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  • In Ruby, why is a method invocation not able to be treated as a unit when "do" and "end" is used?

    - by Jian Lin
    The following question is related to the question "Ruby Print Inject Do Syntax". My question is, can we insist on using do and end and make it work with puts or p? This works: a = [1,2,3,4] b = a.inject do |sum, x| sum + x end puts b # prints out 10 so, is it correct to say, inject is an instance method of the Array object, and this instance method takes a block of code, and then returns a number. If so, then it should be no different from calling a function or method and getting back a return value: b = foo(3) puts b or b = circle.getRadius() puts b In the above two cases, we can directly say puts foo(3) puts circle.getRadius() so, there is no way to make it work directly by using the following 2 ways: a = [1,2,3,4] puts a.inject do |sum, x| sum + x end but it gives ch01q2.rb:7:in `inject': no block given (LocalJumpError) from ch01q2.rb:4:in `each' from ch01q2.rb:4:in `inject' from ch01q2.rb:4 grouping the method call using ( ) doesn't work either: a = [1,2,3,4] puts (a.inject do |sum, x| sum + x end) and this gives: ch01q3.rb:4: syntax error, unexpected kDO_BLOCK, expecting ')' puts (a.inject do |sum, x| ^ ch01q3.rb:4: syntax error, unexpected '|', expecting '=' puts (a.inject do |sum, x| ^ ch01q3.rb:6: syntax error, unexpected kEND, expecting $end end) ^ finally, the following version works: a = [1,2,3,4] puts a.inject { |sum, x| sum + x } but why doesn't the grouping of the method invocation using ( ) work in the earlier example? What if a programmer insist that he uses do and end, can it be made to work?

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  • factory class, wrong number of arguments being passed to subclass constructor

    - by Hugh Bothwell
    I was looking at Python: Exception in the separated module works wrong which uses a multi-purpose GnuLibError class to 'stand in' for a variety of different errors. Each sub-error has its own ID number and error format string. I figured it would be better written as a hierarchy of Exception classes, and set out to do so: class GNULibError(Exception): sub_exceptions = 0 # patched with dict of subclasses once subclasses are created err_num = 0 err_format = None def __new__(cls, *args): print("new {}".format(cls)) # DEBUG if len(args) and args[0] in GNULibError.sub_exceptions: print(" factory -> {} {}".format(GNULibError.sub_exceptions[args[0]], args[1:])) # DEBUG return super(GNULibError, cls).__new__(GNULibError.sub_exceptions[args[0]], *(args[1:])) else: print(" plain {} {}".format(cls, args)) # DEBUG return super(GNULibError, cls).__new__(cls, *args) def __init__(self, *args): cls = type(self) print("init {} {}".format(cls, args)) # DEBUG self.args = args if cls.err_format is None: self.message = str(args) else: self.message = "[GNU Error {}] ".format(cls.err_num) + cls.err_format.format(*args) def __str__(self): return self.message def __repr__(self): return '{}{}'.format(type(self).__name__, self.args) class GNULibError_Directory(GNULibError): err_num = 1 err_format = "destination directory does not exist: {}" class GNULibError_Config(GNULibError): err_num = 2 err_format = "configure file does not exist: {}" class GNULibError_Module(GNULibError): err_num = 3 err_format = "selected module does not exist: {}" class GNULibError_Cache(GNULibError): err_num = 4 err_format = "{} is expected to contain gl_M4_BASE({})" class GNULibError_Sourcebase(GNULibError): err_num = 5 err_format = "missing sourcebase argument: {}" class GNULibError_Docbase(GNULibError): err_num = 6 err_format = "missing docbase argument: {}" class GNULibError_Testbase(GNULibError): err_num = 7 err_format = "missing testsbase argument: {}" class GNULibError_Libname(GNULibError): err_num = 8 err_format = "missing libname argument: {}" # patch master class with subclass reference # (TO DO: auto-detect all available subclasses instead of hardcoding them) GNULibError.sub_exceptions = { 1: GNULibError_Directory, 2: GNULibError_Config, 3: GNULibError_Module, 4: GNULibError_Cache, 5: GNULibError_Sourcebase, 6: GNULibError_Docbase, 7: GNULibError_Testbase, 8: GNULibError_Libname } This starts out with GNULibError as a factory class - if you call it with an error number belonging to a recognized subclass, it returns an object belonging to that subclass, otherwise it returns itself as a default error type. Based on this code, the following should be exactly equivalent (but aren't): e = GNULibError(3, 'missing.lib') f = GNULibError_Module('missing.lib') print e # -> '[GNU Error 3] selected module does not exist: 3' print f # -> '[GNU Error 3] selected module does not exist: missing.lib' I added some strategic print statements, and the error seems to be in GNULibError.__new__: >>> e = GNULibError(3, 'missing.lib') new <class '__main__.GNULibError'> factory -> <class '__main__.GNULibError_Module'> ('missing.lib',) # good... init <class '__main__.GNULibError_Module'> (3, 'missing.lib') # NO! ^ why? I call the subclass constructor as subclass.__new__(*args[1:]) - this should drop the 3, the subclass type ID - and yet its __init__ is still getting the 3 anyway! How can I trim the argument list that gets passed to subclass.__init__?

