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  • Progressively stream the output of an ASP.NET page - or render a page outside of an HTTP request

    - by Evgeny
    I have an ASP.NET 2.0 page with many repeating blocks, including a third-party server-side control (so it's not just plain HTML). Each is quite expensive to generate, in terms of both CPU and RAM. I'm currently using a standard Repeater control for this. There are two problems with this simple approach: The entire page must be rendered before any of it is returned to the client, so the user must wait a long time before they see any data. (I write progress messages using Response.Write, so there is feedback, but no actual results.) The ASP.NET worker process must hold everything in memory at the same time. There is no inherent needs for this: once one block is processed it won't be changed, so it could be returned to the client and the memory could be freed. I would like to somehow return these blocks to the client one at a time, as each is generated. I'm thinking of extracting the stuff inside the Repeater into a separate page and getting it repeatedly using AJAX, but there are some complications involved in that and I wonder if there is some simper approach. Ideally I'd like to keep it as one page (from the client's point of view), but return it incrementally. Another way would be to do something similar, but on the server: still create a separate page, but have the server access it and then Response.Write() the HTML it gets to the response stream for the real client request. Is there a way to avoid an HTTP request here, though? Is there some ASP.NET method that would render a UserControl or a Page outside of an HTTP request and simply return the HTML to me as a string? I'm open to other ideas on how to do this as well.

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  • How to track the touch vector?

    - by mystify
    I need to calculate the direction of dragging a touch, to determine if the user is dragging up the screen, or down the screen. Actually pretty simple, right? But: 1) Finger goes down, you get -touchesBegan:withEvent: called 2) Must wait until finger moves, and -touchesMoved:withEvent: gets called 3) Problem: At this point it's dangerous to tell if the user did drag up or down. My thoughts: Check the time and accumulate calculates vectors until it's secure to tell the direction of touch. Easy? No. Think about it: What if the user holds the finger down for 5 minutes on the same spot, but THEN decides to move up or down? BANG! Your code would fail, because it tried to determine the direction of touch when the finger didn't move really. Problem 2: When the finger goes down and stays at the same spot for a few seconds because the user is a bit in the wind and thinks about what to do now, you'll get a lot of -touchesMoved:withEvent: calls very likely, but with very minor changes in touch location. So my next thought: Do the accumulation in -touchesMoved:withEvent:, but only if a certain threshold of movement has been exceeded. I bet you have some better concepts in place?

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  • How to use data receive event in Socket class?

    - by affan
    I have wrote a simple client that use TcpClient in dotnet to communicate. In order to wait for data messages from server i use a Read() thread that use blocking Read() call on socket. When i receive something i have to generate various events. These event occur in the worker thread and thus you cannot update a UI from it directly. Invoke() can be use but for end developer its difficult as my SDK would be use by users who may not use UI at all or use Presentation Framework. Presentation framework have different way of handling this. Invoke() on our test app as Microstation Addin take a lot of time at the moment. Microstation is single threaded application and call invoke on its thread is not good as it is always busy doing drawing and other stuff message take too long to process. I want my events to generate in same thread as UI so user donot have to go through the Dispatcher or Invoke. Now i want to know how can i be notified by socket when data arrive? Is there a build in callback for that. I like winsock style receive event without use of separate read thread. I also do not want to use window timer to for polling for data. I found IOControlCode.AsyncIO flag in IOControl() function which help says Enable notification for when data is waiting to be received. This value is equal to the Winsock 2 FIOASYNC constant. I could not found any example on how to use it to get notification. If i am write in MFC/Winsock we have to create a window of size(0,0) which was just used for listening for the data receive event or other socket events. But i don't know how to do that in dotnet application.

