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  • ffmpeg: cut multiple input files with seeking to one output file

    - by Josef Kufner
    I have list of video files (loaded from database), each with start and end time of requested interval: # file begin end v1.mp4 1:01 2:01 v2.mp4 3:02 3:32 v3.mp4 2:03 5:23 And I need to create single video file containing these intervals: [0:00]---v1---[2:00]---v2---[2:30]---v3---[5:50] I preffer usig ffmpeg, since it is installed on server. Caller program is written in PHP. It is easy to cut one input to one output (argument escaping removed for clarity): exec("ffmpeg -ss $begin -i $input_file -ss $begin -c copy $output_file"); I there any easier way than executing ffmpeg for each interval and then execute it once more to concatenate prepared clips together? I really do not like to have a lot of temporary files or dealing with complex process handling.

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  • Displaying and updating score in Android (OpenGL ES 2)

    - by user16547
    I'm using a FrameLayout where I have a GLSurfaceView at the bottom and a few Views on top of it. One of those Views is a TextView that displays the current score. Here's how I'm updating the score TextView based on what happens in my game loop: whenever an event happens that increases the score, I call activity.runOnUiThread(updater), where activity is the activity that has the above FrameLayout (my main game activity) and updater is just a Runnable that increments the score. From my understanding, using runOnUiThread() from the OpenGL thread is standard practice - otherwise you'll get an exception, I can't remember its name. The problem is that there's a very noticeable lag between the event and the score update. For example the character gets a coin, but the coin count is not updated quickly. I tried summing all the score events from my game loop and calling runOnUiThread() only once per loop, but it doesn't seem to make much of a difference - the lag is still noticeable. How can I improve my design to avoid this lag?

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  • How do I stop Ubuntu Precise freezing/hanging

    - by artfulrobot
    At least once a day I lose work on my (2 different) Intel i5 machines running Ubuntu 12.04. The entire system will freeze/lock-up/hang, and never return. At this point nothing works; even the caps lock key doesn't toggle the light on the keyboard; Ctrl-Alt-F1 won't do anything either. askubuntu.com is apparently where I'm directed for support. I suspect this is a kernel bug. But I simply can't keep losing work like this, so I'm anxious to try whatever it takes to get the thing reliably working. Can you suggest something I can try to fix the problem an existing bug I can follow progress on and contribute to (from users/tester's POV) the most constructive way I can contribute to helping fix the problem, keeping in mind that I do need the computer (so can't do things that might "brick" it!)

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  • Even More Steroids for JEditorPane

    - by Geertjan
    Got some help from Ralph today and now the JEditorPane is as I want it, e.g., code folds are now supported once you click in the JEditorPane, though there are still some side effects, since this is not how anyone anticipated NetBeans editor APIs being used. But, so far, the side effects (e.g., now the hyperlinks work, but they open a new JavaScript file when you click on one of them, instead of jumping within the JEditorPane itself) are not so terrible. Error checking is also done now, which wasn't there before, i.e., red underlines and error annotations in the right margin. And maybe it's my imagination, but the editor feels a lot snappier, e.g., in code completion, than before. I've checked in the changes, they're all in this file: http://java.net/projects/nb-api-samples/sources/api-samples/content/versions/7.3/misc/CMSBackOffice2/CMSBackOffice2-editor/src/main/java/com/mycompany/cmsbackoffice2editor/GeneralTab.java

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  • Is Java much harder to "tweak" for performance compared with C/C++?

    - by user997112
    Does the "magic" of the JVM hinder the influence a programmer has over micro-optimisations in Java? I recently read in C++ sometimes the ordering of the data members can provide optimizations (granted, in the microsecond environment) and I presumed a programmer's hands are tied when it comes to squeezing performance from Java? I appreciate a decent algorithm provides greater speed-gains, but once you have the correct algorithm is Java harder to tweak due to the JVM control? If not, could people give examples of what tricks you can use in Java (besides simple compiler flags).

