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  • Windows Media Player - always show Current Time/Total Time

    - by Siim K
    I'm using Windows Media Player 12 on Windows 7. When I open a video file then it by default only shows the current position (time). If I click on it once then it changes to format Current Time / Total Time Is there any way to make this format permanent (registry hack/some setting I have not noticed)? Right now every time I close WMP and open another file it's back to the default (only current time) setting.

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  • Media Archive System with branches?

    - by Ian McEwen
    In short, how can I get VCS features (revisioning, branching, and deduplication) for a media collection that's far too large for most/all VCS systems? Background I have a 300GB music folder; unfortunately, I only have the hard drive space for this on my desktop system. However, a good portion of my collection is FLAC; therefore, I could theoretically have a space-optimized version in which I transcode all the FLAC to mp3 or some other lossy format, and use only that version on the laptop. However, a portion of my collection isn't FLAC. And that which isn't FLAC shouldn't be transcoded to an equivalent format; it won't have any space savings, which is the point. Moreover, it shouldn't be duplicated: the mp3/ogg portions of the collection should probably be exactly the same files. Thoughts One solution is to have format-specific organization of my music folders, and use some script to transcode the FLAC directory to mp3 or such into another directory. Another is some sort of hack using entirely separate copies and symbolic links for deduplication, or something similar. But these also have a disadvantage of lacking versioning; I'd like to be able to reorganize my music collection, retag things, etc. and save history. This isn't key, but would be awfully nice. I can't see it as entirely unreasonable to set up VCS hooks or something equivalent to keep directory structure synced between two copies, update tags, and transcode FLAC automatically into the space-optimized copy. Basically, the system I really want is a version control system. Two branches: one archival/desktop branch including the FLAC, one space-optimized/laptop branch without it; most VCSes would deal well with whole chunks being the same files well by compressing in a reasonable way (i.e. don't keep two copies of the same data). I could also do a lot of what I talk about above with hooks. But I don't know of any VCS that would deal with a 300GB repository with almost 20k files. Many of them would just not even initialize the whole affair; others would just do it inexpressibly slowly or otherwise badly. checkpoint looks like it's designed for something close (it's at least for media), but wouldn't do deduplication well (and I'm not convinced I'd be able to script it to do things like automatic transcoding and directory-structure syncing). So. Is there anything out there that can do all this, or should I consider it a programming project?

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  • Media Encoder w\ Merge Files & SandyBridge Hardware Encoding Support

    - by GruffTech
    So i have a Z68 chipset that allows Quick Sync encoding on my i7 processor. I want a media encoder that supports both Hardware encoding and allows me to "merge files". My problem is Fraps breaks my recording into 4GB files. I need to stitch these files together & re-encode for Youtube ect, but i want to use the hardware encoding I paid for. I have not figured out how to do this on Handbrake or MediaEsspresso.

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  • How to right click and play audio folder on Windows Media Player 12

    - by Mehper C. Palavuzlar
    It's always been hard for me to add a music folder with subfolders to Windows Media Player's playlist. I double click a file in the folder (or click on WMP shortcut), WMP opens, and I drag the other files or folders manually to the playlist. Isn't there an option to add a right-click context menu item that can automatically add all audio contents in a folder (with subfolders) to WMP playlist?

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  • "Must have" Windows Media Center add-ons?

    - by Will
    Where are they? I've seen and used a few, but most of them either look awful or behave badly. Are there any useful add-ons that you would recommend that work and integrate well into Windows Media Center? Yes, I could go to the green button and sift through hundreds of add-ons. I'm looking for the cream of the crop.

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  • MS Environment: How to force link a static library to another using .vsprops, if possible?

