Search Results

Search found 4717 results on 189 pages for 'namespace'.

Page 140/189 | < Previous Page | 136 137 138 139 140 141 142 143 144 145 146 147  | Next Page >

  • Excel I have a .Net object compiled as a tlb but cant not access any methods apart from Dispose.

    - by Mark O'Grady
    Hi This is ongoing issue to something I posted yesterday. I have a .net object that I want to use in Excel. I have an existing VBA script that i need to alter to call this the object from. I have then converted the object to a TLB. I've not really touched on this area before so any help will be appreciated. I have created an interface [Guid("0F700B48-E0CA-446b-B87E-555BCC317D74"),InterfaceType(ComInterfaceType.InterfaceIsDual)] [ComVisible(true)] public interface IOfficeCOMInterface { [DispId(1)] void ResetOrder(); [DispId(2)] void SetDeliveryAddress(string PostalName, string AddressLine1, string AddressLine2, string AddressLine3, string AddressLine4, string PostCode, string CountryCode, string TelephoneNo, string FaxNo, string EmailAddress); } I have also created an class that inherits that object. [ClassInterface(ClassInterfaceType.None), ProgId("NAMESPACE.OfficeCOMInterface"), Guid("9D9723F9-8CF1-4834-BE69-C3FEAAAAB530"), ComVisible(true)] public class OfficeCOMInterface : IOfficeCOMInterface, IDisposable { public void ResetSOPOrder() { } public void SetDeliveryAddress(string PostalName, string AddressLine1, string AddressLine2, string AddressLine3, string AddressLine4, string PostCode, string CountryCode, string TelephoneNo, string FaxNo, string EmailAddress) { try { SalesOrder.AmendDeliveryAddress(PostalName, AddressLine1, AddressLine2, AddressLine3, AddressLine4, PostCode); MessageBox.Show("Delivery address set"); } catch (Exception ex) { throw ex; } } } I can't access the object methods apart from dispose, I guess IDisposable is working fine. Is there anything I need to my Interface?

    Read the article

  • C++ Boolean problem (comparison between two arrays)

    - by Martin
    Hello! I have a problem to do. I already did some part of it, however I stuck and don't know exactly what to do next. The question: " You are given two arrays of ints, named A and B. One contains AMAXELEMENTS and the other contains BMAXELEMENTS. Write a Boolean-valued function that returns true if there is at least one point in A that is the same as a point in B, and false if there is no match between two arrays. " The two arrays are made up by me, I think if I know how to compare two arrays I will be fine, and I will be able to finish my problem. This is what I have so far (I changed AMAXELEMENTS to AMAX, and BMAXELEMENTS to BMAX): #include <iostream> using namespace std; int main(){ const int AMAX=5, BMAX=6; int i; bool c1=true,c2=false; int A[AMAX]={2,4,1,5,9}; int B[BMAX]={9,12,32,43,23,11}; for(i=0;i<BMAX;i++) if (B[i]==A[i]) // <---- I think this part has to look different, but I can't figure it out. cout<<c1<<endl; else cout<< c2<<endl; return 0; }

    Read the article

  • A Null Reference Exception

    - by Alex
    "Object reference not set to an instance of an object." using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace XNAdev { class Sprite { //The size of the Sprite public Rectangle Size; //Used to size the Sprite up or down from the original image public float Scale = 1.0f; //The current position of the Sprite public Vector2 Position = new Vector2(115, 0); //The texture object used when drawing the sprite private Texture2D mSpriteTexture; //Load the texture for the sprite using the Content Pipeline public void LoadContent(ContentManager theContentManager, string theAssetName) { mSpriteTexture = theContentManager.Load<Texture2D>(theAssetName); Size = new Rectangle(0, 0, (int)(mSpriteTexture.Width * Scale), (int)(mSpriteTexture.Height * Scale)); } //Draw the sprite to the screen public void Draw(SpriteBatch theSpriteBatch) { theSpriteBatch.Draw(mSpriteTexture, Position, new Rectangle(0, 0, mSpriteTexture.Width, mSpriteTexture.Height), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0); } } } I am very new at this C# so any help would be great. I have no idea what my error is.

