Chad Johnson
    So, I'm thinking of having the following centralized setup with Git (each of these are clones): stable development developer1 developer2 developer3 So, I created my stable repository git --bare init made the 'development' clone git clone ssh://host.name//path/to/stable/project.git development and made a 'developer' clone git clone ssh://host.name//path/to/development/project.git developer So, now, I make a change, commit, and then I push from my developer account git commit --all git push and the change goes to the development clone. But now, when I ssh to the server, go to the development clone directory, and run "git fetch" or "get pull", I don't see the changes. So what do I do? Am I totally misunderstanding things and doing things wrong? How can I see the changes in the 'development' clone that I pushed from my 'developer' clone? This worked fine in Mercurial.

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  • Django/Python best practice template_dict

    - by fredrik
    Hi, After just been coding for about 6-9 months. I probably changed my coding style a number of times after reading some code or read best practices. But one thing I haven't yet come a cross is a good why to populate the template_dict. As of now I pass the template_dict across a number of methods (that changes/modifies it) and returns is. The result is that every methods takes template_dict as first argument and the returns it and this in my eyes doesn't seems to be the best solution. An idea is to have a method that handles all the changes. But I'm curios if there's a best practice for this? Or is it "do what you feel like"-type of thing? The 2 things I think is pretty ugly is to send as an argument and return it in all methods. And the just the var name is written xxx number of times in the code :) ..fredrik

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  • how to commit 'commit log' itself in same svn version?

    - by understack
    It might sound unnecessary, but let me explain my problem first. Probably then it would make sense. Few artists keep updating images based on clients' change requests. An artist makes changes accordingly and commits with proper 'commit messages'. Just before actual commit, I want to create a text file with image properties like size and all the 'commit messages'. And then this file would be committed itself. So basically some sort of pre-commit processing is required. Even though most of the artists are not very comfortable with svn, they can always see what changes were made last time to the image via simple text file. So artists only do update and commit with svn. How this could be done? Are there any better alternatives?

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  • XAMPP is caching .html files running as PHP

    - by Lee
    I have XAMPP (latest version) installed on my Mac OS 10.6.3 I've added the following to .htaccess because I want .html to be interpreted as PHP. AddType application/x-httpd-php .php .html The problem is that the default XAMPP config seems to be caching .html files as static... so even though the PHP statements inside are being called (for example, 'echo time()' in index.html displays the dynamic output)... the actual file is being cached. When I make changes to a .html file, I've having to restart Apache for it to load the newest changes. Looking at httpd.conf, it looks like it's loading the following cache mods.. LoadModule file_cache_module modules/mod_file_cache.so LoadModule cache_module modules/mod_cache.so LoadModule disk_cache_module modules/mod_disk_cache.so LoadModule mem_cache_module modules/mod_mem_cache.so Any idea how to implement a system whereby it checks the timestamp of the file, before loading it from cache? Thanks!

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  • Git push won't do anything (Everything up-to-date)

    - by phleet
    I'm trying to update a git repository on github. I made a bunch of changes, added them, committed then attempted to do a git push. The response tells me that everything is up to date, but clearly it's not. git remote show origin responds with the repository I'd expect. Why is git telling me the repository is up to date when there are local commits that aren't visible on the repository? [searchgraph] git status # On branch develop # Untracked files: # (use "git add <file>..." to include in what will be committed) # # Capfile # config/deploy.rb nothing added to commit but untracked files present (use "git add" to track) [searchgraph] git add . [searchgraph] git status # On branch develop # Changes to be committed: # (use "git reset HEAD <file>..." to unstage) # # new file: Capfile # new file: config/deploy.rb # [searchgraph] git commit -m "Added Capistrano deployment" [develop 12e8af7] Added Capistrano deployment 2 files changed, 26 insertions(+), 0 deletions(-) create mode 100644 Capfile create mode 100644 config/deploy.rb [searchgraph] git push Everything up-to-date [searchgraph] git status # On branch develop nothing to commit (working directory clean)

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  • How should I share variables between instances/classes?

    - by tesselode
    I'm making a game using LOVE, so everything is programmed in Lua. I've been experimenting with using classes and object orientation recently. I've found out that a nice system to use is having most of the game's code in different classes, and having a table of instances with all of the instances of any class in it. This way, I can go through every instance of every class and update and draw it by calling the same function. There is a problem, though. Let's say I have an instance of a player with variables for health and recharge time of a weapon. I also have a master instance which is responsible for drawing the HUD. How can I tell the master instance what the player's health is? Bad solutions: Assuming that the player instance will always have the same position in the table - that can be easily changed. Using global variables. Global variables are evil. Have the master instance outside of the instances table, and have the player set variables inside the master instance, which it then uses for HUD drawing. This is really bad because now I have to make a duplicate of every variable the master instance needs. What is the proper, standard way of sharing variables between instances? Do I need to change the way I keep track of instances?

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