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  • Function Folding in #PowerQuery

    - by Darren Gosbell
    Originally posted on: http://geekswithblogs.net/darrengosbell/archive/2014/05/16/function-folding-in-powerquery.aspxLooking at a typical Power Query query you will noticed that it's made up of a number of small steps. As an example take a look at the query I did in my previous post about joining a fact table to a slowly changing dimension. It was roughly built up of the following steps: Get all records from the fact table Get all records from the dimension table do an outer join between these two tables on the business key (resulting in an increase in the row count as there are multiple records in the dimension table for each business key) Filter out the excess rows introduced in step 3 remove extra columns that are not required in the final result set. If Power Query was to execute a query like this literally, following the same steps in the same order it would not be overly efficient. Particularly if your two source tables were quite large. However Power Query has a feature called function folding where it can take a number of these small steps and push them down to the data source. The degree of function folding that can be performed depends on the data source, As you might expect, relational data sources like SQL Server, Oracle and Teradata support folding, but so do some of the other sources like OData, Exchange and Active Directory. To explore how this works I took the data from my previous post and loaded it into a SQL database. Then I converted my Power Query expression to source it's data from that database. Below is the resulting Power Query which I edited by hand so that the whole thing can be shown in a single expression: let     SqlSource = Sql.Database("localhost", "PowerQueryTest"),     BU = SqlSource{[Schema="dbo",Item="BU"]}[Data],     Fact = SqlSource{[Schema="dbo",Item="fact"]}[Data],     Source = Table.NestedJoin(Fact,{"BU_Code"},BU,{"BU_Code"},"NewColumn"),     LeftJoin = Table.ExpandTableColumn(Source, "NewColumn"                                   , {"BU_Key", "StartDate", "EndDate"}                                   , {"BU_Key", "StartDate", "EndDate"}),     BetweenFilter = Table.SelectRows(LeftJoin, each (([Date] >= [StartDate]) and ([Date] <= [EndDate])) ),     RemovedColumns = Table.RemoveColumns(BetweenFilter,{"StartDate", "EndDate"}) in     RemovedColumns If the above query was run step by step in a literal fashion you would expect it to run two queries against the SQL database doing "SELECT * …" from both tables. However a profiler trace shows just the following single SQL query: select [_].[BU_Code],     [_].[Date],     [_].[Amount],     [_].[BU_Key] from (     select [$Outer].[BU_Code],         [$Outer].[Date],         [$Outer].[Amount],         [$Inner].[BU_Key],         [$Inner].[StartDate],         [$Inner].[EndDate]     from [dbo].[fact] as [$Outer]     left outer join     (         select [_].[BU_Key] as [BU_Key],             [_].[BU_Code] as [BU_Code2],             [_].[BU_Name] as [BU_Name],             [_].[StartDate] as [StartDate],             [_].[EndDate] as [EndDate]         from [dbo].[BU] as [_]     ) as [$Inner] on ([$Outer].[BU_Code] = [$Inner].[BU_Code2] or [$Outer].[BU_Code] is null and [$Inner].[BU_Code2] is null) ) as [_] where [_].[Date] >= [_].[StartDate] and [_].[Date] <= [_].[EndDate] The resulting query is a little strange, you can probably tell that it was generated programmatically. But if you look closely you'll notice that every single part of the Power Query formula has been pushed down to SQL Server. Power Query itself ends up just constructing the query and passing the results back to Excel, it does not do any of the data transformation steps itself. So now you can feel a bit more comfortable showing Power Query to your less technical Colleagues knowing that the tool will do it's best fold all the  small steps in Power Query down the most efficient query that it can against the source systems.

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  • SilverlightShow for March 7-13, 2011

    - by Dave Campbell
    Check out the Top Five most popular news at SilverlightShow for March 7-13, 2011. Here are the top 5 news on SilverlightShow for last week: SilverlightShow EcoContest Grand Prize Winner and First Runner-up Selected WCF RIA Services V1.0 SP1 Visual Studio 2010 enhancements Upcoming Silverlight Show Webinar: Switching on the Cloud for Silverlight 30+ Projects Will be at Open Source Fest at MIX11 Visit and bookmark SilverlightShow. Stay in the 'Light

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • Calling a .NET C# class from XSLT

    - by HanSolo
    If you've ever worked with XSLT, you'd know that it's pretty limited when it comes to its programming capabilities. Try writing a for loop in XSLT and you'd know what I mean. XSLT is not designed to be a programming language so you should never put too much programming logic in your XSLT. That code can be a pain to write and maintain and so it should be avoided at all costs. Keep your xslt simple and put any complex logic that your xslt transformation requires in a class. Here is how you can create a helper class and call that from your xslt. For example, this is my helper class:  public class XsltHelper     {         public string GetStringHash(string originalString)         {             return originalString.GetHashCode().ToString();         }     }   And this is my xslt file(notice the namespace declaration that references the helper class): <?xml version="1.0" encoding="UTF-8" ?> <xsl:stylesheet  xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0" xmlns:ext="http://MyNamespace">     <xsl:output method="text" indent="yes" omit-xml-declaration="yes"/>     <xsl:template  match="/">The hash code of "<xsl:value-of select="stringList/string1" />" is "<xsl:value-of select="ext:GetStringHash(stringList/string1)" />".     </xsl:template> </xsl:stylesheet>   Here is how you can include the helper class as part of the transformation: string xml = "<stringList><string1>test</string1></stringList>";             XmlDocument xmlDocument = new XmlDocument();             xmlDocument.LoadXml(xml);               XslCompiledTransform xslCompiledTransform = new XslCompiledTransform();             xslCompiledTransform.Load("XSLTFile1.xslt");               XsltArgumentList xsltArgs = new XsltArgumentList();                        xsltArgs.AddExtensionObject("http://MyNamespace", Activator.CreateInstance(typeof(XsltHelper)));               using (FileStream fileStream = new FileStream("TransformResults.txt", FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite))             {                 // transform the xml and output to the output file ...                 xslCompiledTransform.Transform(xmlDocument, xsltArgs, fileStream);                            }