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  • python crc32 woes

    - by lazyr
    I'm writing a python program to extract data from the middle of a 6 GB bz2 file. A bzip2 file is made up of independently decryptable blocks of data, so I only need to find a block (they are delimited by magic bits), then create a temporary one-block bzip2 file from it in memory, and finally pass that to the bz2.decompress function. Easy, no? The bzip2 format has a crc32 checksum for the file at the end. No problem, binascii.crc32 to the rescue. But wait. The data to be checksummed does not necessarily end on a byte boundary, and the crc32 function operates on a whole number of bytes. My plan: use the binascii.crc32 function on all but the last byte, and then a function of my own to update the computed crc with the last 1-7 bits. But hours of coding and testing has left me bewildered, and my puzzlement can be boiled down to this question: how come crc32("\x00") is not 0x00000000? Shouldn't it be, according to the wikipedia article? You start with 0b00000000 and pad with 32 0's, then do polynomial division with 0x04C11DB7 until there are no ones left in the first 8 bits, which is immediately. Your last 32 bits is the checksum, and how can that not be all zeroes? I've searched google for answers and looked at the code of several crc32 implementations without finding any clue to why this is so.

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  • What is the correct high level schema.org microdata itemtype for a retail brand/company homepage?

    - by kpowz
    I'd like to hear which schema.org itemtype others would recommend using or have used in the case of completing a retail brand's company homepage microdata. Take for example TOMS's shoes: Example #1 - Using /Corporation as the high-level itemtype one can include a lot of great /Organization microdata, but nothing about the retail store. <html itemscope='itemscope' itemtype="http://schema.org/Website> <head></head> <body itemscope='itemscope' itemtype="http://schema.org/Corporation> various microdata here probably including Product microdata </body> </html> NOTE: the only schema.org property specific to /Corporation is tickerSymbol & TOMS doesn't have one. Example #2 - This code would work if TOMS started their own channel of physical retail stores & each location had it's own homepage. However, for TOMS's.com, although accurate schematically & more descriptive at the face, this is incorrect microdata markup for TOMS.com, because /ShoeStore derives from /LocalBusiness - which must represent a physical place. <html itemscope='itemscope' itemtype='http://schema.org/Website'> <head></head> <body itemscope='itemscope' itemtype='http://schema.org/ShoeStore'> a whole bunch of jabber here </body> </html> NOTE: Since TOMS is virtual & thus can't be a /Store this means you lose really cool properties like 'currenciesAccepted', 'paymentAccepted' & 'priceRange'. Is this just a 'sit and wait' situation until more schemas are approved for 'virtual places' or is there a validation-passing way to get the best of both worlds?

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  • Who's setting TCP window size down to 0, Indy or Windows?

    - by François
    We have an application server which have been observed sending headers with TCP window size 0 at times when the network had congestion (at a client's site). We would like to know if it is Indy or the underlying Windows layer that is responsible for adjusting the TCP window size down from the nominal 64K in adaptation to the available throughput. And we would be able to act upon it becoming 0 (nothing gets send, users wait = no good). So, any info, link, pointer to Indy code are welcome... Disclaimer: I'm not a network specialist. Please keep the answer understandable for the average me ;-) Note: it's Indy9/D2007 on Windows Server 2003 SP2. More gory details: The TCP zero window cases happen on the middle tier talking to the DB server. It happens at the same moments when end users complain of slowdowns in the client application (that's what triggered the network investigation). 2 major Network issues causing bottlenecks have been identified. The TCP zero window happened when there was network congestion, but may or may not be caused by it. We want to know when that happen and have a way to do something (logging at least) in our code. So where to hook (in Indy?) to know when that condition occurs?

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  • UDP server doesnt accept calls from outside.

    - by rayman
    Hi, ive implement simple udp server on my Android device.(sdk 1.5) it works fine when i am runnning a local client on the phone sends through it trigger to my server. but when i try to get udp call from an outside server to my phone, it doesnt work. already make sure the outside server isnt blocked by firewall and it's sending the udp trigger to the right port, which my phone is listening to. i used natstat on the phone and checked that the phone is realy listening to the it's local ip and the port ive setted it to. here is my code of the server:(on the device) // server will listen to one client try { Thread udpServerThread = new Thread() { @Override public void run() { try { // Retrieve the ServerName InetAddress serverAddr = InetAddress .getByName("localhost"); Log.d("UDP", "S: Connecting..."); // Create new UDP-Socket socket = new DatagramSocket(SERVERPORT,serverAddr); byte[] buf = new byte[17]; // * Prepare a UDP-Packet that can contain the data we // * want to receive DatagramPacket packet = new DatagramPacket(buf, buf.length); Log.d("UDP", "S: Receiving..."); // wait to Receive the UDP-Packet socket.receive(packet); Log.d("UDP", "S: Received: '" + new String(packet.getData()) + "'"); acceptedMsg=new String(packet.getData()); notifyService(acceptedMsg); Log.d("UDP", "S: Done."); } catch (Exception e) { Log.e("UDP", "S: Error", e); } } }; udpServerThread.start(); } catch (Exception E) { Log.e("r",E.getMessage()) ; } so as i said, when i try it with local client(seperate thread) which sends udp trigger it works fine, but when i take this client implementation and put it on an outside real server, after UDP being sent, the phone doesnt respond to it. any idea? thanks, ray.

