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  • Show different product image in new.phtml vs. list

    - by user1907662
    $collection = $this->_addProductAttributesAndPrices($collection) ->addStoreFilter() ->addAttributeToFilter('is_discontinued', array('neq' => 1) ) ->addAttributeToFilter('collection_id', array('neq' => 'LKG') ) ->addAttributeToFilter('media_gallery_label', array('eq' => 'Home Page Image') ) //->addAttributeToSort('entity_id', 'desc') ->addAttributeToSort('news_from_date', 'desc') For the media_gallery_label field, I need to be able to filter by any gallery images, and if the label of any of the images is "Home Page Image", it needs to display instead of the default "small" image. I need this to work only in new.phtml file, and not in the list.phtml.

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  • How can I center a CSS background image as if the image had a different width (without cutting the bgimg off)?

    - by henrymb67
    I'm attempting to add a bookmarklet to my wop website. The issue is that I would like to have the bookmarklet (highlighted in red in the picture below) centered as if it did not have the arrow sticking out the side. If I change the width of the bgimage in the css, to be the same as the below indented box thingies, it centers how I would like it to. But, it cuts off a bit of the arrow. So, my question is, how can I center the bookmarklet as if it had the width of the other indented box thingies. bookmarklet CSS: #bookmarklet { background-image:url('images/bookmarklet.png'); width:425px; height:175px; background-repeat: no-repeat; margin-left: auto; margin-right: auto; padding-bottom:8px; } I want the bookmarklet to be centered as if it were(without cutting out the side of the arrow): #resultbg { background-image:url('images/resultbg.png'); width:404px; height:347px; background-repeat: no-repeat; margin-left: auto; margin-right: auto; padding-top:8px; } Any help is greatly appreciated! Thank you(:

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  • Howto synchronize two folders (on different servers) after an (classic) ASP upload.

    - by MaxBlack
    hi I'm using a customized backend to upload images on a server. The issue is that the client has a load balanced server so I need to synchronize the upload folders on both server. I'm not able to know which server is executing on the backend. I'm just wondering which is the best way to compare and synchronize the folders on two servers? An FTP script using the windows "cron-job"? A shell script activated by ASP? Aa ASP script that uses FTP commands? thanks

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  • Set tier price on different products (special conditions) in Magento?

    - by user1547625
    Let’s say I sell mobile phones. I might sell phones with the following tiered pricing iPhone4 (1x$200ea. 3x$150ea. 10x$100ea.) iPhone4s (1x$300ea. 3x$250ea. 10x$200ea.) iPhone5 (1x$500ea. 3x$400ea. 10x$1300ea.) Plus maybe I sell Samsungs, Nokias, accessories, etc. So let’s say a customer wants to buy 3 iphones, but they want 1x iPhone 4, 1x iPhone 4s and 1x iPhone 5. Instead of getting the single unit price for each, we would want to group iphones, so that they would get the 3x price for each unit. So they would spend $150 on the iPhone 4, $250 on the iPhone 4s and $400 on the iPhone 5.... We’d have several categories and could create some type of spreadsheet for you, but would want to also have the ability to set up this categorization in the future. So please tell me how to get this done from magento admin or any other way?

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  • SQL SERVER – Color Coding SQL Server Management Studio Status Bar – SQL in Sixty Seconds #023 – Video

    - by pinaldave
    I often see developers executing the unplanned code on production server when they actually want to execute on the development server. Developers and DBAs get confused because when they use SQL Server Management Studio (SSMS) they forget to pay attention to the server they are connecting. It is very easy to fix this problem. You can select different color for a different server. Once you have different color for different server in the status bar, it will be easier for developer easily notice the server against which they are about to execute the script. Personally when I work on SQL Server development, here is the color code, which I follow. I keep Green for my development server, blue for my staging server and red for my production server. Honestly color coding does not signify much but different color for different server is the key here. More Tips on SSMS in SQL in Sixty Seconds: Generate Script for Schema and Data in SQL Server – SQL in Sixty Seconds #021  Remove Debug Button in SQL Server Management Studio – SQL in Sixty Seconds #020  Three Tricks to Comment T-SQL in SQL Server Management Studio – SQL in Sixty Seconds #019  Importing CSV into SQL Server – SQL in Sixty Seconds #018   Tricks to Replace SELECT * with Column Names – SQL in Sixty Seconds #017 I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. If we like your idea we promise to share with you educational material. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

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  • SRs @ Oracle: How do I License Thee?

