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  • New Bundling and Minification Support (ASP.NET 4.5 Series)

    - by ScottGu
    This is the sixth in a series of blog posts I'm doing on ASP.NET 4.5. The next release of .NET and Visual Studio include a ton of great new features and capabilities.  With ASP.NET 4.5 you'll see a bunch of really nice improvements with both Web Forms and MVC - as well as in the core ASP.NET base foundation that both are built upon. Today’s post covers some of the work we are doing to add built-in support for bundling and minification into ASP.NET - which makes it easy to improve the performance of applications.  This feature can be used by all ASP.NET applications, including both ASP.NET MVC and ASP.NET Web Forms solutions. Basics of Bundling and Minification As more and more people use mobile devices to surf the web, it is becoming increasingly important that the websites and apps we build perform well with them. We’ve all tried loading sites on our smartphones – only to eventually give up in frustration as it loads slowly over a slow cellular network.  If your site/app loads slowly like that, you are likely losing potential customers because of bad performance.  Even with powerful desktop machines, the load time of your site and perceived performance can make an enormous customer perception. Most websites today are made up of multiple JavaScript and CSS files to separate the concerns and keep the code base tight. While this is a good practice from a coding point of view, it often has some unfortunate consequences for the overall performance of the website.  Multiple JavaScript and CSS files require multiple HTTP requests from a browser – which in turn can slow down the performance load time.  Simple Example Below I’ve opened a local website in IE9 and recorded the network traffic using IE’s built-in F12 developer tools. As shown below, the website consists of 5 CSS and 4 JavaScript files which the browser has to download. Each file is currently requested separately by the browser and returned by the server, and the process can take a significant amount of time proportional to the number of files in question. Bundling ASP.NET is adding a feature that makes it easy to “bundle” or “combine” multiple CSS and JavaScript files into fewer HTTP requests. This causes the browser to request a lot fewer files and in turn reduces the time it takes to fetch them.   Below is an updated version of the above sample that takes advantage of this new bundling functionality (making only one request for the JavaScript and one request for the CSS): The browser now has to send fewer requests to the server. The content of the individual files have been bundled/combined into the same response, but the content of the files remains the same - so the overall file size is exactly the same as before the bundling.   But notice how even on a local dev machine (where the network latency between the browser and server is minimal), the act of bundling the CSS and JavaScript files together still manages to reduce the overall page load time by almost 20%.  Over a slow network the performance improvement would be even better. Minification The next release of ASP.NET is also adding a new feature that makes it easy to reduce or “minify” the download size of the content as well.  This is a process that removes whitespace, comments and other unneeded characters from both CSS and JavaScript. The result is smaller files, which will download and load in a browser faster.  The graph below shows the performance gain we are seeing when both bundling and minification are used together: Even on my local dev box (where the network latency is minimal), we now have a 40% performance improvement from where we originally started.  On slow networks (and especially with international customers), the gains would be even more significant. Using Bundling and Minification inside ASP.NET The upcoming release of ASP.NET makes it really easy to take advantage of bundling and minification within projects and see performance gains like in the scenario above. The way it does this allows you to avoid having to run custom tools as part of your build process –  instead ASP.NET has added runtime support to perform the bundling/minification for you dynamically (caching the results to make sure perf is great).  This enables a really clean development experience and makes it super easy to start to take advantage of these new features. Let’s assume that we have a simple project that has 4 JavaScript files and 6 CSS files: Bundling and Minifying the .css files Let’s say you wanted to reference all of the stylesheets in the “Styles” folder above on a page.  Today you’d have to add multiple CSS references to get all of them – which would translate into 6 separate HTTP requests: The new bundling/minification feature now allows you to instead bundle and minify all of the .css files in the Styles folder – simply by sending a URL request to the folder (in this case “styles”) with an appended “/css” path after it.  For example:    This will cause ASP.NET to scan the directory, bundle and minify the .css files within it, and send back a single HTTP response with all of the CSS content to the browser.  You don’t need to run any tools or pre-processor to get this behavior.  This enables you to cleanly separate your CSS into separate logical .css files and maintain a very clean development experience – while not taking a performance hit at runtime for doing so.  The Visual Studio designer will also honor the new bundling/minification logic as well – so you’ll still get a WYSWIYG designer experience inside VS as well. Bundling and Minifying the JavaScript files Like the CSS approach above, if we wanted to bundle and minify all of our JavaScript into a single response we could send a URL request to the folder (in this case “scripts”) with an appended “/js” path after it:   This will cause ASP.NET to scan the directory, bundle and minify the .js files within it, and send back a single HTTP response with all of the JavaScript content to the browser.  Again – no custom tools or builds steps were required in order to get this behavior.  And it works with all browsers. Ordering of Files within a Bundle By default, when files are bundled by ASP.NET they are sorted alphabetically first, just like they are shown in Solution Explorer. Then they are automatically shifted around so that known libraries and their custom extensions such as jQuery, MooTools and Dojo are loaded before anything else. So the default order for the merged bundling of the Scripts folder as shown above will be: Jquery-1.6.2.js Jquery-ui.js Jquery.tools.js a.js By default, CSS files are also sorted alphabetically and then shifted around so that reset.css and normalize.css (if they are there) will go before any other file. So the default sorting of the bundling of the Styles folder as shown above will be: reset.css content.css forms.css globals.css menu.css styles.css The sorting is fully customizable, though, and can easily be changed to accommodate most use cases and any common naming pattern you prefer.  The goal with the out of the box experience, though, is to have smart defaults that you can just use and be successful with. Any number of directories/sub-directories supported In the example above we just had a single “Scripts” and “Styles” folder for our application.  This works for some application types (e.g. single page applications).  Often, though, you’ll want to have multiple CSS/JS bundles within your application – for example: a “common” bundle that has core JS and CSS files that all pages use, and then page specific or section specific files that are not used globally. You can use the bundling/minification support across any number of directories or sub-directories in your project – this makes it easy to structure your code so as to maximize the bunding/minification benefits.  Each directory by default can be accessed as a separate URL addressable bundle.  Bundling/Minification Extensibility ASP.NET’s bundling and minification support is built with extensibility in mind and every part of the process can be extended or replaced. Custom Rules In addition to enabling the out of the box - directory-based - bundling approach, ASP.NET also supports the ability to register custom bundles using a new programmatic API we are exposing.  The below code demonstrates how you can register a “customscript” bundle using code within an application’s Global.asax class.  The API allows you to add/remove/filter files that go into the bundle on a very granular level:     The above custom bundle can then be referenced anywhere within the application using the below <script> reference:     Custom Processing You can also override the default CSS and JavaScript bundles to support your own custom processing of the bundled files (for example: custom minification rules, support for Saas, LESS or Coffeescript syntax, etc). In the example below we are indicating that we want to replace the built-in minification transforms with a custom MyJsTransform and MyCssTransform class. They both subclass the CSS and JavaScript minifier respectively and can add extra functionality:     The end result of this extensibility is that you can plug-into the bundling/minification logic at a deep level and do some pretty cool things with it. 2 Minute Video of Bundling and Minification in Action Mads Kristensen has a great 90 second video that shows off using the new Bundling and Minification feature.  You can watch the 90 second video here. Summary The new bundling and minification support within the next release of ASP.NET will make it easier to build fast web applications.  It is really easy to use, and doesn’t require major changes to your existing dev workflow.  It is also supports a rich extensibility API that enables you to customize it however you want. You can easily take advantage of this new support within ASP.NET MVC, ASP.NET Web Forms and ASP.NET Web Pages based applications. Hope this helps, Scott P.S. In addition to blogging, I use Twitter to-do quick posts and share links. My Twitter handle is: @scottgu

