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  • SQL Server 2008 services error on account

    - by TheDude
    I installed SQL Server Enterprise, but can't get it to work. It is a stand alone, on a laptop for development purposes. No network is involved, no other users. The OS is windows 7. Now, I keep receiving eventId 7000, which means that access is denied for the user (the user was Network Services). So, after reading up on it, I kind of got the idea that a user account should be created with minimal privileges. So, off I went and added a user, SQLservices. In the SQL Server Configuration Manager I right clicked SQL Server(MSSQLSERVER), and in the properties I added my new user. Well, here's mister eventId 7000 again. I don't get what I am doing wrong. Also, this new user ends up on my start-up screen. I don't think I want that... I mean, it would be weird to have x number of users crowding up my start-up screen just because I created those for my windows services... The error I get when I add the user in SQL Server Configuration Manager is as follows: Permission Denied. [0x80070005] Helps!

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  • MDX Studio download #mdx #ssas

    - by Marco Russo (SQLBI)
    Short version: the latest available version of MDX Studio can be downloaded from http://www.sqlbi.com/tools/mdx-studio/ Long version: Last week Stacia Misner twitted that the online version of MDX Studio was no longer available. It was hosted on http://mdx.mosha.com. It was a sad news, and it is also not good that nobody is maintaining the desktop version of MDX Studio. The latest release is the 0.4.14 and as I am writing it is still available on a SkyDrive link provided by Mosha Pasumansky, who wrote MDX Studio. Mosha does not work in Microsoft now and the entire BI community hopes that somebody will continue its work on this product. Unfortunately, it cannot be published on CodePlex because of some IP restrictions. Only bad news? Well, I hope no. The first good news is that MDX Studio also works with Analysis Services 2012 in Multidimensional mode. The second news is that, after having checked that we can do that, we created a web page on SQLBI web site to download the latest available release of MDX Studio. I hope it will be necessary to update it in the future, by now it is just a way to simplify the finding and download of this precious tool, and to grant that it will not disappear in case the current SkyDrive using to host the download would be discontinued, like it happened to the MDX Studio online version. Now a question to the BI Community: I know that there was some content available regarding tutorial on MDX Studio. I’d like to gather it and to put all in a single place. If you have such content, please contact me directly writing to marco (dot) russo (at) sqlbi [dot] com. Thanks!

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  • Call for Abstracts for the Fall Silverlight Connections Conference

    - by dwahlin
    We are putting out a call for abstracts to present at the Fall 2010 Silverlight Connections conference in Las Vegas, Nov 1-4, 2010. The due date for submissions is April 26, 2010. For submitting sessions, please use this URL: http://www.deeptraining.com/devconnections/abstracts Please keep the abstracts under 200 words each and in one paragraph. No bulleted items and line breaks, and please use a spell-checker. Do not email abstracts, you need to use the web-based tool to submit them. Please submit at least 3 abstracts. It will help your chances of being selected if you submitted 5 or more abstracts. Also, you are encouraged to suggest all-day pre or post conference workshops as well. We need to finalize the conference content and the tracks in just a few short weeks so we need your abstracts by April 26th. No exceptions will be granted on late submissions! Topics of interest include (but are not limited to): Silverlight Data and XML Technologies Customizing Silverlight Applications with Styles and Templates Using Expression Blend 4 Windows Phone 7 Application Development Silverlight Architecture, Patterns and Practices Securing Silverlight Applications Using WCF RIA Services Writing Elevated Trust Applications Anything else related to Silverlight You can use the URL above to submit sessions to Microsoft ASP.NET Connections, Silverlight Connections, Visual Studio Connections, or SQL Server Connections. Please realize that while we want a lot of the new and the cool, it's also okay to propose sessions on the more mundane "real world" stuff as it pertains to Silverlight. What you will get if selected: $500 per regular conference talk. Compensation for full-day workshops ranges from $500 for 1-20 attendees to $2500 for 200+ attendees. Coach airfare and hotel stay paid by the conference. Free admission to all of the co-located conferences Speaker party The adoration of attendees Your continued support of Microsoft Silverlight Connections and the other DevConnections conferences is appreciated. Good luck and thank you. Dan Wahlin and Paul Litwin Silverlight Conference Chairs