    Read the article

  • Java : Inner class of an interface (from google guice)

    - by bsreekanth
    Hello, I was going through the source of google guice, and found an unfamiliar piece of code. It would be great learning if someone can clarify it. I have very basic understanding of inner classes, as they keep the implementation details close to the public interface. Otherwise the inner class may pollute the namespace. Now, I see the below lines at public static final Scope SINGLETON = new Scope() { public <T> Provider<T> scope(final Key<T> key, final Provider<T> creator) { return new Provider<T>() { ......... } It assign an inner class instance to the static variable, but Scope is an interface defined as (at) public interface Scope Is it possible to instantiate the interface?? or is it a succinct syntax for an anonymous implementation of an interface?? If anyone can explain what the author is intended by multiple nested classes above (Scope and Provider), and why it make sense to implement this way, it would help me to understand. thanks.

    Read the article

  • Program always returns binary '>>' : no operator found which takes a left-hand operand of type error

    - by Tom Ward
    So I've been set a task to create a temperature converter in C++ using this equation: Celsius = (5/9)*(Fahrenheit – 32) and so far I've come up with this (I've cut out the 10 lines worth of comments from the start so the code posted begins on line 11, if that makes any sense) #include <iostream> #include <string> #include <iomanip> #include <cmath> using namespace std; int main () { float celsius; float farenheit; std::cout << "**************************" << endl; std::cout << "*4001COMP-Lab5-Question 1*" << endl; std::cout << "**************************" << endl << endl; std::cout << "Please enter a temperature in farenheit: "; std::cin >> farenheit >> endl; std::cout << "Temperature (farenheit): " << endl; std::cout << "Temperature (celsius): " << celsius << endl; std::cin.get(); return 0; } Everytime I try to run this program I get a heap of errors with this one appearing every time: 1m:\visual studio 2010\projects\week 5\week 5\main.cpp(26): error C2678: binary '' : no operator found which takes a left-hand operand of type 'std::basic_istream<_Elem,_Traits' (or there is no acceptable conversion) I've tried everything I can think of to get rid of this error but it reappears every time, any idea on how to fix this?

    Read the article

  • Client-side user custom CSS single file for overriding multiple domains

    - by Cawas
    This is for using in Safari, though it could probably be used on Firefox as well. In Chrome you have to add a plugin anyway (which generally allow for custom CSS per domain), and Opera already allows this to be done without needing any CSS. But while it's for customizing on the client-side, it's also a pure CSS question. So I'm using no plugins here. So, again, I got a custom CSS code (easily) working for all domains. Now I want to get specify CSS code for each domain. All with just 1 CSS file that's being loaded by Safari. Over the web and googling, I've found two ways to supposedly do this, but none actually worked. They're both documented on userstyles.com: @-moz-document domain("your-domain.com") { }. This would be perfect, since I can have several tags like that and just choose which style will be loaded for which domain. It just doesn't work. @namespace is quite confusing and I've tried every variation I could think of. None worked.

    Read the article

  • Best practices for "search data class" in ASP.NET MVC

    - by Tim Ridgely
    Hi everybody, I'm hoping this isn't too subjective, but I'm new to ASP.NET MVC and I'm trying to figure out how others may have solved similar problems. Basically, I have two entities, Customers and Orders. A customer has many orders; an order belongs to exactly one customer. I'm making an Order Search feature that should allow a user to search for orders based on order or customer information. Pretty straightforward, I think. I've read in other posts that the search controller should use GET, but I think it makes more sense to use POST because of the large number of search params. I'm using Entity Framework to create my models, and that's in a separate class library project and namespace. This article talks about using binding instead of Request.Form to get at the POST data. Would it make decent sense to make a class to hold all the search data that could be materialized by the magic model binding? Otherwise I'd just be poking through the FormCollection to pull out particular values, which might be fine. Where would you recommend making such a class?

    Read the article

  • How to focus a control in an MDIParent when all child windows have closed?

