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  • Win32 select/poll/eof/ANYTHING!?!?!

    - by Andrew
    Using the standard Win32 file I/O API's (CreateFile/ReadFile/etc), I'm trying to wait for a file to become readable, or for an exception to occur on the file. If Windows had any decent POSIX support, I could just do: select(file_count, files_waiting_for_read, NULL, files_waiting_for_excpt, NULL, NULL); And select will return when there's anything interesting on some of the files. Windows doesn't support select or poll. Fine. I figured I could take the file and do something like: while(eof(file_descriptor)) { Sleep(100); } The above loop would exit when more data is available to be read. But nope, Windows doesn't have an equivalent of eof() either! I could possibly call ReadFile() on the file, and determine if it's at the eof that way. But, then I'd have to handle the reading at that point in time -- I'm hoping to simply be able to figure out that a file is readable, without actually reading it. What are my options?

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  • Can't Display Bitmap of Higher Resolution than CDC area

    - by T. Jones
    Hi there dear gurus and expert coders. i am not gonna start with im a newbie and don't know much about image programming but unfortunately those are the facts :( I am trying to display an image from a bitmap pointer *ImageData which is of resolution 1392x1032. I am trying to draw that at an area of resolution or size 627x474. However, repeated trying doesnt seem to work. It works when I change the bitmap image I created from *ImageData width and height to resolution or size of around 627x474 I really do not know how to solve this after trying all possible solutions from various forums and google. pDC is a CDC* and memDC is a CDC initialized in an earlier method Anything uninitialized here was initialized in other methods. Here is my code dear humble gurus. Do provide me with guidance Yoda and Obi-Wan provided to Luke Skywalker. void DemoControl::ShowImage( void *ImageData ) { int Width; //Width of Image From Camera int Height; //Height of Image From Camera int m_DisplayWidth = 627 ;//width of rectangle area to display int m_DisplayHeight = 474;//height of rectangle area to display GetImageSize( &Width, &Height ) ; //this will return Width = 1392, Height 1032 CBitmap bitmap; bitmap.CreateBitmap(Width,Height,32,1,ImageData); CBitmap* pOldBitmap = memDC.SelectObject((CBitmap*)&bitmap); pDC->BitBlt(22, 24, 627, 474, &memDC, 0, 0, SRCCOPY); memDC.SelectObject((CBitmap*)pOldBitmap); ReleaseDC(pDC); }

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  • server/ client server connection

    - by user312054
    I have a server side program that creates a listening server side socket. The problem occurring is that it seems as if the client side sends a connect request it gets rejected if the server side socket is listening but connects if the server side program is not running. I can see the server side program getting the client request when debugging. It seems as if the client cannot connect to a listening socket. Any suggestions on a resolution? The server side accept code snippet is this. void CSocketListen::OnAccept(int nErrorCode) { CSocket::OnAccept(nErrorCode); CSocketServer* SocketPtr = new CSocketServer(); if (Accept(*SocketPtr)) { // add to list of client sockets connected } else { delete SocketPtr; } The client side code connect is like this. SOCKET cellModem; sockaddr_in handHeld; handHeld.sin_family = AF_INET; //Address family handHeld.sin_addr.s_addr = inet_addr("127.0.0.1"); handHeld.sin_port = htons((u_short)1113); //port to use cellModem=socket(AF_INET,SOCK_STREAM,0); if(cellModem == INVALID_SOCKET) { // log socket failure return false; } else { // log socket success } if (connect(cellModem,(const struct sockaddr*)&handHeld, sizeof(handHeld)) != 0 ) { // log socket connection success } else { // log socket connection failure closesocket(cellModem); }

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  • windows beneath not being painted when using a layered window

    - by Nuno
    Hi, I will try to explain my problem the best i can, I'm creating a layered window in c++ (using windowsXP), all works fine until i drag my created window near the windows start button, and then when i press the star button of windows taskbar and close it again all the windows beneath of my layered window aren't being painted (only in the area of the start window that pops over my window). My create window is like this: CWnd::CreateEx( WS_EX_TOOLWINDOW | WS_EX_LAYERED, AfxRegisterWndClass(0), lpstr_name, WS_POPUP, 0,0,0,0, pc_parent-GetSafeHwnd(), 0); ... When i create the window with this styles the problem ocurrs, but if i create with the extended style WS_EX_TRANSPARENT and all the others the problem does not occur any more. And if instead of a WS_POPUP window is a WS_CHILD or WS_OVERLAPPED then this also doesn't occur... Can anyone please explain why when i create a WS_POPUP window with the WS_EX_LAYERED style all the beneath windows aren't updated, and if i add the style WS_EX_TRANSPARENT this works fine. Note: why i do not use the WS_EX_TRANSPARENT style if it works right? if i use it then my window can not be dragged and i need it to do it :) Thanks

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  • What color to use in owner-draw Windows List Control background?

