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  • First Stable Version of Opera 15 has been Released

    - by Akemi Iwaya
    Opera has just released the first stable version of their revamped browser and will be proceeding at a rapid pace going forward. There is also news concerning the three development streams they will maintain along with news of an update for the older 12.x series for those who are not ready to update to 15.x just yet. The day is full of good news for Opera users whether they have already switched to the new Blink/Webkit Engine version or are still using the older Presto Engine version. First, news of the new development streams… Opera has released details outlining their three new release streams: Opera (Stable) – Released every couple of weeks, this is the most solid version, ready for mission-critical daily use. Opera Next – Updated more frequently than Stable, this is the feature-complete candidate for the Stable version. While it should be ready for daily use, you can expect some bugs there. Opera Developer – A bleeding edge version, you can expect a lot of fancy stuff there; however, some nasty bugs might also appear from time to time. From the Opera Desktop Team blog post: When you install Opera from a particular stream, your installation will stick to it, so Opera Stable will be always updated to Opera Stable, Opera Next to Opera Next and so on. You can choose for yourself which stream is the best for you. You can even follow a couple of them at the same time! Of particular interest is the announcement of continued development for the 12.x series. A new version (12.16) is due to be released soon to help keep the older series up to date and secure while the transition process from 12.x to 15.x continues.    

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  • What do you do with coder's block?

    - by Garet Claborn
    Lately it has been a bit rough. I basically know all the things I need and all the avenues to get there for work. There's been no real issue of a problem with too high complexity, and performance is good. Still, after three major projects this year, my mind is behaving a little strange. It's like I'm used to working in O(1+log(N-neatTricks)) but for some reason it processes in O(N^2)! I've experienced a sort of burnout after long deadlines and drudging projects before, but when it turns into a longer experience, I haven't found the usual suspects to be helpful. Take more walks Work on other code Overdesign everything until I feel intensely driven to just make it (sorta works) How can a programmer recoup from the specific hole in your head programming leaves after being mentally ransacked by these bloody corporations and their fancy money? Hopefully some of you have some better ideas, because I could really use another round of being looted and pillaged.I've often wondered if there are special puzzles or some kind of activity that would de-stress the tangled balance of left and right braininess programmers often deal with. Do any special techniques, activities, anything seem to help with the developer's mindset especially?

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  • Dell XPS + Apple Mini-Display Adaptor + Projector = KABOOM

    - by D'Arcy Lussier
    Remember how I blogged about rolling with the punches? So today my buddy and Prairie Dev Con speaker James Chambers went to present on Microsoft MVC. He brought his fancy new Dell XPS laptop, which he had used to do presentations and stream internet video to a projector before. But today, the technology gods were not smiling… James tries to connect his laptop to the projector. Nothing. The projector just can’t recognize the connection. Realize that we’ve already had two sessions in that room already, so everything *should* work. The Dell XPS laptop James has doesn’t have a VGA port. Instead, it has HDMI and Mini-Display ports. James had one of the Apple mini-display to VGA adapters. If I connected my Mac Book Pro, I could connect no problem, so it wasn’t the adapter. He could connect his laptop to projectors before, so it wasn’t the laptop. And we’d already had sessions, so it wasn’t the projector. So what was it? Well, all three it turns out. Thanks to this post over at Irongeek.com we discovered that using Windows 7 on a Dell XPS with the Apple connector and a non-plug-in-play projector won’t work. So the fix was ditch the Apple connector, use the Star Tech model instead (listed in the Irongeek article). So James is good to go, he’s going to talk at the last session and we’ve moved the Windows 8 talk Jim Russell and I were going to do until tomorrow. Roll with the punches…

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  • ASP.NET Meta Keywords and Description

