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  • SOAP-ERROR: Encoding: object hasn’t ‘website_ids’ property

    - by Shane van Wyk
    i am struggling to get the products listed/called from magneto via SOAP. I am using the following statement please help, tell me what i am doing wrong. I am sending down the username and apikey vi the “LogInSession.Session()” method, it just keeps the connection info. string sessionId = LogInSession.Session(); MagentoSOAPv2.MagentoService ms = new MagentoSOAPv2.MagentoService(); var productList = ms.catalogProductList(sessionId, new MagentoSOAPv2.filters(), storeView: "1"); foreach (var pi in productList) { Response.Write("category_ids" + pi.category_ids + "<br/>"); Response.Write("name" + pi.name + "<br/>"); Response.Write("product_id" + pi.product_id + "<br/>"); Response.Write("set" + pi.set + "<br/>"); Response.Write("sku" + pi.sku + "<br/>"); Response.Write("type" + pi.type + "<br/>"); Response.Write("website_ids" + pi.website_ids + "<br/>"); }

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  • Eclipse CDT on Snow Leopard cannot find binaries

    - by ejel
    After upgraded to Snow Leopard, I can no longer run Eclipse CDT project on my computer. While the build process completes without any error, Eclipse does not recognize the binary file it created. When try to point to the binary file in Run Configuration.. dialog, it cannot find any binary in the project. Though executing the file from Terminal works fine. According to a post at on Eclipse forum, this might be a problem that Mach-O parser does not recognize 64-bit binaries. Does anyone know what are the solutions or workarounds to the problem so that I can run/debug my C++ projects on Snow Leopard. UPDATED The solution suggested by Shane, though allowing the binary created to be recognized, does introduce another problem. Since system libraries in Snow Leopard are all 64 bits, it is no longer possible to link the code created with -arch i386 with these libraries, and hence not a feasible solution yet.

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  • How to create a Turing machine that takes a single digit decimal number from 0 - 9 and output the cu

    - by Julian
    I'm working on a project for a Turning machine but having problems conceptualizing the steps. f(x) = x^3, where x is a single digit between 0 - 9 inclusive. Based on my understanding I am to convert the number to binary but how do I find the cube of a number in binary. Also, how do I write the cube on the tape. So far I'm thinking I should create a state diagram that accepts the binary versions of 0-9 but what next?

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  • how to export bind and keyframe bone poses from blender to use in OpenGL

