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  • 403 Forbidden serving static files from VirtualBox shared folder with nginx (Ubuntu 10.04LTS guest, Windows 7 host)

    - by Chris Pratt
    I'm working on a local development VM and trying to test serving my site with gunicorn and nginx as a reverse proxy for static resources only. The site loads minus static resources with user nginx; in nginx.conf. Attempting to load a static resource individually reveals a 403 Forbidden error. For background. The static resources are in a shared folder under /media/sf_work. All files are owned by root:vboxsf (VirtualBox default). My user account on the system has been added to the vboxsf group, and I have full access to the shared folder. For comparison, I tried changing the nginx.conf user to my user account. In that scenario, the static files did load, but then the homepage itself gives a 403 Forbidden error. So, I then tried adding the nginx user to the vboxsf group, but then everything gives a 403 Forbidden error. After further investigation it seems that if the nginx.conf user is in any group, it results in a 403 Forbidden. Any idea what could possibly be going on here?

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  • Which compiler option I should choose?

    - by Surjya Narayana Padhi
    Hi Geeks, I have to use the third party static library for my qt application to run on windows. The third party provides me a .lib and .h file for use. These libraries are compiled with MSVC compiler. My qt Creator is using MinGW compiler to compile my application. I copied the .h and .lib file to my qt project directory and then added those in .pro file as follows QT += core gui TARGET = MyTest TEMPLATE = app LIBS += C:\Qt\2010.05\qt\MyTest\newApi.lib SOURCES += main.cpp\ mainwindow.cpp HEADERS += mainwindow.h \ newApi.h FORMS += mainwindow.ui Now I am getting some runtime error like this - Starting C:\Qt\2010.05\qt\MyTest-build-desktop\debug\MyTest.exe... C:\Qt\2010.05\qt\MyTest-build-desktop\debug\MyTest.exe exited with code -1073741515 Can any body suggest is this runtime error is due to mismatch of compiler? (because of my .lib file I added is comipled in MSVC compiler and my qt app is compiled using MinGW compiler) If not what may be the reason? Am I missing anything in adding the .h and .lib file to my qt project? If my MinGW compiler will not support the .lib file generated in MSVC compiler what may be the work-arround? Can I create the .lib files in MinGW compiler? or this format is supported only by MSVC compiler only? Please suggest...

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  • Is it possible to map static IP to computer name instead of MAC address?

    - by xenon
    I have a number of computers with different hostnames connected to the network. They currently hold a static IP address based on their MAC address. In other words, the static IP address is mapped to their MAC address. This gives rise to a problem and that's when we swap the harddrive from one computer to another, the MAC address becomes different and the application we are running on the harddrive has problem getting the right static IP for it to work. We can't configure the IP address in the application all the time. And changing the static IP addresses to re-map to the computer's new MAC address can be quite a pain. Since all the computers have a unique computer name as their hostname, is it possible to configure such that when these computers grab IP addresses from the DHCP server, DHCP will learn about their hostname and assign the correct IP address? This is to say, the static IP is mapped to the computers' hostname instead of their MAC address. All the computers are running on Windows 7. Would this be possible? If so how should I go about do this?

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  • Static route toward a DNS Address, it is possible ?

    - by aleroot
    I need to add a static route on a windows server toward a web server with a service, i need to add a static route with this command on windows command prompt : ROUTE ADD -p IPADREESS GATEWAYIP Is there a way to do a static route toward a DNS address instead of a IP Address ? How ? For example : ROUTE ADD -p DNSServer GATEWAYIP

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  • How can I ensure that my static ip address is read from /etc/network/interfaces rather than dhcp?

