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  • My server app works strangely. What could be the reason(s)?

    - by Poni
    Hi! I've written a server app (two parts actually; proxy server and a game server) using C++ (board game). It uses IOCP as the sockets interface. For that app I've also written a "client simulator" (hereafter "client") app that spawns many client connections, where each of them plays, in very high speed, getting the CPU to be 100% utilized. So, that's how it goes in terms of topology: Game server - holds the game state. Real players do not connect it directly but through the proxy server. When a player joins a game, the proxy actually asks for it on behalf of that player, and the game server spawns a "player instance" for that player, and from now on, every notification between the game server and the player is being passed through the proxy. Proxy server - holds TCP connections with the real players. Players communicate with the game server through it only. Client simulator - connects to the proxy only. When running the server (again, it's actually two server apps) & client locally it all works just fine. I'm talking about 40k+ player instances in which all of them are active in a game. On the other hand, when running the server remotely with, say, 1000 clients who play things getting strange. For example, I run it as said above. Then with Task Manager I kill the client simulator app ("End Process Tree"). Then it seems like the buffer of the remote server got modified by another thread, or in other words, a memory corruption has been occurred. The server crashes because it got an unknown message id (it's a custom protocol where each message has it's own unique number). To make things clear, here is how I run the apps: PC1 - game server and clients simulator (because the clients will connect the proxy). PC2 - proxy server. The strangest thing is this: Only the remote side gets "corrupted". Remote in terms that it's not the PC I use to code the app (VC++ 2008). Let's call the PC I use to code the apps "PC1". Now for example, if this time I ran the game server on PC1 (it means that proxy server on PC2 and clients simulator on PC1), then the proxy server crashes with an "unknown message id" error. Another variation is when I run the proxy server on PC1 (again, the dev machine), the game server and the clients simulator on PC2, then the game server on PC2 gets crashed. As for the IOCP config: The servers' internal connections use the default receive/send buffer sizes. Tried even with setting them to 1MB, but no luck. I have three PCs in total; 2 x Vista 64bit <<-- one of those is the dev machine. The other is connected through WiFi. 1 x WinXP 32bit They're all connected in a "full duplex" manner. What could be the reason? Tried about everything; Stack tracing, recording some actions (like read/write logging).. I want to stress that only the PC I'm not using to code the apps crashes (actually the server app "role" which is running on it - sometimes the game server and sometimes the proxy server). At first I thought that maybe the wireless PC has problems (it's wireless..) but: TCP has it's own mechanisms to make sure the packet is delivered properly. Also, a crash also happens when trying it with the two PCs that are physically connected (Vista vs. XP). Another option is that the Windows DLLs versions might have problems, but then again, one of the tests is Vista vs. Vista, and the other is Vista vs. XP. Any idea?

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  • Monorail - Form submission using GET instead of POST

    - by Septih
    Hello, I'm writing some additions to a Castle MonoRail based site involving an Add and an Edit form. The add form works fine and uses POST but the edit form uses GET. The only major difference I can see is that the edit method is called with the Id of the object being edited in the query string. When the submit button is pressed on the edit form, the only argument passed is this object Id again. Here is the code for the edit form: <form action="edit.ashx" method="post"> <h3>Coupon Description</h3> <textarea name="comments" width="200">$comments</textarea> <br/><br/> <h3>Coupon Actions</h3> <br/> <div>Give Stories</div> <ul class="checklist" style="overflow:auto;height:144px;width:100%"> #foreach ($story in $stories.Values) <li> <label> #set ($associated = "") #foreach($storyId in $storyIds) #if($story.Id == $storyId) #set($associated = " checked='true'") #end #end <input type="checkbox" name="chk_${story.Id}" id="chk_${story.Id}" value="true" class="checkbox" $associated/> $story.Name </label> </li> #end </ul> <br/><br/> <div>Give Credit Amount</div> <input type="text" name="credit" value="$credit" /> <br/><br/> <h3>Coupon Uses</h3> <input type="checkbox" name="multi" #if($multi) checked="true" #end /> Multi-Use Coupon?<br/><br/> <b>OR</b> <br/> <br/> Number of Uses per Coupon: <input type="text" name="uses" value="$uses" /> <br/> <input type="submit" name="Save" /> </form> The differences between this and the add form is the velocity stuff to do with association and the values of the inputs being from the PropertyBag. The Method dealing with this on the controller starts like this: public void Edit(int id) { Coupon coupon = Coupon.GetRepository(User.Site.Id).FindById(id).Value; if(coupon == null) { RedirectToReferrer(); return; } IFutureQueryOfList<Story> stories = Story.GetRepository(User.Site.Id).OnlyReturnEnabled().FindAll("Name", true); if (Params["Save"] == null) { ... } } It reliably gets called but a breakpoint on the Params["Save"] lets me see that the HttpMethod is "GET" and the only arguments passed (In the Form and the Request) are the object Id and additional HTTP headers. At the end of the day I'm not that familiar with MonoRail and this may be a stupid mistake on my behalf, but I would very much appreciate being made a fool out of if it fixes the problem! :) Thanks

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  • Rails unknown action suddenly everywhere

    - by Joe
    The weird thing is that my app was working perfectly on Sat, and when I check it out on Monday (after doing nothing to it) I kept getting this problem: This behaviour is only happening on my production server. When I try to login or create a new user or do something that interacts with a form I am getting an unknown action error. A simple retrieval of rows does not throw this error however. I don't have all CRUD operations in most of my controllers because it's not necessary - but Rails always looks for the one that doesn't exist - it seams so anyway. If I make a mistake in the form that would normally throw a validation message to the user it will throw this error too, does that mean it has something to do with the model too (I'm not too Rails experienced and didn't know if that would be the case or not)? This is a general error I am getting - I have super_exception_notifier gem installed, so that's what all the extra params are. Processing SessionsController#new (for OMITTED at 2010-04-12 09:11:12) [GET] Rendering template within layouts/application Rendering sessions/new Completed in 3ms (View: 2, DB: 0) | 200 OK [http://OMITTED.com/session/new] Processing SessionsController#show (for OMITTED at 2010-04-12 09:11:14) [GET] ActionController::UnknownAction (No action responded to show. Actions: create, destroy, error_class_status_codes, error_class_status_codes=, error_layout, error_layout=, exception_notifiable_notification_level, exception_notifiable_notification_level=, exception_notifiable_silent_exceptions, exception_notifiable_silent_exceptions=, exception_notifiable_verbose, exception_notifiable_verbose=, http_status_codes, http_status_codes=, and new): dragonfly (0.5.3) lib/dragonfly/middleware.rb:13:in `call' passenger (2.2.9) lib/phusion_passenger/rack/request_handler.rb:92:in `process_request' passenger (2.2.9) lib/phusion_passenger/abstract_request_handler.rb:207:in `main_loop' passenger (2.2.9) lib/phusion_passenger/railz/application_spawner.rb:400:in `start_request_handler' passenger (2.2.9) lib/phusion_passenger/railz/application_spawner.rb:351:in `handle_spawn_application' passenger (2.2.9) lib/phusion_passenger/utils.rb:184:in `safe_fork' passenger (2.2.9) lib/phusion_passenger/railz/application_spawner.rb:349:in `handle_spawn_application' passenger (2.2.9) lib/phusion_passenger/abstract_server.rb:352:in `__send__' passenger (2.2.9) lib/phusion_passenger/abstract_server.rb:352:in `main_loop' passenger (2.2.9) lib/phusion_passenger/abstract_server.rb:196:in `start_synchronously' passenger (2.2.9) lib/phusion_passenger/abstract_server.rb:163:in `start' passenger (2.2.9) lib/phusion_passenger/railz/application_spawner.rb:209:in `start' passenger (2.2.9) lib/phusion_passenger/spawn_manager.rb:262:in `spawn_rails_application' passenger (2.2.9) lib/phusion_passenger/abstract_server_collection.rb:126:in `lookup_or_add' passenger (2.2.9) lib/phusion_passenger/spawn_manager.rb:256:in `spawn_rails_application' passenger (2.2.9) lib/phusion_passenger/abstract_server_collection.rb:80:in `synchronize' passenger (2.2.9) lib/phusion_passenger/abstract_server_collection.rb:79:in `synchronize' passenger (2.2.9) lib/phusion_passenger/spawn_manager.rb:255:in `spawn_rails_application' passenger (2.2.9) lib/phusion_passenger/spawn_manager.rb:154:in `spawn_application' passenger (2.2.9) lib/phusion_passenger/spawn_manager.rb:287:in `handle_spawn_application' passenger (2.2.9) lib/phusion_passenger/abstract_server.rb:352:in `__send__' passenger (2.2.9) lib/phusion_passenger/abstract_server.rb:352:in `main_loop' passenger (2.2.9) lib/phusion_passenger/abstract_server.rb:196:in `start_synchronously' This is what one of my forms looks like (nothing special) <% form_tag session_path do -%> <p><%= label_tag 'Username' %><br /> <%= text_field_tag 'login', @login %></p> <p><%= label_tag 'password' %><br/> <%= password_field_tag 'password', nil %></p> <p><%= label_tag 'remember_me', 'Remember me' %> <%= check_box_tag 'remember_me', '1', @remember_me %></p> <p><%= submit_tag 'Log in' %></p> <% end -%> It looks like dragonfly is the culprit doesn't it, here's the section from the gem files it says is being naughty: module Dragonfly class Middleware def initialize(app, dragonfly_app_name) @app = app @dragonfly_app_name = dragonfly_app_name end def call(env) response = endpoint.call(env) if response[0] == 404 13 -->> @app.call(env) else response end end I don't know what goes on behind the scenes here so I probably haven't been looking in the right place to fix this issue. Like I said it only throws this in a production environment, which guess is what the 'env' variable is referencing. Thank you for your time! I've spent nearly my whole day trying to figure this out! :(

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  • String from Httpresponse not passing full value.

