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  • How can I quantify the amount of technical debt that exists in a project?

    - by Erik Dietrich
    Does anyone know if there is some kind of tool to put a number on technical debt of a code base, as a kind of code metric? If not, is anyone aware of an algorithm or set of heuristics for it? If neither of those things exists so far, I'd be interested in ideas for how to get started with such a thing. That is, how can I quantify the technical debt incurred by a method, a class, a namespace, an assembly, etc. I'm most interested in analyzing and assessing a C# code base, but please feel free to chime in for other languages as well, particularly if the concepts are language transcendent.

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  • Contract Work - Lessons Learned

    - by samerpaul
    I thought I would write a post of a different nature today, but still relevant to the tech world. I do a lot of contract jobs myself and really enjoy it. It's nice to keep jumping from project to project, and not having to go to an office or keep regular hours, etc. I really enjoy it. I have learned a lot in the past few years of doing it (both from experience and from help given to me from others, and the internet) so I thought I'd share some of that knowledge/experience today.So here's my own personal "lesson's learned" that hopefully will help you if you find yourself doing contract work:Should I take the job?Ok, so this is the first step. Assuming you were given sufficient information about what they want, then you should really think about what you're capable of doing and whether or not you should take this job. Personally, my rule is, if I know it's possible, I'll say yes, even if I don't yet know how to do it. That's because the internet is such a great help, it would be rare to run into an issue that you can't figure out with some help. So if your clients are asking for something that you don't yet know how to program, but you know you can do it on the platform then go for it. How else are you going to learn?Use this rule with some limitation, however. If you're really lacking the expertise or foundation in something, then unless you have tons of time to complete the project, then I wouldn't say yes. For example, I haven't personally done any 3d/openGL programming yet so I wouldn't say yes to a project that extensively uses it. OK, so I want the job, but how much do I charge?This part can be tricky. There is no set formula really, but I have some tips for pricing that will hopefully give you a better idea on how to confidently ask your price and have them accept. Here are some personal guidelinesHow much time do you have to complete the project? If it's shorter than average, then charge more. You can even make a subtle note about this (or not so subtle if they still don't get it.) If it seems too short of a time (i.e. near impossible to complete), be sure to say that. It looks bad to promise a time that you can't keep--and it makes it less likely for them to return to you for work.Your Hourly rate: How long have you been working in that language? Do you have existing projects to back you up? Or previous contacts that can vouch for your work? Are there very few people with your particular skill set? All of these things will lend themselves to setting an hourly rate. I'd also try out a quick google search of what your line of work is, to see what the industry standard is at that point in time.I wouldn't price too low, because you want to make your time worth it. You also want them to feel like they're paying for quality work (assuming you can deliver it :) ). Finally, think about your client. If it's a small business, then don't price it too high if you want the job. If it's an enterprise (like a Fortune company), then don't be afraid to price higher. They have the budget for it.Fixed price: If they want a fixed price project, then you need to think about how many hours it will take you to complete it and multiply it by the hourly rate you set for yourself. Then, honestly, I would add 10-20% on top of that. Why? Because nothing ever works exactly how you want it to. There are lots of times that something "trivial" is way harder than it should be, or something that "should work" doesn't for hours and it eats away at your hourly rate. I can't count the number of times I encountered a logical bug that took away an entire's day work because debuggers don't help in those cases. By adding that padding in, it's still OK to have those days where you don't get as much done as you want. And another useful tip: Depending on your client, and the scope, you most likely want to set that you both sign off on a specification sheet before doing any work, and that any changes will result in a re-evaulation of the price. This is to help protect you from being handed a huge new addition to the project half-way in, without any extra payment.Scope of project: Finally, is it a huge project? Is it really small/fast? This affects how much your client will be willing to pay. If it sounds big, they will be willing to pay more for it. If it seems really small, then you won't be able to get away with a large asking price (as easily).Ok, I priced it, now what?So now that you have the price, you want to make sure it feels justified to your client. I never set a price before I can really think about everything. For example, if you're still in your introduction phase, and they want a price, don't give one! Just comment that you will send them a proposal sheet with all the features outlined, and a price for everything. You don't want to shout out a low number and then deliver something that is way higher. You also don't want to shock them with a big number before they feel like they are getting a great product.Make up a proposal document in a word editor. Personally, I leave the price till the very end. Why? Because by the time they reach the end, you've already discussed all the great features you plan to implement, and how it's the best product they'll ever use, etc etc...so your price comes off as a steal! If you hit them up front with a price, they will read through the document with a negative bias. Think about those commercials on TV. They always go on about their product, then at the end, ask "What would you pay for something like this? $100? $50? How about $20!!". This is not by accident.Scenario: I finished the job way earlier than expectedYou have two options then. You can either polish the hell out of the application, and even throw in a few bonus features (assuming they are in-line with the customer's needs) or you can sit and wait on it until you near your deadline. Why don't you want to turn it in too early? Because you should treat that extra time as a surplus. If you said it is going to take you 3 weeks, and it took you only 1, you have a surplus of 2 weeks. I personally don't want to let them know that I can do a 3 week project in 1 week. Why not? Because that may not always be the case! I may later have a 3 week project that takes all 3 weeks, but if I set a precedent of delivering super early, then the pressure is on for that longer project. It also makes it harder to quote longer times if you keep delivering too early.Feel free to deliver early, but again, don't do it too early. They may also wonder why they paid you for 3 weeks of work if you're done in 1. They may further wonder if the product sucks, or what is wrong with it, if it's done so early, etc.I would just polish the application. Everyone loves polish in their applications. The smallest details are what make an application go from "functional" to "fantastic". And since you are still delivering on time, then they are still going to be very happy with you.Scenario: It's taking way too long to finish this, and the deadline is nearing/here!So this is not a fun scenario to be in, but it'll happen. Sometimes the scope of the project gets out of hand. The best policy here is OPENNESS/HONESTY. Tell them that the project is taking longer than expected, and give a reasonable time for when you think you'll have it done. I typically explain it in a way that makes it sound like it isn't something that I did wrong, but it's just something about the nature of the project. This really goes for any scenario, to be honest. Just continue to stay open and communicative about your progress. This doesn't mean that you should email them every five minutes (unless they want you to), but it does mean that maybe every few days or once a week, give them an update on where you're at, and what's next. They'll be happy to know they are paying for progress, and it'll make it easier to ask for an extension when something goes wrong, because they know that you've been working on it all along.Final tips and thoughts:In general, contract work is really fun and rewarding. It's nice to learn new things all the time, as mandated by the project ,and to challenge yourself to do things you may not have done before. The key is to build a great relationship with your clients for future work, and for recommendations. I am always very honest with them and I never promise something I can't deliver. Again, under promise, over deliver!I hope this has proved helpful!Cheers,samerpaul