    - by jonderry
    This is a follow up to the following question. I'm trying to set a static IP by changing /etc/network/interfaces to the following: # interfaces(5) file used by ifup(8) and ifdown(8) auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 192.168.2.133 netmask 255.255.255.0 gateway 192.168.2.1 dns-nameservers 8.8.8.8 and then running /sbin/ifdown eth0; /sbin/ifup eth0. However, the change in IP address doesn't appear to take effect without editing /etc/dhcp/dhclient.conf and commenting out the following before running ifdown; ifup: request subnet-mask, broadcast-address, time-offset, routers, domain-name, domain-name-servers, domain-search, host-name, dhcp6.name-servers, dhcp6.domain-search, netbios-name-servers, netbios-scope, interface-mtu, rfc3442-classless-static-routes, ntp-servers, dhcp6.fqdn, dhcp6.sntp-servers; Strangely, after commenting out this line, running ifdown; ifup works, but when I uncomment it, the behavior does not revert to the previous behavior of ignoring changes to my settings in /etc/network/interfaces (this doesn't seem like a problem, but I really need to be able to repeat this problem so that I can be confident that my solution is robust) Also, I'd rather not have to edit /etc/dhcp/dhclient.conf to change my static IP since it seems I should be able to do this by only editing interfaces. Can anyone explain the issues I'm seeing above and suggest the best way of making changes to static IP addresses take effect that admits reproducibility so that I can be sure that my approach works?

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  • JUnit Theories: Why can't I use Lists (instead of arrays) as DataPoints?

    - by MatrixFrog
    I've started using the new(ish) JUnit Theories feature for parameterizing tests. If your Theory is set up to take, for example, an Integer argument, the Theories test runner picks up any Integers marked with @DataPoint: @DataPoint public static Integer number = 0; as well as any Integers in arrays: @DataPoints public static Integer[] numbers = {1, 2, 3}; or even methods that return arrays like: @DataPoints public static Integer[] moreNumbers() { return new Integer[] {4, 5, 6};}; but not in Lists. The following does not work: @DataPoints public static List<Integer> numberList = Arrays.asList(7, 8, 9); Am I doing something wrong, or do Lists really not work? Was it a conscious design choice not to allow the use Lists as data points, or is that just a feature that hasn't been implemented yet? Are there plans to implement it in a future version of JUnit?

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  • LLVM/Clang bug found in convenience method and NSClassFromString(...) alloc/release

    - by pirags
    I am analyzing Objective-C iPhone project with LLVM/Clang static analyzer. I keep getting two reported bugs, but I am pretty sure that the code is correct. 1) Convenience method. + (UILabel *)simpleLabel { UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(100, 10, 200, 25)]; label.adjustsFontSizeToFitWidth = YES; [label autorelease]; // Object with +0 retain counts returned to caller where a +1 (owning) retain count is expected. return label; } 2) The [NSClassFromString(...) alloc] returns retainCount + 1. Am I right? Class detailsViewControllerClass = NSClassFromString(self.detailsViewControllerName); UIViewController *detailsViewController = [[detailsViewControllerClass alloc] performSelector:@selector(initWithAdditive:) withObject:additive]; [self.parentController.navigationController pushViewController:detailsViewController animated:YES]; [detailsViewController release]; // Incorrect decrement of the reference count of an object is not owned... Are these some Clang issues or I am totally mistaken in these both cases?

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  • make it simpler and efficient

    - by gcc
    temp1=*tutar[1]; //i hold input in char *tutar[] if(temp1!='x'||temp1!='n') arrays[1]=malloc(sizeof(int)*num_arrays); //if second input is int a=0; n=i; for(i=1;i<n;++i) { temp1=*tutar[i]; if(temp1=='d') { ++i; j=atoi(tutar[i]); free(arrays[j]); continue; } if(temp1=='x') break; if(temp1=='n')//if it is n { a=0; ++j; arrays[j]=malloc(sizeof(int)*num_arrays);//create and allocate continue; } ++a; if(a>num_arrays) //resize the array arrays[j]=realloc(arrays[j],sizeof(int)*(num_arrays+a)); *(arrays[j]+a-1)=atoi(tutar[i]); printf("%d",arrays[1][1]); } arrays is pointer when you see x exit you see n create (old one is new array[a] new one is array[i+1]) you see d delete arrays[i] according to int after d first number is size of max arrays and where is the error in code input is composed from int and n d x i make a program -taking input(first input must be int) -according to input(there is comman in input like n or d or j , i fill array with number and use memory efficiently -j is jumb to array[x] ( x is int coming after j in input)

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  • Trying to include a library, but keep getting 'undefined reference to' messages

