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  • DKIMPROXY signing wrong domain

    - by user64566
    Just.... wont sign a thing... The dkimproxy_out.conf: # specify what address/port DKIMproxy should listen on listen 127.0.0.1:10028 # specify what address/port DKIMproxy forwards mail to relay 127.0.0.1:10029 # specify what domains DKIMproxy can sign for (comma-separated, no spaces) domain tinymagnet.com,hypnoenterprises.com # specify what signatures to add signature dkim(c=relaxed) signature domainkeys(c=nofws) # specify location of the private key keyfile /etc/postfix/dkim/private.key # specify the selector (i.e. the name of the key record put in DNS) selector mail The direct connection straight to the server, making it clear that this is a problem with dkimproxy and not postfix... mmxbass@hypno1:~$ telnet localhost 10028 Trying 127.0.0.1... Connected to localhost.localdomain. Escape character is '^]'. 220 hypno1.hypnoenterprises.com ESMTP Postfix (Debian/GNU) EHLO hypno1.hypnoenterprises.com 250-hypno1.hypnoenterprises.com 250-PIPELINING 250-SIZE 250-ETRN 250-STARTTLS 250-AUTH PLAIN LOGIN 250-AUTH=PLAIN LOGIN 250-ENHANCEDSTATUSCODES 250-8BITMIME 250 DSN MAIL FROM:<[email protected]> 250 2.1.0 Ok RCPT TO:<[email protected]> 250 2.1.5 Ok DATA 354 End data with <CR><LF>.<CR><LF> SUBJECT:test . 250 2.0.0 Ok: queued as B62A78D94F QUIT 221 2.0.0 Bye Now lets look at the mail headers as reported by myiptest.com: From [email protected] Thu Dec 23 18:57:14 2010 Return-path: Envelope-to: [email protected] Delivery-date: Thu, 23 Dec 2010 18:57:14 +0000 Received: from [184.82.95.154] (helo=hypno1.hypnoenterprises.com) by myiptest.com with esmtp (Exim 4.69) (envelope-from ) id 1PVqLi-0004YR-5f for [email protected]; Thu, 23 Dec 2010 18:57:14 +0000 Received: from hypno1.hypnoenterprises.com (localhost.localdomain [127.0.0.1]) by hypno1.hypnoenterprises.com (Postfix) with ESMTP id 878418D902 for ; Thu, 23 Dec 2010 13:57:26 -0500 (EST) DKIM-Signature: v=1; a=rsa-sha1; c=simple; d=hypnoenterprises.com; h= from:to:subject:date:mime-version:content-type :content-transfer-encoding:message-id; s=mail; bh=uoq1oCgLlTqpdD X/iUbLy7J1Wic=; b=HxBKTGjzTpZSZU8xkICtARCKxqriqZK+qHkY1U8qQlOw+S S1wlZxzTeDGIOgeiTviGDpcKWkLLTMlUvx8dY4FuT8K1/raO9nMC7xjG2uLayPX0 zLzm4Srs44jlfRQIjrQd9tNnp35Wkry6dHPv1u21WUvnDWaKARzGGHRLfAzW4= Received: from localhost (localhost.localdomain [127.0.0.1]) by hypno1.hypnoenterprises.com (Postfix) with ESMTP id 2A04A8D945 for ; Thu, 23 Dec 2010 13:57:26 -0500 (EST) X-Virus-Scanned: Debian amavisd-new at hypno1.hypnoenterprises.com Received: from hypno1.hypnoenterprises.com ([127.0.0.1]) by localhost (hypno1.hypnoenterprises.com [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id Ua7BnnzmIaUO for ; Thu, 23 Dec 2010 13:57:25 -0500 (EST) Received: from phoenix.localnet (c-76-23-245-211.hsd1.ma.comcast.net [76.23.245.211]) (using TLSv1 with cipher DHE-RSA-AES256-SHA (256/256 bits)) (No client certificate requested) by hypno1.hypnoenterprises.com (Postfix) with ESMTPSA id 48A0D8D90D for ; Thu, 23 Dec 2010 13:57:25 -0500 (EST) From: Joshua Pech To: [email protected] Subject: test Date: Thu, 23 Dec 2010 13:57:25 -0500 User-Agent: KMail/1.13.5 (Linux/2.6.32-5-amd64; KDE/4.4.5; x86_64; ; ) MIME-Version: 1.0 Content-Type: Text/Plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Message-Id: DomainKey-Status: no signature Received-SPF: pass (myiptest.com: domain of tinymagnet.com designates 184.82.95.154 as permitted sender) Notice how the dkim signature specifies the d=hypnoenterprises.com.... why?

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  • unmet dependencies in Ubuntu 12.04

