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  • Google I/O 2010 - Real-time apps w/ App Engine and Feed API

    Google I/O 2010 - Real-time apps w/ App Engine and Feed API Google I/O 2010 - Building real-time web apps with App Engine and the Feed API Google APIs, App Engine 201 Brett Bavar, Moishe Lettvin We're introducing two new APIs which you can use to power real-time web apps: the App Engine Channel API and the Feed API v2 with push updates. Learn how the new Channel API allows you to push data from your App Engine app to an end user's browser. Also, learn how the new version of the Feed API allows you to subscribe to PubSubHubbub feeds and receive updates pushed to the browser. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 1 ratings Time: 38:50 More in Science & Technology

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  • What's the format of Real World Performance Day?

    - by william.hardie
    A question that has cropped a lot of late is "what's the format of Real World Performance Day?" Not an unreasonable question you might think. Sure enough, a quick check of the Independent Oracle User Group's website tells us a bit about the Real World Performance Day event, but no formal agenda? This was one of the questions I posed to Tom Kyte (one of the main presenters) in our recent podcast. Tom tells us that this isn't your traditional event where one speaker follows another with loads of slides. In fact, the Real World Performance Day features Tom and fellow Oracle performance experts - Andrew Holdsworth and Graham Wood - continuously on stage throughout the day. All three will be discussing database performance challenges and solutions from development, architectural design and management perspectives. There's going to be multi-terabyte demos on show, less of the traditional slides, and more interactive debate and discussion going on. Tune-in and hear what else Tom has to say about this fairly unique event!

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  • file.createNewFile() creates files with last-modified time before actual creation time

    - by Kaleb Pederson
    I'm using JPoller to detect changes to files in a specific directory, but it's missing files because they end up with a timestamp earlier than their actual creation time. Here's how I test: public static void main(String [] files) { for (String file : files) { File f = new File(file); if (f.exists()) { System.err.println(file + " exists"); continue; } try { // find out the current time, I would hope to assume that the last-modified // time on the file will definitely be later than this System.out.println("-----------------------------------------"); long time = System.currentTimeMillis(); // create the file System.out.println("Creating " + file + " at " + time); f.createNewFile(); // let's see what the timestamp actually is (I've only seen it <time) System.out.println(file + " was last modified at: " + f.lastModified()); // well, ok, what if I explicitly set it to time? f.setLastModified(time); System.out.println("Updated modified time on " + file + " to " + time + " with actual " + f.lastModified()); } catch (IOException e) { System.err.println("Unable to create file"); } } } And here's what I get for output: ----------------------------------------- Creating test.7 at 1272324597956 test.7 was last modified at: 1272324597000 Updated modified time on test.7 to 1272324597956 with actual 1272324597000 ----------------------------------------- Creating test.8 at 1272324597957 test.8 was last modified at: 1272324597000 Updated modified time on test.8 to 1272324597957 with actual 1272324597000 ----------------------------------------- Creating test.9 at 1272324597957 test.9 was last modified at: 1272324597000 Updated modified time on test.9 to 1272324597957 with actual 1272324597000 The result is a race condition: JPoller records time of last check as xyz...123 File created at xyz...456 File last-modified timestamp actually reads xyz...000 JPoller looks for new/updated files with timestamp greater than xyz...123 JPoller ignores newly added file because xyz...000 is less than xyz...123 I pull my hair out for a while I tried digging into the code but both lastModified() and createNewFile() eventually resolve to native calls so I'm left with little information. For test.9, I lose 957 milliseconds. What kind of accuracy can I expect? Are my results going to vary by operating system or file system? Suggested workarounds? NOTE: I'm currently running Linux with an XFS filesystem. I wrote a quick program in C and the stat system call shows st_mtime as truncate(xyz...000/1000).

