Search Results

Search found 5311 results on 213 pages for 'begin'.

Page 138/213 | < Previous Page | 134 135 136 137 138 139 140 141 142 143 144 145  | Next Page >

  • [EF + Oracle] Inserting Data (Sequences) (2/2)

    - by JTorrecilla
    Prologue In the previous chapter we have see how to create DB records with EF, now we are going to Some Questions about Oracle.   ORACLE One characteristic from SQL Server that differs from Oracle is “Identity”. To all that has not worked with SQL Server, this property, that applies to Integer Columns, lets indicate that there is auto increment columns, by that way it will be filled automatically, without writing it on the insert statement. In EF with SQL Server, the properties whose match with Identity columns, will be filled after invoking SaveChanges method. In Oracle DB, there is no Identity Property, but there is something similar. Sequences Sequences are DB objects, that allow to create auto increment, but there are not related directly to a Table. The syntax is as follows: name, min value, max value and begin value. 1: CREATE SEQUENCE nombre_secuencia 2: INCREMENT BY numero_incremento 3: START WITH numero_por_el_que_empezara 4: MAXVALUE valor_maximo | NOMAXVALUE 5: MINVALUE valor_minimo | NOMINVALUE 6: CYCLE | NOCYCLE 7: ORDER | NOORDER 8:    How to get sequence value? To obtain the next val from the sequence: 1: SELECT nb_secuencia.Nextval 2: From Dual Due to there is no direct way to indicate that a column is related to a sequence, there is several ways to imitate the behavior: Use a Trigger (DB), Use Stored Procedures or Functions(…) or my particularly option. EF model, only, imports Table Objects, Stored Procedures or Functions, but not sequences. By that, I decide to create my own extension Method to invoke Next Val from a sequence: 1: public static class EFSequence 2: { 3: public static int GetNextValue(this ObjectContext contexto, string SequenceName) 4: { 5: string Connection = ConfigurationManager.ConnectionStrings["JTorrecillaEntities2"].ConnectionString; 6: Connection=Connection.Substring(Connection.IndexOf(@"connection string=")+19); 7: Connection = Connection.Remove(Connection.Length - 1, 1); 8: using (IDbConnection con = new Oracle.DataAccess.Client.OracleConnection(Connection)) 9: { 10: using (IDbCommand cmd = con.CreateCommand()) 11: { 12: con.Open(); 13: cmd.CommandText = String.Format("Select {0}.nextval from DUAL", SequenceName); 14: return Convert.ToInt32(cmd.ExecuteScalar()); 15: } 16: } 17:  18: } 19: } This Object Context’s extension method are going to invoke a query with the Sequence indicated by parameter. It takes the connection strings from the App settings, removing the meta data, that was created by VS when generated the EF model. And then, returns the next value from the Sequence. The next value of a Sequence is unique, by that, when some concurrent users are going to create records in the DB using the sequence will not get duplicates. This is my own implementation, I know that it could be several ways to do and better ways. If I find any other way, I promise to post it. To use the example is needed to add a reference to the Oracle (ODP.NET) dll.

    Read the article

  • How to chain actions/animations together and delay their execution?

    - by codinghands
    I'm trying to build a simple game with a number of screens - 'TitleScreen', 'LoadingScreen', 'PlayScreen', 'HighScoreScreen' - each of which has it's own draw & update logic methods, sprites, other useful fields, etc. This works well for me as a game dev beginner, and it runs. However, on my 'PlayScreen' I want to run some animations before the player gets control - dropping in some artwork, playing some sound effects, generally prettifying things a little. However, I'm not sure what the best way to chain animations / sound effects / other timed general events is. I could make an intermediary screen, 'PrePlayScreen', which simply has all of this hardcoded like so: Update(){ Animation anim1 = new Animation(.....); Animation anim2 = new Animation(.....); anim1.Run(); if(anim1.State == AnimationState.Complete) anim2.Run(); if(anim2.State == AnimationState.Complete) // Load 'PlayScreen' screen } But this doesn't seem so great - surely their must be a better way? I then thought, 'Hey - an AnimationManager! That'd be awesome!'. But then that creeping OOP panic set in as I thought about it some more. If I create the Animation in my Screen, then add it to the AnimationManager (which may or may not be a GameComponent hooked up to Update/Draw), how can I get 'back' to it? To signal commands like start / end / repeat? I'd still need to keep a reference to the object in my Screen so that I could still communicate with it once it's buried in the bosom of a List in my AnimationManager. This seems bad. I've also tried using events - call 'Update' on all the animations in the PlayScreen update loop, but crucially all of the animations have a bool flag ('Active') which determines whether they should begin. The first animation has this set to 'true', all others 'false'. On completion the first animation raises an event, which sets animation 2's bool flag to true (and so it then runs). Once animation 2 is complete another 'anim complete' event is raised, and the screen state changes. Considering the game I'm making is basically as simple as it gets I know I'm overthinking this... it's just the paradigm shift from web - game development is making me break out in a serious case of the stupids.

    Read the article

  • How to snap a 2D Quad to the mouse cursor using OpenGL 3.0?

    - by NoobScratcher
    I've been having issues trying to snap a 2D Quad to the mouse cursor position I'm able : 1.) To get values into posX, posY, posZ 2.) Translate with the values from those 3 variables But the quad positioning I'm not able to do correctly in such a way that the 2D Quad is near the mouse cursor using those values from those 3 variables eg."posX, posY, posZ" I need the mouse cursor in the center of the 2D Quad. I'm hoping someone can help me achieve this. I've tried searching around with no avail. Heres the function that is ment to do the snapping but instead creates weird flicker or shows nothing at all only the 3d models show up : void display() { glClearColor(0.0,0.0,0.0,1.0); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); for(std::vector<GLuint>::iterator I = cube.begin(); I != cube.end(); ++I) { glCallList(*I); } if(DrawArea == true) { glReadPixels(winX, winY, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ); cerr << winZ << endl; glGetDoublev(GL_MODELVIEW_MATRIX, modelview); glGetDoublev(GL_PROJECTION_MATRIX, projection); glGetIntegerv(GL_VIEWPORT, viewport); gluUnProject(winX, winY, winZ , modelview, projection, viewport, &posX, &posY, & posZ); glBindTexture(GL_TEXTURE_2D, DrawAreaTexture); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, DrawAreaSurface->w, DrawAreaSurface->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, DrawAreaSurface->pixels); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, DrawAreaTexture); glTranslatef(posX , posY, posZ); glBegin(GL_QUADS); glTexCoord2f (0.0, 0.0); glVertex3f(0.5, 0.5, 0); glTexCoord2f (1.0, 0.0); glVertex3f(0, 0.5, 0); glTexCoord2f (1.0, 1.0); glVertex3f(0, 0, 0); glTexCoord2f (0.0, 1.0); glVertex3f(0.5, 0, 0); glEnd(); } SwapBuffers(hDC); } I'm using : OpenGL 3.0 WIN32 API C++ GLSL if you really want the full source here it is - http://pastebin.com/1Ncm9HNf , Its pretty messy.