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  • DDD East Anglia, 29th June 2013 - Async Patterns presentation and source code

    - by Liam Westley
    Originally posted on: http://geekswithblogs.net/twickers/archive/2013/07/01/ddd-east-anglia-29th-june-2013---async-patterns-presentation.aspxMany thanks to the team in Cambridge for an awesome first conference DDD East Anglia.  I definitely appreciate how each of the different areas have their own distinctive atmosphere and feel.  Thanks to some great sponsors we enjoyed a great venue and some excellent nibbles. For those who attended my Async my source code and presentation are available on GitHub, https://github.com/westleyl/DDDEastAnglia2013-Async.git If you are new to Git then the easiest client to install is GitHub for Windows, a graphical UI for accessing GitHub. Personally, I also have Git Extensions and Tortoise Git installed. Tortoise Git is the file explorer add-in that works in a familiar manner to TortoiseSVN. As I mentioned during the presentation I have not included the sample data, the music files, in the source code placed on GitHub but I have included instructions on how to download them from http://silents.bandcamp.comand place them in the correct folders. Also, Windows Media Player, by default, does not play Ogg Vorbis and Flac music files, however you can download the codec installer for these, for free, from http://xiph.org/dshow. I have included the .Net 4.0 version of the source code that uses the Microsoft.Bcl.Async NuGet package - once you have got the project from GitHub you will need to install this NuGet package for the code to compile. Load Project into Visual Studio 2012 Access the NuGet package manager (Tools -> Library Package Manager -> Manage NuGet Packages For Solution) Highlight Online and then Search Online for microsoft.bcl.async Click on Install button Resources : You can download the Task-based Asynchronous Pattern white paper by Stephen Toub, which was the inspiration for this presentation from here - http://www.microsoft.com/en-us/download/details.aspx?id=19957 Presentation : If you just want the presentation and don’t want to bother with a GitHub login you can download the PowerPoint presentation from here.

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  • SharePoint Apps and Windows Azure

    - by ScottGu
    Last Monday I had an opportunity to present as part of the keynote of this year’s SharePoint Conference.  My segment of the keynote covered the new SharePoint Cloud App Model we are introducing as part of the upcoming SharePoint 2013 and Office 365 releases.  This new app model for SharePoint is additive to the full trust solutions developers write today, and is built around three core tenants: Simplifying the development model and making it consistent between the on-premises version of SharePoint and SharePoint Online provided with Office 365. Making the execution model loosely coupled – and enabling developers to build apps and write code that can run outside of the core SharePoint service. This makes it easy to deploy SharePoint apps using Windows Azure, and avoid having to worry about breaking SharePoint and the apps within it when something is upgraded.  This new loosely coupled model also enables developers to write SharePoint applications that can leverage the full capabilities of the .NET Framework – including ASP.NET Web Forms 4.5, ASP.NET MVC 4, ASP.NET Web API, EF 5, Async, and more. Implementing this loosely coupled model using standard web protocols – like OAuth, JSON, and REST APIs – that enable developers to re-use skills and tools, and easily integrate SharePoint with Web and Mobile application architectures. A video of my talk + demos is now available to watch online: In the talk I walked through building an app from scratch – it showed off how easy it is to build solutions using new SharePoint application, and highlighted a web + workflow + mobile scenario that integrates SharePoint with code hosted on Windows Azure (all built using Visual Studio 2012 and ASP.NET 4.5 – including MVC and Web API). The new SharePoint Cloud App Model is something that I think is pretty exciting, and it is going to make it a lot easier to build SharePoint apps using the full power of both Windows Azure and the .NET Framework.  Using Windows Azure to easily extend SaaS based solutions like Office 365 is also a really natural fit and one that is going to offer a bunch of great developer opportunities.  Hope this helps, Scott  P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Call for Abstracts Now Open for Microsoft ASP.NET Connections (Closing April 26)

    - by plitwin
    We are putting out a call for abstracts to present at the Fall 2010 Microsoft ASP.NET Connections conference in Las Vegas, Nov 9-13 2009. The due date for submissions is April 26, 2010. For submitting sessions, please use this URL: http://www.deeptraining.com/devconnections/abstracts Please keep the abstracts under 200 words each and in one paragraph. No bulleted items and line breaks, and please use a spell-checker. Do not email abstracts, you need to use the web-based tool to submit them. Please submit at least 3 abstracts, but it would help your chances of being selected if you submitted 5 or more abstracts. Also, you are encouraged to suggest all-day pre or post conference workshops as well. We need to finalize the conference content and the tracks layout in just a few short weeks, so we need your abstracts by April 26th. No exceptions will be granted on late submissions! Topics of interest include (but are not limited to):* ASP.NET Webforms* ASP.NET AJAX* ASP.NET MVC* Dynamic Data* Anything else related to ASP.NET For Fall 2010, we are having a seperate Silverlight conference where you can submit abstracts for Silverlight and Windows 7 Phone Development. In fact, you can use the same URL to submit sessions to Microsoft ASP.NET Connections, Silverlight Connections, Visual Studio Connections, or SQL Server Connections. The URL again is:http://www.deeptraining.com/devconnections/abstracts Please realize that while we want a lot of the new and the cool, it's also okay to propose sessions on the more mundane "real world" stuff as it pertains to ASP.NET. What you will get if selected:* $500 per regular conference talk.* Compensation for full-day workshops ranges from $500 for 1-20 attendees to $2500 for 200+ attendees.* Coach airfare and hotel stay paid by the conference.* Free admission to all of the co-located conferences* Speaker party* The adoration of attendees* etc. Your continued suport of Microsoft ASP.NET Connections and the other DevConnections conferences is appreciated. Good luck and thank you,Paul LitwinMicrosoft ASP.NET Conference Chair

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  • Worldwide Web Camps

    - by ScottGu
    Over the next few weeks Microsoft is sponsoring a number of free Web Camp events around the world.  These provide a great way to learn about ASP.NET 4, ASP.NET MVC 2, and Visual Studio 2010. The Web Camps are two day events.  The camps aren’t conferences where you sit quietly for hours and people talk at you – they are intended to be interactive.  The first day is focused on learning through presentations that are heavy on coding demos.  The second day is focused on you building real applications using what you’ve learned.  The second day includes hands-on labs, and you’ll join small development teams with other attendees and work on a project together. We’ve got some great speakers lined up for the events – including Scott Hanselman, James Senior, Jon Galloway, Rachel Appel, Dan Wahlin, Christian Wenz and more.  I’ll also be presenting at one of the camps. Below is the schedule of the remaining events (the sold-out Toronto camp was a few days ago): Moscow May 19-19 Beijing May 21-22 Shanghai May 24-25 Mountain View May 27-28 Sydney May 28-29 Singapore June 04-05 London June 04-05 Munich June 07-08 Chicago June 11-12 Redmond, WA June 18-19 New York June 25-26 Many locations are sold out already but we still have some seats left in a few of them.  Registration and attendance to all of the events is completely free.  You can register to attend at www.webcamps.ms. Hope this helps, Scott

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  • Upgrading from MVC 1.0 to MVC2 in Visual Studio 2010 and VS2008.

