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  • Too Much Swapping, even though RAM is 2/3 Empty

    - by indyaah
    I have a VPS with 9GB RAM, 300GB HDD, 3 GB Swap, 7 Cores. The OS is CentOS 5.7 Final. I have postgres9.0 running on my machine, with proper tuning done (at least by book/wiki of PostgreSQL). What happens is most of the times when some complex query run (by complex I mean select with maximum 3 Joins), eventhough 66% of my RAM is unused there is ~99% swapping is happening. Plus it screws up my disk IO which is most of the time reaching ~100% and slows down everything else. (I tend to believe something's wrong with my disk.) I dont understand the reason of this much of swapping happening. Is it because of context switching?? Most of the time my processors are idle, while the IO wait goes upto 30% during pick times. Would appreciate if some can shed some light on it. Thanks.

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  • how to find out what is causing huge dentry_cache usage?

    - by Piavlo
    Note that inode_cache & ext3_inode_cache slabs are very small compared to dentry_cache. What happens is that slowly and steadily the within a week dentry_cache grows from 1M to ~5-6G Then I need to run echo 2 > /proc/sys/vm/drop_caches && echo 0 > /proc/sys/vm/drop_caches This started to happening one day on all servers hosting some web code - the developers are saying that they have not changed anything related to filesystem access pattern around the time then the problem started. The system is centos5 with 2.6.18 kernel so I don't have any instrumentation features available th newer kernels. Any I idea how I can debug the problem? maybe with systemtap? This is a ec2 instance - so not even sure that systemtap will work there. Thanks Alex

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  • C# How to unsubscribe all event handlers from a given event?

    - by Adi Barda
    Hi Guys, Is there a simple way to iterate all over the handlers subscribed to a given event? my problem is that clients subscribe but forget to unsubscribe so a memory leak happens. I need a way for an object to disconnect all the handlers of its events in the Dispose method so a leak would not happen - at least not because of events. Hope my question was clear thank you, Adi Barda

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  • Objective-C Out of scope problem

    - by davbryn
    Hi, I'm having a few problems with some Objective-C and would appreciate some pointers. So I have a class MapFileGroup which has the following simple interface (There are other member variables but they aren't important): @interface MapFileGroup : NSObject { NSMutableArray *mapArray; } @property (nonatomic, retain) NSMutableArray *mapArray; mapArray is @synthesize'd in the .m file. It has an init method: -(MapFileGroup*) init { self = [super init]; if (self) { mapArray = [NSMutableArray arrayWithCapacity: 10]; } return self; } It also has a method for adding a custom object to the array: -(BOOL) addMapFile:(MapFile*) mapfile { if (mapfile == nil) return NO; mapArray addObject:mapfile]; return YES; } The problem I get comes when I want to use this class - obviously due to a misunderstanding of memory management on my part. In my view controller I declare as follows: (in the @interface): MapFileGroup *fullGroupOfMaps; With @property @property (nonatomic, retain) MapFileGroup *fullGroupOfMaps; Then in the .m file I have a function called loadMapData that does the following: MapFileGroup *mapContainer = [[MapFileGroup alloc] init]; // create a predicate that we can use to filter an array // for all strings ending in .png (case insensitive) NSPredicate *caseInsensitivePNGFiles = [NSPredicate predicateWithFormat:@"SELF endswith[c] '.png'"]; mapNames = [unfilteredArray filteredArrayUsingPredicate:caseInsensitivePNGFiles]; [mapNames retain]; NSEnumerator * enumerator = [mapNames objectEnumerator]; NSString * currentFileName; NSString *nameOfMap; MapFile *mapfile; while(currentFileName = [enumerator nextObject]) { nameOfMap = [currentFileName substringToIndex:[currentFileName length]-4]; //strip the extension mapfile = [[MapFile alloc] initWithName:nameOfMap]; [mapfile retain]; // add to array [fullGroupOfMaps addMapFile:mapfile]; } This seems to work ok (Though I can tell I've not got the memory management working properly, I'm still learning Objective-C); however, I have an (IBAction) that interacts with the fullGroupOfMaps later. It calls a method within fullGroupOfMaps, but if I step into the class from that line while debugging, all fullGroupOfMaps's objects are now out of scope and I get a crash. So apologies for the long question and big amount of code, but I guess my main question it: How should I handle a class with an NSMutableArray as an instance variable? What is the proper way of creating objects to be added to the class so that they don't get freed before I'm done with them? Many thanks

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  • How to track deleted self-tracking entities in ObservableCollection without memory leaks