    - by msbuildnewbie
    Environment: VS 2008 in Windows. Problem: A static library, say first.lib is not linked to, say second.lib, if first.lib is specified in .vsprops file and none of its functions is referenced in the second.lib. If, however, first.lib is removed from the .vsprops file and placed instead in the appropriate project options dialog(1), it is linked, even if its functions remain unreferenced. (1) Project - Properties - Configuration Properties - Linker - Input. Our solution uses .vsprops exclusively and to somehow be able to specify first.lib in such a file with additional tweaking of some settings would be considered a more elegant solution. Using a dummy function to pull in unused functions of first.lib is not an option. Thanks in advance.

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  • Audio Static/Interference regardless of audio interface?

    - by Tom
    I currently am running a media center/server on a Lubuntu machine. The machine specs: Core 2 Duo Extreme EVGA SLI 680i MotherBoard 2 GB DDR2 Ram 3 Hard Drives no raid - WD Caviar Black, Green, and Samsung Spinpoint Galaxy GTX 220 1GB External USB Creative XI-FI Extreme Card 550W Power Supply This machine is hooked up through an optical cable to an ONKYO HTR340 Receiver through the XIFI card. Whenever I play any audio regardless if it is through XBMC, the default audio player, a flash video, etc, I get a horrible static sound that randomly gets louder. Here is a video of the sound: http://www.youtube.com/watch?v=SqKQkxYRVA4 This static comes in randomly, sometimes going away for short periods, but eventually always comes back. So far I have tried everything I could think of: Reinstalling OS Installing/upgrading/repairing PulseAudio/Alsa Installing alternate OSes, straight Ubuntu, Lubuntu, Xubuntu, Arch, Mint, Windows 7 Switching audio from the external card to internal Optical, audio out through HDMI, audio out through headphones Different ports on receiver (my main desktop sounds fine on the same sound system) Different optical cables Unplugging everything unnecessary from the motherboard (1 HD, 1 Stick of Ram, 1 Keyboard) Swapping out ram Swapping out the motherboard Replacing the Graphics Card (was replaced due to fan being noisy, not specifically for this problem) Different harddrives Swapping power supply Disabling onboard audio Pretty much everything short of swapping the CPU. I haven't been able to narrow down the problem and it is getting frustrating. Is it possible that the CPU is faulty and might cause a problem such as this, or that the PC case is shorting out the motherboard? Any kind of suggestions will be appreciated.

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  • Advantages of Singleton Class over Static Class?

    Point 1)Singleton We can get the object of singleton and then pass to other methods.Static Class We can not pass static class to other methods as we pass objectsPoint 2) Singleton In future, it is easy to change the logic of of creating objects to some pooling mechanism. Static Class Very difficult to implement some pooling logic in case of static class. We would need to make that class as non-static and then make all the methods non-static methods, So entire your code needs to be changed.Point3:) Singleton Can Singletone class be inherited to subclass? Singleton class does not say any restriction of Inheritence. So we should be able to do this as long as subclass is also inheritence.There's nothing fundamentally wrong with subclassing a class that is intended to be a singleton. There are many reasons you might want to do it. and there are many ways to accomplish it. It depends on language you use.Static Class We can not inherit Static class to another Static class in C#. Think about it this way: you access static members via type name, like this: MyStaticType.MyStaticMember(); Were you to inherit from that class, you would have to access it via the new type name: MyNewType.MyStaticMember(); Thus, the new item bears no relationships to the original when used in code. There would be no way to take advantage of any inheritance relationship for things like polymorphism. span.fullpost {display:none;}

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  • Advantages of Singleton Class over Static Class?