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  • How to find out where a thread lock happend?

    - by SchlaWiener
    One of our company's Windows Forms application had a strange problem for several month. The app worked very reliable for most of our customers but on some PC's (mostly with a wireless lan connection) the app sometimes just didn't respond anymore. (You click on the UI and windows ask you to wait or kill the app). I wasn't able to track down the problem for a long time but now I figured out what happend. The app had this line of code // don't blame me for this. Wasn't my code :D Control.CheckForIllegalCrossThreadCalls = false and used some background threads to modify the controls. No I found a way to reproduce the application stopping responding bug on my dev machine and tracked it down to a line where I actually used Invoke() to run a task in the main thread. Me.Invoke(MyDelegate, arg1, arg2) Obviously there was a thread lock somewhere. After removing the Control.CheckForIllegalCrossThreadCalls = false statement and refactoring the whole programm to use Invoke() if modifying a control from a background thread, the problem is (hopefully) gone. However, I am wondering if there is a way to find such bugs without debugging every line of code (Even if I break into debugger after the app stops responding I can't tell what happend last, because the IDE didn't jump to the Invoke() statement) In other words: If my apps hangs how can I figure out which line of code has been executed last? Maybe even on the customers PC. I know VS2010 offers some backwards debugging feature, maybe that would be a solution, but currently I am using VS2008.

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  • Windows 7 versus Windows XP multithreading - Delphi app not acting right

    - by Robert Oschler
    I'm having a problem with a Delphi Pro 6 application that I wrote on my Windows XP machine when it runs on Windows 7. I don't have Windows 7 to test yet and I'm trying to see if Windows 7 might be the source of the trouble. Is there a fundamental difference between the way Windows 7 handles threads compared to Windows XP? I am seeing things happen out of sequence in my error logs on Windows 7 and it's causing problems. For example, objects that should have been initialized are uninitialized when running on Windows 7, yet those objects are initialized on Windows XP by the time they are needed. Some questions: 1) Are there any core differences that could cause threads/processes to behave differently between the two operating system versions? 2) I know this next question may seem absurd, but does Windows 7 attempt to split/fork threads that aren't split/forked on Windows XP? 3) And lastly, are there any known issues with FPU handling that can cause XP programs trouble when run on Windows 7 due to operational differences in wait state handling or register storage, or perhaps something like Exception mask settings, etc? 4) Any 32-bit versus 64-bit issues that could be creating trouble here? -- roschler

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  • C++ Program Flow: Sockets in an Object and the Main Function

    - by jfm429
    I have a rather tricky problem regarding C++ program flow using sockets. Basically what I have is this: a simple command-line socket server program that listens on a socket and accepts one connection at a time. When that connection is lost it opens up for further connections. That socket communication system is contained in a class. The class is fully capable of receiving the connections and mirroring the data received to the client. However, the class uses UNIX sockets, which are not object-oriented. My problem is that in my main() function, I have one line - the one that creates an instance of that object. The object then initializes and waits. But as soon as a connection is gained, the object's initialization function returns, and when that happens, the program quits. How do I somehow wait until this object is deleted before the program quits? Summary: main() creates instance of object Object listens Connection received Object's initialization function returns main() exits (!) What I want is for main() to somehow delay until that object is finished with what it's doing (aka it will delete itself) before it quits. Any thoughts?