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  • Windows 7+ desktop apps - what's the best UI toolkit for a new project?

    - by Chris Adams
    I'm trying to make a decision for a new Windows desktop app: what to use for the UI. (This is a desktop app that needs to have compatibility with Windows 7. It won't be distributed on the Windows Store.) This application is going to be cross-platform. I intend on writing the core in C++, and using each platform's native UI toolkit. I feel this is preferable to using a cross-platform toolkit like Qt, as it allows me to keep the native look and feel of each platform. On the Windows side, the UI situation isn't exactly clear. I'm getting the feeling that Microsoft is slowly abandoning .NET, particularly as their preferred toolkit for desktop apps. Indeed, the Getting Started chapter for Windows 7, as well as the rest of Microsoft's documentation, seems to be more suited for C++. I have a few options here: C# with WPF - This sesms like this might be the best Microsoft has to offer for Windows 7 desktop apps, even if it isn't their "preferred" toolkit. I'd need to use P/Invoke to call my C++ code. C++ with Direct2D - This is what Microsoft used in one of their examples. This feels like it's too low-level. Part of the appeal of a higher-level UI toolkit is the consistency with the native look and feel of the platform, so doing this would just feel strange. C++ with a third-party UI toolkit, like Qt There might be some other options I'm missing, which I'd love to hear about. So, if you were starting a new Windows 7+ desktop app today, what would you use?

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  • Is there a way to prevent others to steal your open source project and use it to make a profit?

    - by Jubbat
    This might seems like a silly question to ask, but I can't really figure out the answer. The title pretty much says it all. Let's say you have an open source music player, along comes someone, copies it, adds features, modifies the interface, etc and sells it. Nobody would find out. So how does it work? Related: I'm working in some projects myself to make me more employable, so employers can take a look at my code but with some of them I don't feel like uploading them to an online repository, ie sourceforge, and make them visible for the general public.