    Read the article

  • Write a program using 3 threads, one prints 10 'A's and the second prints 'B's and the third prints 10 'C's with synchrornization

    - by user132967
    Iam try to implement this questions using threads and mutex this is my code : include include include include include define Num_thread 3 pthread_mutex_t lett[Num_thread]; void Sleep_rand(double max) { struct timespec delai; delai.tv_sec=max; delai.tv_nsec=0; nanosleep(&delai,NULL); } void *Print_Sequence(); int main() { int i; pthread_t tid[Num_thread];// this is threads identifier for(i=0;i<Num_thread;i++) pthread_mutex_init(&lett[i],0); for(i=0;i<Num_thread;i++) { printf("i=%d\n",i); /* create the threads / pthread_create(&tid[i], / This variable will have the thread is after successful creation / NULL, / send the thread attributes / Print_Sequence, / the function the thread will run / &i/ send the parameter's address to the function */); } /* Wait till threads are complete and join before main continues */ for (i = 0; i pthread_join(tid[i], NULL); } return 0; } /* The thread will begin control in this function */ void Print_Sequence(void param) { int i,j=(int)param; printf("j=%d\n",(*j)); int max; pthread_mutex_lock(&lett[0]); pthread_mutex_lock(&lett[1]); for (i = 1; i <= 10; i++) { max=(int) (8*rand()/(RAND_MAX+1.0)); Sleep_rand( max); printf("A"); } pthread_mutex_unlock(&lett[0]); pthread_mutex_lock(&lett[2]); for (i = 1; i <= 10; i++) { max=(int) (2*rand()/(RAND_MAX+1.0)); Sleep_rand( max); printf("B"); } for (i = 1; i <= 10; i++) { max=(int) (15*rand()/(RAND_MAX+1.0)); Sleep_rand( max); printf("C"); } pthread_mutex_unlock(&lett[1]); pthread_mutex_unlock(&lett[2]); pthread_exit(0); } and the o/p is like : AAAAAAAAAABBBBBBBBBBCCCCCCCCCCAAAAAAAAAABBBBBBBBBBCCCCCCCCCCAAAAAAAAAABBBBBBBBBBCCCCCCCCCC COULD ANYONE PLEASE EXPLAIN WHAT IS THE WRONG WITH CODE ??

    Read the article

  • It’s that Time of Year Again… OPN Survey Time!

    - by Kristin Rose
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Whether you’re still carving pumpkins or getting ready to carve a turkey, be sure to carve out your chance to win one of 5 Apple i-Pads, by taking our Oracle PartnerNetwork Survey! On October 12th, Oracle Alliances and Channels sent out invitations asking you to complete the Oracle PartnerNetwork Survey and provide feedback on Oracle’s Enablement, Partner Business Center, OPN Portal, Communications, Benefits, OPN Competency Center, Solutions Catalog and Marketing.  So, if you’re feeling as festive as we are, and received an invitation to participate, we hope you take this opportunity to provide us feedback so we can continue to drive meaningful programs and interactions with you, our partners! If you didn’t receive an invitation but still want to get the get the holidays started with your very own i-Pad, you’re welcome to send us a note at [email protected] with your candid feedback, or request to be added to the list for future surveys. The drawing for the Apple i-Pads will take place after the survey closes mid November. Thank you in advance for your participation and we look forward to receiving your response. Let the holiday season begin! The OPN Communications Team

    Read the article

  • Efficient way to find unique elements in a vector compared against multiple vectors

    - by SyncMaster
    I am trying find the number of unique elements in a vector compared against multiple vectors using C++. Suppose I have, v1: 5, 8, 13, 16, 20 v2: 2, 4, 6, 8 v3: 20 v4: 1, 2, 3, 4, 5, 6, 7 v5: 1, 3, 5, 7, 11, 13, 15 The number of unique elements in v1 is 1 (i.e. number 16). I tried two approaches. Added vectors v2,v3,v4 and v5 into a vector of vector. For each element in v1, checked if the element is present in any of the other vectors. Combined all the vectors v2,v3,v4 and v5 using merge sort into a single vector and compared it against v1 to find the unique elements. Note: sample_vector = v1 and all_vectors_merged contains v2,v3,v4,v5 //Method 1 unsigned int compute_unique_elements_1(vector<unsigned int> sample_vector,vector<vector<unsigned int> > all_vectors_merged) { unsigned int duplicate = 0; for (unsigned int i = 0; i < sample_vector.size(); i++) { for (unsigned int j = 0; j < all_vectors_merged.size(); j++) { if (std::find(all_vectors_merged.at(j).begin(), all_vectors_merged.at(j).end(), sample_vector.at(i)) != all_vectors_merged.at(j).end()) { duplicate++; } } } return sample_vector.size()-duplicate; } // Method 2 unsigned int compute_unique_elements_2(vector<unsigned int> sample_vector, vector<unsigned int> all_vectors_merged) { unsigned int unique = 0; unsigned int i = 0, j = 0; while (i < sample_vector.size() && j < all_vectors_merged.size()) { if (sample_vector.at(i) > all_vectors_merged.at(j)) { j++; } else if (sample_vector.at(i) < all_vectors_merged.at(j)) { i++; unique ++; } else { i++; j++; } } if (i < sample_vector.size()) { unique += sample_vector.size() - i; } return unique; } Of these two techniques, I see that Method 2 gives faster results. 1) Method 1: Is there a more efficient way to find the elements than running std::find on all the vectors for all the elements in v1. 2) Method 2: Extra overhead in comparing vectors v2,v3,v4,v5 and sorting them. How can I do this in a better way?

    Read the article

  • Recommended learning path?

    - by stairmast0r
    First, my current standing: I know C++ at an.. advanced beginner level? I've gone through a book, I know the syntax well enough, I know a fair amount of standard library functions, and I've programmed some simple console stuff with it. I'd probably be able to program more with it if I knew how to structure a program, but I just can't seem to wrap my head around the whole concept of structuring something remotely complex. I've messed around with Java for a day or two, and the syntax was extremely easy to get the hang of, except that I didn't really know any functions. I'm plenty willing to learn, and to work hard to do so, but I don't really know where to go from here. Now, at the risk of sounding cliche, what I'd like to become is someone like the great three of id; Carmack, Romero, and Abrash. To be considered a genius. I believe anything can be learned, and nothing mentally limits anyone except lack of desire to learn. But I don't know how to learn this. They learned by doing, and making do with what resources they had. On the other hand, I have access to almost any books I want, access to the internet, and access to a more than capable computer and software. Should I learn more languages? Assembly? LISP? BASIC? Haskell? Should I dive straight into advanced topics like OpenGL? Or should I wait until I feel I've come closer to mastering the simpler things, like console programs, first? Should I follow tutorials? Should I follow books? Should I just dive into writing something and follow a reference manual as I go? What order should I do all this in? How should I do it? I want to completely master this; to be considered a genius. The most perfect career I can imagine is to start the next id. I have the drive to do it, I just don't know where to begin...

