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  • Forcing a checkbox bound to a DataSource to update when it has not been viewed yet.

    - by Scott Chamberlain
    Here is a test framework to show what I am doing: create a new project add a tabbed control on tab 1 put a button on tab 2 put a check box paste this code for its code (use default names for controls) public partial class Form1 : Form { private List<bool> boolList = new List<bool>(); BindingSource bs = new BindingSource(); public Form1() { InitializeComponent(); boolList.Add(false); bs.DataSource = boolList; checkBox1.DataBindings.Add("Checked", bs, ""); this.button1.Click += new System.EventHandler(this.button1_Click); this.checkBox1.CheckedChanged += new System.EventHandler(this.checkBox1_CheckedChanged); } bool updating = false; private void button1_Click(object sender, EventArgs e) { updating = true; boolList[0] = true; bs.ResetBindings(false); Application.DoEvents(); updating = false; } private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (!updating) MessageBox.Show("CheckChanged fired outside of updating"); } } The issue is if you run the program and look at tab 2 then press the button on tab 1 the program works as expected, however if you press the button on tab 1 then look at tab 2 the event for the checkbox will not fire untill you look at tab 2. The reason for this is the controll on tab 2 is not in the "created" state, so its binding to change the checkbox from unchecked to checked does not happen until after the control has been "Created". checkbox1.CreateControl() does not do anything because according to MSDN CreateControl does not create a control handle if the control's Visible property is false. You can either call the CreateHandle method or access the Handle property to create the control's handle regardless of the control's visibility, but in this case, no window handles are created for the control's children. I tried getting the value of Handle(there is no public CreateHandle() for CheckBox) but still the same result. Any suggestions other than have the program quickly flash all of my tabs that have data-bound check boxes when it first loads? EDIT-- per Jaxidian's suggestion I created a new class public class newcheckbox : CheckBox { public new void CreateHandle() { base.CreateHandle(); } } I call CreateHandle() right after updating = true same results as before.

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  • LINQ Query Returning Multiple Copies Of First Result

    - by Mike G
    I'm trying to figure out why a simple query in LINQ is returning odd results. I have a view defined in the database. It basically brings together several other tables and does some data munging. It really isn't anything special except for the fact that it deals with a large data set and can be a bit slow. I want to query this view based on a long. Two sample queries below show different queries to this view. var la = Runtime.OmsEntityContext.Positions.Where(p => p.AccountNumber == 12345678).ToList(); var deDa = Runtime.OmsEntityContext.Positions.Where(p => p.AccountNumber == 12345678).Select(p => new { p.AccountNumber, p.SecurityNumber, p.CUSIP }).ToList(); The first one should hand back a List. The second one will be a list of anonymous objects. When I do these queries in entities framework the first one will hand me back a list of results where they're all exactly the same. The second query will hand me back data where the account number is the one that I queried and the other values differ. This seems to do this on a per account number basis, ie if I were to query for one account number or another all the Position objects for one account would have the same value (the first one in the list of Positions for that account) and the second account would have a set of Position objects that all had the same value (again, the first one in it's list of Position objects). I can write SQL that is in effect the same as either of the two EF queries. They both come back with results (say four) that show the correct data, one account number with different securities numbers. Why does this happen??? Is there something that I could be doing wrong so that if I had four results for the first query above that the first record's data also appears in the 2-4th's objects??? I cannot fathom what would/could be causing this. I've searched Google for all kinds of keywords and haven't seen anyone with this issue. We partial class out the Positions class for added functionality (smart object) and some smart properties. There are even some constructors that provide some view model type support. None of this is invoked in the request (I'm 99% sure of this). However, we do this same pattern all over the app. The only thing I can think of is that the mapping in the EDMX is screwy. Is there a way that this would happen if the "primary keys" in the EDMX were not in fact unique given the way the view is constructed? I'm thinking that the dev who imported this model into the EDMX let the designer auto select what would be unique. Any help would give a haggered dev some hope!

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  • Why doesn't my form post when I disable the submit button to prevent double clicking?

    - by John MacIntyre
    Like every other web developer on the planet, I have an issue with users double clicking the submit button on my forms. My understanding is that the conventional way to handle this issue, is to disable the button immediately after the first click, however when I do this, it doesn't post. I did do some research on this, god knows there's enough information, but other questions like Disable button on form submission, disabling the button appears to work. The original poster of Disable button after submit appears to have had the same problem as me, but there is no mention on how/if he resolved it. Here's some code on how to repeat it (tested in IE8 Beta2, but had same problem in IE7) My aspx code <%@ Page Language="C#" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <script language="javascript" type="text/javascript"> function btn_onClick() { var chk = document.getElementById("chk"); if(chk.checked) { var btn = document.getElementById("btn"); btn.disabled = true; } } </script> <body> <form id="form1" runat="server"> <asp:Literal ID="lit" Text="--:--:--" runat="server" /> <br /> <asp:Button ID="btn" Text="Submit" runat="server" /> <br /> <input type="checkbox" id="chk" />Disable button on first click </form> </body> </html> My cs code using System; public partial class _Default : System.Web.UI.Page { protected override void OnInit(EventArgs e) { base.OnInit(e); btn.Click += new EventHandler(btn_Click); btn.OnClientClick = "btn_onClick();"; } void btn_Click(object sender, EventArgs e) { lit.Text = DateTime.Now.ToString("HH:mm:ss"); } } Notice that when you click the button, a postback occurs, and the time is updated. But when you check the check box, the next time you click the button, the button is disabled (as expected), but never does the postback. WHAT THE HECK AM I MISSING HERE??? Thanks in advance.

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  • Same data being returned by linq for 2 different executions of a stored procedure?