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  • Permission issue for apache

    - by Aamir Adnan
    Environment Details: Amazon Ec2 Ubuntu 12.04 Django + mod_wsgi + python 2.6 web server: apache2 I have mounted a 10GB ebs volume to an instance to /mnt/ebs1/. After mounting the volume and formatting, I have placed all my project files in /mnt/ebs1/project. the wsgi file is in /mnt/ebs1/project/apache/django.wsgi. The content of wsgi file is: import os, sys sys.path.insert(0, '/mnt/ebs1/project') sys.path.insert(1, '/mnt/ebs1') os.environ['DJANGO_SETTINGS_MODULE'] = 'project.configs.common.settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() My httpd.conf file looks as: LoadModule wsgi_module /usr/lib/apache2/modules/mod_wsgi.so WSGIPythonHome /usr/bin/python2.6 WSGIScriptAlias / /mnt/ebs1/project/apache/django.wsgi <Directory /mnt/ebs1/project> Order allow,deny Allow from all </Directory> <Directory /mnt/ebs1/project/apache> Order allow,deny Allow from all </Directory> Alias /static/ /mnt/ebs1/project/static/ <Directory /mnt/ebs1/project/static> Order deny,allow Allow from all </Directory> The above configurations gives me Forbidden: You don't have permission to access / on this server. I tried to find the user which is running apache using ps aux which is www-data and has group www-data. I have tried to change the ownership of /mnt/ebs1 and its subdirectories using chown -R www-data:www-data /mnt/ebs1 but that still does not solve the problem. Can any one tell me what I am doing wrong or have missed?

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  • New Responsibilities

    - by Robert May
    With the start of the new year, I’m starting new responsibilities at Veracity. One responsibility that is staying constant is my love and evangelism of Agile.  In fact, I’ll be spending more time ensuring that all Veracity teams are performing agile, Scrum specifically, in a consistent manner so that all of our clients and consultants have a similar experience. Imagine, if you will, working for a consulting company on a project.  On that project, the project management style is Waterfall in iterations.  Now you move to another project and in that project, you’re doing real Scrum, but in both cases, you were told that what you were doing was Scrum.  Rather confusing.  I’ve found, however, that this happens on many teams and many projects.  Most companies simply aren’t disciplined enough to do Scrum.  Some think that being Agile means not being disciplined.  The opposite is true! So, my goals for Veracity are to make sure that all of our consultants have a consistent feel for Scrum and what it is and how it works and then to make sure that on the projects they’re assigned to, Scrum is appropriately applied for their situation.  This will help keep them happier, but also make switching to other projects easier and more consistent.  If we aren’t doing the project management on the project, we’ll help them know what good Agile practices should look like so that they can give good advice to the client, and so that if they move to another project, they have a consistent feel. I’m really looking forward to these new duties. Technorati Tags: Agile,Scrum

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  • I created a program based on an LGPL project, and I'm not allowed to publish the source code

    - by Dave
    I thought LGPL was a permissive license, just like MIT, BSD or Apache. But today I read, that only linking to LGPL (libraries etc) is allowed from closed-source code - other than that, it's copyleft - so I have to publish code that is based on an LGPL program. I created a program for my employer that is based on an LGPL program, but has considerable modifications to it. Of course, I am not allowed to put that modified source code out there. At the same time, I have to, if I distribute it (right?). So I wonder whether there is a workaround to this, so I can keep this closed-source (I wish I could publish the source) - any suggestions? My idea: can I put most functions of the original LGPL app into an external library, write the core executable from scratch, but refer back to the library for all functions that I haven't modified? Currently, everything is in a .jar file (it's Java/Swing). if you think my idea is legally/technically feasible - how much effort would it be to seperate what I wrote and what the original is? I'm not the most java savvy.

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  • A list of the most important areas to examine when moving a project from x86 to x64?

    - by aking1012
    I know to check for/use asserts and carefully examine any assembly components, but I didn't know if anyone out there has a fairly comprehensive or industry standard check-list of specific things at which to look? I am looking more at C and C++. note: There are some really helpful answers, I'm just leaving the question open for a couple days in case some folks only check questions that don't have accepted answers.