    - by SaldaVonSchwartz
    EDIT: I decided to reformulate the question in much simpler terms to see if someone can give me a hand with this. Basically, I'm exporting meshes, skeletons and actions from blender into an engine of sorts that I'm working on. But I'm getting the animations wrong. I can tell the basic motion paths are being followed but there's always an axis of translation or rotation which is wrong. I think the problem is most likely not in my engine code (OpenGL-based) but rather in either my misunderstanding of some part of the theory behind skeletal animation / skinning or the way I am exporting the appropriate joint matrices from blender in my exporter script. I'll explain the theory, the engine animation system and my blender export script, hoping someone might catch the error in either or all of these. The theory: (I'm using column-major ordering since that's what I use in the engine cause it's OpenGL-based) Assume I have a mesh made up of a single vertex v, along with a transformation matrix M which takes the vertex v from the mesh's local space to world space. That is, if I was to render the mesh without a skeleton, the final position would be gl_Position = ProjectionMatrix * M * v. Now assume I have a skeleton with a single joint j in bind / rest pose. j is actually another matrix. A transform from j's local space to its parent space which I'll denote Bj. if j was part of a joint hierarchy in the skeleton, Bj would take from j space to j-1 space (that is to its parent space). However, in this example j is the only joint, so Bj takes from j space to world space, like M does for v. Now further assume I have a a set of frames, each with a second transform Cj, which works the same as Bj only that for a different, arbitrary spatial configuration of join j. Cj still takes vertices from j space to world space but j is rotated and/or translated and/or scaled. Given the above, in order to skin vertex v at keyframe n. I need to: take v from world space to joint j space modify j (while v stays fixed in j space and is thus taken along in the transformation) take v back from the modified j space to world space So the mathematical implementation of the above would be: v' = Cj * Bj^-1 * v. Actually, I have one doubt here.. I said the mesh to which v belongs has a transform M which takes from model space to world space. And I've also read in a couple textbooks that it needs to be transformed from model space to joint space. But I also said in 1 that v needs to be transformed from world to joint space. So basically I'm not sure if I need to do v' = Cj * Bj^-1 * v or v' = Cj * Bj^-1 * M * v. Right now my implementation multiples v' by M and not v. But I've tried changing this and it just screws things up in a different way cause there's something else wrong. Finally, If we wanted to skin a vertex to a joint j1 which in turn is a child of a joint j0, Bj1 would be Bj0 * Bj1 and Cj1 would be Cj0 * Cj1. But Since skinning is defined as v' = Cj * Bj^-1 * v , Bj1^-1 would be the reverse concatenation of the inverses making up the original product. That is, v' = Cj0 * Cj1 * Bj1^-1 * Bj0^-1 * v Now on to the implementation (Blender side): Assume the following mesh made up of 1 cube, whose vertices are bound to a single joint in a single-joint skeleton: Assume also there's a 60-frame, 3-keyframe animation at 60 fps. The animation essentially is: keyframe 0: the joint is in bind / rest pose (the way you see it in the image). keyframe 30: the joint translates up (+z in blender) some amount and at the same time rotates pi/4 rad clockwise. keyframe 59: the joint goes back to the same configuration it was in keyframe 0. My first source of confusion on the blender side is its coordinate system (as opposed to OpenGL's default) and the different matrices accessible through the python api. Right now, this is what my export script does about translating blender's coordinate system to OpenGL's standard system: # World transform: Blender -> OpenGL worldTransform = Matrix().Identity(4) worldTransform *= Matrix.Scale(-1, 4, (0,0,1)) worldTransform *= Matrix.Rotation(radians(90), 4, "X") # Mesh (local) transform matrix file.write('Mesh Transform:\n') localTransform = mesh.matrix_local.copy() localTransform = worldTransform * localTransform for col in localTransform.col: file.write('{:9f} {:9f} {:9f} {:9f}\n'.format(col[0], col[1], col[2], col[3])) file.write('\n') So if you will, my "world" matrix is basically the act of changing blenders coordinate system to the default GL one with +y up, +x right and -z into the viewing volume. Then I also premultiply (in the sense that it's done by the time we reach the engine, not in the sense of post or pre in terms of matrix multiplication order) the mesh matrix M so that I don't need to multiply it again once per draw call in the engine. About the possible matrices to extract from Blender joints (bones in Blender parlance), I'm doing the following: For joint bind poses: def DFSJointTraversal(file, skeleton, jointList): for joint in jointList: bindPoseJoint = skeleton.data.bones[joint.name] bindPoseTransform = bindPoseJoint.matrix_local.inverted() file.write('Joint ' + joint.name + ' Transform {\n') translationV = bindPoseTransform.to_translation() rotationQ = bindPoseTransform.to_3x3().to_quaternion() scaleV = bindPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) DFSJointTraversal(file, skeleton, joint.children) file.write('}\n') Note that I'm actually grabbing the inverse of what I think is