    - by Paul
    Hello I have a stored procedure that I am calling through Entity Framework. The stored procedure has 2 date parameters. I supply different argument in the 2 times I call the stored procedure. I have verified using SQL Profiler that the stored procedure is being called correctly and returning the correct results. When I call my method the second time with different arguments, even though the stored procedure is bringing back the correct results, the table created contains the same data as the first time I called it. dtStart = 01/08/2009 dtEnd = 31/08/2009 public List<dataRecord> GetData(DateTime dtStart, DateTime dtEnd) { var tbl = from t in db.SP(dtStart, dtEnd) select t; return tbl.ToList(); } GetData((new DateTime(2009, 8, 1), new DateTime(2009, 8, 31)) // tbl.field1 value = 45450 - CORRECT GetData(new DateTime(2009, 7, 1), new DateTime(2009, 7, 31)) // tbl.field1 value = 45450 - WRONG 27456 expected Is this a case of Entity Framework being clever and caching? I can't see why it would cache this though as it has executed the stored procedure twice. Do I have to do something to close tbl? using Visual Studio 2008 + Entity Framework. I also get the message "query cannot be enumerated more than once" a few times every now and then, am not sure if that is relevant? FULL CODE LISTING namespace ProfileDataService { public partial class DataService { public static List<MeterTotalConsumpRecord> GetTotalAllTimesConsumption(DateTime dtStart, DateTime dtEnd, EUtilityGroup ug, int nMeterSelectionType, int nCustomerID, int nUserID, string strSelection, bool bClosedLocations, bool bDisposedLocations) { dbChildDataContext db = DBManager.ChildDataConext(nCustomerID); var tbl = from t in db.GetTotalConsumptionByMeter(dtStart, dtEnd, (int) ug, nMeterSelectionType, nCustomerID, nUserID, strSelection, bClosedLocations, bDisposedLocations, 1) select t; return tbl.ToList(); } } } /// CALLER List<MeterTotalConsumpRecord> _P1Totals; List<MeterTotalConsumpRecord> _P2Totals; public void LoadData(int nUserID, int nCustomerID, ELocationSelectionMethod locationSelectionMethod, string strLocations, bool bIncludeClosedLocations, bool bIncludeDisposedLocations, DateTime dtStart, DateTime dtEnd, ReportsBusinessLogic.Lists.EPeriodType durMainPeriodType, ReportsBusinessLogic.Lists.EPeriodType durCompareToPeriodType, ReportsBusinessLogic.Lists.EIncreaseReportType rptType, bool bIncludeDecreases) { ///Code for setting properties using parameters.. _P2Totals = ProfileDataService.DataService.GetTotalAllTimesConsumption(_P2StartDate, _P2EndDate, EUtilityGroup.Electricity, 1, nCustomerID, nUserID, strLocations, bIncludeClosedLocations, bIncludeDisposedLocations); _P1Totals = ProfileDataService.DataService.GetTotalAllTimesConsumption(_StartDate, _EndDate, EUtilityGroup.Electricity, 1, nCustomerID, nUserID, strLocations, bIncludeClosedLocations, bIncludeDisposedLocations); PopulateLines() //This fills up a list of objects with information for my report ready for the totals to be added PopulateTotals(_P1Totals, 1); PopulateTotals(_P2Totals, 2); } void PopulateTotals(List<MeterTotalConsumpRecord> objTotals, int nPeriod) { MeterTotalConsumpRecord objMeterConsumption = null; foreach (IncreaseReportDataRecord objLine in _Lines) { objMeterConsumption = objTotals.Find(delegate(MeterTotalConsumpRecord t) { return t.MeterID == objLine.MeterID; }); if (objMeterConsumption != null) { if (nPeriod == 1) { objLine.P1Consumption = (double)objMeterConsumption.Consumption; } else { objLine.P2Consumption = (double)objMeterConsumption.Consumption; } objMeterConsumption = null; } } } }

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  • WPF: Binding with title and subitems

    - by John
    I am having some issues trying to learn WPF. What I am trying to do is to bind a class that has a string and an array of strings. I would like to bind the string as the title and array as the contents of an expander, but I am having difficulties. What am I missing to make this work? Any help would be appreciated, TIA. This is the code I have thus far: XAML <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <ListBox Grid.Column="0" Name="lbTopics" ItemsSource="{Binding}"> <ListBox.ItemTemplate> <DataTemplate> <Expander Header="{Binding Path=TopicName}" > <Expander.Content> <ListBox> <ListBox.ItemTemplate> <DataTemplate> <Label Content="{Binding Path=(ItemName)}" Width="120px" Height="32px" Foreground="Black" /> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Expander.Content> </Expander> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Grid> C# namespace WpfApplication1 { public partial class Window1 : Window { public Window1() { InitializeComponent(); lbTopics.DataContext = new Topics(); } } public class Topics : ObservableCollection<Topic> { public Topics() { for (int i = 0; i < 10; i++) { this.Add(new Topic(i)); } } } public class Topic { public Topic(int i) { TopicName = "Topic " + i; ItemName = new List<string>(10); for (int j = 0; j < 10; j++) { ItemName.Add(i + " - Item " + j); } } public string TopicName { get; set; } public List<string> ItemName { get; set; } } }

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  • generated service mock: everything but RhinoMocks fails?

    - by hko
    I have the "quest" to search for the next Mocking Framework for my company, and basically it's down to NSubstitute (simplest syntax, but no strict mocks), FakeItEasy(best reviews, Roy Osherove bonus, and slightly better lib support than NSubstitute), Moq (best "other libs support", biggest featureset, downside: mock.Object). We definitely want to move on from RhinoMocks, e.g. because of the unusefull interactiontest error messages (it should tell me what the parameter was instead, when a verification fails). So I was pretty surprised the other day (that was yesterday) when I found out RhinoMocks could do a thing where every other mock framework fails at: Mocking an autogenerated SomethingService (a typical VS autogenerated service with a default construtor in a partial class). Please don't argue about the design.. I intend to write lightweight integration tests (and some unit tests), and I can't mess around with the service, the product is installed on too many customers system. See this code: // here the NSubstitute and FakeItEasy equivalents throw an exception.. see below TicketStoreService fakeTicketStoreService = MockRepository.GenerateMock<TicketStoreService>(); fakeTicketStoreService.Expect(service => service.DoSomething(Arg.Is(new Guid())).Return(new Guid()); fakeTicketStoreService.DoSomething(Arg.Is(new Guid())); fakeTicketStoreService.VerifyAllExpectations(); Note that DoSomething is a non-virtual methodcall in an autogenerated class. So it shouldn't work, according to common knowledge. But it does. Problem is that it's the only (non commercial) framework that can do this: Rhino.Mocks works, and verification works too FakeItEasy says it doesn't find a default constructor (probably just wrong exception message): No default constructor was found on the type SomeNamespace.TicketStoreService Moq gives something sane and understandable: Invalid setup on a non-virtual (overridable in VB) member: service=> service.DoSomething Nsubstitute gives a message System.NotSupportedException: Cannot serialize member System.ComponentModel.Component.Site of type System.ComponentModel.ISite because it is an interface. I'm really wondering what's going on here with the frameworks, except Moq. The "fancy new" frameworks seem to have an initial perf hit too, probably preparing some Type cache and serializing stuff, whilst RhinoMocks somehow manages to create a very "slim" mock without recursion. I have to admit I didn't like RhinoMocks very well, but here it shines.. unfortunately. So, is there a way to get that to work with newer (non-commercial!) mocking frameworks, or somehow get a sane error message out of Rhino.Mocks? And why can Rhino.Mocks achieve this, when clearly every Mocking framework states it can only work with virtual methods when given a concrete class? Let's not derail the discussion by talking about alternative approaches like Extract&Override or runtime-proxy Mocking frameworks like JustMock/TypeMock/Moles or the new Fakes framework, I know these, but that would be less ideal solutions, for reasons beyond this topic. Any help appreciated..

