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  • Start with remoting or with WCF

    - by Sheldon
    Hi. I'm just starting with distributed application development. I need to create (all by myself) an enterprise application for document management. That application will run on an intranet (within the firewall, no internet access is required now, BUT is probably that will be later). The application needs to manage images that will be stored within MySQL Server (as blobs) and those images will be then recovered by the app and eventually one or more of them will be converted to PDF. Performance is the most important non-functional requirement. I have a couple of doubts. What do you suggest to use, .NET Remoting or WCF over TCP-IP (I think second one is the best for the moment I need to expose the business logic over internet, changing the protocol). Where do you suggest to make the transformation of the images to pdf files, I'm using iText. (I have thought to have the business logic stored within the IIS and exposed via WCF, and that business logic to be responsible of getting the images and transforming them to PDF, that because the IIS and the MySQL Server are the same physical machine). I ask about where to do the transformation because the app must be accessible from multiple devices, and for example, for mobile devices, the pdf maybe is not necessary. Thank you very much in advance.

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  • Replace relative urls to absolute

    - by Rocky Singh
    I have the html source of a page in a form of string with me: <html> <head> <link rel="stylesheet" type="text/css" href="/css/all.css" /> </head> <body> <a href="/test.aspx">Test</a> <a href="http://mysite.com">Test</a> <img src="/images/test.jpg"/> <img src="http://mysite.com/images/test.jpg"/> </body> </html> I want to convert all the relative paths to absolute. I want the output be: <html> <head> <link rel="stylesheet" type="text/css" href="http://mysite.com/css/all.css" /> </head> <body> <a href="http://mysite.com/test.aspx">Test</a> <a href="http://mysite.com">Test</a> <img src="http://mysite.com/images/test.jpg"/> <img src="http://mysite.com/images/test.jpg"/> </body> </html> Note: I want only the relative paths to be converted to absolute ones in that string. The absolute ones which are already in that string should not be touched, they are fine to me as they are already absolute. Can this be done by regex or other means?

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  • Manually Trigger or Prevent Javascript Lazy Loading in Website from Bookmarklet

    - by stwhite
    One of the problems with using a bookmarklet for grabbing images on a page is that if a website uses lazy loading, the bookmarklet won't detect the image because it will have a placeholder, e.g. "grey.gif" and not the actual source of the image. Javascript on page load, is run to replace these urls. I'm looking for a solution to retrieve those images that are not being displayed by either triggering or preventing Lazy Loading from running. This bookmarklet isn't limited to one specific domain. So far some ideas I've had are: Ping the domain and retrieve the page html if no images are found the first time around: Problem: this then requires parsing the actual html. Problem: with lazy loading, a few images will always show, just none below the fold. Scroll page to initiate lazy loading when bookmarklet is clicked, then scroll back to top. Trigger Lazy Loading from inside bookmarklet using script. Lazy Loader adds the "original" attribute, potentially could check if attribute exists w/ value. Problem: ???

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  • JQuery can't return xml value

    - by Mistergreen
    I have this simple xml <?xml version="1.0"?> <library> <item name="box_shelf"> <imageback src="images/box_shelf_color.png"/> <outline src="images/box_shelf_outline.png"/> <sku> <wh sku="4696424171" /> <ch sku="4696424179" /> <choc sku="4696425863" /> <ma sku="4696424175" /> </sku> </item> </library> Loading the xml is fine. I then have a function to parse certain nodes. function parseImageXml(mainNode,targetNode) { $(libraryXML).find('item').each(function() { if($(this).attr('name') == mainNode) { var $temp = $(this).find(targetNode).attr('src'); console.log("******"+$temp); return $temp; } }); } The console log is fine with ******images/box_shelf_outline.png ******images/box_shelf_color.png But when I try to return the value into variables, I get undefined. var image_outline = ''+parseImageXml("box_shelf","outline"); var image_back = parseImageXml("box_shelf","imageback"); console.log(image_outline+":"+image_back); undefined:undefined Any insight would be great, thanks