    - by Mark Ransom
    I have an owner-drawn list control in my Windows program. I use CListCtrl::GetBkColor to get the background color, and for a selected item I use GetSysColor(COLOR_HIGHLIGHT). This matches what Windows uses for non owner drawn list controls, except for the case where the control doesn't have focus - then the background is replaced with gray. Does Windows use one of the GetSysColor constants for the selected but unfocused background? If so, which one?

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  • UpdateAllWindows() from within a worker thread?

    - by Harvey
    I have a worker thread in a class that is owned by a ChildView. (I intend to move this to the Doc eventually.) When the worker thread completes a task I want all the views to be updated. How can I make a call to tell the Doc to issue an UpdateAllViews()? Or is there a better approach? Thank you.

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  • large images on toolbar

    - by cagi
    Hi to all. Is it possible to have a 32x32 images on toolbar while keeping 16x16 in menu. I created toolbar resource (IDR_TOOLBAR1) and set it's button size as 32x32 and load it: if (!m_wndToolBar.CreateEx(this,...) || !m_wndToolBar.LoadToolBar(IDR_TOOLBAR1 )) { ... } When started toolbar correctly shows large btn images but menu is also enlarged showing 32x32 item images!? How to have menu images as before (small 16x16) My app info: SDI, VS2008 Thanks in advance! P.S. I have noticed an option check box "Large Images" in quick customization dialog under options tab. The dialog is enabled by default in my project. When selecting that option images buttons enlarge instantly, the problem is the new sized images is created from small ones and quality is poor. It would be better if new images list is loaded? Once again thanks in advance!

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  • capture delete key in CListCtrl and do soem processing

    - by user333422
    Hi, I have a class which inherits from CListCtrl class, say class list. I have another class dlg, which inherits from CDialog. Class dlg contains an instance of class list. I have got a delete button in class dlg, on which I delete the selected item in listCtrl and do lots of other processing. I want the same functionality on delete key. I added OnKeyDown() fn is my class list, where I can capture VK_DELETE key. But my problem is that, how do I do otehr processing that I need to do in dialog class. All that processing is dlg class based not list class based. I have many such dlg classes with different data and in every dlg class processing is different. I tried capturing VK_DELETE in dialog class, but it doesn't capture it if focus is on list class. I am totally stuck and have no idea, how to do this. Please give me some idea how i can do this. Thanks, SG

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  • Are multiline tooltips possible using CWnd::EnableTooltips()?

    - by ctoneal
    I'm attempting to make my tooltips multiline, but I don't seem to be having much luck with it. I call CWnd::EnableTooltips() directly after creation (in this case, an edit box) and I handle the TTN_NEEDTEXT message. My tooltips display correctly, but only display as a single line. I've tried adding '\n' to the string I pass when handling TTN_NEEDTEXT, and also tried '\r\n'. No luck. It just displays them as normal text in the tooltip string. I then tried manually inserting 0x0D0A, but this just displays as boxes. I've been digging a bit, and have found a few offhand references on the web saying that multiline behavior may not work when using tooltips through the CWnd functions. I'd prefer not to have to replace with CToolTipCtrl (since it's a rather large project). Has anyone ran into this before? If so, is there any way around it?

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  • Custom dropdown for CComboBox

    - by WalderFrey
    I'm trying to create a custom dropdown for a derivative of CComboBox. The dropdown will be a calendar control plus some 'hotspots', e.g. So I figure the best way to achieve this is to have a simple CWnd-derived class which acts as the parent to the calendar control, and have it paint the hotspots itself. The window needs to be a popup window - I think - rather than a child window so that it isn't clipped. But doing this causes the dialog (on which the combobox control is placed) to stop being the topmost (foreground?) window, leading to its frame being drawn differently: This spoils the illusion that the dropdown is part of the combobox since its acting more like a modal dialog at this point. Any suggestions on how I make the custom dropdown behave like the regular dropdown? Are there any other pitfalls I need to watch out for, e.g. focus and mouse capture issues?

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  • Sort CMap Key by String Length

    - by Yan Cheng CHEOK
    Previously, I am using STL map to perform the mentioned task. struct ltstr { bool operator()(std::string s1, std::string s2) const { const int l1 = s1.length(); const int l2 = s2.length(); if (l1 == l2) { // In alphabetical order. return s1.compare(s2) < 0; } // From longest length to shortest length. return l1 > l2; } }; std::map<std::string, int, ltstr> m; How can I perform the same task using CMap? // How to make key sorted by string length? CMap<CString, LPCTSTR, int, int> m;

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  • Pointers to threads

    - by viswanathan
    Suppose i have pointer to a thread like this CWinThread *m_pThread = AfxBeginThread(StartThread, this, THREAD_PRIORITY_NORMAL, 0, 0); Now in my StartThread function assume i did all operations and the function returned like this UINT CClassThread::StartThread(LPVOID pVoid) { return true; } Will my m_pThread be invalid when the return statement is executed?