    - by Tim Gradwell
    I have a control in my parent mdi form which I wish to be given the focus if all mdi children have closed. I've tried hooking into the child form's FormClosed event and setting the focus from there but when I test it, my control is not left with focus when I close the mdi child. Can anyone tell me what I'm missing? In the sample below, "first focus" gets hit and does its job correctly (if I comment out the first focus line, my tree does not get focus on startup, so it must be doing its job, right?) Unfortunately, even though "second focus" gets hit, my tree does not end up with the focus when I close the child window. Sample using System; using System.Windows.Forms; namespace mdiFocus { class ParentForm : Form { public ParentForm() { IsMdiContainer = true; tree = new TreeView(); tree.Nodes.Add("SomeNode"); tree.Dock = DockStyle.Left; Controls.Add(tree); } protected override void OnShown(EventArgs e) { Form child = new Form(); child.MdiParent = this; child.Show(); child.FormClosed += new FormClosedEventHandler(child_FormClosed); tree.Focus(); // first focus works ok } void child_FormClosed(object sender, FormClosedEventArgs e) { tree.Focus(); // second focus doesn't seem to work, even though it is hit :( } TreeView tree; } static class Program { [STAThread] static void Main() { Application.Run(new ParentForm()); } } }

    Read the article

  • How to wrtie a XML License Line in C#?

    - by Nano HE
    My want to write a XML file as this: <?xml version="1.0" encoding="UTF-8"?> <Equipment xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <License licenseId="" licensePath="" /> Some piece of my code attached here // Create a new file in D:\\ and set the encoding to UTF-8 XmlTextWriter textWriter = new XmlTextWriter("D:\\books.xml", System.Text.Encoding.UTF8); // Format automatically textWriter.Formatting = Formatting.Indented; // Opens the document textWriter.WriteStartDocument(); // Write the namespace declaration. textWriter.WriteStartElement("books", null); // Write the genre attribute. textWriter.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema"); textWriter.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance"); And now I need to write the License Line below in C# <License licenseId="" licensePath="" /> But I don't know how to move on for I found the Line ended with the special / .Thank you.

    Read the article

  • in haskell, why do I need to specify type constraints, why can't the compiler figure them out?

    - by Steve
    Consider the function, add a b = a + b This works: *Main> add 1 2 3 However, if I add a type signature specifying that I want to add things of the same type: add :: a -> a -> a add a b = a + b I get an error: test.hs:3:10: Could not deduce (Num a) from the context () arising from a use of `+' at test.hs:3:10-14 Possible fix: add (Num a) to the context of the type signature for `add' In the expression: a + b In the definition of `add': add a b = a + b So GHC clearly can deduce that I need the Num type constraint, since it just told me: add :: Num a => a -> a -> a add a b = a + b Works. Why does GHC require me to add the type constraint? If I'm doing generic programming, why can't it just work for anything that knows how to use the + operator? In C++ template programming, you can do this easily: #include <string> #include <cstdio> using namespace std; template<typename T> T add(T a, T b) { return a + b; } int main() { printf("%d, %f, %s\n", add(1, 2), add(1.0, 3.4), add(string("foo"), string("bar")).c_str()); return 0; } The compiler figures out the types of the arguments to add and generates a version of the function for that type. There seems to be a fundamental difference in Haskell's approach, can you describe it, and discuss the trade-offs? It seems to me like it would be resolved if GHC simply filled in the type constraint for me, since it obviously decided it was needed. Still, why the type constraint at all? Why not just compile successfully as long as the function is only used in a valid context where the arguments are in Num? Thank you.