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  • Call instance method with objc_msgSend

    - by user772349
    I'm trying to use the objc_msgSend method to call some method dynamically. Say I want call some method in Class B from Class A and there are two methods in class B like: - (void) instanceTestWithStr1:(NSString *)str1 str2:(NSString *)str1; + (void) methodTestWithStr1:(NSString *)str1 str2:(NSString *)str1; And I can call the class method like this in Class A successfully: objc_msgSend(objc_getClass("ClassB"), sel_registerName("methodTestWithStr1:str2:"), @"111", @"222"); And I can call the instance method like this in Class A successfully as well: objc_msgSend([[objc_getClass("ClassB") alloc] init], sel_registerName("instanceTestWithStr1:str2:"), @"111", @"222"); But the thing is to get a instance of Class B I have to call "initWithXXXXX:XXXXXX:XXXXXX" instead of "init" so that to pass some necessary parameters to class B to do the init stuff. So I stored a instance of ClassB in class A as variable: self.classBInstance = [[ClassB alloc] initWithXXXXX:XXXXXX:XXXXXX]; And then I call the method like this (successfully): The problem is, I want to call a method by simply applying the classname and the method sel like "ClassName" and "SEL" and then call it dynamically: If it's a class method. then call it like: objc_msgSend(objc_getClass("ClassName"), sel_registerName("SEL")); If it's a instance method, find the existing class instance variable in the calling class then: objc_msgSend([self.classInstance, sel_registerName("SEL")); So I want to know if there is any way to: Check if a class has a given method (I found "responseToSelector" will be the one) Check if a given method in class method or instance method (maybe can use responseToSelector as well) Check if a class has a instance variable of a given class So I can call a instance method like: objc_msgSend(objc_getClassInstance(self, "ClassB"), sel_registerName("SEL"));

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  • Where are the factory_girl records?

    - by gmile
    I'm trying to perform an integration test via Watir and RSpec. So, I created a test file within /integration and wrote a test, which adds a test user into a base via factory_girl. The problem is — I can't actually perform a login with my test user. The test I wrote looks as following: ... before(:each) @user = Factory(:user) @browser = FireWatir::Firefox.new end it "should login" @browser.text_field(:id, "username").set(@user.username) @browser.text_field(:id, "password").set(@user.password) @browser.button(:id, "get_in").click end ... As I'm starting the test and see a "performance" in browser, it always fires up a Username is not valid error. I've started an investigation, and did a small trick. First of all I've started to have doubts if the factory actually creates the user in DB. So after the immediate call to factory I've put some puts User.find stuff only to discover that the user is actually in DB. Ok, but as user still couldn't have logged in I've decided to see if he's present in DB with my own eyes. I've added a sleep right after a factory call, and went to see what's in the DB at the moment. I was crushed to see that the user is actually missing there! How come? Still, when I'm trying to output a user within the code, he is actually being fetched from somewhere. So where does the records, made by factory_girl within a runtime lie? Is it test or dev DB? I don't get it. I've 10 times checked if I'm running my Mongrel in test mode (does it matter? I think it does, as I'm trying to tun an integration test) and if my database.yml holds the correct connection specific data. I'm using an authlogic, if that can give any clue (no, putting activate_authlogic doesn't work here).

