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  • Game programming basics under Windows

    - by dreta
    I've been trying to learn some Windows programming using the Win32 API. Now, i'm used to working with the OS layer being abstracted away, mostly thanks to libraries like SFML or Allegro. Could you guys help me out and tell me if i'm thinking right here. The place for my gameloop is where i'm reading the messages? while (TRUE) { if (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) break ; TranslateMessage (&msg) ; DispatchMessage (&msg) ; } else { //my game loop goes here } } Now the slightly bigger issue, that is, drawing. Do i run my drawing where i normaly do it, inside the game loop after the game logic? Or do i do it when WM_PAIN is being called and just call InvalidateRect (hwnd, NULL, TRUE); when i want to draw? This does feel weird, the WM_PAINT is a queued message, so i don't know for sure when it'll be called. So if i wanted to avoid this, do i just get the device handle inside the game loop and only ValidateRect (hwnd, NULL); in the WM_PAINT case (beside the ValidateRect (hwnd, NULL); called after drawing in the game loop)? Actually, now that i think about it, do i even need WM_PAINT in this situation or can i skip it and let DefWindowProc handle it (does it validate the screen if WM_PAINT isn't processed)? If this is any important, i'm setting up my code for OpenGL.

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  • NetBeans 7.1 RC1 now available - JavaFX 2, Enhanced Java Editor, Improved JavaEE, WebLogic 12 support

    - by arungupta
    NetBeans 7.1 RC1 is now available! What's new in NetBeans 7.1 ? Support for JavaFX 2 Full compile/debug/profile development cycle Many editor enhancements Deployment tools  Customized UI controls using CSS3 Enhanced Java editor Upgrade projects completely to JDK 7 Import statement organizer Rectangular block selection Getters/Setters included in refactoring Java EE  50+ CDI improvements RichFaces4 and ICEFaces2 component libraries EJB Timer creation wizard Code completion for table, column, and PU names CSS3, GUI Builder, Git, Maven3, and several other features listed at New and Noteworthy Download and give us your feedback using NetBeans Community Acceptance Testing by Dec 7th. Check out the latest tutorials. To me the best part was creating a Java EE 6 application, deploying on GlassFish, and then re-deploying the same application by changing the target to Oracle WebLogic Server 12c (internal build). And now see the same application deployed to both the servers: Don't miss the Oracle WebLogic Server 12c Launch Event on Dec 1. You can provide additional feedback about NetBeans on mailing lists and forums, file reports, and contact us via Twitter. The final release of NetBeans IDE 7.1 is planned for December.

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  • Apress Deal of the Day - 14/Mar/2011

    - by TATWORTH
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false EN-GB X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} jQuery Recipes: A Problem-Solution Approach jQuery is one of today’s most popular JavaScript web application development frameworks and libraries. jQuery Recipes can get you started with jQuery quickly and easily, and it will serve as a valuable long-term reference. $44.99 | Published Jan 2010 | Bintu Harwani

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  • CodePlex Daily Summary for Thursday, July 31, 2014