    Read the article

  • C++ STL question related to insert iterators and sets

    - by rshepherd
    #include #include #include #include using namespace std; class MyContainer { public: string value; MyContainer& operator=(const string& s) { this->value = s; return *this; } }; int main() { list<string> strings; strings.push_back("0"); strings.push_back("1"); strings.push_back("2"); set<MyContainer> containers; copy(strings.begin(), strings.end(), inserter(containers, containers.end())); } The preceeding code does not compile. In typical STL style the error output is verbose and difficult to understand. The key part seems to be this... /usr/include/c++/4.4/bits/stl_algobase.h:313: error: no match for ‘operator=’ in ‘__result.std::insert_iterator::operator* [with _Container = std::set, std::allocator ]() = __first.std::_List_iterator::operator* [with _Tp = std::basic_string, std::allocator ]()’ ...which I interpet to mean that the assignment operator needed is not defined. I took a look at the source code for insert_iterator and noted that it has overloaded the assignment operator. The copy algorithm must uses the insert iterators overloaded assignment operator to do its work(?). I guess that because my input iterator is on a container of strings and my output iterator is on a container of MyContainers that the overloaded insert_iterator assignment operator can no longer work. This is my best guess, but I am probably wrong. So, why exactly does this not work and how can I accomplish what I am trying to do?

    Read the article

  • Basic C# problem

    - by Juan
    Determine if all the digits of the sum of n -numbers and swapped n are odd. For example: 36 + 63 = 99, y 409 + 904 = 1313. Visual Studio builds my code, there is still something wrong with it ( it doesnt return an answer) can you please help me here? using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { long num = Convert.ToInt64(Console.Read()); long vol = voltea(num); long sum = num + vol; bool simp = simpares(sum); if (simp == true) Console.Write("Si"); else Console.Write("No"); } static private bool simpares(long x) { bool s = false; long [] arreglo = new long [1000]; while ( x > 0) { arreglo [x % 10] ++; x /=10; } for (long i=0 ; i <= arreglo.Length ; i++) { if (arreglo [i]%2 != 0) s = true; } return s; } static private long voltea(long x) { long v = 0; while (v > 0) { v = 10 * v + x % 10; x /= 10; } return v; } } }

    Read the article

  • C++ templates error: instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass]

    - by pureconsciousness
    Hello there, I've some problem in my code I cannot deal with: #ifndef TESTCLASS_H_ #define TESTCLASS_H_' #include <map> using namespace std; template <typename T> class TestClass { public: TestClass(){}; virtual ~TestClass(){}; void testMethod(T b,std::map<T,int> m); }; template <typename T> void TestClass`<T`>::testMethod(T b,std::map<T,int> m){ m[b]=0; } #endif /*TESTCLASS_H_*/ int main(int argc, char* argv[]) { SomeClass s; TestClass<SomeClass> t; map<SomeClass,int> m; t.testMethod(s,m); } Compiler gives me following error in line m[b]=0; : instantiated from 'void TestClass::testMethod(T, std::map) [with T = SomeClass] Could you help find the problem?? Thanks in advance

    Read the article

  • Need help in Hashtable implementation

    - by rafael
    Hi all, i'm quite a beginner in C# , i tried to write a program that extract words from an entered string, the user has to enter a minimum length for the word to filter the words output ... my code doesn't look good or intuitive, i used two arrays countStr to store words , countArr to store word length corresponding to each word .. but the problem is i need to use hashtables instead of those two arrays , because both of their sizes are depending on the string length that the user enter , i think that's not too safe for the memory or something ? here's my humble code , again i'm trying to replace those two arrays with one hashtable , how can this be done ? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { int i = 0 ; int j = 0; string myString = ""; int counter = 0; int detCounter = 0; myString = Console.ReadLine(); string[] countStr = new string[myString.Length]; int[] countArr = new int[myString.Length]; Console.Write("Enter minimum word length:"); detCounter = int.Parse(Console.ReadLine()); for (i = 0; i < myString.Length; i++) { if (myString[i] != ' ') { counter++; countStr[j] += myString[i]; } else { countArr[j] = counter; counter = 0; j++; } } if (i == myString.Length) { countArr[j] = counter; } for (i = 0; i < myString.Length ; i++) { if (detCounter <= countArr[i]) { Console.WriteLine(countStr[i]); } } Console.ReadLine(); } } }