    - by lee.O
    I tried today to install a dvb-card on my Ubuntu 12.04 (Linux blauhai-linux 3.2.0-25-generic #40-Ubuntu SMP Wed May 23 20:30:51 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux ). The installation failed with an error. After that, i tried to install python (it was already installed but i got this error): linux:~$ sudo apt-get install git Reading package lists... Done Building dependency tree Reading state information... Done git is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: python-glade2:i386 : Depends: python:i386 (< 2.5) but it is not going to be installed Depends: python-support:i386 (= 0.3.4) but it is not installable Depends: python:i386 (= 2.4) but it is not going to be installed Depends: libglade2-0:i386 (= 1:2.5.1) but it is not going to be installed Depends: python-gtk2:i386 (= 2.8.6-8) but it is not going to be installed python-numeric:i386 : Depends: python:i386 (< 2.5) but it is not going to be installed Depends: python:i386 (= 2.3) but it is not going to be installed Depends: python-central:i386 (= 0.5.7) but it is not installable E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). well, i can read and tried the proposed command, but then i get this: linux:~$ sudo apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: libopenal1:i386 libsdl-ttf2.0-0:i386 libkrb5-3:i386 libgconf-2-4:i386 libsm-dev libatk1.0-0:i386 libk5crypto3:i386 libstdc++5:i386 libqt4-declarative:i386 libxcomposite1:i386 libice-dev libgail18:i386 libldap-2.4-2:i386 libao-common libv4l-0:i386 liblcms1:i386 libqt4-qt3support:i386 libroken18-heimdal:i386 libunistring0:i386 libcupsimage2:i386 libgphoto2-port0:i386 libidn11:i386 libnss3:i386 libcaca0:i386 gtk2-engines:i386 libgudev-1.0-0:i386 libjpeg-turbo8:i386 libpthread-stubs0 libcairo-gobject2:i386 libavc1394-0:i386 libjpeg8:i386 libotr2 libaio1:i386 libsane:i386 odbcinst1debian2 odbcinst1debian2:i386 libqt4-test:i386 libqt4-script:i386 libqt4-designer:i386 libsdl-mixer1.2:i386 libqt4-network:i386 libqt4-dbus:i386 libcap2:i386 libproxy1:i386 ibus-gtk:i386 libdbus-glib-1-2:i386 libtdb1:i386 libasn1-8-heimdal:i386 libspeex1:i386 libxslt1.1:i386 libgomp1:i386 libcapi20-3:i386 libibus-1.0-0:i386 libcairo2:i386 libgnutls26:i386 libopenal-data odbcinst libgssapi3-heimdal:i386 libcanberra0:i386 libtasn1-3:i386 libfreetype6:i386 x11proto-kb-dev gtk2-engines-murrine:i386 libwavpack1:i386 libqt4-opengl:i386 libsoup-gnome2.4-1:i386 libv4lconvert0:i386 gstreamer0.10-plugins-good:i386 libc6-i386 lib32gcc1 libqt4-xmlpatterns:i386 librsvg2-common:i386 libdatrie1:i386 xtrans-dev libavahi-common-data:i386 libiec61883-0:i386 lib32asound2 libgdk-pixbuf2.0-0:i386 libsdl-image1.2:i386 libp11-kit0:i386 x11proto-input-dev libwind0-heimdal:i386 libpixman-1-0:i386 libsdl1.2debian:i386 libxaw7:i386 libgdbm3:i386 libcups2:i386 libcurl3:i386 libqtcore4:i386 libxinerama1:i386 libesd0:i386 libmikmod2:i386 libkrb5support0:i386 libxft2:i386 libxt-dev libcroco3:i386 libpulse-mainloop-glib0:i386 libice6:i386 libaa1:i386 libieee1284-3:i386 libgcrypt11:i386 libthai0:i386 libao4:i386 libkeyutils1:i386 libxmu6:i386 libcanberra-gtk0:i386 libvorbisfile3:i386 libqt4-sql:i386 esound-common libxpm4:i386 libqt4-svg:i386 libusb-0.1-4:i386 libgail-common:i386 libxrender1:i386 libhcrypto4-heimdal:i386 libraw1394-11:i386 libnspr4:i386 libshout3:i386 libdv4:i386 libhx509-5-heimdal:i386 libxau-dev libqt4-xml:i386 gstreamer0.10-x:i386 libgettextpo0:i386 libxss1:i386 libgd2-xpm:i386 libheimbase1-heimdal:i386 libtiff4:i386 libsdl-net1.2:i386 libjasper1:i386 libgnome-keyring0:i386 libxtst6:i386 gtk2-engines-pixbuf:i386 libqtgui4:i386 libtag1c2a:i386 librsvg2-2:i386 libavahi-client3:i386 libssl0.9.8:i386 libmpg123-0:i386 libmad0:i386 libsasl2-2:i386 xorg-sgml-doctools libgsoap1 gtk2-engines-oxygen:i386 libfontconfig1:i386 xaw3dg:i386 libpango1.0-0:i386 libsm6:i386 libx11-dev libheimntlm0-heimdal:i386 libpulsedsp:i386 lib32stdc++6 libx11-doc libqt4-sql-mysql:i386 libxcb-render0:i386 libodbc1:i386 libexif12:i386 libqt4-scripttools:i386 librtmp0:i386 libgssapi-krb5-2:i386 libxi6:i386 libqtwebkit4:i386 libxcb1-dev libxp6:i386 libaudio2:i386 libxcursor1:i386 libxcb-shm0:i386 libxt6:i386 libxv1:i386 libsasl2-modules:i386 libavahi-common3:i386 libxrandr2:i386 x11proto-core-dev libsqlite3-0:i386 libmng1:i386 libgtk2.0-0:i386 libxdmcp-dev libpthread-stubs0-dev libltdl7:i386 libkrb5-26-heimdal:i386 libssl1.0.0:i386 glib-networking:i386 libgpg-error0:i386 libsoup2.4-1:i386 libgphoto2-2:i386 libtag1-vanilla:i386 libaudiofile1:i386 libglade2-0:i386 Use 'apt-get autoremove' to remove them. The following extra packages will be installed: default-jre default-jre-headless icedtea-6-jre-cacao icedtea-6-jre-jamvm icedtea-netx icedtea-netx-common libglade2-0:i386 libpython3.2 openjdk-6-jre openjdk-6-jre-headless openjdk-6-jre-lib python3 python3-minimal python3-uno python3.2 python3.2-minimal Suggested packages: icedtea-plugin sun-java6-fonts fonts-ipafont-gothic fonts-ipafont-mincho ttf-telugu-fonts ttf-oriya-fonts ttf-kannada-fonts ttf-bengali-fonts python3-doc python3-tk python3.2-doc binfmt-support The following packages will be REMOVED: activity-log-manager-control-center aisleriot alacarte apparmor apport apport-gtk apt-xapian-index aptdaemon apturl apturl-common bluez bluez-alsa bluez-alsa:i386 bluez-gstreamer checkbox checkbox-qt command-not-found compiz compiz-gnome compiz-plugins-main-default compizconfig-backend-gconf deja-dup duplicity eog evolution-data-server firefox firefox-globalmenu firefox-gnome-support foomatic-db-compressed-ppds gconf-editor gconf2 gdb gedit gir1.2-mutter-3.0 gir1.2-peas-1.0 gir1.2-rb-3.0 gir1.2-totem-1.0 gir1.2-ubuntuoneui-3.0 gksu gnome-applets gnome-applets-data gnome-bluetooth gnome-contacts gnome-control-center gnome-media gnome-menus gnome-orca gnome-panel gnome-panel-data gnome-session-fallback gnome-shell gnome-sudoku gnome-terminal gnome-terminal-data gnome-themes-standard gnome-tweak-tool gnome-user-share gstreamer0.10-gconf gwibber gwibber-service gwibber-service-facebook gwibber-service-identica gwibber-service-twitter hplip hplip-data ia32-libs ia32-libs-multiarch:i386 ibus ibus-pinyin ibus-table indicator-datetime indicator-power jockey-common jockey-gtk landscape-client-ui-install language-selector-common language-selector-gnome launchpad-integration libcanberra-gtk-module libcanberra-gtk-module:i386 libcanberra-gtk3-module libcompizconfig0 libfolks-eds25 libgksu2-0 libgnome-media-profiles-3.0-0 libgnome2-0 libgnome2-common libgnomevfs2-0 libgnomevfs2-common libgweather-3-0 libgweather-common libgwibber-gtk2 libgwibber2 libmetacity-private0 libmutter0 libpeas-1.0-0 libpurple-bin libpython2.7 libreoffice-gnome librhythmbox-core5 libsyncdaemon-1.0-1 libtotem0 libubuntuoneui-3.0-1 light-themes lsb-release metacity metacity-common mutter-common nautilus-dropbox nautilus-share network-manager-gnome nvidia-common nvidia-settings nvidia-settings-updates onboard oneconf openjdk-7-jdk openjdk-7-jre openprinting-ppds pidgin pidgin-libnotify pidgin-otr printer-driver-foo2zjs printer-driver-ptouch printer-driver-pxljr printer-driver-sag-gdi printer-driver-splix python python-appindicator python-apport python-apt python-apt-common python-aptdaemon python-aptdaemon.gtk3widgets python-aptdaemon.pkcompat python-brlapi python-cairo python-central python-chardet python-configglue python-crypto python-cups python-cupshelpers python-dateutil python-dbus python-debian python-debtagshw python-defer python-dirspec python-egenix-mxdatetime python-egenix-mxtools python-gconf python-gdbm python-gi python-gi-cairo python-glade2:i386 python-gmenu python-gnomekeyring python-gnupginterface python-gobject python-gobject-2 python-gpgme python-gst0.10 python-gtk2 python-httplib2 python-ibus python-imaging python-keyring python-launchpadlib python-lazr.restfulclient python-lazr.uri python-libproxy python-libxml2 python-louis python-mako python-markupsafe python-minimal python-notify python-numeric:i386 python-oauth python-openssl python-packagekit python-pam python-pexpect python-piston-mini-client python-pkg-resources python-problem-report python-protobuf python-pyatspi2 python-pycurl python-pyinotify python-renderpm python-reportlab python-reportlab-accel python-serial python-simplejson python-smbc python-software-properties python-speechd python-twisted-bin python-twisted-core python-twisted-names python-twisted-web python-ubuntu-sso-client python-ubuntuone-client python-ubuntuone-control-panel python-ubuntuone-storageprotocol python-uno python-virtkey python-wadllib python-xapian python-xdg python-xkit python-zeitgeist python-zope.interface python2.7 python2.7-minimal rhythmbox rhythmbox-mozilla rhythmbox-plugin-cdrecorder rhythmbox-plugin-magnatune rhythmbox-plugin-zeitgeist rhythmbox-plugins rhythmbox-ubuntuone screen-resolution-extra sessioninstaller skype software-center software-center-aptdaemon-plugins software-properties-common software-properties-gtk system-config-printer-common system-config-printer-gnome system-config-printer-udev texlive-extra-utils totem totem-mozilla totem-plugins ubuntu-artwork ubuntu-desktop ubuntu-minimal ubuntu-sso-client ubuntu-sso-client-gtk ubuntu-standard ubuntu-system-service ubuntuone-client ubuntuone-client-gnome ubuntuone-control-panel ubuntuone-couch ubuntuone-installer ufw unattended-upgrades unity unity-2d unity-common unity-lens-applications unity-lens-video unity-scope-musicstores unity-scope-video-remote update-manager update-manager-core update-notifier update-notifier-common usb-creator-common usb-creator-gtk virtualbox virtualbox-dkms virtualbox-qt xdiagnose xul-ext-ubufox zeitgeist zeitgeist-core zeitgeist-datahub The following NEW packages will be installed: default-jre default-jre-headless icedtea-6-jre-cacao icedtea-6-jre-jamvm icedtea-netx icedtea-netx-common libglade2-0:i386 libpython3.2 openjdk-6-jre openjdk-6-jre-headless openjdk-6-jre-lib python3 python3-minimal python3-uno python3.2 python3.2-minimal WARNING: The following essential packages will be removed. This should NOT be done unless you know exactly what you are doing! python-minimal python2.7-minimal (due to python-minimal) 0 upgraded, 16 newly installed, 273 to remove and 0 not upgraded. 2 not fully installed or removed. Need to get 39.1 MB of archives. After this operation, 324 MB disk space will be freed. You are about to do something potentially harmful. To continue type in the phrase 'Yes, do as I say!' ?] Thats not good, is it?! Should i run this command or should i run another command to fix this problem? Would be great if somebody can help me. :) Thanks in advance. best regards

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  • Is this right in the use case of exec method of child_process? is there away to cody the envirorment along with the require module too?

    - by L2L2L
    I'm learning node. I am using child_process to move data to another script to be executed. But it seem that it does not copy the hold environment or I could be doing something wrong. To copy the hold environment --require modules too-- or is this when I use spawn, I'm not so clear or understanding spawn exec and execfile --although execfile is like what I'm doing at the bottom, but with exec... right?-- And I would just love to have some clarity on this matter. Please anyone? Thank you. parent.js - "use strict"; var fs, path, _err; fs = require("fs"), path = require("path"), _err = require("./err.js"); var url; url= process.argv[1]; var dirname, locate_r; dirname = path.dirname(url); locate_r = dirname + "/" + "test.json";//path.join(dirname,"/", "test.json"); var flag, str; flag = "r", str = ""; fs.open(locate_r, flag, function opd(error, fd){ if (error){_err(error, function(){ fs.close(fd,function(){ process.stderr.write("\n" + "In Finally Block: File Closed!" + "\n");});})} var readBuff, buffOffset, buffLength, filePos; readBuff = new Buffer(15), buffOffset = 0, buffLength = readBuff.length, filePos = 0; fs.read(fd, readBuff, buffOffset, buffLength, filePos, function rd(error, readBytes){ error&&_err(error, fd); str = readBuff.toString("utf8"); process.env.str = str; process.stdout.write("str: "+ str + "\n" + "readBuff: " + readBuff + "\n"); fs.close(fd, function(){process.stdout.write( "Read and Closed File." + "\n" )}); //write(str); //run test for process.exec** var env, varName, envCopy, exec; env = process.env, varName, envCopy = {}, exec = require("child_process").exec; for(varName in env){ envCopy[varName] = env[varName]; } process.env.fs = fs, process.env.path = path, process.env.dirname = dirname, process.env.flag = flag, process.env.str = str, process.env._err = _err; process.env.fd = fd; exec("node child.js", env, function(error, stdout, stderr){ if(error){throw (new Error(error));} }); }); }); child.js - "use strict"; var fs, path, _err; fs = require("fs"), path = require("path"), _err = require("./err.js"); var fd, fs, flag, path, dirname, str, _err; fd = process.env.fd, //fs = process.env.fs, //path = process.env.path, dirname = process.env.dirname, flag = process.env.flag, str = process.env.str, _err = process.env._err; var url; url= process.argv[1]; var locate_r; dirname = path.dirname(url); locate_r = dirname + "/" + "test.json";//path.join(dirname,"/", "test.json"); //function write(str){ var locate_a; locate_a = dirname + "/" + "test.json"; //path.join(dirname,"/", "test.json"); flag = "a"; fs.open(locate_a, flag, function opd(error, fd){ error&&_err(error, fs, fd); var writeBuff, buffPos, buffLgh, filePs; writeBuff = new Buffer(str), process.stdout.write( "writeBuff: " + writeBuff + "\n" + "str: " + str + "\n"), buffPos = 0, buffLgh = writeBuff.length, filePs = buffLgh;//null; fs.write(fd, writeBuff, buffPos, buffLgh, filePs-3, function(error, written){ error&&_err(error, function(){ fs.close(fd,function(){ process.stderr.write("\n" + "In Finally Block: File Closed!" + "\n"); }); }); fs.close(fd, function(){process.stdout.write( "Written and Closed File." + "\n");}); }); }); //} err.js - "use strict"; var fs; fs = require("fs"); module.exports = function _err(err, scp, cd){ try{ throw (new Error(err)); }catch(e){ process.stderr.write(e + "\n"); }finally{ cd; } }

