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Search found 3394 results on 136 pages for 'vertical scrolling'.

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  • Horizontal and Vertical Accordion

    - by Ankur
    Hi can anyone help me creating horizontal and vertical accordion in asp.net I have use Ajax Toolkit Accordion but can not change its orientation ------- ------- ------- created using ajax toolkit ------- ||||| ||||| looking for this ||||| ||||| any help please..

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  • Vertical text in a Horizontal UIButton

    - by ArQangel
    I'm using a vertical UIButton in a portrait app (Just a normal button that is of width 60 and Height 160) I want to put the label Vetically down the button instead of across it. When I use the following code to rotate the label [workPackageButton.titleLabel setTransform:CGAffineTransformMakeRotation(M_PI / 2)]; It rotates the label but the length seems to be constrained by the original width, so I get the ... abreviation in the middle. Is there an easy way round this?

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  • swing layout: vertical flow

    - by pstanton
    Hi All, What LayoutManager should I use to achieve a transposed version of FlowLayout? Essentially, I want a vertical list which occupies multiple columns if it can't fit all of it's components within one column. +------------------------+ | item 1 | | item 2 | | item 3 | | item 4 | | item 5 | | item 6 | | item 7 | | item 8 | +------------------------+ or +------------------------+ | item 1 item 7 | | item 2 item 8 | | item 3 | | item 4 | | item 5 | | item 6 | +------------------------+

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  • Restrict sprite movement to vertical and horizontal

    - by Daniel Granger
    I have been battling with this for some time and my noob brain can't quite work it out. I have a standard tile map and currently use the following code to move my enemy sprite around the map -(void) movePlayer:(ccTime)deltaTime { if (CGPointEqualToPoint(self.position, requestedPosition)) return; float step = kPlayerSpeed * deltaTime; float dist = ccpDistance(self.position, requestedPosition); CGPoint vectorBetweenAB = ccpSub(self.position, requestedPosition); if (dist <= step) { self.position = requestedPosition; [self popPosition]; } else { CGPoint normVectorBetweenAB = ccpNormalize(vectorBetweenAB); CGPoint movementVectorForThisFrame = ccpMult(normVectorBetweenAB, step); if (abs(vectorBetweenAB.x) > abs(vectorBetweenAB.y)) { if (vectorBetweenAB.x > 0) { [self runAnimation:walkLeft]; } else { [self runAnimation:walkRight]; } } else { if (vectorBetweenAB.y > 0) { [self runAnimation:walkDown]; } else { [self runAnimation:walkUp]; } } if (self.position.x > movementVectorForThisFrame.x) { movementVectorForThisFrame.x = -movementVectorForThisFrame.x; } if (self.position.y > movementVectorForThisFrame.y) { movementVectorForThisFrame.y = -movementVectorForThisFrame.y; } self.position = ccpAdd(self.position, movementVectorForThisFrame); } } movePlayer: is called by the classes updateWithDeltaTime: method. the ivar requestedPosition is set in the updateWithDeltaTime method as well, it basically gets the next point out of a queue to move to. These points can be anywhere on the map, so if they are in a diagonal direction from the enemy the enemy sprite will move directly to that point. But how do I change the above code to restrict the movement to vertical and horizontal movement only so that the enemies movement 'staircases' its way along a diagonal path, taking the manhattan distance (I think its called). As shown by my crude drawing below... S being the start point F being the finish and the numbers being each intermediate point along its path to create a staircase type diagonal movement. Finally I intend to be able to toggle this behaviour on and off, so that I can choose whether or not I want the enemy to move free around the map or be restricted to this horizontal / vertical movement only. | | | | | | | | | | | | | | | | | | | | | |F| | | | | | | | | |5|4| | | | | | | | | |3|2| | | | | | | | | |1|S| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |

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  • GNU Screen: «unknown command 'vert_split'» though C-a | works

    - by etuardu
    Hi, in GNU-screen (4.00.03jw4 FAU 2-May-06) I'm able to perform a vertical split pressing C-a | (i.e. Ctrl+a, then pipe). Since I'd like to have the screen vertically splitted at the program startup, I put "vert_split" in my .screenrc file, but when I start it I can read «unknown command 'vert_split'» for few seconds in the status bar, and the screen is indeed not splitted. I can't find a solution for this in the manual. Can someone please help me? Thank you.

