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  • WURFL's New API Question

    - by silent
    Hi all, I have a simple stupid question. Here's the problem, for years, my company has been using the old WURFL PHP API. Now, with the release of the new WURFL PHP API that promises a better performance, we want to use it. What I want to ask is, how do I update the cache? Can I use the old *update_cache.php*?

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  • C++ and virtual methods overriding

    - by silent
    Sorry for this stupid question, but I can't find an answer by myself, I'm too new in C++ :( class DBObject : public QObject { ... protected: virtual QString tableName() { return ""; }; }; class DBUserObject : public DBObject { ... protected: virtual QString tableName() { return "profiles"; }; }; And I have this code in parent: bool DBObject::load(quint32 id) { QString query = QString("select %1 from %2 where id = :id") .arg(fieldList().join(",")) .arg(tableName()); <--- here is trouble ... } So I'm trying to execute: DBUserObject user; user.load(3); But in result I have a query with empty table name cause tableName() method returns empty string. Why not "profiles"?

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  • In web project can we write core services layer without knowledge of UI ?

    - by Silent Warrior
    I am working on web project. We are using flex as UI layer. My question is often we are writing core service layer separately from web/UI layer so we can reuse same services for different UI layer/technology. So practically is it possible to reuse same core layer services without any changes/addition in API with different kind of UI technologies/layers. For e.g. same core service layer with UI technology which supports synchronized request response (e.g. jsp etc.) and non synchronize or event driven UI technology (e.g Ajax, Flex, GWT etc.) or with multiple devices like (computers, mobiles, pdas etc.). Personally I feel its very tough to write core service layer without any knowledge of UI. Looking for thoughts from other people.

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  • Read/Write on Plist file without using the iPhone SImulator?

    - by Silent
    Hello all, i am using an example from the iphone developer book from apress. the problem is that this example only works on the simulator im trying to figure out how i can make it work on the device. This chapter isn't working at all. below is the sample code. data.plist is located in the resource folder. NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:kFilename]; Below then checks to see if the file is located. this is skipped, so im guessing this does not find the file. if ([[NSFileManager defaultManager]fileExistsAtPath:filePath]) { NSArray *array = [[NSArray alloc] initWithContentsOfFile:filePath]; BGDataSave = [array objectAtIndex:0]; NSLog(@"%@", BGDataSave); price.text = [array objectAtIndex:1]; percent.text = [array objectAtIndex:2]; salepriceLabel.text = [array objectAtIndex:3]; origpriceLabel.text = [array objectAtIndex:4]; }

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  • How can I install/uninstall VMware Workstation silently in Linux?

    - by Landy
    I want to install VMware Workstation in Windows and Linux host silently. In Windows host, I can use the silent installation features of the Microsoft Windows Installer. But I didn't find a way to perform silent install/uninstall in Linux host. I had to click "I agree" or "Close" to make the installation continue or complete. If there has a Workstation installed, I can use vmware-installer -i path to installation file" --console --required to update the Workstation to a different version. But this command only exists after a Workstation has been installed.

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  • ODI 12c - Getting up and running fast

    - by David Allan
    Here's a quick A-B-C to show you how to quickly get up and running with ODI 12c, from getting the software to creating a repository via wizard or the command line, then installing an agent for running load plans and the like. A. Get the software from OTN and install studio. Check out this viewlet here for quickly doing this. B. Create a repository using the RCU, check out this viewlet here which uses the FMW Repository Creation Utility.  You can also silently create (and drop) a repository using the command line, this is really easy. .\rcu -silent -createRepository -connectString yourhost:1521:orcl.st-users.us.oracle.com -dbUser sys -dbRole sysdba -useSamePasswordForAllSchemaUsers true -schemaPrefix X -component ODI -component IAU  -component IAU_APPEND  -component IAU_VIEWER -component OPSS < passwords.txt where the passwords file contains info such as; sysdba_passwd newschema_passwd odi_user_passwd D workreposname workrepos_passwd  You can find details about the silent use of RCU here in the FMW documentation. C. Quickly create an agent for executing load plans and the like -  there is a great OBE for this, check it out here. If you are on your laptop and just wanting as minimal an agent as possible then this link is a must. With these three steps you are ready to get to the fun stuff! Check out more OBEs here - keep on the lookout for more!

