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  • Controling the visibility of a Bitmap in .NET

    - by ET
    Hi everyone, I am trying to create this simple application in c#: when the user double clicks on specific location in the form, a little circle will be drawn. By one click, if the current location is marked by a circle - the circle will be removed. I am trying to do this by simply register the MouseDoubleClick and MouseClick events, and to draw the circle from a .bmp file the following way: private void MouseDoubleClick (object sender, MouseEventArgs e) { Graphics g = this.CreateGraphics(); Bitmap myImage = (Bitmap)Bitmap.FromFile("Circle.bmp"); g.DrawImage(myImage, e.X, e.Y); } My problem is that I dont know how to make the circle unvisible when the user clicks its location: I know how to check if the selected location contains a circle (by managing a list of all the locations containig circles...), but I dont know how exactly to delete it. Another question: should I call the method this.CreateGraphics() everytime the user double-clicks a location, as I wrote in my code snippet, or should I call it once on initialization?

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  • Could someone explain __declspec(naked) please?

    - by Scott
    I'm looking into porting a script engine written for Windows to Linux; it's for Winamp's visualization platform AVS. I'm not sure if it's even possible at the moment. From what I can tell the code is taking the addresses of the C functions nseel_asm_atan and nseel_asm_atan_end and storing them inside a table that it can reference during code execution. I've looked at MS's documentation, but I'm unsure what __declspec(naked) really does. What is prolog and epilog code mentioned in the documentation? Is that related to Windows calling conventions? Is this portable? Know of any Linux-based examples using similar techniques? static double (*__atan)(double) = &atan; __declspec ( naked ) void nseel_asm_atan(void) { FUNC1_ENTER *__nextBlock = __atan(*parm_a); FUNC_LEAVE } __declspec ( naked ) void nseel_asm_atan_end(void) {}

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  • Does C++ require a destructor call for each placement new?

    - by Josh Haberman
    I understand that placement new calls are usually matched with explicit calls to the destructor. My question is: if I have no need for a destructor (no code to put there, and no member variables that have destructors) can I safely skip the explicit destructor call? Here is my use case: I want to write C++ bindings for a C API. In the C API many objects are accessible only by pointer. Instead of creating a wrapper object that contains a single pointer (which is wasteful and semantically confusing). I want to use placement new to construct an object at the address of the C object. The C++ object will do nothing in its constructor or destructor, and its methods will do nothing but delegate to the C methods. The C++ object will contain no virtual methods. I have two parts to this question. Is there any reason why this idea will not work in practice on any production compiler? Does this technically violate the C++ language spec?

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  • is there a way to remove duplication in this code

    - by oo
    i have a method that looks like this: private double GetX() { if (Servings.Count > 0) { return Servings[0].X; } if (!string.IsNullOrEmpty(Description)) { FoodDescriptionParser parser = new FoodDescriptionParser(); return parser.Parse(Description).X; } return 0; } and i have another method that looks like this: private double GetY() { if (Servings.Count > 0) { return Servings[0].Y; } if (!string.IsNullOrEmpty(Description)) { FoodDescriptionParser parser = new FoodDescriptionParser(); return parser.Parse(Description).Y; } return 0; } is there anyway to consolidate this as the only thing different is the property names?

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  • Illegal Start of Expression