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  • Vertically resize two windows at same time?

    - by Guy
    I love the new feature in Windows 7 where I can grab the title bar and "slam" a window against the right edge of the computer and it will size that window to the right half of the screen. I can then grab another window and do the same against the left side of the screen. Once I've done that I often find that one of those windows needs a bit more horizontal space and the other can do with less. So I grab the edge in the middle of each window and resize that window so I can most efficiently use my screen space. Problem is that I have to do this twice, once for each window. Is there a way to grab the inside vertical edge of both windows at the same time so that I can make one wider and the other smaller at the same time?

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  • mouse wheel scrolling work with f5 in app but don't work on web

    - by lina
    Good day! I have a web application on Silverlight 3. on ManePage I have a <ScrollViewer x:Name="sV" MouseWheel="sV_MouseWheel" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto"> with such code: private void sV_MouseWheel(object sender, MouseWheelEventArgs e) { var offset = sV.VerticalOffset; sV.ScrollToVerticalOffset(offset + (e.Delta * -0.5)); } When I press F5 button to debug my application, mouse wheel scrolling works well, but when I press F6 and then choose Web.Project prperty Debug-Start New Instance or publish my project on site, mouse wheel scrolling doesn't work :( what can I do?

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  • Adding view to UIScrollView and toggling scrolling/interacting

    - by Peter Hajas
    Hi all! I have a UIScrollView in my project. I have a view controller I would like to add as a child of the UIScrollview. Would I just do that like this: [scrollView addSubview:theViewController.view]; or is there a better way? (theView is a view, not the TV show) Furthermore, I would like to be able to use a UIButton in scrollView's parent view controller to toggle whether or not the user is scrolling with scrollView and NOT interacting with theView or NOT scrolling with scrollview and interacting with theView. Should I just have that set the property: scrollView.userInteractionEnabled = NO; or would that disable interaction with theView because it's a child? Thanks for your help!

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  • Tableview lags, and glitches while scrolling due to images loading in each cell

    - by Luis Tovar
    Hey Guys! Me again! Can someone provide me with some example code of how to properly load images in a tablecell without making the tableview glitch while scrolling. For example if you look at fandago's app, when scrolling through their movies you can see that the image is loaded asynchronously so that the scroll isnt jumping, lagging, or glitchy. Thanks in advance. Right now I have the images loading just fine but it is glitchy as i scroll because the images are loading on main thread. I am creating an app very similar to fandango. PS I am downloading these images via xml. (you know what i mean) Thanks!!

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  • Use trackball for scrolling in Android ListView

    - by gartenkralleb
    hi, i have a ListView, whose content should not be selectable. i set the ListView to choiceMode="none" and set a transparent listSelector. for touch mode it acts as desired. a problem is the use of the trackball. if i try to use it for scrolling, the scroll starts after the 10th push to "down". this is caused by the invisible listSelector, which scrolls down the list until the 10th list item is "invisibily" selected. i try to override dispatchTrackballEvent and do the scrolling with scrollBy, but i did not finished this approach yet, to have a look on alternative suggestions. is there a simple solution for my problem?

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  • IE6 background appears-disappears on scrolling

    - by itarato
    Hi, Given IE6, an UL-LI list and a background image for the UL container. <style> ul {background-image: url(images/bgr.png);} </style> ... <ul> <li>...</li> ... </ul> When I load the page, the background is randomly loaded, some parts are visible, some are not. Moreover, it changes on runtime when I'm scrolling on the page. When I scroll out the UL list and scroll back, different parts of the background will be visible, depends on the speed of scrolling. Do you have any idea? Thanks in advance.

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  • How to use UIWebView to get scrolling text ?

    - by srikanth rongali
    Hi, In my iPhone application I need a scrolling text. I had the text to be displayed and scrolled up and down but I could not get customized text. I mean all the text is of same font. I need some different font size text . I am using UITextView, but UITextView do not support customized text in it. How can I have the scrolling text which has different font size. I read that to use UIWebView for this. But, I could not understand how to use it. the text contains no url's no editing.(It need to be just static text to read). How can I do this ? Thank you.