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  • Build vs Rebuild

    - by prash
    Build means compile and link only the source files that have changed since the last build, while Rebuild means compile and link all source files regardless of whether they changed or not. Build is the normal thing to do and is faster. Sometimes the versions of project target components can get out of sync and rebuild is necessary to make the build successful. In practice, you never need to Clean. Build or Rebuild Solution builds or rebuilds all projects in the your solution, while Build or Rebuild <project name> builds or rebuilds the StartUp project. To set the StartUp project, right click on the desired project name in the Solution Explorer tab and select Set as StartUp project. The project name now appears in bold. Compile just compiles the source file currently being edited. Useful to quickly check for errors when the rest of your source files are in an incomplete state that would prevent a successful build of the entire project. Ctrl-F7 is the shortcut key for Compile. All source files that have changed are saved when you request a build/rebuild, so you don't have to save them first. When you run your executable (F5 or Ctrl-F5), Visual Studio saves all your changed source files and builds anything that changed, so you don't need to explicitly do those steps every time. This allows for quick "trial and error" debugging. Incidentally, if you like those little Visual Studio keyboard shortcuts, you can download posters of the C# and the VB.Net ones, respectively (I am personally a big fan of using keyboard shortcuts :) ).   Visual Studio 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=92ced922-d505-457a-8c9c-84036160639f   Visual Studio 2005 C#: http://www.microsoft.com/downloads/details.aspx?FamilyID=c15d210d-a926-46a8-a586-31f8a2e576fe&DisplayLang=en VB.NET: http://www.microsoft.com/downloads/details.aspx?FamilyID=6bb41456-9378-4746-b502-b4c5f7182203&DisplayLang=en

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  • What percentage of bugs should be stamped out before a project can be accepted as a stable release?

    - by SixfootJames
    We have been working with a shopping cart for DotNetNuke, and have had endless problems with the developer's releases of their product. Every release fixes one thing but new bugs pop up elsewhere. I know that bugs are inevitable and that we cannot squash all of them at the time, but can someone please tell me what percentage of bugs should be stamped out before a product can be accepted as a stable release?

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  • Where i must put .xnb files in mono game project using VS2010?

    - by user23899
    Hello there my problem was describe below In the "The Content Pipeline" paragraph http://blogs.msdn.com/b/bobfamiliar/archive/2012/08/07/windows-8-xna-and-monogame-part-3-code-migration-and-windows-8-feature-support.aspx#comments Author describe how fix it using VS2012 put xnb files to \AppX\Content folder but i use VS2010 and mono game templates for it and there is no folders like this so where i must put this asstes to run game correctly

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  • Can modifications to open source project be considered trade secret?

    - by chrisjlee
    While working for an employer if one modifies, rewrites, contributes or alters open source software in what cases can it ever be considered a trade secret? A trade secret, FWIW, is defined by wikipedia as: A trade secret is a formula, practice, process, design, instrument, pattern, or compilation of information which is not generally known or reasonably ascertainable, by which a business can obtain an economic advantage over competitors or customers. In some jurisdictions, such secrets are referred to as "confidential information", but should not be referred to as "classified information", due to the nature of the word in the USA.

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  • My very first serious project and I'm concerned about security.

    - by ilhan
    I'm making a small social networking web site for a specific university's students (where I study) and I'm concerned about security (access to the database). What should I do? What I have to check for last time until I went online? (Yeah, Facebook Facebook. Facebook don't have that community sense. You cannot find all your department mates on Facebook. You cannot see all foreign students on Facebook. You cannot hide your identity on Facebook while commenting, etc etc. Just please don't compare it with Facebook, we had a great local social network until it went public . * ))

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  • How do I get started with the M-Project is a Mobile HTML5 JavaScript Framework on Windows?

    - by Bruce Whealton
    This website for this great tool, call the M-Project says that I will need to add a doskey like this: doskey espresso=node C:\Path\To\Espresso\bin\espresso.js $1 $2 $3 $4 (It is a tool for creating Native mobile apps with the Phonegap/Cordova library, and it seems to be something that would be very helpful in this process). If I enter that at a command prompt in Windows 7 or 8, it's not going to stick around or persist. Is it an Environment Variable? Then it says at this page: http://www.the-m-project.org/ that it will work with Windows with some additional tools installed. The next line says that Node.js is needed, so I don't know if that is the additional tools mentioned above. Also, in an old discussion I read that one could just install cygwin. What would that do? It doesn't actually install any of the Linux distributions. I did install Ubuntu 12.04 server with VirtualBox because I thought it would be good to learn more about using Linux as I manage websites that are on a dedicated host. Anyway, the suggestion to install cygwin did not go into any details... I guess it would allow one to create a bash profile?? which would only work in a cygwin Command Line Window. Is that right? Isn't there a similar file that one could use in Windows or an Environment Variable that one could set to be able to achieve the same result? Thanks, Bruce

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  • How to find people to help translate my open source project?

    - by elclanrs
    I'm a big StackOverflow fan, but I think this question belongs here, correct me if I'm wrong. So basically I'm trying to localize my plugin in as many languages as possible. I posted a section on the docs to reach people that wants to help translating but I only got one contributor that attached a German translation. So far I got 4 languages, English, Spanish, French and German. So my question is, how do you guys translate your projects? Where do you find people interested in contributing? Does anybody use Google translate to do the job?