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  • Meteor exception in Meteor.flush when updating a collection breaks reactivity across clients

    - by Harel
    When I'm calling Collection.update from the front end (the method call is allowed), the update does work ok, but the exception below is being thrown (in Chrome's JS console, not in the server). Although the update took place, other clients connected to the same collection do not see the updates until they refresh the browser - I suspect because of the exception. Any idea what might cause this? Exception from Meteor.flush: Error: Can't create second landmark in same branch at Object.Spark.createLandmark (http://checkadoo.com/packages/spark/spark.js?8b4e0abcbf865e6ad778592160ec3b3401d7abd2:1085:13) at http://checkadoo.com/packages/templating/deftemplate.js?7f4bb363e9e340dbaaea8d74ac670af40ac82d0a:115:26 at Object.Spark.labelBranch (http://checkadoo.com/packages/spark/spark.js?8b4e0abcbf865e6ad778592160ec3b3401d7abd2:1030:14) at Object.partial [as list_item] (http://checkadoo.com/packages/templating/deftemplate.js?7f4bb363e9e340dbaaea8d74ac670af40ac82d0a:114:24) at http://checkadoo.com/packages/handlebars/evaluate.js?ab265dbab665c32cfd7ec343166437f2e03f1a54:349:48 at Object.Spark.labelBranch (http://checkadoo.com/packages/spark/spark.js?8b4e0abcbf865e6ad778592160ec3b3401d7abd2:1030:14) at branch (http://checkadoo.com/packages/handlebars/evaluate.js?ab265dbab665c32cfd7ec343166437f2e03f1a54:308:20) at http://checkadoo.com/packages/handlebars/evaluate.js?ab265dbab665c32cfd7ec343166437f2e03f1a54:348:20 at Array.forEach (native) at Function._.each._.forEach (http://checkadoo.com/packages/underscore/underscore.js?772b2587aa2fa345fb760eff9ebe5acd97937243:76:11) EDIT Here is my template for the clickable item that triggers the update: <template name="list_item"> <li class="checklistitemli"> <div class="{{checkbox_class}}" id="clitem_{{index}}"> <input type="checkbox" name="item_checked" value="1" id="clcheck_{{index}}" class="checklist_item_check" {{checkbox_ticked}}> {{title}} </div> </li> </template> and here's the event handler for clicks on 'list_item': var visualCheck = function(el, checked) { var checkId = el.id.replace('clitem','clcheck'); if (checked) { addClass(el, 'strikethrough'); $('') } else { removeClass(el, 'strikethrough'); } $('#'+checkId)[0].checked=checked; }; Template.list_item.events = { 'click .checklistitem' : function(ev) { this.checked = !this.checked; var reverseState = !this.checked; var updateItem = {}, self = this, el = ev.target; visualCheck(el, this.checked); updateItem['items.'+this.index+'.checked'] = this.checked; console.log("The error happens here"); Lists.update({_id: this._id}, {$set:updateItem}, {multi:false} , function(err) { console.log("In callback, after the error"); if (err) { visualCheck(el, reverseState); } }); } } The whole thing is available at http://checkadoo.com (Its a port of a Tornado based Python app of mine)

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  • Deriving from a component and implementing IDisposable properly

    - by PaulH
    I have a Visual Studio 2008 C# .NET 2.0 CF project with an abstract class derived from Component. From that class, I derive several concrete classes (as in my example below). But, when I go to exit my Form, though the Form's Dispose() member is called and components.Dispose() is called, my components are never disposed. Can anybody suggest how I can fix this design? public abstract class SomeDisposableComponentBase : Component { private System.ComponentModel.IContainer components; protected SomeDisposableComponentBase() { Initializecomponent(); } protected SomeDisposableComponentBase(IContainer container) { container.Add(this); Initializecomponent(); } private void InitializeComponent() { components = new System.ComponentModel.Container(); } protected abstract void Foo(); #region IDisposable Members bool disposed_; /// Warning 60 CA1063 : Microsoft.Design : Ensure that 'SomeDisposableComponentBase.Dispose()' is declared as public and sealed.* public void Dispose() { // never called Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { // never called if (!disposed_) { if (disposing && (components != null)) { components.Dispose(); } disposed_ = true; } base.Dispose(disposing); } #endregion } public SomeDisposableComponent : SomeDisposableComponentBase { public SomeDisposableComponent() : base() { } public SomeDisposableComponent(IContainer container) : base(container) { } protected override void Foo() { // Do something... } protected override void Dispose(bool disposing) { // never called base.Dispose(disposing); } } public partial class my_form : Form { private SomeDisposableComponentBase d_; public my_form() { InitializeComponent(); if (null == components) components = new System.ComponentModel.Container(); d_ = new SomeDisposableComponent(components); } /// exit button clicked private void Exit_Click(object sender, EventArgs e) { this.Close(); } /// from the my_form.designer.cs protected override void Dispose(bool disposing) { if (disposing && (components != null)) { // this function is executed as expected when the form is closed components.Dispose(); } base.Dispose(disposing); } } *I note that FX-Cop is giving me a hint here. But, if I try to declare that function as sealed, I get the error: error CS0238: 'SomeDisposableComponentBase.Dispose()' cannot be sealed because it is not an override Declaring that function an override leads to: 'SomeDisposableComponentBase.Dispose()': cannot override inherited member 'System.ComponentModel.Component.Dispose()' because it is not marked virtual, abstract, or override Thanks, PaulH

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  • Overwrite values when using gridview Edit?

    - by sah302
    I am using a GridView which is bound to a LinqDataSource and using the automatic edit and delete buttons. However, I don't want the user to edit two of the columns manually, but done automatically. Specifically username who last updated the entry, and the date it was updated. The gridview only contains 3 columns: Name, Date modified, last updated by. Right now when the user clicks the edit button they can only edit the name column (other two set to read-only). Upon clicking the update button, I want the other 2 fields to update as well based on some extra code. I thought this was done in the code behind within the event rowUpdating, but it doesn't seem to work. My gridview: <asp:GridView ID="gvNewsSources" runat="server" AutoGenerateColumns="False" DataSourceID="ldsNewsSource" AutoGenerateDeleteButton="True" AutoGenerateEditButton="True" CellPadding="4" ForeColor="#333333" GridLines="None" DataKeyNames="Id"> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <Columns> <asp:BoundField DataField="Name" HeaderText="Name" SortExpression="Name" /> <asp:BoundField DataField="LastUpdatedBy" HeaderText="Last Updated By" SortExpression="LastUpdatedBy" ReadOnly="True" /> <asp:BoundField DataField="DatedModified" HeaderText="Dated Modified" SortExpression="DatedModified" ReadOnly="True" /> </Columns> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> My code behind: Partial Class _Default Inherits System.Web.UI.Page Protected Sub gvNewsSources_RowUpdating(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewUpdateEventArgs) Handles gvNewsSources.RowUpdating e.NewValues("LastUpdatedBy") = GetUser.GetUserName e.NewValues("DateModified") = Date.Now() lblOutput.Text = e.NewValues("DateModified").ToString() End Sub End Class Yet when I run through this, I get no errors, but the values aren't being updated in the database or in the gridview. I ran through debug mode and the new values dictionary starts at 1 and ends up being 3 by the end of the rowUpdating event and the value is being set (tested by output the newValue of Datemodified), but it isn't saving. What am I doing wrong?

