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  • Multithread Communication

    - by Robert
    I'm creating a WPF application that uses a custom object to populate all the controls. The constructor of that object is initiated by an EventHandler that waits for an API. The problem I'm having is when I try to access any information from that object using a button for example, it returns an error saying "The calling thread cannot access this object because a different thread owns it". I'm assuming this is because the EventHandler creates a new thread which doesn't allow the MainThread to have access to it. Any ideas on how to get around this?

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  • Strophe javascript prevent disconnection on some delay

    - by patrikas
    Hello, I am developing javascript XMPP application which uses Strophe library to connect to Jabber server. I need to engage the thread for about 5-10 seconds when Strophe connects to the server. Thread is engaged by running java applet and after it releases the thread it goes back to handle XMPP events, however at the moment I cannot manage to do that - trying to use a connection after delay gives me 404 HTTP error (this is sent by XMPP-BOSHS service straight after Strophe sends POST request with XMPP message to it). I was trying to 'pause' a connection with Strophe's connection.pause and then resume it - didn't work. Would sending some raw content to the server, maybe if it's possible telling it that client's gonna be unresponsive for a short time work ? Are there any other solutions ? Thanks

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  • Keep a reference to an NSThread around and message its objects?

    - by RickiG
    Hi I am a bit uncertain on how to do this: I start a "worker-thread" that runs for the duration of my apps "life". [NSThread detachNewThreadSelector:@selector(updateModel) toTarget:self withObject:nil]; then - (void) updateModel { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; BackgroundUpdate *update = [[BackgroundUpdate alloc] initWithTimerInterval:5]; [[NSRunLoop currentRunLoop] run]; //keeps it going 'forever' [update release]; [pool release]; } Now the thread "wakes" up every 5 seconds(initWithTimerInterval) to see if there are any tasks it can do. All the tasks in the BackGroundUpdate Class are only time dependent for now. I would like to have a few that were "event dependent". e.g. I would like to call the Background Object from my main thread and tell it to "speedUp", "slowDown", "reset" or any method on the object. To do this I guess I need something like performSelectorOnThread but how to get a reference to the NSthread and the Background Object?

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  • How many records can i store in a Sql server table before it's getting ugly?

    - by Michel
    Hi, i've been asked to do some performance tests for a new system. It is only just running with a few client, but as they expect to grow, these are the numbers i work with for my test: 200 clients, 4 years of data, and the data changes per.... 5 minutes. So for every 5 minutes for every client there is 1 record. That means 365*24*12 = 105.000 records per client per year, that means 80 milion records for my test. It has one FK to another table, one PK (uniqueidentifier) and one index on the clientID. Is this something SqlServer laughs about because it isn't scaring him, is this getting too much for one quad core 8 GB machine, is this on the edge, or..... Has anybody had any experience with these kind of numbers?

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  • Wait for tasks to get completed in threadpool.

    - by Alien01
    Hello I have created a thread pool in C++ which stores all tasks in a queue. Thread pool start n number of threads which takes tasks from queue , process each task and then delete tasks from queue. Now , I want to wait till all tasks get completed. Checking for empty queue for completion of tasks may not work as , task can be given to each thread and queue can be emptied but still the tasks can in processing mode. I am not getting idea how to wait for all the tasks completion.This is a design problem. Any suggestions?

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  • hibernate not throwing stale state exception nor it is overwriting data

    - by Reddy
    Our application do the following. 1. Start the transaction. 2. Execute a query using prepared statement 3. Check a condition to see the number of rows updated are equal to the required number. 4. It commits on success of above condition otherwise it will roll back However the problem is that when two threads are simultaneously enter this code. Thread-1 is updating a row in step 2. It checked the condition and committed successfully since the condition is successful. Thread-2 started execution somewhere between steps 1 & 4, and it is failing on at condition checking at step 3 (as it is getting number of updated rows as 0). I expected second thread to throw an exception but it is not. What could be the problem?

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  • How to save objects using Multi-Threading in Core Data?

    - by Konstantin
    I'm getting some data from the web service and saving it in the core data. This workflow looks like this: get xml feed go over every item in that feed, create a new ManagedObject for every feed item download some big binary data for every item and save it into ManagedObject call [managedObjectContext save:] Now, the problem is of course the performance - everything runs on the main thread. I'd like to re-factor as much as possible to another thread, but I'm not sure where I should start. Is it OK to put everything (1-4) to the separate thread?

