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  • Is there a name for this functional programming construct/pattern?

    - by dietbuddha
    I wrote a function and I'd like to find out if it is an implementation of some functional programming pattern or construct. I'd like to find out the name of this pattern or construct (if it exists)? I have a function which takes a list of functions and does this to them: wrap(fn1, fn2, fn3, fn4) # returns partial(fn4, partial(fn3, partial(fn2, fn1))) There are strong similarities to compose, reduce, and other fp metaprogramming constructs, since the functions are being arranged together and returned as one function. It also has strong similarities to decorators and Python context managers since it provides a way to encapsulate pre and post execution behaviors in one function. Which was the impetus for writing this function. I wanted the ability that context managers provide, but I wanted to be able to have it defined in one function, and to be able to layer function after function on top.

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  • Should I tell a departed coworker about their "sev 1" defect?

    - by noahz
    I had a co-worker leave our company recently. Before leaving, he coded a component that had a severe memory leak that caused a production outage (OutOfMemoryError in Java). The problem was essentially a HashMap that grew and never removed entries, and the solution was to replace the HashMap with a cache implementation. From a professional standpoint, I feel that I should let him know about the defect so he can learn from the error. On the other hand, once people leave a company, they often don't want to hear about legacy projects that they have left behind for bigger and better things. What is the general protocol for this sort of situation?

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  • How much configurability to give to users regarding concurrency?

    - by rwong
    This question is a narrowing-down of these related questions: How much effort should we spend to programming for multiple cores? Concurrency: How do you approach the design and debug the implementation? Given that each user's computers may have different performance characteristics with respect to calculations, memory, disk I/O bandwidth and network I/O bandwidth, and that it is difficult to implement an automated self-tuning system in your software, how much configurability should we give to the end-users so that they can find ways (by trial-and-error?) to improve our software's efficiency? If we give users the ability to change these settings, how do we give visual feedback to users so they can measure the performance changes?

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  • Simpler Times

    - by Simon Moon
    Does anyone else out there long for the simpler days where you needed to move a jumper in the jumper block to set your modem card to use IRQ7 so it would not conflict with the interrupts used by other boards in your PC and your modem card came with a 78 page manual telling you everything you would need to know to write your own driver for the board including a full schematic along with the board layout showing every chip, capacitor, and resistor?  Ahhhhh, the simplicity!I am wrestling with UserPnp issues for a USB software licensing dongle that is needed by some third party software in one of our production applications. Of course, every machine in production is virtual, so it could be anything in the chain of the software application library to the device driver running on the VM to the configuration of the simulated USB port to the implementation of the USB connection and transport in the virtual host to the physical electrical connections in the USB port on the hypervisor.If only there were the virtual analog to a set of needle-nose pliers to move a virtual jumper.Come to think of it, I always used to drop those damn things such that they would land in an irretrievable position under the motherboard anyway.

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  • How can I solve this SAT direct corner intersection edge case?

    - by ssb
    I have a working SAT implementation, but I am running into a problem where direct collisions at a corner do not work for tiled surfaces. That is, it clips on the surface when going in a certain direction because it gets hung up on one of the tiles, and so, for example, if I walk across a floor while holding both down and left, the player will stop when meeting the next shape because the player will be colliding with the right side rather than with the top of the floor tile. This illustration shows what I mean: The top block will translate right first and then up. I have checked here and here which are helpful, but this does not address what I should do in a situation where I don't have a tile-based world. My usage of the term "tile" before isn't really accurate since what I'm doing here is manually placing square obstacles next to each other, not assigning them spots on a grid. What can I do to fix this?

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  • What is the general definition of something that can be included or excluded?

    - by gutch
    When an application presents a user with a list of items, it's pretty common that it permits the user to filter the items. Often a 'filter' feature is implemented as a set of include or exclude rules. For example: include all emails from [email protected], and exclude those emails without attachments I've seen this include/exclude pattern often; for example Maven and Google Analytics filter things this way. But now that I'm implementing something like this myself, I don't know what to call something that could be either included or excluded. In specific terms: If I have a database table of filter rules, each of which either includes or excludes matching items, what is an appropriate name of the field that stores include or exclude? When displaying a list of filters to a user, what is a good way to label the include or exclude value? (as a bonus, can anyone recommend a good implementation of this kind of filtering for inspiration?)