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  • Upcoming Events

    - by MOSSLover
    Here is a list of the events I will be speaking at in the next few months (Yes I am a sado-masochist): SharePoint Saturday Atlanta, Saturday, April 17th SharePoint .org Conference, April 18th-20th TEC, April 25th-28th SharePoint Saturday Huntsville, Saturday, May 1st SharePoint Saturday Philadelphia, Saturday, May 8th SharePoint Saturday DC, Saturday, May 15th SharePoint Saturday Ozarks, Saturday, June 13th I am trying to organize a SharePint at TEC after the LA SPUG meeting with Joel on Tuesday, April 27th.  Does anyone know if there is a good spot around the JW Marriott in downtown LA?  Maybe we can get a bunch of local SharePointers to attend. Technorati Tags: SharePoint Events,SharePoint Saturdays,SharePoint Conferences

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  • Renewed

    - by Jeff Certain
    I just got a nice little e-mail from Microsoft. Despite the timing, it’s not an April Fools joke… I’ve been renewed as an MVP for another year. Congrats to all the other MVPs being renewed today.

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  • Warming up with GWB ...

    - by lavanyadeepak
    Warming up with GWB ... I had been wishing to blog @GWB for a while but each time I try to register something or other preempted me away from it. On Saturday last I was little free and hence just thought I would sit and register for the same. Thanks to Jeff for helping me in setting up my account and starting to blog at GWB... I would endeavor to support through this platform active troubleshooting tips, problems and solutions to realtime business queries.

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  • OData &ndash; The easiest service I can create: now with updates