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  • How to delay static initialization within a property

    - by Mystagogue
    I've made a class that is a cross between a singleton (fifth version) and a (dependency injectable) factory. Call this a "Mono-Factory?" It works, and looks like this: public static class Context { public static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } //USAGE EXAMPLE: //Optional initialization, done once when the application launches... Context.LogObject = new ConLogger(); //Example invocation used throughout the rest of code... Context.Log.Write("hello", LogSeverity.Information); The idea is for the mono-factory could be expanded to handle more than one item (e.g. more than a logger). But I would have liked to have made the mono-factory look like this: public static class Context { private static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } set { LogObject = value; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } The above does not work, because the moment the Log property is touched (by a setter invocation) it causes the code path related to the getter to be executed...which means the internal LogFactory "instance" data is always set to the BaseLogger (setting the "LogObject" is always too late!). So is there a decoration or other trick I can use that would cause the "get" path of the Log property to be lazy while the set path is being invoked?

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  • Injecting correct object graph using StructureMap in Queue of different Objects

    - by davy
    I have a queuing service that has to inject a different dependency graph depending on the type of object in the queue. I'm using Structure Map. So, if the object in the queue is TypeA the concrete classes for TypeA are used and if it's TypeB, the concrete classes for TypeB are used. I'd like to avoid code in the queue like: if (typeA) { // setup TypeA graph } else if (typeB) { // setup TypeB graph } Within the graph, I also have a generic classes such as an IReader(ISomething, ISpomethingElse) where IReader is generic but needs to inject the correct ISomething and ISomethingElse for the type. ISomething will also have dependencies and so on. Currently I create a TypeA or TypeB object and inject a generic Processor class using StructureMap into it and then pass a factory manually inject a TypeA or TypeB factory into a method like: Processor.Process(new TypeAFactory) // perhaps I should have an abstract factory... However, because the factory then creates the generic IReader mentioned above, I end up manually injecting all the TypeA or TypeB classes fro there on. I hope enough of this makes sense. I am new to StructureMap and was hoping somebody could point me in the right direction here for a flexible and elegant solution. Thanks

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  • UPK and the Oracle Unified Method can be used to deploy Oracle-Based Business Solutions

    - by Emily Chorba
    Originally developed to support Oracle's acquisition strategy, the Oracle Unified Method (OUM) defines a common implementation language across all of Oracle's products and technologies. OUM is a flexible, scalable, and evolving body of knowledge that combines existing best practices and field experience with an industry standard framework that includes the latest thinking around agile implementation and cloud computing.    Strong, proven methods are essential to ensuring successful enterprise IT projects both within Oracle and for our customers and partners. OUM provides a collection of repeatable processes that are the basis for agile implementations of Oracle enterprise business solutions. OUM also provides a structure for tracking progress and managing cost and risks. OUM is applicable to any size or type of IT project. While OUM is a plan-based method—including overview material, task and artifact descriptions, and templates—the method is intended to be tailored to support the appropriate level of ceremony (or agility) required for each project. Guidance is provided for identifying the minimum subset of tasks, tailoring the approach, executing iterative and incremental planning, and applying agile techniques, including support for managing projects using Scrum. Supplemental guidance provides specific support for Oracle products, such as UPK. OUM is available to Oracle employees, partners, and customers. Internal Use at Oracle: Employees can download OUM from MyDesktop. OUM Partner Program: OUM is available free of charge to Oracle PartnerNetwork (OPN) Diamond, Platinum, and Gold partners as a benefit of membership. These partners may download OUM from the Oracle Unified Method Knowledge Zone on OPN. OUM Customer Program: The OUM Customer Program allows customers to obtain copies of the method for their internal use by contracting with Oracle for a services engagement of two weeks or longer. Customers who have a signed contract with Oracle and meet the engagement qualification criteria as published on Customer tab of the OUM Website, are permitted to download the current release of OUM for their perpetual use. They may obtain subsequent releases published during a renewable, three-year access period To learn more about OUM, visit OUM Blog OUM on LinkedIn OUM on Twitter Emily Chorba, Principle Product Manager, Oracle User Productivity Kit

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  • No input method choice appear on iBus

    - by phanect
    I've installed iBus and ibus-mozc, and an input method engine of Japanese from the repository, and attempted to enable mozc from Preference > "Input Method" tab > "Select Input Method" combo box. However, there is no choice to select, so I couldn't enable mozc. I also tried ibus-anthy, another legacy Japanese input method, but the situation was the same and I couldn't use anthy. Same problem is also occuring in openSUSE 12.1, so I don't think this is distribution-specific problem. In addition, this trouble also happened when I installed ibus-pynin, so this is not Japanese-specific. Any idea to find the cause of this trouble?