    Read the article

  • XNA 4.0: 2D Camera Y and X are going in wrong direction

    - by Setheron
    I asked this question on stackoverflow but assumed this might be a better area to ask it as well for a more informed answer. My problem is that I am trying to create a camera class and have it so that my camera follows the proper RHS, however the Y axis seems to be inverted since on the screen the 0 starts at the top. Here is my Camera2D Class: class Camera2D { private Vector2 _position; private float _zoom; private float _rotation; private float _cameraSpeed; private Viewport _viewport; private Matrix _viewMatrix; private Matrix _viewMatrixIverse; public static float MinZoom = float.Epsilon; public static float MaxZoom = float.MaxValue; public Camera2D(Viewport viewport) { _viewMatrix = Matrix.Identity; _viewport = viewport; _cameraSpeed = 4.0f; _zoom = 1.0f; _rotation = 0.0f; _position = Vector2.Zero; } public void Move(Vector2 amount) { _position += amount; } public void Zoom(float amount) { _zoom += amount; _zoom = MathHelper.Clamp(_zoom, MaxZoom, MinZoom); UpdateViewTransform(); } public Vector2 Position { get { return _position; } set { _position = value; UpdateViewTransform(); } } public Matrix ViewMatrix { get { return _viewMatrix; } } private void UpdateViewTransform() { Matrix proj = Matrix.CreateTranslation(new Vector3(_viewport.Width * 0.5f, _viewport.Height * 0.5f, 0)) * Matrix.CreateScale(new Vector3(1f, 1f, 1f)); _viewMatrix = Matrix.CreateRotationZ(_rotation) * Matrix.CreateScale(new Vector3(_zoom, _zoom, 1.0f)) * Matrix.CreateTranslation(_position.X, _position.Y, 0.0f); _viewMatrix = proj * _viewMatrix; } } I test it using SpriteBatch in the following way: protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); Vector2 position = new Vector2(0, 0); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, null, null, null, null, camera.ViewMatrix); Texture2D circle = CreateCircle(100); spriteBatch.Draw(circle, position, Color.Red); spriteBatch.End(); base.Draw(gameTime); }

    Read the article

  • Where can I find comprehensive documentation on the various aspects of Linux?

    - by Fsando
    Whenever a problem pops up in my use of Linux (full time user for 6 years) I start by googling. The simplest (or most common) issues will usually be cleared right away. If it's not in one of those two categories the advise I find tend to be wrong, misguided, obsolete, and if you ask a question here on "ask" you risk being "duplicated" to some superficially similar question. Some issues have haunted me for years until I suddenly hit on the actual developer's documentation (or equivalent) which in a few lines explains how to solve my issue, the correct and consistent way. Whenever that happens I'm always kicking myself: why didn't I just go here to begin with? And the obvious answer is: "I had no idea this was what I was looking for". And for the issues that this hasn't yet happened I'm banging my head: "This ought to be either straight forward or someone tell me it's not doable" So my question is: Are there projects out there trying to collect or list this documentation in a searchable/browseable way. I know there are many very good "if you want this do that" tutorials on Ubuntu but I'm looking for actual documentation. That either are or could be collected in one place (at least conceptually) so that search for information could start in one place. I'm fully aware this is a broad question but if you approach it as: Does gnome have a comprehensive documentation project - where do I find it? Does Ubuntu have a comprehensive documentation project - where do i find it? For example: how exactly does the mime-type association work in Ubuntu and in xubuntu? How exactly are menus created (in Ubuntu: quicklists, xubuntu/gnome: the main menu) How exactly does the rendering process work for compiz/x? (I'm having this issue where windows randomly stops updating until somehow forced to resume (I guess). So for instance where do I look for logs that may indicate the problem. How may I change randr or other settings that may influence this issue. So my point is to organize exact documentation or preferably to find projects that do this already. Thanks! If answers to this question get me started I'm hoping to collect such a list.

    Read the article

  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

    Read the article

  • Mod Rewrite Help - Pseudo-Subdirectories

    - by Gimpyfuzznut
    I am dealing with a frustrating problem with Joomla that is going to require some url trickery. The idea is straight-forward but after reading a bunch of guides for mod-rewrite, I still can't seem to get it work. Let's say my site is www.mysite.com. Joomla is already performing some rewriting for SEF urls so I have links like www.mysite.com/home and www.mysite.com/news and so on. I want to be able to have (4) pseudo-subdirectories like www.mysite.com/mode1/ and www.mysite.com/mode2/ and so on. These subdirectories should work as if the subdirectory isn't there, ie both www.mysite.com/mode1/home and www.mysite.com/mode2/home should pull up the same www.mysite.com/home. It should point any www.mysite.com/mode1/anypagehere to www.mysite.com/anypagehere. The reason I am asking for this is because I will be reading the url for mode1, mode2, etc, to modify the template page. There will be a landing page that will direct people to /mode1/ and /mode2/ etc and the template will change based on that. Note, that I don't want to actually pass a parameter to the url accessible by a GET or whatever because Joomla removes it (perhaps because of my current mod_rewrite settings). I've pasted the current .htaccess file. RewriteBase /joomla ##########Rewrite rules to block out some common exploits RewriteCond %{QUERY_STRING} mosConfig_[a-zA-Z_]{1,21}(=|\%3D) [OR] # Block out any script trying to base64_encode crap to send via URL RewriteCond %{QUERY_STRING} base64_encode.*\(.*\) [OR] # Block out any script that includes a <script> tag in URL RewriteCond %{QUERY_STRING} (\<|%3C).*script.*(\>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Send all blocked request to homepage with 403 Forbidden error! RewriteRule ^(.*)$ index.php [F,L] ########## Begin - Joomla! core SEF Section RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !^/index.php RewriteCond %{REQUEST_URI} (/|\.php|\.html|\.htm|\.feed|\.pdf|\.raw|/[^.]*)$ [NC] RewriteRule (.*) index.php #RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] ########## End - Joomla! core SEF Section

    Read the article

  • BIOS interrupts, privilege levels and paging

    - by Jack
    Hi, I was learning about Intel 8086-80486 CPUs and their interactions with HW. But I still don´t understand it quite well. Please, help me fill blank spots. First, I know that CPU communicates with HW using BIOS interrupts. But, what really happens in PC, when I call some INT instruction? I know that according the interrupt table some instructions begin to execute, but how by executing some instructions can BIOS recognize what I want to do? Becouse as far as I know, CPU has no extra communication channel with BIOS, it can only adress memory and receive data. So how can I instruct BIOS to do something, when I can only address RAM? Next thing I don't understand is about privilege levels. I know about ring model, and access rights, but how does the CPU know which privilege level has executed an instruction? I think that these privileges apply only when intruction is trying to address memory, but how does an application get its privilege level? I mean I know its level 3, but how is it set? And last thing, I know that paging is address scheme that is used to support aplication-transparent virtual memory, or swapping, but I could not find any information about how paging is tied with protected mode. Like if paging is like next mode independent of protected mode, or its somehow implemented within protected mode. And if it is implemented in protected mode, isn´t it too slow, to first address application space, then offset, and then paging folder, page and offset once again?

    Read the article

  • BIOS interrupts, priviledge levels and paging

    - by Jack
    Hi, I was learning about Intel 8086-80486 CPUs and their interactions with HW. But I still don´t understand it quite well. Please, help me fill blank spots. First, I know that CPU communicates with HW using BIOS interrupts. But, what really happens in PC, when I call some INT instruction? I know that according the interrupt table some instructions begin to execute, but how by executing some instructions can BIOS recognize what I want to do? Becouse as far as I know, CPU has no extra communication channel with BIOS, it can only adress memory and receive data. So how can I instruct BIOS to do something, when I can only adress RAM? Next thing I dont understand is about priviledge levels. I know about ring model, and acess rights, but how CPU knows which priviledge level has executed instruction? I think that these priviledges apply only when intruction is trying to adress memory, but how applications gets its priviledge level? I mean I know its level 3, but how its set? And last thing, I know that paging is adress scheme that is used to support aplication-transparent virtual memory, or swaping, but I could not find any informations about how is paging tied with protected mode. Like if paging is like next mode independent of protectet mode, or its somehow implemented within protected mode. And if it is implemented in protected mode, isn´t it too slow, to first adress application space, than offset, and than paging folder, page and offset once again? Thank you for every response.