    - by Jon Dalberg
    The other day I created a simple NastyWord service exposed via OData. It was read-only and used an in-memory backing store for the words. Today I’ll modify it to use a file instead of a list and I’ll accept new nasty words by implementing IUpdatable directly. The first thing to do is enable the service to accept new entries. This is done at configuration time by adding the “WriteAppend” access rule: 1: public class NastyWords : DataService<NastyWordsDataSource> 2: { 3: // This method is called only once to initialize service-wide policies. 4: public static void InitializeService(DataServiceConfiguration config) 5: { 6: config.SetEntitySetAccessRule("*", EntitySetRights.AllRead | EntitySetRights.WriteAppend); 7: config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; 8: } 9: }   Next I placed a file, NastyWords.txt, in the “App_Data” folder and added a few *choice* words to start. This required one simple change to our NastyWordDataSource.cs file: 1: public NastyWordsDataSource() 2: { 3: UpdateFromSource(); 4: } 5:   6: private void UpdateFromSource() 7: { 8: var words = File.ReadAllLines(pathToFile); 9: NastyWords = (from w in words 10: select new NastyWord { Word = w }).AsQueryable(); 11: }   Nothing too shocking here, just reading each line from the NastyWords.txt file and exposing them. Next, I implemented IUpdatable which comes with a boat-load of methods. We don’t need all of them for now since we are only concerned with allowing new values. Here are the methods we must implement, all the others throw a NotImplementedException: 1: public object CreateResource(string containerName, string fullTypeName) 2: { 3: var nastyWord = new NastyWord(); 4: pendingUpdates.Add(nastyWord); 5: return nastyWord; 6: } 7:   8: public object ResolveResource(object resource) 9: { 10: return resource; 11: } 12:   13: public void SaveChanges() 14: { 15: var intersect = (from w in pendingUpdates 16: select w.Word).Intersect(from n in NastyWords 17: select n.Word); 18:   19: if (intersect.Count() > 0) 20: throw new DataServiceException(500, "duplicate entry"); 21:   22: var lines = from w in pendingUpdates 23: select w.Word; 24:   25: File.AppendAllLines(pathToFile, 26: lines, 27: Encoding.UTF8); 28:   29: pendingUpdates.Clear(); 30:   31: UpdateFromSource(); 32: } 33:   34: public void SetValue(object targetResource, string propertyName, object propertyValue) 35: { 36: targetResource.GetType().GetProperty(propertyName).SetValue(targetResource, propertyValue, null); 37: }   I use a simple list to contain the pending updates and only commit them when the “SaveChanges” method is called. Here’s the order these methods are called in our service during an insert: CreateResource – here we just instantiate a new NastyWord and stick a reference to it in our pending updates list. SetValue – this is where the “Word” property of the NastyWord instance is set. SaveChanges – get the list of pending updates, barfing on duplicates, write them to the file and clear our pending list. ResolveResource – the newly created resource will be returned directly here since we aren’t dealing with “handles” to objects but the actual objects themselves. Not too bad, eh? I didn’t find this documented anywhere but a little bit of digging in the OData spec and use of Fiddler made it pretty easy to figure out. Here is some client code which would add a new nasty word: 1: static void Main(string[] args) 2: { 3: var svc = new ServiceReference1.NastyWordsDataSource(new Uri("http://localhost.:60921/NastyWords.svc")); 4: svc.AddToNastyWords(new ServiceReference1.NastyWord() { Word = "shat" }); 5:   6: svc.SaveChanges(); 7: }   Here’s all of the code so far for to implement the service: 1: using System; 2: using System.Collections.Generic; 3: using System.Data.Services; 4: using System.Data.Services.Common; 5: using System.Linq; 6: using System.ServiceModel.Web; 7: using System.Web; 8: using System.IO; 9: using System.Text; 10:   11: namespace ONasty 12: { 13: [DataServiceKey("Word")] 14: public class NastyWord 15: { 16: public string Word { get; set; } 17: } 18:   19: public class NastyWordsDataSource : IUpdatable 20: { 21: private List<NastyWord> pendingUpdates = new List<NastyWord>(); 22: private string pathToFile = @"path to your\App_Data\NastyWords.txt"; 23:   24: public NastyWordsDataSource() 25: { 26: UpdateFromSource(); 27: } 28:   29: private void UpdateFromSource() 30: { 31: var words = File.ReadAllLines(pathToFile); 32: NastyWords = (from w in words 33: select new NastyWord { Word = w }).AsQueryable(); 34: } 35:   36: public IQueryable<NastyWord> NastyWords { get; private set; } 37:   38: public void AddReferenceToCollection(object targetResource, string propertyName, object resourceToBeAdded) 39: { 40: throw new NotImplementedException(); 41: } 42:   43: public void ClearChanges() 44: { 45: pendingUpdates.Clear(); 46: } 47:   48: public object CreateResource(string containerName, string fullTypeName) 49: { 50: var nastyWord = new NastyWord(); 51: pendingUpdates.Add(nastyWord); 52: return nastyWord; 53: } 54:   55: public void DeleteResource(object targetResource) 56: { 57: throw new NotImplementedException(); 58: } 59:   60: public object GetResource(IQueryable query, string fullTypeName) 61: { 62: throw new NotImplementedException(); 63: } 64:   65: public object GetValue(object targetResource, string propertyName) 66: { 67: throw new NotImplementedException(); 68: } 69:   70: public void RemoveReferenceFromCollection(object targetResource, string propertyName, object resourceToBeRemoved) 71: { 72: throw new NotImplementedException(); 73: } 74:   75: public object ResetResource(object resource) 76: { 77: throw new NotImplementedException(); 78: } 79:   80: public object ResolveResource(object resource) 81: { 82: return resource; 83: } 84:   85: public void SaveChanges() 86: { 87: var intersect = (from w in pendingUpdates 88: select w.Word).Intersect(from n in NastyWords 89: select n.Word); 90:   91: if (intersect.Count() > 0) 92: throw new DataServiceException(500, "duplicate entry"); 93:   94: var lines = from w in pendingUpdates 95: select w.Word; 96:   97: File.AppendAllLines(pathToFile, 98: lines, 99: Encoding.UTF8); 100:   101: pendingUpdates.Clear(); 102:   103: UpdateFromSource(); 104: } 105:   106: public void SetReference(object targetResource, string propertyName, object propertyValue) 107: { 108: throw new NotImplementedException(); 109: } 110:   111: public void SetValue(object targetResource, string propertyName, object propertyValue) 112: { 113: targetResource.GetType().GetProperty(propertyName).SetValue(targetResource, propertyValue, null); 114: } 115: } 116:   117: public class NastyWords : DataService<NastyWordsDataSource> 118: { 119: // This method is called only once to initialize service-wide policies. 120: public static void InitializeService(DataServiceConfiguration config) 121: { 122: config.SetEntitySetAccessRule("*", EntitySetRights.AllRead | EntitySetRights.WriteAppend); 123: config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; 124: } 125: } 126: } Next time we’ll allow removing nasty words. Enjoy!

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  • The Uganda .NET Usergroup meeting for January 2011 - a look back.

    - by Malisa L. Ncube
    We had a very interesting meeting on Friday 28th last week. We had 10 attendees and two speakers. The first topic presented was Cloud Computing, presented by Allan Rwakatungu @arwakatungu who works with MTN Uganda. He gave a very brilliant outline of how Cloud computing and service oriented applications had begun changing the platform for operating business and the costs it saves because of scalability and elasticity. He went on to demonstrate the steps you would take if you are beginning a new Windows Azure project. He explained the history and evolution of the Windows Azure, SQL Azure and cloud services offered by Amazon and google.com. The attendees had many questions to ask (obviously), but they were all answered very well. We once again thank Allan, for taking time to prepare the presentation and demonstrating for us. We recorded a video on the entire presentation and after doing some editing we will publish it. One wish which was echoed by most members was that Microsoft should open the cloud services and development for Africa. Microsoft currently does not even have servers here in Africa and so far, that does not put African developers in the same platform as other developers in other continents. Now is the time considering the improvements in network speeds and joining of the Seacom network and broadband.   I presented on Parallelism and Multithreading using .NET 4.0, I also gave some details on the language changes in C# 5.0 and the async keyword and the TaskEx class. I explained the Task, Scheduling of parallel tasks and demonstrated problems that may arise from using parallelism inappropriately. I also demonstrated the performance improvements that may be achieved by taking advantage of multi-core processors. You may download the presentation on Parallelism and Multi-threading from here. The resolution of the meeting was that we should meet more than once a month and begin other activities which should be more fun. e.g. Geek Dinner, Geek Beer or CodeCamp. Based on that we all agreed we shall have a mid-month meeting starting from February. Cheers folks! del.icio.us Tags: .net,usergroup,cloud computing,parallelism,multi-threading