    - by Ben Griswold
    Some of the ASP.NET 4 improvements around SEO are neat.  The ASP.NET 4 Page.MetaKeywords and Page.MetaDescription properties, for example, are a welcomed change.  There’s nothing earth-shattering going on here – you can now set these meta tags via your Master page’s code behind rather than relying on updates to your markup alone.  It isn’t difficult to manage meta keywords and descriptions without these ASP.NET 4 properties but I still appreciate the attention SEO is getting.  It’s nice to get gentle reminder via new coding features that some of the more subtle aspects of one’s application deserve thought and attention too.  For the record, this is how I currently manage my meta: <meta name="keywords"     content="<%= Html.Encode(ConfigurationManager.AppSettings["Meta.Keywords"]) %>" /> <meta name="description"     content="<%= Html.Encode(ConfigurationManager.AppSettings["Meta.Description"]) %>" /> All Master pages assume the same keywords and description values as defined by the application settings.  Nothing fancy. Nothing dynamic. But it’s manageable.  It works, but I’m looking forward to the new way in ASP.NET 4.

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  • NASA’s can alert you when Space Station is visible from your backyard

    - by Gopinath
    NASA’s International Space Station(ISS) is the third most brightest object visible in the sky after Sun and Moon. If we know exactly when to look up, we will be able to spot Space Station with naked eye and it looks like bright star moving.  On the occasion of 12th anniversary of astronauts living in space station, NASA started a free services dubbed as Spot The Station, that alerts you when Space Station is visible from your backyard. Those who sign up with the free service by providing location details will get an email & text alerts couple of hours in advance so that they can have a glimpse of space station. Here is a sample alert sent to registered users SpotTheStation! Time: Wed Apr 25 7:45 PM, Visible: 4 min, Max Height: 66 degrees, Appears: WSW, Disappears NE. The space station is typically visible right at early morning or evenings when moon is the only one brightest star visible in the sky. The service is available world wide and almost 90 percent of the population on earth would be able to see clearly without using any fancy equipment. Follow the link spotthestation.nasa.gov to register for alerts. Flickr cc image: slideshow bob

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  • BIP Debugging to a file

    - by Tim Dexter
    If you use the standalone server or with OBIEE and use OC4J as the web server. Have you ever taken a looksee at the console window (doc/xterm) that you use to start it. Ever turned on debugging to see masses of info flow by that window and want to capture it all? I have been debugging today and watched all that info fly by and on Windoze gets lost before you can see it! The BIP developers use the System.out.println() and System.err.println()methods in the BIP applications to generate debugging formation. Normally the output from these method calls go to the console where the OC4J process is started. However you can specify command line options when starting OC4J to direct the stdout and stderr output directly to files. The ?out and ?err parameters tell OC4J which file to direct the output to. All you need do is modify the oc4j.cmd file used to start BIP. I didnt get fancy and just plugged in the following to the file under the start section. I just modified the line: set CMDARGS=-config "%SERVER_XML%" -userThreads to set CMDARGS=-config "%SERVER_XML%" -out D:\BI\OracleBI\oc4j_bi\j2ee\home\log\oc4j.out -err D:\BI\OracleBI\oc4j_bi\j2ee\home\log\oc4j.err -userThreads Bounced the server and I now have a ballooning pair of debug files that I can pour over to my hearts content. The .out file appears to contain BIP only log info and the .err file, OBIEE messages. If you are using another web server to host BIP, just check out the user docs to find out how to get the log files to write. Note to self, remember to turn off the debug when Im done!

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  • .Net Rocks Visual Studio 2010 Road Trip coming to Raleigh, NC May 6th

    - by Jim Duffy
    Listen up .NET developers within 50 miles of Research Triangle Park, NC!  Take out that red, blue, green, black or any other color Sharpie marker you fancy and circle May 6th! Fellow Microsoft Regional Directors Carl Franklin and Richard Campbell are going to be bringing the .Net Rocks Visual Studio 2010 Road Trip to town. What’s that you say, you’ve never been to a .Net Rocks Road Trip event and don’t know what to expect? Let me help with that. I stol… uhhh… I mean I was “inspired” by some content I found on the event information page. “Carl and Richard are loading up the DotNetMobile (a 30 foot RV) and driving to your town again to show off their favorite bits of Visual Studio 2010 and .NET 4.0! Richard talks about Web load testing and Carl talks about Silverlight 4.0 and multimedia. And to make the night even more fun, we’re going to bring a mystery rock star from the Visual Studio world to the event and interview them for a special .NET Rocks Road Trip show series. Along the way we’ll be giving away some great prizes, showing off some awesome technology and having a ton of laughs. So come out to the most fun you can have in a geeky evening – and learn a few things along the way about web load testing and Silverlight 4!“   I know I’ll be there so what are you waiting for? Head over to the event registration page and sign up today! Have a day. :-|