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  • Pymedia video encoding failed

    - by user1474837
    I am using Python 2.5 with Windows XP. I am trying to make a list of pygame images into a video file using this function. I found the function on the internet and edited it. It worked at first, than it stopped working. This is what it printed out: Making video... Formating 114 Frames... starting loop making encoder Frame 1 process 1 Frame 1 process 2 Frame 1 process 2.5 This is the error: Traceback (most recent call last): File "ScreenCapture.py", line 202, in <module> makeVideoUpdated(record_files, video_file) File "ScreenCapture.py", line 151, in makeVideoUpdated d = enc.encode(da) pymedia.video.vcodec.VCodecError: Failed to encode frame( error code is 0 ) This is my code: def makeVideoUpdated(files, outFile, outCodec='mpeg1video', info1=0.1): fw = open(outFile, 'wb') if (fw == None) : print "Cannot open file " + outFile return if outCodec == 'mpeg1video' : bitrate= 2700000 else: bitrate= 9800000 start = time.time() enc = None frame = 1 print "Formating "+str(len(files))+" Frames..." print "starting loop" for img in files: if enc == None: print "making encoder" params= {'type': 0, 'gop_size': 12, 'frame_rate_base': 125, 'max_b_frames': 90, 'height': img.get_height(), 'width': img.get_width(), 'frame_rate': 90, 'deinterlace': 0, 'bitrate': bitrate, 'id': vcodec.getCodecID(outCodec) } enc = vcodec.Encoder(params) # Create VFrame print "Frame "+str(frame)+" process 1" bmpFrame= vcodec.VFrame(vcodec.formats.PIX_FMT_RGB24, img.get_size(), # Covert image to 24bit RGB (pygame.image.tostring(img, "RGB"), None, None) ) print "Frame "+str(frame)+" process 2" # Convert to YUV, then codec da = bmpFrame.convert(vcodec.formats.PIX_FMT_YUV420P) print "Frame "+str(frame)+" process 2.5" d = enc.encode(da) #THIS IS WHERE IT STOPS print "Frame "+str(frame)+" process 3" fw.write(d.data) print "Frame "+str(frame)+" process 4" frame += 1 print "savng file" fw.close() Could somebody tell me why I have this error and possibly how to fix it? The files argument is a list of pygame images, outFile is a path, outCodec is default, and info1 is not used anymore. UPDATE 1 This is the code I used to make that list of pygame images. from PIL import ImageGrab import time, pygame pygame.init() f = [] #This is the list that contains the images fps = 1 for n in range(1, 100): info = ImageGrab.grab() size = info.size mode = info.mode data = info.tostring() info = pygame.image.fromstring(data, size, mode) f.append(info) time.sleep(fps)

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  • What can I do to get Mozilla Firefox to preload the eventual image result?

    - by Dalal
    I am attempting to preload images using JavaScript. I have declared an array as follows with image links from different places: var imageArray = new Array(); imageArray[0] = new Image(); imageArray[1] = new Image(); imageArray[2] = new Image(); imageArray[3] = new Image(); imageArray[0].src = "http://www.bollywoodhott.com/wp-content/uploads/2008/12/arjun-rampal.jpg"; imageArray[1].src = "http://labelleetleblog.files.wordpress.com/2009/06/josie-maran.jpg"; imageArray[2].src = "http://1.bp.blogspot.com/_22EXDJCJp3s/SxbIcZHTHTI/AAAAAAAAIXc/fkaDiOKjd-I/s400/black-male-model.jpg"; imageArray[3].src = "http://www.iill.net/wp-content/uploads/images/hot-chick.jpg"; The image fade and transformation effects that I am doing using this array work properly for the first 3 images, but for the last one, imageArray[3], the actual image data of the image does not get preloaded and it completely ruins the effect, since the actual image data loads AFTERWARDS, only at the time it needs to be displayed, it seems. This happens because the last link http://www.iill.net/wp-content/uploads/images/hot-chick.jpg is not a direct link to the image. If you go to that link, your browser will redirect you to the ACTUAL location. Now, my image preloading code in Chrome works perfectly well, and the effects look great. Because it seems that Chrome preloads the actual data - the EVENTUAL image that is to be shown. This means that in Chrome if I preloaded an image that will redirect to 'stop stealing my bandwidth', then the image that gets preloaded is 'stop stealing my bandwidth'. How can I modify my code to get Firefox to behave the same way?