    - by Sam Abraham
    With MVC2 officially released, I was involved in a few conversations regarding the feasibility of upgrading existing MVC 1.0 projects to quickly leverage the newly introduced MVC features. Luckily, Microsoft has proactively addressed this question for both Visual Studio 2008 and 2010 and many online resources discussing the upgrade process are a "Bing/Google Search" away. As I will happen to be speaking about MVC2 and Visual Studio 2010 at the Ft Lauderdale ArcSig .Net User Group Meeting on April 20th 2010 (Check http://www.fladotnet.com for more info.), I decided to include a quick demo on upgrading the NerdDinner project (which I consider the "Hello MVC World" project) from MVC 1.0 to MVC2 using Visual studio 2010 to demonstrate how simple the upgrade process is. In the next few lines, I will be briefly touching on upgrading to MVC2 for Visual Studio 2008 then discussing, in more detail, the upgrade process using Visual Studio 2010 while highlighting the advantage of its multi-targeting support. Using Visual Studio 2008 SP1 For upgrading to MVC2 Using VS2008 SP1, a Microsoft White Paper [1] presents two approaches:  1- Using a provided automated upgrade tool, 2-Manually upgrading the project. I personally prefer using the automated tool although it comes with an "AS IS" disclaimer. For those brave souls, or those who end up with no luck using the tool, detailed manual upgrade steps are also provided as a second option. Backing up the project in question is a must regardless of which route one would take to upgrade. Using Visual Studio 2010 Life is much easier for developers who already adopted Visual Studio 2010. Simply opening the MVC 1.0 solution file brings up the upgrade wizard as shown in figures 1, 2, 3 and 4. As we proceed with the upgrade process, the wizard requests confirmation on whether we choose to upgrade our target framework version to .Net 4.0 or keep the existing .Net 3.5 (Figure 5). VS2010 does a good job with multi-targeting where we can still develop .Net 3.5 applications while leveraging all the new bells and whistles that VS2010 brings to the table (Multi-targeting enables us to develop with as early as .Net 2.0 in VS2010) Figure 1 - Open Solution File Using VS2010   Figure 2 - VS2010 Conversion Wizard Figure 3- Ready To Convert To VS2010 Confirmation Screen Figure 4 - VS2010 Solution Conversion Progress Figure 5 - Confirm Target Framework Upgrade In an attempt to make my demonstration realistic, I decided to opt to keep the project targeted to the .Net 3.5 Framework.  After the successful completion of the conversion process,  a quick sanity check revealed that the NerdDinner project is still targeted to the .Net 3.5 framework as shown in figure 6. Inspecting the Web.Config revealed that the MVC DLL version our code compiles against has been successfully upgraded to 2.0 (Figure 7) and hence we should now be able to leverage the newly introduced features in MVC2 and VS2010 with no effort or time invested on modifying existing code. Figure 6- Confirm Target Framework Remained .Net 3.5  Figure 7 - Confirm MVC DLL Version Has Been Upgraded In Conclusion, Microsoft has empowered developers with the tools necessary to quickly and seamlessly upgrade their MVC solutions to the newly released MVC2. The multi-targeting feature in Visual Studio 2010 enables us to adopt this latest and greatest development tool while supporting development in as early as .Net 2.0. References 1. "Upgrading an ASP.NET MVC 1.0 Application to ASP.NET MVC 2" http://www.asp.net/learn/whitepapers/aspnet-mvc2-upgrade-notes

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  • MVC 4 and the App_Start folder

    - by pjohnson
    I've been delving into ASP.NET MVC 4 a little since its release last month. One thing I was chomping at the bit to explore was its bundling and minification functionality, for which I'd previously used Cassette, and been fairly happy with it. MVC 4's functionality seems very similar to Cassette's; the latter's CassetteConfiguration class matches the former's BundleConfig class, specified in a new directory called App_Start.At first glance, this seems like another special ASP.NET folder, like App_Data, App_GlobalResources, App_LocalResources, and App_Browsers. But Visual Studio 2010's lack of knowledge about it (no Solution Explorer option to add the folder, nor a fancy icon for it) made me suspicious. I found the MVC 4 project template has five classes there--AuthConfig, BundleConfig, FilterConfig, RouteConfig, and WebApiConfig. Each of these is called explicitly in Global.asax's Application_Start method. Why create separate classes, each with a single static method? Maybe they anticipate a lot more code being added there for large applications, but for small ones, it seems like overkill. (And they seem hastily implemented--some declared as static and some not, in the base namespace instead of an App_Start/AppStart one.) Even for a large application I work on with a substantial amount of code in Global.asax.cs, a RouteConfig might be warranted, but the other classes would remain tiny.More importantly, it appears App_Start has no special magic like the other folders--it's just convention. I found it first described in the MVC 3 timeframe by Microsoft architect David Ebbo, for the benefit of NuGet and WebActivator; apparently some packages will add their own classes to that directory as well. One of the first appears to be Ninject, as most mentions of that folder mention it, and there's not much information elsewhere about this new folder.

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  • jQuery + Perl CGI to vb.net transition

    - by user1257458
    I've been developing oracle database-heavy "web applications" forever by building my html by hand, adding some jquery to handle ajax requests (html inserts for forms processing etc), and always did my server side stuff in perl cgi. I really love how easy it is to read some form input, execute some select statements through dbi (SO EASY), and generate HTML to be inserted by the jquery request. That's a web application to me. However, my new boss builds everything in visual studio 2010, vb.net, usually webforms. So, for work reasons, I now need to start developing in vb.net so it can be collectively maintained, and I'm just seeking advice on where to start learning/how to approach this. I know I could at least learn ASP.net and VB.net, and create a webform, have it read parameters, return HTML, etc. which would allow me to use my previously written HTML and client-side scripts (jQuery). Although- since we're moving heavily to mobile applications I really need to reduce client-side processing load. Is there any advantage to my boss' method? Thanks a ton.