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  • c# multi threaded file processing

    - by user177883
    There is a folder that contains 1000 of small text files. I aim to parse and process all of them while more files are being populated in to the folder. My intention is to multithread this operation as the single threaded prototype took 6 minutes to process 1000 files. I like to have reader and writer thread(s) as following : while the reader thread(s) are reading the files, I d like to have writer thread(s) to process them. Once the reader is started reading a file, I d like to mark it as being processed, such as by renaming it, once it s read, rename it to completed. How to approach such multithreaded application ? Is it better to use a distributed hash table or a queue? Which data structure to use that would avoid locks? Would you have a better approach to this scheme that you like to share?

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  • How to put 1000 lightweight server applications in the cloud

    - by Dan Bird
    The company I work for sells a commercial desktop/server app that runs on any non dedicated Windows PC or server and uses Tomcat for all interactions with the application. Customers are asking that we host their instance of the application so they don't have to run it locally on their own servers. The app is lightweight and an average server, in theory, could handle 25-50 instances before users would notice a slowdown. However only 1 instance can run per Windows instance (because the application writes to a common registry branch) so we'd need something like VMWare to create 25-50 Windows instances. We know we eventually need to reprogram to make it truly cloud-worthy but what would you recommend for a server farm or whatever for this? We don't have the setup to purchase our own servers so we must use a 3rd party. We have budgeted $500 - $1000 per year per customer for this service. Thanks in advance for your suggestions, experiences and guidance.

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  • Where will this AsyncTask run?

    - by Binoy Babu
    Say I have this code in the AlertDialog.Builder(context) of my application. The question is in which Thread will it run? final Thread myPrettyOperation = new Thread() { @Override public void run() { //Do some really long operation. } }; class MyPrettyTask extends AsyncTask<Void, Integer, Boolean> { protected Boolean doInBackground( Void... voids) { myPrettyOperation.start(); return true; } protected void onProgressUpdate( Integer... progress) { } protected void onPostExecute(Boolean result) { } } new MyPrettyTask().execute();

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  • Other SecurityManager implementations available?

    - by mhaller
    Is there any other implementation (e.g. in an OSS project) of a Java SecurityManager available which has more features than the one in the JDK? I'm looking for features like configurable at runtime policies updateable at runtime, read from other data sources than a security.policy file Thread-aware, e.g. different policies per Thread Higher-level policies, e.g. "Disable network functions, but allow JDBC traffic" Common predefined policies, e.g. "Allow read-access to usual system properties like file.encoding or line.separator, but disallow read-access to user.home" Monitoring and audit trace logging, e.g. "Log all file access, log all network access going NOT to knownhost.example.org" Blocking jobs "requesting" a permission until an administrator grants permission, letting the thread/job continue ... I'm pretty sure that application servers (at least the commercial ones) have their own SecurityManager implementation or at least their own policy configuration. I'm wondering if there is any free project with similar requirements.

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  • who wrote 250k tests for webkit?

    - by amwinter
    assuming a yield of 3 per hour, that's 83000 hours. 8 hours a day makes 10,500 days, divide by thirty to get 342 mythical man months. I call them mythical because writing 125 tests per person per week is unreal. can any wise soul out there on SO shed some light on what sort of mythical men write unreal quantities of tests for large software projects? thank you. update chrisw thinks there are only 20k tests (check out his explanation below). PS I'd really like to hear from folks who have worked on projects with large test bases

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  • Windows Service suddenly doing nothing

    - by TB
    Hi, My windows service is using a Thread (not a timer) which is always looping and sleeps for 1 second every loop using : evet.WaitOne(interval); When I start the service it works fine and I can see in the task manager that it is running, consuming and releasing memory, consuming processor ... etc that is all normal, but after a while (random amount of time) the service simply stops!! it is still there in the task manager but it is not consuming any processor work now and its consumption to the memory is not changing. it simply (died but still there in the task manager like a Zombie). I know that many exceptions might have happened during running the service (it is really doing many things) but all those exceptions are handled in Try catch blocks, so why is my "always looping" thread stops ??? This thread also logs every time he loops, when he is freezig in this way he is not logging anything (of course)

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  • Which async call use for DB connection and still responsive GUI?--

    - by Jade
    Hi, My application connects to MSSQL but sometimes it takes a while and the GUI is getting frozen. I would like to do the connection on the other thread, I guess BeginInvoke would be the best way (I know about background worker but I would like to learn this). I have studied MSDN page but I did not understand what is the best way to use? They also say that you can use only callback when the thread that called the async.method does not need to know the results...I dont understand it as I believe I can set some variable in the other thread to "pass" the result well. I would just need the GUI to be not frozen while the connection is being established. Thank you for your advice.