    - by Yannick M.
    In our multi-tier business application we have ObservableCollections of Self-Tracking Entities that are returned from service calls. The idea is we want to be able to get entities, add, update and remove them from the collection client side, and then send these changes to the server side, where they will be persisted to the database. Self-Tracking Entities, as their name might suggest, track their state themselves. When a new STE is created, it has the Added state, when you modify a property, it sets the Modified state, it can also have Deleted state but this state is not set when the entity is removed from an ObservableCollection (obviously). If you want this behavior you need to code it yourself. In my current implementation, when an entity is removed from the ObservableCollection, I keep it in a shadow collection, so that when the ObservableCollection is sent back to the server, I can send the deleted items along, so Entity Framework knows to delete them. Something along the lines of: protected IDictionary<int, IList> DeletedCollections = new Dictionary<int, IList>(); protected void SubscribeDeletionHandler<TEntity>(ObservableCollection<TEntity> collection) { var deletedEntities = new List<TEntity>(); DeletedCollections[collection.GetHashCode()] = deletedEntities; collection.CollectionChanged += (o, a) => { if (a.OldItems != null) { deletedEntities.AddRange(a.OldItems.Cast<TEntity>()); } }; } Now if the user decides to save his changes to the server, I can get the list of removed items, and send them along: ObservableCollection<Customer> customers = MyServiceProxy.GetCustomers(); customers.RemoveAt(0); MyServiceProxy.UpdateCustomers(customers); At this point the UpdateCustomers method will verify my shadow collection if any items were removed, and send them along to the server side. This approach works fine, until you start to think about the life-cycle these shadow collections. Basically, when the ObservableCollection is garbage collected there is no way of knowing that we need to remove the shadow collection from our dictionary. I came up with some complicated solution that basically does manual memory management in this case. I keep a WeakReference to the ObservableCollection and every few seconds I check to see if the reference is inactive, in which case I remove the shadow collection. But this seems like a terrible solution... I hope the collective genius of StackOverflow can shed light on a better solution. Thanks!

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  • mysql never releases memory