    - by Shekhar_Pro
    HI i am in desperate need for help here, I am making a web request and getting a json string with Response.ContentLenth=2246 but when i parse it in a string it gives only few 100 characters, i traked it down that it is only getting values less than 964. strings length is still 2246 but remaining values are just (\0) null characters. Its also giving an error Unterminated string passed in. (2246): at following line FacebookFeed feed = sr.Deserialize<FacebookFeed>(data); It works fine if the response stream contains characters less than 964 chars. Following is the extract from the full code error encountered in last line. System.Web.Script.Serialization.JavaScriptSerializer sr = new System.Web.Script.Serialization.JavaScriptSerializer(); System.Net.HttpWebRequest req = (System.Net.HttpWebRequest)System.Net.HttpWebRequest.Create(@"https://graph.facebook.com/100000570310973_181080451920964"); req.Method = "GET"; System.Net.HttpWebResponse res = (System.Net.HttpWebResponse)req.GetResponse(); byte[] resp = new byte[(int)res.ContentLength]; res.GetResponseStream().Read(resp, 0, (int)res.ContentLength); string data = Encoding.UTF8.GetString(resp); FacebookFeed feed = sr.Deserialize<FacebookFeed>(data); error given is Unterminated string passed in. (2246): {"id":"100000570310973_1810804519209........ (with rest of data in the string data including null chars) following is the shape of classes used in my code: public class FacebookFeed { public string id { get; set; } public NameIdPair from { get; set; } public NameIdPair to { get; set; } public string message { get; set; } public Uri link{get;set;} public string name{get; set;} public string caption { get; set; } public Uri icon { get; set; } public NameLinkPair[] actions { get; set; } public string type { get; set; } public NameIdPair application { get; set; } //Mentioned in Graph API as attribution public DateTime created_time { get; set; } public DateTime updated_time { get; set; } public FacebookPostLikes likes { get; set; } } public class NameIdPair { public string name { get; set; } public string id { get; set; } } public class NameLinkPair { public string name { get; set; } public Uri link{get; set;} } public class FacebookPostLikes { public NameIdPair[] data { get; set; } public int count { get; set; } }

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  • Conflict between some JavaScript and jQuery on same page

    - by hollyb
    I am using a JavaScript function and some jQuery to perform two actions on a page. The first is a simple JS function to hide/show divs and change the active state of a tab: This is the JS that show/hides divs and changes the active state on some tabs: var ids=new Array('section1','section2','section3'); function switchid(id, el){ hideallids(); showdiv(id); var li = el.parentNode.parentNode.childNodes[0]; while (li) { if (!li.tagName || li.tagName.toLowerCase() != "li") li = li.nextSibling; // skip the text node if (li) { li.className = ""; li = li.nextSibling; } } el.parentNode.className = "active"; } function hideallids(){ //loop through the array and hide each element by id for (var i=0;i<ids.length;i++){ hidediv(ids[i]); } } function hidediv(id) { //safe function to hide an element with a specified id document.getElementById(id).style.display = 'none'; } function showdiv(id) { //safe function to show an element with a specified id document.getElementById(id).style.display = 'block'; } The html: <ul> <li class="active"><a onclick="switchid('section1', this);return false;">ONE</a></li> <li><a onclick="switchid('section2', this);return false;">TWO</a></li> <li><a onclick="switchid('section3', this);return false;">THREE</a></li> </ul> <div id="section1" style="display:block;">TEST</div> <div id="section2" style="display:none;">TEST 2</div> <div id="section3" style="display:none;">TEST 3</div> Now the problem.... I've added the jQuery image gallery called galleria to one of the tabs. The gallery works great when it resides in the div that is intially set to display:block. However, when it is in one of the divs that is set to display: none; part of the gallery doesn't work when the div is toggled to be visible. Specifically, the following css ceases to be written (this is created by galleria jQuery): element.style { display:block; height:50px; margin-left:-17px; width:auto; } For the life of me, I can't figure out why the gallery fails when it's div is set to display: none. Since this declaration is overwritten when a tab is clicked (via the Javascript functions above), why would this cause a problem? As I mentioned, it works perfectly when it lives the in display: block; div. Any ideas? I don't expect anybody to be familiar with the jQuery galleria image gallery... but perhaps an idea of how one might repair this problem? Thanks!

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  • Facebook Invalid OAuth access token signature trying to post an attachment to group wall from PHP

    - by Volodymyr B
    I am an administrator (manager role) of a Facebook Group. I created an app, and stored its id and secret. I want my app to be able to post something on the Facebook group's feed. But when I attempt to post, I get the error 190 Invalid OAuth access token signature, even though I able to successfully obtain the access_token with publish_stream and offline_access scopes. It has the form of NNNNNNNNNNNNNNN|XXXXXXXXXXXXXXXXXXXXXXXXXXX, where N is a number (15) and X is a letter or a number (27). What should I do more to get this accomplished? Here is the code I am using: public static function postToFB($message, $image, $link) { //Get App Token $token = self::getFacebookToken(); // Create FB Object Instance $facebook = new Facebook(array( 'appId' => self::fb_appid, 'secret' => self::fb_secret, 'cookie' => true )); //$token = $facebook->getAccessToken(); //Try to Publish on wall or catch the Facebook exception try { $attachment = array('access_token' => $token, 'message' => $message, 'picture' => $image, 'link' => $link, //'name' => '', //'caption' => '', 'description' => 'More...', //'actions' => array(array('name' => 'Action Text', 'link' => 'http://apps.facebook.com/xxxxxx/')) ); $result = $facebook->api('/'.self::fb_groupid.'/feed/', 'post', $attachment); } catch (FacebookApiException $e) { //If the post is not published, print error details echo '<pre>'; print_r($e); echo '</pre>'; } } Code which returns the token //Function to Get Access Token public static function getFacebookToken($appid = self::fb_appid, $appsecret = self::fb_secret) { $args = array( 'grant_type' => 'client_credentials', 'client_id' => $appid, 'client_secret' => $appsecret, 'redirect_uri' => 'https://www.facebook.com/connect/login_success.html', 'scope' => 'publish_stream,offline_access' ); $ch = curl_init(); $url = 'https://graph.facebook.com/oauth/access_token'; curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_HEADER, false); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $args); try { $data = curl_exec($ch); } catch (Exception $exc) { error_log($exc->getMessage()); } return json_encode($data); } If I uncomment $token = $facebook->getAccessToken(); in the posting code, it gives me yet another error (#200) The user hasn't authorized the application to perform this action. The token I get using developers.facebook.com/tools/explorer/ is of another form, much longer and with it I am able to post to the group page feed. How do I do it without copy/paste from Graph API Explorer and how do I post as a group instead of posting as a user? Thanks.

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  • How to get the value of a field in PHP?

    - by user272899
    I need to get the value of a field; I think I am along the right lines but not quite sure this is the proper code. The "Delete Movie" button is where I am trying to get the value of that row like so: value="'.$row['id'].'" Can you help? <?php //connect to database mysql_connect($mysql_hostname,$mysql_user,$mysql_password); @mysql_select_db($mysql_database) or die("<b>Unable to connect to specified database</b>"); //query databae $query = "select * from movielist"; $result=mysql_query($query) or die('Error, insert query failed'); $row=0; $numrows=mysql_num_rows($result); echo "<table border=1>"; echo "<tr> <td>ID</td> <td>Type</td> <td>Title</td> <td>Description</td> <td>Imdb URL</td> <td>Year</td> <td>Genre</td> <td>Actions</td> </tr>"; while($row<$numrows) { $id=mysql_result($result,$row,"id"); $type=mysql_result($result,$row,"type"); $title=mysql_result($result,$row,"title"); $description=mysql_result($result,$row,"description"); $imdburl=mysql_result($result,$row,"imdburl"); $year=mysql_result($result,$row,"year"); $genre=mysql_result($result,$row,"genre"); ?> <tr> <td><?php echo $id; ?></td> <td><?php echo $type; ?></td> <td><?php echo $title; ?></td> <td><?php echo $description; ?></td> <td><?php echo $imdburl; ?></td> <td><?php echo $year; ?></td> <td><?php echo $genre; ?></td> <td> <!-- Delete Movie Button --> <form style="display: inline;" action="delete/" method="post" onsubmit="return movie_delete()"> <input type="hidden" name="moviedeleteid" value="'.$row['id'].'"> <button type="submit" class="tooltip table-button ui-state-default ui-corner-all" title="Delete trunk"><span class="ui-icon ui-icon-trash"></span></button> </form> </td> </tr> <?php $row++; } echo "</table>"; ?>

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  • Using GA in GUI

    - by AlexT
    Sorry if this isn't clear as I'm writing this on a mobile device and I'm trying to make it quick. I've written a basic Genetic Algorithm with a binary encoding (genes) that builds a fitness value and evolves through several iterations using tournament selection, mutation and crossover. As a basic command-line example it seems to work. The problem I've got is with applying a genetic algorithm within a GUI as I am writing a maze-solving program that uses the GA to find a method through a maze. How do I turn my random binary encoded genes and fitness function (add all the binary values together) into a method to control a bot around a maze? I have built a basic GUI in Java consisting of a maze of labels (like a grid) with the available routes being in blue and the walls being in black. To reiterate my GA performs well and contains what any typical GA would (fitness method, get and set population, selection, crossover, etc) but now I need to plug it into a GUI to get my maze running. What needs to go where in order to get a bot that can move in different directions depending on what the GA says? Rough pseudocode would be great if possible As requested, an Individual is built using a separate class (Indiv), with all the main work being done in a Pop class. When a new individual is instantiated an array of ints represent the genes of said individual, with the genes being picked at random from a number between 0 and 1. The fitness function merely adds together the value of these genes and in the Pop class handles selection, mutation and crossover of two selected individuals. There's not much else to it, the command line program just shows evolution over n generations with the total fitness improving over each iteration. EDIT: It's starting to make a bit more sense now, although there are a few things that are bugging me... As Adamski has suggested I want to create an "Agent" with the options shown below. The problem I have is where the random bit string comes into play here. The agent knows where the walls are and has it laid out in a 4 bit string (i.e. 0111), but how does this affect the random 32 bit string? (i.e. 10001011011001001010011011010101) If I have the following maze (x is the start place, 2 is the goal, 1 is the wall): x 1 1 1 1 0 0 1 0 0 1 0 0 0 2 If I turn left I'm facing the wrong way and the agent will move completely off the maze if it moves forward. I assume that the first generation of the string will be completely random and it will evolve as the fitness grows but I don't get how the string will work within a maze. So, to get this straight... The fitness is the result of when the agent is able to move and is by a wall. The genes are a string of 32 bits, split into 16 sets of 2 bits to show the available actions and for the robot to move the two bits need to be passed with four bits from the agent showings its position near the walls. If the move is to go past a wall the move isn't made and it is deemed invalid and if the move is made and if a new wall is found then the fitness goes up. Is that right?