    CodePlex Daily Summary for Thursday, July 31, 2014Popular ReleasesDbEntry.Net (Leafing Framework): DbEntry.Net 4.2: DbEntry.Net is a lightweight Object Relational Mapping (ORM) database access compnent for .Net 4.0+. It has clearly and easily programing interface for ORM and sql directly, and supoorted Access, Sql Server, MySql, SQLite, Firebird, PostgreSQL and Oracle. It also provide a Ruby On Rails style MVC framework. Asp.Net DataSource and a simple IoC. DbEntry.Net.v4.2.Setup.zip include the setup package. DbEntry.Net.v4.2.Src.zip include source files and unit tests. DbEntry.Net.v4.2.Samples.zip ...Recaptcha for .NET: Recaptcha for .NET v1.5: What's NewMinor bug fixes Support for legacy .NET framework 4.0 and ASP.NET MVC 4. Support for .NET Framework 4.5.1.Azure Storage Explorer: Azure Storage Explorer 6 Preview 1: Welcome to Azure Storage Explorer 6 Preview 1 This is the first release of the latest Azure Storage Explorer, code-named Phoenix. What's New?Here are some important things to know about version 6: Open Source Now being run as a full open source project. Full source code on CodePlex. Collaboration encouraged! Updated Code Base Brand-new code base (WPF/C#/.NET 4.5) Visual Studio 2013 solution (previously VS2010) Uses the Task Parallel Library (TPL) for asynchronous background operat...Wsus Package Publisher: release v1.3.1407.29: Updated WPP to recognize the very latest console version. Some files was missing into the latest release of WPP which lead to crash when trying to make a custom update. Add a workaround to avoid clipboard modification when double-clicking on a label when creating a custom update. Add the ability to publish detectoids. (This feature is still in a BETA phase. Packages relying on these detectoids to determine which computers need to be updated, may apply to all computers).VG-Ripper & PG-Ripper: PG-Ripper 1.4.32: changes NEW: Added Support for 'ImgMega.com' links NEW: Added Support for 'ImgCandy.net' links NEW: Added Support for 'ImgPit.com' links NEW: Added Support for 'Img.yt' links FIXED: 'Radikal.ru' links FIXED: 'ImageTeam.org' links FIXED: 'ImgSee.com' links FIXED: 'Img.yt' linksDynamics AX Development tools: Version 1.0.0: Alpha release of the package. I am just combining greate community tools into a package. I have not go through testing every function of the tools. However, feel free to point out if you found any bugs!Asp.Net MVC-4,Entity Framework and JQGrid Demo with Todo List WebApplication: Asp.Net MVC-4,Entity Framework and JQGrid Demo: Asp.Net MVC-4,Entity Framework and JQGrid Demo with simple Todo List WebApplication, Overview TodoList is a simple web application to create, store and modify Todo tasks to be maintained by the users, which comprises of following fields to the user (Task Name, Task Description, Severity, Target Date, Task Status). TodoList web application is created using MVC - 4 architecture, code-first Entity Framework (ORM) and Jqgrid for displaying the data.Waterfox: Waterfox 31.0 Portable: New features in Waterfox 31.0: Added support for Unicode 7.0 Experimental support for WebCL New features in Firefox 31.0:New Add the search field to the new tab page Support of Prefer:Safe http header for parental control mozilla::pkix as default certificate verifier Block malware from downloaded files Block malware from downloaded files audio/video .ogg and .pdf files handled by Firefox if no application specified Changed Removal of the CAPS infrastructure for specifying site-sp...SuperSocket, an extensible socket server framework: SuperSocket 1.6.3: The changes below are included in this release: fixed an exception when collect a server's status but it has been stopped fixed a bug that can cause an exception in case of sending data when the connection dropped already fixed the log4net missing issue for a QuickStart project fixed a warning in a QuickStart projectYnote Classic: Ynote Classic 2.8.5 Beta: Several Changes - Multiple Carets and Multiple Selections - Improved Startup Time - Improved Syntax Highlighting - Search Improvements - Shell Command - Improved StabilityHead First C#: The Quest: The Quest: Stable release of "The Quest" game ( Lab 2 from Head First C#, 3rd edition)TCP/IP Adapter BizTalk 2013: TCPIP Adapter for BizTalk 2013 - Version 1.0: Version 1.0 This is an updated version of the BizTalk 2010 TCP/IP adapter. References have been updated and a new setup (ISLE) has been used. Follow the installation instructions below to install the adapter. Still want to automate step 4, but haven't got to it yet. Installation instructions Make sure to close the BizTalk Administration Console. Just to make sure everything gets refreshed after installation. Download and install the setup. The setup makes sure the adapter will be regis...gicon: gicon HTTP service v1.0.0: core: 1.0.0.26592 service: 1.0.0.27190 Github: http://rynnwang.github.io/gicon/ Github.io: http://rynnwang.github.io/gicon/ Codeplex: http://gicon.codeplex.com .NET required: 2.0 or above. Installation notes: 1. You need to run intallutil command to install ifunction.GuidIconHttpService.exe file as Windows Service 2. You need to update ifunction.GuidIconHttpService.exe.config file in the folder to set correct HTTP URI prefixes. In release zip by default, it is set as http://localhost:20000...TEBookConverter: 1.2: Fixed: Could not start convertion in some cases Fixed: Progress show during convertion was truncated Fixed: Stopping convertion didn't reset program titlenewmail_OutlookCOM: newmail_OutlookCOM: First Stable ReleaseSharePoint - Data View Web Part Documenter: Data View Web Part Documenter 1.0: .NET Framework 4 Client Profile required for this to run on your PC. Please see the documentation for running the tool.LOL zmena skinu klienta: LOL jednoduchý menic skinu klienta: Jednoduchý prográmek, který ušetrí cas pri zmene klienta. Nemusí se proklikáva18541855 adresáru :)SSRS Plus+: Latest - SSRS Plus Application and Source Code: This release contains the Beta version with significant changes in comparison to the old release which I am keeping for legacy reasons. At some point a changeover will be made once it has been confirmed that my branch is stable and Mr Bagwan is in agreement also.CS-Script Source: Release v3.8.4: CSScript.Evaluator is migrated to Mono v3.3.0 Added aggregating //css_ignore_ns from the imported scripts cs-script.7z - CS-Script Suite (binaries, documentation, samples) cs-script.ExtensionPack.7z - CS-Script Extension Pack (additional binaries and samples) cs-scriptDocs.7z - CS-Script DocumentationDotSpatial: DotSpatial 1.7: DotSpatial.Full - includes all DotSpatial libraries, extensions and DemoMap application DotSpatial.Core - includes only DotSpatial core libraries Entire list of changes see in the issue tracker. Main changes: Improved common stability, optimized memory and speed when loading and rendering shapefiles, fixed some memory leaks in rasters and shape layers. Simplified plugin infrastructure. Now there are predefined implementations for all required components (IStatusControl, IDockManager, IHead...New ProjectsBrilliantORM: ????ORM??,??SQL?????????。???????????。Crafter: ?????? ??? ????Dotnetnuke xblog // Blog, Article, Events, Documents: xBlog is a blog program based on DNN, it has powerful functions and unique design style. In addition to article management function which common blog module hasIn Plain Sight: Embedding plain text into an image so one can hide the text "In Plain Sight". A cursory view into the world of Steganography.JS Koans Visual Studio Friendly Version: A Version of JS koans loaded into Visual StudioMy Troop First: just adding to the siteOFX Parser: Biblioteca desenvolvida em C# que traduz arquivos OFX e gera a instância de uma classe que representa o arquivo. Um exemplo de uso está disponível, assim como aOrchard Custom Code module: This module adds a very simple tool to add custom code in front-end pages head and foot.SPB Export to KeePass Import Conversion: A simple script to convert the .xml-file by konste's "SPB Wallet Export" (https://spbwalletexport.codeplex.com/) into an import format accepted by KeePass 2The unTroublemaker: The unTroublemaker is a troubleshooter program that helps your project quickly find and fix missing dependency issues using simple XML-based specifications.