    - by Ishu
    I have a production server clocking about 4 million page views per month. The server has got 8GB of RAM and mysql acts as a database. I am facing problems in handling mysql to take this load. I need to restart mysql twice a day to handle this thing. The problem with mysql is that it starts with some particular occupation, the memory consumed by mysql keeps on increasing untill it reaches the maximum it can consume and then mysql stops responding slowly or does not respond at all, which freezes the server. All my tables are indexed properly and there are no long queries. I need some one to help on how to go about debugging what to do here. All my tables are myisam. I have tried configuring the parameters key_buffer etc but to no rescue. Any sort of help is greatly appreciated. Here are some parameters which may help. mysql --version mysql Ver 14.12 Distrib 5.0.77, for redhat-linux-gnu (i686) using readline 5.1 mysql> show variables; +---------------------------------+------------------------------------------------------------+ | Variable_name | Value | +---------------------------------+------------------------------------------------------------+ | auto_increment_increment | 1 | | auto_increment_offset | 1 | | automatic_sp_privileges | ON | | back_log | 50 | | basedir | /usr/ | | bdb_cache_size | 8384512 | | bdb_home | /var/lib/mysql/ | | bdb_log_buffer_size | 262144 | | bdb_logdir | | | bdb_max_lock | 10000 | | bdb_shared_data | OFF | | bdb_tmpdir | /tmp/ | | binlog_cache_size | 32768 | | bulk_insert_buffer_size | 8388608 | | character_set_client | latin1 | | character_set_connection | latin1 | | character_set_database | latin1 | | character_set_filesystem | binary | | character_set_results | latin1 | | character_set_server | latin1 | | character_set_system | utf8 | | character_sets_dir | /usr/share/mysql/charsets/ | | collation_connection | latin1_swedish_ci | | collation_database | latin1_swedish_ci | | collation_server | latin1_swedish_ci | | completion_type | 0 | | concurrent_insert | 1 | | connect_timeout | 10 | | datadir | /var/lib/mysql/ | | date_format | %Y-%m-%d | | datetime_format | %Y-%m-%d %H:%i:%s | | default_week_format | 0 | | delay_key_write | ON | | delayed_insert_limit | 100 | | delayed_insert_timeout | 300 | | delayed_queue_size | 1000 | | div_precision_increment | 4 | | keep_files_on_create | OFF | | engine_condition_pushdown | OFF | | expire_logs_days | 0 | | flush | OFF | | flush_time | 0 | | ft_boolean_syntax | + -><()~*:""&| | | ft_max_word_len | 84 | | ft_min_word_len | 4 | | ft_query_expansion_limit | 20 | | ft_stopword_file | (built-in) | | group_concat_max_len | 1024 | | have_archive | NO | | have_bdb | YES | | have_blackhole_engine | NO | | have_compress | YES | | have_crypt | YES | | have_csv | NO | | have_dynamic_loading | YES | | have_example_engine | NO | | have_federated_engine | NO | | have_geometry | YES | | have_innodb | YES | | have_isam | NO | | have_merge_engine | YES | | have_ndbcluster | NO | | have_openssl | DISABLED | | have_ssl | DISABLED | | have_query_cache | YES | | have_raid | NO | | have_rtree_keys | YES | | have_symlink | YES | | | init_connect | | | init_file | | | init_slave | | | interactive_timeout | 28800 | | join_buffer_size | 131072 | | key_buffer_size | 2621440000 | | key_cache_age_threshold | 300 | | key_cache_block_size | 1024 | | key_cache_division_limit | 100 | | language | /usr/share/mysql/english/ | | large_files_support | ON | | large_page_size | 0 | | large_pages | OFF | | lc_time_names | en_US | | license | GPL | | local_infile | ON | | locked_in_memory | OFF | | log | OFF | | log_bin | ON | | log_bin_trust_function_creators | OFF | | log_error | | | log_queries_not_using_indexes | OFF | | log_slave_updates | OFF | | log_slow_queries | ON | | log_warnings | 1 | | long_query_time | 8 | | low_priority_updates | OFF | | lower_case_file_system | OFF | | lower_case_table_names | 0 | | max_allowed_packet | 8388608 | | max_binlog_cache_size | 4294963200 | | max_binlog_size | 1073741824 | | max_connect_errors | 10 | | max_connections | 400 | | max_delayed_threads | 20 | | max_error_count | 64 | | max_heap_table_size | 16777216 | | max_insert_delayed_threads | 20 | | max_join_size | 4294967295 | | max_length_for_sort_data | 1024 | | max_prepared_stmt_count | 16382 | | max_relay_log_size | 0 | | max_seeks_for_key | 4294967295 | | max_sort_length | 1024 | | max_sp_recursion_depth | 0 | | max_tmp_tables | 32 | | max_user_connections | 0 | | max_write_lock_count | 4294967295 | | multi_range_count | 256 | | myisam_data_pointer_size | 6 | | myisam_max_sort_file_size | 2146435072 | | myisam_recover_options | OFF | | myisam_repair_threads | 1 | | myisam_sort_buffer_size | 16777216 | | myisam_stats_method | nulls_unequal | | net_buffer_length | 16384 | | net_read_timeout | 30 | | net_retry_count | 10 | | net_write_timeout | 60 | | new | OFF | | old_passwords | OFF | | open_files_limit | 2000 | | optimizer_prune_level | 1 | | optimizer_search_depth | 62 | | pid_file | /var/run/mysqld/mysqld.pid | | plugin_dir | | | port | 3306 | | preload_buffer_size | 32768 | | profiling | OFF | | profiling_history_size | 15 | | protocol_version | 10 | | query_alloc_block_size | 8192 | | query_cache_limit | 1048576 | | query_cache_min_res_unit | 4096 | | query_cache_size | 134217728 | | query_cache_type | ON | | query_cache_wlock_invalidate | OFF | | query_prealloc_size | 8192 | | range_alloc_block_size | 4096 | | read_buffer_size | 2097152 | | read_only | OFF | | read_rnd_buffer_size | 8388608 | | relay_log | | | relay_log_index | | | relay_log_info_file | relay-log.info | | relay_log_purge | ON | | relay_log_space_limit | 0 | | rpl_recovery_rank | 0 | | secure_auth | OFF | | secure_file_priv | | | server_id | 1 | | skip_external_locking | ON | | skip_networking | OFF | | skip_show_database | OFF | | slave_compressed_protocol | OFF | | slave_load_tmpdir | /tmp/ | | slave_net_timeout | 3600 | | slave_skip_errors | OFF | | slave_transaction_retries | 10 | | slow_launch_time | 2 | | socket | /var/lib/mysql/mysql.sock | | sort_buffer_size | 2097152 | | sql_big_selects | ON | | sql_mode | | | sql_notes | ON | | sql_warnings | OFF | | ssl_ca | | | ssl_capath | | | ssl_cert | | | ssl_cipher | | | ssl_key | | | storage_engine | MyISAM | | sync_binlog | 0 | | sync_frm | ON | | system_time_zone | CST | | table_cache | 256 | | table_lock_wait_timeout | 50 | | table_type | MyISAM | | thread_cache_size | 8 | | thread_stack | 196608 | | time_format | %H:%i:%s | | time_zone | SYSTEM | | timed_mutexes | OFF | | tmp_table_size | 33554432 | | tmpdir | /tmp/ | | transaction_alloc_block_size | 8192 | | transaction_prealloc_size | 4096 | | tx_isolation | REPEATABLE-READ | | updatable_views_with_limit | YES | | version | 5.0.77-log | | version_bdb | Sleepycat Software: Berkeley DB 4.1.24: (January 29, 2009) | | version_comment | Source distribution | | version_compile_machine | i686 | | version_compile_os | redhat-linux-gnu | | wait_timeout | 28800 | +---------------------------------+------------------------------------------------------------+

