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  • How to connect a USB dongle to Windows XP Mode?

    - by Ivo Flipse
    I'm trying to connect a Matrix dongle to Windows XP Mode, but when looking under USB options it's not listed. Example: The dongle get's recognized by the Windows 7 device manager as a HID-compliant device, so it's properly connected. Does anyone have an idea how to make Virtual PC recognize the dongle? I'm running Windows 7 Professional x64

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  • A pattern matching an expression that doesn't end with specific sequence

    - by patryk
    I need a regex pattern which matches such strings that DO NOT end with such a sequence: \.[A-z0-9]{2,} by which I mean the examined string must not have at its end a sequence of a dot and then two or more alphanumeric characters. For example, a string /home/patryk/www and also /home/patryk/www/ should match desired pattern and /home/patryk/images/DSC002.jpg should not. I suppose this has something to do with lookarounds (look aheads) but still I have no idea how to make it. Any help appreciated.

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  • C# Create Snap To Grid Functionality

    - by Nathan
    I am trying to create some snap to grid functionality to be used at run time but I am having problems with the snapping part. I have successfully drawn a dotted grid on a panel but when I add a label control to the panel how to I snap the top, left corner of the label to the nearest dot? Thanks

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  • How to display user location in mapkit?

    - by 4thSpace
    I'd like to display the blue pulsing dot for a user's location. I'm doing this: - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ //some other stuff here [self.mapView setShowsUserLocation:YES]; } But I eventually get -[MKUserLocation establishment]: unrecognized selector sent to instance 0x125e90 Should I be doing this some other way?

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  • How to extent activrerecord,just make id to id.to_i

    - by qichunren
    module ActiveRecord module Mixin alias old_id id def id old_id.to_i end def hello "hellooooooooooooo" end end end ActiveRecord::Base.send :include, ActiveRecord::Mixin I make is because: id column in oracle is number type,not number(10), @user.id return 123.0,not 123,so I would like to do it by extend ar. But my way above does not work for me,it still show number with dot zero,123.0. How to make id auto invove id.to_i???

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  • JSLint -Tolerate inefficient subscripting?

    - by James Wiseman
    I'm reading the JSlint Options Documentation to understand each of the available options, and have come across one that I don't quite understand, and can't find any useful information regarding it elsewhere. sub - Tolerate inefficient subscripting true if subscript notation may be used for expressions better expressed in dot notation. Can anyone shed more light as to what this means? Thanks

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  • Double.TryParse() input decimal separator different than system decimal separator

    - by mare
    I have a source XML that uses a dot (".") as a decimal separator and I am parsing this on a system that uses a comma (",") as a decimal separator. As a result, value of 0.7 gets parsed with Double.TryParse or Double.Parse as 7000000. What are my options to parse correctly? One of them is to replace dots in source with commas with String.Replace('.', ',') but I don't think I like this very much.

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  • Where can you find fun/educational programming challenges?

    - by tj9991
    I've searched around for different challenge sites, and most of them seem to be geared towards difficulty in problem solving logically, rather than trying to use your language of choice to do something you haven't used it for. Their center is around mathematics rather than function design. Some kind of point system for correctly solving challenges, or solving them the most efficient/smallest would be neat as well. Listed sites Project Euler TopCoder UVa Online Judge Challenges with Python Google Code Jam Programming Challenges Less Than Dot ACM's Programing Contest archive USACO problems ITA Software's puzzle page Refactor My Code Ruby Quiz

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  • Do fluent interfaces violate the Law of Demeter?

    - by Jakub Šturc
    The wikipedia article about Law of Demeter says: The law can be stated simply as "use only one dot". However a simple example of a fluent interface may look like this: static void Main(string[] args) { new ZRLabs.Yael.Pipeline("cat.jpg") .Rotate(90) .Watermark("Monkey") .RoundCorners(100, Color.Bisque) .Save("test.png"); } So does this goes together?