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  • how to implement windows service loop that waits for a period in C# / .NET2.0

    - by matti
    My question is that is this the best practice to do this. Couldn't find any good examples. I have following code in file created by VS2005: public partial class ObjectFolder : ServiceBase { protected override void OnStart(string[] args) { ObjectFolderApp.Initialize(); ObjectFolderApp.StartMonitorAndWork(); } protected override void OnStop() { // TODO: Add code here to perform any tear-down necessary to stop yourservice. } } then: class ObjectFolderApp { public static bool Initialize() { //all init stuff return true; } public static void StartMonitorAndWork() { Thread worker = new Thread(MonitorAndWork); worker.Start(); } private static void MonitorAndWork() { int loopTime = 60000; if (int.TryParse(_cfgValues.GetConfigValue("OfWaitLoop"), out loopTime)) loopTime = 1000 * loopTime; while (true) { /* create+open connection and fill DataSet */ DataSet ofDataSet = new DataSet("ObjectFolderSet"); using (_cnctn = _dbFactory.CreateConnection()) { _cnctn.Open(); //do all kinds of database stuff } Thread.Sleep(loopTime); } } }

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  • Issue with Java join() method.

    - by gmunk
    First of all here are some code snippets: http://pastebin.com/9ZCwekXs http://pastebin.com/TtLLXPYP I'm trying to animate some images. The thing is that I want the main thread to wait for the animation thread to finish and then to continue. I searched around, read a little bit and decided to use the join() method. It perfectly waits for the thread to finish but I doesn't animate correctly. The repaint() method gets called 2 times instead of nine. I think maybe the problem is because I used singletons. Here is the singleton implementation. http://pastebin.com/bA3qLZJE

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  • Normalise this Table?

    - by Abs
    Hello all, I am creating a social bookmarking app. I am having a re-thought of the DB design in the middle of development. Should I normalise the bookmarks table and remove the tag columns that I have into a separate table. I have 10 tags per bookmark and therefore 10 columns per record (per bookmark). It seems to me that breaking the table into two would just mean I would have to do a join but the way I currently have it, its a straight select - but the table doesn't feel right...? Thanks all

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  • Efficient synchronization of querying an array of resources

    - by Erel Segal Halevi
    There is a list of N resources, each of them can be queried by at most a single thread at a time. There are serveral threads that need to do the same thing at approximately the same time: query each of the resources (each thread has a different query), in arbitrary order, and collect the responses. If each thread loops over the resources in the same order, from 0 to N-1, then they will probably have to wait for each other, which is not efficient. I thought of letting the threads loop over the resources in a random permutation, but this seems too complex and also not so efficient, for example, for 2 resources and 2 threads, in half the cases they will choose the same order and wait for each other. Is there a simple and more efficient way to solve this?

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  • Is Graphics.DrawImage asynchronous?

    - by Roy
    Hi all, I was just wondering, is Graphics.DrawImage() asynchronous? I'm struggling with a thread safety issue and can't figure out where the problem is. if i use the following code in the GUI thread: protected override void OnPaint(PaintEventArgs e) { lock (_bitmapSyncRoot) { e.Graphics.DrawImage(_bitmap, _xPos, _yPos); } } And have the following code in a separate thread: private void RedrawBitmapThread() { Bitmap newBitmap = new Bitmap(_width, _height); // Draw bitmap // Bitmap oldBitmap = null; lock (_bitmapSyncRoot) { oldBitmap = _bitmap; _bitmap = newBitmap; } if (oldBitmap != null) { oldBitmap.Dispose(); } Invoke(Invalidate); } Could that explain an accessviolation exception? The code is running on a windows mobile 6.1 device with compact framework 3.5.

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  • Does this variable need to be declared volatile?

    - by titaniumdecoy
    Does the out variable in the MyThread class need to be declared volatile in this code or will the "volatility" of the stdout variable in the ThreadTest class carry over? import java.io.PrintStream; class MyThread implements Runnable { int id; PrintStream out; // should this be declared volatile? MyThread(int id, PrintStream out) { this.id = id; this.out = out; } public void run() { try { Thread.currentThread().sleep((int)(1000 * Math.random())); out.println("Thread " + id); } catch (InterruptedException e) { e.printStackTrace(); } } } public class ThreadTest { static volatile PrintStream stdout = System.out; public static void main(String[] args) { for (int i = 0; i < 10; i++) { new Thread(new MyThread(i, stdout)).start(); } } }