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  • This company buries Ashes on Space for $3000

    - by Gopinath
    Does Space burials sounds crazy to you? Then you may not be a big fan of science fictions or a Japanese. According to a study conducted by NASA many science fiction fans prefer their final rights to be held on space and you can read more details about the research over here on NASA website. The other people who fancy about space burials are Japanese Buddhists. For those who are not aware of Space burials, it’s a procedure in which a small sample of the cremated ashes of the deceased are launched into space using spacecraft. The spacecraft will remain in orbit around the Earth or other planets  for decades and eventually burning up in the atmosphere. Celestis, an US based company, is pioneer in memorial spaceflight business and so far they have conducted a total of 10 space burials. Few of the famous people buried in space are Gene Roddenberry(creator of Star Trek),  Gerard K. O’Neill (space physicist), Clyde Tombaugh (astronomer and discoverer of Pluto)  and complete list is available on this Wikipedia page In the coming months Celestis have planned for a  launch of its latest memorial spacecraft and you can send your loved one’s remains for just $3000. Once they put the ashes on space they will also let you track the location of the spacecraft in orbit using a real time feed. Story via BBC and cc image credit: flickr/gsfc

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  • XSLT is not the solution you're looking for

    - by Jeff
    I was very relieved to see that Umbraco is ditching XSLT as a rendering mechanism in the forthcoming v5. Thank God for that. After working in this business for a very long time, I can't think of any other technology that has been inappropriately used, time after time, and without any compelling reason.The place I remember seeing it the most was during my time at Insurance.com. We used it, mostly, for two reasons. The first and justifiable reason was that it tweaked data for messaging to the various insurance carriers. While they all shared a "standard" for insurance quoting, they all had their little nuances we had to accommodate, so XSLT made sense. The other thing we used it for was rendering in the interview app. In other words, when we showed you some fancy UI, we'd often ditch the control rendering and straight HTML and use XSLT. I hated it.There just hasn't been a technology hammer that made every problem look like a nail (or however that metaphor goes) the way XSLT has. Imagine my horror the first week at Microsoft, when my team assumed control of the MSDN/TechNet forums, and we saw a mess of XSLT for some parts of it. I don't have to tell you that we ripped that stuff out pretty quickly. I can't even tell you how many performance problems went away as we started to rip it out.XSLT is not your friend. It has a place in the world, but that place is tweaking XML, not rendering UI.

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  • How Scan any File or Folder Using Windows 8’s Built-in Anti-Virus

    - by Taylor Gibb
    Windows 8 includes a built-in antivirus solution that runs in the background. You might, however, be surprised that there is no obvious way to scan an item on demand. Here’s how to launch the Windows Defender GUI as well as add a scan option to the context menu. Manually Opening Windows Defender The first way to scan your files is to use the Windows Defender GUI, to do so navigate to: C:\Program Files\Windows Defender Then launch: MSASCui.exe When the GUI opens, choose to do a custom scan, then click the Scan now button. Now choose the folder you want to scan, and then click OK. That’s all there it to it. Scan Using the Context Menu If you don’t fancy opening the GUI, you could always add an option to the context menu. To do so, press the Windows + R keyboard combination to open a run box and type: shell:sendto Then press enter. Now go ahead and download this batch file we wrote, then unzip its contents into the SendTo folder. Now when you right click on a file or folder, you will be able to scan items using the “Send to” menu. Unfortunately it does use the command line scanner, nevertheless it gets the job done. That’s all there is to it. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • What to think about when designing a simple GUI for a quiz game