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  • how to bind/connect multiple UDP socket

    - by nicboul
    My initial UDP socket is binded to 127.0.0.1:9898. The first time that I get notified of incoming data by epoll/kqueue, I do recvfrom() and I fill a struct sockaddr called peer_name that contain the peer informations (ip:port). Then I create a new UPD socket using socket(), then I bind() this newly created socket to the same ip:port (127.0.0.1:9898) than my original socket. then I connect my newly created socket using connect() to the peer who just sent me something. I have the information in the struct sockaddr called peer_name. I then add my newly created socket in my epoll/kqueue vector and wait for notification. I would expect to ONLY receive UDP frame from the peer i'm ""connected to"". 1/ does netstat -a -p udp is suppose to show me the IP:PORT of the peer my newly created socket is ""connected to"" ? 2/ I'm probably doing something wrong since after creating my new socket, this socket receive all incoming UDP packets destinated to the IP:PORT I'm binded to, regardless of the source peer IP:PORT. I would like to see a working example of what I'm trying to do :) or any hint on what I'm doing wrong. thanks!

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  • JQuery Post caused permission denied warning in IE 6 and IE 7

    - by kwokwai
    Hi all, I am using firefox 3 and IE 6, 7 to test if a simple php web page using JQuery Post to pass some data to and from another server web page. $(document).ready(function(){ $("#data\\[User\\]\\[name\\]").click(function(){ var usr=$("#data\\[User\\]\\[name\\]").val(); if(usr.length >= 4){ $("#username").append('<span id="loaderimg" name="loaderimg"><img align="absmiddle" src="loader.gif"/> Checking data availability,&nbsp;please wait.</span>'); var url = "http://mysite.com/site1/toavail/"+usr; $.post( url, function(data) {alert(data);}); }); }); //--> </script> <table border=0 width="100%"> <tr> <td>Username</td> <td> <div id="username"> <input type="text" name="data[User][name]" id="data[User][name]"> </div> </td> </tr> </table> In Firefox 3, the alert box showed empty message. In IE 6 and IE 7, I got an error message saying "Permssion denied"

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  • In threads, WaitForMultipleObjects never returns if set to INFINITE

    - by AKN
    Let say I have three thread handles HandleList[0] = hThread1; HandleList[1] = hThread2; HandleList[2] = hThread3; /*All the above are of type HANDLE*/ Before closing the application, I want the thread to get its task done. So I want to make app wait till thread completes. So I do, WaitForMultipleObjects(3, HandleList, TRUE, INFINITE ); By this I'm able to make the thread, complete its task. But control never move to next line after the call to WaitForMultileObjects irrespective of all thread completing its task. If I use, some seconds instead of INFINITE, it comes to next line after that many secs, irrspective of whether thread completes its task or not. WaitForMultipleObjects(3, HandleList, TRUE, 10000 ); My problem here is, I'm can't go for seconds, as I may not be sure whether the threads will complete its task with the given time. To list my problem in simple words, I want all my thread to finish the task, before I close my app. How can I achieve it using WaitForMultipleObjects API?

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  • How do you slow down the output from a DOS command

    - by JW
    I have lots of experience of writing php scripts that are run in the context of a webserver and almost no epxerience of writing php scripts for CLI or GUI output. I have used the command line for linux but do not have much expereince with DOS. Lets say I have php script that is: <?php echo('Hello world'); for ($idx = 0 ; $idx < 100 ; $idx++ ) { echo 'I am line '. $idx . PHP_EOL; } Then, I run it in my DOS Command prompt: # php helloworld.php Now this will spurt out the output quckly and i have to scroll the DOS command window up to see the output. I want to see the output one 'screen full' at a time. How do you do that from the perspective of a DOS user? Furthermore, although this is not my main main question, I would be also interested in knowing how to make the php script 'wait for input' from the command prompt.

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  • qTip pop ups come in from top left of screen (on first load)