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  • Acceptable placement of the composition root using dependency injection and inversion of control containers

    - by Lumirris
    I've read in several sources including Mark Seemann's 'Ploeh' blog about how the appropriate placement of the composition root of an IoC container is as close as possible to the entry point of an application. In the .NET world, these applications seem to be commonly thought of as Web projects, WPF projects, console applications, things with a typical UI (read: not library projects). Is it really going against this sage advice to place the composition root at the entry point of a library project, when it represents the logical entry point of a group of library projects, and the client of a project group such as this is someone else's work, whose author can't or won't add the composition root to their project (a UI project or yet another library project, even)? I'm familiar with Ninject as an IoC container implementation, but I imagine many others work the same way in that they can scan for a module containing all the necessary binding configurations. This means I could put a binding module in its own library project to compile with my main library project's output, and if the client wanted to change the configuration (an unlikely scenario in my case), they could drop in a replacement dll to replace the library with the binding module. This seems to avoid the most common clients having to deal with dependency injection and composition roots at all, and would make for the cleanest API for the library project group. Yet this seems to fly in the face of conventional wisdom on the issue. Is it just that most of the advice out there makes the assumption that the developer has some coordination with the development of the UI project(s) as well, rather than my case, in which I'm just developing libraries for others to use?

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  • Can JSON be made easily and safely editable by the non-technical Excel crowd?