    Point 1) Singleton We can get the object of singleton and then pass to other methods. Static Class We can not pass static class to other methods as we pass objects Point 2) Singleton In future, it is easy to change the logic of of creating objects to some pooling mechanism. Static Class Very difficult to implement some pooling logic in case of static class. We would need to make that class as non-static and then make all the methods non-static methods, So entire your code needs to be changed. Point3:) Singleton Can Singletone class be inherited to subclass? Singleton class does not say any restriction of Inheritence. So we should be able to do this as long as subclass is also inheritence.There's nothing fundamentally wrong with subclassing a class that is intended to be a singleton. There are many reasons you might want to do it. and there are many ways to accomplish it. It depends on language you use. Static Class We can not inherit Static class to another Static class in C#. Think about it this way: you access static members via type name, like this: MyStaticType.MyStaticMember(); Were you to inherit from that class, you would have to access it via the new type name: MyNewType.MyStaticMember(); Thus, the new item bears no relationships to the original when used in code. There would be no way to take advantage of any inheritance relationship for things like polymorphism. span.fullpost {display:none;}

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  • set static member pointer variables

    - by Chris
    I'm trying to set a static pointer variable in a class but I'm getting these errors for each variable I try to set. error C4430: missing type specifier - int assumed. Note: C++ does not support default-int error C2040: 'xscroll' : 'int' differs in levels of indirection from 'float *' error C2440: 'initializing' : cannot convert from 'float **' to 'int' Here is the code Enemy.h #include <windows.h> #include "Player.h" class Enemy { public: Enemy(float xPos, float yPos); Enemy(void); ~Enemy(void); //update the position of the user controlled object. void updatePosition(float timeFactor); //loads all the enemy textures void static loadTextures(); //creates a set number of enemies void static createEnemies(int numEnemies, Enemy * enemyArray); GLuint static enemyTex; static float * xscroll; static float * yscroll; static Player * player; private: bool checkCollison(float x, float y, int radius); float XPos; float YPos; }; trying to set variables Enemy::xscroll = &xscroll; Enemy::yscroll = &yscroll; Enemy::player = &player;

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  • WPF MediaElement pauses when trying to play Windows Media Center recording

    - by eborlas
    I have an WPF application that starts a live tv recording using Windows Media Center, using the Windows Media Center SDK, waits 2 minutes and then plays the currently recording file (.wtv) in a WPF MediaElement. The problem is that the video visual will freeze and it is not consistent on when it happens. I have looked into it and discovered that the timeline is still moving so the MediaElement still thinks that the video is playing. This happens only when trying to play a video file that is currently being recorded, previously recorded shows play just fine. Both Media Center and Media Player can play those files without any hiccups; it is only the WPF MediaElement that has this problem. Any help would be appreciated.

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  • Java: Initializing a public static field in superclass that needs a different value in every subclas

    - by BinaryMuse
    Good evening, I am developing a set of Java classes so that a container class Box contains a List of a contained class Widget. A Widget needs to be able to specify relationships with other Widgets. I figured a good way to do this would be to do something like this: public abstract class Widget { public static class WidgetID { // implementation stolen from Google's GWT private static int nextHashCode; private final int index; public WidgetID() { index = ++nextHashCode; } public final int hashCode() { return index; } } public abstract WidgetID getWidgetID(); } so sublcasses of Widget could: public class BlueWidget extends Widget { public static final WidgetID WIDGETID = new WidgetID(); @Override public WidgetID getWidgetID() { return WIDGETID; } } Now, BlueWidget can do getBox().addWidgetRelationship(RelationshipTypes.SomeType, RedWidget.WIDGETID, and Box can iterate through it's list comparing the second parameter to iter.next().getWidgetID(). Now, all this works great so far. What I'm trying to do is keep from having to declare the public static final WidgetID WIDGETID in all the subclasses and implement it instead in the parent Widget class. The problem is, if I move that line of code into Widget, then every instance of a subclass of Widget appears to get the same static final WidgetID for their Subclassname.WIDGETID. However, making it non-static means I can no longer even call Subclassname.WIDGETID. So: how do I create a static WidgetID in the parent Widget class while ensuring it is different for every instance of Widget and subclasses of Widget? Or am I using the wrong tool for the job here? Thanks!