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  • Wrapping text and div as a unit

    - by mathee
    I have the following that I would like wrapped as units. <div class='tag-box'> <a href=#>Axe Committee</a> <div class='circle'><a href=#>x</a></div> </div> The CSS for these classes are: .tag-box { display:inline; } .circle { display:inline; padding-left:4px; padding-right:4px; background:rgb(196,15,24); /*dark red*/ -moz-border-radius:10px; -webkit-border-radius:10px; } .circle a { font-size:10px; text-decoration:none; color:#fff; position:relative; top:-2px; } I can have upwards of 20 or 30 of these tag-boxes displayed inline. The problem is that the wrapping will break the words from each other or even break the red circle from the link. This makes it hard to differentiate which circle belongs to which link. (In the future, each circle corresponds to a different action with respect to the link.) See below. How do I prevent this kind of wrapping from occurring?

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  • error C2146: syntax error : missing ';' before identifier 'g_App'

    - by numerical25
    I wish c++, was a little more specific on the messages they give. The following error is being thrown in the document below main.h #ifndef main_h #define main_h //includes #include <windows.h> #include <commctrl.h> #include <d3d9.h> #include <fstream> #include "capplication.h" //constants #define TITLE "D3D Tut 01: Create Window" #define WINDOW_X 350 #define WINDOW_Y 320 //Button ID's #define ID_START 1 #define ID_CANCEL 2 //globals extern CApplication g_App; //function prototypes LRESULT CALLBACK WindowProcedure(HWND,UINT,WPARAM,LPARAM); #endif The only header file that could possible throw this error is the capplication.h. given below capplication.h #ifndef capplication_h #define capplication_h #include"main.h" class CApplication { public: CApplication(void); ~CApplication(void); void InitWindow(void); void SaveSettings(void); void LoadSettings(void); void KillWindow(void); inline bool GetWindowStatus(void) { return m_bRunningWindow; } inline HWND GetWindowHandle(void) { return m_hWindow; } inline void SetWindowStatus(bool bRunningWindow) { m_bRunningWindow = bRunningWindow; } private: bool m_bRunningWindow; HWND m_hWindow, m_hBtnStart, m_hBtnCancel, m_hLblResolution, m_hCbResolution, m_hLblBackBuffer, m_hCbBackBuffer, m_hLblDepthStencil, m_hCbDepthStencil, m_hLblVertexProcessing, m_hCbVertexProcessing, m_hLblMultiSampling, m_hCbMultiSampling, m_hLblAnisotropy, m_hCbAnisotropy; DWORD m_dwWidth, m_dwHeight, m_dwVertexProcessing, m_dwAnisotropy; D3DFORMAT m_ColorFormat, m_DepthStencilFormat; D3DMULTISAMPLE_TYPE m_MultiSampling; }; #endif Besides that, the only suspicious thing I see is fstream given in the first code. I did have it as fstream.h But VC++ was not recognizing it so I was told to remove the h and I did. now I am down to this error. and I have no clue what it could be. Possibly something obvious

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  • JPanel not listening to key event when there is a child component with JButton on it

