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  • Dead laptop screen rewired to external only right from boot-up?

    - by Wesley
    I have a Compaq CQ50-215CA laptop and after a year and 5 months, the screen is completely distorted now. I plan on removing the screen soon, but I realize that the BIOS screen, OS select and Vista boot sequence are all displayed on the laptop screen rather than the external display. Is there some way to get the laptop to display everything (From boot-up to shutdown) on an external display (VGA port)?

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  • Can I keep stream info displayed while in a full screen visualization in VLC?

    - by Daniel
    I am streaming an internet radio station through vlc. When its playing in the player, the title bar shows the song title and artist. When going full screen, it shows the song title/artist for a brief moment in white at the bottom of the screen. But, that quickly disappears. It does not come back up when the song changes. Is there a way to keep the stream info on screen while in full screen visualization mode in vlc?

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  • android camera preview blank screen

    - by user1104836
    I want to capture a photo manually not by using existing camera apps. So i made this Activity: public class CameraActivity extends Activity { private Camera mCamera; private Preview mPreview; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_camera); // Create an instance of Camera // mCamera = Camera.open(0); // Create our Preview view and set it as the content of our activity. mPreview = new Preview(this); mPreview.safeCameraOpen(0); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mPreview); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.activity_camera, menu); return true; } } This is the CameraPreview which i want to use: public class Preview extends ViewGroup implements SurfaceHolder.Callback { SurfaceView mSurfaceView; SurfaceHolder mHolder; //CAM INSTANCE ================================ private Camera mCamera; List<Size> mSupportedPreviewSizes; //============================================= /** * @param context */ public Preview(Context context) { super(context); mSurfaceView = new SurfaceView(context); addView(mSurfaceView); // Install a SurfaceHolder.Callback so we get notified when the // underlying surface is created and destroyed. mHolder = mSurfaceView.getHolder(); mHolder.addCallback(this); mHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } /** * @param context * @param attrs */ public Preview(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub } /** * @param context * @param attrs * @param defStyle */ public Preview(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // TODO Auto-generated constructor stub } /* (non-Javadoc) * @see android.view.ViewGroup#onLayout(boolean, int, int, int, int) */ @Override protected void onLayout(boolean arg0, int arg1, int arg2, int arg3, int arg4) { // TODO Auto-generated method stub } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // Now that the size is known, set up the camera parameters and begin // the preview. Camera.Parameters parameters = mCamera.getParameters(); parameters.setPreviewSize(width, height); requestLayout(); mCamera.setParameters(parameters); /* Important: Call startPreview() to start updating the preview surface. Preview must be started before you can take a picture. */ mCamera.startPreview(); } @Override public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub } @Override public void surfaceDestroyed(SurfaceHolder holder) { // Surface will be destroyed when we return, so stop the preview. if (mCamera != null) { /* Call stopPreview() to stop updating the preview surface. */ mCamera.stopPreview(); } } /** * When this function returns, mCamera will be null. */ private void stopPreviewAndFreeCamera() { if (mCamera != null) { /* Call stopPreview() to stop updating the preview surface. */ mCamera.stopPreview(); /* Important: Call release() to release the camera for use by other applications. Applications should release the camera immediately in onPause() (and re-open() it in onResume()). */ mCamera.release(); mCamera = null; } } public void setCamera(Camera camera) { if (mCamera == camera) { return; } stopPreviewAndFreeCamera(); mCamera = camera; if (mCamera != null) { List<Size> localSizes = mCamera.getParameters().getSupportedPreviewSizes(); mSupportedPreviewSizes = localSizes; requestLayout(); try { mCamera.setPreviewDisplay(mHolder); } catch (IOException e) { e.printStackTrace(); } /* Important: Call startPreview() to start updating the preview surface. Preview must be started before you can take a picture. */ mCamera.startPreview(); } } public boolean safeCameraOpen(int id) { boolean qOpened = false; try { releaseCameraAndPreview(); mCamera = Camera.open(id); mCamera.startPreview(); qOpened = (mCamera != null); } catch (Exception e) { // Log.e(R.string.app_name, "failed to open Camera"); e.printStackTrace(); } return qOpened; } Camera.PictureCallback mPicCallback = new Camera.PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { // TODO Auto-generated method stub Log.d("lala", "pic is taken"); } }; public void takePic() { mCamera.startPreview(); // mCamera.takePicture(null, mPicCallback, mPicCallback); } private void releaseCameraAndPreview() { this.setCamera(null); if (mCamera != null) { mCamera.release(); mCamera = null; } } } This is the Layout of CameraActivity: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".CameraActivity" > <FrameLayout android:id="@+id/camera_preview" android:layout_width="0dip" android:layout_height="fill_parent" android:layout_weight="1" /> <Button android:id="@+id/button_capture" android:text="Capture" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> </LinearLayout> But when i start the CameraActivity, i just see a blank white background and the Capture-Button??? Why i dont see the Camera-Screen?