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  • On Reflector Pricing

    - by Nick Harrison
    I have heard a lot of outrage over Red Gate's decision to charge for Reflector. In the interest of full disclosure, I am a fan of Red Gate. I have worked with them on several usability tests. They also sponsor Simple Talk where I publish articles. They are a good company. I am also a BIG fan of Reflector. I have used it since Lutz originally released it. I have written my own add-ins. I have written code to host reflector and use its object model in my own code. Reflector is a beautiful tool. The care that Lutz took to incorporate extensibility is amazing. I have never had difficulty convincing my fellow developers that it is a wonderful tool. Almost always, once anyone sees it in action, it becomes their favorite tool. This wide spread adoption and usability has made it an icon and pivotal pillar in the DotNet community. Even folks with the attitude that if it did not come out of Redmond then it must not be any good, still love it. It is ironic to hear everyone clamoring for it to be released as open source. Reflector was never open source, it was free, but you never were able to peruse the source code and contribute your own changes. You could not even use Reflector to view the source code. From the very beginning, it was never anyone's intention for just anyone to examine the source code and make their own contributions aside from the add-in model. Lutz chose to hand over the reins to Red Gate because he believed that they would be able to build on his original vision and keep the product viable and effective. He did not choose to make it open source, hoping that the community would be up to the challenge. The simplicity and elegance may well have been lost with the "design by committee" nature of open source. Despite being a wonderful and beloved tool, Reflector cannot be an easy tool to maintain. Maybe because it is so wonderful and beloved, it is even more difficult to maintain. At any rate, we have high expectations. Reflector must continue to be able to reasonably disassemble every language construct that the framework and core languages dream up. We want it to be fast, and we also want it to continue to be simple to use. No small order. Red Gate tried to keep the core product free. Sadly there was not enough interest in the Pro version to subsidize the rest of the expenses. $35 is a reasonable cost, more than reasonable. I have read the blog posts and forum posts complaining about the time associated with getting the expense approved. I have heard people complain about the cost being unreasonable if you are a developer from certain countries. Let's do the math. How much of a productivity boost is Reflector? How many hours do you think it saves you in a typical project? The next question is a little easier if you are a contractor or a consultant, but what is your hourly rate? If you are not a contractor, you can probably figure out an hourly rate. How long does it take to get a return on your investment? The value added proposition is not a difficult one to make. I have read people clamoring that Red Gate sucks and is evil. They complain about broken promises and conflicts of interest. Relax! Red Gate is not evil. The world is not coming to an end. The sun will come up tomorrow. I am sure that Red Gate will come up with options for volume licensing or site licensing for companies that want to get a licensed copy for their entire team. Don't panic, and I am sure that many great improvements are on the horizon. Switching the UI to WPF and including a tabbed interface opens up lots of possibilities.

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  • C# Concisely by Judith Bishop &amp; Nigel Horspool

    - by MarkPearl
    In my quest to read all the books I have lying on my bookshelf I have finally got round to finishing C# Concisely (ISBN 0-321-15418-5). While this book was fairly old, I found it to be quite useful for a student wanting to learn C# for the first time, and a nice way to review and make I hadn’t missed something when I was learning the language. The book is simple and explains the basic concepts in a clean manner, but is really intended for the beginner programmer – it also had a few chapters dedicated to winforms, which was an indication of its age. None the less, I will keep it on the bookshelf so when I come across someone who is wanting to learn the language I can give them it as a gift.

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  • About MVVM

    - by samkea
    http://csharperimage.jeremylikness.com/ How to make Silverlight datagrid more user friendly.(http://weblogs.asp.net/alexeyzakharov/archive/2009/06/06/silverlight-tips-amp-tricks-make-silverlight-datagrid-be-more-mvvm-friendly.aspx) http://www.galasoft.ch/mvvm/sample1/

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  • No Visual studio template information found. See application log in Event viewer for more details

    - by sathya
    I tried installing the .NET Framework 4.0 and ASP.NET MVC 2 Framework through the web platform installer. It took a long time and finally i had a restart in between for .NET 4 installation and after that due to my system hang problems had to do a couple of restarts. And after that tried installing the ASP.NET MVC 2 alone and it succeeded. (During this time i had all my VS instances closed).  I am having VS 2008 SP1. And finally after opening VS 2008 and clicking on new project it said the above error no template info found. and i dint have even a single template in the new project template selection window. So these are the steps that i did for recovering the same.  Start Menu --> Microsoft Visual Studio 2008 --> Visual Studio Tools. Right-click over the Visual Studio Command Prompt shortcut and make sure you select Run as Administrator. Once the VS Command Prompt comes up, execute the command 1. "devenv /installvstemplates" 2. "devenv /resetsettings"  And that worked out. No Visual studio template information found. See application log in Event viewer for more detail

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  • How to Get Along With a Colleague You Hate

    - by CatherineRussell
    1. Resist sending back scathing looks or words. There is no good to be gained by lowering yourself to their position. 2. Never, ever respond negatively in writing. 3. Should or should we not approch HR with these type of problems? 4. This is my favorite tip - Kill 'em with kindness To read more, go to: http://www.ehow.com/how_4729640_along-colleague-hate.html Technorati Tags: tutorials

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  • TouchDevelop: The Fast Path to Windows 8 and Phone Apps