    - by [email protected]
    With the release of the new Sun Ray product last week comes the advent of a different software licensing model. Where Sun had initially taken the approach of '1 desktop device = one license', we later changed things to be '1 concurrent connection to the server software = one license', and while there were ways to tell how many connections there were at a time, it wasn't the easiest thing to do.  And, when should you measure concurrency?  At your busiest time, of course... but when might that be?  9:00 Monday morning this week might yield a different result than 9:00 Monday morning last week.In the acquisition of this desktop virtualization product suite Oracle has changed things to be, in typical Oracle fashion, simpler.  There are now two choices for customers around licensing: Named User licenses and Per Device licenses.Here's how they work, and some examples:The Rules1) A Sun Ray device, and PC running the Desktop Access Client (DAC), are both considered unique devices.OR, 2) Any user running a session on either a Sun Ray or an DAC is still just one user.So, you have a choice of path to go down.Some Examples:Here are 6 use cases I can think of right now that will help you choose the Oracle server software licensing model that is right for your business:Case 1If I have 100 Sun Rays for 100 users, and 20 of them use DAC at home that is 100 user licenses.If I have 100 Sun Rays for 100 users, and 20 of them use DAC at home that is 120 device licenses.Two cases using the same metrics - different licensing models and therefore different results.Case 2If I have 100 Sun Rays for 200 users, and 20 of them use DAC at home that is 200 user licenses.If I have 100 Sun Rays for 200 users, and 20 of them use DAC at home that is 120 device licenses.Same metrics - very different results.Case 3If I have 100 Sun Rays for 50 users, and 20 of them use DAC at home that is 50 user licenses.If I have 100 Sun Rays for 50 users, and 20 of them use DAC at home that is 120 device licenses.Same metrics - but again - very different results.Based on the way your business operates you should be able to see which of the two licensing models is most advantageous to you.Got questions?  I'll try to help.(Thanks to Brad Lackey for the clarifications!)

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  • New Enhancements for InnoDB Memcached