    - by glitch
    I'm looking for a data storage format that's very intuitive and easy to edit. It should be ideally targeted towards the same crowd as Excel. At the same time I would like the data structure to be a tree. Ideally this would be JSON, since it offers both the tree aspect and allows for more interesting constructs like arrays. That and parsing libraries for JSON are ubiquitous, so I don't have to reinvent the wheel. The problem is that, at least with a non-specialized text editor, JSON is a giant pain to edit for a non-technical user. I'm thinking along the lines of someone who might have used Excel in the past, but never a real text editor. Someone who might not be comfortable with the idea of preserving JSON syntax by hand. Are there data formats out there that would fit this profile? I'd very much prefer this to be a JSON actually, but then it would require a solid editing tool that would hide the underlying implementation from the user. Think Excel and how it abstracts CSV syntax from the user. The reason I'm looking for something like this is because the team has been working with pretty hierarchical data for a while now and we've hit the limits of how easy it is to represent in simple CSVs without having to create complex rules for how represent hierarchy semantics from each row. Any suggestions?

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  • Looking for a small, light scene graph style abstraction lib for shader based OpenGL

    - by Pris
    I'm looking for a 'lean and mean' c/c++ scene graph library for OpenGL that doesn't use any deprecated functionality. It should be cross platform (strictly speaking I just dev on Linux so no love lost if it doesn't work on Windows), and it should be possible to deploy to mobile targets (ie OpenGLES2, and no crazy mandatory dependencies that wouldn't port well to modern mobile frameworks like iOS, Android, etc), with a license that's compatible with closed source software (LGPL or more liberal). Specific nice-to-haves would be: Cameras and Viewers (trackball, fly-by, etc) Object transform hierarchies (if B is a child of A, and you move A, B has the same transform applied to it) Simple animation Scene optimization (frustum culling, use VBOs, minimize state changes, etc) Text I've played around with OpenSceneGraph a lot and it's pretty amazing for fixed function pipeline stuff, but I've had a few of problems using it with the programmable pipeline and after going through their mailing list, it seems several people have had similar issues (going back years). Kitware's VES looks neat (http://www.vtk.org/Wiki/VES), but VES + VTK is pretty heavy. VTK is also typically for analyzing scientific data and I've read that it's not that appropriate for a general use case (not that great at rendering a lot of objects on scene,etc) I'm currently looking at VisualizationLibrary (http://www.visualizationlibrary.org/documentation/pag_gallery.html) which looks like it offers some of the functionality I'd like, but it doesn't explicitly support mobile targets. Other solutions like Ogre, Horde3D, Irrlicht, etc tend to be full on game engines and that's not really what I'm looking for. I'd like some suggestions for other libraries that I may have missed... please note I'm not willing to roll my own solution from scratch.

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  • Why do I get "permission denied" errors with Python easy_install?

    - by ATMathew
    I'm an Ubuntu newbie and have been trying to install python's easy_install so that I don't have to deal with source files when install Python libraries. I"ve ran the following, and it seems to install the correct applications: sudo apt-get install python-setuptools However, when i run easy_install sqlalchemy or easy_install pysqlite3, it doesn't work. I get the following error message: install_dir /usr/local/lib/python2.6/dist-packages/ error: can't create or remove files in install directory The following error occurred while trying to add or remove files in the installation directory: [Errno 13] Permission denied: '/usr/local/lib/python2.6/dist-packages/test-easy-install-1674.pth' The installation directory you specified (via --install-dir, --prefix, or the distutils default setting) was: /usr/local/lib/python2.6/dist-packages/ Perhaps your account does not have write access to this directory? If the installation directory is a system-owned directory, you may need to sign in as the administrator or "root" account. If you do not have administrative access to this machine, you may wish to choose a different installation directory, preferably one that is listed in your PYTHONPATH environment variable. For information on other options, you may wish to consult the documentation at: http://packages.python.org/distribute/easy_install.html Please make the appropriate changes for your system and try again. Help! Abraham

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  • Suggestions to start a cross-platform project

    - by Gabriele
    I have a big project in my head, it should be cross-platform (Win, Max and Linux), online (Client - Server) and with 3D graphics. I would like some suggestions to start with the right things. Currently I'm a PHP/MySQL coder, I used to code in C and Pascal on DOS ages (Borland Times ;)), my C knowlegde need a refresh but it's ok. I guess C++ it's the right language. What platform and what i should use to code? I can choose from all three platforms. My idea was to use Visual Studio 2010 C++, but i'm not sure if it support Native code. What kind of libraries should i use? I guessed OpenSSL for the login, OpenGL for graphics part. For the Audio or the GUI? Any other suggestions are well accepted. I know it's a "BIG DEAL" but I have no rush and it'll be a free-time project, only for my pleasure. Thank you in advance.

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  • Why don't C++ Game Developers use the boost library?

