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  • Server-side Audio Editor

    - by Kristen
    I am looking for an audio editor that we can use server side (ASP + IIS) We want users to be able to upload an audio file, and then offer a 10 second teaser clip to other users for download. Ideally I would like our application to be able to specify Input and Output Filename, Start and End time (or Duration), and be able to fade-in and fade-out, and equalise the volume. Maybe some audio editors have a batch edit facility, and it would just be a question of installing on the server? All the keywords I have tried putting into Google have led me on a wild goose chase, hopefully someone can help me with suggestions. Thanks.

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  • iPhone xcode - Best way to control audio from several view controllers

    - by Are Refsdal
    Hi, I am pretty new to iPhone programming. I have a navBar with three views. I need to control audio from all of the views. I only want one audio stream to play at a time. I was thinking that it would be smart to let my AppDelegate have an instance of my audioplaying class and let the three other views use that instance to control the audio. My problem is that I don´t know how my views can use the audioplaying class in my AppDelegate. Is this the best approach and if so, how? Is there a better way?

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  • How to have game audio loop at a certain point

    - by Essential
    I have a storm in my game, and so I've made an ambient audio file which slowly grows into a storm and rain fades in, which then becomes a loopable storm audio file. Here is how I've done it: // Play intro clip and merge into main loop var introTime = stormIntro.length; AudioSource.PlayClipAtPoint( stormIntro, Vector3.zero, 0.7 ); Invoke( "StormMusic", introTime ); The way I'm currently trying to do it is get the length of the storm_intro audio clip, play the clip, and then invoke storm_loop to begin after the length of the intro has completed. This kinda works, but not really because there's occasionally a gap between the two. So how can I do it so the transition is seamless?

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  • Outputting audio stream into microphone

    - by Brap
    Hey everyone. Is there a way of outputting audio from my program and redirecting that stream to the system's microphone input 'layer'? I understand this might require some low-level calls being 'Pinvoked', but are there any articles that might help me. For example, if I was to run the output audio stream of my application into Window's Sound Recorder program, it would think that the audio is coming from a microphone and thus record that. I don't want to record a stream, just output it to the device's micrphone input. Thanks for any ideas.

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  • What tool can record multiple parallel stream to files of defined size?

    - by Hauke
    I would like to record record multiple audio web streams like this one in parallel to an mp3 or wma file for a duration of several days. I would like to be able to limit the file size or the duration stored in each file. The tool can be for any operating system. I do not need anything fancy like song recognition, metadata or silence detection. I haven't been able to find such a piece of software so far. Example: Tap channel "News" results in: News-090902-0000-0100.mp3, News-090902-0100-0200.mp3, etc... Who knows what tool can do this? It can be commercial software. Link in fulltext: 88.84.145.116:8000/listen.pls

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  • hdmi AC-3 audio broke after upgrading from 11.10 to 12.04.3

    - by Jim LastName
    I just updated my MythBuntu 11.10 to 12.04.3. Now, when I try to play 5.1 content (ripped DVD), my TV (and receiver) plays a "chattering" sound. I check my receiver and the digital dolby light isn't on--it's in PCM mode. So, either the audio is getting sent as AC-3, but the TV and receiver think it's PCM or the AC-3 audio got converted to multichannel PCM and they can't handle it. My setup: hdmi cable from htpc to TV. TV has an s/pdif output to my receiver. I know TV sends AC-3 audio out correctly because I see digital dolby light come on when I view a digital TV channel and PCM come on when I view an old analog channel. I can connect s/pdif from my htpc to my receiver and the digital dolby light comes on and it can decode the audio just fine. It's just not sending it right over hdmi. Now for some hints to the issue: I noticed in MythTV audio setup when I select alsa:hdmi.... the description only lists 2 channel PCM audio capability. speaker-test -Dhdmi:PCH -c6 errors about a bad channel count (only -c2 works). Finally, I tried vlc and it does the same chattering sound. These all make me think this isn't a MythTV issue, it's something lower than that. I think the best way to troubleshoot this is to start at the drivers and check each layer, one at a time all the way to alsa. I just don't know what the layers are and how to do it. So, I need to find some audio troubleshooting guide to assist me. Or, if one doesn't exist, I'd appreciate some steps. Thanks much, Jim