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  • iPad javascript scrolling

    - by davids
    I'd like to get the same behaviour of the native javascript scrollTo function in iPad, just attaching a function to the swipe event and scrolling the content a specific number of pixels. That doesn't work in iPad using scrollTo or several different jquery plugins, like scrollTo or iScroll. I think I'm having problems because I'm working with an iframe, as I have another html document in it, with its body divided in columns, but I'm just showing the first one. The point of all this is that, after swiping, it should show the next/prev column, and I tried scrolling the iframe window or the inner's html body, which actually works in chrome, but it doesn't in iPad.

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  • Windows Mobile 6.5 flick (scrolling with inertia) not working

    - by GRR
    After upgrading to windows mobile 6.5, my ListView control does not work properly with custom items (rows with alternate colors) and the new gesture mechanism... On a mobile device, if the user initiates a flick or pan, after scrolling the first few items, the last items are not shown on the screen, but will show up if the user explicitly taps on them -- so basically the last screen is just white. The WM_DRAWITEM message is sent to all children though, but they just don't show up on the screen. Scrolling with a bar works fine. Any ideas? I have seen some reports of similar behavior from other users, but not sure if this is a bug in the listview control itself or if there is something else that needs to/can be implemented to support flick and pan actions. The application code currently doesn't handle WM_GESTURE messages, so the flick action is done with Microsoft's own code to support legacy applications. Thanks!

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  • uiscrollview not scrolling horizontally

    - by Futur
    My UIScrollView below is not scrolling horizontally, Please help me here.. FirstView = [[UIView alloc] initWithFrame:CGRectMake(60, 0, 100, 150)]; [FirstView setBackgroundColor:[UIColor clearColor]]; SecondView = [[UIView alloc] initWithFrame:CGRectMake(320+60, 0, 100, 150)]; [SecondView setBackgroundColor:[UIColor clearColor]]; HolderView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 1000, 150)]; scrHorizontalScroll = [[UIScrollView alloc]initWithFrame:HolderView.frame]; [scrHorizontalScroll setBackgroundColor:[UIColor redColor]]; [scrHorizontalScroll setContentSize:CGSizeMake(999, 150)]; [scrHorizontalScroll setScrollEnabled:YES]; [HolderView addSubview:scrHorizontalScroll]; The HolderView is not scrolling horizontally but which happen, please help

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  • How can I regain control over a "stuck" scroll bar?

    - by jonsca
    I normally have a lot of tabs open in the browser at one time, which normally doesn't cause any problems. Occasionally, though, the page will have fully rendered, the scroll bar is at the top of its track on the right, but placing the the mouse pointer on the scroll bar does not allow me to get control of it (and using the arrow at the bottom of the scroll bar doesn't work either). This seems to happen to me in both Firefox and Chrome, both latest versions. There is normally no load on the CPU, and while my memory usage can be high (especially with Chrome), I still usually have 25% left. I fear that this is one of those "for your own good" features, to prevent scrolling down a page that may still have elements loading and/or a stuck script, but I'm wondering whether or not there is a setting in Firefox or Chrome (or perhaps Windows in general) that will allow the scroll bar to be "released" even though the browser may be busy? It may be "2002" of me, but I wouldn't mind being able to scroll along gradually, even if the page hasn't had time to fully render all of the images, etc., yet. Does such an advanced setting exist "under the hood"?

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  • Windows scroll without focus

    - by DanielCardin
    So I have a windows 8 laptop at home, and a windows 7 laptop at work. Both have synaptics touchpads. The problem is that on the work laptop, I can scroll any window regardless of which one is currently focused. That is the behavior that I want on both computers. This does not currently happen on the windows 8 computer. I know I can use (and have tried!) wizmouse, alwaysmousewheel, katmouse, etc; but none of them work 100% like the work computer. katmouse sometimes stops working, alwaysmousewheel, ive had problems with it scrolling on its own, wizmouse sometimes makes the mouse lag. Others have just not worked. Before I got the work computer, I had resigned myself to it, but now I see that it works, out of the box without using any external programs, on an older operating system, and wonder why I cant get it to work the same way on my own computer! All my searches have just been people suggesting the external programs that ive already tried, so answers suggesting those aren't really what I'm looking for (unless its some magic I can do with the synaptics driver, which by the way is more up to date on the windows 8 computer that is doesnt work on).

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