    - by Yifu
    I'm working on a map editor for my college project. And I had a problem that the map panel is not listening key event while it should. This happens when I add a ToolBarPane (which extends JPanel) with JComponent such as JButton, JComboBox that implements ActionListener on it AND the map panel (which extends the JPanel) together on to the Frame (I used BorderLayout). I have System.out.println statement to test if the key press is received, and it's not printing, if I remove the ToolBar, the key listener works again, so is the mouseListenner is disabled just like the keyListener, which means I can't handle press events etc, but the mouseListener works fine and I can still handle mouse move event. Here is a screen shot how it works without the ToolBarPane http://img684.imageshack.us/img684/3232/sampleku.png note that you can use the mouse to put images on the map, you can also select images using the mouse just like a laser tool, and by pressing number key you can switch between different images, this works fine until I add the ToolBarPane which shows like this: img291.imageshack.us/img291/8020/failve.png (please add http before that, i can only post one hyperlink) (I can't post images here cuz im a new user) With the ToolBarPane on I was no longer able to handle the key event. I guess it might by that the focus as been transfered to that panel somehow, but not sure at all. Does and body know this and can help me out? Thanks very much

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  • Android Camera intent creating two files

    - by Kyle Ramstad
    I am making a program that takes a picture and then shows it's thumbnail. When using the emulator all goes well and the discard button deletes the photo. But on a real device the camera intent saves the image at the imageUri variable and a second one that is named like if I had just opened up the camera and took a picture by itself. private static final int CAMERA_PIC_REQUEST = 1337; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.camera); //start camera values = new ContentValues(); values.put(MediaStore.Images.Media.TITLE, "New Picture"); values.put(MediaStore.Images.Media.DESCRIPTION,"From your Camera"); imageUri = getContentResolver().insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, values); image = (ImageView) findViewById(R.id.ImageView01); Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri); startActivityForResult(intent, CAMERA_PIC_REQUEST); //save the image buttons Button save = (Button) findViewById(R.id.Button01); Button close = (Button) findViewById(R.id.Button02); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (requestCode == CAMERA_PIC_REQUEST && resultCode == RESULT_OK) { try{ thumbnail = MediaStore.Images.Media.getBitmap(getContentResolver(), imageUri); image.setImageBitmap(thumbnail); } catch(Exception e){ e.printStackTrace(); } } else{ finish(); } } public void myClickHandler(View view) { switch (view.getId()) { case R.id.Button01: finish(); break; case R.id.Button02: dicard(); } } private void dicard(){ getContentResolver().delete(imageUri, null, null); finish(); }

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  • Problem with thumbnails after newly added - PHP on-the-fly method

    - by Wayne
    Hey again... to those that may have read my previous question that got solved a couple minutes ago .< The on-the-fly php script works perfectly, but when I went to upload new images into a gallery which I made myself, the images are resized to 150 x 150 for what I wanted... however, when it comes to new images being added it is all black... As you can see the three black images that were uploaded to the folder and the directory added to the database. What is causing this? If I view the source, the code is fine... the while loop in the PHP generates an output like this: <div class="view-wrap" id="photo-10"> <div class="view-icon"> <div class="img-label"> <a href="#" id="10" class="delete"><img src="img/small-delete.png" /> Delete</a> </div> <a href="img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg"> <img src="image.php?dir=img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg" alt="" width="110" height="110" /> </a> </div> </div> An example of one block. If I view the source (in Firefox) and click on the image.php?dir=img/events/Paintballing/24251_1395408043148_1170626626_1204038_5382765_n.jpg by exmaple, I can see the thumbnail at it's 150 x 150 size but in the layout, it shows a black thumbnail... Does anyone know why this is happening?

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  • Wrapper background image gets cut off at the top

    - by dq7133
    My site has a wrapper with three background images. A static top and bottom image and a third image that repeats along the y axis. For some reason the top background image is getting cut off and I can't figure out way. Here is a link to the live site: http://storrepictures.weebly.com/projects.html I have offset the top and bottom images so you can see what they look like. You can see that the top one is cut off. I've tried messing around with some of the div padding settings but can't seem to get it to work. One interesting note: The background images used to be JPEGs (I switched to PNG files because I needed transparency). When I was using JPEGs this was not a problem - the three images lined up perfectly. Let me know if it would help to have the actual code posted. From what I've been reading on this forum, people seem to like looking at the live site and I didn't want to make the post too long. Thanks a lot for all your help.