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  • Audio Recording with Appcelerator on Android

    - by user951793
    I would like to record audio and then send the file to a webserver. I am using Titanium 1.8.2 on Win7. The application I am woring on is both for Android and iphone and I do realise that Titanium.Media.AudioRecorder and Titanium.Media.AudioPlayer are for these purpose. Let's concentrate on android for a while. On that platform you can achieve audio recording by creating an intent and then you handle the file in your application. See more here. This implementation has a couple of drawbacks: You cannot stay in your application (as a native audio recorder will start up) You only get back an uri from the recorder and not the actual file. Another implementation is done by Codeboxed. This module is for recording an audio without using intents. The only problem that I could not get this working (along with other people) and the codeboxed team does not respond to anyone since last year. So my question is: Do you know how to record audio on android without using an intent? Thanks in advance. Edit: My problem with codeboxed's module: I downloaded the module from here. I copied the zip file into my project directory. I edited my manifest file with: <modules> <module platform="android" version="0.1">com.codeboxed.audiorecorder</module> </modules> When I try and compile I receive the following error: [DEBUG] appending module: com.mwaysolutions.barcode.TitaniumBarcodeModule [DEBUG] module_id = com.codeboxed.audiorecorder [ERROR] The 'apiversion' for 'com.codeboxed.audiorecorder' in the module manifest is not a valid value. Please use a version of the module that has an 'apiversion' value of 2 or greater set in it's manifest file [DEBUG] touching tiapp.xml to force rebuild next time: E:\TitaniumProjects\MyProject\tiapp.xml I can manage to recognise the module by editing the module's manifest file to this: ` version: 0.1 description: My module author: Your Name license: Specify your license copyright: Copyright (c) 2011 by Your Company apiversion: 2 name: audiorecorder moduleid: com.codeboxed.audiorecorder guid: 747dce68-7d2d-426a-a527-7c67f4e9dfad platform: android minsdk: 1.7.0` But Then again I receive error on compiling: [DEBUG] "C:\Program Files\Java\jdk1.6.0_21\bin\javac.exe" -encoding utf8 -classpath "C:\Program Files (x86)\Android\android-sdk\platforms\android-8\android.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-media.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-platform.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\titanium.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\thirdparty.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\jaxen-1.1.1.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-locale.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-app.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-gesture.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-analytics.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\kroll-common.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-network.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\ti-commons-codec-1.3.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-ui.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-database.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\kroll-v8.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-xml.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\android-support-v4.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-filesystem.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\modules\titanium-android.jar;E:\TitaniumProjects\MyProject\modules\android\com.mwaysolutions.barcode\0.3\barcode.jar;E:\TitaniumProjects\MyProject\modules\android\com.mwaysolutions.barcode\0.3\lib\zxing.jar;E:\TitaniumProjects\MyProject\modules\android\com.codeboxed.audiorecorder\0.1\audiorecorder.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\kroll-apt.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\lib\titanium-verify.jar;C:\Users\Gabor\AppData\Roaming\Titanium\mobilesdk\win32\1.8.2\android\lib\titanium-debug.jar" -d E:\TitaniumProjects\MyProject\build\android\bin\classes -proc:none -sourcepath E:\TitaniumProjects\MyProject\build\android\src -sourcepath E:\TitaniumProjects\MyProject\build\android\gen @c:\users\gabor\appdata\local\temp\tmpbqmjuy [ERROR] Error(s) compiling generated Java code [ERROR] E:\TitaniumProjects\MyProject\build\android\gen\com\petosoft\myproject\MyProjectApplication.java:44: cannot find symbol symbol : class AudiorecorderBootstrap location: package com.codeboxed.audiorecorder runtime.addExternalModule("com.codeboxed.audiorecorder", com.codeboxed.audiorecorder.AudiorecorderBootstrap.class); ^ 1 error

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  • Is it possible to access raw iphone audio output?