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  • Html LogIn form not functioning

    - by Tony C
    Ok, I have a login form that looks like this: <form id="loginForm" name="loginForm" method="post" action="login-exec.php"> <table width="300" border="0" align="center" cellpadding="2" cellspacing="0"> <tr> <td width="112"><b>Login</b></td> <td width="188"><input name="login" type="text" class="textfield" id="login" /></td> </tr> <tr> <td><b>Password</b></td> <td><input name="password" type="password" class="textfield" id="password" /></td> </tr> <tr> <td>&nbsp;</td> <td><input type="submit" name="Submit" value="Login" /></td> </tr> </table> </form> Now, This form is on a page in a directory called members. When i put it on a page in the home directory and change the action to "members/login-exec.php" When I try to logIn it just refreshes the page, but the name of the page in the browser changes to the actions taking place in the form. Any ideas on making this work guys? EDIT, heres the login-exec.php code: <?php //Start session session_start(); //Include database connection details require_once('config.php'); //Array to store validation errors $errmsg_arr = array(); //Validation error flag $errflag = false; //Connect to mysql server $link = mysql_connect(DB_HOST, DB_USER, DB_PASSWORD); if(!$link) { die('Failed to connect to server: ' . mysql_error()); } //Select database $db = mysql_select_db(DB_DATABASE); if(!$db) { die("Unable to select database"); } //Function to sanitize values received from the form. Prevents SQL injection function clean($str) { $str = @trim($str); if(get_magic_quotes_gpc()) { $str = stripslashes($str); } return mysql_real_escape_string($str); } //Sanitize the POST values $login = clean($_POST['login']); $password = clean($_POST['password']); //Input Validations if($login == '') { $errmsg_arr[] = 'Login ID missing'; $errflag = true; } if($password == '') { $errmsg_arr[] = 'Password missing'; $errflag = true; } //If there are input validations, redirect back to the login form if($errflag) { $_SESSION['ERRMSG_ARR'] = $errmsg_arr; session_write_close(); header("location: login-form.php"); exit(); } //Create query $qry="SELECT * FROM members WHERE login='$login' AND passwd='".md5($_POST['password'])."'"; $result=mysql_query($qry); //Check whether the query was successful or not if($result) { if(mysql_num_rows($result) == 1) { //Login Successful session_regenerate_id(); $member = mysql_fetch_assoc($result); $_SESSION['SESS_MEMBER_ID'] = $member['member_id']; $_SESSION['SESS_FIRST_NAME'] = $member['firstname']; $_SESSION['SESS_LAST_NAME'] = $member['lastname']; session_write_close(); header("location: members.php"); exit(); }else { //Login failed header("location: login-failed.php"); exit(); } }else { die("Query failed"); } ?>

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  • BB Code Parser (in formatting phase) with jQuery jammed due to messed up loops most likely

    - by Oskar
    Greetings everyone, I'm making a BB Code Parser but I'm stuck on the JavaScript front. I'm using jQuery and the caret library for noting selections in a text field. When someone selects a piece of text a div with formatting options will appear. I have two issues. Issue 1. How can I make this work for multiple textfields? I'm drawing a blank as it currently will detect the textfield correctly until it enters the $("#BBtoolBox a").mousedown(function() { } loop. After entering it will start listing one field after another in a random pattern in my eyes. !!! MAIN Issue 2. I'm guessing this is the main reason for issue 1 as well. When I press a formatting option it will work on the first action but not the ones afterwards. It keeps duplicating the variable parsed. (if I only keep to one field it will never print in the second) Issue 3 If you find anything especially ugly in the code, please tell me how to improve myself. I appriciate all help I can get. Thanks in advance $(document).ready(function() { BBCP(); }); function BBCP(el) { if(!el) { el = "textarea"; } // Stores the cursor position of selection start $(el).mousedown(function(e) { coordX = e.pageX; coordY = e.pageY; // Event of selection finish by using keyboard }).keyup(function() { BBtoolBox(this, coordX, coordY); // Event of selection finish by using mouse }).mouseup(function() { BBtoolBox(this, coordX, coordY); // Event of field unfocus }).blur(function() { $("#BBtoolBox").hide(); }); } function BBtoolBox(el, coordX, coordY) { // Variable containing the selected text by Caret selection = $(el).caret().text; // Ignore the request if no text is selected if(selection.length == 0) { $("#BBtoolBox").hide(); return; } // Print the toolbox if(!document.getElementById("BBtoolBox")) { $(el).before("<div id=\"BBtoolBox\" style=\"left: "+ ( coordX + 5 ) +"px; top: "+ ( coordY - 30 ) +"px;\"></div>"); // List of actions $("#BBtoolBox").append("<a href=\"#\" onclick=\"return false\"><img src=\"./icons/text_bold.png\" alt=\"B\" title=\"Bold\" /></a>"); $("#BBtoolBox").append("<a href=\"#\" onclick=\"return false\"><img src=\"./icons/text_italic.png\" alt=\"I\" title=\"Italic\" /></a>"); } else { $("#BBtoolBox").css({'left': (coordX + 3) +'px', 'top': (coordY - 30) +'px'}).show(); } // Parse the text according to the action requsted $("#BBtoolBox a").mousedown(function() { switch($(this).children(":first").attr("alt")) { case "B": // bold parsed = "[b]"+ selection +"[/b]"; break; case "I": // italic parsed = "[i]"+ selection +"[/i]"; break; } // Changes the field value by replacing the selection with the variable parsed $(el).val($(el).caret().replace(parsed)); $("#BBtoolBox").hide(); return false; }); }

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  • ASP.net MVC DropLownList db.SaveChanges not saving selection

    - by WMIF
    I have looked through a ton of tutorials and suggestions on how to work with DropDownList in MVC. I was able to get most of it working, but the selected item is not saving into the database. I am using MVC 3 and Razor for the view. My DropDownList is getting created with the correct values and good looking HTML. When I set a breakpoint, I can see the correct selected item ID in the model getting sent to controller. When the view goes back to the index, the DropDownList value is not set. The other values save just fine. Here are the related views. The DropDownList is displaying a list of ColorModel names as text with the ID as the value. public class ItemModel { [Key] public int ItemID { get; set; } public string Name { get; set; } public string Description { get; set; } public virtual ColorModel Color { get; set; } } public class ItemEditViewModel { public int ItemID { get; set; } public string Name { get; set; } public string Description { get; set; } public int ColorID { get; set; } public IEnumerable<SelectListItem> Colors { get; set; } } public class ColorModel { [Key] public int ColorID { get; set; } public string Name { get; set; } public virtual IList<ItemModel> Items { get; set; } } Here are the controller actions. public ActionResult Edit(int id) { ItemModel itemmodel = db.Items.Find(id); ItemEditViewModel itemEditModel; itemEditModel = new ItemEditViewModel(); itemEditModel.ItemID = itemmodel.ItemID; if (itemmodel.Color != null) { itemEditModel.ColorID = itemmodel.Color.ColorID; } itemEditModel.Description = itemmodel.Description; itemEditModel.Name = itemmodel.Name; itemEditModel.Colors = db.Colors .ToList() .Select(x => new SelectListItem { Text = x.Name, Value = x.ColorID.ToString() }); return View(itemEditModel); } [HttpPost] public ActionResult Edit(ItemEditViewModel itemEditModel) { if (ModelState.IsValid) { ItemModel itemmodel; itemmodel = new ItemModel(); itemmodel.ItemID = itemEditModel.ItemID; itemmodel.Color = db.Colors.Find(itemEditModel.ColorID); itemmodel.Description = itemEditModel.Description; itemmodel.Name = itemEditModel.Name; db.Entry(itemmodel).State = EntityState.Modified; db.SaveChanges(); return RedirectToAction("Index"); } return View(itemEditModel); } The view has this for the DropDownList, and the others are just EditorFor(). @Html.DropDownListFor(model => model.ColorID, Model.Colors, "Select a Color") When I set the breakpoint on the db.Color.Find(...) line, I show this in the Locals window for itemmodel.Color: {System.Data.Entity.DynamicProxies.ColorModel_0EB80C07207CA5D88E1A745B3B1293D3142FE2E644A1A5202B90E5D2DAF7C2BB} When I expand that line, I can see the ColorID that I chose from the dropdown box, but it does not save into the database.

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  • Why don't I just build the whole web app in Javascript and Javascript HTML Templates?