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  • point light illumination using Phong model

    - by Myx
    Hello: I wish to render a scene that contains one box and a point light source using the Phong illumination scheme. The following are the relevant code snippets for my calculation: R3Rgb Phong(R3Scene *scene, R3Ray *ray, R3Intersection *intersection) { R3Rgb radiance; if(intersection->hit == 0) { radiance = scene->background; return radiance; } ... // obtain ambient term ... // this is zero for my test // obtain emissive term ... // this is also zero for my test // for each light in the scene, obtain calculate the diffuse and specular terms R3Rgb intensity_diffuse(0,0,0,1); R3Rgb intensity_specular(0,0,0,1); for(unsigned int i = 0; i < scene->lights.size(); i++) { R3Light *light = scene->Light(i); R3Rgb light_color = LightIntensity(scene->Light(i), intersection->position); R3Vector light_vector = -LightDirection(scene->Light(i), intersection->position); // check if the light is "behind" the surface normal if(normal.Dot(light_vector)<=0) continue; // calculate diffuse reflection if(!Kd.IsBlack()) intensity_diffuse += Kd*normal.Dot(light_vector)*light_color; if(Ks.IsBlack()) continue; // calculate specular reflection ... // this I believe to be irrelevant for the particular test I'm doing } radiance = intensity_diffuse; return radiance; } R3Rgb LightIntensity(R3Light *light, R3Point position) { R3Rgb light_intensity; double distance; double denominator; if(light->type != R3_DIRECTIONAL_LIGHT) { distance = (position-light->position).Length(); denominator = light->constant_attenuation + (light->linear_attenuation*distance) + (light->quadratic_attenuation*distance*distance); } switch(light->type) { ... case R3_POINT_LIGHT: light_intensity = light->color/denominator; break; ... } return light_intensity; } R3Vector LightDirection(R3Light *light, R3Point position) { R3Vector light_direction; switch(light->type) { ... case R3_POINT_LIGHT: light_direction = position - light->position; break; ... } light_direction.Normalize(); return light_direction; } I believe that the error must be somewhere in either LightDirection(...) or LightIntensity(...) functions because when I run my code using a directional light source, I obtain the desired rendered image (thus this leads me to believe that the Phong illumination equation is correct). Also, in Phong(...), when I computed the intensity_diffuse and while debugging, I divided light_color by 10, I was obtaining a resulting image that looked more like what I need. Am I calculating the light_color correctly? Thanks.

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  • Visual Studio 2010 Intellisense annoyances

    - by Johoo
    In VS2010 when my intellisense (for C#) pops up the first selected item is not highlighted. This means i have to press down/up-arrow before i press dot/enter/parenthesis to get the full word. This only happens with the new intellisense (the one that searches everywhere and not only in the beginning). Also, how do i switch between the old and new intellisense? This seems to happen automatically sometimes so i guess there's some hotkey i keep pressing all the time without knowing.

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  • Makefile : contains string

    - by Michael
    The variable returns MINGW32_NT-5.1 or CYGWIN_NT-5.1. (yea, dot at the end) Need to compare that given var contains NT-5.1 positioned anywhere. Using cygwin and would like to be compatible with pretty much any *nix.

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  • jquery data selector

    - by Tauren
    I need to select elements based on values stored in an element's .data() object. At a minimum, I'd like to select top-level data properties using selectors, perhaps like this: $('a').data("category","music"); $('a:data(category=music)'); Or perhaps the selector would be in regular attribute selector format: $('a[category=music]'); Or in attribute format, but with a specifier to indicate it is in .data(): $('a[:category=music]'); I've found James Padolsey's implementation to look simple, yet good. The selector formats above mirror methods shown on that page. There is also this Sizzle patch. For some reason, I recall reading a while back that jQuery 1.4 would include support for selectors on values in the jquery .data() object. However, now that I'm looking for it, I can't find it. Maybe it was just a feature request that I saw. Is there support for this and I'm just not seeing it? Ideally, I'd like to support sub-properties in data() using dot notation. Like this: $('a').data("user",{name: {first:"Tom",last:"Smith"},username: "tomsmith"}); $('a[:user.name.first=Tom]'); I also would like to support multiple data selectors, where only elements with ALL specified data selectors are found. The regular jquery multiple selector does an OR operation. For instance, $('a.big, a.small') selects a tags with either class big or small). I'm looking for an AND, perhaps like this: $('a').data("artist",{id: 3281, name: "Madonna"}); $('a').data("category","music"); $('a[:category=music && :artist.name=Madonna]'); Lastly, it would be great if comparison operators and regex features were available on data selectors. So $(a[:artist.id>5000]) would be possible. I realize I could probably do much of this using filter(), but it would be nice to have a simple selector format. What solutions are available to do this? Is Jame's Padolsey's the best solution at this time? My concern is primarily in regards to performance, but also in the extra features like sub-property dot-notation and multiple data selectors. Are there other implementations that support these things or are better in some way?