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  • Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers

    Google I/O 2012 - Making Good Apps Great: More Advanced Topics for Expert Android Developers Reto Meier In a follow-up to last year's session, I'll demonstrate how to use advanced Android techniques to take a good app and transform it into a polished product, without being a resource hog. Features advanced coding tips and tricks, bandwidth-saving techniques, implementation patterns, exposure to some of the lesser-known API features, and insight into how to minimize battery drain by ensuring your app is a good citizen on the carrier network. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 2193 69 ratings Time: 58:35 More in Science & Technology

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  • Learning C, Lisp, and UNIX from Ground Up

    - by hunterc
    A friend and I are trying to learn traditional programming from the ground up. We both do web stuff primarily but want to expand to more system related things. We have found a ton of resources but looking for a road map of sorts. We are planning on using SICP to learn Lisp(scheme). Don't really know where to from there. As for C, we figured we'd start with K&R, then do OOC, and sprinkle in Operating Systems Design and Implementation and kind of learn UNIX as we go. I'd really appreciate suggestions on filling in the gaps, reordering things, or just advice in general.

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  • Can I give my app my own ads? (iOS/Android)

    - by aldo.roman.nurena
    I want to know if I can develop my app on iOS and Android (no matter how, that's another thread) and give them my own ads, not the ones provided by them. This way I make the deals with customers directly. Implementation does not seem to be hard. The hard question is: will I get approved on the stores? It would be a free app with 3rd-party-ads Thanks! PS: I know I can distribute APKs out of the GPlay, but I don't want to do this. PS2: bonus points for WP/BB info, but not critical

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  • Is excessive indirection and/or redundant encapsulation a recognized concept?

    - by Omega
    I'm curious if there's a series of tendencies or anti-patterns when programming whereby a developer will always locally re-wrap external dependencies when consuming them. A slightly less vague example might be say when consuming an implementation of an interface or abstract, and mapping every touch-point locally before interacting with them. Like an overcomplicated take on composition. Given my example, would the interface not be reliable enough and any change to it never be surmountable any any level of indirection? Is this a good or a bad practice? Can it ever go too far? Does it have a proper name?

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  • Navigation in a #WP7 application with MVVM Light

