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  • question about in -place sort

    - by davit-datuashvili
    for example we have following array char data[]=new char[]{'A','S','O','R','T','I','N','G','E','X','A','M','P','L','E'}; and index array int a[]=new int[]{0,1,2,3,4,5,6,7,8,9,10,11,12,13,14}: void insitu(char data[],int a[],N){ for (int i=0;i<N;i++) { char v=data[i]; int j,int k; for (k=i;a[k]!=i;k=a[j];a[j]=j) { j=k;data[k]=data[a[k]; } data[k]=v; a[k]=k; } i have question what is initialize value of j? when i run this code it asks me to initialize j and what should do? }

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  • please help me to implement such kind of sort

    - by davit-datuashvili
    hi i need to write sucj kind of sorting maybe it is similary to radix sort and also (this is not homework because i created it problem myself and please if anobody can help me) problem is like this suppose i have array int x[]=new int[]{4,5,3,2,1}; let write it into binary form 5 -0101 4- 0100 3-0011 2-0010 1-0001 i want to sort this elements by using bitwise operatos or check each bit and if less exchange it can anybody help me for example take 5 and 4 check first rightmost bit 0==0 so continue in the 1 index also 1==1 next the same 0=0 and last one 10 it means that first element is greater then second so exchange it please help me

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  • Structure of Astar (A*) graph search data in C#

    - by Shawn Mclean
    How do you structure you graphs/nodes in a graph search class? I'm basically creating a NavMesh and need to generate the nodes from 1 polygon to the other. The edge that joins both polygons will be the node. I'll then run A* on these Nodes to calculate the shortest path. I just need to know how to structure my classes and their properties? I know for sure I wont need to create a fully blown undirected graph with nodes and edges.

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  • Finding whether a point lies inside a rectangle or not

    - by avd
    The rectangle can be oriented in any way...need not be axis aligned. Now I want to find whether a point lies inside the rectangle or not. One method I could think of was to rotate the rectangle and point coordinates to make the rectangle axis aligned and then by simply testing the coordinates of point whether they lies within that of rectangle's or not. The above method requires rotation and hence floating point operations. Is there any other efficient way to do this??

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  • Adapting pseudocode to java implementation for finding the longest word in a trie

    - by user1766888
    Referring to this question I asked: How to find the longest word in a trie? I'm having trouble implementing the pseudocode given in the answer. findLongest(trie): //first do a BFS and find the "last node" queue <- [] queue.add(trie.root) last <- nil map <- empty map while (not queue.empty()): curr <- queue.pop() for each son of curr: queue.add(son) map.put(son,curr) //marking curr as the parent of son last <- curr //in here, last indicate the leaf of the longest word //Now, go up the trie and find the actual path/string curr <- last str = "" while (curr != nil): str = curr + str //we go from end to start curr = map.get(curr) return str This is what I have for my method public static String longestWord (DTN d) { Queue<DTN> holding = new ArrayQueue<DTN>(); holding.add(d); DTN last = null; Map<DTN,DTN> test = new ArrayMap<DTN,DTN>(); DTN curr; while (!holding.isEmpty()) { curr = holding.remove(); for (Map.Entry<String, DTN> e : curr.children.entries()) { holding.add(curr.children.get(e)); test.put(curr.children.get(e), curr); } last = curr; } curr = last; String str = ""; while (curr != null) { str = curr + str; curr = test.get(curr); } return str; } I'm getting a NullPointerException at: for (Map.Entry<String, DTN> e : curr.children.entries()) How can I find and fix the cause of the NullPointerException of the method so that it returns the longest word in a trie?

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  • Help to learn Image Search algorithm

    - by R Manu
    I am a beginner in image processing. I want to write an application in C++ or in C# for Searching an image in a list of images Searching for a particular feature (for e.g. face) in a list of images. Can anybody suggest where should I start from? What all should I learn before doing this? Where can I find the correct information regarding this?

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  • One Database Field to Hold Survey Answer

    - by yar
    Skipping the question of whether this is bad design (and the question of why I would want/need to do this), I'm just wondering if my 'math' is right... I have n things that need to be put in order (n is always less than 5): thing1 thing2 thing3 ... and I'd like to store these results in a single integer for thing. My initial thought is that (obviously the code will not look like this): thing = thing1 * 1 + thing2 * 2 + thing3 * 4 + thing5 * 8 will always give me a unique value, and that any value for thing will always translate back to its values for thing1...thingn. Is this correct?