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  • Fluent API Style Usage

    - by Chris Dwyer
    When programming against a fluent API, I've seen the style mostly like this: var obj = objectFactory.CreateObject() .SetObjectParameter(paramName, value) .SetObjectParameter(paramName, value) .DoSomeTransformation(); What is the reasoning behind putting the dot at the beginning of the line instead of the end of the line like this: var obj = objectFactory.CreateObject(). SetObjectParameter(paramName, value). SetObjectParameter(paramName, value). DoSomeTransformation(); Or, is it merely a style thing that a team makes a consensus on?

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  • OpenGL - Frustum not culling polygons beyond far plane

    - by Pladnius Brooks
    I have implemented frustum culling and am checking the bounding box for its intersection with the frustum planes. I added the ability to pause frustum updates which lets me see if the frustum culling has been working correctly. When I turn around after I have paused it, nothing renders behind me and to the left and right side, they taper off as well just as you would expect. Beyond the clip distance (far plane), they still render and I am not sure whether it is a problem with my frustum updating or bounding box checking code or I am using the wrong matrix or what. As I put the distance in the projection matrix at 3000.0f, it still says that bounding boxes well past that are still in the frustum, which isn't the case. Here is where I create my modelview matrix: projectionMatrix = glm::perspective(newFOV, 4.0f / 3.0f, 0.1f, 3000.0f); viewMatrix = glm::mat4(1.0); viewMatrix = glm::scale(viewMatrix, glm::vec3(1.0, 1.0, -1.0)); viewMatrix = glm::rotate(viewMatrix, anglePitch, glm::vec3(1.0, 0.0, 0.0)); viewMatrix = glm::rotate(viewMatrix, angleYaw, glm::vec3(0.0, 1.0, 0.0)); viewMatrix = glm::translate(viewMatrix, glm::vec3(-x, -y, -z)); modelViewProjectiomMatrix = projectionMatrix * viewMatrix; The reason I scale it by -1 in the Z direction is because the levels were designed to be rendered with DirectX so I reverse the Z direction. Here is where I update my frustum: void CFrustum::calculateFrustum() { glm::mat4 mat = camera.getModelViewProjectionMatrix(); // Calculate the LEFT side m_Frustum[LEFT][A] = (mat[0][3]) + (mat[0][0]); m_Frustum[LEFT][B] = (mat[1][3]) + (mat[1][0]); m_Frustum[LEFT][C] = (mat[2][3]) + (mat[2][0]); m_Frustum[LEFT][D] = (mat[3][3]) + (mat[3][0]); // Calculate the RIGHT side m_Frustum[RIGHT][A] = (mat[0][3]) - (mat[0][0]); m_Frustum[RIGHT][B] = (mat[1][3]) - (mat[1][0]); m_Frustum[RIGHT][C] = (mat[2][3]) - (mat[2][0]); m_Frustum[RIGHT][D] = (mat[3][3]) - (mat[3][0]); // Calculate the TOP side m_Frustum[TOP][A] = (mat[0][3]) - (mat[0][1]); m_Frustum[TOP][B] = (mat[1][3]) - (mat[1][1]); m_Frustum[TOP][C] = (mat[2][3]) - (mat[2][1]); m_Frustum[TOP][D] = (mat[3][3]) - (mat[3][1]); // Calculate the BOTTOM side m_Frustum[BOTTOM][A] = (mat[0][3]) + (mat[0][1]); m_Frustum[BOTTOM][B] = (mat[1][3]) + (mat[1][1]); m_Frustum[BOTTOM][C] = (mat[2][3]) + (mat[2][1]); m_Frustum[BOTTOM][D] = (mat[3][3]) + (mat[3][1]); // Calculate the FRONT side m_Frustum[FRONT][A] = (mat[0][3]) + (mat[0][2]); m_Frustum[FRONT][B] = (mat[1][3]) + (mat[1][2]); m_Frustum[FRONT][C] = (mat[2][3]) + (mat[2][2]); m_Frustum[FRONT][D] = (mat[3][3]) + (mat[3][2]); // Calculate the BACK side m_Frustum[BACK][A] = (mat[0][3]) - (mat[0][2]); m_Frustum[BACK][B] = (mat[1][3]) - (mat[1][2]); m_Frustum[BACK][C] = (mat[2][3]) - (mat[2][2]); m_Frustum[BACK][D] = (mat[3][3]) - (mat[3][2]); // Normalize all the sides NormalizePlane(m_Frustum, LEFT); NormalizePlane(m_Frustum, RIGHT); NormalizePlane(m_Frustum, TOP); NormalizePlane(m_Frustum, BOTTOM); NormalizePlane(m_Frustum, FRONT); NormalizePlane(m_Frustum, BACK); } And finally, where I check the bounding box: bool CFrustum::BoxInFrustum( float x, float y, float z, float x2, float y2, float z2) { // Go through all of the corners of the box and check then again each plane // in the frustum. If all of them are behind one of the planes, then it most // like is not in the frustum. for(int i = 0; i < 6; i++ ) { if(m_Frustum[i][A] * x + m_Frustum[i][B] * y + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x + m_Frustum[i][B] * y + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; // If we get here, it isn't in the frustum return false; } // Return a true for the box being inside of the frustum return true; }