    - by PeterK
    I am coming close to finish my first iPhone game ever, as a matter of fact also my first programming experience ever, which is a quiz game. I have all the functionality i want and is currently polishing it both from a code point of view as well as looking at the GUI. My initial idea was not to use any specific graphics but rather focus on the game experience and simplicity and by that only using background color, orange, and white text as well as buttons. The design is based on that all ages, from learning to read, should be able to host and play this game. However, as i am now getting close to the finish line i am starting to think what is needed from a GUI point of view. I would like to ask for some advice what to think about when designing a GUI. Is it considered OK without any 'fancy' graphics, what is the risk without it etc.? Also, what colors goes well together if i choose to use a simple GUI. I am thinking about color blindness etc. In other words how do i design a good and effective GUI for a simple game as mine? Thanks

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  • MVC 4 and the App_Start folder

    - by pjohnson
    I've been delving into ASP.NET MVC 4 a little since its release last month. One thing I was chomping at the bit to explore was its bundling and minification functionality, for which I'd previously used Cassette, and been fairly happy with it. MVC 4's functionality seems very similar to Cassette's; the latter's CassetteConfiguration class matches the former's BundleConfig class, specified in a new directory called App_Start.At first glance, this seems like another special ASP.NET folder, like App_Data, App_GlobalResources, App_LocalResources, and App_Browsers. But Visual Studio 2010's lack of knowledge about it (no Solution Explorer option to add the folder, nor a fancy icon for it) made me suspicious. I found the MVC 4 project template has five classes there--AuthConfig, BundleConfig, FilterConfig, RouteConfig, and WebApiConfig. Each of these is called explicitly in Global.asax's Application_Start method. Why create separate classes, each with a single static method? Maybe they anticipate a lot more code being added there for large applications, but for small ones, it seems like overkill. (And they seem hastily implemented--some declared as static and some not, in the base namespace instead of an App_Start/AppStart one.) Even for a large application I work on with a substantial amount of code in Global.asax.cs, a RouteConfig might be warranted, but the other classes would remain tiny.More importantly, it appears App_Start has no special magic like the other folders--it's just convention. I found it first described in the MVC 3 timeframe by Microsoft architect David Ebbo, for the benefit of NuGet and WebActivator; apparently some packages will add their own classes to that directory as well. One of the first appears to be Ninject, as most mentions of that folder mention it, and there's not much information elsewhere about this new folder.

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  • Questions about Mac Book Pro Keyboard and shortcuts

    - by SimonSolnes
    I have been researching a lot about this and I cannot seem to find any useful information about this topic, what so ever. I have now been using Ubuntu in one week, and have gotten pretty confident with almost everything. Except keyboard layout and shortcuts. If you know a tutorial or a documents explaining keyboard shortcuts in Ubuntu or linux in general, can you please list it? I use a Mac Book Pro with a Norwegian keyboard, and I have several questions about this: Is there a program for having a consise list of absolutely all keyboard shortcuts, and be able to change them? How do I use my fn keys? (fn button doesnt do the job for some reason) How can I use my alt+letter-key-or-number-key or alt+shift+letter-key-or-number-key to get fancy characters. (Like I do on Mac OS X) How can I swap cmd and ctrl key system wide? Also I really want to be oriented around this subject, since this is the only thing holding me back on Ubuntu, so if there exists some in-depth material on this, it would be great. Also, if there exists some programs or material out there making it easier with Mac hardware I would enjoy that. Sorry if my questions seems vague. Thank you very much Simon

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  • How Do I Print Photos?