    - by James
    So if you spend any time viewing / answering questions over on Stack Overflow under the C++ tag, you will quickly notice that just about everybody uses the boost library; some would even say that if you aren't using it, you're not writing "real' C++ (I disagree, but that's not the point). But then there is the game industry, which is well known for using C++ and not using boost. I can't help but wonder why that is. I don't care to use boost because I write games (now) as a hobby, and part of that hobby is implementing what I need when I am able to and using off-the-shelf libraries when I can't. But that is just me. Why don't game developers, in general, use the boost library? Is it performance or memory concerns? Style? Something Else? I was about to ask this on stack overflow, but I figured the question is better asked here. EDIT : I realize I can't speak for all game programmers and I haven't seen all game projects, so I can't say game developers never use boost; this is simply my experience. Allow me to edit my question to also ask, if you do use boost, why did you choose to use it?

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  • CUDA & MSI GT60 with Optimus enabled GTX670M?

    - by user1076693
    I have a MSI GT60 Laptop with an Optimus enabled GTX 670M GPU, and I have been trying to get CUDA going in Ubuntu 12.04 environment. I realize that Optimus is not supported in Linux, but I have read the following post suggesting that CUDA works for hybrid GPUs. How can I get nVidia CUDA or OpenCL working on a laptop with nVidia discrete card/Intel Integrated Graphics? I installed the NVIDIA driver via sudo add-apt-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current The resulting driver version is 302.17, and supposedly GTX 670M is supported since 295.59. I also downloaded CUDA 4.2 from the NVIDIA site, and compiled it against nvidia-current libraries. Unfortunately, when I run deviceQuery in the CUDA SDK, I get the following output cudaGetDeviceCount returned 38 -> no CUDA-capable device is detected Checking /proc/driver/nvidia/gpus/0/information gives the following Model: GeForce GTX 670M IRQ: 16 GPU UUID: GPU-????????-????-????-????-???????????? Video BIOS: ??.??.??.??.?? Bus Type: PCI-E DMA Size: 32 bits DMA Mask: 0xffffffffff Bus Location: 0000:01.00.0 Here is the output of "lspci | grep VGA" 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1213 (rev ff) So... what am I doing wrong? Thanks!

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  • Incorporating libs into module pattern

    - by webnesto
    I have recently started using require.js (along with Backbone.js, jQuery, and a handful of other JavaScript libs) and I love the module pattern (here's a nice synopsis if you're unfamiliar: http://www.adequatelygood.com/2010/3/JavaScript-Module-Pattern-In-Depth). Something I'm running up against is best practices on incorporating libs that don't (out of the box) support the module pattern. For example, jQuery without modification is going to load into a global jQuery variable and that's that. Require.js recognizes this and provides an example project for download with a (slightly) modified version of jQuery to incorporate with a require.js project. This goes against everything I've ever learned about using external libs - never modify the source. I can list a ton of reasons. Regardless, this is not an approach I'm comfortable with. I have been using a mixed approach - wherein I build/load the "traditional" JS libraries in a "traditional" way (available in the global namespace) and then using the module pattern for all of my application code. This seems okay to me, but it bugs me because one of the real beauties of the module pattern (no globals) is getting perverted. Anyone else got a better solution to this problem?

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  • Book Review&ndash;Getting Started With OAuth 2.0

    - by Lori Lalonde
    Getting Started With OAuth 2.0, by Ryan Boyd, provides an introduction to the latest version of the OAuth protocol. The author starts off by exploring the origins of OAuth, along with its importance, and why developers should care about it. The bulk of this book involves a discussion of the various authorization flows that developers will need to consider when developing applications that will incorporate OAuth to manage user access and authorization. The author explains in detail which flow is appropriate to use based on the application being developed, as well as how to implement each type with step-by-step examples. Note that the examples in the book are focused on the Google and Facebook APIs. Personally, I would have liked to see some examples with the Twitter API as well. In addition to that, the author also discusses security considerations, error handling (what is returned if the access request fails), and access tokens (when are access tokens refreshed, and how access can be revoked). This book provides a good starting point for those developers looking to understand what OAuth is and how they can leverage it within their own applications. The book wraps up with a list of tools and libraries that are available to further assist the developer in exploring the APIs supporting the OAuth specification. I highly recommend this book as a must-read for developers at all levels that have not yet been exposed to OAuth. The eBook format of this book was provided free through O'Reilly's Blogger Review program. This book can be purchased from the O'Reilly book store at: : http://shop.oreilly.com/product/0636920021810.do