    - by franko75
    Hi, not sure if i'm set things up incorrectly - I don't seem to see anyone else with this problem, but my qTip popups (all ajax loaded content) are loading quite erratically, in that they are often animating in from off screen before appearing in the correct position. Is there a simple solution to this which I may have missed? Thanks again for your help. HTML markup: <span class="formInfo"> <a href="http://localhost/httpdocs/index.php/help/kc_dob" class="jTip" name="" id="dob_help">?</a> </span> qTip initialisation.. //set up for qtip function initQtip() { $('a.jTip').each(function() { $(this).qtip( { content: { // Set the text to an image HTML string with the correct src URL to the loading image you want to use text: '<img src="/media/images/wait.gif" alt="Loading..." />', url: $(this).attr('href') // Use the rel attribute of each element for the url to load }, position: { adjust: { screen: true // Keep the tooltip on-screen at all times } }, show: { when: 'click', solo: true // Only show one tooltip at a time }, hide: 'unfocus', style: { tip: true, // Apply a speech bubble tip to the tooltip at the designated tooltip corner border: { width: 10, radius: 10 }, width: { min: 200, max: 500 }, name: 'light' // Use the default light style } }); //prevent default event on click }).bind('click', function(event){ event.preventDefault(); return false; }); }

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  • Concurrent Programming:Should I write a sequential program first, then add thread safety?

    - by evthim
    I'm working on a project where we have to create a number of threads(actual number will be inputted in by testers (TA's)). I'm having trouble not only with the programming but also with the design, I can't wrap my head around all of the threads that will be invoked and where I might cause errors. The project is due soon so I don't want to waste time on this if it'll actually set me back, but I was wondering if I should write the program like only one thread will be running and everything should be sequential and then later go back and try to add the thread safety parts of the code? Would that take twice the original amount of time? Project Description: Note:I'm going to be as vague as possible so I don't violate any honor codes, sorry :( your program should accept n number of objectA threads, m number of objectB threads, and r number of objectC objectB threads interact with code in objectA. objectA threads interact with code in objectB and objectC objectB and objectC don't directly interact, but do so indirectly through objectA -ex: objectB needs something from objectA. objectA gets the result for that something by calling objectC my confusion stems mostly from the fact that all of this interactions will be done by m+n threads and there are various restrictions throughout the descriptions, like objectB can request something from objectA, and objectA has to wait for objectC to finish that something before returning it to objectB. Also each objectA thread can only work on one instruction from objectB at a time, etc. etc. I just want to know if I write the code so that there is only 1 objectA, 1 objectB and 1 object C, can I go back and easily modify it so that those 1's can be changed to m, n and r? Sorry again, if my description is a little bit confusing.

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  • JTable data only shown after scrolling

    - by Christian 'fuzi' Orgler
    I wrote a method, that creates my DefaultTableModel and there I'm going to add my records. When I set the model to my JTable, the data rows are blank. After scrolling the data gets displayed correct. How can I avoid this and display the data from the first moment? EDIT: I imported the javax.swing.table.DefaultTableModel -- is this correct? private DefaultTableModel _dtm; private void loadTable(Vector<Member> members) { loadTableModel(); try { lbl_state.setText("Please wait"); for (Member actMember : members) { String gender = ""; if (actMember.getGender() == MemberView.MEMBER_MALE) { gender = "männlich"; } else { gender = "weiblich"; } _dtm.addRow(new Object[]{ actMember.getNname(), actMember.getVname(), actMember.getCity(), actMember.getStreet(), actMember.getPlz(), actMember.getMail(), actMember.getPhonenumber(), actMember.getBirthdayString(), actMember.getStartDateString(), gender, actMember.getBankname(), actMember.getAccountnumber(), actMember.getBanknumber(), actMember.getGroup().toString(), (actMember.hasAccess() ? "JA" : "NEIN"), actMember.getWriteDateString(), (actMember.hasDrinkAbo() ? "JA" : "NEIN") }); } } catch (Exception ex) { System.err.println(ex.getMessage()); } tbl_results.setModel(_dtm); } private void loadTableModel() { _dtm = new DefaultTableModel(new Object[]{"Nachname", "Vorname", "Ort", "Straße", "PLZ", "E-Mail", "Telefon", "Geburtsdatum", "Beitrittsdatum", "Geschlecht", "Bankname", "Kontonummer", "Bankleitzahl", "Gruppe", "hat Zugriff", "Einschreibdatum", "Getränkeabo"}, 0); tbl_results.setAutoResizeMode(JTable.AUTO_RESIZE_ALL_COLUMNS); }

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  • cross-platform development for mobile devices