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  • Basic C++ Header File Question

    - by Vsh3r
    Hi, I have a project with two header files mainwindow.h and website.h. I want to access a method from website.cpp from inside mainwindow.cpp. I can access any function from inside mainwindow by doing Window w then doing w-function(); However, when the function finishes from inside the mainwindow the memory for w is erased. How do I keep w around and HOW DO I DECLARE Website w from my header file? Thanks, V$h3r

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  • FREED(id): message release sent to freed object error solution ?

    - by Meko
    Hi.In my Iphone app I am getting: objc[597]: FREED(id): message release sent to freed object=0x3b81780 error.What should cause this error?IS it about memory allocation? I have UITable and model view that include some text field.It takes username from model view and search this in internet and gets some images from internet.It takes data but when model view disappears app exits.and gives that error.When model views close it runs my method and gets value.But it exits from app.

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  • FastMM log to file without FullDebugMode

    - by dmauric.mp
    I'd like to get FastMM memory leak report that shows up on app shutdown, but in a file instead of the dialog box. The idea is to use it in a release build as I have trouble reproducing the leaks. I would however prefer to not use the FullDebugMode which seems to be required for logging to a file. Am I missing anything or is this not supported ?

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  • .NET PerformanceCounter for Hard Faults/sec

    Vista's Resource Monitor includes a reading for "Hard Faults/sec". Is there an equivalent performance counter I can use in C# to get this reading? I've tried the "Page Faults/sec" under the memory category, but that appears to be something different.

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  • Retain information in cocoa?

    - by happyCoding25
    Hello, I'm still new to cocoa and don't know much about memory management. I read up on apples documentation but I'm still confused. My question is if I set the value of a variable in a - (void)dowhatever when the void ends, will the contents of the variable be erased? If so is there a method (without writing to a file) that I can use to retain the variable contents? Thanks for any help

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  • Hibernate - on the stack or on the heap?

    - by Stephano
    As a Java programmer, you usually keep two truths in your pocket: Instance variables and Objects lie on Heap. Local variables and methods lie on the Stack. Now that I use Hibernate in just about everything, I realize I'm not as sure of myself. Are there some good rules of thumb for using hibernate and knowing where your memory lives?

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  • Java -Xms initial size effects

    - by SyBer
    Hi. What is the benefit of setting the -Xms parameter, and having the initial memory larger for example, then the default calculated one (64 MB in my case, according to Java GC tunning: http://java.sun.com/javase/technologies/hotspot/gc/gc_tuning_6.html#par_gc.ergonomics.default_size)? Also, is there any good to setting both the initial and maximum memories to same size? Thanks.

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  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

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  • Overriding Object.Equals() instance method in C#; now Code Analysis / FxCop warning CA2218: "should