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  • how to write silverlight threading function in another file or project

    - by Piyush
    I am using three tier architecture.I have SilverlightUI and UIController two projects.SilverlightUI contains only UI pages and controls while UIController contains all proxies of WCF services. Now I have created threads to update my controls dynamically and to do processing parallel.AS the requirement I want to define all functionality of threads in UIController projects.What should I do? Currenty what I am doing - private void Button_Click(object sender, RoutedEventArgs e) { StartThreads(); } private void StartThreads() { private Thread _thread1; _thread1 = new Thread(DoThread1); _thread1.Start(); } public static void DoThread1() { _data1.Dispatcher.BeginInvoke(delegate() { _data1.Text = _count1.ToString(); }); System.Threading.Thread.Sleep(1000); } I Want to write DoThread1() method in UIController project and call that function from here button_click()

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  • How to synchronize threads in python?

    - by Eric
    I have two threads in python (2.7). I start them at the beginning of my program. While they execute, my program reaches the end and exits, killing both of my threads before waiting for resolution. I'm trying to figure out how to wait for both threads to finish before exiting. def connect_cam(ip, execute_lock): try: conn = TelnetConnection.TelnetClient(ip) execute_lock.acquire() ExecuteUpdate(conn, ip) execute_lock.release() except ValueError: pass execute_lock = thread.allocate_lock() thread.start_new_thread(connect_cam, ( headset_ip, execute_lock ) ) thread.start_new_thread(connect_cam, ( handcam_ip, execute_lock ) ) In .NET I would use something like WaitAll() but I haven't found the equivalent in python. In my scenario, TelnetClient is a long operation which may result in a failure after a timeout.

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  • How to read log4j output to a web page?

    - by Ran
    I have a web page, used for admin purposes, which runs a task (image fetching from a remote site). In order to be able to debug the task using the browser only, no ssh etc, I'd like to be able to read all log output from the executing thread and spit it out to the web page. The task boils down to: Changing log level for current thread at the beginning of the call and restore when the call is done. Reading all log output by current thread and storing it in a string. So in pseudocode my execute() method would look like this: (I'm using struts2) public String execute() throws Exception { turnLoggingLevelToDebugOnlyForThisThread() ... do stuff... restoreLoggingLevelForThisThread() String logs = readAllLogsByThisThread(); } Can this be done with log4j? I'm using tomcat, struts2, log4j and slf4j.

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  • Qt C++ signals and slots did not fire