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  • ASP.NET Chart Control - During a PostBack

    - by Guilherme Cardoso
    To use the Chart control from a PostBack is necessary to modify the ChartImg.axd HttpHandler, otherwise we'll get the error message: Error executing child request for ChartImg.axd In Web.Config search the line: <add path = "ChartImg.axd" verb = "GET,HEAD" type = "System.Web.UI.DataVisualization.Charting.ChartHttpHandler, System.Web.DataVisualization, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" <Add path = "ChartImg.axd" verb = "GET, HEAD" type = "System.Web.UI.DataVisualization.Charting.ChartHttpHandler, System.Web.DataVisualization, Version = 3.5.0.0, Culture = neutral, PublicKeyToken = 31bf3856ad364e35 " validate = "false" /> Validate = "false" />   Change to: <add path = "ChartImg.axd" verb = "GET,HEAD,POST" type = "System.Web.UI.DataVisualization.Charting.ChartHttpHandler, System.Web.DataVisualization, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" <Add path = "ChartImg.axd" verb = "GET, HEAD, POST" type = "System.Web.UI.DataVisualization.Charting.ChartHttpHandler, System.Web.DataVisualization, Version = 3.5.0.0, Culture = Neutral, PublicKeyToken = 31bf3856ad364e35 " validate = "false" /> validate = "false" /> The attribute that we are adding is the Post.  For those not familiar with this control is very useful for creating graphics. You can see more information here .

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  • How to manually patch Blogger template to use Disqus

    - by user317944
    I'm trying to add disqus to my blog and I tried following this guide to do so: http://disqus.com/docs/patch-blogger/ However their instructions are completely off with what I have on my custom template. Here is the template: <b:skin><![CDATA[/*----------------------------------------------- Blogger Template Style Name: Picture Window Designer: Josh Peterson URL: www.noaesthetic.com ----------------------------------------------- */ /* Variable definitions ==================== */ /* Content ----------------------------------------------- */ body { font: $(body.font); color: $(body.text.color); } html body .region-inner { min-width: 0; max-width: 100%; width: auto; } .content-outer { font-size: 90%; } a:link { text-decoration:none; color: $(link.color); } a:visited { text-decoration:none; color: $(link.visited.color); } a:hover { text-decoration:underline; color: $(link.hover.color); } .body-fauxcolumn-outer { background: $(body.background); } .content-outer { background: $(content.background); -moz-border-radius: $(content.border.radius); -webkit-border-radius: $(content.border.radius); -goog-ms-border-radius: $(content.border.radius); border-radius: $(content.border.radius); -moz-box-shadow: 0 0 $(content.shadow.spread) rgba(0, 0, 0, .15); -webkit-box-shadow: 0 0 $(content.shadow.spread) rgba(0, 0, 0, .15); -goog-ms-box-shadow: 0 0 $(content.shadow.spread) rgba(0, 0, 0, .15); box-shadow: 0 0 $(content.shadow.spread) rgba(0, 0, 0, .15); margin: $(content.margin) auto; } .content-inner { padding: $(content.padding); } /* Header ----------------------------------------------- */ .header-outer { background: $(header.background.color) $(header.background.gradient) repeat-x scroll top left; _background-image: none; color: $(header.text.color); -moz-border-radius: $(header.border.radius); -webkit-border-radius: $(header.border.radius); -goog-ms-border-radius: $(header.border.radius); border-radius: $(header.border.radius); } .Header img, .Header #header-inner { -moz-border-radius: $(header.border.radius); -webkit-border-radius: $(header.border.radius); -goog-ms-border-radius: $(header.border.radius); border-radius: $(header.border.radius); } .header-inner .Header .titlewrapper, .header-inner .Header .descriptionwrapper { padding-left: $(header.padding); padding-right: $(header.padding); } .Header h1 { font: $(header.font); text-shadow: 1px 1px 3px rgba(0, 0, 0, 0.3); } .Header h1 a { color: $(header.text.color); } .Header .description { font-size: 130%; } /* Tabs ----------------------------------------------- */ .tabs-inner { margin: .5em $(tabs.margin.sides) $(tabs.margin.bottom); padding: 0; } .tabs-inner .section { margin: 0; } .tabs-inner .widget ul { padding: 0; background: $(tabs.background.color) $(tabs.background.gradient) repeat scroll bottom; -moz-border-radius: $(tabs.border.radius); -webkit-border-radius: $(tabs.border.radius); -goog-ms-border-radius: $(tabs.border.radius); border-radius: $(tabs.border.radius); } .tabs-inner .widget li { border: none; } .tabs-inner .widget li a { display: block; padding: .5em 1em; margin-$endSide: $(tabs.spacing); color: $(tabs.text.color); font: $(tabs.font); -moz-border-radius: $(tab.border.radius) $(tab.border.radius) 0 0; -webkit-border-top-left-radius: $(tab.border.radius); -webkit-border-top-right-radius: $(tab.border.radius); -goog-ms-border-radius: $(tab.border.radius) $(tab.border.radius) 0 0; border-radius: $(tab.border.radius) $(tab.border.radius) 0 0; background: $(tab.background); border-$endSide: 1px solid $(tabs.separator.color); } .tabs-inner .widget li:first-child a { padding-$startSide: 1.25em; -moz-border-radius-top$startSide: $(tab.first.border.radius); -moz-border-radius-bottom$startSide: $(tabs.border.radius); -webkit-border-top-$startSide-radius: $(tab.first.border.radius); -webkit-border-bottom-$startSide-radius: $(tabs.border.radius); -goog-ms-border-top-$startSide-radius: $(tab.first.border.radius); -goog-ms-border-bottom-$startSide-radius: $(tabs.border.radius); border-top-$startSide-radius: $(tab.first.border.radius); border-bottom-$startSide-radius: $(tabs.border.radius); } .tabs-inner .widget li.selected a, .tabs-inner .widget li a:hover { position: relative; z-index: 1; background: $(tabs.selected.background.color) $(tab.selected.background.gradient) repeat scroll bottom; color: $(tabs.selected.text.color); -moz-box-shadow: 0 0 $(region.shadow.spread) rgba(0, 0, 0, .15); -webkit-box-shadow: 0 0 $(region.shadow.spread) rgba(0, 0, 0, .15); -goog-ms-box-shadow: 0 0 $(region.shadow.spread) rgba(0, 0, 0, .15); box-shadow: 0 0 $(region.shadow.spread) rgba(0, 0, 0, .15); } /* Headings ----------------------------------------------- */ h2 { font: $(widget.title.font); text-transform: $(widget.title.text.transform); color: $(widget.title.text.color); margin: .5em 0; } /* Main ----------------------------------------------- */ .main-outer { background: $(main.background); -moz-border-radius: $(main.border.radius.top) $(main.border.radius.top) 0 0; -webkit-border-top-left-radius: $(main.border.radius.top); -webkit-border-top-right-radius: $(main.border.radius.top); -webkit-border-bottom-left-radius: 0; -webkit-border-bottom-right-radius: 0; -goog-ms-border-radius: $(main.border.radius.top) $(main.border.radius.top) 0 0; border-radius: $(main.border.radius.top) $(main.border.radius.top) 0 0; -moz-box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); -webkit-box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); -goog-ms-box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); } .main-inner { padding: 15px $(main.padding.sides) 20px; } .main-inner .column-center-inner { padding: 0 0; } .main-inner .column-left-inner { padding-left: 0; } .main-inner .column-right-inner { padding-right: 0; } /* Posts ----------------------------------------------- */ h3.post-title { margin: 0; font: $(post.title.font); } .comments h4 { margin: 1em 0 0; font: $(post.title.font); } .post-outer { background-color: $(post.background.color); border: solid 1px $(post.border.color); -moz-border-radius: $(post.border.radius); -webkit-border-radius: $(post.border.radius); border-radius: $(post.border.radius); -goog-ms-border-radius: $(post.border.radius); padding: 15px 20px; margin: 0 $(post.margin.sides) 20px; } .post-body { line-height: 1.4; font-size: 110%; } .post-header { margin: 0 0 1.5em; color: $(post.footer.text.color); line-height: 1.6; } .post-footer { margin: .5em 0 0; color: $(post.footer.text.color); line-height: 1.6; } blog-pager { font-size: 140% } comments .comment-author { padding-top: 1.5em; border-top: dashed 1px #ccc; border-top: dashed 1px rgba(128, 128, 128, .5); background-position: 0 1.5em; } comments .comment-author:first-child { padding-top: 0; border-top: none; } .avatar-image-container { margin: .2em 0 0; } /* Widgets ----------------------------------------------- */ .widget ul, .widget #ArchiveList ul.flat { padding: 0; list-style: none; } .widget ul li, .widget #ArchiveList ul.flat li { border-top: dashed 1px #ccc; border-top: dashed 1px rgba(128, 128, 128, .5); } .widget ul li:first-child, .widget #ArchiveList ul.flat li:first-child { border-top: none; } .widget .post-body ul { list-style: disc; } .widget .post-body ul li { border: none; } /* Footer ----------------------------------------------- */ .footer-outer { color:$(footer.text.color); background: $(footer.background); -moz-border-radius: $(footer.border.radius.top) $(footer.border.radius.top) $(footer.border.radius.bottom) $(footer.border.radius.bottom); -webkit-border-top-left-radius: $(footer.border.radius.top); -webkit-border-top-right-radius: $(footer.border.radius.top); -webkit-border-bottom-left-radius: $(footer.border.radius.bottom); -webkit-border-bottom-right-radius: $(footer.border.radius.bottom); -goog-ms-border-radius: $(footer.border.radius.top) $(footer.border.radius.top) $(footer.border.radius.bottom) $(footer.border.radius.bottom); border-radius: $(footer.border.radius.top) $(footer.border.radius.top) $(footer.border.radius.bottom) $(footer.border.radius.bottom); -moz-box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); -webkit-box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); -goog-ms-box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); box-shadow: 0 $(region.shadow.offset) $(region.shadow.spread) rgba(0, 0, 0, .15); } .footer-inner { padding: 10px $(main.padding.sides) 20px; } .footer-outer a { color: $(footer.link.color); } .footer-outer a:visited { color: $(footer.link.visited.color); } .footer-outer a:hover { color: $(footer.link.hover.color); } .footer-outer .widget h2 { color: $(footer.widget.title.text.color); } ]] <b:template-skin> <b:variable default='930px' name='content.width' type='length' value='930px'/> <b:variable default='0' name='main.column.left.width' type='length' value='180px'/> <b:variable default='360px' name='main.column.right.width' type='length' value='180px'/> <![CDATA[ body { min-width: $(content.width); } .content-outer, .region-inner { min-width: $(content.width); max-width: $(content.width); _width: $(content.width); } .main-inner .columns { padding-left: $(main.column.left.width); padding-right: $(main.column.right.width); } .main-inner .fauxcolumn-center-outer { left: $(main.column.left.width); right: $(main.column.right.width); /* IE6 does not respect left and right together */ _width: expression(this.parentNode.offsetWidth - parseInt("$(main.column.left.width)") - parseInt("$(main.column.right.width)") + 'px'); } .main-inner .fauxcolumn-left-outer { width: $(main.column.left.width); } .main-inner .fauxcolumn-right-outer { width: $(main.column.right.width); } .main-inner .column-left-outer { width: $(main.column.left.width); right: $(main.column.left.width); margin-right: -$(main.column.left.width); } .main-inner .column-right-outer { width: $(main.column.right.width); margin-right: -$(main.column.right.width); } #layout { min-width: 0; } #layout .content-outer { min-width: 0; width: 800px; } #layout .region-inner { min-width: 0; width: auto; } ]]> </b:template-skin> <div class='main-cap-bottom cap-bottom'> <div class='cap-left'/> <div class='cap-right'/> </div> </div> <footer> <div class='footer-outer'> <div class='footer-cap-top cap-top'> <div class='cap-left'/> <div class='cap-right'/> </div> <div class='fauxborder-left footer-fauxborder-left'> <div class='fauxborder-right footer-fauxborder-right'/> <div class='region-inner footer-inner'> <macro:include id='footer-sections' name='sections'> <macro:param default='2' name='num' value='3'/> <macro:param default='footer' name='idPrefix'/> <macro:param default='foot' name='class'/> <macro:param default='false' name='includeBottom'/> </macro:include> <!-- outside of the include in order to lock Attribution widget --> <b:section class='foot' id='footer-3' showaddelement='no'> document.body.className = document.body.className.replace('loading', ''); <macro:if cond='data:col.num &gt;= 2'> <table border='0' cellpadding='0' cellspacing='0' mexpr:class='&quot;section-columns columns-&quot; + data:col.num'> <tbody> <tr> <td class='first columns-cell'> <b:section mexpr:class='data:col.class' mexpr:id='data:col.idPrefix + &quot;-2-1&quot;'/> </td> <td class='columns-cell'> <b:section mexpr:class='data:col.class' mexpr:id='data:col.idPrefix + &quot;-2-2&quot;'/> </td> <macro:if cond='data:col.num &gt;= 3'> <td class='columns-cell'> <b:section mexpr:class='data:col.class' mexpr:id='data:col.idPrefix + &quot;-2-3&quot;'/> </td> </macro:if> <macro:if cond='data:col.num &gt;= 4'> <td class='columns-cell'> <b:section mexpr:class='data:col.class' mexpr:id='data:col.idPrefix + &quot;-2-4&quot;'/> </td> </macro:if> </tr> </tbody> </table> <macro:if cond='data:col.includeBottom'> <b:section mexpr:class='data:col.class' mexpr:id='data:col.idPrefix + &quot;-3&quot;' showaddelement='no'/> </macro:if> </macro