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  • A data structure based on the R-Tree: creating new child nodes when a node is full, but what if I ha

    - by Tom
    I realize my title is not very clear, but I am having trouble thinking of a better one. If anyone wants to correct it, please do. I'm developing a data structure for my 2 dimensional game with an infinite universe. The data structure is based on a simple (!) node/leaf system, like the R-Tree. This is the basic concept: you set howmany childs you want a node (a container) to have maximum. If you want to add a leaf, but the node the leaf should be in is full, then it will create a new set of nodes within this node and move all current leafs to their new (more exact) node. This way, very populated areas will have a lot more subdivisions than a very big but rarely visited area. This works for normal objects. The only problem arises when I have more than maxChildsPerNode objects with the exact same X,Y location: because the node is full, it will create more exact subnodes, but the old leafs will all be put in the exact same node again because they have the exact same position -- resulting in an infinite loop of creating more nodes and more nodes. So, what should I do when I want to add more leafs than maxChildsPerNode with the exact same position to my tree? PS. if I failed to explain my problem, please tell me, so I can try to improve the explanation.

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  • F# insert/remove item from list

    - by Timothy
    How should I go about removing a given element from a list? As an example, say I have list ['A'; 'B'; 'C'; 'D'; 'E'] and want to remove the element at index 2 to produce the list ['A'; 'B'; 'D'; 'E']? I've already written the following code which accomplishes the task, but it seems rather inefficient to traverse the start of the list when I already know the index. let remove lst i = let rec remove lst lst' = match lst with | [] -> lst' | h::t -> if List.length lst = i then lst' @ t else remove t (lst' @ [h]) remove lst [] let myList = ['A'; 'B'; 'C'; 'D'; 'E'] let newList = remove myList 2 Alternatively, how should I insert an element at a given position? My code is similar to the above approach and most likely inefficient as well. let insert lst i x = let rec insert lst lst' = match lst with | [] -> lst' | h::t -> if List.length lst = i then lst' @ [x] @ lst else insert t (lst' @ [h]) insert lst [] let myList = ['A'; 'B'; 'D'; 'E'] let newList = insert myList 2 'C'

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  • how to find out if a shape is passable

    - by jd
    I have a complex polygon (possibly concave) and a few of its edges marked as entry/exit points. there is a possibility that inside this polygon may lie one or more blockades of arbitrary shape. what approaches could I use to determine whether a path of certain width exists between a pair of entry/exit edges? having read through the question it looks like a homework type - it is not. I just wish to have a at least a few leads I could pursue, as this is new to me.

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  • What is the most efficient method to find x contiguous values of y in an array?

    - by Alec
    Running my app through callgrind revealed that this line dwarfed everything else by a factor of about 10,000. I'm probably going to redesign around it, but it got me wondering; Is there a better way to do it? Here's what I'm doing at the moment: int i = 1; while ( ( (*(buffer++) == 0xffffffff && ++i) || (i = 1) ) && i < desiredLength + 1 && buffer < bufferEnd ); It's looking for the offset of the first chunk of desiredLength 0xffffffff values in a 32 bit unsigned int array. It's significantly faster than any implementations I could come up with involving an inner loop. But it's still too damn slow.

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  • How can we find second maximum from array efficiently?

    - by Xinus
    Is it possible to find the second maximum number from an array of integers by traversing the array only once? As an example, I have a array of five integers from which I want to find second maximum number. Here is an attempt I gave in the interview: #define MIN -1 int main() { int max=MIN,second_max=MIN; int arr[6]={0,1,2,3,4,5}; for(int i=0;i<5;i++){ cout<<"::"<<arr[i]; } for(int i=0;i<5;i++){ if(arr[i]>max){ second_max=max; max=arr[i]; } } cout<<endl<<"Second Max:"<<second_max; int i; cin>>i; return 0; } The interviewer, however, came up with the test case int arr[6]={5,4,3,2,1,0};, which prevents it from going to the if condition the second time. I said to the interviewer that the only way would be to parse the array two times (two for loops). Does anybody have a better solution?