    - by Peter Hall
    Is it possible access raw PCM data from the iphone audio output? I know I can embed an MP3 and use AudioUnit. But if the user is playing music in the background from their itunes library, is it possible to access that audio data? This is for an app that shows visual effects, which react to the music. From what I can tell, it isn't possible, but that's just from lack of finding any information at all, rather than actual confirmation that it can't be done. If it isn't possible to access the audio stream from the ipod, is it possible to access raw audio output from the Media Player inside an app, or is pretty much not permitted to access raw audio data from the itunes library at all? EDIT: I found this question: iOS - Access output audio from background program, which say I can't access the audio from a background app. But is it possible to get the audio data from the itunes library if I play it inside the app?

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  • Recording Audio from WMP Stream

    - by Jonathan Sampson
    I'm sitting here listening to a radio show that is being broadcast live over an internet stream, but I would like to keep bits and pieces for later-enjoyment. Is there a way I can easily record streams in real-time? I should note also (not sure if it's necessary or not) that this stream requires me to first login before listening.

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  • Driver to split audio to 2 different devices?

    - by ThantiK
    I recently bought one of these USB headsets against my own better judgement, and it's really costing my sanity at this point. Previously when using a standard jack, I just used a splitter so I could split off the things I was doing with my TV or headset, I could just turn the TV off or the headset volume down should I want to use one at a time. Now, along comes this USB headset and I find that I can't choose for the sound of 1 application to pipe to 2 different devices on Windows; How can I solve this? Does any software out there exist for this purpose?

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  • Using audio plugins in a rewire slave application

    - by Nik Reiman
    I would like to be able to use VST/AudioUnit effects from a rewire slave such as Ableton Live, but it seems that Live doesn't let you use plugins when running in this mode. I'm not exactly sure why that is, but it would be nice to get working so that I could use VST plugins from within GarageBand without having to use the VST2AU wrapper plugin. What sequencers let you use VST plugins when running as a rewire slave?

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  • Windows 7 Audio Mixer - Alternative?

    - by barfoon
    Hey everyone, Does anyone know of an app that could serve as an alternative to the mixer in Windows 7? I am looking to quickly adjust the volume of various devices easily (preferably with a keystroke to open the panel perhaps?). If anyone knows of any other tools/shortcuts, please post them here. Thanks!

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  • Looking for a software / something to automate some simple audio processing

    - by Daniel Magliola
    I'm looking for a way to take a 1-hour podcast MP3 file and split it into several several 2-minute MP3s. Along the way, I'd like to also do a few things like Amplify the volume. The problem I'm solving is that I have a crappy MP3 player that won't let me seek forward or backward, nor will it remember where I left it when I turn it off, plus, I listen to these in a seriously high-noise situation. Thus, I need to be able to skip forward in large chunks (2-5 minutes) to the point where I left it. Is there any decent way to do this? Audacity doesn't seem to have command-line capabilities. I'm willing to write some code, for example, to call something over the command line and get how long the MP3 file is, to later know how many pieces i'll have, and then say "create an MP3 with 0:00 to 2:00", "create an MP3 with 2:00 to 4:00", etc. I'm also willing to pay for the right tools if necessary. I also don't care how slow this runs, as long as I can automate it :-) I'm doing this on Windows. Any pointers / ideas? Thanks!

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  • App / protocol to tune into live audio and video based on schedule or subscription

    - by Richard
    Many of us have embraced the podcasting revolution enabled by rss feeds and podcatchers. Alot of sites now broadcast live streams of what is eventually edited into a podcast. In most cases listening to the live stream gets you the info several days sooner then the podcast. So I was wondering if anybody knows of a notification protocol / app that allows me to auto tune into certain streams when they go live, or based on a schedule. I imagine twitter could be used for the notification but It'd be better not to be tied to a proprietary service. Example podcasts / live streams noagenda.squarespace.com jupiterbroadcasting.com twit.tv

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  • Audio switch with multiple 3.5mm input & outputs

    - by David Nguyen
    I've been searching for a device that simple allows me to pick one input and one output from multiple input/outputs. I thought this would be a called a switch but I can only find ones with one input. Is there such a device that can do this? I will be attaching various devices, i.e. multiple console sound, PC & Laptop inputs and outputting to my speakers or headphones. I'm looking for something small and simple. All inputs and outputs are 3.5mm.