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  • Happy 1st Birthday to GlassFish and Java EE

    - by pieter.humphrey
    Java EE and GlassFish are officially one year old!  As with all newborns, time moves fast and it seems like just yesterday it was shiny and new.     Feel free to post any birthday wishes on the blog comments, or even better, tell us a story about your experience with Java EE6 and GlassFish in the last year and we'll work with you to get it posted on the stories blog. http://blogs.sun.com/stories/ As all parents know, it takes a village to raise a child, and we want you as part of the village!  Get involved in the project at http://glassfish.java.net .     Technorati Tags: java,java ee,development,glassfish del.icio.us Tags: java,java ee,development,glassfish

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  • 2d movement solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

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  • Jamie Oliver&rsquo;s Food Revolution from a parent&rsquo;s perspective

    This is the first generation of kids expected to live a shorter life than you. Or...you guys can start kicking some ass. Jamie Oliver. Theres been a show running on ABC recentlyabout 6 episodes. Its called Jamie Olivers Food Revolution. It appears to have been taped during the fall of 2009 in Huntington, West Virginia (which evidently was selected because of high child obesity data). The show absolutely has a bit of Hollywood, a ton of editing, but I dont think anyone can doubt Jamies (and the...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Task-It Webinar - Source Code

    Last week I presented a webinar called "Building a real-world application with RadControls for Silverlight 4". For those that didn't get to see the webinar, you can view it here: Building a read-world application with RadControls for Silverlight 4 Since the webinar I've received several requests asking if I could post the source code for the simple application I showed demonstrating some of the techniques used in the development of Task-It, such as MVVM, Commands and Internationalization. This source code is now available for downloadhere. After downloading the source: Extract it to the location of your choice on your hard-drive Open the solution Right-click ModuleProject.Web and selecte 'Set as StartUp Project'. Right-click ProjectTestPage.aspx and selected 'Set as Start Page' Create a database in SQL Server called WebinarProject. Navigate to the Database folder under the WebinarProject directory and run the .sql script against your WebinarProject database. The last two steps are necessary only for the Tasks page to work properly (using WCF RIA Services). Now some notes about each page: Code-behind This is not the way I recommend coding a line-of-business application in Silverlight, but simply wanted to show how the code-behind approach would look. Command This page introduces MVVM and Commands. You'll notice in the XAML that the Command property of theRadMenuItem and the Button are both bound to a SaveCommand. That comes from the view model. If you look in the code- behind of the user control you'll see that an instance of a CommandViewModel is instantiated and set as the DataContext of the UserControl.There is also a listener for the view model's SaveCompleted event. When this is fired, it tells the view (UserControl) to display the MessageBox. Internationalization This sample is similar to the previous one, but instead of using hard-coded strings in the UI, the strings are obtained via binding toview model properties. The view model gets the strings from the .resx files (Strings.resx or Strings.de.resx) under Assets/Resources. If you uncomment the call to ShowGerman() in App.xaml.cs's Application_Startup method and re-run the application, you will see the UI in German. Note that this code, which sets the CurrentCulture and CurrentUICulture on the current thread to "de" (German) is for testing purposes only. RadWindow Once again, very similar to the previous example.The difference is that we are now using a RadWindow to display the 'Saved' message instead of a MessageBox. The advantage here is that we do not have to hold on to a reference to the view model in our code behind so that we can get the 'Saved' message from it. The RadWindow's DataContext is now also bound to the view model, so within its XAML we can bind directly to properties in the view model. Much nicer, and cleaner. One other thing I introduced in this example is the use of spacer Rectangles. Rather than setting a width and/or height on the rectangles for spacing, I am now referencing a style in my ResourceDictionary called StandardSpacerStyle. I like doing this better than using margins or padding because now I have a reusable way to create space between elements, the Rectangle does not show (because I have not set its Fill color), and I can change my spacing throughout the user interface in one place if I'd like. Tasks This page is quite a bit different than the other four. It is a very simple, stripped-down version of the Tasks page in the Task-It application. The Tasks.xaml UserControl has a ContentControl, and the Content of that control is set based on whether we are looking at the list of tasks or editing a task. So it displays one of two child UserControls, which are called List and Details. List has the RadGridView, Details has the form. In the code-behind of the Tasks UserControl I am once again setting its DataContext to a view model class. The nice thing is, whichever child UserControl is being displayed (List or Details) inherits its DataContext from its parent control (Tasks), so I do not have to explicitly set it. The List UserControl simply displays a RadGridView whose ItemsSource is bound to a property in the view model called Tasks, and its SelectedItem property is bound to a property in the view model called SelectedItem. The SelectedItem binding must be TwoWay so that the view is notified when the SelectedItem changes in the view model, and the view model is notified when something changes in the view (like when a user changes the Name and/or DueDate in the form). You'll also notice that the form's TextBox and RadDatePicker are also TwoWay bound to the SelectedItem property in the view model. You can experiment with the binding by removing TwoWay and see how changes in the form do not show up in the RadGridView. So here we have an example of two different views (List and Details) that are both bound to the same view model...and actually, so is the Tasks UserControl, so it is really three views. WCF RIA Services By the way, I am using WCF RIA Services to retrieve data for the RadGridView and save the data when the user clicks the Save button in the form. I created a really simple ADO.NET Entity Data Model in WebinarProject.Web called DataModel.edmx. I also created a simple Domain Data Service called DataService that has methods for retrieving data, inserting, updating and deleting. However I am only using the retrieval and update methods in this sample. Note that I do not currently have any validation in place on the form, as I wanted to keep the sample as simple as possible. Wrap up Technically, I should move the calls to WCF RIA Services out of the view model and put them into a separate layer, but this works for now, and that is a topic for another day! Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Static background noise while using new headset Ubuntu 13.04