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  • Menubar + Commandbar on WM 5.0 and WM 6.5.3

    - by heller.rublog
    I'm developing a Windows Mobile application, and I faced a problem with CCommandBar that combines toolbar and menubar. Well, I mean the following: m_wndCommandBar.InsertMenuBar(IDR_MAINFRAME); m_wndCommandBar.LoadToolBar(IDR_MAINFRAME); I have only one root menu option in my command bar and some buttons in toolbar. It works perfectly on Windows Mobile till version 6.5.3, but on WM 6.5.3 all toolbar buttons have the same dimensions as the menu item: screen. Is it possible to force WM 6.5.3 to draw command bar the same way as WM 5.0 did? Of cource I can use only toolbar and throw away my menubar, but I want to save the old UI. P.S. I'm sorry for my English mistakes. I was always failing at school :-(

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  • Strange error with CreateCompatibleDC

    - by sevaxx
    Maybe this is a foolish question, I can't see why I can not get a DC created in the following code : HBITMAP COcrDlg::LoadClippedBitmap(LPCTSTR pathName,UINT maxWidth,UINT maxHeight) { HBITMAP hBmp = (HBITMAP)::LoadImage(NULL, pathName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION); if (!hBmp) return NULL; HDC hdc = (HDC)GetDC(); HDC hdcMem = CreateCompatibleDC(hdc); if (!hdcMem) { DWORD err = GetLastError(); } ... ... ... The bitmap hBmp is loaded fine and hdc has a valid value. But the call to CreateCompatibleDC() returns a NULL pointer. Then, GetLastError() returns 0 ! Anybody can guess what's going on here , please ? PS : There are no memory allocations or GDI routines called before this one...so I think memory leaks should be ruled out.

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  • Saving Bitmap from Clipboard to File Error

    - by Vanwaril
    I'm using OLEDropTarget to get dropped content. It works fine with text. However, I'm not able to figure out how to get bitmaps from CF_BITMAP type data objects and save them to file. My code: HGLOBAL hg = pDataObject->GetGlobalData(CF_BITMAP); if (NULL == hg) { return FALSE; } HBITMAP pData = (HBITMAP)GlobalLock(hg); if(pData == NULL) return false; HBITMAP bmp; ::GetObject(pData,sizeof(HBITMAP),&bmp); CImage cnn; cnn.Attach(bmp); cnn.Save(L"here.bmp",Gdiplus::ImageFormatBMP); I get an error on the Attach, but when debugging I noticed that the GetObject doesn't make a copy into the second HBITMAP.

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  • CInternetSession::OpenURL exception if headers are defined. Works fine if not. Why?

    - by Jesse
    Trying to log the application version details in our weblogs using the headers: Should be a one liner..but for some reason whenever I specify anything but NULL for the headers it causes an exception (InternetOpenUrl() call returns NULL) - anyone able to explain why? CInternetSession internet; CHttpFile * pHttpFile; CString headers;// = APPLICATION_SUITE_NAME; DWORD dwHeadersLength = -1; headers.Format("%s %s %s\n",APPLICATION_SUITE_NAME,SHORT_APPLICATION_VERSION,BUILDNO_STR); pHttpFile =(CHttpFile *) internet.OpenURL(lpszURL, 1, INTERNET_FLAG_TRANSFER_ASCII|INTERNET_FLAG_DONT_CACHE, headers, dwHeadersLength); Without the headers, dwHeadersLength parameter (eg. pass in NULL,-1) then it goes through fine and I see the request come through to our website. But why does it fail if I pass in custom headers?

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  • Correct (pretty) window redraw during the creation

    - by Coder
    Does anyone know what is a correct way to redraw window during lengthy initialization operations? Say I have HWND with NULL brush, and it does some not so quick child window initialization (Window initialization is not so quick on Vista and 7, especially on netbooks, even with threaded app). With this config window stays black for half a second on slower laptops. But if I supply window color brush, it seems that there are some sort of child controls or something that draws black squares on top of it, which also seems ugly. Even though the controls are created without WS_VISIBLE initially. Oh, the window has the WS_EX_COMPOSITED style, which should do the double buffering to avoid flicker. But it still behaves ugly. Are there any other tricks I've forgotten, missed?

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  • Best practices for handling string in VC++?

    - by Hiren Gujarati
    As I am new to Visual C++, there are so many types for handling string. When I use some type and go ahead with coding but on next step, there are in-build functions that use other types & it always require to convert one type of string to other. I found so many blogs but so confused when see so many answers & try but some are working & some are not. Please give your answer or links that gives ultimate solution for handling different types of strings in visual c++.

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  • Missing DLL Problem

    - by Liran
    Hi everyone. I have a C++ native application that was built under VS2005 (sp1),On machine A. (Debug Mode) Now,I need to run this application on a "clean" computer, Clean means it has no VS installed on. When i copy the runtime folder from machine A to the "clean" machine and try to activate the application it demands to reinstall the application. obviously missing DLLs are causing this problem cause on machine A the app works just fine, Is there any "clean" solution for this kind of problem besides gessing which DLLs are missing ? maybe a smart tool or installer that indicates which DLLs are missing at the runtime ? Thanks, Liran

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