    - by Clint Edmonson
    Are you looking for a little extra cash for the upcoming holidays? Then you might be interested in creating some cool apps to sell in the Windows Store. Or maybe you’re simply curious and want to try your hand at developing for Windows 8 and Windows Phone. In either case, the newly released TouchDevelop Web App is for you. TouchDevelop Web App is a development environment to create apps on your tablet or smartphone, without requiring a separate PC. Scripts written by using TouchDevelop can access data, media, and sensors on the phone, tablet, and PC. The script can interact with cloud services, including storage, computing, and social networks. TouchDevelop lets you quickly create fun games and useful tools, turning your scripts into true Windows Phone and Windows 8 apps. A year ago, Microsoft Research released TouchDevelop for Windows Phone, which is being used by enthusiasts, students, and researchers to program their phones in fun, inventive, and interesting ways. These scripts are available at TouchDevelop for anyone to download and use. Ever since we released TouchDevelop, we’ve been eyeing the tablet form factor and working on a version for the browser. Now, with the release of TouchDevelop Web App, the wait is over: the tablet version is ready, so go play around with it. All TouchDevelop scripts that are developed on the smartphone can be downloaded to the tablet and run (if hardware allows). Any script that is developed on the tablet can also be accessed on the phone. And scripts can be converted to Windows Phone or Windows 8 apps and submitted to the Windows Phone Store or Windows Store, respectively. TouchDevelop Web App’s editor and programming language have been designed for tablet devices with touchscreens, but you can also use a keyboard and a mouse. So grab your web-enabled device and give the TouchDevelop Web App a try. It’s fun and easy, and could even put a little cash in your holiday-depleted wallet. Or at least give you bragging rights at family get-togethers. Are you interested in further tips on Windows 8 development?  Sign up for the 30 to launch program which will help you build a Windows Store application in 30 days.  You will receive a tip per day for 30 days, along with potential free design consultations and technical support from a Windows 8 expert. As always, stay tuned to my twitter feed for Windows 8, Windows Azure and other Microsoft announcements, updates, and links: @clinted

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  • SL: Silverlight 5

    - by xamlnotes
    Check out this new demo from MIX11. http://code.msdn.microsoft.com/silverlight/3D-Housebuilder-demo-from-def4af04 SL 5 is the next big step for great apps in SL. This new release is adding more features to an already great technology.  You can find out more about this release at http://www.microsoft.com/silverlight/future/ . I particularly like the new features for business applications such as the next text improvements and making the combo box type ahead right out of the box. Plus there are more enhancements for databinding too.  And the list goes on and on with features such as performance and “trusted application”. Where is Sl 5 now? its in Release Candidate now so the final bits should not be far down the road.

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  • Computer Networks UNISA - Chap 10 &ndash; In Depth TCP/IP Networking