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  • Aplicações do SharePoint e Windows Azure

    - by Leniel Macaferi
    Segunda-feira passada eu tive a oportunidade de me apresentar dando uma palestra na SharePoint Conference (em Inglês). Meu segmento na palestra cobriu o novo modelo de Aplicações para Nuvem do SharePoint (SharePoint Cloud App Model) que estamos introduzindo como parte dos próximos lançamentos do SharePoint 2013 e Office 365. Este novo modelo de aplicações para o SharePoint é aditivo para as soluções de total confiança que os desenvolvedores escrevem atualmente, e é construído em torno de três pilares principais: Simplificar o modelo de desenvolvimento tornando-o consistente entre a versão local do SharePoint e a versão online do SharePoint fornecida com o Office 365. Tornar o modelo de execução flexível - permitindo que os desenvolvedores criem aplicações e escrevam código que pode ser executado fora do núcleo do serviço do SharePoint. Isto torna mais fácil implantar aplicações SharePoint usando a Windows Azure, evitando a preocupação com a quebra do SharePoint e das aplicações que rodam dentro dele quando algo é atualizado. Este novo modelo flexível também permite que os desenvolvedores escrevam aplicações do SharePoint que podem alavancar as capacidades do .NET Framework - incluindo ASP.NET Web Forms 4.5, ASP.NET MVC 4, ASP.NET Web API, Entity Framework 5, Async, e mais. Implementar este modelo flexível utilizando protocolos padrão da web - como OAuth, JSON e APIs REST - que permitem aos desenvolvedores reutilizar habilidades e ferramentas, facilmente integrando o SharePoint com arquiteturas Web e arquiteturas para aplicações móveis. Um vídeo da minha palestra + demos está disponível para assistir on-line (em Inglês): Na palestra eu mostrei como construir uma aplicação a partir do zero - ela mostrou como é fácil construir soluções usando a nova aplicação SharePoint, e destacou um cenário web + workflow + móvel que integra o SharePoint com código hospedado na Windows Azure (totalmente construído usando o Visual Studio 2012 e ASP.NET 4.5 - incluindo MVC e Web API). O novo Modelo de Aplicações para Nuvem do SharePoint é algo que eu acho extremamente emocionante, e que vai tornar muito mais fácil criar aplicações SharePoint usando todo o poder da Windows Azure e do .NET Framework. Usar a Windows Azure para estender facilmente soluções baseadas em SaaS como o Office 365 é também algo muito natural e que vai oferecer um monte de ótimas oportunidades para os desenvolvedores.  Espero que ajude, - Scott P.S. Além do blog, eu também estou utilizando o Twitter para atualizações rápidas e para compartilhar links. Siga-me em: twitter.com/ScottGu Texto traduzido do post original por Leniel Macaferi.

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  • Microsoft Terminology: .NET C++ vs. traditional C++

    - by Mike Clark
    I've recently been working with a team that's using both .NET C++ and pre-.NET C++. I fully understand the technical differences between the two technologies. However, I sometimes feel like I'm floundering when it comes to the terminology used to differentiate the two. Example: Say we have two projects: ProjectA contains "C++" code that builds a .NET assembly DLL. ProjectB contains Visual C++ code that builds a traditional native Windows DLL. What is the best way to succinctly and terminologically draw a distinction between the two projects? Again, I'm not asking for an in-depth technical description of the differences between the two technologies. I'm just looking for names and labels. This is how, today, I might try to make the distinction when talking to someone: "ProjectA is a managed .NET C++ project" and "ProjectB is an unmanaged native C++ DLL project." However I am not at all certain that this terminology is ideal, or even correct. Please describe what you feel the ideal language to use in this situation (or similar situations) might be. Feel free to motivate your answer.

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  • The road to become a programmer [closed]

    - by user68991
    I'm looking for a 'career' change, I don't actually have a career at the moment since I haven't been able to find a job since I graduated with a degree in Materials Engineering. One of my loves has always been computers and programming, though I have never studied it seriously. When I was 11 I wrote a very basic graphical 'game' using notepad and HTML, where I drew each possible position of the main character on the different 'maze' level in MSPaint, using pictures of arrows as links to a new page with the character in a new position, and various other buttons would pop up 'search box', 'press button' etc. At the time I thought this was an amazing achievement of my programming skills. I've used a little bit of FORTRAN 90 whilst I was at university, which rekindled my interest in programming. When I was a kid I mainly used C and HTML, but only very basically as my 'game' suggests. I want to learn a new programming language, I'm not entirely sure where I want to go with it, but the number one contender at the moment is android apps. I'm looking at learning Java, but I've read that it's a difficult place to begin with; so I've also looked at learning Visual Basic, which I believe is also object oriented(?) but a little easier to understand? (not that I know what an object is anyway). Any information people could give me regarding which language to learn, and if there are any good online tutorial for that language I'd really appreciate it. Some of the tutorials I've used so far are full or jargon I can't understand. Also, I'm not afraid of maths having got an engineering degree. Thanks in advance for any help/advice. James

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  • Making a C# w/ WPF multiple frame text / pseudo-calendar GUI application [closed]

    - by Gregor Samsa
    I am editing a recently asked question and making it specific, taking the advice of some people here. I would like to program of the following simple form: The user can produce X number of resizable frames (analogous to HTML frames). Each frame serves as a simple text editor, which you can type into and save the whole configuration including resized windows and text. The user should be able alternately "freeze" and present the information, and "unfreeze" and edit frames. I want to use C## with WPF, in Microsoft's Visual C#. I do not yet know this language. I am sure I can pick up the syntax, but I would like to ask about some general advice for how to structure such a program. I have never made a GUI program, let alone one that interfaces with a notepad or some basic text editor. Can someone either direct me to a good resource that will teach me how to do the above? Or outline the basic ingredients that such a program will require, keeping in mind that though I know some C and Python, I have no experience with GUIs or advanced programming generally? In particular I don't know how to incorporate this "text editor" aspect of the program, as well as the resizable frames I would greatly appreciate any help.

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  • Using Sandcastle to build code contracts documentation

    - by DigiMortal
    In my last posting about code contracts I showed how code contracts are documented in XML-documents. In this posting I will show you how to get code contracts documented with Sandcastle and Sandcastle Help File Builder. Before we start, let’s download Sandcastle tools we need: Sandcastle Sandcastle Help File Builder Install Sandcastle first and then Sandcastle Help File Builder. Because we are generating only HTML based documentation we upload to server we don’t need any other tools. Of course, we need Cassini or IIS, but I expect it to be already there in your machine. Open your project and turn on XML-documentation for project and contracts. Now let’s run Sandcastle Help File Builder. We have to create new project and add our Visual Studio solution to this project. Now set the HelpFileFormat parameter value to be Website and let builder build the help. You have to wait about two or three minutes until help is ready. Take a look at your documentation that Sandcastle generated – you see not much information there about code contracts and their rules. Enabling code contracts documentation Now let’s include code contracts to documentation. Follow these steps: Open Sandcastle folder and make copy of vs2005 folder. Open CodeContracts folder (c:\program files\microsoft\contracts\) and unzip the archive from sandcastle folder. Copy all unzipped files to Sandcastle folder. Create (yes, create new) and build your Sandcastle Help File Builder documentation project again. Open help. In my case I see something like this now. As you can see then contracts are documented pretty well. We can easily turn on code contracts XML-documentation generation and all our contracts are documented automatically. To get documentation work we had to use Sandcastle help file fixes that are installed with code contracts and if we had previously Sandcastle Help File Builder project we had to create it from start to get new rules accepted. Once the documentation support for contracts works we have to do nothing more to get contracts documented.