    - by ThundLayr
    Today I bought a new gaming headset (Gx-Gaming Lychas), and when I tried to record some gameplay-comentary I noticed that there always is a static background noise, I just recorded an example so you guys can listen it (no downloaded needed): http://www47.zippyshare.com/v/65167832/file.html I'm using Kubuntu 13.04 and Kernel version is 3.8.0-19, my laptop is an Acer Travelmate 5760Z, I tried tons of configurations on Alsamixer and none of them made result, I really need to get this working so any kind of help will be very aprecciated. cat /proc/asound/cards: 0 [PCH ]: HDA-Intel - HDA Intel PCH HDA Intel PCH at 0xc6400000 irq 44 cat /proc/asound/card0/codec#0 Codec: Conexant CX20588 Address: 0 AFG Function Id: 0x1 (unsol 1) Vendor Id: 0x14f1506c Subsystem Id: 0x10250574 Revision Id: 0x100003 No Modem Function Group found Default PCM: rates [0x160]: 44100 48000 96000 bits [0xe]: 16 20 24 formats [0x1]: PCM Default Amp-In caps: N/A Default Amp-Out caps: N/A State of AFG node 0x01: Power states: D0 D1 D2 D3 D3cold CLKSTOP EPSS Power: setting=D0, actual=D0 GPIO: io=4, o=0, i=0, unsolicited=1, wake=0 IO[0]: enable=0, dir=0, wake=0, sticky=0, data=0, unsol=0 IO[1]: enable=0, dir=0, wake=0, sticky=0, data=0, unsol=0 IO[2]: enable=0, dir=0, wake=0, sticky=0, data=0, unsol=0 IO[3]: enable=0, dir=0, wake=0, sticky=0, data=0, unsol=0 Node 0x10 [Audio Output] wcaps 0xc1d: Stereo Amp-Out R/L Control: name="Headphone Playback Volume", index=0, device=0 ControlAmp: chs=3, dir=Out, idx=0, ofs=0 Control: name="Headphone Playback Switch", index=0, device=0 ControlAmp: chs=3, dir=Out, idx=0, ofs=0 Device: name="CX20588 Analog", type="Audio", device=0 Amp-Out caps: ofs=0x4a, nsteps=0x4a, stepsize=0x03, mute=1 Amp-Out vals: [0x4a 0x4a] Converter: stream=8, channel=0 PCM: rates [0x560]: 44100 48000 96000 192000 bits [0xe]: 16 20 24 formats [0x1]: PCM Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Node 0x11 [Audio Output] wcaps 0xc1d: Stereo Amp-Out R/L Control: name="Speaker Playback Volume", index=0, device=0 ControlAmp: chs=3, dir=Out, idx=0, ofs=0 Control: name="Speaker Playback Switch", index=0, device=0 ControlAmp: chs=3, dir=Out, idx=0, ofs=0 Amp-Out caps: ofs=0x4a, nsteps=0x4a, stepsize=0x03, mute=1 Amp-Out vals: [0x80 0x80] Converter: stream=8, channel=0 PCM: rates [0x560]: 44100 48000 96000 192000 bits [0xe]: 16 20 24 formats [0x1]: PCM Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Node 0x12 [Audio Output] wcaps 0x611: Stereo Digital Converter: stream=0, channel=0 Digital: Digital category: 0x0 IEC Coding Type: 0x0 PCM: rates [0x160]: 44100 48000 96000 bits [0xe]: 16 20 24 formats [0x5]: PCM AC3 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Node 0x13 [Beep Generator Widget] wcaps 0x70000c: Mono Amp-Out Control: name="Beep Playback Volume", index=0, device=0 ControlAmp: chs=1, dir=Out, idx=0, ofs=0 Control: name="Beep Playback Switch", index=0, device=0 ControlAmp: chs=1, dir=Out, idx=0, ofs=0 Amp-Out caps: ofs=0x07, nsteps=0x07, stepsize=0x0f, mute=0 Amp-Out vals: [0x00] Node 0x14 [Audio Input] wcaps 0x100d1b: Stereo Amp-In R/L Control: name="Capture Volume", index=0, device=0 ControlAmp: chs=3, dir=In, idx=0, ofs=0 Control: name="Capture Switch", index=0, device=0 ControlAmp: chs=3, dir=In, idx=0, ofs=0 Device: name="CX20588 Analog", type="Audio", device=0 Amp-In caps: ofs=0x4a, nsteps=0x50, stepsize=0x03, mute=1 Amp-In vals: [0x50 0x50] [0x80 0x80] [0x80 0x80] [0x80 0x80] Converter: stream=4, channel=0 SDI-Select: 0 PCM: rates [0x160]: 44100 48000 96000 bits [0xe]: 16 20 24 formats [0x1]: PCM Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 4 0x17* 0x18 0x23 0x24 Node 0x15 [Audio Input] wcaps 0x100d1b: Stereo Amp-In R/L Amp-In caps: ofs=0x4a, nsteps=0x50, stepsize=0x03, mute=1 Amp-In vals: [0x4a 0x4a] [0x4a 0x4a] [0x4a 0x4a] [0x4a 0x4a] Converter: stream=0, channel=0 SDI-Select: 0 PCM: rates [0x160]: 44100 48000 96000 bits [0xe]: 16 20 24 formats [0x1]: PCM Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 4 0x17* 0x18 0x23 0x24 Node 0x16 [Audio Input] wcaps 0x100d1b: Stereo Amp-In R/L Amp-In caps: ofs=0x4a, nsteps=0x50, stepsize=0x03, mute=1 Amp-In vals: [0x4a 0x4a] [0x4a 0x4a] [0x4a 0x4a] [0x4a 0x4a] Converter: stream=0, channel=0 SDI-Select: 0 PCM: rates [0x160]: 44100 48000 96000 bits [0xe]: 16 20 24 formats [0x1]: PCM Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 4 0x17* 0x18 0x23 0x24 Node 0x17 [Audio Selector] wcaps 0x30050d: Stereo Amp-Out Control: name="Mic Boost Volume", index=0, device=0 ControlAmp: chs=3, dir=Out, idx=0, ofs=0 Amp-Out caps: ofs=0x00, nsteps=0x04, stepsize=0x27, mute=0 Amp-Out vals: [0x04 0x04] Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 4 0x1a 0x1b* 0x1d 0x1e Node 0x18 [Audio Selector] wcaps 0x30050d: Stereo Amp-Out Amp-Out caps: ofs=0x00, nsteps=0x04, stepsize=0x27, mute=0 Amp-Out vals: [0x00 0x00] Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 4 0x1a* 0x1b 0x1d 0x1e Node 0x19 [Pin Complex] wcaps 0x400581: Stereo Control: name="Headphone Jack", index=0, device=0 Pincap 0x0000001c: OUT HP Detect Pin Default 0x04214040: [Jack] HP Out at Ext Right Conn = 1/8, Color = Green DefAssociation = 0x4, Sequence = 0x0 Pin-ctls: 0xc0: OUT HP Unsolicited: tag=01, enabled=1 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 2 0x10* 0x11 Node 0x1a [Pin Complex] wcaps 0x400481: Stereo Control: name="Internal Mic Phantom Jack", index=0, device=0 Pincap 0x00001324: IN Detect Vref caps: HIZ 50 80 Pin Default 0x90a70130: [Fixed] Mic at Int N/A Conn = Analog, Color = Unknown DefAssociation = 0x3, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x24: IN VREF_80 Unsolicited: tag=00, enabled=0 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Node 0x1b [Pin Complex] wcaps 0x400581: Stereo Control: name="Mic Jack", index=0, device=0 Pincap 0x00011334: IN OUT EAPD Detect Vref caps: HIZ 50 80 EAPD 0x0: Pin Default 0x04a19020: [Jack] Mic at Ext Right Conn = 1/8, Color = Pink DefAssociation = 0x2, Sequence = 0x0 Pin-ctls: 0x24: IN VREF_80 Unsolicited: tag=02, enabled=1 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 2 0x10* 0x11 Node 0x1c [Pin Complex] wcaps 0x400581: Stereo Pincap 0x00000014: OUT Detect Pin Default 0x40f001f0: [N/A] Other at Ext N/A Conn = Unknown, Color = Unknown DefAssociation = 0xf, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x40: OUT Unsolicited: tag=00, enabled=0 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 2 0x10* 0x11 Node 0x1d [Pin Complex] wcaps 0x400581: Stereo Pincap 0x00010034: IN OUT EAPD Detect EAPD 0x0: Pin Default 0x40f001f0: [N/A] Other at Ext N/A Conn = Unknown, Color = Unknown DefAssociation = 0xf, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x40: OUT Unsolicited: tag=00, enabled=0 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 2 0x10* 0x11 Node 0x1e [Pin Complex] wcaps 0x400481: Stereo Pincap 0x00000024: IN Detect Pin Default 0x40f001f0: [N/A] Other at Ext N/A Conn = Unknown, Color = Unknown DefAssociation = 0xf, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x00: Unsolicited: tag=00, enabled=0 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Node 0x1f [Pin Complex] wcaps 0x400501: Stereo Control: name="Speaker Phantom Jack", index=0, device=0 Pincap 0x00000010: OUT Pin Default 0x92170110: [Fixed] Speaker at Int Front Conn = Analog, Color = Unknown DefAssociation = 0x1, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x40: OUT Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 2 0x10 0x11* Node 0x20 [Pin Complex] wcaps 0x400781: Stereo Digital Pincap 0x00000010: OUT Pin Default 0x40f001f0: [N/A] Other at Ext N/A Conn = Unknown, Color = Unknown DefAssociation = 0xf, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x00: Unsolicited: tag=00, enabled=0 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 1 0x12 Node 0x21 [Audio Output] wcaps 0x611: Stereo Digital Converter: stream=0, channel=0 Digital: Digital category: 0x0 IEC Coding Type: 0x0 PCM: rates [0x160]: 44100 48000 96000 bits [0xe]: 16 20 24 formats [0x5]: PCM AC3 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Node 0x22 [Pin Complex] wcaps 0x400781: Stereo Digital Pincap 0x00000010: OUT Pin Default 0x40f001f0: [N/A] Other at Ext N/A Conn = Unknown, Color = Unknown DefAssociation = 0xf, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x00: Unsolicited: tag=00, enabled=0 Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 1 0x21 Node 0x23 [Pin Complex] wcaps 0x40040b: Stereo Amp-In Amp-In caps: ofs=0x00, nsteps=0x04, stepsize=0x2f, mute=0 Amp-In vals: [0x00 0x00] Pincap 0x00000020: IN Pin Default 0x40f001f0: [N/A] Other at Ext N/A Conn = Unknown, Color = Unknown DefAssociation = 0xf, Sequence = 0x0 Misc = NO_PRESENCE Pin-ctls: 0x00: Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Node 0x24 [Audio Mixer] wcaps 0x20050b: Stereo Amp-In Amp-In caps: ofs=0x4a, nsteps=0x4a, stepsize=0x03, mute=1 Amp-In vals: [0x00 0x00] [0x00 0x00] Power states: D0 D1 D2 D3 D3cold EPSS Power: setting=D0, actual=D0 Connection: 2 0x10 0x11 Node 0x25 [Vendor Defined Widget] wcaps 0xf00000: Mono