    - by Kraivyne
    Hello there, I have just started to learn the very basics of Java programming. Using a book entitled "Programming Video Games for the Evil Genius". I have had an Illegal Start of Expression error that I can't for the life of me get rid of. I have checked the sample code from the book and mine is identical. The error is coming from the for(int i = difficulty; i = 0; i- - ) line. Thanks for helping a newbie out. import javax.swing.*; public class S1P4 {public static void main(String[] args) throws Exception { int difficulty; difficulty = Integer.parseInt(JOptionPane.showInputDialog("How good are you?\n"+ "1 = Great\n"+"10 = Terrible")); boolean cont = false; do { cont = false; double num1 = (int)(Math.round(Math.random()*10)); double num2; do { num2 = (int)(Math.round(Math.random()*10)); } while(num2==0.0); int sign = (int)(Math.round(Math.random()*3)); double answer; System.out.println("\n\n*****"); if(sign==0) { System.out.println(num1+" times "+num2); answer = num1*num2; } else if(sign==1) { System.out.println(num1+" divided by"+num2); answer = num1/num2; } else if(sign==1) { System.out.println(num1+" plus "+num2); answer = num1+num2; } else if(sign==1) { System.out.println(num1+" minus "+num2); answer = num1-num2; } else { System.out.println(num1+" % "+num2); answer = num1%num2; } System.out.println("*****\n"); for(int i = difficulty; i >= 0; i- - ) { System.out.println(i+"..."); Thread.sleep(500); } System.out.println("ANSWER: "+answer); String again; again = JOptionPane.showInputDialog("Play again?"); if(again.equals("yes")) cont = true; } while(cont); } }

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  • Proper way to handle issue when porting 32 to 64 bit. Conversion from DT1 to DT2 of greater size

    - by grobartn
    So I am trying to port 32 bit to 64 bit. I have turned on the VS2008 flag for detecting problems with 64 bit. I am trying following: char * pList = (char *)uiTmp); warning C4312: 'type cast' : conversion from 'unsigned int' to 'char *' of greater size Disregard the code itself. This is also true for any pointer, because 64 bit pointer is greater than 32 bit unsigned int or int for that purpose. Given that you have to cast smaller type to greater how would you go about doing it so it correctly on both 32/64 bit systems

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  • C++ Memory allocation question involving vectors

    - by TheFuzz
    vector< int > vect; int *int_ptr = new int(10); vect.push_back( *int_ptr ); I under stand that every "new" needs to be followed by a "delete" at some point but does the clear() method clean this memory? What about this method of doing the same thing: vector< int > vect; int int_var = 10; vect.push_back( int_var ); From what I understand, clear() calls the variables destructors, but both vect.push_back() methods in this example push an object on the vector, not a pointer. so does the first example using an int pointer need something other than clear() to clean up memory?

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  • allocator with no template

    - by Merni
    Every stl container take an allocator as a second object, template < class T, class Allocator = allocator<T> > class vector; If you write your own class It is possible to use your own allocator. But is it possible to write your own allocator without using templates? For example, writing this function is not easy if you are not allowed to use templates pointer allocate(size_type n, const_pointer = 0) { void* p = std::malloc(n * sizeof(T)); if (!p) throw std::bad_alloc(); return static_cast<pointer>(p); } Because how could you know the size of T?

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  • Importing CSV with line breaks in Excel 2007

    - by ph0enix
    I'm working on a feature to export search results to a CSV file to be opened in Excel. One of the fields is a free-text field, which may contain line breaks, commas, quotations, etc. In order to counteract this, I have wrapped the field in double quotes ("). However, when I import the data into Excel 2007, set the appropriate delimiter, and set the text qualifier to double quote, the line breaks are still creating new records at the line breaks, where I would expect to see the entire text field in a single cell. I've also tried replacing CR/LF (\r\n) with just CR (\r), and again with just LF (\n), but no luck. Has anyone else encountered this behavior, and if so, how did you fix it? TIA, -J

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  • Can I control the mouse cursor from within R?

    - by Bernd Meyer
    Is it possible, to control the mouse pointer from the R console? I have something like this in mind: move_mouse(x_pos=100,y_pos=200) # move the mouse pointer to position (100,200) mouse_left_button_down # simulate a press of the left button move_mouse(x_pos=120,y_pos=250) # move mouse to select something mose_release_left_button # release the pressed button In MATLAB, something like this is possible with the following code import java.awt.Robot; mouse = Robot; mouse.mouseMove(0, 0); mouse.mouseMove(100, 200); Is something similar possible for the keybord? E.g. simulate keybord events?