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  • Meet SQLBI at PASS Summit 2012 #sqlpass

    - by Marco Russo (SQLBI)
    Next week I and Alberto Ferrari will be in Seattle at PASS Summit 2012. You can meet us at our sessions, at a book signing and hopefully watching some other session during the conference. Here are our appointments: Thursday, November 08, 2012, 10:15 AM - 11:45 AM – Alberto Ferrari – Room 606-607 Querying and Optimizing DAX (BIA-321-S) Do you want to learn how to write DAX queries and how to optimize them? Don’t miss this session! Thursday, November 08, 2012, 12:00 PM - 12:30 PM – Bookstore Book signing event at the Bookstore corner with Alberto Ferrari, Marco Russo and Chris Webb Visit the bookstore and sign your copy of our Microsoft SQL Server 2012 Analysis Services: The BISM Tabular Model book. Thursday, November 08, 2012, 1:30 PM - 2:45 PM – Marco Russo – Room 611 Near Real-Time Analytics with xVelocity (without DirectQuery) (BIA-312) What’s the latency you can tolerate for your data? Discover what is the limit in Tabular without using DirectQuery and learn how to optimize your data model and your queries for a near real-time analytical system. Not a trivial task, but more affordable than you might think. Friday, November 09, 2012, 9:45 AM - 11:00 AM Parent-Child Hierarchies in Tabular (BIA-301) Multidimensional has a more advanced support for hierarchies than Tabular, but in reality you can do almost the same things by using data modeling, DAX functions and BIDS Helper!  Friday, November 09, 2012, 1:00 PM - 2:15 PM – Marco Russo – Room 612 Inside DAX Query Plans (BIA-403) Discover the query plan for your DAX query and learn how to read it and how to optimize a DAX query by using these information. If you meet us at the conference, stop us and say hello: it’s always nice to know our readers!

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  • Configure SQL Server to Allow Remote Connections

    - by Ben Griswold
    Okay. This post isn’t about configuring SQL to allow remote connections, but wait, I still may be able to help you out. "A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: Named Pipes Provider, error: 40 – Could not open a connection to SQL Server)" I love this exception. It summarized the issue and leads you down a path to solving the problem.  I do wish the bit about allowing remote connections was left out of the message though. I can’t think of a time when having remote connections disabled caused me grief.  Heck, I can’t ever remember how to enable remote connections unless I Google for the answer. Anyway, 9 out of 10 times, SQL Server simply isn’t running.  That’s why the exception occurs.  The next time this exception pops up, open up the services console and make sure SQL Server is started.  And if that’s not the problem, only then start digging into the other possible reasons for the failure.

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  • Web2.0, AJAX, HTML5, Facebook, Social web, openid, Oauth, web browsers... where is all this going ?

    - by jokoon
    We have seen many new things appear in the last 7 or 5 five years on the web: Facebook, html5 appeared, new browsers grew strongly, Google failed with Wave... Since Facebook and other stuff like Gtalk and Gmail, I thought and hoped that forums, chat, mail, usenet, conversation rooms and p2p protocols could inter operate to allow the user to use all those services transparently. Of course I realized that things are far much complicated, for several reasons: the IETF cannot invent new things: they just propose standards. Microsoft as well as big players often are obstacles to relevant innovation regarding open formats. The biggest stories being document formats or internet explorer with its long reaction to support web standards. Smartphones, thanks to the appearances of OSes such as iOS and Android, are finally able to navigate on internet: former devices were deaf, they weren't directly connected to internet. The mail protocol were left unchanged even with the grow of spam and malwares. I don't know what to think, because I think there is still a lot to do, but I feel like it will never happen or that nobody seems interested in those basic text transmit features... So what do you think what are the next big steps in the evolution of the web ? Do you think is will still walk hand in hand with open source ?