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  • Keyboard Navigation For ASP.NET GridView And TreeList Controls v2010 vol 1

    Great new keyboard navigation feature! With the DXperience v2010.1 release, you can enable keyboard navigation by changing a single property, set KeyboardSupport to true. Once KeyboardSupport is enabled, your users can: Focus On Grid Using Control Activation Key Specify an access key for your grid controls and allow your end-users to press CTRL+SHIFT+AccessKey to change focus to the corresponding grid control. Focused Row Press the UP and DOWN arrow keys to move row focus....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Keyboard Navigation For ASP.NET GridView And TreeList Controls v2010 vol 1

    Great new keyboard navigation feature! With the DXperience v2010.1 release, you can enable keyboard navigation by changing a single property, set KeyboardSupport to true. Once KeyboardSupport is enabled, your users can: Focus On Grid Using Control Activation Key Specify an access key for your grid controls and allow your end-users to press CTRL+SHIFT+AccessKey to change focus to the corresponding grid control. Focused Row Press the UP and DOWN arrow keys to move row focus....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What Happens When You Load a Web Page? [Video]

    - by Jason Fitzpatrick
    When you type in a URL and the web page loads, everything seems so simple. Peel back the layers, however, and you see a complex delivery system built around data packets. Watch this informative video to see how your web requests actually work. Courtesy of The World Science Festival, we find this well put together video demonstrating how a trans-Atlantic web page request works. [via Boing Boing] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • What's typical in terms of royalties? [closed]

    - by Matt Phillips
    I'm a developer negotiating compensation for a commercialized version of some data analysis software I wrote (see my profile if you like). This is a completely new experience for me. I want per-unit royalties, but I don't have the slightest idea what the standard amount is. I also want to be compensated for my time, so that's an upfront R&D cost for the company I'm negotiating with, but distribution cost to them is presumably virtually nothing once it's out there. But then there's support costs. What sorts of deals have you folks negotiated?

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  • 13.10 Cursor Disappearing?

    - by ConnorRoberts
    Upgraded from 13.04 to 13.10 on my Ideapad Yoga yesterday, hoping it might have fixes for a couple of issues I've been having. While it seems to have made the touchscreen more usable, it has made the problem with my trackpad even worse :( In 13.04 and below, the cursor occasionally (maybe once or twice a day) would completely stop working and to get it working again I would run sudo modprobe -r psmouse sudo modprobe psmouse and it would be happy again, now every hour or so, my cursor just goes invisible, you can tell its still there as you can hover over things and they will respond. Again running sudo modprobe -r psmouse sudo modprobe psmouse works but it's getting a little annoying now its so frequent! Does anyone have any suggestions on things to try? :( Thanks in advance!

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  • Finding Near-Earth Asteroids

    - by TATWORTH
    One of the puzzling aspects of hunting for Near Earth Asteroids is that more has been spent on Hollywood films about potential disasters should one hit the Earth than on finding them in the first place. While there are a number of on-going asteroid search programs, these are all Earth-based at the moment. The limitations of them are:Each telescope can only observe for a maximum average of 12 hours per day.As far as I am aware, all these programs are in the visible light only. (Once an asteroid is found, then radar tracking is possible when it is close.)Being Earth based they cannot see inside the Earth's orbit.The Asteroids being generally dark, do not show up well in visible light.A private group are proposing a radical alternative to this by orbiting an infra-red telescope in the orbit of Venus. In Infra-red, the asteroids are more readily seen. Here are some details: Source SPACE.com: All about our solar system, outer space and exploration

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  • AMD Catalyst diskless cluster

    - by Nathan Moos
    I'm using Ubuntu 13.10 to set up a diskless compute cluster. When I use the procedure detailed in https://help.ubuntu.com/community/DisklessUbuntuHowto, I successfully am able to boot all four nodes. However, once I install Catalyst, I immediately have problems: only one diskless node boots properly, with the other two hanging while attempting to start X. My assumption is that my Catalyst build was somehow specific to the node which I booted from first, which somehow prevents the other nodes from loading Catalyst. Can anyone provide hints to help solve this? Thank you in advance!

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  • I'm Sick of Web Development - What avenues are open to me ...?