    Read the article

  • How do I host node.js apps with pm2 without running them as root?

    - by jishi
    I have setup pm2 to run a node.js application, and I can successfully start it and it will resurrect upon reboot. However, the pm2 daemon is ran as root, which makes me think that all my node-scripts also runs as root? Even though I added them as a regular user in the system. The log files and stuff is created in the users home dir, /~/.pm2/logs, but the logs are owned by root. when I invoke pm2 startup (which handles the installation of the init.d script etc), it creates /etc/init.d/pm2-init.sh which looks like this: #!/bin/bash # chkconfig: 2345 98 02 # # description: PM2 next gen process manager for Node.js # processname: pm2 # ### BEGIN INIT INFO # Provides: pm2 # Required-Start: # Required-Stop: # Should-Start: # Should-Stop: # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: PM2 init script # Description: PM2 is the next gen process manager for Node.js ### END INIT INFO NAME=pm2 PM2=/usr/local/lib/node_modules/pm2/bin/pm2 NODE=/usr/local/bin/node export HOME="/root" start() { echo "Starting $NAME" $NODE $PM2 stopAll $NODE $PM2 resurrect } stop() { $NODE $PM2 dump $NODE $PM2 stopAll } restart() { echo "Restarting $NAME" stop start } status() { echo "Status for $NAME:" $NODE $PM2 list RETVAL=$? } case "$1" in start) start ;; stop) stop ;; status) status ;; restart) restart ;; *) echo "Usage: {start|stop|status|restart}" exit 1 ;; esac exit $RETVAL When I dump the processes (which is what it will use when resurrecting the processes), I see mentions of user "USER":"pi" but I don't think that it's actually run as user pi. Any thoughts?