    - by Calvin Sun
    In MySQL 5.6, we continued our development on InnoDB Memcached and completed a few widely desirable features that make InnoDB Memcached a competitive feature in more scenario. Notablely, they are 1) Support multiple table mapping 2) Added background thread to auto-commit long running transactions 3) Enhancement in binlog performance  Let’s go over each of these features one by one. And in the last section, we will go over a couple of internally performed performance tests. Support multiple table mapping In our earlier release, all InnoDB Memcached operations are mapped to a single InnoDB table. In the real life, user might want to use this InnoDB Memcached features on different tables. Thus being able to support access to different table at run time, and having different mapping for different connections becomes a very desirable feature. And in this GA release, we allow user just be able to do both. We will discuss the key concepts and key steps in using this feature. 1) "mapping name" in the "get" and "set" command In order to allow InnoDB Memcached map to a new table, the user (DBA) would still require to "pre-register" table(s) in InnoDB Memcached “containers” table (there is security consideration for this requirement). If you would like to know about “containers” table, please refer to my earlier blogs in blogs.innodb.com. Once registered, the InnoDB Memcached will then be able to look for such table when they are referred. Each of such registered table will have a unique "registration name" (or mapping_name) corresponding to the “name” field in the “containers” table.. To access these tables, user will include such "registration name" in their get or set commands, in the form of "get @@new_mapping_name.key", prefix "@@" is required for signaling a mapped table change. The key and the "mapping name" are separated by a configurable delimiter, by default, it is ".". So the syntax is: get [@@mapping_name.]key_name set [@@mapping_name.]key_name  or  get @@mapping_name set @@mapping_name Here is an example: Let's set up three tables in the "containers" table: The first is a map to InnoDB table "test/demo_test" table with mapping name "setup_1" INSERT INTO containers VALUES ("setup_1", "test", "demo_test", "c1", "c2", "c3", "c4", "c5", "PRIMARY");  Similarly, we set up table mappings for table "test/new_demo" with name "setup_2" and that to table "mydatabase/my_demo" with name "setup_3": INSERT INTO containers VALUES ("setup_2", "test", "new_demo", "c1", "c2", "c3", "c4", "c5", "secondary_index_x"); INSERT INTO containers VALUES ("setup_3", "my_database", "my_demo", "c1", "c2", "c3", "c4", "c5", "idx"); To switch to table "my_database/my_demo", and get the value corresponding to “key_a”, user will do: get @@setup_3.key_a (this will also output the value that corresponding to key "key_a" or simply get @@setup_3 Once this is done, this connection will switch to "my_database/my_demo" table until another table mapping switch is requested. so it can continue issue regular command like: get key_b  set key_c 0 0 7 These DMLs will all be directed to "my_database/my_demo" table. And this also implies that different connections can have different bindings (to different table). 2) Delimiter: For the delimiter "." that separates the "mapping name" and key value, we also added a configure option in the "config_options" system table with name of "table_map_delimiter": INSERT INTO config_options VALUES("table_map_delimiter", "."); So if user wants to change to a different delimiter, they can change it in the config_option table. 3) Default mapping: Once we have multiple table mapping, there should be always a "default" map setting. For this, we decided if there exists a mapping name of "default", then this will be chosen as default mapping. Otherwise, the first row of the containers table will chosen as default setting. Please note, user tables can be repeated in the "containers" table (for example, user wants to access different columns of the table in different settings), as long as they are using different mapping/configure names in the first column, which is enforced by a unique index. 4) bind command In addition, we also extend the protocol and added a bind command, its usage is fairly straightforward. To switch to "setup_3" mapping above, you simply issue: bind setup_3 This will switch this connection's InnoDB table to "my_database/my_demo" In summary, with this feature, you now can direct access to difference tables with difference session. And even a single connection, you can query into difference tables. Background thread to auto-commit long running transactions This is a feature related to the “batch” concept we discussed in earlier blogs. This “batch” feature allows us batch the read and write operations, and commit them only after certain calls. The “batch” size is controlled by the configure parameter “daemon_memcached_w_batch_size” and “daemon_memcached_r_batch_size”. This could significantly boost performance. However, it also comes with some disadvantages, for example, you will not be able to view “uncommitted” operations from SQL end unless you set transaction isolation level to read_uncommitted, and in addition, this will held certain row locks for extend period of time that might reduce the concurrency. To deal with this, we introduce a background thread that “auto-commits” the transaction if they are idle for certain amount of time (default is 5 seconds). The background thread will wake up every second and loop through every “connections” opened by Memcached, and check for idle transactions. And if such transaction is idle longer than certain limit and not being used, it will commit such transactions. This limit is configurable by change “innodb_api_bk_commit_interval”. Its default value is 5 seconds, and minimum is 1 second, and maximum is 1073741824 seconds. With the help of such background thread, you will not need to worry about long running uncommitted transactions when set daemon_memcached_w_batch_size and daemon_memcached_r_batch_size to a large number. This also reduces the number of locks that could be held due to long running transactions, and thus further increase the concurrency. Enhancement in binlog performance As you might all know, binlog operation is not done by InnoDB storage engine, rather it is handled in the MySQL layer. In order to support binlog operation through InnoDB Memcached, we would have to artificially create some MySQL constructs in order to access binlog handler APIs. In previous lab release, for simplicity consideration, we open and destroy these MySQL constructs (such as THD) for each operations. This required us to set the “batch” size always to 1 when binlog is on, no matter what “daemon_memcached_w_batch_size” and “daemon_memcached_r_batch_size” are configured to. This put a big restriction on our capability to scale, and also there are quite a bit overhead in creating destroying such constructs that bogs the performance down. With this release, we made necessary change that would keep MySQL constructs as long as they are valid for a particular connection. So there will not be repeated and redundant open and close (table) calls. And now even with binlog option is enabled (with innodb_api_enable_binlog,), we still can batch the transactions with daemon_memcached_w_batch_size and daemon_memcached_r_batch_size, thus scale the write/read performance. Although there are still overheads that makes InnoDB Memcached cannot perform as fast as when binlog is turned off. It is much better off comparing to previous release. And we are continuing optimize the solution is this area to improve the performance as much as possible. Performance Study: Amerandra of our System QA team have conducted some performance studies on queries through our InnoDB Memcached connection and plain SQL end. And it shows some interesting results. The test is conducted on a “Linux 2.6.32-300.7.1.el6uek.x86_64 ix86 (64)” machine with 16 GB Memory, Intel Xeon 2.0 GHz CPU X86_64 2 CPUs- 4 Core Each, 2 RAID DISKS (1027 GB,733.9GB). Results are described in following tables: Table 1: Performance comparison on Set operations Connections 5.6.7-RC-Memcached-plugin ( TPS / Qps) with memcached-threads=8*** 5.6.7-RC* X faster Set (QPS) Set** 8 30,000 5,600 5.36 32 59,000 13,000 4.54 128 68,000 8,000 8.50 512 63,000 6.800 9.23 * mysql-5.6.7-rc-linux2.6-x86_64 ** The “set” operation when implemented in InnoDB Memcached involves a couple of DMLs: it first query the table to see whether the “key” exists, if it does not, the new key/value pair will be inserted. If it does exist, the “value” field of matching row (by key) will be updated. So when used in above query, it is a precompiled store procedure, and query will just execute such procedures. *** added “–daemon_memcached_option=-t8” (default is 4 threads) So we can see with this “set” query, InnoDB Memcached can run 4.5 to 9 time faster than MySQL server. Table 2: Performance comparison on Get operations Connections 5.6.7-RC-Memcached-plugin ( TPS / Qps) with memcached-threads=8 5.6.7-RC* X faster Get (QPS) Get 8 42,000 27,000 1.56 32 101,000 55.000 1.83 128 117,000 52,000 2.25 512 109,000 52,000 2.10 With the “get” query (or the select query), memcached performs 1.5 to 2 times faster than normal SQL. Summary: In summary, we added several much-desired features to InnoDB Memcached in this release, allowing user to operate on different tables with this Memcached interface. We also now provide a background commit thread to commit long running idle transactions, thus allow user to configure large batch write/read without worrying about large number of rows held or not being able to see (uncommit) data. We also greatly enhanced the performance when Binlog is enabled. We will continue making efforts in both performance enhancement and functionality areas to make InnoDB Memcached a good demo case for our InnoDB APIs. Jimmy Yang, September 29, 2012

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  • What did you learn today?

    - by Rajesh Pillai
    What did you learn today? Everyday teaches you something, some lesson or the other. Some day you learn a new language, a new skill or a new hobby or visit some new place, learn music, have a different dining experience, learn swimming, make some good friends, get in touch with some old friend etc. etc…. Each of these things teaches you something… So, what did you learn today? Some of the learnings from my past weeks are outlined below… Respect others. Don’t underestimate them. (Though I never consciously do so) Be careful with your words because words have different meanings if the context is not clear. Spend some time for your personal stuff and allow others do so. Every individual is different, their skills different, their thoughts are different, their perceptions are different. So, be polite. Time management. (This is a tough skill to master). At the end of the day I keep looking for more time so may be you. So, again What did you learn today? This reflection is important because if you don’t know what you are learning at every stage in your life, then your are not learning and not growing. In short you are not living. Learning is not memorization but it is self realization….. Happy learning!!!