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  • Default Parameters vs Method Overloading

    - by João Angelo
    With default parameters introduced in C# 4.0 one might be tempted to abandon the old approach of providing method overloads to simulate default parameters. However, you must take in consideration that both techniques are not interchangeable since they show different behaviors in certain scenarios. For me the most relevant difference is that default parameters are a compile time feature while method overloading is a runtime feature. To illustrate these concepts let’s take a look at a complete, although a bit long, example. What you need to retain from the example is that static method Foo uses method overloading while static method Bar uses C# 4.0 default parameters. static void CreateCallerAssembly(string name) { // Caller class - Invokes Example.Foo() and Example.Bar() string callerCode = String.Concat( "using System;", "public class Caller", "{", " public void Print()", " {", " Console.WriteLine(Example.Foo());", " Console.WriteLine(Example.Bar());", " }", "}"); var parameters = new CompilerParameters(new[] { "system.dll", "Common.dll" }, name); new CSharpCodeProvider().CompileAssemblyFromSource(parameters, callerCode); } static void Main() { // Example class - Foo uses overloading while Bar uses C# 4.0 default parameters string exampleCode = String.Concat( "using System;", "public class Example", "{{", " public static string Foo() {{ return Foo(\"{0}\"); }}", " public static string Foo(string key) {{ return \"FOO-\" + key; }}", " public static string Bar(string key = \"{0}\") {{ return \"BAR-\" + key; }}", "}}"); var compiler = new CSharpCodeProvider(); var parameters = new CompilerParameters(new[] { "system.dll" }, "Common.dll"); // Build Common.dll with default value of "V1" compiler.CompileAssemblyFromSource(parameters, String.Format(exampleCode, "V1")); // Caller1 built against Common.dll that uses a default of "V1" CreateCallerAssembly("Caller1.dll"); // Rebuild Common.dll with default value of "V2" compiler.CompileAssemblyFromSource(parameters, String.Format(exampleCode, "V2")); // Caller2 built against Common.dll that uses a default of "V2" CreateCallerAssembly("Caller2.dll"); dynamic caller1 = Assembly.LoadFrom("Caller1.dll").CreateInstance("Caller"); dynamic caller2 = Assembly.LoadFrom("Caller2.dll").CreateInstance("Caller"); Console.WriteLine("Caller1.dll:"); caller1.Print(); Console.WriteLine("Caller2.dll:"); caller2.Print(); } And if you run this code you will get the following output: // Caller1.dll: // FOO-V2 // BAR-V1 // Caller2.dll: // FOO-V2 // BAR-V2 You see that even though Caller1.dll runs against the current Common.dll assembly where method Bar defines a default value of “V2″ the output show us the default value defined at the time Caller1.dll compiled against the first version of Common.dll. This happens because the compiler will copy the current default value to each method call, much in the same way a constant value (const keyword) is copied to a calling assembly and changes to it’s value will only be reflected if you rebuild the calling assembly again. The use of default parameters is also discouraged by Microsoft in public API’s as stated in (CA1026: Default parameters should not be used) code analysis rule.

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  • Method flags as arguments or as member variables?

    - by Martin
    I think the title "Method flags as arguments or as member variables?" may be suboptimal, but as I'm missing any better terminology atm., here goes: I'm currently trying to get my head around the problem of whether flags for a given class (private) method should be passed as function arguments or via member variable and/or whether there is some pattern or name that covers this aspect and/or whether this hints at some other design problems. By example (language could be C++, Java, C#, doesn't really matter IMHO): class Thingamajig { private ResultType DoInternalStuff(FlagType calcSelect) { ResultType res; for (... some loop condition ...) { ... if (calcSelect == typeA) { ... } else if (calcSelect == typeX) { ... } else if ... } ... return res; } private void InteralStuffInvoker(FlagType calcSelect) { ... DoInternalStuff(calcSelect); ... } public void DoThisStuff() { ... some code ... InternalStuffInvoker(typeA); ... some more code ... } public ResultType DoThatStuff() { ... some code ... ResultType x = DoInternalStuff(typeX); ... some more code ... further process x ... return x; } } What we see above is that the method InternalStuffInvoker takes an argument that is not used inside this function at all but is only forwarded to the other private method DoInternalStuff. (Where DoInternalStuffwill be used privately at other places in this class, e.g. in the DoThatStuff (public) method.) An alternative solution would be to add a member variable that carries this information: class Thingamajig { private ResultType DoInternalStuff() { ResultType res; for (... some loop condition ...) { ... if (m_calcSelect == typeA) { ... } ... } ... return res; } private void InteralStuffInvoker() { ... DoInternalStuff(); ... } public void DoThisStuff() { ... some code ... m_calcSelect = typeA; InternalStuffInvoker(); ... some more code ... } public ResultType DoThatStuff() { ... some code ... m_calcSelect = typeX; ResultType x = DoInternalStuff(); ... some more code ... further process x ... return x; } } Especially for deep call chains where the selector-flag for the inner method is selected outside, using a member variable can make the intermediate functions cleaner, as they don't need to carry a pass-through parameter. On the other hand, this member variable isn't really representing any object state (as it's neither set nor available outside), but is really a hidden additional argument for the "inner" private method. What are the pros and cons of each approach?