    - by Laurent Bugnion
    In MVVM applications, it can be a bit of a challenge to send instructions to the view (for example a page) from a viewmodel. Thankfully, we have good tools at our disposal to help with that. In his excellent series “MVVM Light Toolkit soup to nuts”, Jesse Liberty proposes one approach using the MVVM Light messaging infrastructure. While this works fine, I would like to show here another approach using what I call a “view service”, i.e. an abstracted service that is invoked from the viewmodel, and implemented on the view. Multiple kinds of view services In fact, I use view services quite often, and even started standardizing them for the Windows Phone 7 applications I work on. If there is interest, I will be happy to show other such view services, for example Animation services, responsible to start/stop animations on the view. Dialog service, in charge of displaying messages to the user and gathering feedback. Navigation service, in charge of navigating to a given page directly from the viewmodel. In this article, I will concentrate on the navigation service. The INavigationService interface In most WP7 apps, the navigation service is used in quite a straightforward way. We want to: Navigate to a given URI. Go back. Be notified when a navigation is taking place, and be able to cancel. The INavigationService interface is quite simple indeed: public interface INavigationService { event NavigatingCancelEventHandler Navigating; void NavigateTo(Uri pageUri); void GoBack(); } Obviously, this interface can be extended if necessary, but in most of the apps I worked on, I found that this covers my needs. The NavigationService class It is possible to nicely pack the navigation service into its own class. To do this, we need to remember that all the PhoneApplicationPage instances use the same instance of the navigation service, exposed through their NavigationService property. In fact, in a WP7 application, it is the main frame (RootFrame, of type PhoneApplicationFrame) that is responsible for this task. So, our implementation of the NavigationService class can leverage this. First the class will grab the PhoneApplicationFrame and store a reference to it. Also, it registers a handler for the Navigating event, and forwards the event to the listening viewmodels (if any). Then, the NavigateTo and the GoBack methods are implemented. They are quite simple, because they are in fact just a gateway to the PhoneApplicationFrame. The whole class is as follows: public class NavigationService : INavigationService { private PhoneApplicationFrame _mainFrame; public event NavigatingCancelEventHandler Navigating; public void NavigateTo(Uri pageUri) { if (EnsureMainFrame()) { _mainFrame.Navigate(pageUri); } } public void GoBack() { if (EnsureMainFrame() && _mainFrame.CanGoBack) { _mainFrame.GoBack(); } } private bool EnsureMainFrame() { if (_mainFrame != null) { return true; } _mainFrame = Application.Current.RootVisual as PhoneApplicationFrame; if (_mainFrame != null) { // Could be null if the app runs inside a design tool _mainFrame.Navigating += (s, e) => { if (Navigating != null) { Navigating(s, e); } }; return true; } return false; } } Exposing URIs I find that it is a good practice to expose each page’s URI as a constant. In MVVM Light applications, a good place to do that is the ViewModelLocator, which already acts like a central point of setup for the views and their viewmodels. Note that in some cases, it is necessary to expose the URL as a string, for instance when a query string needs to be passed to the view. So for example we could have: public static readonly Uri MainPageUri = new Uri("/MainPage.xaml", UriKind.Relative); public const string AnotherPageUrl = "/AnotherPage.xaml?param1={0}&param2={1}"; Creating and using the NavigationService Normally, we only need one instance of the NavigationService class. In cases where you use an IOC container, it is easy to simply register a singleton instance. For example, I am using a modified version of a super simple IOC container, and so I can register the navigation service as follows: SimpleIoc.Register<INavigationService, NavigationService>(); Then, it can be resolved where needed with: SimpleIoc.Resolve<INavigationService>(); Or (more frequently), I simply declare a parameter on the viewmodel constructor of type INavigationService and let the IOC container do its magic and inject the instance of the NavigationService when the viewmodel is created. On supported platforms (for example Silverlight 4), it is also possible to use MEF. Or, of course, we can simply instantiate the NavigationService in the ViewModelLocator, and pass this instance as a parameter of the viewmodels’ constructor, injected as a property, etc… Once the instance has been passed to the viewmodel, it can be used, for example with: NavigationService.NavigateTo(ViewModelLocator.ComparisonPageUri); Testing Thanks to the INavigationService interface, navigation can be mocked and tested when the viewmodel is put under unit test. Simply implement and inject a mock class, and assert that the methods are called as they should by the viewmodel. Conclusion As usual, there are multiple ways to code a solution answering your needs. I find that view services are a really neat way to delegate view-specific responsibilities such as animation, dialogs and of course navigation to other classes through an abstracted interface. In some cases, such as the NavigationService class exposed here, it is even possible to standardize the implementation and pack it in a class library for reuse. I hope that this sample is useful! Happy coding. Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • Multiple objects listening for the same key press

    - by xiaohouzi79
    I want to learn the best way to implement this: I have a hero and an enemy on the screen. Say the hero presses "k" to get out a knife, I want the enemy to react in a certain way. Now, if in my game loop I have a listener for the key press event and I identify a "k" was pressed, the quick and easy way would be to do: // If K pressed // hero.getOoutKnife() // enemy.getAngry() But what is commonly done in more complex games, where say I have 10 types of character on screen and they all need to react in a unique way when the letter "k" is pressed? I can think of a bunch of hacky ways to do this, but would love to know how it should be done properly. I am using C++, but I'm not looking for a code implementation, just some ideas on how it should be done the right way.

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  • Oracle Technology Network July 2012 Special Offers

    - by programmarketingOTN
    Oracle Technology Network July 2012 New offers are here!  Manning is offering 41% off The Well Grounded Java Developer and Oracle Press has added a discount on the eBook for Effective MySQL: Backup and Recovery.  To learn more and get the discount codes/links please go to the OTN Member Discount page.Lets not forget the other GREAT offers still going on as well - Packt Publishing Offers -  25% off - Oracle SOA Infrastructure Implementation Certification Handbook (1Z0-451 Oracle BPM Suite 11g Developer's cookbook Pearson Offers - 35% off Java Applications ArchitectureApress Offers - 40% off Beginning Database Design ENDS July 6th!Murach Offers - 30% off Oracle SQL and PL/SQL Safari Books Online - 10-day free trial + 20% off unlimited access to Safari Books Online for 6 monthsOracle Store Discounts - Save 10% on Your Next Purchase from the Oracle Store!