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  • Scraping data from Flash (Games)

    - by awegawef
    I saw this video, and I am really curious how it was performed. Does anyone have any ideas? My intuition is that he scraped pixels from the screen (one per 'box'), and then fed that into some program to determine the next move. Is scraping pixel-by-pixel the way to do this, or is there a better way? I am looking to do something similar with either Java or Python. Thanks

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  • Show SplashScreen Programmatically

    - by leo
    I'm currently working on a Java Application and it's my first Java App. So I created a file Splash.png and placed it into the source folder resourcesof the application. I already managed it to show the Splash image on startup, with the JVM param -splash:resources/Splash.png, but my question is; How can I show this splash screen again, but programmatically? I need this functionality for the About menu item.

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  • SDL+OpenGL app: blank screen

    - by Lococo
    I spent the last three days trying to create a small app using SDL + OpenGL. The app itself runs fine -- except it never outputs any graphics; just a black screen. I've condensed it down to a minimal C file, and I'm hoping someone can give me some guidance. I'm running out of ideas. I'm using Windows Vista, MinGW & MSYS. Thanks in advance for any advice! #include <SDL/SDL.h> #include <SDL_opengl.h> size_t sx=600, sy=600, bpp=32; void render(void) { glEnable(GL_DEPTH_TEST); // enable depth testing glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // clear to black glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // clear color/depth buffer glLoadIdentity(); // reset modelview matrix glColor3b(255, 0, 0); // red glLineWidth(3.0); // line width=3 glRecti(10, 10, sx-10, sy-10); // draw rectangle glFlush(); SDL_GL_SwapBuffers(); } int input(void) { SDL_Event event; while (SDL_PollEvent(&event)) if (event.type == SDL_QUIT || (event.type == SDL_KEYUP && event.key.keysym.sym == SDLK_ESCAPE)) return 0; return 1; } int main(int argc, char *argv[]) { SDL_Surface* surf; if (SDL_Init(SDL_INIT_EVERYTHING) != 0) return 0; if (!(surf = SDL_SetVideoMode(sx, sy, bpp, SDL_HWSURFACE|SDL_DOUBLEBUF))) return 0; glViewport(0, 0, sx, sy); // reset the viewport to new dimensions glMatrixMode(GL_PROJECTION); // set projection matrix to be current glLoadIdentity(); // reset projection matrix glOrtho(0, sx, sy, 0, -1.0, 1.0); // create ortho view glMatrixMode(GL_MODELVIEW); // set modelview matrix glLoadIdentity(); // reset modelview matrix for (;;) { if (!input()) break; render(); SDL_Delay(10); } SDL_FreeSurface(surf); SDL_Quit(); exit(0); } UPDATE: I have a version that works, but it changes orthographic to perspective. I'm not sure why this works and the other doesn't, but for future reference, here's a version that works: #include <SDL/SDL.h> #include <SDL_opengl.h> size_t sx=600, sy=600, bpp=32; void render(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); // set location in front of camera glTranslated(0, 0, -10); glBegin(GL_QUADS); // draw a square glColor3d(1, 0, 0); glVertex3d(-2, 2, 0); glVertex3d( 2, 2, 0); glVertex3d( 2, -2, 0); glVertex3d(-2, -2, 0); glEnd(); glFlush(); SDL_GL_SwapBuffers(); } int input(void) { SDL_Event event; while (SDL_PollEvent(&event)) if (event.type == SDL_QUIT || (event.type == SDL_KEYUP && event.key.keysym.sym == SDLK_ESCAPE)) return 0; return 1; } int main(int argc, char *argv[]) { SDL_Surface *surf; if (SDL_Init(SDL_INIT_EVERYTHING) != 0) return 0; if (!(surf = SDL_SetVideoMode(sx, sy, bpp, SDL_OPENGL))) return 0; glViewport(0, 0, sx, sy); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0, (float)sx / (float)sy, 1.0, 100.0); glMatrixMode(GL_MODELVIEW); glClearColor(0, 0, 0, 1); glClearDepth(1.0); glEnable(GL_DEPTH_TEST); for (;;) { if (!input()) break; render(); SDL_Delay(10); } SDL_FreeSurface(surf); SDL_Quit(); return 0; }