    - by viatropos
    I'm getting to the point on an app where I need to start caching things, and it got me thinking... In some parts of the app, I render table rows (jqGrid, slickgrid, etc.) or fancy div rows (like in the New Twitter) by grabbing pure JSON and running it through something like Mustache, jquery.tmpl, etc. In other parts of the app, I just render the info in pure HTML (server-side HAML templates), and if there's searching/paginating, I just go to a new URL and load a new HTML page. Now the problem is in caching and maintainability. On one hand I'm thinking, if everything was built using Javascript HTML Templates, then my app would serve just an HTML layout/shell, and a bunch of JSON. If you look at the Facebook and Twitter HTML source, that's basically what they're doing (95% json/javascript, 5% html). This would make it so my app only needed to cache JSON (pages, actions, and/or records). Which means you'd hit the cache no matter if you were some remote api developer accessing a JSON api, or the strait web app. That is, I don't need 2 caches, one for the JSON, one for the HTML. That seems like it'd cut my cache store down in half, and streamline things a little bit. On the other hand, I'm thinking, from what I've seen/experienced, generating static HTML server-side, and caching that, seems to be much better performance wise cross-browser; you get the graphics instantly and don't have to wait that split-second for javascript to render it. StackOverflow seems to do everything in plain HTML, and you can tell... everything appears at once. Notice how though on twitter.com, the page is blank for .5-1 seconds, and the page chunks in: the javascript has to render the json. The downside with this is that, for anything dynamic (like endless scrolling, or grids), I'd have to create javascript templates anyway... so now I have server-side HAML templates, client-side javascript templates, and a lot more to cache. My question is, is there any consensus on how to approach this? What are the benefits and drawbacks from your experience of mixing the two versus going 100% with one over the other? Update: Some reasons that factor into why I haven't yet made the decision to go with 100% javascript templating are: Performance. Haven't formally tested, but from what I've seen, raw html renders faster and more fluidly than javascript-generated html cross-browser. Plus, I'm not sure how mobile devices handle dynamic html performance-wise. Testing. I have a lot of integration tests that work well with static HTML, so switching to javascript-only would require 1) more focused pure-javascript testing (jasmine), and 2) integrating javascript into capybara integration tests. This is just a matter of time and work, but it's probably significant. Maintenance. Getting rid of HAML. I love HAML, it's so easy to write, it prints pretty HTML... It makes code clean, it makes maintenance easy. Going with javascript, there's nothing as concise. SEO. I know google handles the ajax /#!/path, but haven't grasped how this will affect other search engines and how older browsers handle it. Seems like it'd require a significant setup.

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  • iPhone multi-touch scale and rotate, how to prevent scale?

    - by russhill
    I have existing code for tracking multi-touch positions and then rotating and scaling the item - in this case an image - appropriately. The code works really well and in itself is perfect, however for this particular task, I need the rotation ONLY. I have spent time trying to work out what is going on in this routine, but maths is not my strong point so wanted to see if anyone could assist? - (CGAffineTransform)incrementalTransformWithTouches:(NSSet *)touches { NSArray *sortedTouches = [[touches allObjects] sortedArrayUsingSelector:@selector(compareAddress:)]; NSInteger numTouches = [sortedTouches count]; // No touches if (numTouches == 0) { return CGAffineTransformIdentity; } // Single touch if (numTouches == 1) { UITouch *touch = [sortedTouches objectAtIndex:0]; CGPoint beginPoint = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch); CGPoint currentPoint = [touch locationInView:self.superview]; return CGAffineTransformMakeTranslation(currentPoint.x - beginPoint.x, currentPoint.y - beginPoint.y); } // If two or more touches, go with the first two (sorted by address) UITouch *touch1 = [sortedTouches objectAtIndex:0]; UITouch *touch2 = [sortedTouches objectAtIndex:1]; CGPoint beginPoint1 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch1); CGPoint currentPoint1 = [touch1 locationInView:self.superview]; CGPoint beginPoint2 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch2); CGPoint currentPoint2 = [touch2 locationInView:self.superview]; double layerX = self.center.x; double layerY = self.center.y; double x1 = beginPoint1.x - layerX; double y1 = beginPoint1.y - layerY; double x2 = beginPoint2.x - layerX; double y2 = beginPoint2.y - layerY; double x3 = currentPoint1.x - layerX; double y3 = currentPoint1.y - layerY; double x4 = currentPoint2.x - layerX; double y4 = currentPoint2.y - layerY; // Solve the system: // [a b t1, -b a t2, 0 0 1] * [x1, y1, 1] = [x3, y3, 1] // [a b t1, -b a t2, 0 0 1] * [x2, y2, 1] = [x4, y4, 1] double D = (y1-y2)*(y1-y2) + (x1-x2)*(x1-x2); if (D < 0.1) { return CGAffineTransformMakeTranslation(x3-x1, y3-y1); } double a = (y1-y2)*(y3-y4) + (x1-x2)*(x3-x4); double b = (y1-y2)*(x3-x4) - (x1-x2)*(y3-y4); double tx = (y1*x2 - x1*y2)*(y4-y3) - (x1*x2 + y1*y2)*(x3+x4) + x3*(y2*y2 + x2*x2) + x4*(y1*y1 + x1*x1); double ty = (x1*x2 + y1*y2)*(-y4-y3) + (y1*x2 - x1*y2)*(x3-x4) + y3*(y2*y2 + x2*x2) + y4*(y1*y1 + x1*x1); return CGAffineTransformMake(a/D, -b/D, b/D, a/D, tx/D, ty/D); } I have tried to read up on the way matrix's work, but cannot figure it out entirely. More likely to be the issue is the calculations, which as I mention is not my strong point. What I need from this routine is a transform that performs my rotation but ignores scale - so the distance between the 2 finger touch points is ignored and scale is not affected. I have looked at other routines on the internet to handle multi-touch rotation but all the ones I tried had issues in some way or other, whereas the above code is spot on for scale and rotate actions. Any help appreciated!

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  • mysql_close doesn't kill locked sql requests

    - by Nikita
    I use mysqld Ver 5.1.37-2-log for debian-linux-gnu I perform mysql calls from c++ code with functions mysql_query. The problem occurs when mysql_query execute procedure, procedure locked on locked table, so mysql_query hangs. If send kill signal to application then we can see lock until table is locked. Create the following SQL table and procedure CREATE TABLE IF NOT EXISTS `tabletolock` ( `id` INT NOT NULL AUTO_INCREMENT, PRIMARY KEY (`id`) )ENGINE = InnoDB; DELIMITER $$ DROP PROCEDURE IF EXISTS `LOCK_PROCEDURE` $$ CREATE PROCEDURE `LOCK_PROCEDURE`() BEGIN SELECT id INTO @id FROM tabletolock; END $$ DELOMITER; There are sql commands to reproduce the problem: 1. in one terminal execute lock tables tabletolock write; 2. in another terminal execute call LOCK_PROCEDURE(); 3. In first terminal exeute show processlist and see | 2492 | root | localhost | syn_db | Query | 12 | Locked | SELECT id INTO @id FROM tabletolock | Then perfrom Ctrl-C in second terminal to interrupt our procudere and see processlist again. It is not changed, we already see locked select request and can teminate it by unlock tables or kill commands. Problem described is occured with mysql command line client. Also such problem exists when we use functions mysql_query and mysql_close. Example of c code: #include <iostream> #include <mysql/mysql.h> #include <mysql/errmsg.h> #include <signal.h> // g++ -Wall -g -fPIC -lmysqlclient dbtest.cpp using namespace std; MYSQL * connection = NULL; void closeconnection() { if(connection != NULL) { cout << "close connection !\n"; mysql_close(connection); mysql_thread_end(); delete connection; mysql_library_end(); } } void sigkill(int s) { closeconnection(); signal(SIGINT, NULL); raise(s); } int main(int argc, char ** argv) { signal(SIGINT, sigkill); connection = new MYSQL; mysql_init(connection); mysql_options(connection, MYSQL_READ_DEFAULT_GROUP, "nnfc"); if (!mysql_real_connect(connection, "127.0.0.1", "user", "password", "db", 3306, NULL, CLIENT_MULTI_RESULTS)) { delete connection; cout << "cannot connect\n"; return -1; } cout << "before procedure call\n"; mysql_query(connection, "CALL LOCK_PROCEDURE();"); cout << "after procedure call\n"; closeconnection(); return 0; } Compile it, and perform the folloing actions: 1. in first terminal local tables tabletolock write; 2. run program ./a.out 3. interrupt program Ctrl-C. on the screen we see that closeconnection function is called, so connection is closed. 4. in first terminal execute show processlist and see that procedure was not intrrupted. My question is how to terminate such locked calls from c code? Thank you in advance!

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  • iPhone multi-touch move, scale and rotate, how to prevent scale?