    - by Chris W. Rea
    I've got a complex class in my C# project on which I want to be able to do equality tests. It is not a trivial class; it contains a variety of scalar properties as well as references to other objects and collections (e.g. IDictionary). For what it's worth, my class is sealed. To enable a performance optimization elsewhere in my system (an optimization that avoids a costly network round-trip), I need to be able to compare instances of these objects to each other for equality – other than the built-in reference equality – and so I'm overriding the Object.Equals() instance method. However, now that I've done that, Visual Studio 2008's Code Analysis a.k.a. FxCop, which I keep enabled by default, is raising the following warning: warning : CA2218 : Microsoft.Usage : Since 'MySuperDuperClass' redefines Equals, it should also redefine GetHashCode. I think I understand the rationale for this warning: If I am going to be using such objects as the key in a collection, the hash code is important. i.e. see this question. However, I am not going to be using these objects as the key in a collection. Ever. Feeling justified to suppress the warning, I looked up code CA2218 in the MSDN documentation to get the full name of the warning so I could apply a SuppressMessage attribute to my class as follows: [SuppressMessage("Microsoft.Naming", "CA2218:OverrideGetHashCodeOnOverridingEquals", Justification="This class is not to be used as key in a hashtable.")] However, while reading further, I noticed the following: How to Fix Violations To fix a violation of this rule, provide an implementation of GetHashCode. For a pair of objects of the same type, you must ensure that the implementation returns the same value if your implementation of Equals returns true for the pair. When to Suppress Warnings ----- Do not suppress a warning from this rule. [arrow & emphasis mine] So, I'd like to know: Why shouldn't I suppress this warning as I was planning to? Doesn't my case warrant suppression? I don't want to code up an implementation of GetHashCode() for this object that will never get called, since my object will never be the key in a collection. If I wanted to be pedantic, instead of suppressing, would it be more reasonable for me to override GetHashCode() with an implementation that throws a NotImplementedException? Update: I just looked this subject up again in Bill Wagner's good book Effective C#, and he states in "Item 10: Understand the Pitfalls of GetHashCode()": If you're defining a type that won't ever be used as the key in a container, this won't matter. Types that represent window controls, web page controls, or database connections are unlikely to be used as keys in a collection. In those cases, do nothing. All reference types will have a hash code that is correct, even if it is very inefficient. [...] In most types that you create, the best approach is to avoid the existence of GetHashCode() entirely. ... that's where I originally got this idea that I need not be concerned about GetHashCode() always.

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  • Impact of Multiple .ToUpper()'ing

    - by Kyle Rozendo
    Hi All, This is not a question of premature optimization per se. On the garbage collector and memory in general, what would hundreds of ToUpper() operations (many could be duplicated) do to a program, mainly in regard to the immutability of strings? Thanks, Kyle

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  • Decompressing a very large serialized object and managing memory

    - by Mike_G
    I have an object that contains tons of data used for reports. In order to get this object from the server to the client I first serialize the object in a memory stream, then compress it using the Gzip stream of .NET. I then send the compressed object as a byte[] to the client. The problem is on some clients, when they get the byte[] and try to decompress and deserialize the object, a System.OutOfMemory exception is thrown. Ive read that this exception can be caused by new() a bunch of objects, or holding on to a bunch of strings. Both of these are happening during the deserialization process. So my question is: How do I prevent the exception (any good strategies)? The client needs all of the data, and ive trimmed down the number of strings as much as i can. edit: here is the code i am using to serialize/compress (implemented as extension methods) public static byte[] SerializeObject<T>(this object obj, T serializer) where T: XmlObjectSerializer { Type t = obj.GetType(); if (!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes; using (MemoryStream stream = new MemoryStream()) { serializer.WriteObject(stream, obj); initialBytes = stream.ToArray(); } return initialBytes; } public static byte[] CompressObject<T>(this object obj, T serializer) where T : XmlObjectSerializer { Type t = obj.GetType(); if(!Attribute.IsDefined(t, typeof(DataContractAttribute))) return null; byte[] initialBytes = obj.SerializeObject(serializer); byte[] compressedBytes; using (MemoryStream stream = new MemoryStream(initialBytes)) { using (MemoryStream output = new MemoryStream()) { using (GZipStream zipper = new GZipStream(output, CompressionMode.Compress)) { Pump(stream, zipper); } compressedBytes = output.ToArray(); } } return compressedBytes; } internal static void Pump(Stream input, Stream output) { byte[] bytes = new byte[4096]; int n; while ((n = input.Read(bytes, 0, bytes.Length)) != 0) { output.Write(bytes, 0, n); } } And here is my code for decompress/deserialize: public static T DeSerializeObject<T,TU>(this byte[] serializedObject, TU deserializer) where TU: XmlObjectSerializer { using (MemoryStream stream = new MemoryStream(serializedObject)) { return (T)deserializer.ReadObject(stream); } } public static T DecompressObject<T, TU>(this byte[] compressedBytes, TU deserializer) where TU: XmlObjectSerializer { byte[] decompressedBytes; using(MemoryStream stream = new MemoryStream(compressedBytes)) { using(MemoryStream output = new MemoryStream()) { using(GZipStream zipper = new GZipStream(stream, CompressionMode.Decompress)) { ObjectExtensions.Pump(zipper, output); } decompressedBytes = output.ToArray(); } } return decompressedBytes.DeSerializeObject<T, TU>(deserializer); } The object that I am passing is a wrapper object, it just contains all the relevant objects that hold the data. The number of objects can be a lot (depending on the reports date range), but ive seen as many as 25k strings. One thing i did forget to mention is I am using WCF, and since the inner objects are passed individually through other WCF calls, I am using the DataContract serializer, and all my objects are marked with the DataContract attribute.

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