    - by Takkat
    Other than for Windows in Ubuntu there are no fancy utilities provided from printer manufacturers to print photos. I am aware of Gnome Photo Printer and of Photoprint, the first being easy to handle, the latter having more options. However I wonder if there are any other or maybe even better alternatives (including plugins) to perform the following tasks: Print photos in the best photo-resolution the driver offers Adjust paper size for standard values of photo papers Choose paper tray if the printer has more than one Print out multiple photos on one page including mixed sizes (grids) Multiple prints with same settings Borderless printing if the printer is capable of this Any additional options like pre-processing for color correction or noise reduction would be nice to have but are not so essential. Update According to this spec it seems not to so easy to accomplish the simple task of printing photos. Indeed all applications I have gone through have major drawbacks that make printing photos almost impossible. Below I will list what put me off using them for photo printing: Gnome Photo Printer: no thumbnails, no grids Photoprint: does not keep settings, GUI broken, no standard photo size, no thumbs Eye Of Gnome: no multiple pages, no grids Gimp + Images Grid Layout: far too many steps to finally find that prints are always different to their previews. F-Spot: no grids Picasa 3: no grids, very few fixed paper sizes, 300 dpi only flPhoto: strange GUI, no thumbs, no printer settings, did not print at all Windows: Ooops - everything works fine! But I want Ubuntu to do this! After half a pack of ink cartridges and half a pack of photo paper cards I am getting tired of testing. At least Gimp and Picasa looked promising but both don't keep their promise when it comes to printing. I'd already be happy to quickly print a few photos with EOG if bug #80220 was fixed - but it's still on "wishlist".

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  • Teaching myself, as a physicist, to become a better programmer

    - by user787267
    I've always liked physics, and I've always liked coding, so when I got the offer for a PhD position doing numerical physics (details are not relevant, it's mostly parallel programming for a cluster) at a university, it was a no-brainer for me. However, as most physicists, I'm self taught. I don't have broad background knowledge about how to code in an object oriented way, or the name of that specific algorithm that optimizes the search in some kD tree. Since all my work so far has been more concerned about the physics and the scientific results, I undoubtedly have some bad habits - more so because my coding is my own, and not really teamwork. I have mostly used C since it is very straightforward and "what you write is what you get" - no need for fancy abstractions. However, I have recently switched to C++ since I'd like to learn more about the power that comes with abstraction, and it's pretty C-like (syntax-wise at least). How do I teach myself to code in a good, abstract way like a graduate in computer science? I know my code is efficient, but I want it to be elegant as well, and readable. Keep in mind that I don't have time to read several 1000-page tomes about abstract programming. I need to spend time on actual, physics related research (my supervisor would laugh at me if he knew I spent time thinking about how to program elegantly). How do I assess if my work is also good from a programmer's perspective?

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  • Xfce gets really confused about session saving, etc

    - by Pointy
    I'm getting a new laptop running with 11.04 Ubuntu. I've got the xfce4 packages all installed, which is something I've had no problems with on any of my other machines. On this new laptop, however, though I can log in and use an xfce session without any problems, logging out of a session is problematic: I click the "Log out" widget from the panel and then "Log out" from its option dialog. Then the thing just sits there, not logging out. Subsequent attempts to open the "Log out" widget fail with an error about the session manager being busy. After maybe a minute or so, it logs out. Though I've got the "Save session" option checked in the log out dialog, xfce just makes a complete hash of the business. It does remember the applications that I had running, but it seems to forget about the window manager (!!) and the workspace configuration. I don't log in/out that often, and generally I don't care much about restarting applications, but the window manager being missing is of course pretty annoying. I like xfce because it's simple and unobtrusive and usually works pretty well. I've never experienced this, and I've got two other machines also running 11.04 with pretty much the same setup (straight Ubuntu install with xfce4 packages added). Is there some good way to diagnose stuff like that? edit — well I nuked my session cache, did an explicit save from the session widget, and now it works. Well, it doesn't save the workspace location for each client and instead opens them all up on the first workspace, but I think that may be because, in the session, xfwm4 is the last thing in the "Client" list, so before it's started all the other clients just pile up in the first (and only) workspace. I'm still curious about how exactly it gets so messed up. I certainly wasn't knowingly attempting anything fancy or unorthodox, though I may have done something fishy inadvertently.