the bind pose transform Bj. This is so I don't need to invert it in the engine. Also note I went for matrix_local, assuming this is Bj. The other option is plain "matrix", which as far as I can tell is the same only that not homogeneous. For joint current / keyframe poses: for kfIndex in keyframes: bpy.context.scene.frame_set(kfIndex) file.write('keyframe: {:d}\n'.format(int(kfIndex))) for i in range(0, len(skeleton.data.bones)): file.write('joint: {:d}\n'.format(i)) currentPoseJoint = skeleton.pose.bones[i] currentPoseTransform = currentPoseJoint.matrix translationV = currentPoseTransform.to_translation() rotationQ = currentPoseTransform.to_3x3().to_quaternion() scaleV = currentPoseTransform.to_scale() file.write('T {:9f} {:9f} {:9f}\n'.format(translationV[0], translationV[1], translationV[2])) file.write('Q {:9f} {:9f} {:9f} {:9f}\n'.format(rotationQ[1], rotationQ[2], rotationQ[3], rotationQ[0])) file.write('S {:9f} {:9f} {:9f}\n'.format(scaleV[0], scaleV[1], scaleV[2])) file.write('\n') Note that here I go for skeleton.pose.bones instead of data.bones and that I have a choice of 3 matrices: matrix, matrix_basis and matrix_channel. From the descriptions in the python API docs I'm not super clear which one I should choose, though I think it's the plain matrix. Also note I do not invert the matrix in this case. The implementation (Engine / OpenGL side): My animation subsystem does the following on each update (I'm omitting parts of the update loop where it's figured out which objects need update and time is hardcoded here for simplicity): static double time = 0; time = fmod((time + elapsedTime),1.); uint16_t LERPKeyframeNumber = 60 * time; uint16_t lkeyframeNumber = 0; uint16_t lkeyframeIndex = 0; uint16_t rkeyframeNumber = 0; uint16_t rkeyframeIndex = 0; for (int i = 0; i < aClip.keyframesCount; i++) { uint16_t keyframeNumber = aClip.keyframes[i].number; if (keyframeNumber <= LERPKeyframeNumber) { lkeyframeIndex = i; lkeyframeNumber = keyframeNumber; } else { rkeyframeIndex = i; rkeyframeNumber = keyframeNumber; break; } } double lTime = lkeyframeNumber / 60.; double rTime = rkeyframeNumber / 60.; double blendFactor = (time - lTime) / (rTime - lTime); GLKMatrix4 bindPosePalette[aSkeleton.jointsCount]; GLKMatrix4 currentPosePalette[aSkeleton.jointsCount]; for (int i = 0; i < aSkeleton.jointsCount; i++) { F3DETQSType& lPose = aClip.keyframes[lkeyframeIndex].skeletonPose.joints[i]; F3DETQSType& rPose = aClip.keyframes[rkeyframeIndex].skeletonPose.joints[i]; GLKVector3 LERPTranslation = GLKVector3Lerp(lPose.t, rPose.t, blendFactor); GLKQuaternion SLERPRotation = GLKQuaternionSlerp(lPose.q, rPose.q, blendFactor); GLKVector3 LERPScaling = GLKVector3Lerp(lPose.s, rPose.s, blendFactor); GLKMatrix4 currentTransform = GLKMatrix4MakeWithQuaternion(SLERPRotation); currentTransform = GLKMatrix4TranslateWithVector3(currentTransform, LERPTranslation); currentTransform = GLKMatrix4ScaleWithVector3(currentTransform, LERPScaling); GLKMatrix4 inverseBindTransform = GLKMatrix4MakeWithQuaternion(aSkeleton.joints[i].inverseBindTransform.q); inverseBindTransform = GLKMatrix4TranslateWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.t); inverseBindTransform = GLKMatrix4ScaleWithVector3(inverseBindTransform, aSkeleton.joints[i].inverseBindTransform.s); if (aSkeleton.joints[i].parentIndex == -1) { bindPosePalette[i] = inverseBindTransform; currentPosePalette[i] = currentTransform; } else { bindPosePalette[i] = GLKMatrix4Multiply(inverseBindTransform, bindPosePalette[aSkeleton.joints[i].parentIndex]); currentPosePalette[i] = GLKMatrix4Multiply(currentPosePalette[aSkeleton.joints[i].parentIndex], currentTransform); } aSkeleton.skinningPalette[i] = GLKMatrix4Multiply(currentPosePalette[i], bindPosePalette[i]); } Finally, this is my vertex shader: #version 100 uniform mat4 modelMatrix; uniform mat3 normalMatrix; uniform mat4 projectionMatrix; uniform mat4 skinningPalette[6]; uniform lowp float skinningEnabled; attribute vec4 position; attribute vec3 normal; attribute vec2 tCoordinates; attribute vec4 jointsWeights; attribute vec4 jointsIndices; varying highp vec2 tCoordinatesVarying; varying highp float lIntensity; void main() { tCoordinatesVarying = tCoordinates; vec4 skinnedVertexPosition = vec4(0.); for (int i = 0; i < 4; i++) { skinnedVertexPosition += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * position; } vec4 skinnedNormal = vec4(0.); for (int i = 0; i < 4; i++) { skinnedNormal += jointsWeights[i] * skinningPalette[int(jointsIndices[i])] * vec4(normal, 0.); } vec4 finalPosition = mix(position, skinnedVertexPosition, skinningEnabled); vec4 finalNormal = mix(vec4(normal, 0.), skinnedNormal, skinningEnabled); vec3 eyeNormal = normalize(normalMatrix * finalNormal.xyz); vec3 lightPosition = vec3(0., 0., 2.); lIntensity = max(0.0, dot(eyeNormal, normalize(lightPosition))); gl_Position = projectionMatrix * modelMatrix * finalPosition; } The result is that the animation displays wrong in terms of orientation. That is, instead of bobbing up and down it bobs in and out (along what I think is the Z axis according to my transform in the export clip). And the rotation angle is counterclockwise instead of clockwise. If I try with a more than one joint, then it's almost as if the second joint rotates in it's own different coordinate space and does not follow 100% its parent's transform. Which I assume it should from my animation subsystem which I assume in turn follows the theory I explained for the case of more than one joint. Any thoughts?