    Read the article

  • saslauthd + PostFix producing password verification and authentication errors

    - by Aram Papazian
    So I'm trying to setup PostFix while using SASL (Cyrus variety preferred, I was using dovecot earlier but I'm switching from dovecot to courier so I want to use cyrus instead of dovecot) but I seem to be having issues. Here are the errors I'm receiving: ==> mail.log <== Aug 10 05:11:49 crazyinsanoman postfix/smtpd[779]: warning: SASL authentication failure: Password verification failed Aug 10 05:11:49 crazyinsanoman postfix/smtpd[779]: warning: ipname[xx.xx.xx.xx]: SASL PLAIN authentication failed: authentication failure ==> mail.info <== Aug 10 05:11:49 crazyinsanoman postfix/smtpd[779]: warning: SASL authentication failure: Password verification failed Aug 10 05:11:49 crazyinsanoman postfix/smtpd[779]: warning: ipname[xx.xx.xx.xx]: SASL PLAIN authentication failed: authentication failure ==> mail.warn <== Aug 10 05:11:49 crazyinsanoman postfix/smtpd[779]: warning: SASL authentication failure: Password verification failed Aug 10 05:11:49 crazyinsanoman postfix/smtpd[779]: warning: ipname[xx.xx.xx.xx]: SASL PLAIN authentication failed: authentication failure I tried $testsaslauthd -u xxxx -p xxxx 0: OK "Success." So I know that the password/user I'm using is correct. I'm thinking that most likely I have a setting wrong somewhere, but can't seem to find where. Here is my files. Here is my main.cf for postfix: # See /usr/share/postfix/main.cf.dist for a commented, more complete version # Debian specific: Specifying a file name will cause the first # line of that file to be used as the name. The Debian default # is /etc/mailname. myorigin = /etc/mailname # This is already done in /etc/mailname #myhostname = crazyinsanoman.xxxxx.com smtpd_banner = $myhostname ESMTP $mail_name #biff = no # appending .domain is the MUA's job. #append_dot_mydomain = no readme_directory = /usr/share/doc/postfix # TLS parameters smtpd_tls_cert_file = /etc/postfix/smtpd.cert smtpd_tls_key_file = /etc/postfix/smtpd.key smtpd_use_tls = yes smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache # Relay smtp through another server or leave blank to do it yourself #relayhost = smtp.yourisp.com # Network details; Accept connections from anywhere, and only trust this machine mynetworks = 127.0.0.0/8 inet_interfaces = all #mynetworks_style = host #As we will be using virtual domains, these need to be empty local_recipient_maps = mydestination = # how long if undelivered before sending "delayed mail" warning update to sender delay_warning_time = 4h # will it be a permanent error or temporary unknown_local_recipient_reject_code = 450 # how long to keep message on queue before return as failed. # some have 3 days, I have 16 days as I am backup server for some people # whom go on holiday with their server switched off. maximal_queue_lifetime = 7d # max and min time in seconds between retries if connection failed minimal_backoff_time = 1000s maximal_backoff_time = 8000s # how long to wait when servers connect before receiving rest of data smtp_helo_timeout = 60s # how many address can be used in one message. # effective stopper to mass spammers, accidental copy in whole address list # but may restrict intentional mail shots. smtpd_recipient_limit = 16 # how many error before back off. smtpd_soft_error_limit = 3 # how many max errors before blocking it. smtpd_hard_error_limit = 12 # Requirements for the HELO statement smtpd_helo_restrictions = permit_mynetworks, warn_if_reject reject_non_fqdn_hostname, reject_invalid_hostname, permit # Requirements for the sender details smtpd_sender_restrictions = permit_mynetworks, warn_if_reject reject_non_fqdn_sender, reject_unknown_sender_domain, reject_unauth_pipelining, permit # Requirements for the connecting server smtpd_client_restrictions = reject_rbl_client sbl.spamhaus.org, reject_rbl_client blackholes.easynet.nl, reject_rbl_client dnsbl.njabl.org # Requirement for the recipient address smtpd_recipient_restrictions = reject_unauth_pipelining, permit_mynetworks, reject_non_fqdn_recipient, reject_unknown_recipient_domain, reject_unauth_destination, permit smtpd_data_restrictions = reject_unauth_pipelining # require proper helo at connections smtpd_helo_required = yes # waste spammers time before rejecting them smtpd_delay_reject = yes disable_vrfy_command = yes # not sure of the difference of the next two # but they are needed for local aliasing alias_maps = hash:/etc/postfix/aliases alias_database = hash:/etc/postfix/aliases # this specifies where the virtual mailbox folders will be located virtual_mailbox_base = /var/spool/mail/vmail # this is for the mailbox location for each user virtual_mailbox_maps = mysql:/etc/postfix/mysql_mailbox.cf # and this is for aliases virtual_alias_maps = mysql:/etc/postfix/mysql_alias.cf # and this is for domain lookups virtual_mailbox_domains = mysql:/etc/postfix/mysql_domains.cf # this is how to connect to the domains (all virtual, but the option is there) # not used yet # transport_maps = mysql:/etc/postfix/mysql_transport.cf # Setup the uid/gid of the owner of the mail files - static:5000 allows virtual ones virtual_uid_maps = static:5000 virtual_gid_maps = static:5000 inet_protocols=all # Cyrus SASL Support smtpd_sasl_path = smtpd smtpd_sasl_local_domain = xxxxx.com ####################### ## OLD CONFIGURATION ## ####################### #myorigin = /etc/mailname #mydestination = crazyinsanoman.xxxxx.com, localhost, localhost.localdomain #mailbox_size_limit = 0 #recipient_delimiter = + #html_directory = /usr/share/doc/postfix/html message_size_limit = 30720000 #virtual_alias_domains = ##virtual_alias_maps = hash:/etc/postfix/virtual #virtual_mailbox_base = /home/vmail ##luser_relay = webmaster #smtpd_sasl_type = dovecot #smtpd_sasl_path = private/auth smtpd_sasl_auth_enable = yes smtpd_sasl_security_options = noanonymous broken_sasl_auth_clients = yes #smtpd_sasl_authenticated_header = yes smtpd_recipient_restrictions = permit_mynetworks, permit_sasl_authenticated, reject_unauth_destination #virtual_create_maildirsize = yes #virtual_maildir_extended = yes #proxy_read_maps = $local_recipient_maps $mydestination $virtual_alias_maps $virtual_alias_domains $virtual_mailbox_maps $virtual_mailbox_domains $relay_recipient_maps $relay_domains $canonical_maps $sender_canonical_maps $recipient_canonical_maps $relocated_maps $transport_maps $mynetworks $virtual_mailbox_limit_maps #virtual_transport = dovecot #dovecot_destination_recipient_limit = 1 Here is my master.cf: # # Postfix master process configuration file. For details on the format # of the file, see the master(5) manual page (command: "man 5 master"). # # Do not forget to execute "postfix reload" after editing this file. # # ========================================================================== # service type private unpriv chroot wakeup maxproc command + args # (yes) (yes) (yes) (never) (100) # ========================================================================== smtp inet n - - - - smtpd submission inet n - - - - smtpd -o smtpd_tls_security_level=encrypt -o smtpd_sasl_auth_enable=yes -o smtpd_client_restrictions=permit_sasl_authenticated,reject # -o milter_macro_daemon_name=ORIGINATING #smtps inet n - - - - smtpd # -o smtpd_tls_wrappermode=yes # -o smtpd_sasl_auth_enable=yes # -o smtpd_client_restrictions=permit_sasl_authenticated,reject # -o milter_macro_daemon_name=ORIGINATING #628 inet n - - - - qmqpd pickup fifo n - - 60 1 pickup cleanup unix n - - - 0 cleanup qmgr fifo n - n 300 1 qmgr #qmgr fifo n - - 300 1 oqmgr tlsmgr unix - - - 1000? 1 tlsmgr rewrite unix - - - - - trivial-rewrite bounce unix - - - - 0 bounce defer unix - - - - 0 bounce trace unix - - - - 0 bounce verify unix - - - - 1 verify flush unix n - - 1000? 0 flush proxymap unix - - n - - proxymap proxywrite unix - - n - 1 proxymap smtp unix - - - - - smtp # When relaying mail as backup MX, disable fallback_relay to avoid MX loops relay unix - - - - - smtp -o smtp_fallback_relay= # -o smtp_helo_timeout=5 -o smtp_connect_timeout=5 showq unix n - - - - showq error unix - - - - - error retry unix - - - - - error discard unix - - - - - discard local unix - n n - - local virtual unix - n n - - virtual lmtp unix - - - - - lmtp anvil unix - - - - 1 anvil scache unix - - - - 1 scache # # ==================================================================== # Interfaces to non-Postfix software. Be sure to examine the manual # pages of the non-Postfix software to find out what options it wants. # # Many of the following services use the Postfix pipe(8) delivery # agent. See the pipe(8) man page for information about ${recipient} # and other message envelope options. # ==================================================================== # # maildrop. See the Postfix MAILDROP_README file for details. # Also specify in main.cf: maildrop_destination_recipient_limit=1 # maildrop unix - n n - - pipe flags=DRhu user=vmail argv=/usr/bin/maildrop -d ${recipient} # # ==================================================================== # # Recent Cyrus versions can use the existing "lmtp" master.cf entry. # # Specify in cyrus.conf: # lmtp cmd="lmtpd -a" listen="localhost:lmtp" proto=tcp4 # # Specify in main.cf one or more of the following: # mailbox_transport = lmtp:inet:localhost # virtual_transport = lmtp:inet:localhost # # ==================================================================== # # Cyrus 2.1.5 (Amos Gouaux) # Also specify in main.cf: cyrus_destination_recipient_limit=1 # cyrus unix - n n - - pipe user=cyrus argv=/cyrus/bin/deliver -e -r ${sender} -m ${extension} ${user} # # ==================================================================== # Old example of delivery via Cyrus. # #old-cyrus unix - n n - - pipe # flags=R user=cyrus argv=/cyrus/bin/deliver -e -m ${extension} ${user} # # ==================================================================== # # See the Postfix UUCP_README file for configuration details. # uucp unix - n n - - pipe flags=Fqhu user=uucp argv=uux -r -n -z -a$sender - $nexthop!rmail ($recipient) # # Other external delivery methods. # ifmail unix - n n - - pipe flags=F user=ftn argv=/usr/lib/ifmail/ifmail -r $nexthop ($recipient) bsmtp unix - n n - - pipe flags=Fq. user=bsmtp argv=/usr/lib/bsmtp/bsmtp -t$nexthop -f$sender $recipient scalemail-backend unix - n n - 2 pipe flags=R user=scalemail argv=/usr/lib/scalemail/bin/scalemail-store ${nexthop} ${user} ${extension} mailman unix - n n - - pipe flags=FR user=list argv=/usr/lib/mailman/bin/postfix-to-mailman.py ${nexthop} ${user} #dovecot unix - n n - - pipe # flags=DRhu user=vmail:vmail argv=/usr/lib/dovecot/deliver -d ${recipient} Here is what I'm using for /etc/postfix/sasl/smtpd.conf log_level: 7 pwcheck_method: saslauthd pwcheck_method: auxprop mech_list: PLAIN LOGIN CRAM-MD5 DIGEST-MD5 allow_plaintext: true auxprop_plugin: mysql sql_hostnames: 127.0.0.1 sql_user: xxxxx sql_passwd: xxxxx sql_database: maildb sql_select: select crypt from users where id = '%u' As you can see I'm trying to use mysql as my authentication method. The password in 'users' is set through the 'ENCRYPT()' function. I also followed the methods found in http://www.jimmy.co.at/weblog/?p=52 in order to redo /var/spool/postfix/var/run/saslauthd as that seems to be a lot of people's problems, but that didn't help at all. Also, here is my /etc/default/saslauthd START=yes DESC="SASL Authentication Daemon" NAME="saslauthd" # Which authentication mechanisms should saslauthd use? (default: pam) # # Available options in this Debian package: # getpwent -- use the getpwent() library function # kerberos5 -- use Kerberos 5 # pam -- use PAM # rimap -- use a remote IMAP server # shadow -- use the local shadow password file # sasldb -- use the local sasldb database file # ldap -- use LDAP (configuration is in /etc/saslauthd.conf) # # Only one option may be used at a time. See the saslauthd man page # for more information. # # Example: MECHANISMS="pam" MECHANISMS="pam" MECH_OPTIONS="" THREADS=5 OPTIONS="-c -m /var/spool/postfix/var/run/saslauthd -r" I had heard that potentially changing MECHANISM to MECHANISMS="mysql" but obviously that didn't help as is shown by the options listed above and also by trying it out anyway in case the documentation was outdated. So, I'm now at a loss... I have no idea where to go from here or what steps I need to do to get this working =/ Anyone have any ideas? EDIT: Here is the error that is coming from auth.log ... I don't know if this will help at all, but here you go: Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql auxprop plugin using mysql engine Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin Parse the username [email protected] Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin try and connect to a host Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin trying to open db 'maildb' on host '127.0.0.1' Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin Parse the username [email protected] Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin try and connect to a host Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin trying to open db 'maildb' on host '127.0.0.1' Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: begin transaction Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin create statement from userPassword user xxxxxx.com Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin doing query select crypt from users where id = '[email protected]'; Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin create statement from cmusaslsecretPLAIN user xxxxxx.com Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin doing query select crypt from users where id = '[email protected]'; Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: commit transaction Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin Parse the username [email protected] Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin try and connect to a host Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin trying to open db 'maildb' on host '127.0.0.1' Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin Parse the username [email protected] Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin try and connect to a host Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin trying to open db 'maildb' on host '127.0.0.1' Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin Parse the username [email protected] Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin try and connect to a host Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin trying to open db 'maildb' on host '127.0.0.1' Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin Parse the username [email protected] Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin try and connect to a host Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin trying to open db 'maildb' on host '127.0.0.1' Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: begin transaction Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin create statement from userPassword user xxxxxx.com Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin doing query select crypt from users where id = '[email protected]'; Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin create statement from cmusaslsecretPLAIN user xxxxxx.com Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin doing query select crypt from users where id = '[email protected]'; Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: commit transaction Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin Parse the username [email protected] Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin try and connect to a host Aug 11 17:19:56 crazyinsanoman postfix/smtpd[9503]: sql plugin trying to open db 'maildb' on host '127.0.0.1'