    - by MarkPearl
    After reading this section you should be able to Understand methods of network design unique to TCP/IP networks, including subnetting, CIDR, and address translation Explain the differences between public and private TCP/IP networks Describe protocols used between mail clients and mail servers, including SMTP, POP3, and IMAP4 Employ multiple TCP/IP utilities for network discovery and troubleshooting Designing TCP/IP-Based Networks The following sections explain how network and host information in an IPv4 address can be manipulated to subdivide networks into smaller segments. Subnetting Subnetting separates a network into multiple logically defined segments, or subnets. Networks are commonly subnetted according to geographic locations, departmental boundaries, or technology types. A network administrator might separate traffic to accomplish the following… Enhance security Improve performance Simplify troubleshooting The challenges of Classful Addressing in IPv4 (No subnetting) The simplest type of IPv4 is known as classful addressing (which was the Class A, Class B & Class C network addresses). Classful addressing has the following limitations. Restriction in the number of usable IPv4 addresses (class C would be limited to 254 addresses) Difficult to separate traffic from various parts of a network Because of the above reasons, subnetting was introduced. IPv4 Subnet Masks Subnetting depends on the use of subnet masks to identify how a network is subdivided. A subnet mask indicates where network information is located in an IPv4 address. The 1 in a subnet mask indicates that corresponding bits in the IPv4 address contain network information (likewise 0 indicates the opposite) Each network class is associated with a default subnet mask… Class A = 255.0.0.0 Class B = 255.255.0.0 Class C = 255.255.255.0 An example of calculating  the network ID for a particular device with a subnet mask is shown below.. IP Address = 199.34.89.127 Subnet Mask = 255.255.255.0 Resultant Network ID = 199.34.89.0 IPv4 Subnetting Techniques Subnetting breaks the rules of classful IPv4 addressing. Read page 490 for a detailed explanation Calculating IPv4 Subnets Read page 491 – 494 for an explanation Important… Subnetting only applies to the devices internal to your network. Everything external looks at the class of the IP address instead of the subnet network ID. This way, traffic directed to your network externally still knows where to go, and once it has entered your internal network it can then be prioritized and segmented. CIDR (classless Interdomain Routing) CIDR is also known as classless routing or supernetting. In CIDR conventional network class distinctions do not exist, a subnet boundary can move to the left, therefore generating more usable IP addresses on your network. A subnet created by moving the subnet boundary to the left is known as a supernet. With CIDR also came new shorthand for denoting the position of subnet boundaries known as CIDR notation or slash notation. CIDR notation takes the form of the network ID followed by a forward slash (/) followed by the number of bits that are used for the extended network prefix. To take advantage of classless routing, your networks routers must be able to interpret IP addresses that don;t adhere to conventional network class parameters. Routers that rely on older routing protocols (i.e. RIP) are not capable of interpreting classless IP addresses. Internet Gateways Gateways are a combination of software and hardware that enable two different network segments to exchange data. A gateway facilitates communication between different networks or subnets. Because on device cannot send data directly to a device on another subnet, a gateway must intercede and hand off the information. Every device on a TCP/IP based network has a default gateway (a gateway that first interprets its outbound requests to other subnets, and then interprets its inbound requests from other subnets). The internet contains a vast number of routers and gateways. If each gateway had to track addressing information for every other gateway on the Internet, it would be overtaxed. Instead, each handles only a relatively small amount of addressing information, which it uses to forward data to another gateway that knows more about the data’s destination. The gateways that make up the internet backbone are called core gateways. Address Translation An organizations default gateway can also be used to “hide” the organizations internal IP addresses and keep them from being recognized on a public network. A public network is one that any user may access with little or no restrictions. On private networks, hiding IP addresses allows network managers more flexibility in assigning addresses. Clients behind a gateway may use any IP addressing scheme, regardless of whether it is recognized as legitimate by the Internet authorities but as soon as those devices need to go on the internet, they must have legitimate IP addresses to exchange data. When a clients transmission reaches the default gateway, the gateway opens the IP datagram and replaces the client’s private IP address with an Internet recognized IP address. This process is known as NAT (Network Address Translation). TCP/IP Mail Services All Internet mail services rely on the same principles of mail delivery, storage, and pickup, though they may use different types of software to accomplish these functions. Email servers and clients communicate through special TCP/IP application layer protocols. These protocols, all of which operate on a variety of operating systems are discussed below… SMTP (Simple Mail transfer Protocol) The protocol responsible for moving messages from one mail server to another over TCP/IP based networks. SMTP belongs to the application layer of the ODI model and relies on TCP as its transport protocol. Operates from port 25 on the SMTP server Simple sub-protocol, incapable of doing anything more than transporting mail or holding it in a queue MIME (Multipurpose Internet Mail Extensions) The standard message format specified by SMTP allows for lines that contain no more than 1000 ascii characters meaning if you relied solely on SMTP you would have very short messages and nothing like pictures included in an email. MIME us a standard for encoding and interpreting binary files, images, video, and non-ascii character sets within an email message. MIME identifies each element of a mail message according to content type. MIME does not replace SMTP but works in conjunction with it. Most modern email clients and servers support MIME POP (Post Office Protocol) POP is an application layer protocol used to retrieve messages from a mail server POP3 relies on TCP and operates over port 110 With POP3 mail is delivered and stored on a mail server until it is downloaded by a user Disadvantage of POP3 is that it typically does not allow users to save their messages on the server because of this IMAP is sometimes used IMAP (Internet Message Access Protocol) IMAP is a retrieval protocol that was developed as a more sophisticated alternative to POP3 The single biggest advantage IMAP4 has over POP3 is that users can store messages on the mail server, rather than having to continually download them Users can retrieve all or only a portion of any mail message Users can review their messages and delete them while the messages remain on the server Users can create sophisticated methods of organizing messages on the server Users can share a mailbox in a central location Disadvantages of IMAP are typically related to the fact that it requires more storage space on the server. Additional TCP/IP Utilities Nearly all TCP/IP utilities can be accessed from the command prompt on any type of server or client running TCP/IP. The syntaxt may differ depending on the OS of the client. Below is a list of additional TCP/IP utilities – research their use on your own! Ipconfig (Windows) & Ifconfig (Linux) Netstat Nbtstat Hostname, Host & Nslookup Dig (Linux) Whois (Linux) Traceroute (Tracert) Mtr (my traceroute) Route

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  • Enabling Google Webmaster Tools With Your GWB Blog

    - by ToStringTheory
    I’ll be honest and save you some time, if you don’t have your own domain for your GWB blog, this won’t help, you may just want to move on…  I don’t want to waste your time……… Still here?  Good.  How great are Google’s website tools?  I don’t just mean Analytics which rocks, but also their Webmaster Tools (https://www.google.com/webmasters/tools/) which gives you a glimpse into the queries that provide you your website traffic, search engine behavior on your site, and important keywords, just to name a few.   Pictured Above: Cool statistics. Problem Thanks to svickn over at wtfnext.com (another GeeksWithBlogs blog), we already have the knowledge on how to setup Google Analytics (wtfnext.com - How to: Set up Google Analytics on your GeeksWithBlogs blog).  However, one of the questions raised in the post, and even semi-answered in the questions, was how to setup Google Webmaster Tools with your blog as well. At first glance, it seems like it can’t be done.  Google graciously gives you several different options on how to authorize that you own a site.  The authentication options are: 1. (Recommended) – Upload an HTML file to your server 2. Add a meta tag to your site’s home page 3. Use your Google Analytics account 4. Add a DNS record to your domain’s configuration Since you don’t have access to the base path, you can’t do #1.  Same goes for #2 since you can’t edit the master/index page.  As for #3, they REQUIRE the Analytics code to be in the <head> section of your page, so even though we can use the workaround of hosting it in the news section, it won’t allow it since it isn’t in the correct place. Solution Last I checked, I didn’t see the DNS record option for Webmaster Tools.  Maybe this was recently added, or maybe I don’t remember it since I was always able to use some other method to authorize it.  In this case though, this is the option that we need.  My registrar wasn’t in their list, but they provide detailed enough instructions for the ‘Other’ option: Simply create a TXT record with your domain hoster (mine is DynDns), fill in the tag information, and then click verify.  My entry was able to be resolved immediately, but since you are working with DNS, it may take longer.  If after 24 hours you still aren’t able to verify, you can use a site such as mxtoolbox.com, and in the searchbox type “txt: {domain-name-here}”, to see if your TXT record was entered successfully. It is pretty simple to setup the TXT entry in DynDns, but if you have questions/comments, feel free to post them. Conclusion With this simple workaround (not really a workaround, but feature since they offer it..), you are now able to see loads of information regarding your standings in the world of the Google Search Engine.  No critical issues?  Did I do something wrong?! As an aside, you can do the same thing with the Bing Webmaster Tools by adding a CNAME record to bing.verify.com…  Instructions can be found on the ‘Add Site’ popup when adding your site. If you don’t have your own domain, but continued, to read to this point – thank you!