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  • 724% Return on an SFA project with Oracle Sales Cloud and Marketing Cloud combined!

    - by Richard Lefebvre
    Oracle Sales Cloud and Marketing Cloud customer Apex IT gained just that?a 724% return on investment (ROI) when it implemented these Oracle Cloud solutions in its fast-moving, rapidly-growing business. Apex IT was just announced as a winner of the Nucleus Research 11th annual Technology ROI Awards. The award, given by the analyst firm, highlights organizations that have successfully leveraged IT deployments to maximize value per dollar spent. Fast Facts: Return on Investment – 724% Payback – 2 months Average annual benefit – $91,534 Cost : Benefit Ratio – 1:48 Business Benefits In addition to the ROI and cost metrics the award calls out improvements in Apex IT’s business operations—across both Sales and Marketing teams: Improved ability to identify new opportunities and focus sales resources on higher-probability deals Reduced administration and manual lead tracking—resulting in more time selling and a net new client increase of 46% Increased campaign productivity for both Marketing and Sales, including Oracle Marketing Cloud’s automation of campaign tracking and nurture programs Improved margins with more structured and disciplined sales processes—resulting in more effective deal negotiations Read the full Apex IT ROI Case Study. You also can learn more about Apex IT’s business, including the company’s work with Oracle Sales and Marketing Cloud on behalf of its clients. You can point your prospects and customers to the CX blog for a similar recap of the Apex IT award and a link to the Case Study.

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  • Can I rightfully claim this as my own project if I recieved help online?

    - by Brad Guy
    Basically I'm new to network programming in Python, so I went on a tutorial online to find out about it. Using what was taught in the tutorial (creating a socket, connecting to ports, etc), I modified the code so that I made a program where two computers can send messages to one another. If I were to apply for a job and show this to my interviewers, would the code for it technically be mine? It is fair to say that I didn't modify the code by that much; However, what if for example I modified it into something like a tic-tac-toe game, where two users play each other from different PCs, would the code then be mine? I just don't want to look like a plagiarizer hence why I ask.

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  • A list of the most important areas to examine when moving a project from x86 to x64?

    - by AbrahamVanHelpsing
    I know to check for/use asserts and carefully examine any assembly components, but I didn't know if anyone out there has a fairly comprehensive or industry standard check-list of specific things at which to look? I am looking more at C and C++. note: There are some really helpful answers, I'm just leaving the question open for a couple days in case some folks only check questions that don't have accepted answers.

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  • How can I check myself when I'm the only one working on a project?

    - by Ricardo Altamirano
    I'm in between jobs in my field (unrelated to software development), and I recently picked up a temporary side contract writing a few applications for a firm. I'm the only person working on these specific applications. Are there ways I should be checking myself to make sure my applications are sound? I test my code, try to think of edge cases, generate sample data, use source control, etc. but since I'm the only person working on these applications, I'm worried I'll miss bugs that would easily be found in a team environment. Once I finish the application, either when I'm happy with it or when my deadline expires, the firm plans to use it in production. Any advice? Not to use a cliche, but as of now, I simply work "to the best of my ability" and hope that it's enough. Incidentally, I'm under both strict NDA's and laws about classified material, so I don't discuss the applications with friends who have actually worked in software development. (In case it's not obvious, I am not a software developer by trade, and even my experience with other aspects of information technology/computer science are limited and restrained to dabbling for the most part).

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  • When should I decide what language and platforms I will use for a project?

    - by Mikalichov
    During your development process, when is the recommended phase to decide what platform to aim for, and what language to use? I figured that it would be better to choose at the beginning what would be your target platform, as it would affect your design decisions, and limit the language you are supposed to use. However, I have heard several stories of people developing their game with whatever language they were the most confident with, and then porting it to the various platforms. So, what is the best moment to choose? Before, during, after? If there is not one best choice, what factors should affect the decision?

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  • Jumping around to work on different features when you get stuck, is it a source of project failures?

    - by codecompleting
    On personal projects (or work), if one gets stuck on a problem, or waiting to figure out a solution to the problem, if you jump to another section of your code, don't you think it will be a good reason your application will be buggy or worse yet never get completed? Assuming you are not using git and code each feature to a specific branch, things can get out of hand since you have 3 different features you are working on, and you have unresolved issues in each. So when you get done to work, you get stressed out because you have these hanging issues and half-baked code lingering about. What's the best way to avoid this problem? (if you have it) I'm guessing using something like git and creating a branch per feature is the safest way to avoid this bad habit. Any other suggestions?

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