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  • Windows Media Center, setting referer header

    - by Sha Le
    Hi I asked this question in SuperUser, posting here as well (http://superuser.com/questions/225671/windows-media-center-setting-referer-header). Is there a way to add REFERER header for any RTSP streams within Windows Media Center, I learned that REFERER header is only added when Windows Media Player is in a embed state. But I want to know that's true and also is there any plugin/addon. Thanks in advance.

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  • Static member function pointer to hold non static member function

    - by user1425406
    This has defeated me. I want to have a static class variable which is a pointer to a (non-static) member function. I've tried all sorts of ways, but with no luck (including using typedefs, which just seemed to give me a different set of errors). In the code below I have the static class function pointer funcptr, and I can call it successfully from outside the class, but not from within the member function CallFuncptr - which is what I want to do. Any suggestions? #include <stdio.h> class A { public: static int (A::*funcptr)(); int Four() { return 4;}; int CallFuncptr() { return (this->*funcptr)(); } // doesn't link - undefined reference to `A::funcptr' }; int (A::*funcptr)() = &A::Four; int main() { A fred; printf("four? %d\n", (fred.*funcptr)()); // This works printf("four? %d\n", fred.CallFuncptr()); // But this is the way I want to call it }

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  • How to create custom media type in WordPress?

    - by OJ2
    I have some custom media (special map points for example) I want to associate custom data player with it and place its instances in media library (so them to be accessible in media gallery), keeping possibility to edit it any time user wants to. how to do it? Sorry for my Eng.Lang feel free to edit this Question.

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  • Static vs Non Static constructors

    - by Neil N
    I can't think of any reasons why one is better than the other. Compare these two implementations: public class MyClass { public myClass(string fileName) { // some code... } } as opposed to: public class MyClass { private myClass(){} public static Create(string fileName) { // some code... } } There are some places in the .Net framework that use the static method to create instances. At first I was thinking, it registers it's instances to keep track of them, but regular constructors could do the same thing through the use of private static variables. What is the reasoning behind this style?

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  • Calling a static Func from a static class using reflection

    - by ChrisO
    Given the static class: public static class Converters { public static Func<Int64, string> Gold = c => String.Format("{0}g {1}s {2}c", c/10000, c/100%100, c%100); } I am receiving the Func name from a database as a string (regEx.Converter). How can I invoke the Gold Func using reflection? Here is what I have so far: var converter = typeof(Converters).GetMember(regEx.Converter); if (converter.Count() != 0) { //throw new ConverterNotFoundException; } matchedValue = converter.Invoke(null, new object[]{matchedValue}) as string;

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  • Cheap dvr media server

    - by Tester101
    I would like to build a new computer to be used as a DVR and media server. I am thinking of using mythtv as the DVR software, but short of that decision I am completely open to suggestions. Requirements: Must be cheap. Must have low power consumption (since it will always be on). Should be quiet. Should be small. I'm really not sure where to start with this project, and am open to any hardware/software suggestions. Is it possible to build a small quiet and cheap system? *Keep in mind I am working on this project because I am tired of Cable rate increases, but I can't imagine living without a DVR so cost is very important and I would like the system to be sub $200.00. The system also needs to handle the new digital broadcast system. Thanks for the help,

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  • Changing Windows Media Center StartRecording Task Scheduler options

    - by T Reddy
    Hi, I'm experiencing some occasional crashes waking from sleep and I believe it may be related to the Corsair SSD F40GB2 as my boot disk...or the new Ceton tuner I recently installed... I dunno what the real problem is as I can't reproduce the problem manually. I read somewhere that I should not allow the hard disks to sleep...so I'm trying that in the meantime... At any rate, I don't really care that the computer crashes so long as WMC will start recording the task as soon as possible...the task is scheduled to wake the computer 5 minutes before the recording starts. I noticed that there is a StartRecording param in the Media Center folder in Task Scheduler. There is an option (currently unchecked) that will retry a failed task. I would like to know if there is a way to enable that checkbox. My hope is that if my PC crashes when waking up for this task, that after it reboots the task will trigger again and start recording. Thanks!

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