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  • what does macosx-version-min imply?

    - by Quincy
    When I pass compiler flag "-mmacosx-version-min=10.5", what does it mean? I think it implies the result binary is x86, not ppc, but is it 32 bits or 64 bits? I'm compiling on snow leopard, so default output binary is 64 bits. I'm not passing -universal, it's not 32bit-64bit universal binary, I think.

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  • Spreadsheet_Excel_Writer path problem

    - by rekha-sri
    Hi, I have tried the following program for writing the contents into Spreadsheet. I downloaded the Spreadsheet_Excel_Writer package also. <?php ini_set('include_path','/xhome/rekha/public_html/PHP_FORUM/PHP/open_office/Spreadsheet_Excel_Writer-0.9.2/Spreadsheet/Excel/Writer.php'); $workbook = new Spreadsheet_Excel_Writer(); $workbook->send('grades.xls'); $format_bold =& $workbook->addFormat(); $format_bold->setBold(); $worksheet =& $workbook->addWorksheet(); $worksheet->write(0, 0, "NAME", $format_bold); $worksheet->write(0, 1, "MARK1", $format_bold); $worksheet->write(0, 2, "MARK2", $format_bold); $worksheet->write(0, 3, "MARK3", $format_bold); $worksheet->write(0, 4, "MARK4", $format_bold); $worksheet->write(0, 5, "MARK5", $format_bold); $worksheet->write(0, 6, "TOTAL", $format_bold); $workbook->close(); ?> But while running this php program I got the following Fatal error. Fatal error: Class 'Spreadsheet_Excel_Writer' not found in /xhome/rekha/public_html/PHP_FORUM/PHP/open_office/spread.php on line 4 Call Stack # Time Memory Function Location 1 0.0003 59868 {main}( ) ../spread.php:0 I tried to solve this error.But I can't. Please can anyone help me to solve this error.

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  • Last byte missing when casting from varbinary to varchar

    - by xaxie
    I got the last byte losing when converting varbinary to varchar in some case. For example: DECLARE @binary varbinary(8000), @char varchar(8000) set @binary = 0x000082 set @char = CAST(@binary as varchar(8000)) select BinaryLength=DATALENGTH(@binary), CharLength=DATALENGTH(@char) The result is BinaryLength CharLength 3 2 The affected byte value is from 0x81 - 0xFE. The stranger thing is that if I use varchar(MAX) instead varchar(8000) when casting, there is no any problem. Could someone tell me the root cause of the issue? PS: I run the sql in MS SQL server 2008. Thanks!

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  • editing a file with vim that has no EOL marker on the last line but has CRLF line endings

    - by rmeador
    I often have to edit script files, the interpreter for which treats files that have an EOL marker on the last line of the file as an error (i.e. the file is treating CRLF as "newlines", not as "line endings"). Currently, I open these files in Vim using binary mode (-b on the command line). It autodetects the lack of EOL on the final line and sets the "noeol" option appropriately, which prevents it from writing an EOL on the last line. Because the file has CRLF line endings, I get lots of ^Ms at the end of my lines (because it interprets only Unix-style line endings in binary mode, it seems). I can't open it in text mode because the "noeol" option is ignored for non-binary files. This is very annoying, and I always have to remember to manually type the ^M at the end of each line! Is there some way I can force it to accept DOS-style line endings in binary mode, or force it to listen to the EOL option in text mode?

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  • import problem with twisted.web server

    - by Carson Myers
    I'm just getting started with twisted.web, and I'm having trouble importing a Python module into a .rpy script. in C:\py\twisted\mysite.py, I have this: from twisted.web.resource import Resource from twisted.web import server class MySite(Resource): def render_GET(self, request): request.write("<!DOCTYPE html>") request.write("<html><head>") request.write("<title>Twisted Driven Site</title>") request.write("</head><body>") request.write("<h1>Twisted Driven Website</h1>") request.write("<p>Prepath: <pre>{0}</pre></p>".format(request.prepath)) request.write("</body></html>") request.finish() return server.NOT_DONE_YET and in C:\py\twisted\index.rpy, I have this: import mysite reload(mysite) resource = mysite.MySite() I ran twistd -n web --port 8888 --path C:\py\twisted in command prompt and the server started successfully. But when I requested localhost:8888 I got a (huge) stack trace originating from an ImportError: <type 'exceptions.ImportError'>: No module named mysite I can import the module from the interpreter, and if i just execute index.rpy as a python script, I don't get the import error. The documentation on this subject is a bit vague, it just says "However, it is often a better idea to define Resource subclasses in Python modules. In order for changes in modules to be visible, you must either restart the Python process, or reload the module:" (from here). Does anyone know the proper way to do this?