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  • Audio Line-In on Ubuntu/Linux Mint

    - by hahuang65
    I'm currently on Windows, and want to switch to Linux, but some hardware issues are preventing me. Mainly, I have a sound card that supports Line-In. On Windows, anything I plug into the line-in gets outputted to the speakers. However, when I installed Linux, because there is not a control application that comes with the driver, I have no idea how to set this up. I tried going to the sound settings and it doesn't seem to be there. I also want to configure it for 2.1 sound, and do not know how to do that... Anyone here done it before? Thanks in advance for the help!

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  • How to install audio drivers for Acer Revo nettop?

    - by CT
    I have a Acer Revo nettop. I wiped the XP Home install that came on the machine and put XP Pro on. Acer's support website would lead you to believe that this product does not exist. I know it has a NVIDIA ION LE chipset so I headed over to nvidia.com to download drivers. Ive downloaded and installed the Chipset drivers, Graphics Drivers, and HDMI audio drivers. I have no sound. Under Device Manager there is an unknown Audio Device on High Definition Audio Bus. I do not have an HDMI cable to test hdmi audio. I would just like the standard audio mini-jack output to work. Anyone know of the correct driver or a generic driver that would work? Thanks

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  • How can I convert audio files to this format?

    - by jeffamaphone
    I have a bunch of audio files that are named .wav but it seems not all .wavs are created equal. For example: $ file * file1.wav: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, stereo 44100 Hz file2.wav: Audio file with ID3 version 2.2.0, contains: MPEG ADTS, layer III, v1, 160 kbps, 44.1 kHz, JntStereo file3.wav: Claris clip art? file4.wav: Audio file with ID3 version 2.2.0, contains: MPEG ADTS, layer III, v1, 160 kbps, 44.1 kHz, JntStereo And for good measure, a non-wav: file5.m4a: ISO Media, MPEG v4 system, iTunes AAC-LC I would like to convert all of these files to the format that file1.wav is: RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, stereo 44100 Hz What is the proper set of arguments to pass to afconvert to make that happen?

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  • How to record audio in Windows Server 2008 Web SP2?

    - by Aurelio De Rosa
    I face into this problem and before ask here I've searched and read a lot of question but no-one seems to fit to my problem. I have a server running Windows Server 2008 Web with the SP2 and a headset attached to it using audio jack. The server has audio driver since I can listen audio. This OS does not came with the built-in audio record tool (the one I have in Windows 7). I can access physically and remotely (using RDC) to this server with administration permission. My local pc has Windows 7 if it can help. All I want to do is to know if it's possible and how to record audio form the microphone (of the server) and store that file in the server from remote connection. I tried to install several software on the server but everyone fails with a different issues (missing DLL which if I put in the system the error doesn't go away).

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  • Channel Audio from .mp4?

    - by Kyle
    Hi there. I am at a loss here after searching around with no results. I am attempting to channel the audio specifically from an .mp4 for use in a driver. I am aware that there are programs which extract the audio from .mp4's, but I am looking for another approach without using external applications such as those.. is there any direction that someone can point me towards to solve this problem? Thanks, -K

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  • Determine the length of an audio recording?

    - by MikeN
    How do I determine the length of an audio recording I am recording programaticaly? My current solution is to just time the start/stop recording events on the User Interface (literally the time the user hits record, then hits stop recording.) Given a .aac audio file, is there some library call in Objective-C or Python to determine its length?

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  • Firefox 3.1 Beta 2 <audio> tag not working in RHEL 5

    - by emo
    Has anyone been playing with the Firefox 3.1 Beta 2 audio tag? The developer site says they added support for it but I can't get it to work in RHEL 5. I've tried it with both .wav and .ogg and all I get is the error message I put between the tags rather than it playing the audio file. Thanks.

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