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  • What is the result of "new int[ 0 ]"? [closed]

    - by ArunSaha
    Possible Duplicates: What does zero-sized array allocation do/mean? C++ new int[0] — will it allocate memory? int * p; p = new int[ 0 ]; What is the expected outcome when new is called for zero number of elements? Is the outcome defined or undefined? Further, is it okay to call delete [] p; on that pointer? What is the intuition/analogy to this situation of pointer to an array of zero elements? Thanks in advance. Regards, Arun

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  • Need recommendation for object serialization library in c++

    - by michael
    Hi, I am looking for recommendation for object serialization/deserialization library in c++? Which one are the most advanced and open-sourced? Can it handle Any class that users defined? Object hierarchy (parent and child classes)? A Tree of objects? Class A has an attribute of Class B which has an attribute of Class C? STL containers? Class A has a vector of Class B? A cyclic of objects? Class A has a pointer pointing to B which has a pointer to A? I find boost serialization library. I am not sure what is its limitation from http://www.boost.org/doc/libs/1_42_0/libs/serialization/doc/tutorial.html

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  • NoSuchMethodException while using JAVA Reflection

    - by Appps
    Hi I'm trying to use reflection to invoke a method and update the setter value of that method. But I'm getting NoSuchMethodException while ivoking that method. com.test.Test.setAddress1(java.lang.Double) .But I've this method defined in my Class. Is the problem with my code. Can someone please help me? Thanks in advance. I've my code below. Class[] doubleArrayParamTypes = new Class[ 1 ]; doubleArrayParamTypes[ 0 ] = Double.class; Class class=Class.forName( "com.test.Test"); Object voObject = class.newInstance(); String data="TestData"; performMapping(class,"setAddress1",doubleArrayParamTypes ,voObject,data); /* Reflection to set the data */ private void performMapping(Class class,String methodName,Class[] clazz,Object voObject,Object data) { class.getMethod( "set" + methodName, clazz ).invoke( voObject, data ); }

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  • PHP , What is the difference between fopen r+ and r ! does it matter if i used r+ when not intending

    - by Naughty.Coder
    when I use fopen function , why don't I use r+ always , even when I'm not going to write any thing ... is there a reason for separating writing/reading process from only reading .. like , the file is locked for reading when I use r+ , because i might write new data into it or something ... another question : in php manual a+ : Open for reading and writing; place the file pointer at the end of the file. If the file does not exist, attempt to create it. What is supposed to be read if you are at the end of the file ..(pointer at the end) !!? where to learn more about the filesystem thing .... it's confusing

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  • read successive frames OpenCV using cvQueryframe

    - by AtharvaI
    Hi all I have a basic question in regards to cvQueryFrame() in OpenCV. I have the following code: IplImage *frame1,*frame2; frame1 = cvQueryFrame(capture); frame2 = cvQueryFrame(capture); Now my question is: if frame1 is a pointer to the first frame, is frame2 a pointer to the 2nd frame? So will the two cvQueryFrame() calls read successive frames? I thought I'd check myself first but the pointers frame1,frame2 seem to have the same hex value. :s I just need to capture two frames at a time and then need to process them. Thanks in advance

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  • Java: empty ArrayLists in a foor loop

    - by Patrick
    hi, I'm reusing the same ArrayList in a for loop, and I use for loop results = new ArrayList<Integer>(); experts = new ArrayList<Integer>(); output = new ArrayList<String>(); .... to create new ones. I guess this is wrong, because I'm allocating new memory. Is this correct ? If yes, how can I empty them ? Added: another example I'm creating new variables each time I call this method. Is this good practice ? I mean to create new precision, relevantFound.. etc ? Or should I declare them in my class, outside the method to not allocate more and more memory ? public static void computeMAP(ArrayList results, ArrayList experts) { //compute MAP double precision = 0; int relevantFound = 0; double sumprecision = 0; thanks