    - by 5arx
    I've been working as a web developer since 1998, mostly with ASP/ASP.Net/C# but began as a Java coder (JSP mostly). Its been fun but now I'm feeling jaded and can see the need for a change. I've considered iOS/Cocoa development and Android development recently (Objective-C looks hard while I'm a former Java developer) but I'm not sure of Career opportunities being proficient in either would afford The incline of the learning curve - I just turned 40 and I know I'm not as sharp or as quick as I once was. Does anyone have any experiences/ opinions/ advice for me? Thanks.

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  • Rapid Application Development, good, bad or ugly?

    - by chrisw
    I have been working for such a shop for the past three years and I know deep down it cannot be like this everywhere. When I think of Rapid Application Development I immediately think programming without fore-thought. For example, when my company decides to come out with a new product, they don't do any type of relationship mapping, no ER diagrams, no round table discussions on expandability. No, the senior developer that ends up working on the product puts together a screen shot walk-through of the application to show to the client. Once the client signs off on the project work is underway by the senior developer. Now you have a senior developer (I use that term "senior" loosely) coding the application in under a week with no unit testing. Well I guess the good to this is it keeps programmers employed due to the enormous amount of unforeseen "features" in the newly created application. Have any of you dealt with a company like this? If you did how did you preserve your sanity?

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  • How to ramp up my data structures skills after a long hibernation

    - by Anon
    I was pretty good with algorithms and data structures once, a long long time ago. Since then, I programmed professionally, and then went to manage a small team, which totally shot my tech skills in this field back. I've decided I want to be a developer again, and work for Google. The thing is, I'm so out of practice, that if I were to be interviewed right now I would surely flunk out in 10 minutes. What training program would you recommend for me to get back into shape? I already started this weekend by going back to the absolute basics and implementing a few sort algorithms, linked list, and hash table. Next, I think I'll read through the entire course material on the other basic data structures and graph algorithms. I want to find a focused set of practical exercises I can do in a relatively short amount of time, to juggle the old brain cells. I know this stuff - I just need to remind myself that I know it.

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  • How to add a shortcut for Humble Bundle games in Unity?

    - by waspinator
    I downloaded some games from the humblebundle, but most of them don't have deb files. They run fine after extracting them and double clicking on the executable, but unity doesn't automatically find them so I can't search for them, or add them to the side bar. I tried to drag the executable onto the side bar, but it just dimmed and didn't do anything once I dropped it. I also tried to right-click on the executable in and clicked on "Make Link", but I couldn't drop that onto the side bar either. I would prefer a solution that does not require using the terminal or editing configuration files by hand if possible.

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  • How can I generate signed distance fields (2D) in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time: There's something else:

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  • Are programming languages pretty much "stable" for now?

    - by Sauron
    Recently i have looked at the "timeline" of Programming Languages and while a lot has changed in the past 5-10 years, there are a lot of languages that have pretty much "stayed" the same in their niche/use. For example, let's take C language. We don't really ever see much languages being developed (correct me if i'm wrong) to try to Unseat C. However, there are a lot of languages that try to do similar things (look at all the SQL/No-SQL languages) Scripting Languages, etc... Is there a reason for this trend? Or is it just because C was designed very well ? and there isn't really any need for new once?

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  • HP mini 5102 Ethernet does not work after suspend on Lubuntu 12.10

    - by Marcin
    Ethernet works fine after system is rebooted The onboard card is seen in 'lspci' as: 43:00.0 Ethernet controller: Marvell Technology Group Ltd. Yukon Optima 88E8059 [PCIe Gigabit Ethernet Controller with AVB] (rev 11) After system being suspended the sky2 driver loads but does not enable the NIC. I have noticed that it happens when PC is left suspended for longer period of time (few houres) Trying to reproduce it I have tried to load the sky2 driver with 'modprobe sky2'. Unfortunately typing 'ifconfig -a' for the onboard ethernet adapter does not list the driver once the sky2 driver is loaded. I have searched internet and I found some information about a bug in kernel. Hovewer it was reported in 2010 so I hope it has been fixed. Here it is http://lists.opensuse.org/opensuse-bugs/2010-02/msg01473.html

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  • Bzr to git migration

    - by Sardathrion
    I am planning to do two things on several large (several gigs) and old (several years) repositories: Move from bzr to git without losing the commit history. Restructure all the repositories either using bzr or git. This will involve moving files/directories from one repository to another with its change history. Doing both at once would be foolish (I think!) but I am not sure which one should be done first. Any suggestions? Anything I should watch out for when migrating/restructuring?