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  • Banned Children’s Toys from Christmases Past

    - by Jason Fitzpatrick
    What could possibly go wrong giving a child a nuclear science kit that includes highly poisonous materials inside? Everything of course, which is why that particular toy only lasted a single holiday. Buzzfeed reports on some of the toys of holidays past that were quickly pulled off the shelves. In regard to the nuclear kit pictured here, they write: Only available from 1951–1952, this science kit for CHILDREN included four types of uranium ore, a Geiger counter, a comic called Dagwood Spits the Atom, and a coupon for ordering MORE radioactive materials. One of the four uranium ores included was Po-210 (Polonium) which, by mass, is 250,000 times more toxic than hydrogen cyanide. “Merry Christmas, Kevin, here’s that giant box of poison you asked for.” Hit up the link below for more entries, including some pulled from the shelves as recently as 2007. 8 Banned Children’s Toys From Yesteryear [BuzzFeed] Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

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  • 2d tank movement and turret solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

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  • How should I update my name server after I installed a new dedicated server?

    - by Jim Thio
    Say I got a dedi. The IP is 123.123.123.123 Now I got domain name domainname.com that will be the "main" domain name for that server. Should I? Set the name server of the domainname.com to ns1.domainname.com and ns2.domainname.com Add child nameserver ns1.domainname.com and ns2.domainname.com to point to that exact IP. or Should I? Point the name server to my registrar name server. Set an A address of the name server to point to my IP. Which one is right? Obviously I want ns1.domainname.com and ns2.domainname.com to point to my IP so I can then point hundreds of domains to that IP. But how exactly I should do that? Specifically I simply use cpanel. Centosh with cpanel.

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  • how to re-use a sprite in cocos2d-x

    - by zinking
    some times it takes time to create the sprite structures in the scene, I might need to setup structures inside this sprite to meet requirement, thus I would hope to reuse such structures with the game again and again. I tried that, remove the child from parent, detach it from parent , clean parent with the sprite. but when I try to add the sprite to another scene, it's just wont pass the assertion that the sprite already have parent did I miss some step ? add an example: I have a sprite A which involves of quite a few steps to construct, so I used it in scene A layer A, and then I want to use it in scene A layer B, scene B layer A1 etc..... generally speaking I don't want to reconstruct the sprte again.

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  • RTS Voxel Engine using LWJGL - Textures glitching

    - by Dieter Hubau
    I'm currently working on an RTS game engine using voxels. I have implemented a basic chunk manager using an Octree of Octrees which contains my voxels (simple square blocks, as in Minecraft). I'm using a Voronoi-based terrain generation to get a simplistic yet relatively realistic heightmap. I have no problem showing a 256*256*256 grid of voxels with a decent framerate (250), because of frustum culling, face culling and only rendering visible blocks. For example, in a random voxel grid of 256*256*256 I generally only render 100k-120k faces, not counting frustum culling. Frustum culling is only called every 100ms, since calling it every frame seemed a bit overkill. Now I have reached the stage of texturing and I'm experiencing some problems: Some experienced people might already see the problem, but if we zoom in, you can see the glitches more clearly: All the seams between my blocks are glitching and kind of 'overlapping' or something. It's much more visible when you're moving around. I'm using a single, simple texture map to draw on my cubes, where each texture is 16*16 pixels big: I have added black edges around the textures to get a kind of cellshaded look, I think it's cool. The texture map has 256 textures of each 16*16 pixels, meaning the total size of my texture map is 256*256 pixels. The code to update the ChunkManager: public void update(ChunkManager chunkManager) { for (Octree<Cube> chunk : chunks) { if (chunk.getId() < 0) { // generate an id for the chunk to be able to call it later chunk.setId(glGenLists(1)); } glNewList(chunk.getId(), GL_COMPILE); glBegin(GL_QUADS); faces += renderChunk(chunk); glEnd(); glEndList(); } } Where my renderChunk method is: private int renderChunk(Octree<Cube> node) { // keep track of the number of visible faces in this chunk int faces = 0; if (!node.isEmpty()) { if (node.isLeaf()) { faces += renderItem(node); } List<Octree<Cube>> children = node.getChildren(); if (children != null && !children.isEmpty()) { for (Octree<Cube> child : children) { faces += renderChunk(child); } } return faces; } Where my renderItem method is the following: private int renderItem(Octree<Cube> node) { Cube cube = node.getItem(-1, -1, -1); int faces = 0; float x = node.getPosition().x; float y = node.getPosition().y; float z = node.getPosition().z; float size = cube.getSize(); Vector3f point1 = new Vector3f(-size + x, -size + y, size + z); Vector3f point2 = new Vector3f(-size + x, size + y, size + z); Vector3f point3 = new Vector3f(size + x, size + y, size + z); Vector3f point4 = new Vector3f(size + x, -size + y, size + z); Vector3f point5 = new Vector3f(-size + x, -size + y, -size + z); Vector3f point6 = new Vector3f(-size + x, size + y, -size + z); Vector3f point7 = new Vector3f(size + x, size + y, -size + z); Vector3f point8 = new Vector3f(size + x, -size + y, -size + z); TextureCoordinates tc = textureManager.getTextureCoordinates(cube.getCubeType()); // front face if (cube.isVisible(CubeSide.FRONT)) { faces++; glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point1.x, point1.y, point1.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point4.x, point4.y, point4.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point3.x, point3.y, point3.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point2.x, point2.y, point2.z); } // back face if (cube.isVisible(CubeSide.BACK)) { faces++; glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point5.x, point5.y, point5.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point6.x, point6.y, point6.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point7.x, point7.y, point7.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point8.x, point8.y, point8.z); } // left face if (cube.isVisible(CubeSide.SIDE_LEFT)) { faces++; glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point5.x, point5.y, point5.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v]); glVertex3f(point1.x, point1.y, point1.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u + 1], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point2.x, point2.y, point2.z); glTexCoord2f(TEXTURE_U_COORDINATES[tc.u], TEXTURE_V_COORDINATES[tc.v + 1]); glVertex3f(point6.x, point6.y, point6.z); } // ETC ETC return faces; } When all this is done, I simply render my lists every frame, like this: public void render(ChunkManager chunkManager) { glBindTexture(GL_TEXTURE_2D, textureManager.getCubeTextureId()); // load all chunks from the tree List<Octree<Cube>> chunks = chunkManager.getTree().getAllItems(); for (Octree<Cube> chunk : chunks) { if (frustum.cubeInFrustum(chunk.getPosition(), chunk.getSize() / 2)) { glCallList(chunk.getId()); } } } I don't know if anyone is willing to go through all of this code or maybe you can spot the problem right away, but that is basically the problem, and I can't find a solution :-) Thanks for reading and any help is appreciated!