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  • Passing arguments to UILabel [ 2 ] *

    - by DesperateLearner
    I'm trying to call a method of the below (Scroll animation class) type from a viewcontroller class. -(void)CreateLabel:(CGRect )frame andLabel:(UILabel *[NUM_LABELS])label andview:(UIView *)view; I got some errors when I tried passing the argument. Any suggestion on how to call this? This is how I called that method ScrollAnimation *newAnimation = [[ScrollAnimation alloc] init]; [newAnimation CreateLabel:CGRectMake(0, 50, 300,30) andLabel:animateLabel[NUM_LABELS] andview:self.view]; I have the error /Volumes/Red Drive/CarTransition/CarTransition/ViewController.m:120:66: Implicit conversion of an Objective-C pointer to 'UILabel **' is disallowed with ARC /Volumes/Red Drive/CarTransition/CarTransition/ViewController.m:120:66: Incompatible pointer types sending 'UILabel *__strong' to parameter of type 'UILabel **'

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  • Which database should I use for best performance

    - by _simon_
    Hello, I am working in Visual Studio 2005, .NET 2.0. I need to write an application, which listens on COM port and saves incoming data to a database. Main feature: save incoming data (series of 13-digits numbers), if this number allready exists, then mark it as double. For example, there could be these records in database: 0000000000001 OK 0000000000002 OK 0000000000002 Double 0000000000003 OK 0000000000004 OK I could use SQL database, but I don't know if it is fast enough... Database should be able to store up to 10.000.000 records and write up to 100 records per minute (so it needs to check 100 times per minute if this record allready exists). Which database should I use? Maybe the whole database would need to be in RAM. Where could I learn more about this? Thanks

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  • Member variable in C++ class that is always constant for all objects of that class?

    - by user1799323
    I'm constructing a class where I have three member variables that I want to always be the same value NO MATTER WHAT. I have class foo{ public: double var_1, var_2, var_3; double x=1, y=2, z=3; [functions go here] }; that gave me an error since I can't initialize a variable like that. But I want x, y and z to always be 1, 2 and 3 respectively. I tried defining them outside the class but that doesn't work since I want them to be member variables of the class. How do I do this?

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  • Solving C++ 'target of assignment not really an lvalue' errors

    - by Jason
    Given this code: void FrMemCopy(void *to, const void *from, size_t sz) { size_t sz8 = sz >> 3; size_t sz1 = sz - (sz8 << 3); while (sz8-- != 0) { *((double *)to)++ = *((double *)from)++; } while (sz1-- != 0) { *((char *)to)++ = *((char *)from)++; } } I am receiving target of assignment not really an lvalue warnings on the 2 lines inside the while loops. Can anyone break down those lines? a cast then an increment? What is a simplier way to write that? What does the error mean?

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  • STL: how to overload operator= for <vector> ?

    - by MBes
    There's simple example: #include <vector> int main() { vector<int> veci; vector<double> vecd; for(int i = 0;i<10;++i){ veci.push_back(i); vecd.push_back(i); } vecd = veci; // <- THE PROBLEM } The thing I need to know is how to overload operator = so that I could make assignment like this: vector<double> = vector<int>; I've just tried a lot of ways, but always compiler has been returning errors... Is there any option to make this code work without changing it? I can write some additional lines, but can't edit or delete the existing ones. Ty.

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  • How is push()ing and pop()ping defined?

    - by Helper Method
    I know how the push() and pop() methods in a typical implementation of a Queue/Linked List work but what I do want to know is what you actually define as a push or a pop? When can you name a method push()/pop()? What makes the insert()/add() method in a typical Tree implementation not a push()? My understanding is that push()ing means putting something to a position some special pointer is pointing to, and pop()ping an element means putting some object away some pointer is pointing to, but it doesn't seem to be clearly defined. Or does the naming matter at all?

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