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  • programming question

    - by shivam
    using System; using System.Data; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.SqlClient; namespace datasynchronization { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { string connectString = @"Data Source=MOON\SQL2005;Initial Catalog=databaseA;Integrated Security=True"; using (var srcCon = new SqlConnection(connectString)) //connection to source table { srcCon.Open();//source table connection open SqlCommand cmd = new SqlCommand();// sqlobject for source table cmd.Connection = srcCon; string connectionString = @"Data Source=MOON\SQL2005;Initial Catalog=databaseB;Integrated Security=True"; using (var tgtCon = new SqlConnection(connectionString)) //connection to target table { tgtCon.Open(); //target table connection open SqlCommand objcmd1 = new SqlCommand();//sqlobject for target table objcmd1.Connection = tgtCon; objcmd1.CommandText = "SELECT MAX(date) FROM Table_2"; //query to findout the max date from target table var maxdate = objcmd1.ExecuteScalar(); // store the value of max date into the variable maxdate cmd.CommandText = string.Format("SELECT id,date,name,city,salary,region FROM Table_1 where date >'{0}'", maxdate); //select query to fetch rows from source table using (var reader = cmd.ExecuteReader()) { SqlCommand objcmd = new SqlCommand(); objcmd.Connection = tgtCon; objcmd.CommandText = "INSERT INTO Table_2(id,date,name,city,salary,region)VALUES(@id,@date,@name,@city,@salary,@region)"; objcmd.Parameters.Add("@id", SqlDbType.Int); objcmd.Parameters.Add("@date", SqlDbType.DateTime); objcmd.Parameters.Add("@name", SqlDbType.NVarChar); objcmd.Parameters.Add("@city", SqlDbType.NVarChar); objcmd.Parameters.Add("@salary", SqlDbType.Int); objcmd.Parameters.Add("@region", SqlDbType.Char); while (reader.Read()) { var order1 = reader[0].ToString(); var order2 = reader[1].ToString(); var order3 = reader[2].ToString(); var order4 = reader[3].ToString(); var order5 = reader[4].ToString(); var order6 = reader[5].ToString(); objcmd.Parameters["@id"].Value = order1; objcmd.Parameters["@date"].Value = order2; objcmd.Parameters["@name"].Value = order3; objcmd.Parameters["@city"].Value = order4; objcmd.Parameters["@salary"].Value = order5; objcmd.Parameters["@region"].Value = order6; objcmd.ExecuteNonQuery(); } } tgtCon.Close(); } srcCon.Close(); } } } } how can i organize the above written code in an efficient way?

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  • Timer in a Windows service - not really working?

    - by marc_s
    I have a Windows NT Service in C# which basically wakes up every x seconds, checks to see if any mail notifications need to be sent out, and then goes back to sleep. It looks something like this (the Timer class is from the System.Threading namespace): public partial class MyService : ServiceBase { private Timer _timer; private int _timeIntervalBetweenRuns = 10000; public MyService() { InitializeComponent(); } protected override void OnStart(string[] args) { // when NT Service starts - create timer to wake up every 10 seconds _timer = new Timer(OnTimer, null, _timeIntervalBetweenRuns, Timeout.Infinite); } protected override void OnStop() { // on stop - stop timer by freeing it _timer = null; } private void OnTimer(object state) { // when the timer fires, e.g. when 10 seconds are over // stop the timer from firing again by freeing it _timer = null; // check for mail and sent out notifications, if required - works just fine MailHandler handler = new MailHandler(); handler.CheckAndSendMail(); // once done, re-enable the timer by creating it from scratch _timer = new Timer(OnTimer, null, _timeIntervalBetweenRuns, _timeIntervalBetweenRuns); } } Sending the mail and all works just fine, and the service also wakes up every 10 seconds (in reality, this is a setting from a config file - simplified for this example). However, at times, the service seems to wake up too quickly.... 2010-04-09 22:50:16.390 2010-04-09 22:50:26.460 2010-04-09 22:50:36.483 2010-04-09 22:50:46.500 2010-04-09 22:50:46.537 ** why again after just 37 milliseconds...... ?? 2010-04-09 22:50:56.507 Works fine to 22:50:45.500 - why does it log another entry just 37 milliseconds later?? Here, it seems it's totally out of whack.... seems to wake up twice or even three times every time 10 seconds are over.... 2010-04-09 22:51:16.527 2010-04-09 22:51:26.537 2010-04-09 22:51:26.537 2010-04-09 22:51:36.543 2010-04-09 22:51:36.543 2010-04-09 22:51:46.553 2010-04-09 22:51:46.553 2010-04-09 22:51:56.577 2010-04-09 22:51:56.577 2010-04-09 22:52:06.590 2010-04-09 22:52:06.590 2010-04-09 22:52:06.600 2010-04-09 22:52:06.600 Any ideas why?? It's not a huge problem, but I'm concerned it might start to put too much load on the server, if the interval I configure (10 seconds, 30 seconds - whatever) seems to be ignored more and more, the longer the service runs. Have I missed something very fundamental in my service code?? Am I ending up with multiple timers, or something?? I can't seem to really figure it out..... have I picked the wrong timer (System.Threading.Timer) ? There's at least 3 Timer classes in .NET - why?? :-)

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  • How to do the processing and keep GUI refreshed using databinding?