    - by russhill
    I have existing code for tracking multi-touch positions and then moving, rotating and scaling the item - in this case an image - appropriately. The code works really well and in itself is perfect, however for this particular task, I need the movement and rotation ONLY. I have spent time trying to work out what is going on in this routine, but maths is not my strong point so wanted to see if anyone could assist? - (CGAffineTransform)incrementalTransformWithTouches:(NSSet *)touches { NSArray *sortedTouches = [[touches allObjects] sortedArrayUsingSelector:@selector(compareAddress:)]; NSInteger numTouches = [sortedTouches count]; // No touches if (numTouches == 0) { return CGAffineTransformIdentity; } // Single touch if (numTouches == 1) { UITouch *touch = [sortedTouches objectAtIndex:0]; CGPoint beginPoint = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch); CGPoint currentPoint = [touch locationInView:self.superview]; return CGAffineTransformMakeTranslation(currentPoint.x - beginPoint.x, currentPoint.y - beginPoint.y); } // If two or more touches, go with the first two (sorted by address) UITouch *touch1 = [sortedTouches objectAtIndex:0]; UITouch *touch2 = [sortedTouches objectAtIndex:1]; CGPoint beginPoint1 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch1); CGPoint currentPoint1 = [touch1 locationInView:self.superview]; CGPoint beginPoint2 = *(CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch2); CGPoint currentPoint2 = [touch2 locationInView:self.superview]; double layerX = self.center.x; double layerY = self.center.y; double x1 = beginPoint1.x - layerX; double y1 = beginPoint1.y - layerY; double x2 = beginPoint2.x - layerX; double y2 = beginPoint2.y - layerY; double x3 = currentPoint1.x - layerX; double y3 = currentPoint1.y - layerY; double x4 = currentPoint2.x - layerX; double y4 = currentPoint2.y - layerY; // Solve the system: // [a b t1, -b a t2, 0 0 1] * [x1, y1, 1] = [x3, y3, 1] // [a b t1, -b a t2, 0 0 1] * [x2, y2, 1] = [x4, y4, 1] double D = (y1-y2)*(y1-y2) + (x1-x2)*(x1-x2); if (D < 0.1) { return CGAffineTransformMakeTranslation(x3-x1, y3-y1); } double a = (y1-y2)*(y3-y4) + (x1-x2)*(x3-x4); double b = (y1-y2)*(x3-x4) - (x1-x2)*(y3-y4); double tx = (y1*x2 - x1*y2)*(y4-y3) - (x1*x2 + y1*y2)*(x3+x4) + x3*(y2*y2 + x2*x2) + x4*(y1*y1 + x1*x1); double ty = (x1*x2 + y1*y2)*(-y4-y3) + (y1*x2 - x1*y2)*(x3-x4) + y3*(y2*y2 + x2*x2) + y4*(y1*y1 + x1*x1); return CGAffineTransformMake(a/D, -b/D, b/D, a/D, tx/D, ty/D); } I have tried to read up on the way matrix's work, but cannot figure it out entirely. More likely to be the issue is the calculations, which as I mention is not my strong point. What I need from this routine is a transform that performs my movement and rotation but ignores scale - so the distance between the 2 finger touch points is ignored and scale is not affected. I have looked at other routines on the internet to handle multi-touch rotation but all the ones I tried had issues in some way or other (smoothness, jumping when lifting fingers etc), whereas the above code is spot on for move, scale and rotate actions. Any help appreciated!

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  • jQuery not executed on page load

    - by Arild Sandberg
    I'm building an ajax upload with an editing function (rotate, zoom and crop), and I'm using guillotine by matiasgagliano (https://github.com/matiasgagliano/guillotine) for this. My problem is that after upload the user get redirected to the editing page through ajax, but when landing on that page I always have to refresh the page in browser for the image to load. I've tried auto-reloading, both through js and php, but that doesn't help, neither does adding a button to load the same url again. Only refresh from browser button (tested in several browsers) works. I've tried implementing jquery.turbolinks, but that stopped guillotine functions from working. I'm loading the guillotine.js in head section after jQuery, and have the function in bottom before body tag. Any tip or help would be appreciated. Thx Here is some of the code: HTML: <div class='frame'> <img id="id_picture" src="identifications/<?php echo $id_url; ?>" alt="id" /> </div> <div id='controls'> <a href='javascript:void(0)' id='rotate_left' title='<?php echo $word_row[434]; ?>'><i class='fa fa-rotate-left'></i></a> <a href='javascript:void(0)' id='zoom_out' title='<?php echo $word_row[436]; ?>'><i class='fa fa-search-minus'></i></a> <a href='javascript:void(0)' id='fit' title='<?php echo $word_row[438]; ?>'><i class='fa fa-arrows-alt'></i></a> <a href='javascript:void(0)' id='zoom_in' title='<?php echo $word_row[437]; ?>'><i class='fa fa-search-plus'></i></a> <a href='javascript:void(0)' id='rotate_right' title='<?php echo $word_row[435]; ?>'><i class='fa fa-rotate-right'></i></a> </div> Js: <script type='text/javascript'> jQuery(function() { var picture = $('#id_picture'); picture.guillotine({ width: 240, height: 180 }); picture.on('load', function(){ // Initialize plugin (with custom event) picture.guillotine({eventOnChange: 'guillotinechange'}); // Display inital data var data = picture.guillotine('getData'); for(var key in data) { $('#'+key).html(data[key]); } // Bind button actions $('#rotate_left').click(function(){ picture.guillotine('rotateLeft'); }); $('#rotate_right').click(function(){ picture.guillotine('rotateRight'); }); $('#fit').click(function(){ picture.guillotine('fit'); }); $('#zoom_in').click(function(){ picture.guillotine('zoomIn'); }); $('#zoom_out').click(function(){ picture.guillotine('zoomOut'); }); $('#process').click(function(){ $.ajax({ type: "POST", url: "scripts/process_id.php?id=<?php echo $emp_id; ?>&user=<?php echo $user; ?>", data: data, cache: false, success: function(html) { window.location = "<?php echo $finish_url; ?>"; } }); }); // Update data on change picture.on('guillotinechange', function(ev, data, action) { data.scale = parseFloat(data.scale.toFixed(4)); for(var k in data) { $('#'+k).html(data[k]); } }); }); }); </script>

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  • Applying Unity in dynamic menu

    - by Rajarshi
    I was going through Unity 2.0 to check if it has an effective use in our new application. My application is a Windows Forms application and uses a traditional bar menu (at the top), currently. My UIs (Windows Forms) more or less support Dependency Injection pattern since they all work with a class (Presentation Model Class) supplied to them via the constructor. The form then binds to the properties of the supplied P Model class and calls methods on the P Model class to perform its duties. Pretty simple and straightforward. How P Model reacts to the UI actions and responds to them by co-ordinating with the Domain Class (Business Logic/Model) is irrelevant here and thus not mentioned. The object creation sequence to show up one UI from menu then goes like this - Create Business Model instance Create Presentation Model instance with Business Model instance passed to P Model constructor. Create UI instance with Presentation Model instance passed to UI constructor. My present solution: To show an UI in the method above from my menu I would have to refer all assemblies (Business, PModel, UI) from my Menu class. Considering I have split the modules into a number of physical assemblies, that would be a dificult task to add references to about 60 different assemblies. Also the approach is not very scalable since I would certainly need to release more modules and with this approach I would have to change the source code every time I release a new module. So primarily to avoid the reference of so many assemblies from my Menu class (assembly) I did as below - Stored all the dependency described above in a database table (SQL Server), e.g. ModuleShortCode | BModelAssembly | BModelFullTypeName | PModelAssembly | PModelFullTypeName | UIAssembly | UIFullTypeName Now used a static class named "Launcher" with a method "Launch" as below - Launcher.Launch("Discount") Launcher.Launch("Customers") The Launcher internally uses data from the dependency table and uses Activator.CreateInstance() to create each of the objects and uses the instance as constructor parameter to the next object being created, till the UI is built. The UI is then shown as a modal dialog. The code inside Launcher is somewhat like - Form frm = ResolveForm("Discount"); frm.ShowDialog(); The ResolveForm does the trick of building the chain of objects. Can Unity help me here? Now when I did that I did not have enough information on Unity and now that I have studied Unity I think I have been doing more or less the same thing. So I tried to replace my code with Unity. However, as soon as I started I hit a block. If I try to resolve UI forms in my Menu as Form customers = myUnityContainer.Resolve(); or Form customers = myUnityContainer.Resolve(typeof(Customers)); Then either way, I need to refer to my UI assembly from my Menu assembly since the target Type "Customers" need to be known for Unity to resolve it. So I am back to same place since I would have to refer all UI assemblies from the Menu assembly. I understand that with Unity I would have to refer fewer assemblies (only UI assemblies) but those references are needed which defeats my objectives below - Create the chain of objects dynamically without any assembly reference from Menu assembly. This is to avoid Menu source code changing every time I release a new module. My Menu also is built dynamically from a table. Be able to supply new modules just by supplying the new assemblies and inserting the new Dependency row in the table by a database patch. At this stage, I have a feeling that I have to do it the way I was doing, i.e. Activator.CreateInstance() to fulfil all my objectives. I need to verify whether the community thinks the same way as me or have a better suggestion to solve the problem. The post is really long and I sincerely thank you if you come til this point. Waiting for your valuable suggestions. Rajarshi

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  • Rails: (Devise) Two different methods for new users?

    - by neezer
    I have a Rails 3 app with authentication setup using Devise with the registerable module enabled. I want to have new users who sign up using our outside register form to use the full Devise registerable module, which is happening now. However, I also want the admin user to be able to create new users directly, bypassing (I think) Devise's registerable module. With registerable disabled, my standard UsersController works as I want it to for the admin user, just like any other Rail scaffold. However, now new users can't register on their own. With registerable enabled, my standard UsersController is never called for the new user action (calling Devise::RegistrationsController instead), and my CRUD actions don't seem to work at all (I get dumped back onto my root page with no new user created and no flash message). Here's the log from the request: Started POST "/users" for 127.0.0.1 at 2010-12-20 11:49:31 -0500 Processing by Devise::RegistrationsController#create as HTML Parameters: {"utf8"=>"?", "authenticity_token"=>"18697r4syNNWHfMTkDCwcDYphjos+68rPFsaYKVjo8Y=", "user"=>{"email"=>"[email protected]", "password"=>"[FILTERED]", "password_confirmation"=>"[FILTERED]", "role"=>"manager"}, "commit"=>"Create User"} SQL (0.9ms) ... User Load (0.6ms) SELECT "users".* FROM "users" WHERE ("users"."id" = 2) LIMIT 1 SQL (0.9ms) ... Redirected to http://test-app.local/ Completed 302 Found in 192ms ... but I am able to register new users through the outside form. How can I get both of these methods to work together, such that my admin user can manually create new users and guest users can register on their own? I have my Users controller setup for standard CRUD: class UsersController < ApplicationController load_and_authorize_resource def index @users = User.where("id NOT IN (?)", current_user.id) # don't display the current user in the users list; go to account management to edit current user details end def new @user = User.new end def create @user = User.new(params[:user]) if @user.save flash[:notice] = "#{ @user.email } created." redirect_to users_path else render :action => 'new' end end def edit end def update params[:user].delete(:password) if params[:user][:password].blank? params[:user].delete(:password_confirmation) if params[:user][:password].blank? and params[:user][:password_confirmation].blank? if @user.update_attributes(params[:user]) flash[:notice] = "Successfully updated User." redirect_to users_path else render :action => 'edit' end end def delete end def destroy redirect_to users_path and return if params[:cancel] if @user.destroy flash[:notice] = "#{ @user.email } deleted." redirect_to users_path end end end And my routes setup as follows: TestApp::Application.routes.draw do devise_for :users devise_scope :user do get "/login", :to => "devise/sessions#new", :as => :new_user_session get "/logout", :to => "devise/sessions#destroy", :as => :destroy_user_session end resources :users do get :delete, :on => :member end authenticate :user do root :to => "application#index" end root :to => "devise/session#new" end