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  • Automate #include refactoring in C++ [on hold]

    - by Mikhail
    I have a big project with hundreds of files. And as it often happens to C++ projects, #include directives are in messed up. I want to refactor them to increase clarity, decrease compilation time and simplify analysis. For each .h file I want to make sure that: It have #include directives only for types it is using But it have only forward declarations of types that are used as T* or T& For each .cpp file I want to make sure that: It have #include directives only for types it is using and not already included by another headers (no indirect includes when possible) I'm looking for a tool which will help me to automate this refactoring. For now I only know of tools that helps to remove redundant includes, they are many: PC-lint include-what-you-use cppclean ProFactor IncludeManager But I know of no tools to help me to move necessary includes in .h files or replace includes with forward declarations. Any ideas? Tools for Windows and Visual Studio are preferred. Update. Considered to be off-topic. Please, follow the link on Software Recommendations http://softwarerecs.stackexchange.com/q/4461/3331

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  • Why do I get this Debug Assertion Failed? Expression: list iterator not dereferenceable [migrated]

    - by Karel
    I'm trying this example in the (translated to dutch) book of Bjarne Stroustrup (C++): #include <vector> #include <list> #include "complex.h" complex ac[200]; std::vector<complex> vc; std::list<complex> l; template<class In, class Out> void Copy(In from, In too_far, Out to) { while(from != too_far) { *to = *from; ++to; ++from; } } void g(std::vector<complex>& vc , std::list<complex>& lc) { Copy(&ac[0], &ac[200], lc.begin()); // generates debug error Copy(lc.begin(), lc.end(), vc.begin()); // also generates debug error } void f() { ac[0] = complex(10,20); g(vc, l); } int main () { f(); } ** Compiling and Linking goes successful (0 errors/warnings)** But at runtime I get this error: Debug Assertion Failed! Program: path to exe file: \program files\ms vs studio 10.0\vc\include\list Line: 207 Expression: list iterator not dereferenceable For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts. (Press retry to debug the application)

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  • How do i rotate a 2D picturebox according to my mouse

    - by Gwenda.T
    I would want to rotate my picturebox which contains an image. The image will just spin around following the mouse, but the position of the image is fixed. Any idea on how it should be done? Btw using Visual Studio 2012 C# Windows phone application for Windows Phone 8. I've did a little research on google but the other codes were from VS2012 using a WinForm But it's different now I'm not able to use their code. So I was hoping I could find some answer at here! Currently now I have this private void arrowHead_Tap(object sender, System.Windows.Input.GestureEventArgs e) { Duration Time_duration = new Duration(TimeSpan.FromSeconds(0.5)); Storyboard MyStory = new Storyboard(); MyStory.Duration = Time_duration; DoubleAnimation My_Double = new DoubleAnimation(); My_Double.Duration = Time_duration; MyStory.Children.Add(My_Double); RotateTransform MyTransform = new RotateTransform(); Storyboard.SetTarget(My_Double, MyTransform); Storyboard.SetTargetProperty(My_Double, new PropertyPath("Angle")); My_Double.To = 15; arrowHead.RenderTransform = MyTransform; arrowHead.RenderTransformOrigin = new Point(0.5, 0.5); //stackPanel1.Children.Add(image1); MyStory.Begin(); } This is my only way of tilting the image however now I want it to follow my mouse! Thanks!

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  • Software solution from the 2000's, should I attempt to patch or remake the whole thing?

    - by ShadowScripter
    I was sent out to discuss a system that a certain company is currently using and what should be done with it. The company manufactures various carton displays. This system was developed to keep track of clients, orders and prices. Lots have happened since the system was created and the system is now, as the manager described it, "locked up" and "problematic", which I translate as "not dynamic" and "unstable". Some info about the system It was developed around the year 2000 Fairly small system, 2-5 users, 6 forms, ~8 tables with average quantities of data Built on early Visual Basic, forms created with the drag and drop design. Interface is basically just a window with a menu and some forms Uses MSSQL database (SQL2005 server) to store data and ODBC driver to query, data was migrated from excel before this system, and before excel it was handled, calculated and written by hand and paper Users work in Microsoft XP environment (and up) Their main problem is that they can't adjust and calculate prices, can't add new carton types etc, correctly anymore because they can't (or rather, they don't know how to) touch the data on the server. I suggested 3 possible solutions Attempt to patch the current system Create a fresh new interface (preferably similar environment, VB.net or VB based) Bring it back to an Excel solution, considering it is such a small system There might be more options, but these are the ones I could think of. My questions are What should I recommend and why? What is or could be the pros and cons of these alternatives? Are there other (possibly better) alternatives?

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  • Docking CDialogBar Horizontally with CToolbar [migrated]

    - by PSU
    I need to display a CToolbar (m_wndToolBar) and a CDialogBar (m_wndDlgBarSid1) horizontally (i.e. next to each other, not above one another). The parent frame is derived from CMDIFrameWnd. I've tried all sorts of variations to get this to work. While I can properly position the CDialogBar to the right of the CToolbar, I cannot persist the positioning, although the WINDOWPLACEMENT mechanism is working correctly (the registry is written on program exit); whenever the program is run, the CToolbar shows up docked left, and the CDialogBar shows up below it, also docked left. I'm using (perforce) MFC and Visual C++ 6.0. Here's the code, slightly redacted to remove debug printouts and the like: int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1) { return -1; } if (!m_wndToolBar.Create(this) || !m_wndToolBar.LoadToolBar(IDR_MAINFRAME) ) { return -1; // fail to create } if (!m_wndDlgBarSid1.Create(this, IDD_DIALOGBAR_SID1, CBRS_ALIGN_TOP, AFX_IDW_DIALOGBAR)) { return -1; // fail to create } WINDOWPLACEMENT wp ; CString sSection = "DialogBarSettings"; CString sEntry = "Sid1"; if ( ReadWindowPlacement( &wp, sSection, sEntry )) { BOOL bSWP = m_wndDlgBarSid1.SetWindowPlacement( &wp ); RecalcLayout(); } m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC); m_wndToolBar.GetToolBarCtrl().ModifyStyle( 0, TBSTYLE_FLAT, 0 ) ; m_wndDlgBarSid1.SetBarStyle(m_wndToolBar.GetBarStyle() | CBRS_SIZE_DYNAMIC | CBRS_TOP | CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY ) ; m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY); EnableDocking(CBRS_ALIGN_ANY); DockControlBar(&m_wndToolBar); m_wndDlgBarSid1.EnableDocking(CBRS_ALIGN_TOP | CBRS_ALIGN_BOTTOM); DockControlBar(&m_wndDlgBarSid1,AFX_IDW_DOCKBAR_TOP); return 0; } Any thoughts?