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  • Why the R# Method Group Refactoring is Evil

    - by Liam McLennan
    The refactoring I’m talking about is recommended by resharper when it sees a lambda that consists entirely of a method call that is passed the object that is the parameter to the lambda. Here is an example: public class IWishIWasAScriptingLanguage { public void SoIWouldntNeedAllThisJunk() { (new List<int> {1, 2, 3, 4}).Select(n => IsEven(n)); } private bool IsEven(int number) { return number%2 == 0; } } When resharper gets to n => IsEven(n) it underlines the lambda with a green squiggly telling me that the code can be replaced with a method group. If I apply the refactoring the code becomes: public class IWishIWasAScriptingLanguage { public void SoIWouldntNeedAllThisJunk() { (new List<int> {1, 2, 3, 4}).Select(IsEven); } private bool IsEven(int number) { return number%2 == 0; } } The method group syntax implies that the lambda’s parameter is the same as the IsEven method’s parameter. So a readable, explicit syntax has been replaced with an obfuscated, implicit syntax. That is why the method group refactoring is evil.

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  • Java's Object.wait method with nanoseconds: Is this a joke or am I missing something

    - by Krumia
    I was checking out the Java API source code (Java 8) just out of curiosity. And I found this in java/lang/Object.java. There are three methods named wait: public final native void wait(long timeout): This is the core of all wait methods, which has a native implementation. public final void wait(): Just calls wait(0). And then there is public final void wait(long timeout, int nanos). The JavaDoc for the particular method tells me that, This method is similar to the wait method of one argument, but it allows finer control over the amount of time to wait for a notification before giving up. The amount of real time, measured in nanoseconds, is given by: 1000000*timeout+nanos But this is how the methods achieves "finer control over the amount of time to wait": if (nanos >= 500000 || (nanos != 0 && timeout == 0)) { timeout++; } wait(timeout); So this method basically does a crude rounding up of nanoseconds to milliseconds. Not to mention that anything below 500000ns/0.5ms will be ignored. Is this piece of code bad/unnecessary code, or am I missing some unseen virtue of declaring this method, and it's no argument cousin as the way they are?

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  • How to dynamically override a method in an object

    - by Ace Takwas
    If this is possible, how can I change what a method does after I might have created an instance of that class and wish to keep the reference to that object but override a public method in it's class' definition? Here's my code: package time_applet; public class TimerGroup implements Runnable{ private Timer hour, min, sec; private Thread hourThread, minThread, secThread; public TimerGroup(){ hour = new HourTimer(); min = new MinuteTimer(); sec = new SecondTimer(); } public void run(){ hourThread.start(); minThread.start(); secThread.start(); } /*Please pay close attention to this method*/ private Timer activateHourTimer(int start_time){ hour = new HourTimer(start_time){ public void run(){ while (true){ if(min.changed)//min.getTime() == 0) changeTime(); } } }; hourThread = new Thread(hour); return hour; } private Timer activateMinuteTimer(int start_time){ min = new MinuteTimer(start_time){ public void run(){ while (true){ if(sec.changed)//sec.getTime() == 0) changeTime(); } } }; minThread = new Thread(min); return min; } private Timer activateSecondTimer(int start_time){ sec = new SecondTimer(start_time); secThread = new Thread(sec); return sec; } public Timer addTimer(Timer timer){ if (timer instanceof HourTimer){ hour = timer; return activateHourTimer(timer.getTime()); } else if (timer instanceof MinuteTimer){ min = timer; return activateMinuteTimer(timer.getTime()); } else{ sec = timer; return activateSecondTimer(timer.getTime()); } } } So for example in the method activateHourTimer(), I would like to override the run() method of the hour object without having to create a new object. How do I go about that?