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  • partial entity loading and management in silverlight / wcf ria

    - by Dan Wray
    I have a Silverlight 4 app which pulls entities down from a database using WCF RIA services. These data objects are fairly simple, just a few fields but one of those fields contains binary data of an arbitrarily size. The application needs access to this data basically asap after a user has logged in, to display in a list, enable selection etc. My problem is because of the size of this data, the load times are not acceptable and can approach the default timeout of the RIA service. I'd like to somehow partially load the objects into my local data context so that I have the IDs, names etc but not the binary data. I could then at a later point (ie when it's actually needed) populate the binary fields of those objects I need to display. Any suggestions on how to accomplish this would be welcome. Another approach which has occurred to me whilst writing this question (how often does that happen?!) is that I could move the binary data into a seperate database table joined to the original record 1:1 which would allow me to make use of RIA's lazy loading on that binary data. again.. comments welcome! Thanks.

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  • How does this method give me a -61 Error?

    - by prestonmarshall
    This is in an application I am using called Mirth, but it appears to be coming from inside an Apache Commons library from a method that checks if something is indeed Base64 encoded or not. All of the docs say the only return is true or false, so how am I getting -61? -61 org.apache.commons.codec.binary.Base64.isBase64(Base64.java:137) org.apache.commons.codec.binary.Base64.discardNonBase64(Base64.java:478) org.apache.commons.codec.binary.Base64.decodeBase64(Base64.java:374) org.apache.commons.codec.binary.Base64.decode(Base64.java:220) com.webreach.mirth.plugins.pdfviewer.PDFViewer.viewAttachments(PDFViewer.java:51) com.webreach.mirth.client.ui.browsers.message.MessageBrowser$16.doInBackground(MessageBrowser.java:1429) com.webreach.mirth.client.ui.browsers.message.MessageBrowser$16.doInBackground(MessageBrowser.java:1426) org.jdesktop.swingworker.SwingWorker$1.call(SwingWorker.java:276) java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) java.util.concurrent.FutureTask.run(FutureTask.java:138) org.jdesktop.swingworker.SwingWorker.run(SwingWorker.java:315) java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) java.lang.Thread.run(Thread.java:637)

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  • How to download .txt file from a url?

    - by Colin Roe
    I produced a text file and is saved to a location in the project folder. How do I redirect them to the url that contains that text file, so they can download the text file. CreateCSVFile creates the csv file to a file path based on a datatable. Calling: string pth = ("C:\\Work\\PG\\AI Handheld Website\\AI Handheld Website\\Reports\\Files\\report.txt"); CreateCSVFile(data, pth); And the function: public void CreateCSVFile(DataTable dt, string strFilePath) { StreamWriter sw = new StreamWriter(strFilePath, false); int iColCount = dt.Columns.Count; for (int i = 0; i < iColCount; i++) { sw.Write(dt.Columns[i]); if (i < iColCount - 1) { sw.Write(","); } } sw.Write(sw.NewLine); // Now write all the rows. foreach (DataRow dr in dt.Rows) { for (int i = 0; i < iColCount; i++) { if (!Convert.IsDBNull(dr[i])) { sw.Write(dr[i].ToString()); } if (i < iColCount - 1) { sw.Write(","); } } sw.Write(sw.NewLine); } sw.Close(); Response.WriteFile(strFilePath); FileInfo fileInfo = new FileInfo(strFilePath); if (fileInfo.Exists) { //Response.Clear(); //Response.AddHeader("Content-Disposition", "attachment; filename=" + fileInfo.Name); //Response.AddHeader("Content-Length", fileInfo.Length.ToString()); //Response.ContentType = "application/octet-stream"; //Response.Flush(); //Response.TransmitFile(fileInfo.FullName); } }

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  • Algorithms to find longest common prefix in a sliding window.

    - by nn
    Hi, I have written a Lempel Ziv compressor and decompressor. I am seeking to improve the time to search the dictionary for a phrase. I have considered K-M-P and Boyer-Moore, but I think an algorithm that adapts to changes in the dictionary would be faster. I've been reading that binary search trees (AVL or with splays) improve the performance of compression time considerably. What I fail to understand is how to bootstrap the binary search tree and insert/remove data. I'm not actually quite sure the significance of each node in the binary search. I am searching for phrases so will each character be considered a node? Also how and what is inserted/removed from the search tree as new data enters the dictionary and old data is removed? The binary search tree sounds like a good payoff since it can adapt to the dictionary, but I'm just not quite sure of how it's used.