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  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

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  • Oracle revisite la gouvernance d'OpenJDK avec un projet définissant un règlement et un nouveau conseil d'administration

    Oracle revisite la gouvernance d'OpenJDK Avec un projet définissant un règlement et un nouveau conseil d'administration Oracle vient de publier le brouillon du nouveau règlement interne du groupe de travail de l'OpenJDK, l'implémentation open-source de l'édition standard du langage Java. Le but affiché de ce nouveau document est d'aider "les membres [de la communauté] à agir d'une manière ouverte, transparente et méritocratique", tout en encourageant la croissance et la prospérité à long terme de la communauté. Ce brouillon avait été annoncé et co-rédigé par Mark Reinhold, architecte en chef de la plateforme Java à Oracle. Reinhold affirme ...

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  • How to identify the client is a search robot?

    - by Yau Leung
    I have built my entire site using AJAX (indeed it's GWT). I have also implemented AJAX crawling proposed by Google. However, after the implementation, I found that neither Yahoo , Bing, nor Baidu implemented that scheme! I'm wondering if there is a way to identify the web client is a search robot. If they are, they will be shown the HTML snapshot I created. It will be best if I can identify them in APACHE level, then I can just do a mod_rewrite. But it's still ok if I can do that in PHP or GWT.

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  • GWT start-up portlet for Oracle WCI

    - by Lyudmil Pelov
    to all GWT fens,if interested on creating AJAX Portlets for Oracle WebCenter Interaction Portal, I create a project on Google Code, which is something like start-up project. This project contains the basics you need to start a GWT portlet implementation for the WCI Portal. Before you check out the project, make sure that you install the GWT Eclipse Plugin.The Google Code project calls Interactions. You can check out as a guest, but you will be not able to commit changes. If you would like to commit changes or implement some new ideas, do not hesitate to contact me.regards

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  • What is MVC, really?

    - by NickC
    As a serious programmer, how do you answer the question What is MVC? In my mind, MVC is sort of a nebulous topic — and because of that, if your audience is a learner, then you're free to describe it in general terms that are unlikely to be controversial. However, if you are speaking to a knowledgeable audience, especially an interviewer, I have a hard time thinking of a direction to take that doesn't risk a reaction of "well that's not right!...". We all have different real-world experience, and I haven't truly met the same MVC implementation pattern twice. Specifically, there seem to be disagreements regarding strictness, component definition, separation of parts (what piece fits where), etc. So, how should I explain MVC in a way that is correct, concise, and uncontroversial?

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  • How do I optimize searching for the nearest point?

    - by Rootosaurus
    For a little project of mine I'm trying to implement a space colonization algorithm in order to grow trees. The current implementation of this algorithm works fine. But I have to optimize the whole thing in order to make it generate faster. I work with 1 to 300K of random attraction points to generate one tree, and it takes a lot of time to compute and compare distances between attraction points and tree node in order to keep only the closest treenode for an attraction point. So I was wondering if some solutions exist (I know they must exist) in order to avoid the time loss looping on each tree node for each attraction point to find the closest... and so on until the tree is finished.

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  • PyQt design issues

    - by Falmarri
    I've been working on a my first real project using PyQt lately. I've done just a little bit of work in Qt for C++ but nothing more than just messing around. I've found that the Qt python bindings are essentially just a straight port of C++ classes into python, which makes sense. The issue is that this creates a lot of messy, unpythonic code. For example if you look at QAbstractItemModel, there's a lot of hoops you have to go through that forces you to hide the actual python. I was just wondering if there's any intention of writing a python implementation of Qt that isn't necessarily just a wrapper? Either by Nokia or anyone else? I really like Qt but I would love to be able to write more pythonic code. I hope this is OK to ask here. I'm not trying to start a GUI war or anything.

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  • JavaFX 2.1.1 Documentation

    - by NancyH
    JavaFX 2.1.1 released on June 12, and few documents were updated on the docs.oracle.com/javafx website. Besides a new set of release documentation, the Concurrency in JavaFX article was updated with a discussion of how to cancel a task, with a code sample to illustrate that. A new section describes the WorkerStateEvent class and how to use the convenience methods such as cancelled, failed, running, scheduled, and succeeded, which are invoked when the Worker implementation state changes. Other documents were updated to reflect minor bug fixes, many of them contributed by JavaFX readers using the feedback alias in the sidebar of all of our documentation. Yes, we do respond and pay attention to what you say and at least try to point you in the right direction if we can't solve a problem you're having with a tutorial. We appreciate your feedback!