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  • Country specific content vs global content

    - by Ando
    I have a global product presentation website myproduct.com For certain countries I also own the country domain: myproduct.co.uk, myproduct.com.au, myproduct.es, myproduct.de, etc. The presentation website is translated in multiple languages and I set up redirects: myproduct.es will redirect to myproduct.com/es/, myproduct.de will redirect to myproduct.com/de/, etc. . The content so far is the same, just translated in different languages. The advantages are that it's easy to keep the content aligned - everything is managed from one centralized dashboard (I'm using Wordpress with qtranslate). Now I'm running into trouble as for different countries I want localized content - for UK I want to run different promotions and use a different reseller than for .com.au so I would like that users coming from myproduct.co.uk see something different than those coming from myproduct.com.au (and not be redirected to myproduct.com as they are right now). How can I achieve this? I could duplicate the whole main website and modify only certain parts but then I would have a lot of duplicate content (e.g. info about how the product works) and I would have pages that are likely to change (FAQ page) that I would have to keep updated over all websites. I can duplicate only partially the main website: on the localized website I would have only the pages that are different and then all other links would point to the .com site. This would solve the duplication problem but would cause confusion for the user as you would navigate from .co.uk to .com without noticing and then wonder how to get back. Other, better option?

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  • Good design for class with similar constructors

    - by RustyTheBoyRobot
    I was reading this question and thought that good points were made, but most of the solutions involved renaming one of the methods. I am refactoring some poorly written code and I've run into this situation: public class Entity { public Entity(String uniqueIdentifier, boolean isSerialNumber) { if (isSerialNumber) { this.serialNumber = uniqueIdentifier; //Lookup other data } else { this.primaryKey = uniqueIdentifier; // Lookup other data with different query } } } The obvious design flaw is that someone needed two different ways to create the object, but couldn't overload the constructor since both identifiers were of the same type (String). Thus they added a flag to differentiate. So, my question is this: when this situation arises, what are good designs for differentiating between these two ways of instantiating an object? My First Thoughts You could create two different static methods to create your object. The method names could be different. This is weak because static methods don't get inherited. You could create different objects to force the types to be different (i.e., make a PrimaryKey class and a SerialNumber class). I like this because it seems to be a better design, but it also is a pain to refactor if serialNumber is a String everywhere else.

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  • How to plan/manage multi-platform (mobile) products?

    - by PhD
    Say I've to develop an app that runs on iOS, Android and Windows 8 Mobile. Now all three platforms are technically in different program languages. The only 'reuse' that I can see is that of the boxes-and-lines drawings (UML :) charts and nothing else. So how do companies/programmers manage the variation of the same product across different platforms especially since the implementation languages differ? It's 'easier' in the desktop world IMO given the plethora of languages and cross-platform libraries to make your life easier. Not so in the mobile world. More so, product line management principles don't seem to be all that applicable - what is same and variant doesn't really matter - the application is the same (conceptually) and the implementation is variant. Some difficulties that come to mind: Bug Fixing: Applications maybe designed in a similar manner but the bug identification and fixing would be radically different. A bug on iOS may/may-not be existent for that on Android. Or a bug fix approach on one platform may not be the same on another (unless it's a semantic bug like a!=b instead of a==b which would require the same 'approach' to fixing in essence Enhancements: Making a change on one platform would be radically different than on another Code-Design Divergence: They way the code is written/organized, the class structures etc., could be very different given the different implementation environments - leading to further reuse of the (above) UML models. There are of course many others - just keeping the development in sync and making sure all applications are up to the same version with the same set of features etc. Seems the effort is 3x that of a single application. So how exactly does one manage this nightmarish situation? Some thoughts: Split application to client/server to minimize the effect to client side only (not always doable) Use frameworks like Unity-3D that could take care of the cross-platform problem (mostly applicable to games and probably not to other applications etc.) Any other ways of managing a platform line? What are some proven approaches to managing/taming the effects?

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  • Metro: Understanding CSS Media Queries