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  • XNA C# Platformer - physics engine or tile based?

    - by Hugh
    I would like to get some opinions on whether i should develop my game using a physics engine (farseer physics seems to be the best option) or follow the traditional tile-based method. Quick background: - its a college project, my first game, but have 4 years academic programming experience - Just want a basic platformer with a few levels, nothing fancy - want a shooting mechanic, run and gun, just like contra or metal slug for example - possibly some simple puzzles I have made a basic prototype with farseer, the level is hardcoded with collisions and not really tiled, more like big full-screen sized tiles, with collision bodies drawn manually along the ground and walls etc. My main problem is i want a simple retro feel to the jumping and physics but because its a physics simulation engine its going to be realistic, whereas typical in air controllable physics for platformers arent realistic. I have to make a box with wheel body fixture under it to have this effect and its glitchy and doesnt feel right. I chose to use a physics engine because i tried the tile method initially and found it very hard to understand, the engine took care of alot things to save me time, mainly being able to do slopes easily was nice and the freedom to draw collision bounds wherever i liked, rather then restricted to a grid, which gave me more freedom for art design also. In conclusion i don't know which method to pick, i want to use a method which will be the most straight forward way to implement and wont give me a headache later on, preferably a method which has an abundance of tutorials and resources so i dont get "stuck" doing something which has been done a million times before! Let me know i haven't provided enough information for you to help me! Thanks in advance, Hugh.

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  • 12.10 visual performance using nvidia driver

    - by user100485
    My fresh ubuntu 12.10 install is slow, not something extreme but dragging windows, switching workspaces and things like that are just slow and look horrible. it feels like the fps is dropping in a game. Doing some photoshop work in windows was even a relief! This effect gets worse if I connect my external monitor. My system is an intel pentium dual core T4500 with 4gb memory and a GeForce 8200M G/integrated/SSE2 graphics chip. Nothing fancy but should be able to run ok. My "experience" in ubuntu is set to standard. (MSI cr500 laptop) I've installed the nvidia drivers, tried current and experimental and the experimental drivers seem to perform a bit better but overall bad anyway. I set the mode to adaptive in the nvidia-settings tool and it goes to maximum setting directly and doesn't come back. Using htop I found out that compiz or the X server always use a few percent of my cpu, more than I think it should and the time consumed is 5:18 for compiz, 4:33 for /usr/bin/X and 2:41 for google chrome(about 30 tabs open so not too strange I think.) What can I do to increase the visual performance cause this makes me not want to use ubuntu in public!

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  • Can't use the hardware scissor any more, should I use the stencil buffer or manually clip sprites?

    - by Alex Ames
    I wrote a simple UI system for my game. There is a clip flag on my widgets that you can use to tell a widget to clip any children that try to draw outside their parent's box (for scrollboxes for example). The clip flag uses glScissor, which is fed an axis aligned rectangle. I just added arbitrary rotation and transformations to my widgets, so I can rotate or scale them however I want. Unfortunately, this breaks the scissor that I was using as now my clip rectangle might not be axis aligned. There are two ways I can think of to fix this: either by using the stencil buffer to define the drawable area, or by having a wrapper function around my sprite drawing function that will adjust the vertices and texture coords of the sprites being drawn based on the clipper on the top of a clipper stack. Of course, there may also be other options I can't think of (something fancy with shaders possibly?). I'm not sure which way to go at the moment. Changing the implementation of my scissor functions to use the stencil buffer probably requires the smallest change, but I'm not sure how much overhead that has compared to the coordinate adjusting or if the performance difference is even worth considering.

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  • MVVM - child windows and data contexts

    - by GlenH7
    Should a child window have it's own data context (View-Model) or use the data context of the parent? More broadly, should each View have its own View-Model? Are there are any rules to guide making that decision? What if the various View-Models will be accessing the same Model? I haven't been able to find any consistent guidance on my question. The MS definition of MVVM appears to be silent on child windows. For one example, I have created a warning message notification View. It really didn't need a data context since it was passed the message to display. But if I needed to fancy it up a bit, I would have tapped the parent's data context. I have run into another scenario that needs a child window and is more complicated than the notification box. The parent's View-Model is already getting cluttered, so I had planned on generating a dedicated VM for the child window. But I can't find any guidance on whether this is a good idea or what the potential consequences may be. FWIW, I happen to be working in Silverlight, but I don't know that this question is strictly a Silverlight issue.