    - by KU1
    I am attempting to use the libtommath library. I'm using the NetBeans IDE for my project on Ubuntu linux. I have downloaded and built the library, I have done a 'make install' to put the resulting .a file into /usr/lib/ and the .h files into /usr/include It appears to be finding the files appropriately (since I no longer get those errors, which I did before installing into the /usr directories). However, when I create a simple main making a call to mp_init (which is in the library), I get the following error when I attempt to make my project: mkdir -p build/Debug/GNU-Linux-x86 rm -f build/Debug/GNU-Linux-x86/main.o.d gcc -c -g -MMD -MP -MF build/Debug/GNU-Linux-x86/main.o.d -o build/Debug/GNU-Linux-x86/main.o main.c mkdir -p dist/Debug/GNU-Linux-x86 gcc -o dist/Debug/GNU-Linux-x86/cproj1 build/Debug/GNU-Linux-x86/main.o build/Debug/GNU-Linux-x86/main.o: In function 'main': /home/[[myusername]]/NetBeansProjects/CProj1/main.c:18: undefined reference to `mp_init' collect2: ld returned 1 exit status make[2]: *** [dist/Debug/GNU-Linux-x86/cproj1] Error 1 So, it looks like the linker can't find the function within the library, however it IS there, so I just don't know what could be causing this. Any help would be appreciated. I get the same error if I type the gcc command directly and skip the makefile, I also made sure the static library got compiled with gcc as well. Edited to Add: I get these same errors if I do the compile directly and add the library with -l or -L: $ gcc -l /usr/lib/libtommath.a main.c /usr/bin/ld: cannot find -l/usr/lib/libtommath.a collect2: ld returned 1 exit status $ gcc -llibtommath.a main.c /usr/bin/ld: cannot find -llibtommath.a collect2: ld returned 1 exit status $ gcc -Llibtommath.a main.c /tmp/ccOxzclw.o: In function `main': main.c:(.text+0x18): undefined reference to `mp_init' collect2: ld returned 1 exit status $ gcc -Llibtommath.a main.c /tmp/ccOxzclw.o: In function `main': main.c:(.text+0x18): undefined reference to `mp_init' collect2: ld returned 1 exit status I am very rusty on this stuff, so I'm not sure I'm using the right command here, in the -L examples are the libraries being found? If the library isn't being found how on earth do I get it to find the library? It's in /usr/lib, I've tried it with the .a file in the current directory, etc. Is there an environment variable I need to set? If so, how, etc. Thanks so much for the help. I've tried a completely different library (GMP) and had the EXACT same problem. This has got to be some kind of Ubuntu environment issue? Anyone have any idea how to fix this?

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  • Which is a better practice - helper methods as instance or static?

    - by Ilian Pinzon
    This question is subjective but I was just curious how most programmers approach this. The sample below is in pseudo-C# but this should apply to Java, C++, and other OOP languages as well. Anyway, when writing helper methods in my classes, I tend to declare them as static and just pass the fields if the helper method needs them. For example, given the code below, I prefer to use Method Call #2. class Foo { Bar _bar; public void DoSomethingWithBar() { // Method Call #1. DoSomethingWithBarImpl(); // Method Call #2. DoSomethingWithBarImpl(_bar); } private void DoSomethingWithBarImpl() { _bar.DoSomething(); } private static void DoSomethingWithBarImpl(Bar bar) { bar.DoSomething(); } } My reason for doing this is that it makes it clear (to my eyes at least) that the helper method has a possible side-effect on other objects - even without reading its implementation. I find that I can quickly grok methods that use this practice and thus help me in debugging things. Which do you prefer to do in your own code and what are your reasons for doing so?

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  • SIMPLEST way to set up password protection for a static site, with basic admin UI?

    - by Joseph Turian
    I have a static site. I would like the simplest approach to password protecting a directory, with a basic admin UI for adding/removing users. I will have so few users that I don't care about performance. I don't care if it's PHP or Django or whatever, I just want a complete software package. Apache basic auth isn't good, because you can't log out. Nor is there a UI for adding users. I tried throwing everything behind Django auth and serving the files through Django. However, Chrome treats all my text/css headers as text/plain, so I don't get any stylesheets showing. I can't use mod_xsendfile on my server because I can't reconfigure Apache to add new modules. I think this approach is overkill anyway. I can try configuring Nginx's X-Accel-Redirect, however that requires implementing all the Django code for auth myself, and I'd prefer an existing solution. However, this is my backup plan. Is there a code package that implements authentication with basic admin for a static site?