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  • Updating nested attributes causes duplicate entries

    - by params_noob
    I have a has_many and belongs_to relationship between Job and Address. When I try to update Job and Address in the same form, it updates job but creates a duplicate entry for Address. Am I missing something here? The Edit and Update Actions from Jobs: def edit @job = Job.find(params[:id]) end def update @job = Job.find(params[:id]) if @job.update_attributes(job_params) flash[:success] = "Job Updated" redirect_to current_user else render 'edit' end end The edit form: <h1>Edit Job Information</h1> <div class="row"> <div class="span6 offset3"> <%= form_for(@job) do |f| %> <%= render 'shared/error_messages' %> <%= f.label :recipient %> <%= f.text_field :recipient %> <%= f.label :age %> <%= f.text_field :age %> <%= f.label :gender %> <%= f.text_field :gender %> <%= f.label :ethnicity %> <%= f.text_field :ethnicity %> <%= f.label :height %> <%= f.text_field :height %> <%= f.label :weight %> <%= f.text_field :weight %> <%= f.label :hair %> <%= f.text_field :hair %> <%= f.label :eyes %> <%= f.text_field :eyes %> <%= f.label :other_info %> <%= f.text_field :other_info %> <h3> Address Information </h3> <%= f.fields_for :addresses do |address| %> <%= address.label :label, "Label" %> <%= address.text_field :label %> <%= address.label :addy, "Address" %> <%= address.text_field :addy %> <%= address.label :apt, "Apt/Suite/etc" %> <%= address.text_field :apt %> <%= address.label :city, "City" %> <%= address.text_field :city %> <%= address.label :state, "State" %> <%= address.text_field :state %> <%= address.label :zip, "Zip code" %> <%= address.text_field :zip %> <% end %> <%= f.label :instructions, "Service Instructions" %> <%= f.text_field :instructions %> <%= check_box_tag(:rush) %> <%= label_tag(:rush, "Rush?") %> <%= f.submit "Update Job", class: "btn btn-large btn-primary" %> <% end %> </div> </div>

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  • MVC multi page form losing session

    - by Bryan
    I have a multi-page form that's used to collect leads. There are multiple versions of the same form that we call campaigns. Some campaigns are 3 page forms, others are 2 pages, some are 1 page. They all share the same lead model and campaign controller, etc. There is 1 action for controlling the flow of the campaigns, and a separate action for submitting all the lead information into the database. I cannot reproduce this locally, and there are checks in place to ensure users can't skip pages. Session mode is InProc. This runs after every POST action which stores the values in session: protected override void OnActionExecuted(ActionExecutedContext filterContext) { base.OnActionExecuted(filterContext); if (this.Request.RequestType == System.Net.WebRequestMethods.Http.Post && this._Lead != null) ParentStore.Lead = this._Lead; } This is the Lead property within the controller: private Lead _Lead; /// <summary> /// Gets the session stored Lead model. /// </summary> /// <value>The Lead model stored in session.</value> protected Lead Lead { get { if (this._Lead == null) this._Lead = ParentStore.Lead; return this._Lead; } } ParentStore class: public static class ParentStore { internal static Lead Lead { get { return SessionStore.Get<Lead>(Constants.Session.Lead, new Lead()); } set { SessionStore.Set(Constants.Session.Lead, value); } } Campaign POST action: [HttpPost] public virtual ActionResult Campaign(Lead lead, string campaign, int page) { if (this.Session.IsNewSession) return RedirectToAction("Campaign", new { campaign = campaign, page = 0 }); if (ModelState.IsValid == false) return View(GetCampaignView(campaign, page), this.Lead); TrackLead(this.Lead, campaign, page, LeadType.Shared); return RedirectToAction("Campaign", new { campaign = campaign, page = ++page }); } The problem is occuring between the above action, and before the following Submit action executes: [HttpPost] public virtual ActionResult Submit(Lead lead, string campaign, int page) { if (this.Session.IsNewSession || this.Lead.Submitted || !this.LeadExists) return RedirectToAction("Campaign", new { campaign = campaign, page = 0 }); lead.AddCustomQuestions(); MergeLead(campaign, lead, this.AdditionalQuestionsType, false); if (ModelState.IsValid == false) return View(GetCampaignView(campaign, page), this.Lead); var sharedLead = this.Lead.ToSharedLead(Request.Form.ToQueryString(false)); //Error occurs here and sends me an email with whatever values are in the form collection. EAUtility.ProcessLeadProxy.SubmitSharedLead(sharedLead); this.Lead.Submitted = true; VisitorTracker.DisplayConfirmationPixel = true; TrackLead(this.Lead, campaign, page, LeadType.Shared); return RedirectToAction(this.ConfirmationView); } Every visitor to our site gets a unique GUID visitorID. But when these error occurs there is a different visitorID between the Campaign POST and the Submit POST. Because we track each form submission via the TrackLead() method during campaign and submit actions I can see session is being lost between calls, despite the OnActionExecuted firing after every POST and storing the form in session. So when there are errors, we get half the form under one visitorID and the remainder of the form under a different visitorID. Luckily we use a third party service which sends an API call every time a form value changes which uses it's own ID. These IDs are consistent between the first half of the form, and the remainder of the form, and the only way I can save the leads from the lost session issues. I should also note that this works fine 99% of the time. EDIT: I've modified my code to explicitly store my lead object in TempData and used the TempData.Keep() method to persist the object between subsequent requests. I've only deployed this behavior to 1 of my 3 sites but so far so good. I had also tried storing my lead objects in Session directly in the controller action i.e., Session.Add("lead", this._Lead); which uses HTTPSessionStateBase, attempting to circumvent the wrapper class, instead of HttpContext.Current.Session which uses HTTPSessionState. This modification made no difference on the issue, as expected.

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  • jQuery code not working in Google Chrome...

    - by Jonathan
    Hi, I have writen a simple jQuery code to control ajax tabs navigation.. Its working in good on FireFox but in Chrome it working in one page but not in the home page I don't know why... Its really simple code just a lot of animations and callbacks and stuff like that.. here's the code: jQuery.fn.tabs = function({movieID, movieTitle}) { var tabsWrap = '#movie_details_wrap'; var tabsContent = '#tab_content'; var firstTab = '#tab_detalles'; var postPHP = 'index.php?controlador=pelicula'; //When page loads... first tab actions $('ul.tabs_nav a:first').addClass('active'); //Activate first tab nav $.get(postPHP, {"activeTab": firstTab, "movieID": movieID}, function(response){ $(tabsContent).html(response); // insert response into the faded out div $(tabsWrap).animate({ // animate the wrap div using the new container div height height: $(tabsContent).height() + "px" }, function() { $(tabsContent).fadeIn(); // fade in the div with all the info }); }); //On Click Event $('ul.tabs_nav li').click(function() { $('ul.tabs_nav a').removeClass('active'); //Remove any 'active' class $(this).find('a').addClass('active'); //Add 'active' class to selected tab var activeTab = $(this).find('a').attr('href'); //Find the href attribute value to identify the active tab + content var orgHeight = $(tabsContent).height() + 'px'; // get original height $(tabsWrap).css('height', orgHeight); // set height with css to freeze the wrap div when we hide the inner div $(tabsContent).fadeOut(200, function() { // fade out the inner div // send data by ajax (post) $.get(postPHP, {"activeTab": activeTab, "movieID": movieID , "movieTitle": movieTitle}, function(response){ $(tabsContent).html(response); // insert response into the faded out div $(tabsWrap).animate({ // animate the wrap div using the new container div height height: $(tabsContent).height() + "px" }, function() { $(tabsContent).fadeIn(); // fade in the div with all the info }); }); }); return false; }); }; Here's the HTML: <script type="text/javascript"> $(document).ready(function(){ $('.tabs_nav').tabs({movieID:'135353', movieTitle: 'Some Title'}); }); </script> <!--Navigation--> <ul id="details_nav" class="tabs_nav"> <li><a href="#tab_detalles">Detalles</a></li> <li><a href="#tab_criticas">Criticas</a></li> <li><a href="#tab_posters">Posters</a></li> <li><a href="#tab_trailers">Trailers</a></li> </ul> <div class="border_wrap"> <div id="movie_details_wrap"> <div id="tab_content"> <!--Tabs content here--> </div> </div> </div>

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  • undefined method `new_record?' for nil:NilClass