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  • Fixing a spelling mistake in a method name

    - by One Two Three
    One of the methods that I commonly use in our codebase is misspelled (and it predated me). This really irritates me not simply because it is mispelled but more importantly it makes me ALWAYS get the method name wrong the first time I type it (and then I have to remember "Oh, right, it should be mispelled to this...") I'm making a few changes around the original method. Should I take the opportunity to just rename the freaking method?

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  • fixing spelling mistake in method name

    - by One Two Three
    One of the methods that I commonly use in our codebase is misspelled (and it predated me). This really irritates me not simply because it is mispelled but more importantly it makes me ALWAYS get the method name wrong the first time I type it (and then I have to remember "Oh, right, it should be mispelled to this...") I'm making a few changes around the original method. Should I take the opportunity to just rename the freaking method?

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  • Pass structure as an argument in c# method

    - by MegaMind
    I want to know if it is possible to pass a Structure as a parameter in c# method and if possible, is it a good practice to do so? I have a c# method which is taking six arguments, i really hate that. I could create a carrier class for that and pass it as an argument, but i want to know if structure could do the job. I want to mention here that few arguments to that method are of ref type and few are of value type.

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  • Web scraping: how to get scraper implementation from text link?

    - by isme
    I'm building a java web media-scraping application for extracting content from a variety of popular websites: youtube, facebook, rapidshare, and so on. The application will include a search capability to find content urls, but should also allow the user to paste a url into the application if they already where the media is. Youtube Downloader already does this for a variety of video sites. When the program is supplied with a URL, it decides which kind of scraper to use to get the content; for example, a youtube watch link returns a YoutubeScraper, a Facebook fanpage link returns a FacebookScraper and so on. Should I use the factory pattern to do this? My idea is that the factory has one public method. It takes a String argument representing a link, and returns a suitable implementation of the Scraper interface. I guess the Factory would hold a list of Scraper implementations, and would match the link against each Scraper until it finds a suitable one. If there is no suitable one, it throws an Exception instead.

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  • Retrieving the COM class factory for component error while generating word document

    - by TheDPQ
    Hello, I am trying to edit a word document from VB.NET using for the most part this code: How to automate Word from Visual Basic .NET to create a new document http://support.microsoft.com/kb/316383 It works fine on my machine but when i publish to the server i get the following error. Retrieving the COM class factory for component with CLSID {000209FF-0000-0000-C000-000000000046} failed due to the following error: 80070005. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.UnauthorizedAccessException: Retrieving the COM class factory for component with CLSID {000209FF-0000-0000-C000-000000000046} failed due to the following error: 80070005. The actual error happens when i try to just create a word application object Dim oWord As New Word.Application Using Visual Studio 2008 and VB.NET 3.5. I made a reference to the "Microsoft Word 10.0 Object Library" and i see Interop.Word.dll file in the bin directory. Using MS Office 2003 on development machine and Windows Server 2003 Still fairly new to .NET and don't have much knowledge about window server, but "UnauthorizedAccessException" sounds like a permission issue. I'm wondering if someone could point me in the right direction on what i might need to do to give my little application access to use word. Thank you so much for your time.

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  • presentModalViewController does not want to work when called from a protocol method