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  • How many iMacros can run at the same time?

    - by user292311
    We're using iMacros to fill web forms. Does anyone know how many instances of iMacros can be run at the same time on a PC? If I need to automatically fill web forms for screen scraping, is there a better tool if I need "tons" of instances to run simultaneously? Thanks.

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  • Ubuntu 13.10 problems

    - by user198097
    I have two problems with new Ubuntu 13.10. 1, Black screen problem: - Between GRUB and loading screen adopts black screen for 10 minutes and between the loading screen and the desktop appearance is a black screen for 20-30 seconds. 2, Wake problem: - After the suspension is to move the keyboard does not work or I can not do anything about it, because nothing works. 3, Full screen problem - When I back from full screen, I can't see the Unity, instead I see the window. :/ Please help me.

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  • Multiple Users Sharing Email Accounts - How to make messages "unread" for each user?

    - by Ralph N
    Sorry if this isn't appropriate for webmasters stackexchange, but i'm not sure where it would go since it has to do with the logistics of setting up a website/email for a small company. I have an ecommerce store with multiple addresses such as: - [email protected] - [email protected] I'm not the only person managing the store. My partner and I both have those email accounts set up on each of our respective computers (right now it's using IMAP - he's on outlook and i'm on thunderbird). We have one major problem with this setup - If I read an email before he does, he doesn't know it ever arrived because the IMAP tells the server that the email has been "read". Of course, the same problem exists if he reads an email before I do. I understand that i can fix this problem by switching to POP3 and leaving the messages on the server. I'm okay with that... but it creates a NEW PROBLEM. If he replies to an email, it is no longer sync'd back to the server and therefore I can't read any emails that he has sent out. Same problem vice versa. This is also important for us because we want to know if one of us has already replied to an email so that the same thing isn't being done twice. With IMAP, all our sent emails are put in the Sent folder and synced to the server. What's a good way to set this up for a small company where email sharing is involved? My website is hosted on arvixe business ASP...

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  • Share c# class source code between several projects

    - by phq
    I have written a class that will handle internal logging in my application. Now I want to use this class in another new and totally separate project. I could simply copy the file to the new project folder, but I would like to only have one copy of it to maintain so that all changes in it will apply to both projects over time. I can use the "add existing file", but where do I put the file so that the next developer knows that it is required. I have once had a "shared" folder for this but one time that folder was not brought into the next development computer. What is the best way to organize this so that it makes most sense for new maintainers and minimizes the risk for broken links in projects.