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  • getComputedStyle text-decoration inherit

    - by Guilherme Nascimento
    getComputedStyle fails to get text-decoration property inherited, but can get font-size. Failed in Firefox 25 and GoogleChrome 30. Note: In Internet Explorer 10 work! <!DOCTYPE html> <html> <style> #parent { font-size: 38px; text-decoration: underline; } </style> <body> <div id="parent"> <p id="child">Test</p> </div> <script> var elem = document.getElementById("child"); document.write("text-decoration:"+window.getComputedStyle(elem).getPropertyValue("text-decoration")); document.write("<br>"); document.write("text-decoration:"+document.defaultView.getComputedStyle(elem).getPropertyValue("text-decoration")); document.write("<hr>"); document.write("font-size:"+window.getComputedStyle(elem).getPropertyValue("font-size")); document.write("<br>"); document.write("font-size:"+document.defaultView.getComputedStyle(elem).getPropertyValue("font-size")); </script> </body> </html> It is a fault of mine, or browsers that failed?

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  • Autoconf, Libtool shared and static library

    - by siddhusingh
    I am using autoconf gnu tools to build my product. It generates both the shared as well as static library for any library where *.la is mentioned. The issue is if you use .la to link your binary in Makefile.am. It links with the dynamic library but when you use ldd to the binary, it says "not a dynamic executable" although it links with shared library. I proved it by removing the shared library after the binary is built and then tried to run the binary. It didn't find the shared library and couldn't run. Another question is how to put library in a specified location using Makefile.am direction ?

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  • The new operator in C# isn't overriding base class member

    - by Dominic Zukiewicz
    I am confused as to why the new operator isn't working as I expected it to. Note: All classes below are defined in the same namespace, and in the same file. This class allows you to prefix any content written to the console with some provided text. public class ConsoleWriter { private string prefix; public ConsoleWriter(string prefix) { this.prefix = prefix; } public void Write(string text) { Console.WriteLine(String.Concat(prefix,text)); } } Here is a base class: public class BaseClass { protected static ConsoleWriter consoleWriter = new ConsoleWriter(""); public static void Write(string text) { consoleWriter.Write(text); } } Here is an implemented class: public class NewClass : BaseClass { protected new static ConsoleWriter consoleWriter = new ConsoleWriter("> "); } Now here's the code to execute this: class Program { static void Main(string[] args) { BaseClass.Write("Hello World!"); NewClass.Write("Hello World!"); Console.Read(); } } So I would expect the output to be Hello World! > Hello World! But the output is Hello World Hello World I do not understand why this is happening. Here is my thought process as to what is happening: The CLR calls the BaseClass.Write() method The CLR initialises the BaseClass.consoleWriter member. The method is called and executed with the BaseClass.consoleWriter variable Then The CLR calls the NewClass.Write() The CLR initialises the NewClass.consoleWriter object. The CLR sees that the implementation lies in BaseClass, but the method is inherited through The CLR executes the method locally (in NewClass) using the NewClass.consoleWriter variable I thought this is how the inheritance structure works? Please can someone help me understand why this is not working?

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  • Ant telnet is hanging on a simple task

    - by Sagar
    <?xml version="1.0" ?> <project name="test" default="root"> <target name="telnet"> <telnet server="10.1.1.1"> <read>login:</read> <write>root</write> <read>password:</read> <write>${PASSWORD}</write> <read>#</read> <write>ls</write> <read>#</read> </telnet> </target> </project> That is the code I have in a build.xml file. When I run ant (version 1.8, in bash) (I have downloaded and copied over the jars for commons-net-2.0 and jakarta-oro-2.0.8 already), this is the output I get: Buildfile: /home/sagar/build.xml telnet: and then it just sits there. When I do a "who" on my server, I can see "System" waiting on login. But there is no progress after this. I can telnet into the server using normal telnet means (putty, bash, etc). I even tried the full telnet command instead of read/write: <telnet server="10.1.1.1" userid="root" password="root"> Any help is much appreciated! Note: JRE 1.5, Ant 1.8, commons-net version 2.0, jakarta version 2.0.8

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  • Why do the outputs differ when I run this code using Netbeans 6.8 and Eclipse?

