This is more of a use-case type of question... but also generic enough to be more broadly applicable:
In short, I'm working on a module that's more or less a command-line wrapper; OO naturally. Without going into too many details (unless someone wants them), there isn't a crazy amount of complexity to the system, but it did feel natural to have three or four objects in this framework. Finally, it's an open source thing I'll put out there, rather than a module with a few developers in the same firm working on it.
First I implemented the OO using Class::Std, because Perl Best Practices (Conway, 2005) made a good argument for why to use inside-out objects. Full control over what attributes get accessed and so on, proper encapsulation, etc. Also his design is surprisingly simple and clever.
I liked it, but then noticed that no one really uses this; in fact it seems Conway himself doesn't really recommend this anymore?
So I moved to everyone's favorite, Moose. It's easy to use, although way way overkill feature-wise for what I want to do. The big, major downside is: it's got a slew of module dependencies that force users of my module to download them all. A minor downside is it's got way more functionality than I really need.
What are recommendations? Inconvenience fellow developers by forcing them to use a possibly-obsolete module, or force every user of the module to download Moose and all its dependencies?
Is there a third option for a proper Perl OO framework that's popular but neither of these two?