    - by Stephen.Walther
    If you are building a Metro style application then your application needs to look great when used on a wide variety of devices. Your application needs to work on tiny little phones, slates, desktop monitors, and the super high resolution displays of the future. Your application also must support portable devices used with different orientations. If someone tilts their phone from portrait to landscape mode then your application must still be usable. Finally, your Metro style application must look great in different states. For example, your Metro application can be in a “snapped state” when it is shrunk so it can share screen real estate with another application. In this blog post, you learn how to use Cascading Style Sheet media queries to support different devices, different device orientations, and different application states. First, you are provided with an overview of the W3C Media Query recommendation and you learn how to detect standard media features. Next, you learn about the Microsoft extensions to media queries which are supported in Metro style applications. For example, you learn how to use the –ms-view-state feature to detect whether an application is in a “snapped state” or “fill state”. Finally, you learn how to programmatically detect the features of a device and the state of an application. You learn how to use the msMatchMedia() method to execute a media query with JavaScript. Using CSS Media Queries Media queries enable you to apply different styles depending on the features of a device. Media queries are not only supported by Metro style applications, most modern web browsers now support media queries including Google Chrome 4+, Mozilla Firefox 3.5+, Apple Safari 4+, and Microsoft Internet Explorer 9+. Loading Different Style Sheets with Media Queries Imagine, for example, that you want to display different content depending on the horizontal resolution of a device. In that case, you can load different style sheets optimized for different sized devices. Consider the following HTML page: <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>U.S. Robotics and Mechanical Men</title> <link href="main.css" rel="stylesheet" type="text/css" /> <!-- Less than 1100px --> <link href="medium.css" rel="stylesheet" type="text/css" media="(max-width:1100px)" /> <!-- Less than 800px --> <link href="small.css" rel="stylesheet" type="text/css" media="(max-width:800px)" /> </head> <body> <div id="header"> <h1>U.S. Robotics and Mechanical Men</h1> </div> <!-- Advertisement Column --> <div id="leftColumn"> <img src="advertisement1.gif" alt="advertisement" /> <img src="advertisement2.jpg" alt="advertisement" /> </div> <!-- Product Search Form --> <div id="mainContentColumn"> <label>Search Products</label> <input id="search" /><button>Search</button> </div> <!-- Deal of the Day Column --> <div id="rightColumn"> <h1>Deal of the Day!</h1> <p> Buy two cameras and get a third camera for free! Offer is good for today only. </p> </div> </body> </html> The HTML page above contains three columns: a leftColumn, mainContentColumn, and rightColumn. When the page is displayed on a low resolution device, such as a phone, only the mainContentColumn appears: When the page is displayed in a medium resolution device, such as a slate, both the leftColumn and the mainContentColumns are displayed: Finally, when the page is displayed in a high-resolution device, such as a computer monitor, all three columns are displayed: Different content is displayed with the help of media queries. The page above contains three style sheet links. Two of the style links include a media attribute: <link href="main.css" rel="stylesheet" type="text/css" /> <!-- Less than 1100px --> <link href="medium.css" rel="stylesheet" type="text/css" media="(max-width:1100px)" /> <!-- Less than 800px --> <link href="small.css" rel="stylesheet" type="text/css" media="(max-width:800px)" /> The main.css style sheet contains default styles for the elements in the page. The medium.css style sheet is applied when the page width is less than 1100px. This style sheet hides the rightColumn and changes the page background color to lime: html { background-color: lime; } #rightColumn { display:none; } Finally, the small.css style sheet is loaded when the page width is less than 800px. This style sheet hides the leftColumn and changes the page background color to red: html { background-color: red; } #leftColumn { display:none; } The different style sheets are applied as you stretch and contract your browser window. You don’t need to refresh the page after changing the size of the page for a media query to be applied: Using the @media Rule You don’t need to divide your styles into separate files to take advantage of media queries. You can group styles by using the @media rule. For example, the following HTML page contains one set of styles which are applied when a device’s orientation is portrait and another set of styles when a device’s orientation is landscape: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>Application1</title> <style type="text/css"> html { font-family:'Segoe UI Semilight'; font-size: xx-large; } @media screen and (orientation:landscape) { html { background-color: lime; } p.content { width: 50%; margin: auto; } } @media screen and (orientation:portrait) { html { background-color: red; } p.content { width: 90%; margin: auto; } } </style> </head> <body> <p class="content"> Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </p> </body> </html> When a device has a landscape orientation then the background color is set to the color lime and the text only takes up 50% of the available horizontal space: When the device has a portrait orientation then the background color is red and the text takes up 90% of the available horizontal space: Using Standard CSS Media Features The official list of standard media features is contained in the W3C CSS Media Query recommendation located here: http://www.w3.org/TR/css3-mediaqueries/ Here is the official list of the 13 media features described in the standard: · width – The current width of the viewport · height – The current height of the viewport · device-width – The width of the device · device-height – The height of the device · orientation – The value portrait or landscape · aspect-ratio – The ratio of width to height · device-aspect-ratio – The ratio of device width to device height · color – The number of bits per color supported by the device · color-index – The number of colors in the color lookup table of the device · monochrome – The number of bits in the monochrome frame buffer · resolution – The density of the pixels supported by the device · scan – The values progressive or interlace (used for TVs) · grid – The values 0 or 1 which indicate whether the device supports a grid or a bitmap Many of the media features in the list above support the min- and max- prefix. For example, you can test for the min-width using a query like this: (min-width:800px) You can use the logical and operator with media queries when you need to check whether a device supports more than one feature. For example, the following query returns true only when the width of the device is between 800 and 1,200 pixels: (min-width:800px) and (max-width:1200px) Finally, you can use the different media types – all, braille, embossed, handheld, print, projection, screen, speech, tty, tv — with a media query. For example, the following media query only applies to a page when a page is being printed in color: print and (color) If you don’t specify a media type then media type all is assumed. Using Metro Style Media Features Microsoft has extended the standard list of media features which you can include in a media query with two custom media features: · -ms-high-contrast – The values any, black-white, white-black · -ms-view-state – The values full-screen, fill, snapped, device-portrait You can take advantage of the –ms-high-contrast media feature to make your web application more accessible to individuals with disabilities. In high contrast mode, you should make your application easier to use for individuals with vision disabilities. The –ms-view-state media feature enables you to detect the state of an application. For example, when an application is snapped, the application only occupies part of the available screen real estate. The snapped application appears on the left or right side of the screen and the rest of the screen real estate is dominated by the fill application (Metro style applications can only be snapped on devices with a horizontal resolution of greater than 1,366 pixels). Here is a page which contains style rules for an application in both a snap and fill application state: <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>MyWinWebApp</title> <style type="text/css"> html { font-family:'Segoe UI Semilight'; font-size: xx-large; } @media screen and (-ms-view-state:snapped) { html { background-color: lime; } } @media screen and (-ms-view-state:fill) { html { background-color: red; } } </style> </head> <body> <p class="content"> Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Maecenas porttitor congue massa. Fusce posuere, magna sed pulvinar ultricies, purus lectus malesuada libero, sit amet commodo magna eros quis urna. </p> </body> </html> When the application is snapped, the application appears with a lime background color: When the application state is fill then the background color changes to red: When the application takes up the entire screen real estate – it is not in snapped or fill state – then no special style rules apply and the application appears with a white background color. Querying Media Features with JavaScript You can perform media queries using JavaScript by taking advantage of the window.msMatchMedia() method. This method returns a MSMediaQueryList which has a matches method that represents success or failure. For example, the following code checks whether the current device is in portrait mode: if (window.msMatchMedia("(orientation:portrait)").matches) { console.log("portrait"); } else { console.log("landscape"); } If the matches property returns true, then the device is in portrait mode and the message “portrait” is written to the Visual Studio JavaScript Console window. Otherwise, the message “landscape” is written to the JavaScript Console window. You can create an event listener which triggers code whenever the results of a media query changes. For example, the following code writes a message to the JavaScript Console whenever the current device is switched into or out of Portrait mode: window.msMatchMedia("(orientation:portrait)").addListener(function (mql) { if (mql.matches) { console.log("Switched to portrait"); } }); Be aware that the event listener is triggered whenever the result of the media query changes. So the event listener is triggered both when you switch from landscape to portrait and when you switch from portrait to landscape. For this reason, you need to verify that the matches property has the value true before writing the message. Summary The goal of this blog entry was to explain how CSS media queries work in the context of a Metro style application written with JavaScript. First, you were provided with an overview of the W3C CSS Media Query recommendation. You learned about the standard media features which you can query such as width and orientation. Next, we focused on the Microsoft extensions to media queries. You learned how to use –ms-view-state to detect whether a Metro style application is in “snapped” or “fill” state. You also learned how to use the msMatchMedia() method to perform a media query from JavaScript.