    - by Vimal Basdeo
    When I am running the following codes using Eclipse and Netbeans 6.8. I want to see the available COM ports on my computer. When running in Eclipse it is returning me all available COm ports but when running t in Netbeans, it does not seem to find any ports .. public static void test(){ Enumeration lists=CommPortIdentifier.getPortIdentifiers(); System.out.println(lists.hasMoreElements()); while (lists.hasMoreElements()){ CommPortIdentifier cn=(CommPortIdentifier)lists.nextElement(); if ((CommPortIdentifier.PORT_SERIAL==cn.getPortType())){ System.out.println("Name is serail portzzzz "+cn.getName()+" Owned status "+cn.isCurrentlyOwned()); try{ SerialPort port1=(SerialPort)cn.open("ComControl",800000); port1.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); System.out.println("Before get stream"); OutputStream out=port1.getOutputStream(); InputStream input=port1.getInputStream(); System.out.println("Before write"); out.write("AT".getBytes()); System.out.println("After write"); int sample=0; //while((( sample=input.read())!=-1)){ System.out.println("Before read"); //System.out.println(input.read() + "TEsting "); //} System.out.println("After read"); System.out.println("Receive timeout is "+port1.getReceiveTimeout()); }catch(Exception e){ System.err.println(e.getMessage()); } } else{ System.out.println("Name is parallel portzzzz "+cn.getName()+" Owned status "+cn.isCurrentlyOwned()+cn.getPortType()+" "); } } } Output with Netbeans false Output using Eclipse true Name is serail portzzzz COM1 Owned status false Before get stream Before write After write Before read After read Receive timeout is -1 Name is serail portzzzz COM2 Owned status false Before get stream Before write After write Before read After read Receive timeout is -1 Name is parallel portzzzz LPT1 Owned status false2 Name is parallel portzzzz LPT2 Owned status false2

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  • Zend Framework: How to download file from mySql Blob field.

    - by Awan
    I am uploading files(any type) in MySql tables's blob field. Now I am able to get binary data from that field and when I print it, it shows binary data in firbug console. But I want to download that file as it was uploaded. How can I convert this binary data into orignal file? How to do it in zend? Thanks

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  • asp file system object

    - by sushant
    i am using this code to access files and folders. <%@ Language=VBScript %<% option explicit dim sRoot, sDir, sParent, objFSO, objFolder, objFile, objSubFolder, sSize % <% sRoot = "D:Raghu" sDir = Request("Dir") sDir = sDir & "\" Response.Write "" & sDir & "" & vbCRLF Set objFSO = CreateObject("Scripting.FileSystemObject") on error resume next Set objFolder = objFSO.GetFolder(sRoot & sDir) if err.number < 0 then Response.Write "Could not open folder" Response.End end if on error goto 0 sParent = objFSO.GetParentFolderName(objFolder.Path) ' Remove the contents of sRoot from the front. This gives us the parent ' path relative to the root folder ' eg. if parent folder is "c:webfilessubfolder1subfolder2" then we just want "subfolder1subfolder2" sParent = mid(sParent, len(sRoot) + 1) Response.Write "" ' Give a link to the parent folder. This is just a link to this page only pssing in ' the new folder as a parameter Response.Write "Parent folder" & vbCRLF ' Now we want to loop through the subfolders in this folder For Each objSubFolder In objFolder.SubFolders ' And provide a link to them Response.Write "" & objSubFolder.Name & "" & vbCRLF Next ' Now we want to loop through the files in this folder For Each objFile In objFolder.Files if Clng(objFile.Size) < 1024 then sSize = objFile.Size & " bytes" else sSize = Clng(objFile.Size / 1024) & " KB" end if ' And provide a link to view them. This is a link to show.asp passing in the directory and the file ' as parameters Response.Write "" & objFile.Name & "" & sSize & "" & objFile.Type & "" & vbCRLF Next Response.Write "" % it works fine. but when i try to access something on shred path like: "\cvrdd0110:share" it gives error. how to access these files?

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  • Semicolon in object variable name

    - by milkfilk
    There's a common LDAP attribute called userCertificate;binary. It actually has a semi-colon in the attribute name. In ruby, I turn an LDAP entry into a OpenStruct object called 'struct'. struct.class = OpenStruct But of course ruby thinks it's an end-of-line character. ? struct.userCertificate;binary NameError: undefined local variable or method `binary' for main:Object from (irb):52 from :0 IRB knows that the local variable is there, because it gives me struct.userCertificate;binary from the tab auto-completion. I can also see the class variable when calling struct.methods on it. struct.methods = ... "send", "methods", "userCertificate;binary=", "hash", ... It's definitely there, I can see the contents if I print the whole variable to_s(). But how can I access the local variable when it has a semicolon in it? I have workarounds for this but I thought it was an interesting problem to post.