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  • TFS 2010 : Unable to add Project to a collection

    - by Scott
    This morning I'm trying to setup Team Foundation Server 2010 to demo for my team. As this is just a demo, I thought I would install it on my Windows 7 machine which also serves as my development machine. My development machine uses Visual Studio 2008 Team Suite. I installed Team Explorer 2008 and then reapplied SP1. Finally I installed and setup TFS 2010. TFS by default gave me administrator privileges. I started up Visual Studios, and connected up to the Collection just fine. However, I'm unable to create a new project and get the follow error message: "TF30172: You are trying to create a team project either without required permissions or with an older version of team Explorer. Contact your project admin..." To check to permissions, I used my home computer which is running Visual Studio 2010. On this machine I was able to connect up to the same TFS instance and create a project no problem. So it looks as though it is a team explorer problem, but everywhere on the web people are saying not only am what I'm trying to do possible, but they have done it themselves. What am I missing to add a project to TFS 2010 under Visual Studio 2008?

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  • Code Contracts: Unit testing contracted code

    - by DigiMortal
    Code contracts and unit tests are not replacements for each other. They both have different purpose and different nature. It does not matter if you are using code contracts or not – you still have to write tests for your code. In this posting I will show you how to unit test code with contracts. In my previous posting about code contracts I showed how to avoid ContractExceptions that are defined in code contracts runtime and that are not accessible for us in design time. This was one step further to make my randomizer testable. In this posting I will complete the mission. Problems with current code This is my current code. public class Randomizer {     public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires<ArgumentOutOfRangeException>(             min < max,             "Min must be less than max"         );           Contract.Ensures(             Contract.Result<int>() >= min &&             Contract.Result<int>() <= max,             "Return value is out of range"         );           var rnd = new Random();         return rnd.Next(min, max);     } } As you can see this code has some problems: randomizer class is static and cannot be instantiated. We cannot move this class between components if we need to, GetRandomFromRangeContracted() is not fully testable because we cannot currently affect random number generator output and therefore we cannot test post-contract. Now let’s solve these problems. Making randomizer testable As a first thing I made Randomizer to be class that must be instantiated. This is simple thing to do. Now let’s solve the problem with Random class. To make Randomizer testable I define IRandomGenerator interface and RandomGenerator class. The public constructor of Randomizer accepts IRandomGenerator as argument. public interface IRandomGenerator {     int Next(int min, int max); }   public class RandomGenerator : IRandomGenerator {     private Random _random = new Random();       public int Next(int min, int max)     {         return _random.Next(min, max);     } } And here is our Randomizer after total make-over. public class Randomizer {     private IRandomGenerator _generator;       private Randomizer()     {         _generator = new RandomGenerator();     }       public Randomizer(IRandomGenerator generator)     {         _generator = generator;     }       public int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires<ArgumentOutOfRangeException>(             min < max,             "Min must be less than max"         );           Contract.Ensures(             Contract.Result<int>() >= min &&             Contract.Result<int>() <= max,             "Return value is out of range"         );           return _generator.Next(min, max);     } } It seems to be inconvenient to instantiate Randomizer now but you can always use DI/IoC containers and break compiled dependencies between the components of your system. Writing tests for randomizer IRandomGenerator solved problem with testing post-condition. Now it is time to write tests for Randomizer class. Writing tests for contracted code is not easy. The main problem is still ContractException that we are not able to access. Still it is the main exception we get as soon as contracts fail. Although pre-conditions are able to throw exceptions with type we want we cannot do much when post-conditions will fail. We have to use Contract.ContractFailed event and this event is called for every contract failure. This way we find ourselves in situation where supporting well input interface makes it impossible to support output interface well and vice versa. ContractFailed is nasty hack and it works pretty weird way. Although documentation sais that ContractFailed is good choice for testing contracts it is still pretty painful. As a last chance I got tests working almost normally when I wrapped them up. Can you remember similar solution from the times of Visual Studio 2008 unit tests? Cannot understand how Microsoft was able to mess up testing again. [TestClass] public class RandomizerTest {     private Mock<IRandomGenerator> _randomMock;     private Randomizer _randomizer;     private string _lastContractError;       public TestContext TestContext { get; set; }       public RandomizerTest()     {         Contract.ContractFailed += (sender, e) =>         {             e.SetHandled();             e.SetUnwind();               throw new Exception(e.FailureKind + ": " + e.Message);         };     }       [TestInitialize()]     public void RandomizerTestInitialize()     {         _randomMock = new Mock<IRandomGenerator>();         _randomizer = new Randomizer(_randomMock.Object);         _lastContractError = string.Empty;     }       #region InputInterfaceTests     [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_min_is_not_less_than_max()     {         try         {             _randomizer.GetRandomFromRangeContracted(100, 10);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }     }       [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_min_is_equal_to_max()     {         try         {             _randomizer.GetRandomFromRangeContracted(10, 10);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }     }       [TestMethod]     public void GetRandomFromRangeContracted_should_work_when_min_is_less_than_max()     {         int minValue = 10;         int maxValue = 100;         int returnValue = 50;           _randomMock.Setup(r => r.Next(minValue, maxValue))             .Returns(returnValue)             .Verifiable();           var result = _randomizer.GetRandomFromRangeContracted(minValue, maxValue);           _randomMock.Verify();         Assert.AreEqual<int>(returnValue, result);     }     #endregion       #region OutputInterfaceTests     [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_return_value_is_less_than_min()     {         int minValue = 10;         int maxValue = 100;         int returnValue = 7;           _randomMock.Setup(r => r.Next(10, 100))             .Returns(returnValue)             .Verifiable();           try         {             _randomizer.GetRandomFromRangeContracted(minValue, maxValue);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }           _randomMock.Verify();     }       [TestMethod]     [ExpectedException(typeof(Exception))]     public void GetRandomFromRangeContracted_should_throw_exception_when_return_value_is_more_than_max()     {         int minValue = 10;         int maxValue = 100;         int returnValue = 102;           _randomMock.Setup(r => r.Next(10, 100))             .Returns(returnValue)             .Verifiable();           try         {             _randomizer.GetRandomFromRangeContracted(minValue, maxValue);         }         catch (Exception ex)         {             throw new Exception(string.Empty, ex);         }           _randomMock.Verify();     }     #endregion        } Although these tests are pretty awful and contain hacks we are at least able now to make sure that our code works as expected. Here is the test list after running these tests. Conclusion Code contracts are very new stuff in Visual Studio world and as young technology it has some problems – like all other new bits and bytes in the world. As you saw then making our contracted code testable is easy only to the point when pre-conditions are considered. When we start dealing with post-conditions we will end up with hacked tests. I hope that future versions of code contracts will solve error handling issues the way that testing of contracted code will be easier than it is right now.