    - by TopperH
    In rails 3.2 I created a post controller. Each post can have a different number of paperclip attachments. To achieve this I created a assets model where each asset has a paperclip attachment. One post has_many assets and assets belong_to post. Asset model class Asset < ActiveRecord::Base belongs_to :post has_attached_file :photo, :styles => { :thumb => "200x200>" } end Post model class Post < ActiveRecord::Base attr_accessible :content, :title has_many :assets, :dependent => :destroy validates_associated :assets after_update :save_assets def new_asset_attributes=(asset_attributes) asset_attributes.each do |attributes| assets.build(attributes) end end def existing_asset_attributes=(asset_attributes) assets.reject(&:new_record?).each do |asset| attributes = asset_attributes[asset.id.to_s] if attributes asset.attributes = attributes else asset.delete(asset) end end end def save_assets assets.each do |asset| asset.save(false) end end end Posts helper module PostsHelper def add_asset_link(name) link_to_function name do |post| post.insert_html :bottom, :assets, :partial => 'asset', :object => Asset.new end end end Form for post <%= form_for @post, :html => { :multipart => true } do |f| %> <% if @post.errors.any? %> <div id="error_explanation"> <h2><%= pluralize(@post.errors.count, "error") %> prohibited this post from being saved:</h2> <ul> <% @post.errors.full_messages.each do |msg| %> <li><%= msg %></li> <% end %> </ul> </div> <% end %> <div class="field"> <%= f.label :title %><br /> <%= f.text_field :title %> </div> <div class="field"> <%= f.label :content %><br /> <%= f.text_area :content %> </div> <div id="assets"> Attach a file or image<br /> <%= render 'asset', :collection => @post.assets %> </div> <div class="actions"> <%= f.submit %> </div> <% end %> Asset partial <div class="asset"> <% new_or_existing = asset.new_record? ? 'new' : 'existing' %> <% prefix = "post[#{new_or_existing}_asset_attributes][]" %> <% fields_for prefix, asset do |asset_form| -%> <p> Asset: <%= asset_form.file_field :photo %> <%= link_to_function "remove", "$(this).up('.asset').remove()" %> </p> <% end -%> </div> Most of the code is taken from here: https://gist.github.com/33011 and I understand this is a rails2 app, anyway I don't understand what this error means: undefined method `new_record?' for nil:NilClass Extracted source (around line #2): 1: <div class="asset"> 2: <% new_or_existing = asset.new_record? ? 'new' : 'existing' %> 3: <% prefix = "post[#{new_or_existing}_asset_attributes][]" %> 4: 5: <% fields_for prefix, asset do |asset_form| -%>

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  • Function for counting characters/words not working

    - by user1742729
    <!DOCTYPE HTML> <html> <head> <title> Javascript - stuff </title> <script type="text/javascript"> <!-- function GetCountsAll( Wordcount, Sentancecount, Clausecount, Charactercount ) { var TextString = document.getElementById("Text").innerHTML; var Wordcount = 0; var Sentancecount = 0; var Clausecount = 0; var Charactercount = 0; // For loop that runs through all characters incrementing the variable(s) value each iteration for (i=0; i < TextString.length; i++); if (TextString.charAt(i) == " " = true) Wordcount++; return Wordcount; if (TextString.charAt(i) = "." = true) Sentancecount++; Clausecount++; return Sentancecount; if (TextString.charAt(i) = ";" = true) Clausecount++; return Clausecount; } --> </script> </head> <body> <div id="Text"> It is important to remember that XHTML is a markup language; it is not a programming language. The language only describes the placement and visual appearance of elements arranged on a page; it does not permit users to manipulate these elements to change their placement or appearance, or to perform any "processing" on the text or graphics to change their content in response to user needs. For many Web pages this lack of processing capability is not a great drawback; the pages are simply displays of static, unchanging, information for which no manipulation by the user is required. Still, there are cases where the ability to respond to user actions and the availability of processing methods can be a great asset. This is where JavaScript enters the picture. </div> <input type = "button" value = "Get Counts" class = "btnstyle" onclick = "GetCountsAll()"/> <br/> <span id= "Charactercount"> </span> Characters <br/> <span id= "Wordcount"> </span> Words <br/> <span id= "Sentancecount"> </span> Sentences <br/> <span id= "ClauseCount"> </span> Clauses <br/> </body> </html> I am a student and still learning JavaScript, so excuse any horrible mistakes. The script is meant to calculate the number of characters, words, sentences, and clauses in the passage. It's, plainly put, just not working. I have tried a multitude of things to get it to work for me and have gotten a plethora of different errors but no matter what I can NOT get this to work. Please help! (btw i know i misspelled sentence)

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  • WiX 3 Tutorial: Understanding main WXS and WXI file

    - by Mladen Prajdic
    In the previous post we’ve taken a look at the WiX solution/project structure and project properties. We’re still playing with our super SuperForm application and today we’ll take a look at the general parts of the main wxs file, SuperForm.wxs, and the wxi include file. For wxs file we’ll just go over the general description of what each part does in the code comments. The more detailed descriptions will be in future posts about features themselves. WXI include file Include files are exactly what their name implies. To include a wxi file into the wxs file you have to put the wxi at the beginning of each .wxs file you wish to include it in. If you’ve ever worked with C++ you can think of the include files as .h files. For example if you include SuperFormVariables.wxi into the SuperForm.wxs, the variables in the wxi won’t be seen in FilesFragment.wxs or RegistryFragment.wxs. You’d have to include it manually into those two wxs files too. For preprocessor variable $(var.VariableName) to be seen by every file in the project you have to include them in the WiX project properties->Build->“Define preprocessor variables” textbox. This is why I’ve chosen not to go this route because in multi developer teams not everyone has the same directory structure and having a single variable would mean each developer would have to checkout the wixproj file to edit the variable. This is pretty much unacceptable by my standards. This is why we’ve added a System Environment variable named SuperFormFilesDir as is shown in the previous Wix Tutorial post. Because the FilesFragment.wxs is autogenerated on every project build we don’t want to change it manually each time by adding the include wxi at the beginning of the file. This way we couldn’t recreate it in each pre-build event. <?xml version="1.0" encoding="utf-8"?><Include> <!-- Versioning. These have to be changed for upgrades. It's not enough to just include newer files. --> <?define MajorVersion="1" ?> <?define MinorVersion="0" ?> <?define BuildVersion="0" ?> <!-- Revision is NOT used by WiX in the upgrade procedure --> <?define Revision="0" ?> <!-- Full version number to display --> <?define VersionNumber="$(var.MajorVersion).$(var.MinorVersion).$(var.BuildVersion).$(var.Revision)" ?> <!-- Upgrade code HAS to be the same for all updates. Once you've chosen it don't change it. --> <?define UpgradeCode="YOUR-GUID-HERE" ?> <!-- Path to the resources directory. resources don't really need to be included in the project structure but I like to include them for for clarity --> <?define ResourcesDir="$(var.ProjectDir)\Resources" ?> <!-- The name of your application exe file. This will be used to kill the process when updating and creating the desktop shortcut --> <?define ExeProcessName="SuperForm.MainApp.exe" ?></Include> For now there’s no way to tell WiX in Visual Studio to have a wxi include file available to the whole project, so you have to include it in each file separately. Only variables set in “Define preprocessor variables” or System Environment variables are accessible to the whole project for now. The main WXS file: SuperForm.wxs We’ll only take a look at the general structure of the main SuperForm.wxs and not its the details. We’ll cover the details in future posts. The code comments should provide plenty info about what each part does in general. Basically there are 5 major parts. The update part, the conditions and actions part, the UI install sequence, the directory structure and the features we want to include. <?xml version="1.0" encoding="UTF-8"?><!-- Add xmlns:util namespace definition to be able to use stuff from WixUtilExtension dll--><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi" xmlns:util="http://schemas.microsoft.com/wix/UtilExtension"> <!-- This is how we include wxi files --> <?include $(sys.CURRENTDIR)Includes\SuperFormVariables.wxi ?> <!-- Id="*" is to enable upgrading. * means that the product ID will be autogenerated on each build. Name is made of localized product name and version number. --> <Product Id="*" Name="!(loc.ProductName) $(var.VersionNumber)" Language="!(loc.LANG)" Version="$(var.VersionNumber)" Manufacturer="!(loc.ManufacturerName)" UpgradeCode="$(var.UpgradeCode)"> <!-- Define the minimum supported installer version (3.0) and that the install should be done for the whole machine not just the current user --> <Package InstallerVersion="300" Compressed="yes" InstallScope="perMachine"/> <Media Id="1" Cabinet="media1.cab" EmbedCab="yes" /> <!-- Upgrade settings. This will be explained in more detail in a future post --> <Upgrade Id="$(var.UpgradeCode)"> <UpgradeVersion OnlyDetect="yes" Minimum="$(var.VersionNumber)" IncludeMinimum="no" Property="NEWER_VERSION_FOUND" /> <UpgradeVersion Minimum="0.0.0.0" IncludeMinimum="yes" Maximum="$(var.VersionNumber)" IncludeMaximum="no" Property="OLDER_VERSION_FOUND" /> </Upgrade> <!-- Reference the global NETFRAMEWORK35 property to check if it exists --> <PropertyRef Id="NETFRAMEWORK35"/> <!-- Startup conditions that checks if .Net Framework 3.5 is installed or if we're running the OS higher than Windows XP SP2. If not the installation is aborted. By doing the (Installed OR ...) property means that this condition will only be evaluated if the app is being installed and not on uninstall or changing --> <Condition Message="!(loc.DotNetFrameworkNeeded)"> <![CDATA[Installed OR NETFRAMEWORK35]]> </Condition> <Condition Message="!(loc.AppNotSupported)"> <![CDATA[Installed OR ((VersionNT >= 501 AND ServicePackLevel >= 2) OR (VersionNT >= 502))]]> </Condition> <!-- This custom action in the InstallExecuteSequence is needed to stop silent install (passing /qb to msiexec) from going around it. --> <CustomAction Id="NewerVersionFound" Error="!(loc.SuperFormNewerVersionInstalled)" /> <InstallExecuteSequence> <!-- Check for newer versions with FindRelatedProducts and execute the custom action after it --> <Custom Action="NewerVersionFound" After="FindRelatedProducts"> <![CDATA[NEWER_VERSION_FOUND]]> </Custom> <!-- Remove the previous versions of the product --> <RemoveExistingProducts After="InstallInitialize"/> <!-- WixCloseApplications is a built in custom action that uses util:CloseApplication below --> <Custom Action="WixCloseApplications" Before="InstallInitialize" /> </InstallExecuteSequence> <!-- This will ask the user to close the SuperForm app if it's running while upgrading --> <util:CloseApplication Id="CloseSuperForm" CloseMessage="no" Description="!(loc.MustCloseSuperForm)" ElevatedCloseMessage="no" RebootPrompt="no" Target="$(var.ExeProcessName)" /> <!-- Use the built in WixUI_InstallDir GUI --> <UIRef Id="WixUI_InstallDir" /> <UI> <!-- These dialog references are needed for CloseApplication above to work correctly --> <DialogRef Id="FilesInUse" /> <DialogRef Id="MsiRMFilesInUse" /> <!-- Here we'll add the GUI logic for installation and updating in a future post--> </UI> <!-- Set the icon to show next to the program name in Add/Remove programs --> <Icon Id="SuperFormIcon.ico" SourceFile="$(var.ResourcesDir)\Exclam.ico" /> <Property Id="ARPPRODUCTICON" Value="SuperFormIcon.ico" /> <!-- Installer UI custom pictures. File names are made up. Add path to your pics. –> <!-- <WixVariable Id="WixUIDialogBmp" Value="MyAppLogo.jpg" /> <WixVariable Id="WixUIBannerBmp" Value="installBanner.jpg" /> --> <!-- the default directory structure --> <Directory Id="TARGETDIR" Name="SourceDir"> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLLOCATION" Name="!(loc.ProductName)" /> </Directory> </Directory> <!-- Set the default install location to the value of INSTALLLOCATION (usually c:\Program Files\YourProductName) --> <Property Id="WIXUI_INSTALLDIR" Value="INSTALLLOCATION" /> <!-- Set the components defined in our fragment files that will be used for our feature --> <Feature Id="SuperFormFeature" Title="!(loc.ProductName)" Level="1"> <ComponentGroupRef Id="SuperFormFiles" /> <ComponentRef Id="cmpVersionInRegistry" /> <ComponentRef Id="cmpIsThisUpdateInRegistry" /> </Feature> </Product></Wix> For more info on what certain attributes mean you should look into the WiX Documentation.   WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe