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  • Why do arrays in java choose the biggest? [closed]

    - by Trycon
    I'm new to java so I was reading my book with these code: public class mainb1 { public static void main (String[] args) { //datatype name = expression; //food int min, max; int num[] = new int[10]; num[0]=99; num[1]=90; num[2]=-100; num[3]=100; num[4]=23; num[5]=50; num[6]=123; num[7]=3123; num[8]=2; num[9]=923; min=max=num[1]; for(int x=0;x<10;x++) { if(num[x]<min)min=num[x]; if(num[x]>max)max=num[x]; } System.out.println("Min: "+min+" max: "+max); } } It chose the biggest and the smallest. I don't get it if max was 99, then the last one that is lesser than min is 2? How did this array choose to pick the smallest and the biggest? Can someone explain?

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  • In ActionScript3 runtime, is there a way to get a list of all static members from a Class

    - by ty
    Let's say we have following class public class PlayerEvent extends Event { public static const PLAYER_INIT:String = "playerInit"; public static const PLAYER_MOVE:String = "playerMove"; public static const PLAYER_USE_SKILL:String = "playerUseSkill"; public function PlayerEvent(type:String) { super(type, false, true); } } } In Flash Player runtime, is there a way I can get a list of all the static members of lass PlayerEvent. Something like: trace(PlayerEvent.staticMethods) // ["PLAYER_INIT", "PLAYER_MOVE", "PLAYER_USE_SKILL"]...

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  • Java - Draw Cards and Eliminate Cards Problem

    - by Jen
    I am having a problem in this question. I want a system inside a game wherein the player draws 2 cards randomly, and the enemy draws 2 cards randomly. Then, what the program does is to print out to the console the cards the player draw and the enemy's. The cards should not conflict and must not be the same. Then lastly, the program prints out the card that was not drawn by both the player and the enemy. Here's how I did it but it was lengthy and full of errors: import java.util.Random; public class Draw { public static Random random = new Random(); public static String cards[] = {"Hall", "Kitchen", "Billiard", "Study", "Pool"}; public static int playercounter; public static int enemycounter; public static String playercardA = null; public static String playercardB = null; public static String enemycardA = null; public static String enemycardB = null; public String lastcard = null; public static void playercardAdraw() { playercounter = random.nextInt(5); playercardA = cards[playercounter]; } public static void playercardBdraw() { playercounter=random.nextInt(5); playercardB= cards[playercounter]; if (playercardB==playercardA || playercardB == enemycardA || playercardB == enemycardB) { return; } } public static void enemycardAdraw () { enemycounter = random.nextInt(5); enemycardA=cards[enemycounter]; if (enemycardA == playercardA || enemycardA == playercardB) { return; } } public static void enemycardBdraw () { enemycounter = random.nextInt(5); enemycardB=cards[enemycounter]; if (enemycardB == playercardA || enemycardB == playercardB || enemycardB == enemycardA) { return; } } public static void main (String args []) { System.out.println("Starting to draw..."); System.out.println("Player's Turn: "); playercardAdraw(); System.out.println("Player's first card: " + playercardA); playercardBdraw(); System.out.println("Player's second card: " + playercardB); System.out.println("Enemy's Turn: "); enemycardAdraw(); System.out.println("Enemy's first card: " + enemycardA); enemycardBdraw(); System.out.println("Enemy's Second card: " + enemycardB); } }

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  • Draw Cards and Eliminate Cards Problem