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  • Help with float numbers in Java

    - by Alvin
    Hi, Could anyone please me why the output of the following programme is not " different different"? public static void main(String[] args) { float f1=3.2f; float f2=6.5f; if(f1==3.2) System.out.println("same"); else System.out.println("different"); if(f2==6.5) System.out.println("same"); else System.out.println("different"); } o/p :different same

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  • Can the .htaccess file slow down a website to a crawl? If so, are there better ways to solve these problems with different rewrite rules and such?

    - by Parimal
    here is my htaccess file...... RewriteCond %{REQUEST_URI} ^/patients/billing/FAQ_billing\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/billing/getintouch\.html$ RewriteRule ^patients/billing/(.*)\.html$ $1.php [L,NC] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/a\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/b\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/c\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/d\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/e\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/f\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/g\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/h\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/i\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/j\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/k\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/l\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/m\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/n\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/o\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/p\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/q\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/r\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/s\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/t\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/u\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/v\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/w\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/x\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/y\.html$ [OR] RewriteCond %{REQUEST_URI} ^/patients/findadoctor/z\.html$ RewriteRule ^patients/findadoctor/(.*)\.html$ findadoctor.php?id=$1 [L,NC] like that there is lots of rules around 250 line please help me...

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  • Can aynone tell me what exactly 32bit/64bit and x86 and AMD64 have to do with the different choices on the download site of Ubuntu?

    - by Elysium
    SORRY for the newbie question, but I am still learning. I am wondering if x86 simply refers to the intel CPUs and AMD64 simply refers to the AMD CPUs? While....32bit and 64bit to the processor types? I was trying to download the intel 64bit version of the Ubuntu installer, but it wont give the option of x86 and AMD64....only the 32bit and 64bit can be chosen. Does this mean that someone with an Intel CPU and another person with an AMD CPU will download the same install file? (obviously depending on the bit version of their CPUs this might differ....but that's another thing).