    - by macias
    History of the problem This is continuation of my previous question How to start a thread to keep GUI refreshed? but since Jon shed new light on the problem, I would have to completely rewrite original question, which would make that topic unreadable. So, new, very specific question. The problem Two pieces: CPU hungry heavy-weight processing as a library (back-end) WPF GUI with databinding which serves as monitor for the processing (front-end) Current situation -- library sends so many notifications about data changes that despite it works within its own thread it completely jams WPF data binding mechanism, and in result not only monitoring the data does not work (it is not refreshed) but entire GUI is frozen while processing the data. The aim -- well-designed, polished way to keep GUI up to date -- I am not saying it should display the data immediately (it can skip some changes even), but it cannot freeze while doing computation. Example This is simplified example, but it shows the problem. XAML part: <StackPanel Orientation="Vertical"> <Button Click="Button_Click">Start</Button> <TextBlock Text="{Binding Path=Counter}"/> </StackPanel> C# part (please NOTE this is one piece code, but there are two sections of it): public partial class MainWindow : Window,INotifyPropertyChanged { // GUI part public MainWindow() { InitializeComponent(); DataContext = this; } private void Button_Click(object sender, RoutedEventArgs e) { var thread = new Thread(doProcessing); thread.IsBackground = true; thread.Start(); } // this is non-GUI part -- do not mess with GUI here public event PropertyChangedEventHandler PropertyChanged; public void OnPropertyChanged(string property_name) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(property_name)); } long counter; public long Counter { get { return counter; } set { if (counter != value) { counter = value; OnPropertyChanged("Counter"); } } } void doProcessing() { var tmp = 10000.0; for (Counter = 0; Counter < 10000000; ++Counter) { if (Counter % 2 == 0) tmp = Math.Sqrt(tmp); else tmp = Math.Pow(tmp, 2.0); } } } Known workarounds (Please do not repost them as answers) Those two first are based on Jon ideas: pass GUI dispatcher to library and use it for sending notifications -- why it is ugly? because it could be no GUI at all give up with data binding COMPLETELY (one widget with databinding is enough for jamming), and instead check from time to time data and update the GUI manually -- well, I didn't learn WPF just to give up with it now ;-) and this is mine, it is ugly, but simplicity of it kills -- before sending notification freeze a thread -- Thread.Sleep(1) -- to let the potential receiver "breathe" -- it works, it is minimalistic, it is ugly though, and it ALWAYS slows down computation even if no GUI is there So... I am all ears for real solutions, not some tricks.

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  • User Control as container at design time

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative... Actually there is a trick, since System.Windows.Forms classes can be designed (as usual) and have a correct behavior at runtime (TabControl, for example).

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  • Cached ObjectDataSource not firing Select Event even Cache Dependecy Removed

    - by John Polvora
    I have the following scenario. A Page with a DetailsView binded to an ObjectDatasource with cache-enabled. The SelectMethod is assigned at Page_Load event, depending on my User Level Logic. After assigned the selectMethod and Parameters for the ODS, if Cache not exists, then ODS will be cached the first time. The next time, the cache will be applied to the ODS and the select event don't need to be fired since the dataresult is cached. The problem is, the ODS Cache works fine, but I have a Refresh button to clear the cache and rebind the DetailsView. Am I doing correctly ? Below is my code. <asp:DetailsView ID="DetailsView1" runat="server" DataSourceID="ObjectDataSource_Summary" EnableModelValidation="True" EnableViewState="False" ForeColor="#333333" GridLines="None"> </asp:DetailsView> <asp:ObjectDataSource ID="ObjectDataSource_Summary" runat="server" SelectMethod="" TypeName="BL.BusinessLogic" EnableCaching="true"> <SelectParameters> <asp:Parameter Name="idCompany" Type="String" /> <SelectParameters> </asp:ObjectDataSource> <asp:ImageButton ID="ImageButton_Refresh" runat="server" OnClick="RefreshClick" ImageUrl="~/img/refresh.png" /> And here is the code behind public partial class Index : Page { protected void Page_Load(object sender, EventArgs e) { ObjectDataSource_Summary.SelectMethod = ""; ObjectDataSource_Summary.SelectParameters[0].DefaultValue = ""; switch (this._loginData.UserLevel) //this is a struct I use for control permissions e pages behaviour { case OperNivel.SysAdmin: case OperNivel.SysOperator: { ObjectDataSource_Summary.SelectMethod = "SystemSummary"; ObjectDataSource_Summary.SelectParameters[0].DefaultValue = "0"; break; } case OperNivel.CompanyAdmin: case OperNivel.CompanyOperator: { ObjectDataSource_Summary.SelectMethod = "CompanySummary"; ObjectDataSource_Summary.SelectParameters[0].DefaultValue = this._loginData.UserLevel.ToString(); break; } default: break; } } protected void Page_LoadComplete(object sender, EventArgs e) { if (Cache[ObjectDataSource_Summary.CacheKeyDependency] == null) { this._loginData.LoginDatetime = DateTime.Now; Session["loginData"] = _loginData; Cache[ObjectDataSource_Summary.CacheKeyDependency] = _loginData; DetailsView1.DataBind(); } } protected void RefreshClick(object sender, ImageClickEventArgs e) { Cache.Remove(ObjectDataSource_Summary.CacheKeyDependency); } } Can anyone help me? The Select() Event of the ObjectDasource is not firing even I Remove the CacheKey Dependency

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  • radgridview delete update in asp.net

    - by abhi
    i have written the follwing to display data from the datagrid and den insert new rows but how do i perform update and delete plss help here's my code using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; using Telerik.Web.UI; using System.Data.SqlClient; public partial class Default6 : System.Web.UI.Page { string strQry, strCon; SqlDataAdapter da; SqlConnection con; DataSet ds; protected void Page_Load(object sender, EventArgs e) { strCon = "Data Source=MINETDEVDATA; Initial Catalog=ML_SuppliersProd; User Id=sa; Password=@MinetApps7;"; con = new SqlConnection(strCon); strQry = "SELECT * FROM table1"; da = new SqlDataAdapter(strQry, con); SqlCommandBuilder cmdbuild = new SqlCommandBuilder(da); ds = new DataSet(); da.Fill(ds, "table1"); RadGrid1.DataSource = ds.Tables["table1"]; RadGrid1.DataBind(); Label3.Visible = false; Label4.Visible = false; Label5.Visible = false; txtFname.Visible = false; txtLname.Visible = false; txtDesignation.Visible = false; } protected void Submit_Click(object sender, EventArgs e) { Label3.Visible = true; Label4.Visible = true; Label5.Visible = true; txtFname.Visible = true; txtLname.Visible = true; txtDesignation.Visible = true; } protected void Button2_Click(object sender, EventArgs e) { DataSet ds = new DataSet("EmployeeSet"); da.Fill(ds, "table1"); DataTable EmployeeTable = ds.Tables["table1"]; DataRow row = EmployeeTable.NewRow(); row["Fname"] = txtFname.Text.ToString(); row["Lname"] = txtLname.Text.ToString(); row["Designation"] = txtDesignation.Text.ToString(); EmployeeTable.Rows.Add(row); da.Update(ds, "table1"); //RadGrid1.DataSource = ds.Tables["table1"]; //RadGrid1.DataBind(); txtFname.Text = ""; txtLname.Text = ""; txtDesignation.Text = ""; } protected void RadGrid1_DeleteCommand(object source, GridCommandEventArgs e) { } } }

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  • iPhone: Can't animate contentInset while animating Nav Bar show/hide