    - by user924
    What language/framework is best worth learning for mobile application development? My specific situation is that I'm very familiar with Java and C++ (I especially love Qt), but have limited experience with other languages. Some options I'm considering: 1) Learn Objective-C and all the iPhone-specific tools I do have access to a mac. The downside here is I'm restricted to the iPhone, so I'd have to rewrite almost everything if I wanted to branch off into another mobile device (or move later to a cross-platform framework). Even after knowing Objective-C, it seems like other frameworks might be more efficient/faster to code in? 2) Use some existing cross-platform framework for development I've looked at rhomobile, but I only have limited experience with Ruby (and at first glance, it might be a little pricey comapred to other options). Appcelerator also looks popular and nice, but it uses html/css/javascript. Airplaysdk looks good, but it's new and I haven't been able to see much written about it (is it worth going for?). 3) Wait for something better to come along How far away is Qt for the iPhone? That would be ideal, but it isn't available now. So what do you recommend? Productivity/efficiency is my top priority, although learning a useful language for the long term would also be okay. Thanks

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  • Do something else if ReadWriteSlimlock is held

    - by user43838
    Hi everyone, I have implemented ReaderWriterLockSlim, Now i don't want it to wait at the lock. I want to do something else if the lock is held. I considered using is isWriterLockHeld but it does not makes much sense to me, Since if two threads come in at the same time and enter the if statement at the same time one will still be waiting at the lock here is my code. ReaderWriterLockSlim rw = GetLoadingLock(parameters); rw = GetLoadingLock(parameters); try { rw.EnterWriteLock(); item = this.retrieveCacheItem(parameters.ToString(), false); if (item != null) { parameters.DataCameFromCache = true; // if the data was found in the cache, return it immediately return item.data; } else { try { object loaditem = null; itemsLoading[parameters.ToString()] = true; loaditem = this.retrieveDataFromStore(parameters); return loaditem; } finally { itemsLoading.Remove(parameters.ToString()); } } } finally { rw.ExitWriteLock(); } Can anyone please guide me in the right direction with this. Thanks

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  • How do I update a webpage with the progress of a server-side task?

    - by Jim B
    Hi everyone, I'm working on a web project that takes the results from a survey type application, and runs them through a bunch of calculations to come up with some recommended suggestions for the user. Now, this calculation might take a minute or so, so I'd like to be able to give the user some update on it's progress. Obviously, the quick and dirty solution would be to put up a message along the lines of "Please wait while we calculate your recommendations" with a spinning gear type graphic. (or whatever, you get the point..). Once the task completes, I'd redirect to the results page. However, I'd like to do something a little more flashy. Maybe something along the lines of a progress bar, and even prompt the user with what's going on in the background. For example, give them a progress bar, with some text that says "Now processing suggestion 3 of 15; Multi-Vitamin" Any suggestions on how I could set this up? One way I'm thinking of doing it is to write the progress of the calculation method to the HttpContext, and slap up an update panel and timer that would show/refresh this info. I've also checked out maybe building a web service/method, and then poll that at some interval. Has anybody done something similar to this before? What worked for you? Thanks again! ~Jim

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  • How to implement a network protocol?

    - by gotch4
    Here is a generic question. I'm not in search of the best answer, I'd just like you to express your favourite practices. I want to implement a network protocol in Java (but this is a rather general question, I faced the same issues in C++), this is not the first time, as I have done this before. But I think I am missing a good way to implement it. In fact usually it's all about exchanging text messages and some byte buffers between hosts, storing the status and wait until the next message comes. The problem is that I usually end up with a bunch of switch and more or less complex if statements that react to different statuses / messages. The whole thing usually gets complicated and hard to mantain. Not to mention that sometimes what comes out has some "blind spot", I mean statuses of the protocol that have not been covered and that behave in a unpredictable way. I tried to write down some state machine classes, that take care of checking start and end statuses for each action in more or less smart ways. This makes programming the protocol very complicated as I have to write lines and lines of code to cover every possible situation. What I'd like is something like a good pattern, or a best practice that is used in programming complex protocols, easy to mantain and to extend and very readable. What are your suggestions?