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  • How to ask questions on the Forums

    - by TATWORTH
    Based upon answering many questions on forums such as forums.asp.net, here are some tips on getting your questions answered, once you have exhausted searching on your own. Choose a concise but meaningful title but avoid words like "urgent" Post to the correct section of the forum - some people specialise in a particular section of a given forum Make it clear that you have already made an effort to answer yourself. Summerise the environmental context of your question e.g. If using SQL then state the version e.g. SQLExpress 2008 If you need to post a code or markup sample, tidy it up by removing extraneous blank lines and set the tab spacing to 2 rather than 4. Take your time composing the question so that it is set out as clearly as possible. Remember that the majority of people providing answers do so in their own time. Be very polite and thank those that help you.

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  • Left-click button inconsistently clicks in Lubuntu

    - by thebaer
    Just recently installed Lubuntu 12.10 on my Samsung N130 netbook, and left-clicking only works every once in a while. Here is the output from synclient, if it helps. Before changing MaxTapTime to 0, tapping to click worked fine. Clicking with hardware button worked fine on previous versions of Ubuntu before switching to Lubuntu on same computer. Parameter settings: LeftEdge = 1775 RightEdge = 5503 TopEdge = 1652 BottomEdge = 4662 FingerLow = 25 FingerHigh = 30 FingerPress = 256 MaxTapTime = 0 MaxTapMove = 245 MaxDoubleTapTime = 180 SingleTapTimeout = 180 ClickTime = 100 FastTaps = 0 EmulateMidButtonTime = 75 EmulateTwoFingerMinZ = 282 EmulateTwoFingerMinW = 7 VertScrollDelta = 111 HorizScrollDelta = 111 VertEdgeScroll = 0 HorizEdgeScroll = 0 CornerCoasting = 0 VertTwoFingerScroll = 1 HorizTwoFingerScroll = 0 MinSpeed = 1 MaxSpeed = 1.75 AccelFactor = 0.0359131 TrackstickSpeed = 40 EdgeMotionMinZ = 30 EdgeMotionMaxZ = 160 EdgeMotionMinSpeed = 1 EdgeMotionMaxSpeed = 445 EdgeMotionUseAlways = 0 TouchpadOff = 0 LockedDrags = 0 LockedDragTimeout = 5000 RTCornerButton = 2 RBCornerButton = 3 LTCornerButton = 0 LBCornerButton = 0 TapButton1 = 1 TapButton2 = 3 TapButton3 = 0 ClickFinger1 = 1 ClickFinger2 = 1 ClickFinger3 = 0 CircularScrolling = 0 CircScrollDelta = 0.1 CircScrollTrigger = 0 CircularPad = 0 PalmDetect = 0 PalmMinWidth = 10 PalmMinZ = 200 CoastingSpeed = 20 CoastingFriction = 50 PressureMotionMinZ = 30 PressureMotionMaxZ = 160 PressureMotionMinFactor = 1 PressureMotionMaxFactor = 1 ResolutionDetect = 1 GrabEventDevice = 1 TapAndDragGesture = 1 AreaLeftEdge = 0 AreaRightEdge = 0 AreaTopEdge = 0 AreaBottomEdge = 0 HorizHysteresis = 27 VertHysteresis = 27 ClickPad = 0

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  • Partner Webcast: Service Automation - September 19th, 11:00am PST (20:00 CET)