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  • The Space Invader – A Childhood to Adulthood Story [Comic]

    - by Asian Angel
    Did you ever wonder what life is like for the Invaders? Take a journey through time with this particular Invader as he grows from a child into adulthood and decides to join the war. Note: We have shown only the first panel here. You can view the entire comic story by visiting the link below. The Invader – EL Comics [via Neatorama] How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • All Hail The Gu

    This afternoon I found myself kicking around in Vegas after MIX waiting for a flight to San Francisco. I was looking through the photos from MIX10 and thought it appropriate to have a little fun. Since Scott Guthrie embodied this years MIX event I thought Id turn the Gu into the poster child for the event (literally). Check it out!     The mosaic was made from the 416 photos on flickr and turned into a 2.8 GP image. You can zoom in using the mouse wheel or a single...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • LiveCD does not work on my desktop

    - by Boris
    I've installed Oneiric on my laptop without any issue using the LiveCD downloaded here (from the French Ubuntu community server). But on my desktop, weird things happen: During the 1st try booting with the LiveCD on my desktop, my 2 year old child just hit the keyboard, and after several error messages the desktop loaded and I've been able to test Oneiric. But I wanted to redo a boot before installing Oneiric to avoid mistakes. So during the 2nd time I tried to boot with the LiveCD, I couldn't access to the point where I can choose to test or install. Before trying a 3rd time, I've "cleaned the system" from System Parameter System. But after that I'm still not able to access to the point where I can choose to test or install. Now it stops all the time on a black screen. I do not understand why several boot attempts with same CD have several results. So I wonder if the state of my current installation 11.04 can affect re-booting with my CD 11.10 ?

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  • It's 2011-Do You Know Where Your Children Are?

    - by andyleonard
    Introduction This is not a post about children. I was feeling plucky when I wrote this post at the end of last year. Sometimes when I feel plucky I'm inspired to create awesome blog post titles and ideas. Other times, this happens. 2011 Is Here! I was born in 1963. As I child I watched Neil Armstrong and Buzz Aldrin walk on the moon while Walter Cronkite narrated. At 11, I was fortunate enough to live next door to an engineer who taught me Motorola 6800 machine code and then BASIC . I have a long...(read more)

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  • What happens with project backlog if sprint due date is missed?

    - by nikita
    Suppose that I have project backlog item with effort of 40 hours. My sprint is 40 hours (1 week) and I have one developer in team. So developer creates child task to pending backlog and estimates work to 40 hours. At the end of the sprint developer didn't succeed in resolving his task. Suppose that developer works only and only 40 hours per week. On the next week there would be new backlog items and new sprint. What should I do with backlog item and velocity graph? Obviously backlog item is not resolved on that sprint. Should I estimate the remaining work and subtract it from effort , so that now I see that our velocity is, say, 38hr per 40hr sprint?

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  • Amanda Todd&ndash;What Parents Can Learn From Her Story

    - by D'Arcy Lussier
    Amanda Todd was a bullied teenager who committed suicide this week. Her story has become headline news due in part to her You Tube video she posted telling her story:   The story is heartbreaking for so many reasons, but I wanted to talk about what we as parents can learn from this. Being the dad to two girls, one that’s 10, I’m very aware of the dangers that the internet holds. When I saw her story, one thing jumped out at me – unmonitored internet access at an early age. My daughter (then 9) came home from a friends place once and asked if she could be in a YouTube video with her friend. Apparently this friend was allowed to do whatever she wanted on the internet, including posting goofy videos. This set off warning bells and we ensured our daughter realized the dangers and that she was not to ever post videos of herself. In looking at Amanda’s story, the access to unmonitored internet time along with just being a young girl and being flattered by an online predator were the key events that ultimately led to her suicide. Yes, the reaction of her classmates and “friends” was horrible as well, I’m not diluting that. But our youth don’t fully understand yet that what they do on the internet today will follow them potentially forever. And the people they meet online aren’t necessarily who they claim to be. So what can we as parents learn from Amanda’s story? Parents Shouldn’t Feel Bad About Being Internet Police Our job as parents is in part to protect our kids and keep them safe, even if they don’t like our measures. This includes monitoring, supervising, and restricting their internet activities. In our house we have a family computer in the living room that the kids can watch videos and surf the web. It’s in plain view of everyone, so you can’t hide what you’re looking at. If our daughter goes to a friend’s place, we ask about what they did and what they played. If the computer comes up, we ask about what they did on it. Luckily our daughter is very up front and honest in telling us things, so we have very open discussions. Parents Need to Be Honest About the Dangers of the Internet I’m sure every generation says that “kids grow up so fast these days”, but in our case the internet really does push our kids to be exposed to things they otherwise wouldn’t experience. One wrong word in a Google search, a click of a link in a spam email, or just general curiosity can expose a child to things they aren’t ready for or should never be exposed to (and I’m not just talking about adult material – have you seen some of the graphic pictures from war zones posted on news sites recently?). Our stance as parents has been to be open about discussing the dangers with our kids before they encounter any content – be proactive instead of reactionary. Part of this is alerting them to the monsters that lurk on the internet as well. As kids explore the world wide web, they’re eventually going to encounter some chat room or some Facebook friend invite or other personal connection with someone. More than ever kids need to be educated on the dangers of engaging with people online and sharing personal information. You can think of it as an evolved discussion that our parents had with us about using the phone: “Don’t say ‘I’m home alone’, don’t say when mom or dad get home, don’t tell them any information, etc.” Parents Need to Talk Self Worth at Home Katie makes the point better than I ever could (one bad word towards the end): Our children need to understand their value beyond what the latest issue of TigerBeat says, or the media who continues flaunting physical attributes over intelligence and character, or a society that puts focus on status and wealth. They also have to realize that just because someone pays you a compliment, that doesn’t mean you should ignore personal boundaries and limits. What does this have to do with the internet? Well, in days past if you wanted to be social you had to go out somewhere. Now you can video chat with any number of people from the comfort of wherever your laptop happens to be – and not just text but full HD video with sound! While innocent children head online in the hopes of meeting cool people, predators with bad intentions are heading online too. As much as we try to monitor their online activity and be honest about the dangers of the internet, the human side of our kids isn’t something we can control. But we can try to influence them to see themselves as not needing to search out the acceptance of complete strangers online. Way easier said than done, but ensuring self-worth is something discussed, encouraged, and celebrated is a step in the right direction. Parental Wake Up Call This post is not a critique of Amanda’s parents. The reality is that cyber bullying/abuse is happening every day, and there are millions of parents that have no clue its happening to their children. Amanda’s story is a wake up call that our children’s online activities may be putting them in danger. My heart goes out to the parents of this girl. As a father of daughters, I can’t imagine what I would do if I found my daughter having to hide in a ditch to avoid a mob or call 911 to report my daughter had attempted suicide by drinking bleach or deal with a child turning to drugs/alcohol/cutting to cope. It would be horrendous if we as parents didn’t re-evaluate our family internet policies in light of this event. And in the end, Amanda’s video was meant to bring attention to her plight and encourage others going through the same thing. We may not be kids, but we can still honour her memory by helping safeguard our children.

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  • Changing CSS with jQuery syntax in Silverlight using jLight

    - by Timmy Kokke
    Lately I’ve ran into situations where I had to change elements or had to request a value in the DOM from Silverlight. jLight, which was introduced in an earlier article, can help with that. jQuery offers great ways to change CSS during runtime. Silverlight can access the DOM, but it isn’t as easy as jQuery. All examples shown in this article can be looked at in this online demo. The code can be downloaded here.   Part 1: The easy stuff Selecting and changing properties is pretty straight forward. Setting the text color in all <B> </B> elements can be done using the following code:   jQuery.Select("b").Css("color", "red");   The Css() method is an extension method on jQueryObject which is return by the jQuery.Select() method. The Css() method takes to parameters. The first is the Css style property. All properties used in Css can be entered in this string. The second parameter is the value you want to give the property. In this case the property is “color” and it is changed to “red”. To specify which element you want to select you can add a :selector parameter to the Select() method as shown in the next example.   jQuery.Select("b:first").Css("font-family", "sans-serif");   The “:first” pseudo-class selector selects only the first element. This example changes the “font-family” property of the first <B></B> element to “sans-serif”. To make use of intellisense in Visual Studio I’ve added a extension methods to help with the pseudo-classes. In the example below the “font-weight” of every “Even” <LI></LI> is set to “bold”.   jQuery.Select("li".Even()).Css("font-weight", "bold");   Because the Css() extension method returns a jQueryObject it is possible to chain calls to Css(). The following example show setting the “color”, “background-color” and the “font-size” of all headers in one go.   jQuery.Select(":header").Css("color", "#12FF70") .Css("background-color", "yellow") .Css("font-size", "25px");   Part 2: More complex stuff In only a few cases you need to change only one style property. More often you want to change an entire set op style properties all in one go.  You could chain a lot of Css() methods together. A better way is to add a class to a stylesheet and define all properties in there. With the AddClass() method you can set a style class to a set of elements. This example shows how to add the “demostyle” class to all <B></B> in the document.   jQuery.Select("b").AddClass("demostyle");   Removing the class works in the same way:   jQuery.Select("b").RemoveClass("demostyle");   jLight is build for interacting with to the DOM from Silverlight using jQuery. A jQueryObjectCss object can be used to define different sets of style properties in Silverlight. The over 60 most common Css style properties are defined in the jQueryObjectCss class. A string indexer can be used to access all style properties ( CssObject1[“background-color”] equals CssObject1.BackgroundColor). In the code below, two jQueryObjectCss objects are defined and instantiated.   private jQueryObjectCss CssObject1; private jQueryObjectCss CssObject2;   public Demo2() { CssObject1 = new jQueryObjectCss { BackgroundColor = "Lime", Color="Black", FontSize = "12pt", FontFamily = "sans-serif", FontWeight = "bold", MarginLeft = 150, LineHeight = "28px", Border = "Solid 1px #880000" }; CssObject2 = new jQueryObjectCss { FontStyle = "Italic", FontSize = "48", Color = "#225522" }; InitializeComponent(); }   Now instead of chaining to set all different properties you can just pass one of the jQueryObjectCss objects to the Css() method. In this case all <LI></LI> elements are set to match this object.   jQuery.Select("li").Css(CssObject1); When using the jQueryObjectCss objects chaining is still possible. In the following example all headers are given a blue backgroundcolor and the last is set to match CssObject2.   jQuery.Select(":header").Css(new jQueryObjectCss{BackgroundColor = "Blue"}) .Eq(-1).Css(CssObject2);   Part 3: The fun stuff Having Silverlight call JavaScript and than having JavaScript to call Silverlight requires a lot of plumbing code. Everything has to be registered and strings are passed back and forth to execute the JavaScript. jLight makes this kind of stuff so easy, it becomes fun to use. In a lot of situations jQuery can call a function to decide what to do, setting a style class based on complex expressions for example. jLight can do the same, but the callback methods are defined in Silverlight. This example calls the function() method for each <LI></LI> element. The callback method has to take a jQueryObject, an integer and a string as parameters. In this case jLight differs a bit from the actual jQuery implementation. jQuery uses only the index and the className parameters. A jQueryObject is added to make it simpler to access the attributes and properties of the element. If the text of the listitem starts with a ‘D’ or an ‘M’ the class is set. Otherwise null is returned and nothing happens.   private void button1_Click(object sender, RoutedEventArgs e) { jQuery.Select("li").AddClass(function); }   private string function(jQueryObject obj, int index, string className) { if (obj.Text[0] == 'D' || obj.Text[0] == 'M') return "demostyle"; return null; }   The last thing I would like to demonstrate uses even more Silverlight and less jLight, but demonstrates the power of the combination. Animating a style property using a Storyboard with easing functions. First a dependency property is defined. In this case it is a double named Intensity. By handling the changed event the color is set using jQuery.   public double Intensity { get { return (double)GetValue(IntensityProperty); } set { SetValue(IntensityProperty, value); } }   public static readonly DependencyProperty IntensityProperty = DependencyProperty.Register("Intensity", typeof(double), typeof(Demo3), new PropertyMetadata(0.0, IntensityChanged));   private static void IntensityChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var i = (byte)(double)e.NewValue; jQuery.Select("span").Css("color", string.Format("#{0:X2}{0:X2}{0:X2}", i)); }   An animation has to be created. This code defines a Storyboard with one keyframe that uses a bounce ease as an easing function. The animation is set to target the Intensity dependency property defined earlier.   private Storyboard CreateAnimation(double value) { Storyboard storyboard = new Storyboard(); var da = new DoubleAnimationUsingKeyFrames(); var d = new EasingDoubleKeyFrame { EasingFunction = new BounceEase(), KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromSeconds(1.0)), Value = value }; da.KeyFrames.Add(d); Storyboard.SetTarget(da, this); Storyboard.SetTargetProperty(da, new PropertyPath(Demo3.IntensityProperty)); storyboard.Children.Add(da); return storyboard; }   Initially the Intensity is set to 128 which results in a gray color. When one of the buttons is pressed, a new animation is created an played. One to animate to black, and one to animate to white.   public Demo3() { InitializeComponent(); Intensity = 128; }   private void button2_Click(object sender, RoutedEventArgs e) { CreateAnimation(255).Begin(); }   private void button3_Click(object sender, RoutedEventArgs e) { CreateAnimation(0).Begin(); }   Conclusion As you can see jLight can make the life of a Silverlight developer a lot easier when accessing the DOM. Almost all jQuery functions that are defined in jLight use the same constructions as described above. I’ve tried to stay as close as possible to the real jQuery. Having JavaScript perform callbacks to Silverlight using jLight will be described in more detail in a future tutorial about AJAX or eventing.