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  • How to create a new WCF/MVC/jQuery application from scratch

    - by pjohnson
    As a corporate developer by trade, I don't get much opportunity to create from-the-ground-up web sites; usually it's tweaks, fixes, and new functionality to existing sites. And with hobby sites, I often don't find the challenges I run into with enterprise systems; usually it's starting from Visual Studio's boilerplate project and adding whatever functionality I want to play around with, rarely deploying outside my own machine. So my experience creating a new enterprise-level site was a bit dated, and the technologies to do so have come a long way, and are much more ready to go out of the box. My intention with this post isn't so much to provide any groundbreaking insights, but to just tie together a lot of information in one place to make it easy to create a new site from scratch. Architecture One site I created earlier this year had an MVC 3 front end and a WCF 4-driven service layer. Using Visual Studio 2010, these project types are easy enough to add to a new solution. I created a third Class Library project to store common functionality the front end and services layers both needed to access, for example, the DataContract classes that the front end uses to call services in the service layer. By keeping DataContract classes in a separate project, I avoided the need for the front end to have an assembly/project reference directly to the services code, a bit cleaner and more flexible of an SOA implementation. Consuming the service Even by this point, VS has given you a lot. You have a working web site and a working service, neither of which do much but are great starting points. To wire up the front end and the services, I needed to create proxy classes and WCF client configuration information. I decided to use the SvcUtil.exe utility provided as part of the Windows SDK, which you should have installed if you installed VS. VS also provides an Add Service Reference command since the .NET 1.x ASMX days, which I've never really liked; it creates several .cs/.disco/etc. files, some of which contained hardcoded URL's, adding duplicate files (*1.cs, *2.cs, etc.) without doing a good job of cleaning up after itself. I've found SvcUtil much cleaner, as it outputs one C# file (containing several proxy classes) and a config file with settings, and it's easier to use to regenerate the proxy classes when the service changes, and to then maintain all your configuration in one place (your Web.config, instead of the Service Reference files). I provided it a reference to a copy of my common assembly so it doesn't try to recreate the data contract classes, had it use the type List<T> for collections, and modified the output files' names and .NET namespace, ending up with a command like: svcutil.exe /l:cs /o:MyService.cs /config:MyService.config /r:MySite.Common.dll /ct:System.Collections.Generic.List`1 /n:*,MySite.Web.ServiceProxies http://localhost:59999/MyService.svc I took the generated MyService.cs file and drop it in the web project, under a ServiceProxies folder, matching the namespace and keeping it separate from classes I coded manually. Integrating the config file took a little more work, but only needed to be done once as these settings didn't often change. A great thing Microsoft improved with WCF 4 is configuration; namely, you can use all the default settings and not have to specify them explicitly in your config file. Unfortunately, SvcUtil doesn't generate its config file this way. If you just copy & paste MyService.config's contents into your front end's Web.config, you'll copy a lot of settings you don't need, plus this will get unwieldy if you add more services in the future, each with its own custom binding. Really, as the only mandatory settings are the endpoint's ABC's (address, binding, and contract) you can get away with just this: <system.serviceModel>  <client>    <endpoint address="http://localhost:59999/MyService.svc" binding="wsHttpBinding" contract="MySite.Web.ServiceProxies.IMyService" />  </client></system.serviceModel> By default, the services project uses basicHttpBinding. As you can see, I switched it to wsHttpBinding, a more modern standard. Using something like netTcpBinding would probably be faster and more efficient since the client & service are both written in .NET, but it requires additional server setup and open ports, whereas switching to wsHttpBinding is much simpler. From an MVC controller action method, I instantiated the client, and invoked the method for my operation. As with any object that implements IDisposable, I wrapped it in C#'s using() statement, a tidy construct that ensures Dispose gets called no matter what, even if an exception occurs. Unfortunately there are problems with that, as WCF's ClientBase<TChannel> class doesn't implement Dispose according to Microsoft's own usage guidelines. I took an approach similar to Technology Toolbox's fix, except using partial classes instead of a wrapper class to extend the SvcUtil-generated proxy, making the fix more seamless from the controller's perspective, and theoretically, less code I have to change if and when Microsoft fixes this behavior. User interface The MVC 3 project template includes jQuery and some other common JavaScript libraries by default. I updated the ones I used to the latest versions using NuGet, available in VS via the Tools > Library Package Manager > Manage NuGet Packages for Solution... > Updates. I also used this dialog to remove packages I wasn't using. Given that it's smart enough to know the difference between the .js and .min.js files, I was hoping it would be smart enough to know which to include during build and publish operations, but this doesn't seem to be the case. I ended up using Cassette to perform the minification and bundling of my JavaScript and CSS files; ASP.NET 4.5 includes this functionality out of the box. The web client to web server link via jQuery was easy enough. In my JavaScript function, unobtrusively wired up to a button's click event, I called $.ajax, corresponding to an action method that returns a JsonResult, accomplished by passing my model class to the Controller.Json() method, which jQuery helpfully translates from JSON to a JavaScript object.$.ajax calls weren't perfectly straightforward. I tried using the simpler $.post method instead, but ran into trouble without specifying the contentType parameter, which $.post doesn't have. The url parameter is simple enough, though for flexibility in how the site is deployed, I used MVC's Url.Action method to get the URL, then sent this to JavaScript in a JavaScript string variable. If the request needed input data, I used the JSON.stringify function to convert a JavaScript object with the parameters into a JSON string, which MVC then parses into strongly-typed C# parameters. I also specified "json" for dataType, and "application/json; charset=utf-8" for contentType. For success and error, I provided my success and error handling functions, though success is a bit hairier. "Success" in this context indicates whether the HTTP request succeeds, not whether what you wanted the AJAX call to do on the web server was successful. For example, if you make an AJAX call to retrieve a piece of data, the success handler will be invoked for any 200 OK response, and the error handler will be invoked for failed requests, e.g. a 404 Not Found (if the server rejected the URL you provided in the url parameter) or 500 Internal Server Error (e.g. if your C# code threw an exception that wasn't caught). If an exception was caught and handled, or if the data requested wasn't found, this would likely go through the success handler, which would need to do further examination to verify it did in fact get back the data for which it asked. I discuss this more in the next section. Logging and exception handling At this point, I had a working application. If I ran into any errors or unexpected behavior, debugging was easy enough, but of course that's not an option on public web servers. Microsoft Enterprise Library 5.0 filled this gap nicely, with its Logging and Exception Handling functionality. First I installed Enterprise Library; NuGet as outlined above is probably the best way to do so. I needed a total of three assembly references--Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging, and Microsoft.Practices.EnterpriseLibrary.Logging. VS links with the handy Enterprise Library 5.0 Configuration Console, accessible by right-clicking your Web.config and choosing Edit Enterprise Library V5 Configuration. In this console, under Logging Settings, I set up a Rolling Flat File Trace Listener to write to log files but not let them get too large, using a Text Formatter with a simpler template than that provided by default. Logging to a different (or additional) destination is easy enough, but a flat file suited my needs. At this point, I verified it wrote as expected by calling the Microsoft.Practices.EnterpriseLibrary.Logging.Logger.Write method from my C# code. With those settings verified, I went on to wire up Exception Handling with Logging. Back in the EntLib Configuration Console, under Exception Handling, I used a LoggingExceptionHandler, setting its Logging Category to the category I already had configured in the Logging Settings. Then, from code (e.g. a controller's OnException method, or any action method's catch block), I called the Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.HandleException method, providing the exception and the exception policy name I had configured in the Exception Handling Settings. Before I got this configured correctly, when I tried it out, nothing was logged. In working with .NET, I'm used to seeing an exception if something doesn't work or isn't set up correctly, but instead working with these EntLib modules reminds me more of JavaScript (before the "use strict" v5 days)--it just does nothing and leaves you to figure out why, I presume due in part to the listener pattern Microsoft followed with the Enterprise Library. First, I verified logging worked on its own. Then, verifying/correcting where each piece wires up to the next resolved my problem. Your C# code calls into the Exception Handling module, referencing the policy you pass the HandleException method; that policy's configuration contains a LoggingExceptionHandler that references a logCategory; that logCategory should be added in the loggingConfiguration's categorySources section; that category references a listener; that listener should be added in the loggingConfiguration's listeners section, which specifies the name of the log file. One final note on error handling, as the proper way to handle WCF and MVC errors is a whole other very lengthy discussion. For AJAX calls to MVC action methods, depending on your configuration, an exception thrown here will result in ASP.NET'S Yellow Screen Of Death being sent back as a response, which is at best unnecessarily and uselessly verbose, and at worst a security risk as the internals of your application are exposed to potential hackers. I mitigated this by overriding my controller's OnException method, passing the exception off to the Exception Handling module as above. I created an ErrorModel class with as few properties as possible (e.g. an Error string), sending as little information to the client as possible, to both maximize bandwidth and mitigate risk. I then return an ErrorModel in JSON format for AJAX requests: if (filterContext.HttpContext.Request.IsAjaxRequest()){    filterContext.Result = Json(new ErrorModel(...));    filterContext.ExceptionHandled = true;} My $.ajax calls from the browser get a valid 200 OK response and go into the success handler. Before assuming everything is OK, I check if it's an ErrorModel or a model containing what I requested. If it's an ErrorModel, or null, I pass it to my error handler. If the client needs to handle different errors differently, ErrorModel can contain a flag, error code, string, etc. to differentiate, but again, sending as little information back as possible is ideal. Summary As any experienced ASP.NET developer knows, this is a far cry from where ASP.NET started when I began working with it 11 years ago. WCF services are far more powerful than ASMX ones, MVC is in many ways cleaner and certainly more unit test-friendly than Web Forms (if you don't consider the code/markup commingling you're doing again), the Enterprise Library makes error handling and logging almost entirely configuration-driven, AJAX makes a responsive UI more feasible, and jQuery makes JavaScript coding much less painful. It doesn't take much work to get a functional, maintainable, flexible application, though having it actually do something useful is a whole other matter.