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  • Weird margin in a list

    - by kevin
    I'm trying to style a menu, but I keep running into this weird margin that's appearing in both FF4 and IE. This is the only affecting css: #header ul { display: inline; } #header ul li { list-style-type: none; background: #000; display: inline; margin: 0; padding: 0; } #header ul li a { color: #fff; text-decoration: none; display: inline-block; width: 100px; text-align: center; } And this is the HTML: <div id="header"> <ul id="toplinks"> <li><a href="#">Hello</a></li> <li><a href="#">Herp</a></li> <li><a href="#">Derp</a></li> </ul> </div> As you can see, there's a margin appearing on both sides, and I'd like it so it would have no margin (or maybe 1px would be okay)...

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  • How to combine these two PHP arrays ?

    - by Annan
    I have two arrays in php that are part of an image management system. weighted_images A multidimensional array. Each sub array is an associative array with keys of 'weight' (for ordering by) and 'id' (the id of the image). array( 156 => array('weight'=>1, 'id'=>156), 784 => array('weight'=>-2, 'id'=>784), ) images This array is user input. It's an array of image ids. array(784, 346, 748) I want to combine them in to a single array of ids ordered by the weight of the image. If an image doesn't have a weight append to the end. It's not a particularly hard problem however my solution is far from elegant and can't help thinking that there must be a better way to do this. $t_images = array(); foreach ($weighted_images as $wi) { if ( in_array($wi['id'], $images) ) { $t_images[$wi['weight']] = $wi['id']; } } foreach ($images as $image) { if ( !$weighted_images[$image] ) { $t_images[] = $image; } } $images = $t_images; Question: Is there a better way to do this?

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  • Jquery thumbnail popup on link Mouseover

    - by Charles Marsh
    Hello All, I have this peice of coding which simply swaps an image when a link is clicked, I also show some hidden html content which is positioned over the image. <script> if($.browser.msie && parseInt($.browser.version) <= 6){ $('#contentone, #contenttwo, #contentthree, #contentfour, .linksBackground').hide(); } $('#contentone, #contenttwo, #contentthree, #contentfour').hide(); $("#linkone").click(function() { $('#contenttwo, #contentthree, #contentfour').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeOne.jpg"); $("#contentone").show("1500"); }); $("#linktwo").click(function() { $('#contentone, #contentthree, #contentfour').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeTwo.jpg"); $("#contenttwo").show("1500"); }); $("#linkthree").click(function() { $('#contentone, #contenttwo, #contentfour').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeThree.jpg"); $("#contentthree").show("1500"); }); $("#linkfour").click(function() { $('#contentone, #contenttwo, #contentthree').hide("1500"); $("#imageone").attr("src","Resources/Images/TEMP-homeFour.jpg"); $("#contentfour").show("1500"); }); </script> Does anyone know how I can further modify this to show a small thumbnail image when the user rolls over the link? I just need a hint because I'm not sure where to turn to... can I achieve it with mouseover?

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  • iOS UIImageView dataWithContentsOfURL returning empty

    - by user761389
    I'm trying to display an image from a URL in a UIImageView and I'm seeing some very peculiar results. The bit of code that I'm testing with is below imageURL = @"http://images.shopow.co.uk/image/user_dyn/1073/32/32"; imageURL = @"http://images.shopow.co.uk/assets/profile_images/default/32_32/avatar-male-01.jpg"; NSURL *imageURLRes = [NSURL URLWithString:imageURL]; NSData *imageData = [NSData dataWithContentsOfURL:imageURLRes]; UIImage *image = [UIImage imageWithData:imageData]; NSLog(@"Image Data: %@", imageData); In it's current form I can see data in the output window which is what I'd expect. However if comment out the second imageURL so I'm referencing the first I'm getting empty data and therefore nil is being returned by imageWithData. What is possibly more confusing is that the first image is basically the same as the second but it's been through a PHP processing script. I'm nearly certain that it isn't the script that's causing the issue because if I use this instead imageURL = @"http://images.shopow.co.uk/image/product_dynimg/389620/32/32" the image is displayed and this uses the same image processing script. I'm struggling to find any difference in the images that would cause this to occur. Any help would be appreciated.