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  • #altnetseattle &ndash; Collaboration, Why is it so hard!

    - by GeekAgilistMercenary
    The session convened and we began a discussion about why collaboration is so hard. To work together in software better us engineers have to overcome traditional software approaches (silos of work) and the human element of tending to go off in a corner to work through an issue. It was agreed upon that software engineers are jack asses of jack assery. Breaking down the stoic & silent types by presenting a continuous enthusiasm until the stoic and silent types break down and open up to the group.  Knowing it is ok to ask the dumb question or work through basic things once in a while. Non-work interactions are pivotal to work related collaboration. Collaboration is mostly autonomous of process (i.e. Agile or Waterfall) Latency time should be minimal in the feedback loop for software development. Collaboration is enhanced by Agile Ideals, and things like Scrum or Lean Process. Agile is not a process, Lean and Scrum are process.  Agile is an ideal. Lean, Agile, Scrum, Waterfall, Six Sigma, CMMI, oh dear. . . Great session.  Off to the next session and more brain crunching. . . weeeeeeee!

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  • A Trip to the Moon (Le Voyage dans la Lune) [Super Retro Classic Sci-Fi Video]

    - by Asian Angel
    If you are into retro sci-fi movies, then you will definitely want to have a look at this French classic from 1902. This silent movie is only 10.5 minutes long, but is well worth watching and makes for a fun romp through the early days of sci-fi. From YouTube: A Trip to the Moon (French: Le Voyage dans la lune) is a 1902 French black and white silent science fiction film. It is loosely based on two popular novels of the time: From the Earth to the Moon by Jules Verne and The First Men in the Moon by H. G. Wells. The film was written and directed by Georges Melies, assisted by his brother Gaston. The film runs 14 minutes if projected at 16 frames per second, which was the standard frame rate at the time the film was produced. It was extremely popular at the time of its release and is the best-known of the hundreds of fantasy films made by Melies. A Trip to the Moon is the first science fiction film, and utilizes innovative animation and special effects, including the iconic shot of the rocketship landing in the Moon’s eye. A Trip to the Moon / Le Voyage dans la lune – 1902 [via 20 best designs in sci-fi movies - Page 3 (Creative Bloq)] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Problems playing multiple sounds using AVPlayer (NOT AVAudioPlayer)

    - by myetter37
    I'm trying to play a background song in my iPhone game and also have sound effects, using the AVFoundation framework and AVPlayerItem. I've scoured the Internet for help with AVPlayerItem and AVPlayer but I'm only finding stuff about AVAudioPlayer. The background song plays fine, but when the character jumps, I have 2 problems: 1) On the initial jump ([player play] inside jump method), the jump sound effect interrupts the background music. 2) If I try to jump again, the game crashes with the error "AVPlayerItem cannot be associated with more than one instance of AVPlayer" My professor told me to create a new instance of AVPlayer for each sound I want to play, so I'm confused. I'm doing data driven design, so my sound files are listed in a .txt and then loaded into a NSDictionary. Here's my code: - (void) storeSoundNamed:(NSString *) soundName withFileName:(NSString *) soundFileName { NSURL *assetURL = [[NSURL alloc] initFileURLWithPath:[[NSBundle mainBundle] pathForResource:soundName ofType:soundFileName]]; AVURLAsset *mAsset = [[AVURLAsset alloc] initWithURL:assetURL options:nil]; AVPlayerItem *mPlayerItem = [AVPlayerItem playerItemWithAsset:mAsset]; [soundDictionary setObject:mPlayerItem forKey:soundName]; NSLog(@"Sound added."); } - (void) playSound:(NSString *) soundName { // from .h: @property AVPlayer *mPlayer; // from .m: @synthesize mPlayer = _mPlayer; _mPlayer = [[AVPlayer alloc] initWithPlayerItem:[soundDictionary valueForKey:soundName]]; [_mPlayer play]; NSLog(@"Playing sound."); } If I move this line from the second method into the first: _mPlayer = [[AVPlayer alloc] initWithPlayerItem:[soundDictionary valueForKey:soundName]]; The game does not crash, and the background song will play perfectly, but the jump sound effect does not play, even though the console is showing "Playing sound." on each jump. Thank you