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  • Interview question: C program to sort a binary array in O(n)

    - by Zacky112
    I've comeup with the following program to do it, but it does not seem to work and goes into infinite loop. Its working is similar to quicksort. int main() { int arr[] = {1,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,1}; int N = 18; int *front, *last; front = arr; last = arr + N; while(front <= last) { while( (front < last) && (*front == 0) ) front++; while( (front < last) && (*last == 1) ) last--; if( front < last) { int temp = *front; *front = *last; *last = temp; front ++; last--; } } for(int i=0;i<N;i++) printf("%d ",arr[i]); return 0; }

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  • Reduce text length to fit cell width in a smart manner

    - by Andrei Ciobanu
    Hello, I am in project where we are building a simple web calendar using Java EE technologies. We define a table where every row is an employee, and every column represents an hour interval. The table width and column widths are adjustable. In every cell we have a text retrieved from a database, indicating what the employee is doing / should do in that time interval. The problem is that sometimes the text in cells is getting bigger than the actual cell. My task is to make the text more "readable" by reducing it's length in a "smart way" so that it can fit in the cell more "gracefully". For example if initially in a cell I have: "Writing documents", after the resize I should retrieve: "Wrtng. dcmnts" or "Writ. docum." so that the text can fit well. Is there a smart way to do it ? Or removing vocals / split the string in two is enough ?

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  • How to store and collect data for mining such information as most viewed for last 24 hours, last 7 d

    - by Kirzilla
    Hello, Let's imagine that we have high traffic project (a tube site) which should provide sorting using this options (NOT IN REAL TIME). Number of videos is about 200K and all information about videos is stored in MySQL. Number of daily video views is about 1.5KK. As instruments we have Hard Disk Drive (text files), MySQL, Redis. Views top viewed top viewed last 24 hours top viewed last 7 days top viewed last 30 days top rated last 365 days How should I store such information? The first idea is to log all visits to text files (single file per hour, for example visits_20080101_00.log). At the beginning of each hour calculate views per video for previous hour and insert this information into MySQL. Then recalculate totals (for last 24 hours) and update statistics in tables. At the beginning of every day we have to do the same but recalculate for last 7 days, last 30 days, last 365 days. This method seems to be very poor for me because we have to store information about last 365 days for each video to make correct calculations. Is there any other good methods? Probably, we have to choose another instruments for this? Thank you.

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  • How would I use for_each to delete every value in an STL map?

    - by stusmith
    Suppose I have a STL map where the values are pointers, and I want to delete them all. How would I represent the following code, but making use of std::for_each? I'm happy for solutions to use Boost. for( stdext::hash_map<int, Foo *>::iterator ir = myMap.begin(); ir != myMap.end(); ++ir ) { delete ir->second; // delete all the (Foo *) values. } (I've found Boost's checked_delete, but I'm not sure how to apply that to the pair<int, Foo *> that the iterator represents). (Also, for the purposes of this question, ignore the fact that storing raw pointers that need deleting in an STL container isn't very sensible).

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  • Print number series in java

    - by user1898282
    I have to print the series shown below in java: ***1*** **2*2** *3*3*3* 4*4*4*4 My current implementation is: public static void printSeries(int number,int numberOfCharsinEachLine){ String s="*"; for(int i=1;i<=number;i++){ int countOfs=(numberOfCharsinEachLine-(i)-(i-1))/2; if(countOfs<0){ System.out.println("Can't be done"); break; } for(int j=0;j<countOfs;j++){ System.out.print(s); } System.out.print(i); for(int k=1;k<i;k++){ System.out.print(s); System.out.print(i); } for(int j=0;j<countOfs;j++){ System.out.print(s); } System.out.println(); } } But there are lot of for loops, so I'm wondering whether this can be done in a better way or not?

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  • Constructing a tree using Python

    - by stealthspy
    I am trying to implement a unranked boolean retrieval. For this, I need to construct a tree and perform a DFS to retrieve documents. I have the leaf nodes but I am having difficulty to construct the tree. Eg: query = OR ( AND (maria sharapova) tennis) Result: OR | | AND tennis | | maria sharapova I traverse the tree using DFS and calculate the boolean equivalent of certain document ids to identify the required document from the corpus. Can someone help me with the design of this using python? I have parsed the query and retrieved the leaf nodes for now.

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  • Finding the longest road in a Settlers of Catan game algorithmically

    - by Jay
    I'm writing a Settlers of Catan clone for a class. One of the extra credit features is automatically determining which player has the longest road. I've thought about it, and it seems like some slight variation on depth-first search could work, but I'm having trouble figuring out what to do with cycle detection, how to handle the joining of a player's two initial road networks, and a few other minutiae. How could I do this algorithmically? For those unfamiliar with the game, I'll try to describe the problem concisely and abstractly: I need to find the longest possible path in an undirected cyclic graph.

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  • Trie vs B+ tree

    - by Fakrudeen
    How does Trie and B+ tree compare for indexing lexicographically sorted strings [on the order some billions]? It should support range queries as well. From perf. as well as implementation complexity point of view.

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