    Read the article

  • nginx reload failing: `object version does not match bootstrap parameter`

    - by Jean Jordaan
    I added a server stanza to my virtual.conf, and now nginx seems to have a problem reloading the config. At this point I don't know what exactly is going wrong or how to debug better. Any help would be most appreciated. The config test succeeds: root@server:~# service nginx configtest nginx: the configuration file /etc/nginx/nginx.conf syntax is ok nginx: configuration file /etc/nginx/nginx.conf test is successful I'm tailing the logfile. Upon reload, the following error is logged. As far as I can see, the new config is not used. root@server:~# service nginx reload Reloading nginx: [ OK ] root@server:~# ==> /var/log/nginx/error.log <== nginx object version 0.8.54 does not match bootstrap parameter 1.0.15 at /usr/lib64/perl5/XSLoader.pm line 94. Compilation failed in require. BEGIN failed--compilation aborted. 2012/10/18 12:31:07 [alert] 9620#0: perl_parse() failed: 2 This is the version of nginx I'm running: root@server:~# yum info nginx Loaded plugins: fastestmirror, presto Loading mirror speeds from cached hostfile * base: ftp.udc.es * epel: mirror.nl.leaseweb.net * extras: ftp.udc.es * updates: ftp.cica.es Installed Packages Name : nginx Arch : x86_64 Version : 1.0.15 Release : 2.el6 [...] Server OS: CentOS release 6.3 (Final)

    Read the article

  • Basic 301 Redirection Help

    - by Marc
    I am trying to learn redirection for a WordPress site of my own. I am testing the concept of redirecting a single WordPress post by using a dummy site. However, it doesn't seem to be working for me. I am trying to redirect www.perfectmatchmaker[dot]org/finding-the-right-matchmaker to www.perfectmatchmaker[dot]org/finding-the-perfect-matchmaker I read that using the following is how to do this: Redirect 301 /old.html http://www.you[dot]com/new.html So this is what my .htaccess file currently looks like: # Use PHP5 as default AddHandler application/x-httpd-php5 .php # BEGIN WordPress <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> # END WordPress Redirect 301 /finding-the-right-matchmaker.html http://www.perfectmatchmaker.org/finding-the-perfect-matchmaker.html I've also tried removing the ".html". The redirection of the URL is finally working, but the URL shows no posts available. If I try to redirect the other post on the site by adding the following on the next line of the .htaccess file, I get an error that there is a "redirect loop" occurring. redirect 301 /find-love-and-your-perfect-match-through-the-use-of-a-match-maker http://www.perfectmatchmaker.org/find-love-and-your-perfect-match Any help you can provide me would be much appreciated. Thanks! Marc

    Read the article

  • New user profile creation error - Windows cannot open *.exe

    - by Jake
    I have a windows 7 laptop with the user "mydomain\boy" that cannot log in to the laptop. the error message is something like "User profile service cannot log in the user boy". I then logged in with the domain admin account "mydomain\admin" and then went to delete the "mydomain\boy" from my computer system properties advance system settings user profiles settings. I also ensure that the user is deleted from control panel user accounts. I then also deleted the user folder c:\users\boy I also checked that the registry at this location HKLM\software\microsoft\windows nt\currentversion\profilelist\ and ensure that there is no entry for boy. I followed http://support.microsoft.com/kb/947215 using the method 3 "fix it for me" but does not seem to do anything. (or i don't know how to use it). AFTER EVERYTHING DONE ABOVE... Everytime i log in with a new user, be it boy, girl or anything other domain account (other than the admin account already created when I first logged in to begin the fix/break), it takes a long time, and when the "preparing desktop" goes away, it starts to exe cannot open error e.g. regsvr.exe etc.. file association problem with exe QUESTION (phew finally..): Please tell me how to fix it? Thanks!

    Read the article

  • how to get Geo::Coder::Many with cpan?

    - by mnemonic
    Ubuntu is installed for development of a Perl project. aptitude search Geo-Coder i libgeo-coder-googlev3-perl - Perl module providing access to Google Map Aptitude does not refer to Geo::Coder::Many cpan can not build it. sudo cpan Geo::Coder::Many Then: CPAN: Storable loaded ok (v2.27) Going to read '/home/jh/.cpan/Metadata' Database was generated on Wed, 16 Oct 2013 06:17:04 GMT Running install for module 'Geo::Coder::Many' Running make for K/KA/KAORU/Geo-Coder-Many-0.42.tar.gz CPAN: Digest::SHA loaded ok (v5.61) CPAN: Compress::Zlib loaded ok (v2.033) Checksum for /home/jh/.cpan/sources/authors/id/K/KA/KAORU/Geo-Coder-Many-0.42.tar.gz ok CPAN: File::Temp loaded ok (v0.22) CPAN: Parse::CPAN::Meta loaded ok (v1.4401) CPAN: CPAN::Meta loaded ok (v2.110440) CPAN: Module::CoreList loaded ok (v2.49_02) CPAN: Module::Build loaded ok (v0.38) CPAN.pm: Going to build K/KA/KAORU/Geo-Coder-Many-0.42.tar.gz Can't locate Geo/Coder/Many/Google.pm in @INC (@INC contains: /etc/perl /usr/local/lib/perl/5.14.2 /usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5 /usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at /usr/share/perl/5.14/Module/Load.pm line 27. Can't locate Geo/Coder/Many/Google in @INC (@INC contains: /etc/perl /usr/local/lib/perl/5.14.2 /usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5 /usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at /usr/share/perl/5.14/Module/Load.pm line 27. BEGIN failed--compilation aborted at Build.PL line 54. Warning: No success on command[/usr/bin/perl Build.PL --installdirs site] CPAN: YAML loaded ok (v0.77) KAORU/Geo-Coder-Many-0.42.tar.gz /usr/bin/perl Build.PL --installdirs site -- NOT OK Running Build test Make had some problems, won't test Running Build install Make had some problems, won't install Could not read metadata file. Falling back to other methods to determine prerequisites Any suggestions how to resolve this issue?

    Read the article

  • Can compressing Program Files save space *and* give a significant boost to SSD performance?