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  • which collaborative tools do you use to communicate between team members [closed]

    - by john
    I work for a small company and would like to set up some sort of a collaborative tool so that team members can share thoughts, upload documents...something like sharepoint maybe, but not that suffisticated. Only good option I've seen so far is joomla CMS. Just want to get an opinion of the community on which tools they have used for these purposes. I know this is not programming related but I thought stackoverflow community would be good to get an opinion on this.

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  • Share data in LAN

    - by eWolf
    I'm building a music library program, and I want to have the ability to share the library in the LAN. How can I discover others who share their library? I'd like to find others' libraries without typing in IPs and stuff.

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  • how to know who is accessing my system? [closed]

    - by calvin
    Is it possible to know if anyone is accessing any of folders or drives in my system(32 bit windows 2003)? I mean shared folders or non-shared folders, anything. And once if we know, how to deny access to particular host. For shared folders i know how to do, but if anyone is accessing some folder with proper credentials, i don't know how to control.

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  • Get username of opened file

    - by Mike L.
    Is there a way to learn the username of the user that has a file open? I am developing a program that will be a desktop client for many users. The application will open some files and I'd like to allow many users to open the files at the same time, but only allow the first user to have write privileges. What I want is to be able to tell the other users who has write access to a file. Is that something that can be learned by an application? (I am developing in VS 2008).

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  • run an exe on access of folder

    - by Ravisha
    I have a share folder ,which i want to grant access permission to few people only at certain times.i.e. while they try to access the folder ,i should be able to either allow or deny based on my wish.In short its run time access control ,not the static access control already present in windows. Is there a provision to hook a exe as such? I prefer to do it in C# .net

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  • Where to post code for open source usage?

    - by Douglas
    I've been working for a few weeks now with the Google Maps API v3, and have done a good bit of development for the map I've been creating. Some of the things I've done have had to be done to add usability where there previously was not any, at least not that I could find online. Essentially, I made a list of what had to be done, searched all over the web for the ways to do what I needed, and found that some were not(at the time) possible(in the "grab an example off the web" sense). Thus, in my working on this map, I have created a number of very useful tools, which I would like to share with the development community. Is there anywhere I could use as a hub, apart from my portfolio ( http://dougglover.com ), to allow people to view and recycle my work? I know how hard it can be to need to do something, and be unable to find the solution elsewhere, and I don't think that if something has been done before, it should necessarily need to be written again and again. Hence open source code, right? Firstly, I was considering coming on here and asking a question, and then just answering it. Problem there is I assume that would just look like a big reputation grab. If not, please let me know and I'll go ahead and do that so people here can see it. Other suggestions appreciated. Some stuff I've made: A (new and improved) LatLng generator Works quicker, generates LatLng based on position of a draggable marker Allows searching for an address to place the marker on/near the desired location(much better than having to scroll to your location all the way from Siberia) Since it's a draggable marker, double-clicking zooms in, instead of creating a new LatLng marker like the one I was originally using The ability to create entirely custom "Smart Paths" Plot LatLng points on the map which connect to each other just like they do using the actual Google Maps Using Dijkstra's algorithm with Javascript, the routing is intelligent and always gives the shortest possible route, using the points provided Simple, easy to read multi-dimensional array system allows for easily adding new points to the grid Any suggestions, etc. appreciated.

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  • How to send/open email attachments from android app?

    - by CSharperWithJava
    I would like to somehow send a file from my app on one android device to my app on another device. This can be done any which way, and I'm open to suggestions if you can tell me how to send over network or something like that. Currently, I'm looking at sending the file as an email attachment, but I haven't found any good documentation on how to do it. I need two things to accomplish this, be able to send my file (stored on sd card or somewhere on device) as an attachment, and have my app recognized by android as the app to open an attachment with the file extention (.lst). Any thoughts? The files will all be fairly small xml text files if that makes a difference.

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