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  • CSS - Why is this invisible margin being applied to my <a> tag css-button?

    - by Kenny Bones
    I was having trouble with two types of buttons. It was a form button and a css button basically. And I was advised that the css button whould use display:inline-block; This made the whole a href tag actually look like a button. But this invisible margin seems to be screwing up something. I tried separating them into separate css classes, but oddly, applying a real margin to the css button gives an additional margin as well. What's causing this? You can easily see it here (low graphics): www.matkalenderen.no Basically, code looks like this: <input type="submit" value="Logg inn" class="button_blue" alt="ready to login"> <a class="button_css_red" href="access.php">Glemt passord</a> CSS .button_red, .button_blue, .button_css_red, .button_css_blue { background-image:url("../img/sprite_buttons.png"); background-repeat:no-repeat; border: none; color:#FFFFFF; display:inline-block; display:inline-block; font-size:12px; height:27px; width:98px; } .button_css_red, .button_css_blue { margin-top:20px; }

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  • Image swaping with click on <tr>

    - by Jonny Sooter
    I've edited this piece of code from the Data Tables Plugin witch makes a tr click able and pops open another tr with details from the clicked tr. This piece of code is the event listener for opening and closing. When "details" are open the img should be images/details_close.png and they are closed the img should be images/details_open.png and have a swap occurring when it opens and closes when clicked. What is happening is there is no swap going on when its open or closed I still only get the "details_open.png". I don't knoe if I'm just not selecting the img tag properly or whats going on. Link to project: http://www2.kent.k12.wa.us/ksd/it/www/mobile/elementary.html $('#example tbody').on('click', 'td', function (e) { var myImage = $(this).find("img"); var nTr = $(this).parents('tr')[0]; if ( oTable.fnIsOpen(nTr) ) { /* This row is already open - close it */ myImage.src = "images/details_open.png"; oTable.fnClose( nTr ); } else { /* Open this row */ myImage.src = "images/details_close.png"; oTable.fnOpen( nTr, fnFormatDetails(oTable, nTr), 'details' ); } } );

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  • How to change image on locale base in magento?

    - by Nil
    I want to change search image in magento. On search in magento the image name is btn_search.gif. Right now it take image from skin/frontend/default/default/images. And the file is /app/design/frontend/default/default/template/catalogsearch/form.mini.phtml where mention this tag as <input id="search-button" type="image" src="<?php echo $this->getSkinUrl('images/btn_search.gif') ?>" alt="<?php echo $this->__('Search') ?>" /> I check the code and i found that we can pass locale as _type in this as <input id="search-button" type="image" src="<?php echo $this->getSkinUrl('images/btn_search.gif', array('_type'=>'local')) ?>" alt="<?php echo $this->__('Search') ?>" /> But when i check the code this will just check in locale directory that this file exist in that locale or not. If this exist then it will take skin image. I want to use that locale image instead of that skin image. So when i click on french store i get the image which is i set in /app/design/frontend/default/default/locale/fr_FR/images/btn_search.gif I check the code for getSkinUrl in /app/code/core/Mage/Core/Model/Design/Package.php. And i found that he check locale for file but it return skin url. Is there any method which return locale url ?