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  • Measuring daemon CPU utilization over a portion of it's wall clock run time

    - by WhirlWind
    I am dealing with a network-related daemon: it takes data in, processes it, and spits it out. I would like to increase the performance of this daemon by profiling it and reducing it's CPU utilization. I can do this easily on Linux with gprof. However, I would also like to use something like "time" to measure it's total CPU utilization over a period of time. If possible, I would like to time it over a period that is less than its total run time: thus, I would like to start the daemon, wait awhile, generate CPU statistics, stop generating them, then stop the daemon at some later time. The "time" command would work well for me, but it seems to require that I start and stop the daemon as a child of time. Is there a way to measure CPU utilization for only a portion of the daemon's wall clock time?

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  • Online iPad 1&2 emulators give different results compared to the real thing

    - by Systembolaget
    I'm designing a centered website (jQuery Isotope). Thre sandbox is here. I have used some online iPad 1&2 emulators to test how the site is viewed on these devices. Then, I managed to get hold of the real thing. Result: on real iPads, the site is centered and the layout adjusts automatically as expected. In online iPad emulators, the site is not quite centered and additional Isotope elements are squeezed in. Of course, I trust the real thing more than online emulators, but why is this happening? To me, it feels like website testing with online emulators is not so reliable after all? If this question is wrong here, please move it or tell me where it should go. SO is about programming, this question isn't. Thanks!

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  • Real Widget Adds WP7-like Tiles to Android

    - by Jason Fitzpatrick
    Android: If you want the look of Windows Phone 7 tiles on your Android phone without completely replacing your launcher and interface, Real Widget offers the shortcut tiles without the total overhaul. You can customize the widgets to launch apps, system functions, and more to enjoy the WP7 tiled look without sacrificing the functionality of your current Android launcher. Hit up the link below to check out more screenshots and free copy to take for a spin. Real Widget is Android 4.0+ only. Real Widget [via Addictive Tips] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • What is the point in using real time?

    - by bobobobo
    I understand that using real time frame elapses (which should vary between 16-17ms on average) are provided by a lot of frameworks. GetTimeElapsedSinceLastFrame, and it gives you the wall clock time. But should we use this information in basic physics simulation? It looks to me to be a bad idea. Say there is a slight lag on the machine, for whatever reason (say a virus scanner starts up). The calculations all jump, and there is no need for this. Why not use a virtual second and ignore wall clock time? For gameplay on the level of Commander Keen, shouldn't you always use the virtual second and not real-time? (Besides stopwatch timing for race games) I don't see a need to use real time and not a fixed 16ms time step.

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  • Restore using time machine from an macbook to an macbook pro (first intel)

    - by Anders Nørgaard
    Hello.. My girlfriend have Macbook 10.6.3, the first plastic version. the screen broke an its at service store now. In the mean time, i have tried to restore from hers TM backup to my old macbook pro 10.6.3 (the first intel version). Everything seems to work out fine, but when its finish, it says reboot, but nothing happens. When i hold down the power button, powering down, and starts again, its come up with the grey roll down screen "you need to restart your machine again" in different languages. I have tried the restore procedure over again 2 times, and every time it ends up like this... Anyone have a suggestion what to do ? Thanks - Anders.

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  • "net time" returns system error 5, "Access is denied", even when run as administrator

    - by Andrew Grant
    I am trying to run net time on a Windows 7 box with an account that is part of the Administrators group. When I run the command net time from an elevated command prompt I get the following error: System error 5 has occurred. Access is denied. Why is this happening? I've looked at this Microsoft Knowledge Base article and have gone through the steps. Both the computer and the DC are connected to the same NTP server and I've verified they're synced I'm working on a local account so there should be no permissions issues There is no local firewall running

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  • How is time measured in computer systems?

    - by DRK3
    Something I have been puzzled about is this: how exactly does a computer regulate and tell time? For example: if I were to write a program that did this: Do 2+2 then wait 5 seconds How does the processor know what "5 seconds" is? How is time measured in computer systems? Is there a specific chip for that sole purpose? How does it work? Thanks for any replies; I'm really interested in computer science, and would love any help you could give me =D.