    - by Christopher Galpin
    Considering solid-state disk space is still an expensive resource, compressing large folders has appeal. Thanks to VirtualStore, could Program Files be a case where it might even improve performance? Discovery In particular I have been reading: SSD and NTFS Compression Speed Increase? Does NTFS compression slow SSD/flash performance? Will somebody benchmark whole disk compression (HD,SSD) please? (may have to scroll up) The first link is particularly dreamy, but maybe head a little too far in the clouds. The third link has this sexy semi-log graph (logarithmic scale!). Quote (with notes): Using highly compressable data (IOmeter), you get at most a 30x performance increase [for reads], and at least a 49x performance DECREASE [for writes]. Assuming I interpreted and clarified that sentence correctly, this single user's benchmark has me incredibly interested. Although write performance tanks wretchedly, read performance still soars. It gave me an idea. Idea: VirtualStore It so happens that thanks to sanity saving security features introduced in Windows Vista, write access to certain folders such as Program Files is virtualized for non-administrator processes. Which means, in normal (non-elevated) usage, a program or game's attempt to write data to its install location in Program Files (which is perhaps a poor location) is redirected to %UserProfile%\AppData\Local\VirtualStore, somewhere entirely different. Thus, to my understanding, writes to Program Files should primarily only occur when installing an application. This makes compressing it not only a huge source of space gain, but also a potential candidate for performance gain. Testing The beginning of this post has me a bit timid, it suggests benchmarking NTFS compression on a whole drive is difficult because turning it off "doesn't decompress the objects". However it seems to me the compact command is perfectly capable of doing so for both drives and individual folders. Could it be only marking them for decompression the next time the OS reads from them? I need to find the answer before I begin my own testing.

    Read the article

  • SNMPD running but not listening for connections at random

    - by Lukasz
    OS: CentOS release 5.7 (Final) Net-SNMP: net-snmp-5.3.2.2-14.el5_7.1 (from RPM) Periodically my NMS notifies me that SNMP has gone down on this machine. The service is restored in between 10 to 30 minutes. My NMS also pings and check SSH and those services are not affected during the SNMP outage. SNMPD log file shows that it is working and apparently receiving packets (either from local agents from 127.0.0.1 or from my NMS at 172.16.37.37) however attempting to snmpwalk locally or from the NMS system fails with a timeout. I have 7 of these servers running mixture of CentOS 5.7 and RHEL 5.7 with this specific version of Net-SNMP installed from RPM - none of them have this issue except this one. 5 of the machines (including the NMS system and this problem server) are in the same rack connected using one switch. Restarting SNMPD does not fix the issue - it clears up by itself eventually. Any suggestions where I can begin diagnosing the issue? It's a closed subnet so IPTables is not used. SNMPD config below: # Following entries were added by HP Insight Management Agents at # Tue May 15 10:58:17 CLT 2012 dlmod cmaX /usr/lib64/libcmaX64.so rwcommunity public 127.0.0.1 rocommunity public 127.0.0.1 rwcommunity 3adRabRu 172.16.37.37 rocommunity 3adRabRu 172.16.37.37 rwcommunity 3adRabRu 172.16.37.36 rocommunity 3adRabRu 172.16.37.36 trapcommunity callmetraps trapsink 172.16.37.37 callmetraps trapsink 172.16.37.36 callmetraps syscontact Lukasz Piwowarek syslocation Santiago, Chile # ---------------------- END -------------------- agentAddress udp:161 com2sec rwlocal default public com2sec rolocal default public com2sec subnet default 3adRabRu group rwv2c v2c rwlocal group rov2c v2c rolocal group rov2c v2c subnet view all included .1 access rwv2c "" any noauth exact all all none access rov2c "" any noauth exact all none none

    Read the article

  • ssh_exchange_identification: Connection closed by remote host

    - by Charlie Epps
    First: $ ssh-keygen -t dsa -P '' -f ~/.ssh/id_dsa $ cat ~/.ssh/id_dsa.pub >> ~/.ssh/authorized_keys Connecting to SSH servers gives this message: $ ssh -vvv localhost OpenSSH_5.3p1, OpenSSL 0.9.8m 25 Feb 2010 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to localhost [127.0.0.1] port 22. debug1: Connection established. debug1: identity file /home/charlie/.ssh/identity type -1 debug1: identity file /home/charlie/.ssh/id_rsa type -1 debug3: Not a RSA1 key file /home/charlie/.ssh/id_dsa. debug2: key_type_from_name: unknown key type '-----BEGIN' debug3: key_read: missing keytype debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug2: key_type_from_name: unknown key type '-----END' debug3: key_read: missing keytype debug1: identity file /home/charlie/.ssh/id_dsa type 2 ssh_exchange_identification: Connection closed by remote host My /etc/hosts.allow is as following: sshd: ALLOW /etc/hosts.deny is as following: ALL: ALL: DENY I have changed my /etc/ssh/sshd_conf as following: ListenAddress 0.0.0.0 Protocol 2 # HostKey for protocol version 1 #HostKey /etc/ssh/ssh_host_key # HostKeys for protocol version 2 HostKey /etc/ssh/ssh_host_rsa_key HostKey /etc/ssh/ssh_host_dsa_key RSAAuthentication yes PubkeyAuthentication yes #AuthorizedKeysFile .ssh/authorized_keys PasswordAuthentication no

    Read the article

  • CD and DVD burning very slow with LG DVD Burner

    - by Om Nom Nom
    I have an HP m7560in Desktop which came with an LG DVD burner. As far back as I can remember, it has been having problems in burning discs. It used to take about one and a half hour to burn 4 GB of data on a blank DVD-R. I am using Nero and ImgBurn and I usually select 8x speed for burning. I used to run XP earlier and now I run Windows 7 on it, but I face the problem on both. I have already checked that DMA mode is selected in the IDE controllers' properties. On XP, uninstalling the IDE controllers and DVD drive from the Device Manager, rebooting and letting it install the drivers again fixed the problem for a while, but after a couple reboots, the problem used to come back. On Windows 7, even doing that is not fixing the problem. In fact, in Windows 7, the burning process doesn't even begin. Imgburn gets stuck on the first stage (of writing Lead-In), and it never progresses until I turn off / reset the computer. I checked the disc info after this happened, and the disc still shows empty and ready to be burned on, so it's obvious that it didn't even touch the disc. I have already had the drive replaced once by HP, but it didn't fix the problem. Do you guys have any suggestions? (Note that Windows Updates doesn't give any newer driver for the controllers, or any other components for that matter).