    - by Richard Lefebvre
    LIVE PARTNERCAST Save the Date: September 19th, 11:00am Pacific Streaming Live at partners.oracle.com Hosted by Rachel Lunt, Director of Global Business Unit Partner Enablement Topic: Service Automation Guests: Patrick Ty, Sr. Solutions Manager of Partner Enablement for Oracle Commerce. Jim Richmond, Director of US eBusiness Consulting at RealDecoy. John Sekevitch, Managing Director for Aaxis Commerce. Karl Helfner, Partner Enablement Manager covering RightNow CX Cloud Service at Oracle. How do I view a live OPN PartnerCast? PartnerCasts can be viewed once a month, live from the Oracle PartnerNetwork homepage. Audience members have the opportunity to submit questions during the show via chat or social media outlets, many of which are answered on-air. Missed the last PartnerCast? Replays of each segment are published to the replay tab here, the Oracle Media Network, and Oracle PartnerNetwork’s YouTube channel.  You can also subscribe to the PartnerCast RSS Feed and view through your favorite newsreader

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  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • Extending Expression Blend 4 &amp; Blend for Visual Studio 2012

    - by Chris Skardon
    Just getting this off the bat, I presume this will also work for Blend 5, but I can’t confirm it… Anyhews, I imagine you’re here because you want to know how to create an addin for Blend, so let’s jump right in there! First, and foremost, we’re going to need to ensure our development environment has the right setup, so the checklist: Visual Studio 2012 Blend for Visual Studio 2012 OK, let’s create a new project (class library, .NET 4.5): Hello.Extension The ‘.Extension’ bit is very very important. The addin will not work unless it is named in this way. You can put whatever you want at the front, but it has to have the extension bit. OK, so now we have a solution with one project. To this project we need to add references to the following things: Microsoft.Expression.Extensibility (from c:\program files\Microsoft Visual Studio 11.0\Blend\   -- x86 folder if you are on an x64 windows install) Microsoft.Expression.Framework (same location as above) PresentationCore PresentationFramework WindowsBase System.ComponentModel.Composition Got them? ACE. Let’s now add a project to contain our control, so, create a new WPF Application project, cunningly named something like ‘Hello.Control’… (I’m creating a WPF application here, because I’m too lazy to dig up the correct references, and this will add all the ones I need ) Once that is created, delete the App.xaml and MainWindow.xaml files, we won’t be needing them. You will also need to change the properties of the project itself, so it is only a class library. Once that is done, let’s add a new UserControl, which will be this: <UserControl x:Class="Hello.Control.HelloControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock Text="HELLO!!!"/> </Grid> </UserControl> Impressive eh? Now, let’s reference the WPF project from the Extension library. All that’s left now is to code up our extension… So, add a class to the Extension project (name wise doesn’t matter), and make it implement the IPackage interface from the Microsoft.Expression.Extensibility library: public class HelloExtension : IPackage { /**/ } We’ll implement the two methods we need to: public class HelloExtension : IPackage { public void Load(IServices services) { } public void Unload() { } } We’re only really concerned about the Load method in this case, as let’s face it, the extension we have doesn’t need to do a lot to bog off. The interesting thing about the Load method is that it receives an IServices instance. This allows us to get access to all the services that Expression provides, in this case we’re interested in one in particular, the ‘IWindowService’ So, let’s get that bad boy… private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); } Nailed it… But why? The WindowService allows us to register our UserControl with Blend, which in turn allows people to activate and see it, which is a big plus point. So, let’s do that… We’ll create an ‘Initialize’ method to create our new control, and add it to the WindowService: private HelloControl _helloControl; public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _helloControl, "Hello Window"); } First we check that we’re not already registered, and if we’re not we register, the first argument is the identifier used by the service to, well, identify your extension. The second argument is the actual control, the third argument is the name that people will see in the ‘Windows’ menu of Blend itself (so important note here – don’t put anything embarrassing or (need I say it?) sweary…) There are only two things to do now - Call ‘Initialize()’ from our Load method, and Export the class This is easy money – add [Export(typeof(IPackage))] to the top of our class… The full code will (should) look like this: [Export(typeof (IPackage))] public class HelloExtension : IPackage { private HelloControl _helloControl; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } public void Unload() { } public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloControl"] == null) _windowService.RegisterPalette("HelloControl", _helloControl, "Hello Window"); } } If you build this and copy it to your ‘Extensions’ folder in Blend (c:\program files\microsoft visual studio 11.0\blend\) and start Blend, you should see ‘Hello Window’ listed in the Window menu: That as they say is it!

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