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  • Make TBODY scrollable in Webkit browsers

    - by Andrew
    I'm aware of this question, but none of the answers work in Safari, Chrome, etc. The accepted strategy (as demonstrated here) is to set the tbody height and overflow properties like so: <table> <thead> <tr><th>This is the header and doesn't scroll</th></tr> </thead> <tbody style="height:100px; overflow:auto;"> <tr><td>content that scrolls</td></tr> <tr><td>content that scrolls</td></tr> <tr><td>content that scrolls</td></tr> <tr><td>content that scrolls</td></tr> <tr><td>content that scrolls</td></tr> <tr><td>content that scrolls</td></tr> <tr><td>content that scrolls</td></tr> </tbody> </table> Unfortunately, this does not work in any webkit browsers. There is a bug report about it that doesn't seem to be a high priority (reported June 05). So my question is: are there alternate strategies that do actually work? I've tried the two-table approach, but it's impossible to guarantee that the header will line up with the content. Do I just have to wait for Webkit to fix it?

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  • problem with implementing a simple work queue

    - by John Deerikio
    Hi all, I am having troubles with implementing a simple work queue. Doing some analysis, I am facing a subtle problem. The work queue is backed by a regular linked list. The code looks like this (simplified): 0. while (true) 1. while (enabled == true) 2. acquire lock on the list and get the next action to be executed (blocking operation) (store it in a local variable) 3. execute the action (outside the lock on the list on previous line) 4. get lock on this work queue 5. wait until this work queue has been notified (triggered when setEnabled(true) has been callled) The setEnabled(e) operation looks like this (simplified): enabled = e if (enabled == true) acquire lock on this work queue and do notify() Although this works, there is a condition in which a deadlock occurs. It happens in the following rare situation: while an action is being executed, setEnabled(false) is called just before step (4) is entered, setEnabled(true) is called now step (5) keeps waiting forever, because this work queue has already been notified How do I solve this? I have been looking at this for some time, but I cannot come up with a solution. Please note I am fairly new to thread synchronization. Thanks a lot.

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  • Draw a comparison between an integer in a specific row and a count

    - by XCoderX
    This is a follow-up question to this one: Check for specific integer in a row WHERE user = $name I want a user to be able to comment on my site for exactly five times a day. After this five times, the user has to wait 24 hours. In order to accomplish that I raise a counter in my MYSQL database, right next to the user. So where the name of the user is, there is where the counter gets raised. When it reaches 5 it should stop counting and reset after 24 hours. In order to check the time I use a timestamp. I check if the timestamp is older than 24 hours. If that is the case, the counter gets reseted (-5) and the user can comment again. In order to do that, I use the following code, however it never stops at five, my guess is that my comparison is wrong somehow: $counter = "SELECT FROM table VALUES CommentCounterReset WHERE Name = '$name'"; if(!isset($_SESSION['ts'])); { $_SESSION['ts'] = time(); } if ($counter >= 5) { if (time() - $_SESSION['ts'] <= 60*60*24){ echo "You already wrote five comments."; } else { $sql = "UPDATE table SET CommentCounterReset = CommentCounterReset-5 WHERE Name = '$name'"; } } else { $sql = "UPDATE table SET CommentCounterReset = CommentCounterReset+1 WHERE Name = '$name'"; echo "Your comment has been added."; }

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  • How can I save an ASP.NET IFRAME from a custom entity's OnSave event, reliably?

    - by Forgotten Semicolon
    I have a custom ASP.NET solution deployed to the ISV directory of an MS Dynamics CRM 4.0 application. We have created a custom entity, whose data entry requires more dynamism than is possible through the form builder within CRM. To accomplish this, we have created an ASP.NET form surfaced through an IFRAME on the entity's main form. Here is how the saving functionality is currently laid out: There is an ASP.NET button control on the page that saves the entity when clicked. This button is hidden by CSS. The button click event is triggered from the CRM OnSave javascript event. The event fires and the entity is saved. Here are the issues: When the app pool is recycled, the first save (or few) may: not save be delayed (ie. the interface doesn't show an update, until the page has been refreshed after a few sec) Save and Close/New may not save For issue 1.1 and 2, what seems to be happening is that while the save event is fired for the custom ASP.NET page, the browser has moved on/refreshed the page, invalidating the request to the server. This results in the save not actually completing. Right now, this is mitigated with a kludge javascript delay loop for a few seconds after calling the button save event, inside the entity OnSave event. Is there any way to have the OnSave event wait for a callback from the IFRAME?

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