    - by Cuzog
    In my app, I have a table view. When the user clicks a button, a UIView overlays part of that table view. It's essentially a partial modal. That table view is intentionally still scrollable while that modal is active. To allow the user to scroll to the bottom of the table view, I change the contentInset and scrollIndicatorInsets values to adjust for the smaller area above the modal. When the modal is taken away, I reset those inset values. The problem is that when the user has scrolled to the bottom of the newly adjusted inset and then dismisses the modal, the table view jumps abruptly to a new scroll position because the inset is changed instantly. I would like to animate it so there is a transition, but the beginAnimation/commitAnimations methods aren't affecting it for some reason. Edit: More info. I found the conflict. When presenting the modal, I also hide the navigation bar. The navigation bar natively animates the table view up and down as it shows and hides. When I stop animating the navigation bar, the inset animation works fine. Does anyone know what I can do to work around this conflict? Do I have to wait for the navigation bar animation to finish before adjusting the inset? If so, how to I hook onto that? Any help is greatly appreciated! The relevant code from the table view controller is here: - (void)viewDidLoad { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalOpened) name:@"ModalStartedOpening" object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(modalDismissed) name:@"ModalStartedClosing" object:nil]; [super viewDidLoad]; } - (void)modalOpened { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 201, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 201, 0); [UIView commitAnimations]; } - (void)modalDismissed { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [UIView setAnimationDelegate:self]; self.tableView.contentInset = UIEdgeInsetsMake(0, 0, 0, 0); self.tableView.scrollIndicatorInsets = UIEdgeInsetsMake(0, 0, 0, 0); [UIView commitAnimations]; }

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  • Multi-Threading Question Concerning WPF

    - by Andrew
    Hello, I'm a newbie to threading, and I don't really know how to code a particular task. I would like to handle a mouse click event on a window that will kick off a while loop in a seperate thread. This thread, which is distinct from the UI thread, should call a function in the while loop which updates a label on the window being serviced by the UI thread. The while loop should stop running when the left mouse button is no longer being pressed. All the loop does is increment a counter, and then repeatedly call the function which displays the updated value in the window. The code for the window and all of the threading is given below (I keep getting some error about STA threading, but don't know where to put the attribute). Also, I'm hoping to use this solution, if it ever works, in another project that makes asynchronous calls elsewhere to a service via wcf, so I was hoping not to make any application-wide special configurations, since I'm really new to multi-threading and am quite worried about breaking other code in a larger program... Here's what I have: <Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication2" Name="MyMainWindow" Title="MainWindow" Width="200" Height="150" PreviewMouseLeftButtonDown="MyMainWindow_PreviewMouseLeftButtonDown"> <Label Height="28" Name="CounterLbl" /> </Window> And here's the code-behind: using System.Windows; using System.Windows.Input; using System.Threading; namespace WpfApplication2 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private int counter = 0; public MainWindow() { InitializeComponent(); } private delegate void EmptyDelegate(); private void MyMainWindow_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e) { Thread counterThread = new Thread(new ThreadStart(MyThread)); counterThread.Start(); } private void MyThread() { while (Mouse.LeftButton == MouseButtonState.Pressed) { counter++; Dispatcher.Invoke(new EmptyDelegate(UpdateLabelContents), null); } } private void UpdateLabelContents() { CounterLbl.Content = counter.ToString(); } } } Anyways, multi-threading is really new to me, and I don't have any experience implementing it, so any thoughts or suggestions are welcome! Thanks, Andrew

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  • Problem adding Viewport2DVisual3D from Code

    - by Jeff
    I'm trying to add a Viewport2DVisual3D to a Viewport3D in code, but the visual isn't showing up. Any help understanding why not would be appreciated. The following is the code for the main window. Is it sufficient to just add the Viewport2DVisual3D to the children of the Viewport3D in order for it to be rendered? public partial class Window1 : System.Windows.Window { public Window1() { InitializeComponent(); this.Loaded += new RoutedEventHandler(temp); } public void temp(object sender, RoutedEventArgs e) { Viewport2DVisual3D test = new Viewport2DVisual3D(); MeshGeometry3D testGeometry = new MeshGeometry3D(); Vector3D CameraLookDirection = Main_Target_CameraOR20.LookDirection; // Calculate the Positions based on the Camera Point3DCollection myPoint3DCollection = new Point3DCollection(); myPoint3DCollection.Add(new Point3D(-1, 1, 0)); myPoint3DCollection.Add(new Point3D(-1, -1, 0)); myPoint3DCollection.Add(new Point3D(1, -1, 0)); myPoint3DCollection.Add(new Point3D(1, 1, 0)); testGeometry.Positions = myPoint3DCollection; PointCollection myPointCollection = new PointCollection(); myPointCollection.Add(new Point(0, 0)); myPointCollection.Add(new Point(0, 1)); myPointCollection.Add(new Point(1, 1)); myPointCollection.Add(new Point(1, 0)); testGeometry.TextureCoordinates = myPointCollection; Int32Collection triangleIndicesCollection = new Int32Collection(); triangleIndicesCollection.Add(0); triangleIndicesCollection.Add(1); triangleIndicesCollection.Add(2); triangleIndicesCollection.Add(2); triangleIndicesCollection.Add(3); triangleIndicesCollection.Add(0); testGeometry.TriangleIndices = triangleIndicesCollection; DiffuseMaterial myDiffuseMaterial = new DiffuseMaterial(Brushes.White); Viewport2DVisual3D.SetIsVisualHostMaterial(myDiffuseMaterial, true); Transform3DGroup myTransform3DGroup = new Transform3DGroup(); ScaleTransform3D myScaleTransform3D = new ScaleTransform3D(); myScaleTransform3D.ScaleX = 2; myScaleTransform3D.ScaleY = 2; myScaleTransform3D.ScaleZ = 2; TranslateTransform3D myTranslateTransform3D = new TranslateTransform3D(); myTranslateTransform3D.OffsetX = -27; myTranslateTransform3D.OffsetY = 13; myTranslateTransform3D.OffsetZ = 6; RotateTransform3D rotateTransform = new RotateTransform3D() { Rotation = new AxisAngleRotation3D { Angle = -50, Axis = new Vector3D(0, 1, 0) } }; myTransform3DGroup.Children.Add(myTranslateTransform3D); myTransform3DGroup.Children.Add(myScaleTransform3D); myTransform3DGroup.Children.Add(rotateTransform); test.Transform = myTransform3DGroup; Button myButton = new Button(); myButton.Content = "Test Button"; test.Material = myDiffuseMaterial; test.Geometry = testGeometry; test.Visual = myButton; ZAM3DViewport3D.Children.Add(test); } }

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  • CSS: Javascript code out there that could draw form squares to copy to a real form?