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  • Engineering Change Orders

    - by Amit Katariya
    Upcoming E1 Manufacturing webcasts   Date: April 20, 2010Time: 1 pm MDTProduct Family: JD Edwards EnterpriseOne Manufacturing   Summary This one-hour session is recommended for technical and functional users who would like to understand the Engineering Change Order process, how this process automates Bill of Material updates, and how changes are tracked.   Topics will include: EnterpriseOne Engineering Change Order Processing ECO statuses and how the system uses them to notify interested parties and drive the approval process ECO parent and component change types Parent/Child Relationships Sample ECO process flow   A short, live demonstration (only if applicable) and question and answer period will be included. Register for this session Oracle Advisor is dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Important links related to Webcasts Advisor Webcast Current Schedule Advisor Webcast Archived Recordings Above links requires valid access to My Oracle Support

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  • How to create a PeopleCode Application Package/Application Class using PeopleTools Tables

    - by Andreea Vaduva
    This article describes how - in PeopleCode (Release PeopleTools 8.50) - to enable a grid without enabling each static column, using a dynamic Application Class. The goal is to disable the following grid with three columns “Effort Date”, ”Effort Amount” and “Charge Back” , when the Check Box “Finished with task” is selected , without referencing each static column; this PeopleCode could be used dynamically with any grid. If the check box “Finished with task” is cleared, the content of the grid columns is editable (and the buttons “+” and “-“ are available): So, you create an Application Package “CLASS_EXTENSIONS” that contains an Application Class “EWK_ROWSET”. This Application Class is defined with Class extends “ Rowset” and you add two news properties “Enabled” and “Visible”: After creating this Application Class, you use it in two PeopleCode Events : Rowinit and FieldChange : This code is very ‘simple’, you write only one command : ” &ERS2.Enabled = False” → and the entire grid is “Enabled”… and you can use this code with any Grid! So, the complete PeopleCode to create the Application Package is (with explanation in [….]) : ******Package CLASS_EXTENSIONS : [Name of the Package: CLASS_EXTENSIONS] --Beginning of the declaration part------------------------------------------------------------------------------ class EWK_ROWSET extends Rowset; [Definition Class EWK_ROWSET as a subclass of Class Rowset] method EWK_ROWSET(&RS As Rowset); [Constructor is the Method with the same name of the Class] property boolean Visible get set; property boolean Enabled get set; [Definition of the property “Enabled” in read/write] private [Before the word “private”, all the declarations are publics] method SetDisplay(&DisplaySW As boolean, &PropName As string, &ChildSW As boolean); instance boolean &EnSW; instance boolean &VisSW; instance Rowset &NextChildRS; instance Row &NextRow; instance Record &NextRec; instance Field &NextFld; instance integer &RowCnt, &RecCnt, &FldCnt, &ChildRSCnt; instance integer &i, &j, &k; instance CLASS_EXTENSIONS:EWK_ROWSET &ERSChild; [For recursion] Constant &VisibleProperty = "VISIBLE"; Constant &EnabledProperty = "ENABLED"; end-class; --End of the declaration part------------------------------------------------------------------------------ method EWK_ROWSET [The Constructor] /+ &RS as Rowset +/ %Super = &RS; end-method; get Enabled /+ Returns Boolean +/; Return &EnSW; end-get; set Enabled /+ &NewValue as Boolean +/; &EnSW = &NewValue; %This.InsertEnabled=&EnSW; %This.DeleteEnabled=&EnSW; %This.SetDisplay(&EnSW, &EnabledProperty, False); [This method is called when you set this property] end-set; get Visible /+ Returns Boolean +/; Return &VisSW; end-get; set Visible /+ &NewValue as Boolean +/; &VisSW = &NewValue; %This.SetDisplay(&VisSW, &VisibleProperty, False); end-set; method SetDisplay [The most important PeopleCode Method] /+ &DisplaySW as Boolean, +/ /+ &PropName as String, +/ /+ &ChildSW as Boolean +/ [Not used in our example] &RowCnt = %This.ActiveRowCount; &NextRow = %This.GetRow(1); [To know the structure of a line ] &RecCnt = &NextRow.RecordCount; For &i = 1 To &RowCnt [Loop for each Line] &NextRow = %This.GetRow(&i); For &j = 1 To &RecCnt [Loop for each Record] &NextRec = &NextRow.GetRecord(&j); &FldCnt = &NextRec.FieldCount; For &k = 1 To &FldCnt [Loop for each Field/Record] &NextFld = &NextRec.GetField(&k); Evaluate Upper(&PropName) When = &VisibleProperty &NextFld.Visible = &DisplaySW; Break; When = &EnabledProperty; &NextFld.Enabled = &DisplaySW; [Enable each Field/Record] Break; When-Other Error "Invalid display property; Must be either VISIBLE or ENABLED" End-Evaluate; End-For; End-For; If &ChildSW = True Then [If recursion] &ChildRSCnt = &NextRow.ChildCount; For &j = 1 To &ChildRSCnt [Loop for each Rowset child] &NextChildRS = &NextRow.GetRowset(&j); &ERSChild = create CLASS_EXTENSIONS:EWK_ROWSET(&NextChildRS); &ERSChild.SetDisplay(&DisplaySW, &PropName, &ChildSW); [For each Rowset child, call Method SetDisplay with the same parameters used with the Rowset parent] End-For; End-If; End-For; end-method; ******End of the Package CLASS_EXTENSIONS:[Name of the Package: CLASS_EXTENSIONS] About the Author: Pascal Thaler joined Oracle University in 2005 where he is a Senior Instructor. His area of expertise is Oracle Peoplesoft Technology and he delivers the following courses: For Developers: PeopleTools Overview, PeopleTools I &II, Batch Application Engine, Language Oriented Object PeopleCode, Administration Security For Administrators : Server Administration & Installation, Database Upgrade & Data Management Tools For Interface Users: Integration Broker (Web Service)

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  • Is there a Content Management System that allows multiple & independent blogs to be running on one domain?

    - by Ron
    Hello Webmasters, I am a Wordpress fan, and I'm now building a new site and I'm not sure which CMS can achieve what I'm trying to do. I am building a food blog network for a bunch of cities in the US, and I want to my city pages to be independently running blogs themselves. So basically... Home Page - Its own blog with its own users, talking about Food in general Dallas Page (child of home page) - Its own blog with its own users Chicago Page ..... so on and so forth. The web layout and design will be all the same, but just trying to achieve 25~50 independent blogs on one domain. How can I achieve this? I'm hoping that I don't have to install Wordpress into as many subdomains that I create... Thank you for your help in advance. -RP

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