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  • Processing Email in Outlook

    - by Daniel Moth
    A. Why Goal 1 = Help others: Have at most a 24-hour response turnaround to internal (from colleague) emails, typically achieving same day response. Goal 2 = Help projects: Not to implicitly pass/miss an opportunity to have impact on electronic discussions around any project on the radar. Not achieving goals 1 & 2 = Colleagues stop relying on you, drop you off conversations, don't see you as a contributing resource or someone that cares, you are perceived as someone with no peripheral vision. Note this is perfect if all you are doing is cruising at your job, trying to fly under the radar, with no ambitions of having impact beyond your absolute minimum 'day job'. B. DON'T: Leave unread email lurking around Don't: Receive or process all incoming emails in a single folder ('inbox' or 'unread mail'). This is actually possible if you receive a small number of emails (e.g. new to the job, not working at a company like Microsoft). Even so, with (your future) success at any level (company, community) comes large incoming email, so learn to deal with it. With large volumes, it is best to let the system help you by doing some categorization and filtering on your behalf (instead of trying to do that in your head as you process the single folder). See later section on how to achieve this. Don't: Leave emails as 'unread' (or worse: read them, then mark them as unread). Often done by individuals who think they possess super powers ("I can mentally cache and distinguish between the emails I chose not to read, the ones that are actually new, and the ones I decided to revisit in the future; the fact that they all show up the same (bold = unread) does not confuse me"). Interactions with this super-powered individuals typically end up with them saying stuff like "I must have missed that email you are talking about (from 2 weeks ago)" or "I am a bit behind, so I haven't read your email, can you remind me". TIP: The only place where you are "allowed" unread email is in your Deleted Items folder. Don't: Interpret a read email as an email that has been processed. Doing that, means you will always end up with fake unread email (that you have actually read, but haven't dealt with completely so you then marked it as unread) lurking between actual unread email. Another side effect is reading the email and making a 'mental' note to action it, then leaving the email as read, so the only thing left to remind you to carry out the action is… you. You are not super human, you will forget. This is a key distinction. Reading (or even scanning) a new email, means you now know what needs to be done with it, in order for it to be truly considered processed. Truly processing an email is to, for example, write an email of your own (e.g. to reply or forward), or take a non-email related action (e.g. create calendar entry, do something on some website), or read it carefully to gain some knowledge (e.g. it had a spec as an attachment), or keep it around as reference etc. 'Reading' means that you know what to do, not that you have done it. An email that is read is an email that is triaged, not an email that is resolved. Sometimes the thing that needs to be done based on receiving the email, you can (and want) to do immediately after reading the email. That is fine, you read the email and you processed it (typically when it takes no longer than X minutes, where X is your personal tolerance – mine is roughly 2 minutes). Other times, you decide that you don't want to spend X minutes at that moment, so after reading the email you need a quick system for "marking" the email as to be processed later (and you still leave it as 'read' in outlook). See later section for how. C. DO: Use Outlook rules and have multiple folders where incoming email is automatically moved to Outlook email rules are very powerful and easy to configure. Use them to automatically file email into folders. Here are mine (note that if a rule catches an email message then no further rules get processed): "personal" Email is either personal or business related. Almost all personal email goes to my gmail account. The personal emails that end up on my work email account, go to a dedicated folder – that is achieved via a rule that looks at the email's 'From' field. For those that slip through, I use the new Outlook 2010  quick step of "Conversation To Folder" feature to let the slippage only occur once per conversation, and then update my rules. "External" and "ViaBlog" The remaining external emails either come from my blog (rule on the subject line) or are unsolicited (rule on the domain name not being microsoft) and they are filed accordingly. "invites" I may do a separate blog post on calendar management, but suffice to say it should be kept up to date. All invite requests end up in this folder, so that even if mail gets out of control, the calendar can stay under control (only 1 folder to check). I.e. so I can let the organizer know why I won't be attending their meeting (or that I will be). Note: This folder is the only one that shows the total number of items in it, instead of the total unread. "Inbox" The only email that ends up here is email sent TO me and me only. Note that this is also the only email that shows up above the systray icon in the notification toast – all other emails cannot interrupt. "ToMe++" Email where I am on the TO line, but there are other recipients as well (on the TO or CC line). "CC" Email where I am on the CC line. I need to read these, but nobody is expecting a response or action from me so they are not as urgent (and if they are and follow up with me, they'll receive a link to this). "@ XYZ" Emails to aliases that are about projects that I directly work on (and I wasn't on the TO or CC line, of course). Test: these projects are in my commitments that I get measured on at the end of the year. "Z Mass" and subfolders under it per distribution list (DL) Emails to aliases that are about topics that I am interested in, but not that I formally own/contribute to. Test: if I unsubscribed from these aliases, nobody could rightfully complain. "Admin" folder, which resides under "Z Mass" folder Emails to aliases that I was added typically by an admin, e.g. broad emails to the floor/group/org/building/division/company that I am a member of. "BCC" folder, which resides under "Z Mass" Emails where I was not on the TO or the CC line explicitly and the alias it was sent to is not one I explicitly subscribed to (or I have been added to the BCC line, which I briefly touched on in another post). When there are only a few quick minutes to catch up on email, read as much as possible from these folders, in this order: Invites, Inbox, ToMe++. Only when these folders are all read (remember that doesn't mean that each email in them has been fully dealt with), we can move on to the @XYZ and then the CC folders. Only when those are read we can go on to the remaining folders. Note that the typical flow in the "Z Mass" subfolders is to scan subject lines and use the new Ctrl+Delete Outlook 2010 feature to ignore conversations. D. DO: Use Outlook Search folders in combination with categories As you process each folder, when you open a new email (i.e. click on it and read it in the preview pane) the email becomes read and stays read and you have to decide whether: It can take 2 minutes to deal with for good, right now, or It will take longer than 2 minutes, so it needs to be postponed with a clear next step, which is one of ToReply – there may be intermediate action steps, but ultimately someone else needs to receive email about this Action – no email is required, but I need to do something ReadLater – no email is required from the quick scan, but this is too long to fully read now, so it needs to be read it later WaitingFor – the email is informing of an intermediate status and 'promising' a future email update. Need to track. SomedayMaybe – interesting but not important, non-urgent, non-time-bound information. I may want to spend part of one of my weekends reading it. For all these 'next steps' use Outlook categories (right click on the email and assign category, or use shortcut key). Note that I also use category 'WaitingFor' for email that I send where I am expecting a response and need to track it. Create a new search folder for each category (I dragged the search folders into my favorites at the top left of Outlook, above my inboxes). So after the activity of reading/triaging email in the normal folders (where the email arrived) is done, the result is a bunch of emails appearing in the search folders (configure them to show the total items, not the total unread items). To actually process email (that takes more than 2 minutes to deal with) process the search folders, starting with ToReply and Action. E. DO: Get into a Routine Now you have a system in place, get into a routine of using it. Here is how I personally use mine, but this part I keep tweaking: Spend short bursts of time (between meetings, during boring but mandatory meetings and, in general, 2-4 times a day) aiming to have no unread emails (and in the process deal with some emails that take less than 2 minutes). Spend around 30 minutes at the end of each day processing most urgent items in search folders. Spend as long as it takes each Friday (or even the weekend) ensuring there is no unnecessary email baggage carried forward to the following week. F. Other resources Official Outlook help on: Create custom actions rules, Manage e-mail messages with rules, creating a search folder. Video on ignoring conversations (Ctrl+Del). Official blog post on Quick Steps and in particular the Move Conversation to folder. If you've read "Getting Things Done" it is very obvious that my approach to email management is driven by GTD. A very similar approach was described previously by ScottHa (also influenced by GTD), worth reading here. He also described how he sets up 2 outlook rules ('invites' and 'external') which I also use – worth reading that too. Comments about this post welcome at the original blog.

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