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  • Pixels - A cry for some insight

    - by CarrotFile
    I'm pretty new to web developing and I'd love some clarification. Although reading more than one book on the topic, I cannot seem to wrap my head around the pixel concept. I encounter problems with this issue when trying to use CSS and pixel units for design that fits different screen sizes. To my understanding a pixel is the most basic unit used by a monitor in order to compose an image on the screen. So if me resolution is 800 by 600, everything on my screen is rendered using those 800*600 basic building blocks. If I were to enlarge my screen resolution, 3 things would accrue: A. The basic image building block(the pixel) would shrink in size B. The pixels would move close together C. Well, more pixels would now be available All these combined lead to a sharper(depending on the viewing distance) and more detail enabling image. Well so far so good. Here is were I start getting lost: To my knowledge a pixel is not a physical, real object. Monitors are not embedded with a few thousand pixels. I am drawn to this conclusion because anyone can change his screen's resolution, making a pixel on his screen bigger or smaller, and adding or subtracting the amount of total pixels on screen. Adding to that, I have herd that different monitors have different pixel densities. For example Apple's retina monitors. Taking all of the above as my knowledge base, These are my questions: If a pixel has no real world constant size, what does comparing different pixel densities matter? Each screen company can define it's own pixel concept and declare the higher density. What does a bigger pixel density mean? Say we take two screens with the same physical dimensions, but with a different pixel density, am I to assert that the main difference would be the larger density screen being able to display a higher max resolution? Or am I to assert that given the same resolution on both monitors, the higher density one would display a sharper, smaller image? If a pixel is not a fixed size within one monitor, is it a fixed size between the same resolution on two different monitors? For example, would two different monitors, set to the same resolution, be comprised of same size, same quantity pixels? I'd love some help (:

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  • How to force GNOME panels et. al. to display on a different monitor without mirroring?

    - by GrueKun
    So, I recently purchased a new 23" monitor for my PC. However, I can't use it with the PC currently as I am waiting on a replacement heatsink. In the mean time, I wanted to use it with my Dell laptop. I hooked it up to the VGA port, and it seems to be working properly. However, I wanted to know if there was a way I could move all of the main display elements over to the attached monitor? I wanted to shut the LCD panel off on the laptop and hook it up like a desktop. Relevant specs: Ubuntu 10.10 x64 Intel graphics chipset The attached monitor is currently set as the default monitor. Any suggestions are welcome. :)

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  • I want to combine the databases from two different sites under one URL. How is this possible?

    - by Punct Ulica
    I have a small site that I want to merge with a bigger one. How can I merge the second one with the first? I know that one solution would be to make the smaller one a subdomain of the bigger one, but I would like the following thing to happen: when I click on a category or a tag, posts from both sites/databases would appear. Something like Smashing Magazine did when it assimilated designinformer.com. The other solution and the one that I would prefer would be to merge the two databases, but I don't know if this is possible.

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  • default xna 4.0 gametime don´t works well for 2D physics

    - by EusKoder
    I am developing a game using Visual Studio 2010 and XNA 4.0, after advancing to some extent with the project (a platform based 2d platformer msdn starter kit) I got to test it on different computers with different hardware (CPU, graphics, etc.) and I found that the speed of movement object of the game is quite different, I implemented the PSK physics msdn that are based on time, /// <summary> /// Updates the player's velocity and position based on input, gravity, etc. /// </summary> public void ApplyPhysics(GameTime gameTime) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; Vector2 previousPosition = Position; // Base velocity is a combination of horizontal movement control and // acceleration downward due to gravity. velocity.X += movement * MoveAcceleration * elapsed; velocity.Y = MathHelper.Clamp(velocity.Y + GravityAcceleration * elapsed, -MaxFallSpeed, MaxFallSpeed); velocity.Y = DoJump(velocity.Y, gameTime); // Apply pseudo-drag horizontally. if (IsOnGround) velocity.X *= GroundDragFactor; else velocity.X *= GroundDragFactor; //velocity.X *= AirDragFactor; // Prevent the player from running faster than his top speed. velocity.X = MathHelper.Clamp(velocity.X, -MaxMoveSpeed, MaxMoveSpeed); // Apply velocity. Position += velocity *elapsed; Position = new Vector2((float)Math.Round(Position.X), (float)Math.Round(Position.Y)); // If the player is now colliding with the level, separate them. HandleCollisions(gameTime); // If the collision stopped us from moving, reset the velocity to zero. if (Position.X == previousPosition.X) velocity.X = 0; if (Position.Y == previousPosition.Y) { velocity.Y = 0; jumpTime = 0.0f; } } tested eg with a PC (PC1) 2.13GHz Intel Core 2 6400 / ATI Radeon HD 4670 and another one: (pc2) 3.00GHz Intel Pentium D / Intel 82945G Express Chipset Family by displacement difference (moving x axis at supossed (position = velocity * gametime.ElapsedGameTime.TotalSeconds) constant velocity, for example) is 3 seconds in a total of 20 (example: moving pc1 player sprite 6000 pixels in the x-axis at 20 seconds and pc 2 runs the same distance in 17 ). Tested on a 3rd PC: i72700k / Gigabyte GTX 560 TI the results are even worse, after some time after starting the game gets like 3 times slower and showing the number of pixels in each frame moved in a debug window in the game (counting updatespersecond with counter variable for updates cuantity and gametime for counting a second show 63fps), it appears as if the number is always constant ( refreshments lose the Update method?). In this pc if I put the game in fullscreen during the course of the game, the effect of "go slow" is immediate and restore window mode sometimes yield returns to "normal" and sometimes not. Eventually I began to try a new project to test whether the movement is constant in different pc loading only one sprite and its position value in screen printing. Occur The same. I even tried moving a constant amount of pixels explicitly (position + = 5) and different speeds in different pc quantities of pixels moved in x time. I have the game loop as the default (fixedTimeStep=true;SynchronizeWithVerticalRetrace=true;). I've also tried turning off and creating another timestep as discussed in different post (eg http://gafferongames.com/game-physics/fix-your-timestep/ but i can´t achieve the desired result, move the same number of pixels in X seconds on different computers with windows. All pc used for tests use windows 7 enterprise pc1 == x86 the others are x64. The weirdest thing is that I find information about people describing the same problem and that I wear long nights of searches. Thanks for your help.