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  • Use CompiledQuery.Compile to improve LINQ to SQL performance

    - by Michael Freidgeim
    After reading DLinq (Linq to SQL) Performance and in particular Part 4  I had a few questions. If CompiledQuery.Compile gives so much benefits, why not to do it for all Linq To Sql queries? Is any essential disadvantages of compiling all select queries? What are conditions, when compiling makes whose performance, for how much percentage? World be good to have default on application config level or on DBML level to specify are all select queries to be compiled? And the same questions about Entity Framework CompiledQuery Class. However in comments I’ve found answer  of the author ricom 6 Jul 2007 3:08 AM Compiling the query makes it durable. There is no need for this, nor is there any desire, unless you intend to run that same query many times. SQL provides regular select statements, prepared select statements, and stored procedures for a reason.  Linq now has analogs. Also from 10 Tips to Improve your LINQ to SQL Application Performance   If you are using CompiledQuery make sure that you are using it more than once as it is more costly than normal querying for the first time. The resulting function coming as a CompiledQuery is an object, having the SQL statement and the delegate to apply it.  And your delegate has the ability to replace the variables (or parameters) in the resulting query. However I feel that many developers are not informed enough about benefits of Compile. I think that tools like FxCop and Resharper should check the queries  and suggest if compiling is recommended. Related Articles for LINQ to SQL: MSDN How to: Store and Reuse Queries (LINQ to SQL) 10 Tips to Improve your LINQ to SQL Application Performance Related Articles for Entity Framework: MSDN: CompiledQuery Class Exploring the Performance of the ADO.NET Entity Framework - Part 1 Exploring the Performance of the ADO.NET Entity Framework – Part 2 ADO.NET Entity Framework 4.0: Making it fast through Compiled Query

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  • A Bite With No Teeth&ndash;Demystifying Non-Compete Clauses

    - by D'Arcy Lussier
    *DISCLAIMER: I am not a lawyer and this post in no way should be considered legal advice. I’m also in Canada, so references made are to Canadian court cases. I received a signed letter the other day, a reminder from my previous employer about some clauses associated with my employment and entry into an employee stock purchase program. So since this is in effect for the next 12 months, I guess I’m not starting that new job tomorrow. I’m kidding of course. How outrageous, how presumptuous, pompous, and arrogant that a company – any company – would actually place these conditions upon an employee. And yet, this is not uncommon. Especially in the IT industry, we see time and again similar wording in our employment agreements. But…are these legal? Is there any teeth behind the threat of the bite? Luckily, the answer seems to be ‘No’. I want to highlight two cases that support this. The first is Lyons v. Multari. In a nutshell, Dentist hires younger Dentist to be an associate. In their short, handwritten agreement, a non-compete clause was written stating “Protective Covenant. 3 yrs. – 5mi” (meaning you can’t set up shop within 5 miles for 3 years). Well, the young dentist left and did start an oral surgery office within 5 miles and within 3 years. Off to court they go! The initial judge sided with the older dentist, but on appeal it was overturned. Feel free to read the transcript of the decision here, but let me highlight one portion from section [19]: The general rule in most common law jurisdictions is that non-competition clauses in employment contracts are void. The sections following [19] explain further, and discuss Elsley v. J.G. Collins Insurance Agency Ltd. and its impact on Canadian law in this regard. The second case is Winnipeg Livestock Sales Ltd. v. Plewman. Desmond Plewman is an auctioneer, and worked at Winnipeg Livestock Sales. Part of his employment agreement was that he could not work for a competitor for 18 months if he left the company. Well, he left, and took up an important role in a competing company. The case went to court and as with Lyons v. Multari, the initial judge found in favour of the plaintiffs. Also as in the first case, that was overturned on appeal. Again, read through the transcript of the decision, but consider section [28]: In other words, even though Plewman has a great deal of skill as an auctioneer, Winnipeg Livestock has no proprietary interest in his professional skill and experience, even if they were acquired during his time working for Winnipeg Livestock.  Thus, Winnipeg Livestock has the burden of establishing that it has a legitimate proprietary interest requiring protection.  On this key question there is little evidence before the Court.  The record discloses that part of Plewman’s job was to “mingle with the … crowd” and to telephone customers and prospective customers about future prospects for the sale of livestock.  It may seem reasonable to assume that Winnipeg Livestock has a legitimate proprietary interest in its customer connections; but there is no evidence to indicate that there is any significant degree of “customer loyalty” in the business, as opposed to customers making choices based on other considerations such as cost, availability and the like. So are there any incidents where a non-compete can actually be valid? Yes, and these are considered “exceptional” cases, meaning that the situation meets certain circumstances. Michael Carabash has a great blog series discussing the above mentioned cases as well as the difference between a non-compete and non-solicit agreement. He talks about the exceptional criteria: In summary, the authorities reveal that the following circumstances will generally be relevant in determining whether a case is an “exceptional” one so that a general non-competition clause will be found to be reasonable: - The length of service with the employer. - The amount of personal service to clients. - Whether the employee dealt with clients exclusively, or on a sustained or     recurring basis. - Whether the knowledge about the client which the employee gained was of a   confidential nature, or involved an intimate knowledge of the client’s   particular needs, preferences or idiosyncrasies. - Whether the nature of the employee’s work meant that the employee had   influence over clients in the sense that the clients relied upon the employee’s   advice, or trusted the employee. - If competition by the employee has already occurred, whether there is   evidence that clients have switched their custom to him, especially without   direct solicitation. - The nature of the business with respect to whether personal knowledge of   the clients’ confidential matters is required. - The nature of the business with respect to the strength of customer loyalty,   how clients are “won” and kept, and whether the clientele is a recurring one. - The community involved and whether there were clientele yet to be exploited   by anyone. I close this blog post with a final quote, one from Zvulony & Co’s blog post on this subject. Again, all of this is not official legal advice, but I think we can see what all these sources are pointing towards. To answer my earlier question, there’s no teeth behind the threat of the bite. In light of this list, and the decisions in Lyons and Orlan, it is reasonably certain that in most employment situations a non-competition clause will be ineffective in protecting an employer from a departing employee who wishes to compete in the same business. The Courts have been relatively consistent in their position that if a non-solicitation clause can protect an employer’s interests, then a non-competition clause is probably unreasonable. Employers (or their solicitors) should avoid the inclination to draft restrictive covenants in broad, catch-all language. Or in other words, when drafting a restrictive covenant – take only what you need! D