    - by johnbdh
    I have a subview that when double tapped a protocol method on the subview's parent view controller is called like this... - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *theTouch = [touches anyObject]; if (theTouch.tapCount == 1) { } else if (theTouch.tapCount == 2) { if ([self.delegate respondsToSelector:@selector(editEvent:)]) { [self.delegate editEvent:dictionary]; } } } Here is the protocol method with the dictionary consuming code removed... - (void)editEvent:(NSDictionary){ EventEditViewController *eventEditViewController = [[EventEditViewController alloc] initWithNibName:@"EventEditViewController" bundle:nil]; eventEditViewController.delegate = self; navigationController = [[UINavigationController alloc] initWithRootViewController:eventEditViewController]; [self presentModalViewController:navigationController animated:YES]; [eventEditViewController release]; } The protocol method is called and runs without any errors but the modal view does not present itself. I temporarily copied the protocol method's code to an IBAction method for one of the parent's view button's to isolate it from the subview. When I tap this button the modal view works fine. Can anyone tell me what I am doing wrong? Why does it work when executed from a button on the parent view, and not from a protocol method called from a subview. Here is what I have tried so far to work around the problem... Restarted xCode and the simulator Ran on the device (iTouch) Presenting eventEditViewController instead of navigationController Using Push instead of presentModal. delaying the call to the protocol with performSelector directly to the protocol, to another method in the subview which calls the protocol method, from the protocol method to another method with the presentModal calls. Using a timer. I have it currently setup so that the protocol method calls a known working method that presents a different view. Before calling presentModalViewController it pops a UIAlertView which works every time, but the modal view refuses to display when called via the protocol method. I'm stumped. Perhaps it has something to do with the fact that I am calling the protocol method from a UIView class instead of a UIViewController class. Maybe I need to create a UIViewController for the subView?? Thanks, John

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  • PLKs and Web Service Software Factory

    - by Nix
    We found a bug in Web Service Software Factory a description can be found here. There has been no updates on it so we decided to download the code and fix it ourself. Very simple bug and we patched it with maybe 3 lines of code. However* we have now tried to repackage it and use it and are finding that this is seemingly an impossible process. Can someone please explain to me the process of PLKs? I have read all about them but still don't understand what is really required to distribute a VS package. I was able to get it to load and run using a PLK obtained from here, but i am assuming that you have to be a partner to get a functional PLK that will be recognized on other peoples systems? Every time i try and install this on a different computer I get a "Package Load Failure". Is the reason I am getting errors because I am not using a partner key? Is there any other way around this? For instance is there any way we can have an "internal" VS package that we can distribute? Edit Files I had to change to get it to work. First run devenv PostInstall.proj Generate your plks and replace ##Package PLK## (.resx files) --Just note that package version is not the class name but is "Web Service Software Factory: Modeling Edition" -- And you need to remove the new lines from the key ProductDefinitionRegistryFragment.wxi line 1252(update version to whatever version you used in plk) Uncomment all // [VSShell::ProvideLoadKey("Standard", Constant in .tt files.

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  • Nested factory methods in Objective-C

    - by StephenT
    What's the best way to handle memory management with nested factory methods, such as in the following example? @implementation MyClass + (MyClass *) SpecialCase1 { return [MyClass myClassWithArg:1]; } + (MyClass *) SpecialCase2 { return [MyClass myClassWithArg:2]; } + (MyClass *) myClassWithArg:(int)arg { MyClass *instance = [[[MyClass alloc] initWithArg:arg] autorelease]; return instance; } - (id) initWithArg:(int)arg { self = [super init]; if (nil != self) { self.arg = arg; } return self; } @end The problem here (I think) is that the autorelease pool is flushed before the SpecialCaseN methods return to their callers. Hence, the ultimate caller of SpecialCaseN can't rely on the result having been retained. (I get "[MyClass copyWithZone:]: unrecognized selector sent to instance 0x100110250" on trying to assign the result of [MyClass SpecialCase1] to a property on another object.) The reason for wanting the SpecialCaseN factory methods is that in my actual project, there are multiple parameters required to initialize the instance and I have a pre-defined list of "model" instances that I'd like to be able to create easily. I'm sure there's a better approach than this.

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  • Does adding to a method group count as using a variable?

    - by Vaccano
    I have the following code example taken from the code of a Form: protected void SomeMethod() { SomeOtherMethod(this.OnPaint); } private void SomeOtherMethod(Action<PaintEventArgs> onPaint) { onPaint += MyPaint; } protected void MyPaint(PaintEventArgs e) { // paint some stuff } The second method (SomeOtherMethod) has resharper complaining at me. It says of onPaint that "Value assigned is not used in any execution path". To my mind it was used because I added a method to the list of methods called when a paint was done. But usually when resharper tells me something like this it is because I am not understanding some part of C#. Like maybe when the param goes out of goes out of scope the item I added to the list gets removed (or something like that). I thought I would ask here to see if any one knows what resharper is trying to tell me. (Side Note: I usually just override OnPaint. But I am trying to get OnPaint to call a method in another class. I don't want to expose that method publicly so I thought I would pass in the OnPaint group and add to it.)

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