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  • System broken after installing Gtk+-3.4.1 with broadway backend enabled

    - by Roman D. Boiko
    I am running Ubuntu 11.10 from VirtualBox. I installed Gtk+ 3.4.1 (latest stable release) from sources with X11 and broadway backends enabled. In order to do that, I also installed latest versions of glib, libffi, libtiff, libjped, gdk-pixbuf, and pango. Each of them was configured with default options. I.e., they were installed to /usr/local (at least, I see respective folders in /usr/local/include). After reboot and login (regardless which user), desktop is grey for about 30 sec, nothing is displayed. Then Nautilus starts, but nothing else (my locale is Ukrainian, but there is nothing important in text): . During boot, I can access command prompt as root, use dpkg, etc. But I don't know what to do. One idea is to reinstall Gtk+ and other libraries with prefix /usr or /usr/shared. I will try that, but it is quite time-consuming, so any ideas would be welcome. Reverting to earlier snapshot is still possible, but it is 6 days old and I would like to try to solve the problem.

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  • Go/Obj-C style interfaces with ability to extend compiled objects after initial release

    - by Skrylar
    I have a conceptual model for an object system which involves combining Go/Obj-C interfaces/protocols with being able to add virtual methods from any unit, not just the one which defines a class. The idea of this is to allow Ruby-ish open classes so you can take a minimalist approach to library development, and attach on small pieces of functionality as is actually needed by the whole program. Implementation of this involves a table of methods marked virtual in an RTTI table, which system functions are allowed to add to during module initialization. Upon typecasting an object to an interface, a Go-style lookup is done to create a vtable for that particular mapping and pass it off so you can have comparable performance to C/C++. In this case, methods may be added /afterwards/ which were not previously known and these new methods allow newer interfaces to be satisfied; while I like this idea because it seems like it would be very flexible (disregarding the potential for spaghetti code, which can happen with just about any model you use regardless). By wrapping the system calls for binding methods up in a set of clean C-compatible calls, one would also be able to integrate code with shared libraries and retain a decent amount of performance (Go does not do shared linking, and Objective-C does a dynamic lookup on each call.) Is there a valid use-case for this model that would make it worth the extra background plumbing? As much as this Dylan-style extensibility would be nice to have access to, I can't quite bring myself to a use case that would justify the overhead other than "it could make some kinds of code more extensible in future scenarios."

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  • How can I discourage the use of Access?

    - by Greg Buehler
    Lets pretend that a very large company (revenue numbers with more than 8 figures) is looking to do a refresh on a software system, particularly the dashboard used by employees. This system was originally put together in the early 1990's to handle inventory tracking and storage across a variety of facilities (10+). Since this large company is now in the process of implementing some of these inventory processes with SAP they are in need of a major refresh. The existing system: Microsoft Access project performs dashboard duties Unique shipping/receiving configurations at different facilities require unique forms and queries within the Access project Uses 3rd party libraries referenced by Access to directly interface with at control system (read: motors, conveyors, and counters) Individual SQL Server 2000 instances (some traces of pre-update SQL Server 6.0 documents) at each facility The Issue: This system started as a home brewed inventory tracking scheme with a single internal sponsor who is still in charge of the technical direction. The original sponsor prescribing the desired deliverables that are being called for in the current RFP. The RFP describes a system based around a single Access project. Any suggestion that Access is ill suited for a project of this scope are shot down under the reasoning that "it works for the scope now". Are there any case studies, notices, or statements that can be used to disuade this potential customer from repeating their mistake? Does Microsoft make any statements directly about when it is highly recommended to ditch Access?

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  • Make sniqt recognize all tray abilities (or create a working indicator in Qt)

    - by hakermania
    There is this old thread of mine: How do I create a working indicator with Qt/C++? where I was suggested to use the QSystemTray library for making a tray icon in Ubuntu for my application. Sniqt is a program that takes care of the rest. As known, Ubuntu has got rid of tray icons. Instead, it now uses indicators and only indicators. Sniqt converts the Qt tray icons into working indicators. The problem is that it doesn't do a very decent convertion. Actions like single click, middle click etc do not work, while they do in systems that support tray icons. Is there a way to have these actions back? Can I use QSystemTray icon and still have these interesting (and very helpful, in my occasion) actions in Ubuntu? I would be glad to know the answer to the other thread I talked about earlier (how to make a working indicator using the GTK libraries and prevent the crash), as well. Link for Sniqt bug: https://bugs.launchpad.net/sni-qt/+bug/1027652

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  • Leveraging Code Across Platforms in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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  • Why is Windows registry needed?