    Read the article

  • C++ - my loop keeps on adding up to 0

    - by user1756913
    so far here's my code #include <iostream> using namespace std; int main () { int num1 = 0; int num2 = 0; int sum = 0; for(num2 = num1; num1 <= num2; num1 +=2) sum += num1; num1 = num1 / 2 == 0? num1 : num1 + 1; num2 = num2 / 2 == 0? num2 : num2 - 1; cout << "Enter the First Number:" << endl; cin >> num1; cout << "Enter the Second Number:" << endl; cin >> num2; cout << "Total Sum: " << sum << endl; } //end for but the sum keeps on adding up to 0 :/ here's the problem. Create a program that displays the sum of the even numbers between and including two numbers entered by the user. In other words, if the user enters an even number, that number should be included in the sum. For example, if the user enters the integers 2 and 7, the sum is 12 (2 + 4 + 6). If the user enters the integers 2 and 8, the sum is 20 (2 + 4 + 6 + 8 ). Display an error message if the first integer entered by the user is greater than the second integer.

    Read the article

  • C++ STL question related to insert iterators and overloaded operators

    - by rshepherd
    #include <list> #include <set> #include <iterator> #include <algorithm> using namespace std; class MyContainer { public: string value; MyContainer& operator=(const string& s) { this->value = s; return *this; } }; int main() { list<string> strings; strings.push_back("0"); strings.push_back("1"); strings.push_back("2"); set<MyContainer> containers; copy(strings.begin(), strings.end(), inserter(containers, containers.end())); } The preceeding code does not compile. In standard C++ fashion the error output is verbose and difficult to understand. The key part seems to be this... /usr/include/c++/4.4/bits/stl_algobase.h:313: error: no match for ‘operator=’ in ‘__result.std::insert_iterator::operator* [with _Container = std::set, std::allocator ]() = __first.std::_List_iterator::operator* [with _Tp = std::basic_string, std::allocator ]()’ ...which I interpet to mean that the assignment operator needed is not defined. I took a look at the source code for insert_iterator and noted that it has overloaded the assignment operator. The copy algorithm must uses the insert iterators overloaded assignment operator to do its work(?). I guess that because my input iterator is on a container of strings and my output iterator is on a container of MyContainers that the overloaded insert_iterator assignment operator can no longer work. This is my best guess, but I am probably wrong. So, why exactly does this not work and how can I accomplish what I am trying to do?

    Read the article

  • uint64_t has incorrectly reached 18,446,744,071,590,568,320

    - by user3400450
    Whenever I input an age of 65 or less, I get a number somewhere less than 2,100,000. However, when I input an age of 68 or higher, the result is instantly put at 18,446,744,071,590,568,320, which is the maximum value for uint64_t. I have no idea why there is this jump in results. It works fine all the way until about 2,100,000. // How many seconds have I lived? #include <stdio.h> #include <string> #include <cstdint> using namespace std; string addCommas(uint64_t answer); int main () { int seconds = 60, minutes = 60, hours = 24, days = 365; int years; uint64_t secondsLived, secondsAwake; printf("How many years have you lived? "); scanf("%d",&years); secondsLived = seconds*minutes*hours*days*years; secondsAwake = (float)secondsLived*0.666; printf("\nYou have existed for %s seconds\n",addCommas(secondsLived).c_str()); printf("You have been awake for %s seconds\n",addCommas(secondsAwake).c_str()); } string addCommas(uint64_t answer){ string num = to_string(answer); int insertplace = (int)num.length() - 3; while (insertplace > 0) { num.insert(insertplace, ","); insertplace-=3; } return num; } Here are a couple outputs: How many years have you lived? 67 You have existed for 2,112,912,000 seconds You have been awake for 1,407,199,392 seconds How many years have you lived? 69 You have existed for 18,446,744,071,590,568,320 seconds You have been awake for 12,285,531,553,090,562,048 seconds

    Read the article

  • This program isn't asking for the predetermined 5 numbers from the array?