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  • MSDN / TechNet Key Importer for KeePass 2

    - by Stacy Vicknair
    If you have an MSDN account and, like me, systematically claim keys just as well as you systematically forget which keys you’ve used in which test environments! Well, in a meager attempt to help myself track my keys I created an importer for KeePass 2 that takes in the XML document that you can export from MSDN and TechNet. The source is available at https://github.com/svickn/MicrosoftKeyImporterPlugin.   How do I get my KeysExport.xml from MSDN or TechNet? Easy! First, in MSDN, go to your product keys. From there, at the top right select Export to XML. This will let you download an XML file full of your Microsoft Keys.   How do I import it into KeePass 2? The instructions are simple and available in the GitHub ReadMe.md, so I won’t repeat them. Here is a screenshot of what the imported result looks like:   As you can see, the import process creates a group called Microsoft Product Keys and creates a subgroup for each product. The individual entries each represent an individual key, stored in the password field. The importer decides if a key is new based on the key stored in the password, so you can edit the notes or title for the individual entries however you please without worrying about them being overwritten or duplicated if you re-import an updated KeysExport.xml from MSDN! This lets you keep track of where those pesky keys are in use and have the keys available anywhere you can access your KeePass database!   Technorati Tags: KeePass,KeePass 2,MSDN,TechNet

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  • F# &ndash; It&rsquo;s time to grow up baby.

    - by MarkPearl
    In the last few months since I started learning F# I have begin to notice an increase in the number of people blogging about the language. Sure, it could just be that I am noticing it more because I am actively looking out for questions and blog posts, but even in my day to day reading of Code Project Daily News and Stack Overflow questions there seems to be increased activity around the language. So what sparked this post? Well, today today I logged in and saw that the latest podcast by DNR was on F# and then immediately afterwards I received an email from CodeProject with a great article comparing F# and Scala. Currently, as of this blog posting (21 May 2010) F# is ranked on the tiobe site at position 43, but I am willing to put money on it that in the next few tiobe ratings this ranking will continue to rise till F# will be a top 20.

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  • Tutorials - Getting Started

    - by Rodney Vinyard
    Walkthrough: Creating And Using Ajax-Enabled Web Service http://msdn.microsoft.com/en-us/library/bb532367(v=vs.90).aspx  Getting Started with jQuery in Visual Studio 2008 http://blogs.microsoft.co.il/blogs/bursteg/archive/2009/06/05/getting-started-with-jquery-in-visual-studio-2008.aspx  jQuery Examples http://www.w3schools.com/jquery/jquery_examples.asp  Ajax Control Toolkit http://www.asp.net/ajaxlibrary/act.ashx

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  • StyleCop 4.7.34.0 has been released

    - by TATWORTH
    StyleCop 4.7.34.0 was released, today, 6/July at http://stylecop.codeplex.com/releases/view/79972Compatible with the Visual Studio 2012 RC (11.0.50522).Install order should be : VS2008VS2010VS2012 RCR#6.1.1 (for VS2010)R#7.0 (tested with daily build 7.0.83.281) (down load from http://confluence.jetbrains.net/display/ReSharper/ReSharper+7+EAP)StyleCop This version is now compatible with R# 5.1 (5.1.3000.12), R# 6.0 (6.0.2202.688), R# 6.1 (6.1.37.86), R# 6.1.1 (6.1.1000.82) and R# 7.0 (7.0.83.281).Here are the bug details for fixed in 4.7 and closed in 4.7 issues (over 100 issues fixed since 4.6)Here are the bug details for all issues since 4.3.3.0 that have been fixed and closed (over 450 fixes).Updated Release Notes are available hereOnline Rules documentation is available hereFixes for this release are:Update ReSharper 7.0 references to 7.0.83.281Fix for 7343. Inheritdoc was raising false positives for some partial classes. Added regression test data.Fix for 7351. Remove the correct blank lines for SA1512 on code cleanup.Fix for 7346. Insert documentation fully on cleanup and on bulb items.Ensure that the SuppressMessage bulbItem can calculate the correct element to insert at.Fix for 7352. Module level suppressmessages were not working.Spelling mistake.Add missing typenames to resource file.Spelling fixes.Remove obsolete files.

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