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  • MVC Communication Pattern

    - by Kedu
    This is kind of a follow up question to this http://stackoverflow.com/questions/23743285/model-view-controller-and-callbacks, but I wanted to post it separately, because its kind of a different topic. I'm working on a multiplayer cardgame for the Android platform. I split the project into MVC which fits the needs pretty good, but I'm currently stuck because I can't figure out a good way to communicate between the different parts. I have everything setup and working with the controller being a big state machine, which is called over and over from the gameloop, and calls getter methods from the GUI and the android/network part to get the input. The input itself in the GUI and network is set by inputlisteners that set a local variable which I read in the getter method. So far so good, this is working. But my problem is, the controller has to check every input separately,so if I want to add an input I have to check in which states its valid and call the getter method from all these states. This is not good, and lets the code look pretty ugly, makes additions uncomfortable and adds redundance. So what I've got from the question I mentioned above is that some kind of command or event pattern will fit my needs. What I want to do is to create a shared and threadsafe queue in the controller and instead of calling all these getter methods, I just check the queue for new input and proceed it. On the other side, the GUI and network don't have all these getters, but instead create an event or command and send it to the controller through, for example, observer/observable. Now my problem: I can't figure out a way, for these commands/events to fit a common interface (which the queue can store) and still transport different kind of data (button clicks, cards that are played, the player id the command comes from, synchronization data etc.). If I design the communication as command pattern, I have to stick all the information that is needed to execute the command into it when its created, that's impossible because the GUI or network has no knowledge of all the things the controller needs to execute stuff that needs to be done when for example a card is played. I thought about getting this stuff into the command when executing it. But over all the different commands I have, I would need all the information the controller has, and thus give the command a reference to the controller which would make everything in it public, which is real bad design I guess. So, I could try some kind of event pattern. I have to transport data in the event. So, like the command, I would have an interface, which all events have in common, and can be stored in the shared queue. I could create a big enum with all the different events that a are possible, save one of these enums in the actual event, and build a big switch case for the events, to proceed different stuff for different events. The problem here: I have different data for all the events. But I need a common interface, to store the events in a queue. How do I get the specific data, if I can only access the event through the interface? Even if that wouldn't be a problem, I'm creating another big switch case, which looks ugly, and when i want to add a new event, I have to create the event itself, the case, the enum, and the method that's called with the data. I could of course check the event with the enum and cast it to its type, so I can call event type specific methods that give me the data I need, but that looks like bad design too.

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  • Is it possible to do A/B testing by page rather than by individual?

    - by mojones
    Lets say I have a simple ecommerce site that sells 100 different t-shirt designs. I want to do some a/b testing to optimise my sales. Let's say I want to test two different "buy" buttons. Normally, I would use AB testing to randomly assign each visitor to see button A or button B (and try to ensure that that the user experience is consistent by storing that assignment in session, cookies etc). Would it be possible to take a different approach and instead, randomly assign each of my 100 designs to use button A or B, and measure the conversion rate as (number of sales of design n) / (pageviews of design n) This approach would seem to have some advantages; I would not have to worry about keeping the user experience consistent - a given page (e.g. www.example.com/viewdesign?id=6) would always return the same html. If I were to test different prices, it would be far less distressing to the user to see different prices for different designs than different prices for the same design on different computers. I also wonder whether it might be better for SEO - my suspicion is that Google would "prefer" that it always sees the same html when crawling a page. Obviously this approach would only be suitable for a limited number of sites; I was just wondering if anyone has tried it?

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  • Anyone else experiencing high rates of linux server crashes today?

    - by Bron Gondwana
    Just today, Sat June 30th - starting soon after the start of the day GMT. We've had a handful of blades in different datacentres as managed by different teams all go dark - not responding to pings, screen blank. They're all running Debian Squeeze - with everything from stock kernel to custom 3.2.21 builds. Most are Dell M610 blades, but I've also just lost a Dell R510 and other departments have lost machines from other vendors too. There was also an older IBM x3550 which crashed and which I thought might be unrelated, but now I'm wondering. The one crash which I did get a screen dump from said: [3161000.864001] BUG: spinlock lockup on CPU#1, ntpd/3358 [3161000.864001] lock: ffff88083fc0d740, .magic: dead4ead, .owner: imapd/24737, .owner_cpu: 0 Unfortunately the blades all supposedly had kdump configured, but they died so hard that kdump didn't trigger - and they had console blanking turned on. I've disabled console blanking now, so fingers crossed I'll have more information after the next crash. Just want to know if it's a common thread or "just us". It's really odd that they're different units in different datacentres bought at different times and run by different admins (I run the FastMail.FM ones)... and now even different vendor hardware. Most of the machines which crashed had been up for weeks/months and were running 3.1 or 3.2 series kernels. The most recent crash was a machine which had only been up about 6 hours running 3.2.21.

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