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  • Flash AS2.0 and JavaScript/jQuery (ExternalInterface) Communication

    - by abysslogic
    Hi there, Im trying to use JS to send data to my Flash AS2.0 music player with ExternalInterface, except there are no good tutorials or guides on ExternalInterface that I can find. I want to be able to change the current song in the player by clicking a JavaScript link, and on page / window load without clicking, play a default song. I dont need a super complicated answer on loading sounds in flash, etc., I am just having a lot of difficulties getting JS to send anything to Flash, and when I get that to work - would I need to put some if / else into the flash to determine if the link has been clicked or not? Thanks edit heres the code as of now: AS 2.0 import flash.external.ExternalInterface; ExternalInterface.addCallback('loadSong', null, flashFunction); function flashFunction (val) { extra = val; } JavaScript var flashObj = document.getElementById('VSPLAYER'); function loadSong(val) { return val } HTML <a href="javascript:loadSong('2')">Play song 2</a> <object id="VSPLAYER" type="application/x-shockwave-flash" data="vs_player.swf" width="280" height="90"> <param name="movie" value="vs_player.swf" /> <param name="allowscriptaccess" value="always" /> </object>

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  • Verizon SongID - How is it programmed?

    - by CheeseConQueso
    For anyone not familiar with Verizon's SongID program, it is a free application downloadable through Verizon's VCast network. It listens to a song for 10 seconds at any point during the song and then sends this data to some all-knowing algorithmic beast that chews it up and sends you back all the ID3 tags (artist, album, song, etc...) The first two parts and last part are straightforward, but what goes on during the processing after the recorded sound is sent? I figure it must take the sound file (what format?), parse it (how? with what?) for some key identifiers (what are these? regular attributes of wave functions? phase/shift/amplitude/etc), and check it against a database. Everything I find online about how this works is something generic like what I typed above. From audiotag.info This service is based on a sophisticated audio recognition algorithm combining advanced audio fingerprinting technology and a large songs' database. When you upload an audio file, it is being analyzed by an audio engine. During the analysis its audio “fingerprint” is extracted and identified by comparing it to the music database. At the completion of this recognition process, information about songs with their matching probabilities are displayed on screen.

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  • Database design for a media server containing movies, music, tv and everything in between?

    - by user364114
    In the near future I am attempting to design a media server as a personal project. MY first consideration to get the project underway is architecture, it will certainly be web based but more specifically than that I am looking for suggestions on the database design. So far I am considering something like the following, where I am using [] to represent a table, the first text is the table name to give an idea of purpose and the items within {} would be fields of the table. Also not, fid is functional id referencing some other table. [Item {id, value/name, description, link, type}] - this could be any entity, single song or whole music album, game, movie - almost see this as a recursive relation, ie. a song is an item but an album that song is part of is also an item or for example a tv season is an item, with multiple items being tv episodes [Type {id, fid, mime type, etc}] - file type specific information - could identify how code handles streaming/sending this item to a user [Location {id, fid, path to file?}] [Users {id, username, email, password, ...? }] - user account information [UAC {id, fid, acess level}] - i almost feel its more flexible to seperate access control permissions form the user accounts themselves [ItemLog {id, fid, fid2, timestamp}] - fid for user id, and fid2 for item id - this way we know what user access what when [UserLog {id, fid, timestamp}] -both are logs for access, whether login or last item access [Quota {id, fid, cap}] - some sort of way to throttle users from queing up the entire site and letting it download ... Suggestions or comments are welcome as the hope is that this project will be a open source project once some code is laid out.