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  • Enterprise Software Development with Java by Markus Eisele

    - by JuergenKress
    This is a blog about software development for the enterprise. It focuses on Java Enterprise Edition (J2EE/Java EE). Beside this, I blog about Oracle WebLogic and GlassFish Server and other technologies that hit my road. Java Mission Control 5.2 is Finally Here! Welcome 7u40! It has been a while since we last heard of this fancy little thing called Mission Control. It came all the way from JRockit and was renamed to Java Mission Control. This is one of the parts which literally survived the convergence strategy between HotSpot and JRockit. With today's Java SE 7 Update 40 you can actually use it again. Java Mission Control 5.2 The former JRockit Mission Control (JRMC) is now called Java Mission Control (JMC) and is a tools suite which includes tools to monitor, manage, profile, and eliminate memory leaks in your Java application without introducing the performance overhead normally associated with tools of this type. Up to today the 5.1 version was available within the Oracle HotSpot downloads which could only be received by paying customers from the Oracle Support Website. Todays release is the first release of Java Mission Control that is bundled with the Hotspot JDK! The convergence project between JRockit and Hotspot has reached critical mass. With the 7u40 release of the Hotspot JDK there is an equivalent amount of Flight Recorder information available from Hotspot. Read the full article here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Markus Eisele,Java Development,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Send Multiple InMemory Attachments Using FileUpload Controls

    - by bullpit
    I wanted to give users an ability to send multiple attachments from the web application. I did not want anything fancy, just a few FileUpload controls on the page and then send the email. So I dropped five FileUpload controls on the web page and created a function to send email with multiple attachments. Here’s the code: public static void SendMail(string fromAddress, string toAddress, string subject, string body, HttpFileCollection fileCollection)     {         // CREATE THE MailMessage OBJECT         MailMessage mail = new MailMessage();           // SET ADDRESSES         mail.From = new MailAddress(fromAddress);         mail.To.Add(toAddress);           // SET CONTENT         mail.Subject = subject;         mail.Body = body;         mail.IsBodyHtml = false;                        // ATTACH FILES FROM HttpFileCollection         for (int i = 0; i < fileCollection.Count; i++)         {             HttpPostedFile file = fileCollection[i];             if (file.ContentLength > 0)             {                 Attachment attachment = new Attachment(file.InputStream, Path.GetFileName(file.FileName));                 mail.Attachments.Add(attachment);             }         }           // SEND MESSAGE         SmtpClient smtp = new SmtpClient("127.0.0.1");         smtp.Send(mail);     } And here’s how you call the method: protected void uxSendMail_Click(object sender, EventArgs e)     {         HttpFileCollection fileCollection = Request.Files;         string fromAddress = "[email protected]";         string toAddress = "[email protected]";         string subject = "Multiple Mail Attachment Test";         string body = "Mail Attachments Included";         HelperClass.SendMail(fromAddress, toAddress, subject, body, fileCollection);            }

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  • How to remove seams from a tile map in 3D?