    - by user1801781
    Okay, so this question is difficult to state. I'm a beginner at C++, and I rarely run into problems with these simple assignments, but something is majorly wrong here and I cannot identify it. I've been trying for hours. This program is supposed to read 5 numbers from an array that the user enters, and then print the largest one. (I know it's easier to just write a for-loop, but our professor wanted us to call a function). The only problem is that instead of asking for 5 numbers, it asks for 2. It works other than that, I JUST NEED IT TO ASK FOR 5 NUMBERS. haha. Your input would be greatly appreciated. I aspire to be a programmer one day, so don't be afraid to go harsh on me. #include <iostream> using namespace std; int largest_number(int score[], int max) { for (int i=1; i<5; i++) { cin >> score[i]; if(score[i] > max) max=score[i]; return (max); } } int main () { int score[5], max, z; cout << "Enter 5 numbers: " <<endl; cin >> score[0]; max = score[0]; z = largest_number(score, max); cout << "The largest number is: " << z <<endl; system("pause"); return 0; }

    Read the article

  • Solving algorithm for a simple problem

    - by maolo
    I'm searching for an algorithm (should be rather simple for you guys) that does nothing but solve the chicken or the egg problem. I need to implement this in C++. What I've got so far is: enum ChickenOrEgg { Chicken, Egg }; ChickenOrEgg WhatWasFirst( ) { ChickenOrEgg ret; // magic happens here return ret; } // testing #include <iostream> using namespace std; if ( WhatWasFirst( ) == Chicken ) { cout << "The chicken was first."; } else { cout << "The egg was first."; } cout << endl; Question: How could the pseudocode for the solving function look? Notes: This is not a joke, not even a bad one. Before you close this, think of why this isn't a perfectly valid question according to the SO rules. If someone here can actually implement an algorithm solving the problem he gets $500 in cookies from me (that's a hell lot of cookies!). Please don't tell me that this is my homework, what teacher would ever give his students homework like that?

    Read the article

  • C++ reference variable again!!!

    - by kumar_m_kiran
    Hi All, I think most would be surprised about the topic again, However I am referring to a book "C++ Common Knowledge: Essential Intermediate Programming" written by "Stephen C. Dewhurst". In the book, he quotes a particular sentence (in section under Item 5. References Are Aliases, Not Pointers), which is as below A reference is an alias for an object that already exists prior to the initialization of the reference. Once a reference is initialized to refer to a particular object, it cannot later be made to refer to a different object; a reference is bound to its initializer for its whole lifetime Can anyone please explain the context of "cannot later be made to refer to a different object" Below code works for me, #include <iostream> using namespace std; int main(int argc, char *argv[]) { int i = 100; int& ref = i; cout<<ref<<endl; int k = 2000; ref = k; cout<<ref<<endl; return 0; } Here I am referring the variable ref to both i and j variable. And the code works perfectly fine. Am I missing something? I have used SUSE10 64bit linux for testing my sample program. Thanks for your input in advance.

    Read the article

  • Mathmatic errors in basic C++ program

    - by Heather
    I am working with a basic C++ program to determine the area and perimeter of a rectangle. My program works fine for whole numbers but falls apart when I use any number with a decimal. I get the impression that I am leaving something out, but since I'm a complete beginner, I have no idea what. Below is the source: #include <iostream> using namespace std; int main() { // Declared variables int length; // declares variable for length int width; // declares variable for width int area; // declares variable for area int perimeter; // declares variable for perimeter // Statements cout << "Enter the length and the width of the rectangle: "; // states what information to enter cin >> length >> width; // user input of length and width cout << endl; // closes the input area = length * width; // calculates area of rectangle perimeter = 2 * (length + width); //calculates perimeter of rectangle cout << "The area of the rectangle = " << area << " square units." <<endl; // displays the calculation of the area cout << "The perimeter of the rectangle = " << perimeter << " units." << endl; // displays the calculation of the perimeter system ("pause"); // REMOVE BEFORE RELEASE - testing purposes only return 0; }