    - by Jen
    I am having a problem in this question. I want a system inside a game wherein the player draws 2 cards randomly, and the enemy draws 2 cards randomly. Then, what the program does is to print out to the console the cards the player draw and the enemy's. The cards should not conflict and must not be the same. Then lastly, the program prints out the card that was not drawn by both the player and the enemy. Here's how I did it but it was lengthy and full of errors: import java.util.Random; public class Draw { public static Random random = new Random(); public static String cards[] = {"Hall", "Kitchen", "Billiard", "Study", "Pool"}; public static int playercounter; public static int enemycounter; public static String playercardA = null; public static String playercardB = null; public static String enemycardA = null; public static String enemycardB = null; public String lastcard = null; public static void playercardAdraw() { playercounter = random.nextInt(5); playercardA = cards[playercounter]; } public static void playercardBdraw() { playercounter=random.nextInt(5); playercardB= cards[playercounter]; if (playercardB==playercardA || playercardB == enemycardA || playercardB == enemycardB) { return; } } public static void enemycardAdraw () { enemycounter = random.nextInt(5); enemycardA=cards[enemycounter]; if (enemycardA == playercardA || enemycardA == playercardB) { return; } } public static void enemycardBdraw () { enemycounter = random.nextInt(5); enemycardB=cards[enemycounter]; if (enemycardB == playercardA || enemycardB == playercardB || enemycardB == enemycardA) { return; } } public static void main (String args []) { System.out.println("Starting to draw..."); System.out.println("Player's Turn: "); playercardAdraw(); System.out.println("Player's first card: " + playercardA); playercardBdraw(); System.out.println("Player's second card: " + playercardB); System.out.println("Enemy's Turn: "); enemycardAdraw(); System.out.println("Enemy's first card: " + enemycardA); enemycardBdraw(); System.out.println("Enemy's Second card: " + enemycardB); } }

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  • Why is it impossible to declare extension methods in a generic static class?

    - by Hun1Ahpu
    I'd like to create a lot of extension methods for some generic class, e.g. for public class SimpleLinkedList<T> where T:IComparable And I've started creating methods like this: public static class LinkedListExtensions { public static T[] ToArray<T>(this SimpleLinkedList<T> simpleLinkedList) where T:IComparable { //// code } } But when I tried to make LinkedListExtensions class generic like this: public static class LinkedListExtensions<T> where T:IComparable { public static T[] ToArray(this SimpleLinkedList<T> simpleLinkedList) { ////code } } I get "Extension methods can only be declared in non-generic, non-nested static class". And I'm trying to guess where this restriction came from and have no ideas.

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  • Class inheritance in PHP 5.2: Overriding static variable in extension class?

    - by Christoffer
    Hi, I need to bea be able to use a static variable set in a class that extends a base class... from the base class. Consider this: class Animal { public static $color = 'black'; public static function get_color() { return self::$color; } } class Dog { public static $color = 'brown'; } echo Animal::get_color(); // prints 'black' echo Dog::get_color(); // also prints 'black' This works wonderfully in PHP 5.3.x (Dog::get_color() prints 'brown') since it has late static binding. But my production server runs PHP 5.2.11 and so I need to adapt my script. Is there a somewhat pretty workaround to solve this issue? Cheers! Christoffer

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  • What are the implications of using static const instead of #define?

    - by Simon Elliott
    gcc complains about this: #include <stdio.h> static const int YY = 1024; extern int main(int argc, char*argv[]) { static char x[YY]; } $ gcc -c test1.c test1.c: In function main': test1.c:5: error: storage size of x' isn't constant test1.c:5: error: size of variable `x' is too large Remove the “static” from the definition of x and all is well. I'm not exactly clear what's going on here: surely YY is constant? I had always assumed that the "static const" approach was preferable to "#define". Is there any way of using "static const" in this situation?

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  • c# class design - what can I use instead of "static abstract"?

    - by Ryan
    I want to do the following public abstract class MyAbstractClass { public static abstract int MagicId { get; } public static void DoSomeMagic() { // Need to get the MagicId value defined in the concrete implementation } } public class MyConcreteClass : MyAbstractClass { public static override int MagicId { get { return 123; } } } However I can't because you can't have static abstract members. I understand why I can't do this - any recommendations for a design that will achieve much the same result? (For clarity - what I am trying to do is provide a library with an abstract base class but the concrete versions MUST implement a few properties/methods themselves and yes, there are good reasons for keeping it static.)

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  • How to address thread-safety of service data used for maintaining static local variables in C++?

    - by sharptooth
    Consider the following scenario. We have a C++ function with a static local variable: void function() { static int variable = obtain(); //blahblablah } the function needs to be called from multiple threads concurrently, so we add a critical section to avoid concurrent access to the static local: void functionThreadSafe() { CriticalSectionLockClass lock( criticalSection ); static int variable = obtain(); //blahblablah } but will this be enough? I mean there's some magic that makes the variable being initialized no more than once. So there's some service data maintained by the runtime that indicates whether each static local has already been initialized. Will the critical section in the above code protect that service data as well? Is any extra protection required for this scenario?

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