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  • OSX Time Machine: deletion of backup folders

    - by jml
    I saw this question and was hoping that someone could expand upon the chosen answer (which I understood): Can you sudo mv Time Machine backup files as sudo from the trash to their original locations? I have tried doing this as root to no avail (operation not permitted). If not, can you successfully rm them via the trash via the terminal, faster than what the endless 'preparing to empty the trash' dialog suggests, and If you get the files back out of the trash can you tell if they are intact via disk utility (and how) Can you force indexing on a Time Machine drive in the same way that you would a normal drive to rebuild the TM index? I realize that a single answer could clarify all of the above, but I wanted to include details to be clear on what I am asking. Thanks for any help.

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  • Windows 7 systeminfo reporting incorrect System Boot Time?

    - by rdingwall
    I work 9-5 and switch my PC off when I leave the office each day. When doing timesheets I need to know what time I got to work, so I usually use cmd systeminfo for finding the System Boot Time. Since upgrading to Windows 7 however, it's started reporting bizarre numbers between 11pm-2am instead of 8-9am. Today it says it booted at 11:34pm last night! I checked the event log and there is no entries between when I shutdown at 5:30pm yesterday and booted around 8am this morning. Has anyone else encountered this?

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  • Mac OS X Server mobile account VS Time Machine Network Backup

    - by elhombre
    I am installing a Server @home to manage the mac client's of my family. First I wanted to make time machine Backups over the internal network to an external Hard-drive which is connected to my Mac OS X Server (10.6) but when I read about the mobile accounts and it's synchronization features I got a little bit irritated what the differences between the two Services are. So where are the differences between a mobile account and a Time Machine Backup which is made over the network? Can the synchronized mobile Account be backup to an external Harddisk, if yes, how?

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  • Creating a custom NAS compatible with the Mac Time machine and for media streaming

    - by Bobby Alexander
    I am planning to assemble a custom NAS machine using an Intel Atom processor. I need the NAS for the following purposes: It should be accessible from by Windows PC so that I can dump data on the NAS (installations, media etc) It should be accessible from my Macbook for the above use. I should be able to use it with the Mac time machine software for backup. The media should be available to my PS3 for streaming. I should be able to access it from my iphone. All the above features should be available over wireless. The time machine feature is very important. Is this even possible? Can someone provide resources on how I can assemble such a machine and setup the required software on it? Much appreciated.

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  • Deleting Time Machine in Mac OS X 10.6.4

    - by cappuccino
    Does anyone know how to delete Time Machine in Mac OS X 10.6.4? Before answering: sudo rm -rf /whateverthetimemachineis does not work Disabling the ACL permissions first with sudo fsaclctl -p /whatever -d does not work, sudo: fsaclctl: command not found Use the delete all backup feature in Time Machine... this is slow as hell, would take days. Need a command line solution. No I don't want to reformat the drive, I have other content on it, and no don't say I should have separated on two partition or two drives, I did it this say since partitions cannot be dynamically changed, and two drives is annoying since, whats the point of having a big drive?... plus has no relation to the issue at hand. Already googlied for hours and read everything on Super User, nothing working. and all solutions are the first 4. Any clues?

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  • Time issues on the Network -- How to find the Root Cause

    - by Jeff
    A number of application servers started erroring out in my domain. Troubleshooting led me to a missconfiguration of NTP. I fixed the issue, but I don't know how the issue arose in the first place. The only errors I can find are System Error: 1097 Source: useenv System Error: 1058 Source: useenv System Error: 1030 Source: useenv System Error: 1000 Source: mmc How else can I find out why NTP started acting up on my domain? Is there any troubleshooting steps to diagnose why my DC started pulling from a random timeserver with the wrong time? EDIT: Current issue actually remains: the two 2003 DCs are not syncing with the PDC (a 2k8 box). w32tm /resync -- The computer did not resync because no time data was available.

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  • Verifying Time Machine backups

    - by jtimberman
    I'm preparing my system for a Snow Leopard upgrade, and I prepare for the worst case scenario: full reinstall and restore. I would like to verify that my Time Machine backups are valid, and will restore correctly. My Time Machine backups go to a Linux server running Netatalk, and the backups complete successfully. How do I do a test restore to an alternative location, or otherwise verify my data without overwriting any existing files? Do I need to save anything in particular externally to make sure I can access the backups if I have to reinstall from scratch?