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  • I am using a regex snippet query string path

    - by Shelby Poston
    Using the following to load images base on two ids one is the and bookid and the out is the client. My folder structures is this. root path = flipbooks subfolders under flipbooks are books and clients in subfolder books I have and .net page title tablet. the tablet code behind checks the bookid of client and render a the tablet page with images in a flipbook fashion. because we have over 15000 records and flipbooks already created and stored in the database. I don't move the client folder under the books subfolders. I need the code below to get to the client subfolder in the query string and help to change this would be helpful. The result now is http://www.somewebsite.com/books/client/images/someimage1.jpg[^] I need the results to be http://www.somewebsite.com/client/images/someimage1.jpg[^]. I tried moving the tablet.aspx file to the root flipbooks and it works but i have provide a user name and password each time. This need to be access by the public and my root is protected. Don't want to have to change permission. I am trying to remove the /books function getParameterByName(name) { var results = RegExp('[?&]' + name + '=([^&]*)').exec(window.location.search); return results ? decodeURIComponent(results[1].replace(/\+/g, ' ')) : null; } Thanks Mission Critical

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  • TreeView Control Problem

    - by ProgNet
    Hi all, I have a public folder on the server that contains recursively nested sub folders. In the various Leaf folders contains Images. I wanted to create a server side file browser that will display the Images to the user. I am using the ASP.NET TreeView Control. I create the tree nodes using PopulateOnDemand. If the user click on a leaf directory I want the images in that folder to be displayed in a DataList Control. The problem is that when I click on a sub tree node (after I expanded it parent node) All the expanded sub tree disappears and only the parent node is showed with no + sign next to it !! ( I have set the TreeView's PopulateNodesFromClient property to true ) Can someone tell me what is the problem ?? Thanks Here is the code : <asp:TreeView ID="TreeView1" runat="server" AutoGenerateDataBindings="False" onselectednodechanged="TreeView1_SelectedNodeChanged" ontreenodepopulate="TreeView1_TreeNodePopulate"> </asp:TreeView> protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { string path = Server.MapPath("."); PopulateTopNodes(path); } } private void PopulateTopNodes(string pathToRootFolder) { DirectoryInfo dirInfo = new DirectoryInfo(pathToRootFolder); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name,dir.FullName); if (dir.GetDirectories().Length > 0) { folderNode.PopulateOnDemand = true; folderNode.Collapse(); } TreeView1.Nodes.Add(folderNode); } } protected void TreeView1_TreeNodePopulate(object sender, TreeNodeEventArgs e) { if (IsCallback == true) { if (e.Node.ChildNodes.Count == 0) { LoadChildNode(e.Node); } } } private void LoadChildNode(TreeNode treeNode) { DirectoryInfo dirInfo = new DirectoryInfo(treeNode.Value); DirectoryInfo[] dirs = dirInfo.GetDirectories(); foreach (DirectoryInfo dir in dirs) { TreeNode folderNode = new TreeNode(dir.Name, dir.FullName); if(dir.GetDirectories().Length>0){ folderNode.PopulateOnDemand = true; folderNode.Collapse(); } treeNode.ChildNodes.Add(folderNode); } } protected void TreeView1_SelectedNodeChanged(object sender, EventArgs e) { // Retrieve the images here }

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  • WPF Animate and change Opacity of Image in sequence