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  • ack misses results (vs. grep)

    - by techpeace
    I'm sure I'm misunderstanding something about ack's file/directory ignore defaults, but perhaps somebody could shed some light on this for me: mbuck$ grep logout -R app/views/ Binary file app/views/shared/._header.html.erb.bak.swp matches Binary file app/views/shared/._header.html.erb.swp matches app/views/shared/_header.html.erb.bak: <%= link_to logout_text, logout_path, { :title => logout_text, :class => 'login-menuitem' } %> mbuck$ ack logout app/views/ mbuck$ Whereas... mbuck$ ack -u logout app/views/ Binary file app/views/shared/._header.html.erb.bak.swp matches Binary file app/views/shared/._header.html.erb.swp matches app/views/shared/_header.html.erb.bak 98:<%= link_to logout_text, logout_path, { :title => logout_text, :class => 'login-menuitem' } %> Simply calling ack without options can't find the result within a .bak file, but calling with the --unrestricted option can find the result. As far as I can tell, though, ack does not ignore .bak files by default.

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  • how to set Content-Type automatically when i download the data that i uploaded.

    - by zjm1126
    this is my code : import os from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext import db #from login import htmlPrefix,get_current_user class MyModel(db.Model): blob = db.BlobProperty() class BaseRequestHandler(webapp.RequestHandler): def render_template(self, filename, template_args=None): if not template_args: template_args = {} path = os.path.join(os.path.dirname(__file__), 'templates', filename) self.response.out.write(template.render(path, template_args)) class upload(BaseRequestHandler): def get(self): self.render_template('index.html',) def post(self): file=self.request.get('file') obj = MyModel() obj.blob = db.Blob(file.encode('utf8')) obj.put() self.response.out.write('upload ok') class download(BaseRequestHandler): def get(self): #id=self.request.get('id') o = MyModel.all().get() #self.response.out.write(''.join('%s: %s <br/>' % (a, getattr(o, a)) for a in dir(o))) self.response.out.write(o) application = webapp.WSGIApplication( [ ('/?', upload), ('/download',download), ], debug=True ) def main(): run_wsgi_app(application) if __name__ == "__main__": main() my index.html is : <form action="/" method="post"> <input type="file" name="file" /> <input type="submit" /> </form> and it show : <__main__.MyModel object at 0x02506830> but ,i don't want to see this , i want to download it , how to change my code to run, thanks updated it is ok now : class upload(BaseRequestHandler): def get(self): self.render_template('index.html',) def post(self): file=self.request.get('file') obj = MyModel() obj.blob = db.Blob(file) obj.put() self.response.out.write('upload ok') class download(BaseRequestHandler): def get(self): #id=self.request.get('id') o = MyModel.all().order('-').get() #self.response.out.write(''.join('%s: %s <br/>' % (a, getattr(o, a)) for a in dir(o))) self.response.headers['Content-Type'] = "image/png" self.response.out.write(o.blob) and new question is : if you upload a 'png' file ,it will show successful , but ,when i upload a rar file ,i will run error , so how to set Content-Type automatically , and what is the Content-Type of the 'rar' file thanks

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  • Spreadsheet_Excel_Writer data output is damaged

    - by dr3w
    I use Spreadsheet_Excel_Writer to generate .xls file and it works fine until I have to deal with a large amount of data. On certain stage it just writes some nonsense chars and quits filling certain columns. However some columns are field up to the end (generally numeric data) I'm not quite sure how the xls document is formed: row by row, or col by col... Also it is obviously not an error in a string, because when i cut out some data, the error appears a little bit further. I think there is no need in all of my code here are some essentials $filename = 'file.xls'; $workbook = & new Spreadsheet_Excel_Writer(); $workbook->setVersion(8); $contents =& $workbook->addWorksheet('Logistics'); $contents->setInputEncoding('UTF-8'); $workbook->send($filename); //here is the part where I write data down $contents->write(0, 0, 'Field A'); $contents->write(0, 1, 'Field B'); $contents->write(0, 2, 'Field C'); $ROW=1; foreach($ordersArr as $key=>$val){ $contents->write($ROW, 0, $val['a']); $contents->write($ROW, 1, $val['b']); $contents->write($ROW, 2, $val['c']); $ROW++; } $workbook->close();

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  • How do I upload a file, process it and return a result file in a single request to a REST WCF service?

    - by sharptooth
    I need to implement the following scenario in a REST service implemented in WCF: the user submits a binary file and a set of parameters the server consumes the file, does some clever work and generates a binary output file the user retrieves that binary result file and all that is done in a single operation from the client perspective. It's pretty easy in a non-REST service. How do I do that in a REST service? Where do I get started?

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