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  • Deleting Time Machine in Mac OS X 10.6.4

    - by cappuccino
    Does anyone know how to delete Time Machine in Mac OS X 10.6.4? Before answering: sudo rm -rf /whateverthetimemachineis does not work Disabling the ACL permissions first with sudo fsaclctl -p /whatever -d does not work, sudo: fsaclctl: command not found Use the delete all backup feature in Time Machine... this is slow as hell, would take days. Need a command line solution. No I don't want to reformat the drive, I have other content on it, and no don't say I should have separated on two partition or two drives, I did it this say since partitions cannot be dynamically changed, and two drives is annoying since, whats the point of having a big drive?... plus has no relation to the issue at hand. Already googlied for hours and read everything on Super User, nothing working. and all solutions are the first 4. Any clues?

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  • I need a script to lockdown the system time to users via gpedit.msc

    - by Chester
    I need to lockdown the system time on a number of PCs via gpedit.msc and then removing administrators from the group and then adding 'administrator' and 'polling'. Can I do this via a script? Essentially I have to; Run gpedit.msc Computer Configuration Windows Settings Security Settings Local Policies User Rights Assignment Double Click Change the system time Select Administrators Click Remove Click Add User or Group Type Administrator Click Check Names Type polling Click Check Names OK Apply OK Logoff I have to do this for a huge number of computers so is there a batch file I could run on each PC to do this? Your help would be very much appreciated. Best Regards

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  • What will Time Machine do when

    - by Joel Budgor
    When Time Machine says "I will delete the oldest files first" does it mean this literally. Here is a theoretical example. Source Drive: 300 GB, consisting of 1 280 GB file and a 1 GB file. Backup Drive: 300 GB The initial backup will backup both files, using 281 GB. If I modify the 1 GB file 21 times, what will Time machine do when I run out of room on the backup drive; Delete the original 280 GB because it is the oldest file or delete the oldest version of the file I have modified 21 times. I hope it would delete the oldest version of the file I have modified 21 times, but I want to be sure. Thanks, Joel Budgor

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  • How can I delete Time Machine files using the commandline

    - by Tim
    I want to delete some files/directories from my Time Machine Partition using rm, but am unable to do so. I'm pretty sure the problem is related to some sort of access control extended attributes on files in the backup, but do not know how to override/disable them in order to get rm to work. An example of the error I'm getting is: % sudo rm -rf Backups.backupdb/MacBook/Latest/MacBook/somedir rm: Backups.backupdb/MacBook/Latest/MacBook/somedir: Directory not empty rm: Backups.backupdb/MacBook/Latest/MacBook/somedir/somefile: Operation not permitted There are a number of reasons I do not want to use either the Time Machine GUI or Finder for this. If possible, I'd like to be able to maintain the extended protection for all other files (I'd like not to disable them globally, unless I can re-enable once I've done my work).

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  • Designing rules to fight smallpox in Civ-style TBS games

    - by Williham Totland
    TL;DR: How do you design a ruleset for a Civ-style TBS game that prevents city smallpox from being a profitable or viable strategy? Long version: Civ-style games are pretty great. Bringing a civilization from cradle to grave is a great endeavor, and practicing diplomacy with hard-line human players is fun and challenging. In theory. In practice, however, many of these games has, especially in multiplayer, exactly one viable strategy: City smallpox, a.k.a. infinite city spread, a.k.a. covering all available space with 1-citizen cities, packed as tight as they will go. I suppose this could count as emergent gameplay, but still; it could hardly be considered to be in the spirit of the class of game. The Civilization series, of course, is stuck in their more or less fixed rule sets, established with Civilization. Yes, there have been major changes in some respects, but the rules pertaining to city building and maintenance have stayed pretty similar. So the question, then: If you build a ruleset for a TBS from the ground up; what rules should be in place to prevent Infinite City Sprawl from being a viable strategy? Or should ICS be a viable strategy?

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  • Find optimal strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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