    - by user1103757
    I have three images, two of these images animate as follow and third image should blink: <Window.Resources> <Storyboard x:Key="AnimateTarget" RepeatBehavior="Forever"> <DoubleAnimationUsingKeyFrames BeginTime="0:0:0" Duration="0:00:03" Storyboard.TargetName="img1" Storyboard.TargetProperty="Y"> <EasingDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="200" /> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="0" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="0:0:2" Duration="0:00:03" Storyboard.TargetName="img2" Storyboard.TargetProperty="x"> <EasingDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="200" /> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="0" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimation BeginTime="0:0:4" Duration="0:0:0.5" Storyboard.TargetProperty="(Image.Opacity)" Storyboard.TargetName="img3" From="1.0" To="0.0" RepeatBehavior="Forever" AutoReverse="True" /> </Storyboard> </Window.Resources> The first two images are animating fine but the third image doesn’t blink, it will do nothing and just stay there as you can see I have used the following code for blinking the third image: <DoubleAnimation BeginTime="0:0:4" Duration="0:0:0.5" Storyboard.TargetProperty="(Image.Opacity)" Storyboard.TargetName="img3" From="1.0" To="0.0" RepeatBehavior="Forever" AutoReverse="True" /> Also this is a code for the third image: <Image Height="65" Name="image1" Stretch="Fill" Width="67" Source="/PicTakeWPF;component/Images/422505_110594629067212_100003500265268_37406_1212153553_n.jpg"> <Image.RenderTransform> <TranslateTransform x:Name="img3"></TranslateTransform> </Image.RenderTransform> </Image> I would appreciate if someone helps me on this Thanks,

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  • alter prettyphoto to pull from div or span, not title

    - by Jason
    Here's the section of code from prettyphoto.js that I need to alter. What I am trying to achieve is have each photo have a following hidden div or span that holds the description for the photo. This way I can include html in the description. Possible? Thanks! var images = new Array(), titles = new Array(), descriptions = new Array(); if(theGallery){ $('a[rel*='+theGallery+']').each(function(i){ if($(this)[0] === $(_self)[0]) setPosition = i; // Get the position in the set images.push($(this).attr('href')); titles.push($(this).find('img').attr('alt')); descriptions.push($(this).attr('title')); }); }else{ images = $(this).attr('href'); titles = ($(this).find('img').attr('alt')) ? $(this).find('img').attr('alt') : ''; descriptions = ($(this).attr('title')) ? $(this).attr('title') : ''; } $.prettyPhoto.open(images,titles,descriptions); return false; });

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  • Added a Facebook badge, throwing off footer placement

    - by Kevin
    Added the for the facebook badge to the site and now it's thrown my placement for the footer off .. it's working fine in Chrome, but IE, FFox and Opera all experiencing problems... Here is a screenshot: The footer (brown bar) is supposed to be at the bottom... Here is the CSS : /* footer */ #footer{ background:url(../images/bg-footer.png) no-repeat; height:26px; overflow:hidden; padding:35px 0 0 55px; font-size:11px; } #footer p{ margin:0; display:inline; color:#766623; } #footer ul{ margin:0; padding:0; list-style:none; display:inline; } #footer li{ display:inline; background:url(../images/sep-f-nav.gif) no-repeat 100% 55%; padding:0 6px 0 0; position:relative; } * html #footer li{ padding:0 3px 0 3px; } *+html #footer li{ padding:0 3px 0 3px; } #footer a{ color:#30481f; text-decoration:none; } #footer a:hover{ text-decoration:underline; /*Facebook badge Holder*/ .fb-area{ width:287px; padding:0 0; margin:0 0; min-height:100%; }

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  • How to "reset" subviews of scrollview for new items?

    - by Tom Tallak Solbu
    I have a MasterViewController displaying Items. Selecting an Item (ItemA), displays images of ItemA in a DetailViewController. The DeatilViewController contains a scrollView, displaying all the images. When tableView:didSelectRowAtIndexPath is called, the images is added to an UIImageView, that is tagged and added as a subview to a scrollview. NSUInteger i; for (i = 1; i <= numberOfImages; i++) { NSString *imageName = [ItemAImages objectAtIndex:i-1]; UIImage *image = [UIImage imageNamed:imageName]; UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; imageView.tag = i; [scrollView addSubview:imageView]; } Works fine. But when I go back to the MasterViewController, and selects a ItemB, the ItemA is still displayed, like the iPhone simulator refuses to forget the previous scrollview,containing ItemA images. I have tried [subview removeFromSuperview]; which results in either no scrollview at all, or no effect. Depending on when this method is called. How can I "reset" the scrollview for the next Item?

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