    - by Grimshaw
    I am using my OpenGL custom engine to render a tilemap made with Tiled, using a well spread tileset from the web. There is nothing fancy going on. I load the TMX file from Tiled and generate vertex arrays and index arrays to render the tilemap. I am rendering this tilemap as a wall in my 3D world, meaning that I move around with a fly camera in my 3D world and at Z=0 there is a plane showing me my tiles. Everything is working correctly but I get ugly seems between the tiles. I've tried orthographic and perspective cameras and with either I found particular sets of parameters for the projection and view matrices where the artifacts did not show, but otherwise they are there 99% of the time in multiple patterns, depending on the zoom and camera parameters like field of view. Here's a screenshot of the artifact being shown: http://i.imgur.com/HNV1g4M.png Here's the tileset I am using (which Tiled also uses and renders correctly): http://i.imgur.com/SjjHK4q.png My tileset has no mipmaps and is set to GL_NEAREST and GL_CLAMP_TO_EDGE values. I've looked around many articles in the internet and nothing helped. I tried uv correction so the uv fall at half of the texel, rather than the end of the texel to prevent interpolating with the neighbour value(which is transparency). I tried debugging with my geometry and I verified that with no texture and a random color in each tile, I don't seem to see any seams. All vertices have integer coordinates, i.e, the first tile is a quad from (0,0) to (1,1) and so on. Tried adding a little offset both to the UV and to the vertices to see if the gaps cease to exist. Disabled multisampling too. Nothing fixed it so far. Thanks.

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  • geomipmapping using displacement mapping (and glVertexAttribDivisor)

    - by Will
    I wake up with a clear vision, but sadly my laptop card doesn't do displacement mapping nor glVertexAttribDivisor so I can't test it out; I'm left sharing here: With geomipmapping, the grid at any factor is transposable - if you pass in an offset - say as a uniform - you can reuse the same vertex and index array again and again. If you also pass in the offset into the heightmap as a uniform, the vertex shader can do displacement mapping. If the displacement map is mipmapped, you get the advantages of trilinear filtering for distant maps. And, if the scenery is closer, rather than exposing that the you have a world made out of quads, you can use your transposable grid vertex array and indices to do vertex-shader interpolation (fancy splines) to do super-smooth infinite zoom? So I have some questions: does it work? In theory, in practice? does anyone do it? Does this technique have a name? Papers, demos, anything I can look at? does glVertexAttribDivisor mean that you can have a single glMultiDrawElementsEXT or similar approach to draw all your terrain tiles in one call rather than setting up the uniforms and emitting each tile? Would this offer any noticeable gains? does a heightmap that is GL_LUMINANCE take just one byte per pixel(=vertex)? (On mainstream cards, obviously. Does storage vary in practice?) Does going to the effort of reusing the same vertices and indices mean that you can basically fill the GPU RAM with heightmap and not a lot else, giving you either bigger landscapes or more detailed landscapes/meshes for the same bang? is mipmapping the displacement map going to work? On future cards? Is it going to introduce unsurmountable inaccuracies if it is enabled?

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  • How best to keep bumbling, non-technical managers at bay and still deliver good work?

    - by Curious
    This question may be considered subjective (I got a warning) and be closed, but I will risk it, as I need some good advice/experience on this. I read the following at the 'About' page of Fog Creek Software, the company that Joel Spolsky founded and is CEO of: Back in the year 2000, the founders of Fog Creek, Joel Spolsky and Michael Pryor, were having trouble finding a place to work where programmers had decent working conditions and got an opportunity to do great work, without bumbling, non-technical managers getting in the way. Every high tech company claimed they wanted great programmers, but they wouldn’t put their money where their mouth was. It started with the physical environment (with dozens of cubicles jammed into a noisy, dark room, where the salespeople shouting on the phone make it impossible for developers to concentrate). But it went much deeper than that. Managers, terrified of change, treated any new idea as a bizarre virus to be quarantined. Napoleon-complex junior managers insisted that things be done exactly their way or you’re fired. Corporate Furniture Police writhed in agony when anyone taped up a movie poster in their cubicle. Disorganization was so rampant that even if the ideas were good, it would have been impossible to make a product out of them. Inexperienced managers practiced hit-and-run management, issuing stern orders on exactly how to do things without sticking around to see the farcical results of their fiats. And worst of all, the MBA-types in charge thought that coding was a support function, basically a fancy form of typing. A blunt truth about most of today's big software companies! Unfortunately not every developer is as gutsy (or lucky, may I say?) as Joel Spolsky! So my question is: How best to work with such managers, keep them at bay and still deliver great work?

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