    - by Job
    As I have debugged problems in com, side by side, dealt with dll hell, all while hating the windows registry with passion, I was wondering why is it needed. I never felt compelled to read an entire book on registry best practices, and then just "get it". I have, however, used Linux and Mac OS, and look at the ways one can install multiple versions of Python and its libraries on the same *nix computer. Because registry has somewhat of a free (albeit ugly) format, and is used for all sorts of purposes, I have never understood what essential problem it is trying to solve. For instance, Microsoft does not want you to have two different versions of MS Office installed side by side. They use registry to enforce this during installation. This limitation is artificial, in my opinion. If they really cared to allow a different behavior, they could have adjusted their architecture accordingly. In Mac OS you can install and remove apps by just dropping them into a particular folder. So, A) What essential problem it is trying to solve? B) How do other operating systems solve it?

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  • Additional new material WebLogic Community 2013

    - by JuergenKress
    Load Balancing T3 Initial Context Retrieval for WebLogic using Oracle Traffic Director Demystifying WebLogic and Fusion Middleware Management WebLogic Server- Integrated & Optimized w/ Best of Breed Oracle Offerings to Turbo Charge your Applications Get a Bird’s-Eye View of IT Architecture: IT Strategies from Oracle IT Strategies from Oracle, a complimentary authorized library of guidelines and reference architectures, can help you put together a strong IT architecture that takes into account individual technology components as well as big-picture IT concepts and strategies. Read More. Deploying Oracle Application Development Framework Applications on Oracle Java Cloud Service and Oracle Database Cloud Service With the new Oracle Cloud environment you no longer have to maintain an Oracle WebLogic server or a database server of your own – you can instead use instances hosted on Oracle Cloud. More Oracle Application Development Framework Development with Eclipse Oracle Enterprise Pack for Eclipse now provides even more Oracle Application Development Framework tooling with each release. Check out this new tutorial on Oracle Enterprise Pack for Eclipse 12.1.1.2. Oracle WebLogic Devcast Series Join us for the March 28 Oracle WebLogic Devcast Webcast, “What to Expect from Maven on Oracle WebLogic,” featuring Pyounguk Cho, Oracle’s principal product manager. Learn what developers can expect when utilizing Apache Maven with Oracle WebLogic. Customer Webcasts: WebLogic Devcast Series – Register Leveraging Third-Party Libraries to Create and Deploy Applications to Oracle Cloud Oracle ADF: Tuning Application Module Pools and Connection Pools WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Which Graphics/Geometry abstraction to choose?

    - by Robz
    I've been thinking about the design for a browser app on the HTML5 canvas that simulates a 2D robot zooming around, sensing the world around it. I decided to do this from scratch just for fun. I need shapes, like polygons, circles, and lines in order to model the robot and the world it lives in. These shapes need to be drawn with different appearance attributes, like border/fill style/width/color. I also need to have geometry functions to detect intersections and containment for the robot's sensors and so that the robot doesn't go inside stuff. One idea for functions is to have two totally separate libraries, one to implement graphics (like drawShape(context, shape)) and one for geometry operations (like shapeIntersectsShape(shape1, shape2)). Or, in a more object-oriented approach, the shape objects themselves could implement methods to do their own graphics (shape.draw(context)) and geometry operations (shape1.intersects(shape2)). Then there is the data itself: whether the data to draw a shape and the data to do geometric operations on that shape should be encapsulated within the same object, or be separate structures (where one would contain the other, or both be contained inside another structure). How do existing applications that do graphics/geometry stuff deal with this? Is there one model that is best, or is each good for certain applications? Should the fact that I'm using Javascript instead of a more classical language change how I approach the design?

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  • How do client-server cooperation based games like Diablo 3 work?