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Solution 6 : Kill a Non-Clustered Process during Two-Node Cluster Failover

    - by StanleyGu
    Using Visual Studio 2008 and C#, I developed a windows service A and deployed it to two nodes of a windows server 2008 failover cluster. The service A is part of the failover cluster service, which means, when failover occurs at node1, the cluster service will failover the windows service A from node 1 to node 2. One of the tasks implemented by the windows service A is to start, monitor or kill a process B. The process B is installed to the two nodes but is not part of the failover cluster service. When a failover occurs at node1, the cluster service does not failover the process B from node 1 to node 2, and the process B continues running at node1. The requirement is: When failover occurs at node1, we want the process B running at node1 gets killed, but we do not want the process B be part of the failover cluster service. The first idea that pops up immediately is to put some code in an event handler triggered by the failover in the windows service A. The failover effect to the windows service A is similar to using the task manager to kill the process of the windows service A, but there is no event in windows service that can be triggered by killing the process of the window service. The events related to terminating a windows service are OnStop and OnShutDown, but killing the process of windows service A triggers neither of them. The OnStop event can only be triggered by stopping the windows service using Services Control Manager or Services Management Console. Apparently, the first idea is not feasible. The second idea that emerges is to put code into the OnStart event handler of the windows service A. When failover occurs at node 1, the windows service A is killed at node 1 and started at node 2. During the starting, the windows service A at node 2 kills the process B that is running at node 1. It is a workaround and works very well. The C# code implementation within the OnStart event handler is as following: 1.       Capture server names of the two nodes from App.config 2.       Determine server name of the remote node. 3.       Kill the process B running on the remote node. Check here for sample code.  

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  • Oracle on Windows / .NET ??(2010?12?)

    - by Yusuke.Yamamoto
    Oracle Database ? Windows Server / .NET ???????????????????????????????????????? 12?~1???????????????? Oracle on Windows / .NET ???????????????! ???????????????????? ?? ????? Windows Server / .NET ???????? Oracle Database ? Windows Server Oracle Database ? .NET Oracle on Windows / .NET ?????? ????? Windows Server / .NET ???????? Oracle=Linux / UNIX ?? ?Oracle Database ????? Linux / UNIX ?????????????????????? ???????? Windows RDBMS ?????????????????? Oracle on Windows ???No.1???!2,000???????! ????????????????????????????????????????????????? ???????????????? Windows ???????&?????????!? ?????????Windows Server ?????????UNIX ? Oracle Database ?????????????????????????(????????·??????)? ????Windows Server ???(Active Directory, MSCS, VSS, etc)????????????????????? ????????1????!Windows Server 2008??Oracle Database 11g???????? ???.NET ??????????????????????? Oracle Data Provider for .NET ????????Oracle Database ???·?????????????????????? ???????/???1????!.NET + Oracle Database 11g ???????????? Oracle Database ? Windows Server / .NET ?????????????????????????? Oracle on Windows / .NET ????????·Tips??????????????! Oracle Database ? Windows Server Windows ?????? Oracle Database 11g Release 2 ??????|????????????????????! Oracle Database 11g Release 2 ????? ???:??????|??????|???????? OTN Windows Server System Center Windows ? Oracle Database ??? " ?????????????? SQL Server ????? / SQL Server ?????? ???!?SQL Server????????????????(??) SQL Server ?? Oracle Database ????????????? ??? SQL Server ??????????????????????????????????? " ?????????????? Oracle Database ? .NET .NET ?????? Oracle Data Access Components(ODAC) ??????|????????????????????! .NET and Windows Application Development ????? ???:.NET??? OTN .NET Developer Center .NET ? Oracle Database ??????????? " ?????????????? Visual Studio ?? Oracle Database ?????????? " ?????????????? Oracle on Windows / .NET ?????? ???????????????????? ????(Oracle Direct Seminar)????????????????????????????????????????? ??????????? View RSS feed ?????

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