    Read the article

  • c++ expected constant expression

    - by cpp
    #include <iostream> #include <fstream> #include <cmath> #include <math.h> #include <iomanip> using std::ifstream; using namespace std; int main (void) { int count=0; float sum=0; float maximum=-1000000; float sumOfX; float sumOfY; int size; int negativeY=0; int positiveX=0; int negativeX=0; ifstream points; //the points to be imported from file //points.open( "data.dat"); //points>>size; //cout<<size<<endl; size=100; float x[size][2]; while (count<size) { points>>(x[count][0]); //cout<<"x= "<<(x[count][0])<<" ";//read in x value points>>(x[count][1]); //cout<<"y= "<<(x[count][1])<<endl;//read in y value count++; } This program is giving me expected constant expression error on the line where I declare float x[size][2]. why?

    Read the article

  • Is it possible to implement events in C++?

    - by acidzombie24
    I wanted to implement a C# event in C++ just to see if i could do it. I got stuck, i know the bottom is wrong but what i realize my biggest problem is... How do i overload the () operator to be whatever is in T in this case int func(float)? I cant? can i? Can i implement a good alternative? #include <deque> using namespace std; typedef int(*MyFunc)(float); template<class T> class MyEvent { deque<T> ls; public: MyEvent& operator +=(T t) { ls.push_back(t); return *this; } }; static int test(float f){return (int)f; } int main(){ MyEvent<MyFunc> e; e += test; }

    Read the article

  • finding the maximum in series

    - by peril brain
    I need to know a code that will automatically:- search a specific word in excel notes it row or column number (depends on data arrangement) searches numerical type values in the respective row or column with that numeric value(suppose a[7][0]or a[0][7]) it compares all other values of respective row or column(ie. a[i][0] or a[0][i]) sets that value to the highest value only if IT HAS GOT NO FORMULA FOR DERIVATION i know most of coding but at a few places i got myself stuck... i'm writing a part of my program upto which i know: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading; using Microsoft.Office.Interop; using Excel = Microsoft.Office.Interop.Excel; Excel.Application oExcelApp; namespace a{ class b{ static void main(){ try { oExcelApp = (Excel.Application)System.Runtime.InteropServices.Marshal.GetActiveObject("Excel.Application"); ; if(oExcelApp.ActiveWorkbook != null) {Excel.Workbook xlwkbook = (Excel.Workbook)oExcelApp.ActiveWorkbook; Excel.Worksheet ws = (Excel.Worksheet)xlwkbook.ActiveSheet; Excel.Range rn; rn = ws.Cells.Find("maximum", Type.Missing, Excel.XlFindLookIn.xlValues, Excel.XlLookAt.xlPart,Excel.XlSearchOrder.xlByRows, Excel.XlSearchDirection.xlNext, false, Type.Missing, Type.Missing); }}} now ahead of this i only know tat i have to use cell.value2 ,cell.hasformula methods..... & no more idea can any one help me with this..

    Read the article

  • How do i use Form.ShowDialog?

    - by Daniel Lip
    private void button2_Click(object sender, EventArgs e) { ChangeLink cl = new ChangeLink(); // Show testDialog as a modal dialog and determine if DialogResult = OK. if (cl.ShowDialog() == DialogResult.OK) { // Read the contents of testDialog's TextBox. // cl.AcceptButton.DialogResult = DialogResult.OK; this.label4.Text = cl.textBox1Text; } else { this.label4.Text = "Cancelled"; } cl.Dispose(); } When i click the button i see the new Form and the textBox1 in the new Form and i can type in the textBox1 something but i dont see anywhere an OK or CANCEL buttons. Should i add them manualy in the new Form designer ? And how to use them then ? This is the code in my new Form what i wanted to do is to type something in the new Form textBox1 and pass the text in the textBox1 to Form1 label4. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace GatherLinks { public partial class ChangeLink : Form { public ChangeLink() { InitializeComponent(); } public string textBox1Text { get { return textBox1Text = textBox1.Text; } set { } } } } So where are the OK and CANCEL buttons of the Form.ShowDialog ?

    Read the article

< Previous Page | 136 137 138 139 140 141 142 143 144 145 146 147  | Next Page >