    - by edgar
    Diablo 3 cooperates with Blizzard servers even during single player games. In fact, Blizzard has had problems with the games "melting their servers." I would like to ask: How do the client and the server communicate? What details does the client leave to the server, and vice versa? What details are redundant - both the client and the server know - and how often do they disagree? The previous paragraph contains the important questions, but I have a few more that I must explain my motivation towards. I am interested in the programming of botting. Ethical botting - I don't plan on actually abusing the automation to run 24/7. I just find it to be a great programming challenge to glean information from a game, and then make decisions from that information. I am stuck in the starting gate. The unofficial questions from this post would be: How can I make a bot (language, tools, libraries)? Can I get information through the communication between client and server, rather than the brute force pixel detection easily used in more static games? There probably is a trust issue, and to that all I can say is that I promise not to abuse the answers. But please feel free to answer any of the questions you feel comfortable with. Thank you!

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  • I created a program based on an LGPL project, and I'm not allowed to publish the source code

    - by Dave
    I thought LGPL was a permissive license, just like MIT, BSD or Apache. But today I read, that only linking to LGPL (libraries etc) is allowed from closed-source code - other than that, it's copyleft - so I have to publish code that is based on an LGPL program. I created a program for my employer that is based on an LGPL program, but has considerable modifications to it. Of course, I am not allowed to put that modified source code out there. At the same time, I have to, if I distribute it (right?). So I wonder whether there is a workaround to this, so I can keep this closed-source (I wish I could publish the source) - any suggestions? My idea: can I put most functions of the original LGPL app into an external library, write the core executable from scratch, but refer back to the library for all functions that I haven't modified? Currently, everything is in a .jar file (it's Java/Swing). if you think my idea is legally/technically feasible - how much effort would it be to seperate what I wrote and what the original is? I'm not the most java savvy.

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  • How do I create my own programming language and a compiler for it

    - by Dave
    I am thorough with programming and have come across languages including BASIC, FORTRAN, COBOL, LISP, LOGO, Java, C++, C, MATLAB, Mathematica, Python, Ruby, Perl, Javascript, Assembly and so on. I can't understand how people create programming languages and devise compilers for it. I also couldn't understand how people create OS like Windows, Mac, UNIX, DOS and so on. The other thing that is mysterious to me is how people create libraries like OpenGL, OpenCL, OpenCV, Cocoa, MFC and so on. The last thing I am unable to figure out is how scientists devise an assembly language and an assembler for a microprocessor. I would really like to learn all of these stuff and I am 15 years old. I always wanted to be a computer scientist some one like Babbage, Turing, Shannon, or Dennis Ritchie. I have already read Aho's Compiler Design and Tanenbaum's OS concepts book and they all only discuss concepts and code in a high level. They don't go into the details and nuances and how to devise a compiler or operating system. I want a concrete understanding so that I can create one myself and not just an understanding of what a thread, semaphore, process, or parsing is. I asked my brother about all this. He is a SB student in EECS at MIT and hasn't got a clue of how to actually create all these stuff in the real world. All he knows is just an understanding of Compiler Design and OS concepts like the ones that you guys have mentioned (ie like Thread, Synchronisation, Concurrency, memory management, Lexical Analysis, Intermediate code generation and so on)

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  • Microsoft Public License Question

    - by ryanzec
    Let preface this by saying that I understand that any advice I may receive is not to be taken as 100% correct, I am just looking for what people's understand of what this license is. I have been looking for a library that allow be to deal with archived compressed files (like zip files) and so far the best one I have found is DotNetZip. The only concern I have is that I am not familiar with the Microsoft Public License. While I plan to release a portion of my project (a web application platform) freely (MIT/BSD style) there are a few things. One is that I don't plan on actually releasing the source code, just the compiled project. Another thing is that I don't plan on releasing everything freely, only a subset of the application. Those are reason why I stay away form (L)GPL code. Is this something allowed while using 3rd party libraries that are licensed under the Microsoft Public License? EDIT The part about the Microsoft license that concerns me is Section 3 (D) which says (full license here): If you distribute any portion of the software in source code form, you may do so only under this license by including a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or object code form, you may only do so under a license that complies with this license. I don't know what is meant by 'software'. My assumption would be that 'software' only refers to the library included under the license (being DotNetZip) and that is doesn't extends over to my code which includes the DotNetZip library. If that is the case then everything is fine as I have no issues keeping the license for DotNetZip when release this project in compiled form while having my code under its own license. If 'software' also include my code that include the DotNetZip library then that would be an issue (as it would basically act like GPL with the copyleft sense).

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