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  • Troubleshooting Windows 7 HomeGroup

    p The HomeGroup feature in Windows 7 is a great tool to use if you want to easily share files or printers with other Windows 7 computers on your home network. Setting up a HomeGroup definitely has its perks but as with anything there are times when you could run into trouble. When you consider the fact that you are sharing files or printers across different computers the likelihood of having to troubleshoot your HomeGroup seems to increase. Here are some tips to use if you find that your Windows 7 HomeGroup is not functioning as it should. p ... ALM Software Solution ? Try it live! Requirements Management, Project Planning, Implementation Tracking & QA Testing.

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  • is 'protected' ever reasonable outside of virtual methods and destructors?

    - by notallama
    so, suppose you have some fields and methods marked protected (non-virtual). presumably, you did this because you didn't mark them public because you don't want some nincompoop to accidentally call them in the wrong order or pass in invalid parameters, or you don't want people to rely on behaviour that you're going to change later. so, why is it okay for that nincompoop to use those fields and methods from a subclass? as far as i can tell, they can still screw up in the same ways, and the same compatibility issues still exist if you change the implementation. the cases for protected i can think of are: non-virtual destructors, so you can't break things by deleting the base class. virtual methods, so you can override 'private' methods called by the base class. constructors in c++. in java/c# marking the class as abstract will do basically the same. any other use cases?

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  • The sign of a true manager is delegation (C# style)

    - by MarkPearl
    Today I thought I would write a bit about delegates in C#. Up till recently I have managed to side step any real understanding of what delegates do and why they are useful – I mean, I know roughly what they do and have used them a lot, but I have never really got down dirty with them and mucked about. Recently however with my renewed interest in Silverlight delegates came up again as a possible solution to a particular problem, and suddenly I found myself opening a bland little console application to just see exactly how far I could take delegates with my limited knowledge. So, let’s first look at the MSDN definition of delegates… A delegate declaration defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure. Well, don’t you love MSDN for such a useful definition. I must give it credit though… later on it really explains it a bit better by saying “A delegate lets you pass a function as a parameter. The type safety of delegates requires the function you pass as a delegate to have the same signature as the delegate declaration.” A little more reading up on delegates mentions that delegates are similar to interfaces in that they enable the separation of specification and implementation. A delegate declares a single method, while an interface declares a group of methods. So enough reading - lets look at some code and see a basic example of a delegate… Let’s assume we have a console application with a simple delegate declared called AdjustValue like below… class Program { private delegate int AdjustValue(int val); static void Main(string[] args) { } } In a sense, all we have said is that we will be creating one or more methods that follow the same pattern as AdjustValue – i.e. they will take one input value of type int and return an integer. We could then expand our code to have various methods that match the structure of our delegate AdjustValue (remember the structure is int xxx (int xxx)) class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { } }  Above I have expanded my project to have two methods, one called Dbl and the other AlwaysOne. Dbl always returns double the input val and AlwaysOne always returns 1. I could now declare a variable and assign it to be one of those functions, like the following… class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } } In this instance I have declared an instance of the AdjustValue delegate called myDelegate; I have then told myDelegate to point to the method Dbl, and then called myDelegate(1). What would the result be? Yes, in this instance it would be exactly the same as me calling the following code… static void Main(string[] args) { Console.WriteLine(Dbl(1).ToString()); Console.ReadLine(); }   So why all the extra work for delegates when we could just do what we did above and call the method directly? Well… that separation of specification to implementation comes to mind. So, this all seems pretty simple. Let’s take a slightly more complicated variation to the console application. Assume that my project is the same as the one previously except that my main method is adjusted as follows… static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; myDelegate = AlwaysOne; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } What would happen in this scenario? Quite simply “1” would be written to the console, the reason being that myDelegate was last pointing to the AlwaysOne method before it was called. Make sense? In a way, the myDelegate is a variable method that can be swapped and changed when needed. Let’s make the code a little more confusing by using a delegate in the declaration of another delegate as shown below… class Program { private delegate int AdjustValue(InputValue val); private delegate int InputValue(); private static int Dbl(InputValue val) { return val()*2; } private static int GetInputVal() { Console.WriteLine("Enter a whole number : "); return Convert.ToInt32(Console.ReadLine()); } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(GetInputVal).ToString()); Console.ReadLine(); } }   Now it gets really interesting because it looks like we have passed a method into a function in the main method by declaring… Console.WriteLine(myDelegate(GetInputVal).ToString()); So, what it the output? Well, try take a guess on what will happen – then copy the code and see if you got it right. Well that brings me to the end of this short explanation of Delegates. Hopefully it made sense!