    - by Dr. Zim
    I end up doing a lot of this to draw forms in boxes. This does an address block: position: absolute;top: .2em; left: .2em; width: 2.4em;height: 1.2em; position: absolute;top: .2em; left: 3em; width: 12.4em; height: 1.2em; position: absolute;top: 1.7em; left: 3em; width: 12.4em;height: 1.2em; position: absolute;top: 3.2em; left: 3em; width: 12.4em;height: 1.2em; position: absolute;top: 4.7em; left: 3em; width: 12.4em;height: 1.2em; position: absolute;top: 6.2em; left: 3em; width: 7.6em; height: 1.2em; position: absolute;top: 6.2em; left: 10.9em; width: 1.6em; height: 1.2em; position: absolute;top: 6.2em; left: 12.8em; width: 2.5em; height: 1.2em; position: absolute;top: 7.7em; left: 3em; width: 7.6em;height: 1.2em; position: absolute;top: 9.2em; left: 3em; width: 7.6em;height: 1.2em; position: absolute;top: 10.7em; left: 3em; width: 1.2em;height: 1.2em; position: absolute;top: 10.7em; left: 4.5em; width: 10.9em; height: 1.2em; but what I really need is some Javascript that allows me to draw my forms on screen, then generate the CSS for my real ASP.NET MVC 2 partial views, allowing nudge and cell resizing with keystrokes. Anyone have any suggestions for something like this?

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  • Class template specializations with shared functionality

    - by Thomas
    I'm writing a simple maths library with a template vector type: template<typename T, size_t N> class Vector { public: Vector<T, N> &operator+=(Vector<T, N> const &other); // ... more operators, functions ... }; Now I want some additional functionality specifically for some of these. Let's say I want functions x() and y() on Vector<T, 2> to access particular coordinates. I could create a partial specialization for this: template<typename T> class Vector<T, 3> { public: Vector<T, 3> &operator+=(Vector<T, 3> const &other); // ... and again all the operators and functions ... T x() const; T y() const; }; But now I'm repeating everything that already existed in the generic template. I could also use inheritance. Renaming the generic template to VectorBase, I could do this: template<typename T, size_t N> class Vector : public VectorBase<T, N> { }; template<typename T> class Vector<T, 3> : public VectorBase<T, 3> { public: T x() const; T y() const; }; However, now the problem is that all operators are defined on VectorBase, so they return VectorBase instances. These cannot be assigned to Vector variables: Vector<float, 3> v; Vector<float, 3> w; w = 5 * v; // error: no conversion from VectorBase<float, 3> to Vector<float, 3> I could give Vector an implicit conversion constructor to make this possible: template<typename T, size_t N> class Vector : public VectorBase<T, N> { public: Vector(VectorBase<T, N> const &other); }; However, now I'm converting from Vector to VectorBase and back again. Even though the types are the same in memory, and the compiler might optimize all this away, it feels clunky and I don't really like to have potential run-time overhead for what is essentially a compile-time problem. Is there any other way to solve this?

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  • jQuery: modify hidden form field value before submit

    - by Jason Miesionczek
    I have the following code in a partial view (using Spark): <span id="selectCount">0</span> video(s) selected. <for each="var video in Model"> <div style="padding: 3px; margin:2px" class="video_choice" id="${video.YouTubeID}"> <span id="video_name">${video.Name}</span><br/> <for each="var thumb in video.Thumbnails"> <img src="${thumb}" /> </for> </div> </for> # using(Html.BeginForm("YouTubeVideos","Profile", FormMethod.Post, new { id = "youTubeForm" })) # { <input type="hidden" id="video_names" name="video_names" /> <input type="submit" value="add selected"/> # } <ScriptBlock> $(".video_choice").click(function() { $(this).toggleClass('selected'); var count = $(".selected").length; $("#selectCount").html(count); }); var options = { target: '#videos', beforeSubmit: function(arr, form, opts) { var names = []; $(".selected").each(function() { names[names.length] = $(this).attr('id'); }); var namestring = names.join(","); $("#video_names").attr('value',namestring); //alert(namestring); //arr["video_names"] = namestring; //alert($.param(arr)); //alert($("#video_names").attr('value')); return true; } }; $("#youTubeForm").ajaxForm(options); </ScriptBlock> Essentially i display a series of divs that contain information pulled from the YouTube API. I use jQuery to allow the the user to select which videos they would like to add to their profile. When i submit the form i would like to populate the hidden field with a comma separated list of video ids. Everything works except that when i try to set the value of the field, in the controller on post, the field comes back empty. I am using the jQuery ajax form plugin. What am i doing wrong that is not allowing the value i set in the field to be sent to the server?

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  • How can I ignore an http request without clearing the browser?

    - by Timid Developer
    To prevent duplicate requests (i.e. pressing F5 right after clicking a command button), I've setup my page base class to ignore the request if it's detected as a duplicate. When I say 'ignore' I mean Response.End() Now I thought I've seen this work before, where there's an issue, I just Response.End() and the users page just does nothing. I don't know the exact circumstance in which this worked, but I'm unable to repeat it now. Now when I call Response.End(), I just get an empty browser. More specifically, I get this html. <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=utf-8"></HEAD> <BODY></BODY></HTML> I setup the following test app to confirm the problem is not elsewhere in my app. Here it is: Add the following to an aspx form <asp:Label ID="lbl" Text="0" runat="server" /><br /> <asp:Button ID="btnAdd1" Text="Add 1" runat="server" /><br /> <asp:Button ID="btnAdd2" Text="Add 2" runat="server" /><br /> <asp:Button ID="btnAdd3" Text="Add 3" runat="server" /><br /> And here's the code behind file using System; namespace TestDupRequestCancellation { public partial class _Default : System.Web.UI.Page { protected void Page_Init(object sender, EventArgs e) { btnAdd1.Click += btnAdd1_Click; btnAdd2.Click += btnAdd2_Click; btnAdd3.Click += btnAdd3_Click; } protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) CurrentValue = 0; else if (Int32.Parse(lbl.Text) != CurrentValue) Response.End(); } protected void Page_PreRender(object sender, EventArgs e) { lbl.Text = CurrentValue.ToString(); } protected int CurrentValue { get { return Int32.Parse(Session["CurrentValue"].ToString()); } set { Session["CurrentValue"] = value.ToString(); } } void btnAdd3_Click(object sender, EventArgs e) { CurrentValue += 3; } void btnAdd2_Click(object sender, EventArgs e) { CurrentValue += 2; } void btnAdd1_Click(object sender, EventArgs e) { CurrentValue += 1; } } } When you load the page, clicking any button does what is expected, but if you press F5 at any time after pressing one of the buttons, it will detect it as a duplicate request and call Response.End() which promptly ends the task. Which leaves the user with an empty browser. Is there anyway to leave the user with the page as it was, so they can just click a button? Also; please note that this code is the simplest code I could come up with to demonstrate my problem. It's not meant to demonstrate how to check for dup requests.