    - by Xegara
    I have programmed Qt a couple of times already and I really like the signals and slots feature. But now, I guess I'm having a problem when a signal is emitted from one thread, the corresponding slot from another thread is not fired. The connection was made in the main program. This is also my first time to use Qt for ROS which uses CMake. The signal fired by the QThread triggered their corresponding slots but the emitted signal of my class UserInput did not trigger the slot in tflistener where it supposed to. I have tried everything I can. Any help? The code is provided below. Main.cpp #include <QCoreApplication> #include <QThread> #include "userinput.h" #include "tfcompleter.h" int main(int argc, char** argv) { QCoreApplication app(argc, argv); QThread *thread1 = new QThread(); QThread *thread2 = new QThread(); UserInput *input1 = new UserInput(); TfCompleter *completer = new TfCompleter(); QObject::connect(input1, SIGNAL(togglePause2()), completer, SLOT(toggle())); QObject::connect(thread1, SIGNAL(started()), completer, SLOT(startCounting())); QObject::connect(thread2, SIGNAL(started()), input1, SLOT(start())); completer->moveToThread(thread1); input1->moveToThread(thread2); thread1->start(); thread2->start(); app.exec(); return 0; } What I want to do is.. There are two seperate threads. One thread is for the user input. When the user enters [space], the thread emits a signal to toggle the boolean member field of the other thread. The other thread 's task is to just continue its process if the user wants it to run, otherwise, the user does not want it to run. I wanted to grant the user to toggle the processing anytime that he wants, that's why I decided to bring them into seperate threads. The following codes are the tflistener and userinput. tfcompleter.h #ifndef TFCOMPLETER_H #define TFCOMPLETER_H #include <QObject> #include <QtCore> class TfCompleter : public QObject { Q_OBJECT private: bool isCount; public Q_SLOTS: void toggle(); void startCounting(); }; #endif tflistener.cpp #include "tfcompleter.h" #include <iostream> void TfCompleter::startCounting() { static uint i = 0; while(true) { if(isCount) std::cout << i++ << std::endl; } } void TfCompleter::toggle() { // isCount = ~isCount; std::cout << "isCount " << std::endl; } UserInput.h #ifndef USERINPUT_H #define USERINPUT_H #include <QObject> #include <QtCore> class UserInput : public QObject { Q_OBJECT public Q_SLOTS: void start(); // Waits for the keypress from the user and emits the corresponding signal. public: Q_SIGNALS: void togglePause2(); }; #endif UserInput.cpp #include "userinput.h" #include <iostream> #include <cstdio> // Implementation of getch #include <termios.h> #include <unistd.h> /* reads from keypress, doesn't echo */ int getch(void) { struct termios oldattr, newattr; int ch; tcgetattr( STDIN_FILENO, &oldattr ); newattr = oldattr; newattr.c_lflag &= ~( ICANON | ECHO ); tcsetattr( STDIN_FILENO, TCSANOW, &newattr ); ch = getchar(); tcsetattr( STDIN_FILENO, TCSANOW, &oldattr ); return ch; } void UserInput::start() { char c = 0; while (true) { c = getch(); if (c == ' ') { Q_EMIT togglePause2(); std::cout << "SPACE" << std::endl; } c = 0; } } Here is the CMakeLists.txt. I just placed it here also since I don't know maybe the CMake has also a factor here. CMakeLists.txt ############################################################################## # CMake ############################################################################## cmake_minimum_required(VERSION 2.4.6) ############################################################################## # Ros Initialisation ############################################################################## include($ENV{ROS_ROOT}/core/rosbuild/rosbuild.cmake) rosbuild_init() set(CMAKE_AUTOMOC ON) #set the default path for built executables to the "bin" directory set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin) #set the default path for built libraries to the "lib" directory set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib) # Set the build type. Options are: # Coverage : w/ debug symbols, w/o optimization, w/ code-coverage # Debug : w/ debug symbols, w/o optimization # Release : w/o debug symbols, w/ optimization # RelWithDebInfo : w/ debug symbols, w/ optimization # MinSizeRel : w/o debug symbols, w/ optimization, stripped binaries #set(ROS_BUILD_TYPE Debug) ############################################################################## # Qt Environment ############################################################################## # Could use this, but qt-ros would need an updated deb, instead we'll move to catkin # rosbuild_include(qt_build qt-ros) rosbuild_find_ros_package(qt_build) include(${qt_build_PACKAGE_PATH}/qt-ros.cmake) rosbuild_prepare_qt4(QtCore) # Add the appropriate components to the component list here ADD_DEFINITIONS(-DQT_NO_KEYWORDS) ############################################################################## # Sections ############################################################################## #file(GLOB QT_FORMS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ui/*.ui) #file(GLOB QT_RESOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} resources/*.qrc) file(GLOB_RECURSE QT_MOC RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} FOLLOW_SYMLINKS include/rgbdslam_client/*.hpp) #QT4_ADD_RESOURCES(QT_RESOURCES_CPP ${QT_RESOURCES}) #QT4_WRAP_UI(QT_FORMS_HPP ${QT_FORMS}) QT4_WRAP_CPP(QT_MOC_HPP ${QT_MOC}) ############################################################################## # Sources ############################################################################## file(GLOB_RECURSE QT_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} FOLLOW_SYMLINKS src/*.cpp) ############################################################################## # Binaries ############################################################################## rosbuild_add_executable(rgbdslam_client ${QT_SOURCES} ${QT_MOC_HPP}) #rosbuild_add_executable(rgbdslam_client ${QT_SOURCES} ${QT_RESOURCES_CPP} ${QT_FORMS_HPP} ${QT_MOC_HPP}) target_link_libraries(rgbdslam_client ${QT_LIBRARIES})

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  • problem with HttpWebRequest.GetResponse perfomance in multithread applcation

    - by Nikita
    I have very bad perfomance of HttpWebRequest.GetResponse method when it is called from different thread for different URLs. For example if we have one thread and execute url1 it requires 3sec. If we ececute url1 and url2 in parallet it requires 10sec, first request ended after 8sec and second after 10sec. If we exutet 10 URLs url1, url2, ... url0 it requires 1min 4 sec!!! first request ended after 50 secs! I use GetResponse method. I tried te set DefaultConnectionLimit but it doesn't help. If use BeginGetRequest/EndGetResponse methods it works very fast but only if this methods called from one thread. If from different it is also very slowly. I need to execute Http requests from many threads at one time. ?an anyone ever encountered such a problem? Thank you for any suggestions.

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