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  • Processing Text and Binary (Blob, ArrayBuffer, ArrayBufferView) Payload in WebSocket - (TOTD #185)

    - by arungupta
    The WebSocket API defines different send(xxx) methods that can be used to send text and binary data. This Tip Of The Day (TOTD) will show how to send and receive text and binary data using WebSocket. TOTD #183 explains how to get started with a WebSocket endpoint using GlassFish 4. A simple endpoint from that blog looks like: @WebSocketEndpoint("/endpoint") public class MyEndpoint { public void receiveTextMessage(String message) { . . . } } A message with the first parameter of the type String is invoked when a text payload is received. The payload of the incoming WebSocket frame is mapped to this first parameter. An optional second parameter, Session, can be specified to map to the "other end" of this conversation. For example: public void receiveTextMessage(String message, Session session) {     . . . } The return type is void and that means no response is returned to the client that invoked this endpoint. A response may be returned to the client in two different ways. First, set the return type to the expected type, such as: public String receiveTextMessage(String message) { String response = . . . . . . return response; } In this case a text payload is returned back to the invoking endpoint. The second way to send a response back is to use the mapped session to send response using one of the sendXXX methods in Session, when and if needed. public void receiveTextMessage(String message, Session session) {     . . .     RemoteEndpoint remote = session.getRemote();     remote.sendString(...);     . . .     remote.sendString(...);    . . .    remote.sendString(...); } This shows how duplex and asynchronous communication between the two endpoints can be achieved. This can be used to define different message exchange patterns between the client and server. The WebSocket client can send the message as: websocket.send(myTextField.value); where myTextField is a text field in the web page. Binary payload in the incoming WebSocket frame can be received if ByteBuffer is used as the first parameter of the method signature. The endpoint method signature in that case would look like: public void receiveBinaryMessage(ByteBuffer message) {     . . . } From the client side, the binary data can be sent using Blob, ArrayBuffer, and ArrayBufferView. Blob is a just raw data and the actual interpretation is left to the application. ArrayBuffer and ArrayBufferView are defined in the TypedArray specification and are designed to send binary data using WebSocket. In short, ArrayBuffer is a fixed-length binary buffer with no format and no mechanism for accessing its contents. These buffers are manipulated using one of the views defined by one of the subclasses of ArrayBufferView listed below: Int8Array (signed 8-bit integer or char) Uint8Array (unsigned 8-bit integer or unsigned char) Int16Array (signed 16-bit integer or short) Uint16Array (unsigned 16-bit integer or unsigned short) Int32Array (signed 32-bit integer or int) Uint32Array (unsigned 16-bit integer or unsigned int) Float32Array (signed 32-bit float or float) Float64Array (signed 64-bit float or double) WebSocket can send binary data using ArrayBuffer with a view defined by a subclass of ArrayBufferView or a subclass of ArrayBufferView itself. The WebSocket client can send the message using Blob as: blob = new Blob([myField2.value]);websocket.send(blob); where myField2 is a text field in the web page. The WebSocket client can send the message using ArrayBuffer as: var buffer = new ArrayBuffer(10);var bytes = new Uint8Array(buffer);for (var i=0; i<bytes.length; i++) { bytes[i] = i;}websocket.send(buffer); A concrete implementation of receiving the binary message may look like: @WebSocketMessagepublic void echoBinary(ByteBuffer data, Session session) throws IOException {    System.out.println("echoBinary: " + data);    for (byte b : data.array()) {        System.out.print(b);    }    session.getRemote().sendBytes(data);} This method is just printing the binary data for verification but you may actually be storing it in a database or converting to an image or something more meaningful. Be aware of TYRUS-51 if you are trying to send binary data from server to client using method return type. Here are some references for you: JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) TOTD #183 - Getting Started with WebSocket in GlassFish TOTD #184 - Logging WebSocket Frames using Chrome Developer Tools, Net-internals and Wireshark Subsequent blogs will discuss the following topics (not necessary in that order) ... Error handling Custom payloads using encoder/decoder Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API

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