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  • Registry Problem

    - by Dominik
    I made a launcher for my game server. (World of Warcraft) I want to get the installpath of the game, browsed by the user. I'm using this code to browse, and get the installpath, then set some other strings from the installpath string, then just strore in my registry key. using System; using System.Drawing; using System.Reflection; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using Microsoft.Win32; using System.IO; using System.Net.NetworkInformation; using System.Diagnostics; using System.Runtime; using System.Runtime.InteropServices; using System.Security; using System.Security.Cryptography; using System.Text; using System.Net; using System.Linq; using System.Net.Sockets; using System.Collections.Generic; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } string InstallPath, WoWExe, PatchPath; private void Form1_Load(object sender, EventArgs e) { RegistryKey LocalMachineKey_Existence; MessageBox.Show("Browse your install location.", "Select Wow.exe"); OpenFileDialog BrowseInstallPath = new OpenFileDialog(); BrowseInstallPath.Filter = "wow.exe|*.exe"; if (BrowseInstallPath.ShowDialog() == DialogResult.OK) { InstallPath = System.IO.Path.GetDirectoryName(BrowseInstallPath.FileName); WoWExe = InstallPath + "\\wow.exe"; PatchPath = InstallPath + "\\Data\\"; LocalMachineKey_Existence = Registry.LocalMachine.CreateSubKey(@"SOFTWARE\ExistenceWoW"); LocalMachineKey_Existence.SetValue("InstallPathLocation", InstallPath); LocalMachineKey_Existence.SetValue("PatchPathLocation", PatchPath); LocalMachineKey_Existence.SetValue("WoWExeLocation", WoWExe); } } } } The problem is: On some computer, it doesnt stores like it should be. For example, your wow.exe is in C:\ASD\wow.exe, your select it with the browse windows, then the program should store it in the Existence registry key as C:\ASD\Data\ but it stores like this: C:\ASDData , so it forgots a backslash :S Look at this picture: http://img21.imageshack.us/img21/2829/regedita.jpg My program works cool on my PC, and on my friends pc, but on some pc this "bug" comes out :S I have windows 7, with .NEt 3.5 Please help me.

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  • ASP.NET MVC : Good Replacement for User Control?

    - by David Lively
    I found user controls to be incredibly useful when working with ASP.NET webforms. By encapsulating the code required for displaying a control with the markup, creation of reusable components was very straightforward and very, very useful. While MVC provides convenient separation of concerns, this seems to break encapsulation (ie, you can add a control without adding or using its supporting code, leading to runtime errors). Having to modify a controller every time I add a control to a view seems to me to integrate concerns, not separate them. I'd rather break the purist MVC ideology than give up the benefits of reusable, packaged controls. I need to be able to include components similar to webforms user controls throughout a site, but not for the entire site, and not at a level that belongs in a master page. These components should have their own code not just markup (to interact with the business layer), and it would be great if the page controller didn't need to know about the control. Since MVC user controls don't have codebehind, I can't see a good way to do this. Update FINALLY, a good (and, in retrospect, obvious) way to accomplish this. using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; namespace K.ObjectModel.Controls { public class TestControl : ViewUserControl { protected override void Render(System.Web.UI.HtmlTextWriter writer) { writer.Write("Hello World"); base.Render(writer); } } } Create a new class which inherits ViewUserControl Override the .Render() method as shown above. Register the control via its associated ASCX as you would in a webForm: <%@ Register TagName="tn" TagPrefix="k" Src="~/Views/Navigation/LeftBar.ascx"%> Use the corresponding tag in whatever view or master page that you need: <k:tn runat="server"/> Make sure your .ascx inherits your new control: <%@ Control Language="C#" Inherits="K.ObjectModel.Controls.TestControl" %> Voila, you're up and running. This is tested with ASP.NET MVC 2, VS 2010 and .NET 4.0. Your custom tag references the ascx partial view, which inherits from the TestControl class. The control then overrides the Render() method, which is called to render the view, giving you complete control over the process from tag to output. Why does everyone try to make this so much harder than it has to be?

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  • C# Program gets stuck

    - by weirdcsharp
    The program never prints out "test" unless I set a breakpoint on it and step over myself. I don't understand what's happening. Appreciate any help. public partial class Form1 : Form { public Form1() { InitializeComponent(); string testKey = "lkirwf897+22#bbtrm8814z5qq=498j5"; string testIv = "741952hheeyy66#cs!9hjv887mxx7@8y"; string testValue = "random"; string encryptedText = EncryptRJ256(testKey, testIv, testValue); string decryptedText = DecryptRJ256(testKey, testIv, encryptedText); Console.WriteLine("encrypted: " + encryptedText); Console.WriteLine("decrypted: " + decryptedText); Console.WriteLine("test"); } public static string DecryptRJ256(string key, string iv, string text) { string sEncryptedString = text; RijndaelManaged myRijndael = new RijndaelManaged(); myRijndael.Padding = PaddingMode.Zeros; myRijndael.Mode = CipherMode.CBC; myRijndael.KeySize = 256; myRijndael.BlockSize = 256; byte[] keyByte = System.Text.Encoding.ASCII.GetBytes(key); byte[] IVByte = System.Text.Encoding.ASCII.GetBytes(iv); ICryptoTransform decryptor = myRijndael.CreateDecryptor(keyByte, IVByte); byte[] sEncrypted = Convert.FromBase64String(sEncryptedString); byte[] fromEncrypt = new byte[sEncrypted.Length + 1]; MemoryStream msDecrypt = new MemoryStream(sEncrypted); CryptoStream csDecrypt = new CryptoStream(msDecrypt, decryptor, CryptoStreamMode.Read); csDecrypt.Read(fromEncrypt, 0, fromEncrypt.Length); return Encoding.ASCII.GetString(fromEncrypt); } public static string EncryptRJ256(string key, string iv, string text) { string sToEncrypt = text; RijndaelManaged myRijndael = new RijndaelManaged(); myRijndael.Padding = PaddingMode.Zeros; myRijndael.Mode = CipherMode.CBC; myRijndael.KeySize = 256; myRijndael.BlockSize = 256; byte[] keyByte = Encoding.ASCII.GetBytes(key); byte[] IVByte = Encoding.ASCII.GetBytes(iv); ICryptoTransform encryptor = myRijndael.CreateEncryptor(keyByte, IVByte); MemoryStream msEncrypt = new MemoryStream(); CryptoStream csEncrypt = new CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write); byte[] toEncrypt = System.Text.Encoding.ASCII.GetBytes(sToEncrypt); csEncrypt.Write(toEncrypt, 0, toEncrypt.Length); csEncrypt.FlushFinalBlock(); byte[] encrypted = msEncrypt.ToArray(); return Convert.ToBase64String(encrypted); } } edit: Tried Debug.WriteLine Debug.WriteLine("encrypted: " + encryptedText); Debug.WriteLine("decrypted: " + decryptedText); Debug.WriteLine("test"); Output: encrypted: T4hdAcpP5MROmKLeziLvl7couD0o+6EuB/Kx29RPm9w= decrypted: randomtest Not sure why it's not printing the line terminator.

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