    Read the article

  • Web Deploy 3.0 Installation Fails

    - by jkarpilo
    I am having difficulty installing Microsoft Web Deploy 3.0 to a Windows Server 2008 R2 box. I have tried installing with both the Web Platform Installer and the MSI package but installation fails while trying to execute the MSI custom action ExecuteRegisterUIModuleCA. This server is a VM and a member of a farm but shared config is disabled while I'm installing. Here's the point at which it fails in the MSI log (starting at line 1875): MSI (s) (80:FC) [15:29:01:358]: Executing op: ActionStart(Name=IISBeginTransactionCA,,) MSI (s) (80:FC) [15:29:01:374]: Executing op: CustomActionSchedule(Action=IISBeginTransactionCA,ActionType=3073,Source=BinaryData,Target=IISBeginTransactionCA,) MSI (s) (80:A8) [15:29:01:374]: Invoking remote custom action. DLL: C:\Windows\Installer\MSI6C6A.tmp, Entrypoint: IISBeginTransactionCA MSI (s) (80:FC) [15:29:01:436]: Executing op: ActionStart(Name=IISRollbackTransactionCA,,) MSI (s) (80:FC) [15:29:01:436]: Executing op: CustomActionSchedule(Action=IISRollbackTransactionCA,ActionType=3329,Source=BinaryData,Target=IISRollbackTransactionCA,) MSI (s) (80:FC) [15:29:01:436]: Executing op: ActionStart(Name=IISCommitTransactionCA,,) MSI (s) (80:FC) [15:29:01:436]: Executing op: CustomActionSchedule(Action=IISCommitTransactionCA,ActionType=3585,Source=BinaryData,Target=IISCommitTransactionCA,) MSI (s) (80:FC) [15:29:01:436]: Executing op: ActionStart(Name=IISExecuteCA,,) MSI (s) (80:FC) [15:29:01:452]: Executing op: CustomActionSchedule(Action=IISExecuteCA,ActionType=3073,Source=BinaryData,Target=IISExecuteCA,CustomActionData=1^3^21^WebDeployment_Current^154^Microsoft.Web.Deployment.UI.PackagingModuleProvider, Microsoft.Web.Deployment.UI.Server, Version=9.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35^1^1^0^^1^3^28^DelegationManagement_Current^171^Microsoft.Web.Management.Delegation.DelegationModuleProvider, Microsoft.Web.Management.Delegation.Server, Version=9.0.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35^1^1^0^^1^7^38^system.webServer/management/delegation^4^Deny^16^MachineToWebRoot^0^^3^yes^1^7^31^system.webServer/wdeploy/backup^4^Deny^20^MachineToApplication^0^^2^no^) MSI (s) (80:84) [15:29:01:452]: Invoking remote custom action. DLL: C:\Windows\Installer\MSI6CB9.tmp, Entrypoint: IISExecuteCA 1: IISCA IISExecuteCA : Begin CA Setup 1: IISCA IISExecuteCA : CA 'ExecuteRegisterUIModuleCA' completed with return code hr=0x8007000d 1: IISCA IISExecuteCA : CA 'IISExecuteCA' completed with return code hr=0x8007000d 1: IISCA IISExecuteCA : End CA Setup CustomAction IISExecuteCA returned actual error code 1603 (note this may not be 100% accurate if translation happened inside sandbox) Action ended 15:29:05: InstallFinalize. Return value 3. I can't seem to find any information regarding this particular issue; can someone help point me in the right direction?

    Read the article

  • Is there a tool that can test what SSL/TLS cipher suites a particular website offers?

    - by Jeremy Powell
    Is there a tool that can test what SSL/TLS cipher suites a particular website offers? I've tried openssl, but if you examine the output: $ echo -n | openssl s_client -connect www.google.com:443 CONNECTED(00000003) depth=1 /C=ZA/O=Thawte Consulting (Pty) Ltd./CN=Thawte SGC CA verify error:num=20:unable to get local issuer certificate verify return:0 --- Certificate chain 0 s:/C=US/ST=California/L=Mountain View/O=Google Inc/CN=www.google.com i:/C=ZA/O=Thawte Consulting (Pty) Ltd./CN=Thawte SGC CA 1 s:/C=ZA/O=Thawte Consulting (Pty) Ltd./CN=Thawte SGC CA i:/C=US/O=VeriSign, Inc./OU=Class 3 Public Primary Certification Authority --- Server certificate -----BEGIN CERTIFICATE----- MIIDITCCAoqgAwIBAgIQL9+89q6RUm0PmqPfQDQ+mjANBgkqhkiG9w0BAQUFADBM MQswCQYDVQQGEwJaQTElMCMGA1UEChMcVGhhd3RlIENvbnN1bHRpbmcgKFB0eSkg THRkLjEWMBQGA1UEAxMNVGhhd3RlIFNHQyBDQTAeFw0wOTEyMTgwMDAwMDBaFw0x MTEyMTgyMzU5NTlaMGgxCzAJBgNVBAYTAlVTMRMwEQYDVQQIEwpDYWxpZm9ybmlh MRYwFAYDVQQHFA1Nb3VudGFpbiBWaWV3MRMwEQYDVQQKFApHb29nbGUgSW5jMRcw FQYDVQQDFA53d3cuZ29vZ2xlLmNvbTCBnzANBgkqhkiG9w0BAQEFAAOBjQAwgYkC gYEA6PmGD5D6htffvXImttdEAoN4c9kCKO+IRTn7EOh8rqk41XXGOOsKFQebg+jN gtXj9xVoRaELGYW84u+E593y17iYwqG7tcFR39SDAqc9BkJb4SLD3muFXxzW2k6L 05vuuWciKh0R73mkszeK9P4Y/bz5RiNQl/Os/CRGK1w7t0UCAwEAAaOB5zCB5DAM BgNVHRMBAf8EAjAAMDYGA1UdHwQvMC0wK6ApoCeGJWh0dHA6Ly9jcmwudGhhd3Rl LmNvbS9UaGF3dGVTR0NDQS5jcmwwKAYDVR0lBCEwHwYIKwYBBQUHAwEGCCsGAQUF BwMCBglghkgBhvhCBAEwcgYIKwYBBQUHAQEEZjBkMCIGCCsGAQUFBzABhhZodHRw Oi8vb2NzcC50aGF3dGUuY29tMD4GCCsGAQUFBzAChjJodHRwOi8vd3d3LnRoYXd0 ZS5jb20vcmVwb3NpdG9yeS9UaGF3dGVfU0dDX0NBLmNydDANBgkqhkiG9w0BAQUF AAOBgQCfQ89bxFApsb/isJr/aiEdLRLDLE5a+RLizrmCUi3nHX4adpaQedEkUjh5 u2ONgJd8IyAPkU0Wueru9G2Jysa9zCRo1kNbzipYvzwY4OA8Ys+WAi0oR1A04Se6 z5nRUP8pJcA2NhUzUnC+MY+f6H/nEQyNv4SgQhqAibAxWEEHXw== -----END CERTIFICATE----- subject=/C=US/ST=California/L=Mountain View/O=Google Inc/CN=www.google.com issuer=/C=ZA/O=Thawte Consulting (Pty) Ltd./CN=Thawte SGC CA --- No client certificate CA names sent --- SSL handshake has read 1777 bytes and written 316 bytes --- New, TLSv1/SSLv3, Cipher is AES256-SHA Server public key is 1024 bit Compression: NONE Expansion: NONE SSL-Session: Protocol : TLSv1 Cipher : AES256-SHA Session-ID: 748E2B5FEFF9EA065DA2F04A06FBF456502F3E64DF1B4FF054F54817C473270C Session-ID-ctx: Master-Key: C4284AE7D76421F782A822B3780FA9677A726A25E1258160CA30D346D65C5F4049DA3D10A41F3FA4816DD9606197FAE5 Key-Arg : None Start Time: 1266259321 Timeout : 300 (sec) Verify return code: 20 (unable to get local issuer certificate) --- it just shows that the cipher suite is something with AES256-SHA. I know I could grep through the hex dump of the conversation, but I was hoping for something a little more elegant. I would prefer Linux tools, but Windows (or other) would be fine. This question is motivated by the security testing I do for PCI and general penetration testing. Update: GregS points out below that the SSL server picks from the cipher suites of the client. So it seems I would need to test all cipher suites one at a time. I think I can hack something together, but is there a tool that does particularly this?

    Read the article

< Previous Page | 134 135 136 137 138 139 140 141 142 143 144 145  | Next Page >