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  • CSS: Chrome and Safari seem to 'add' border to width, while IE, Firefox & Opera don't

    - by Michiel
    Hey guys, I'm trying to achieve cross-browser consistency for my website, but I have been trying all day now and its driving me nuts (0.38 am here in Europe now..). It's about this page: http://www[insert-dot-here]geld[insert-dash-here]surfen[insert-dot-here]nl/uitbetalingen.html (please note that I prefer this URL not to be made crawlable for seo-bots) If you view this page in IE, Firefox or Opera, everything is fine, but in Chrome and Safari the tables are a little out of line (as you'll probably clearly notice). What seems to be the problem?; it appears to me that in Chrome and Safari the left and right border (2px) in total are added to the set table width, while in the other browsers the border is considered part of the width. The (most) relevant CSS-lines are the following ones (from the tabel.css-file, also available through the page's source file): table.uitbetaling { margin: 11px 18px 10px 19px; border: 1px solid #8ccaee; width: 498px; padding: 0; } table.uitbetaling img, table.uitbetaling td { margin: 0; border: 0; padding: 0; width: 496px; } table.uitbetaling tr { margin: 0; border: 0; padding: 0 1px 0 0; } So basically I have used a table-structure to organize images, like this; (the class of the table is 'uitbetaling') <table> <tr><td><img /></td></tr> <tr><td><img /></td></tr> ... <tr><td><img /></td></tr> </table> If, here, I set the width of 'table.uitbetaling' and 'table.uitbetaling img, table.uitbetaling td' to the same value (e.g. both 496 or 498), the 'problem' in Chrome and Safari is solved, however in Firefox the right side border is than blank. Because the right-side border can't 'fit' in anymore. 'img' and 'td' must be at least 2px more narrow than 'table.uitbetaling' for the right-border be visible in Firefox. Is there any way to solve this? Thanks so much in advance for your insights!!

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  • why does vb.net not support multiple inheritance?

    - by isolatedIterator
    I've seen some discussion on why c# does not implement multiple inheritance but very little as to why it isn't supported in vb. I understand that both c# and vb are compiled down to intermediary language and so they both need to share similar restrictions. The lack of multiple inheritance in VB seems to have been given as one reason for the lack of the feature in dot net. Does anyone know why VB doesn't support multiple inheritance? I'm hoping for a bit of history lesson and discussion on why this was never considered for VB.

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  • How do you pronounce "->"

    - by tster
    I'm referring to the C operator which is used on pointers to mean the same think as the dot (".") would mean on the value. Incidentally, I'm most interested in how to pronounce it in perl as in $hello->world().

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