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  • Nested hyperlinks in XHTML 1.1 document

    - by Nazgulled
    Hi, I'm doing a simple widget for WordPress that fetches the most recent tweets from the RSS feed provided by Twitter. This widget parses any link posted on a tweet, it also parses mentions (ie: @username) and trending topics (ie: #nowplaying). For these 3 situations, it creates links pointing to some Twitter feature. For instance: "Hi @UserA, check out the song Foo from FooBar that I'm listening, it's awesome. #nowplaying" And it will parse into this: Hi <a href="http://twitter.com/UserA">@UserA</a>, check out the song Foo from FooBar that I'm listening, it's awesome. <a href="http://twitter.com/#search?q=nowplaying">#nowplaying</a> Now now I need to add a global link to the whole message, like this: <a href="http://twitter.com/UserA/statuses/1234567890"> Hi <a href="http://twitter.com/UserA">@UserA</a>, check out the song Foo from FooBar that I'm listening, it's awesome. <a href="http://twitter.com/#search?q=nowplaying">#nowplaying</a> </a> But this code does not validate and it doesn't work anyways (the browsers don't really seem to know what to do with it). Any suggestions how could I fix this?

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  • jQuery storing settings

    - by user138988
    I'm trying to build a player for a radio station that automatically updates the current song from an XML file, the problem is that I don't want it to update the UI (updateSongIMG) unless the song has actually changed. I have a hidden div called settings_songid that stores the song id and it should check that against a value in the XML file, if its different, then it should update it. The problem is that the function below does not actually work, it pulls all the XML data fine, but it doesn't call updateSongIMG as it fails the 'if'. function loadXML() { $.get('player.xml', function(d){ $(d).find('onair').each(function(){ var $onair = $(this); var show_name = $onair.find('showname').text(); var song_l1 = $onair.find('songline1').text(); var song_l2 = $onair.find('songline2').text(); var song_img = $onair.find('songimg').text(); var song_id = $onair.find('song_id').text(); var old_song_id = $("#settings_songid").html(); if (!old_show_id==show_id){ $("#settings_songid").html(song_id); updateSongIMG(song_img,song_l1,song_l2); } }); }); };

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  • How does Ubuntu One work? Files seem to upload but can not be accessed on another system

    - by JQPublic
    I have two computers running 12.04, I sign into my Ubuntu 0ne account on each computer, "Hi JQPublic" both say. Do I understand correctly that placing a file (specifically an .ogg music file ... simply a song) into the "Ubuntu One" file folder (always synced) on one computer, I should be able to open the "Ubuntu One" file folder on the other computer and find said .ogg, right? That is how this is meant to work, yes? Because it's not what's happening. Nothing uploads (though the first computer claims such). Minutes pass, still nothing. A different experiment: I uploaded a file folder containing a song; the folder was available on both computers, but remained decidedly empty. Any suggestions? I'm otherwise LOVING my return to Ubuntu (left at 9.04). I really am inclined to think that I'm missing something HUGE, that this is all a user (me) error, not a bug ... is it me? All help appreciated. Peace, JQPublic

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  • How can I get Kubuntu to use my Multimedia keys

    - by tbruf13
    I have tried to get Kubuntu to use my multimedia keys, and I cannot figure out how to do this. This feature is default in Ubuntu and in Linux Mint. They just work. I have followed the KUbuntu wiki post on Multimedia keys. I tried to enable Multimedia maps with xmodmap. It did not work. I tried to use the KDE GUI and could not seem to make the function I wanted work. The functions I am trying to get to work are fn+F12 = skip song fn+F11 = previous song fn+F10 = stop fn+ F9 = play/pause. I know this is possible because it worked in Ubuntu and in Mint, but it does not work in Kubuntu. I have submitted a bug report on this issue. Disclaimer: I am using Kubuntu 12.04 I have looked at this post, but Is there a way to enable Ubuntu Keyboard shortcuts in Kubuntu? do not know what to call the keys in that program.

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