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  • Execute code every hour

    - by Linger
    I need to create a web service that executes every hour. It will be used to review data in a database and add alerts to a table in the same database if certain conditions are met/not met. What we currently have is: We have end devices that use Python to report to an Amazon Web Services (AWS) virtual server. The AWS server takes that information and stores it in a MySQL database. The AWS server is Linux running Django and Apache. I need to be able to have some python code run every hour that verifies the data that has been stored by the end devices. If certain conditions are not met then a record will be added to the alerts table in the database. We originally contracted to have the above setup created. I am new to Python, Django, and Apache. However, I have already made several changes to the Python code that sends and also receives the data from the end devices. I am a coder that is breaking into web programming. Does anyone have any recommendations on how I can do this?

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  • If I implement a web-service, how do I respond to POST requests with JSON?

    - by Vova Stajilov
    I have to make a rather complex system for my diploma work. Logically it will consist of the following components: Database Web-service Management with web interface Client iOS application that will consume web-service I decided to implement all the first three components under .NET. Firstly I will create a database depending on the information load - this is clear. But then I need a web-service that will return data in JSON format for iOS clients to consume - that's obvious and not that hard to implement. For this I will use WCF technology. Now I have a question, if I implement the web-service, how will I be able to respond to POST requests with JSON? It probably involves WCF JSON or something related? But I also need some web pages as admin part, so will this web-application be able to consume my centralized web-services as well or I should develop it separately? I just want my web service to act like a set of controllers. There is a related question here but this doesn't quite reflect my question.

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  • Parallelize incremental processing in Tabular #ssas #tabular

    - by Marco Russo (SQLBI)
    I recently came in a problem trying to improve the parallelism of Tabular processing. As you know, multiple tables can be processed in parallel, whereas the processing of several partitions within the same table cannot be parallelized. When you perform an incremental update by adding only new rows to existing table, what you really do is adding rows to a partition, so adding rows to many tables means adding rows to several partitions. The particular condition you have in this case is that every partition in which you add rows belongs to a different table. Adding rows implies using the ProcessAdd command; its QueryBinding parameter specifies a SQL syntax to read new rows, otherwise the original query specified for the partition will be used, and it could generate duplicated data if you don’t have a dynamic behavior on the SQL side. If you create the required XMLA code manually, you will find that the QueryBinding node that should be part of the ProcessAdd command has to be moved out from ProcessAdd in case you are using a Batch command with more than one Process command (which is the reason why you want to use a single batch: run multiple process operations in parallel!). If you use AMO (Analysis Management Objects) you will find that this combination is not supported, even if you don’t have a syntax error compiling the code, but you might obtain this error at execution time: The syntax for the 'Process' command is incorrect. The 'Bindings' keyword cannot appear under a 'Process' command if the 'Process' command is a part of a 'Batch' command and there are more than one 'Process' commands in the 'Batch' or the 'Batch' command contains any out of line related information. In this case, the 'Bindings' keyword should be a part of the 'Batch' command only. If this is happening to you, the best solution I’ve found is manipulating the XMLA code generated by AMO moving the Binding nodes in the right place. A more detailed description of the issue and the code required to send a correct XMLA batch to Analysis Services is available in my article Parallelize ProcessAdd with AMO. By the way, the same technique (and code) can be used also if you have the same problem in a Multidimensional model.

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  • What's the best practice to do SOA exception handling?

    - by sun1991
    Here's some interesting debate going on between me and my colleague when coming to handle SOA exceptions: On one side, I support what Juval Lowy said in Programming WCF Services 3rd Edition: As stated at the beginning of this chapter, it is a common illusion that clients care about errors or have anything meaningful to do when they occur. Any attempt to bake such capabilities into the client creates an inordinate degree of coupling between the client and the object, raising serious design questions. How could the client possibly know more about the error than the service, unless it is tightly coupled to it? What if the error originated several layers below the service—should the client be coupled to those lowlevel layers? Should the client try the call again? How often and how frequently? Should the client inform the user of the error? Is there a user? By having all service exceptions be indistinguishable from one another, WCF decouples the client from the service. The less the client knows about what happened on the service side, the more decoupled the interaction will be. On the other side, here's what my colleague suggest: I believe it’s simply incorrect, as it does not align with best practices in building a service oriented architecture and it ignores the general idea that there are problems that users are able to recover from, such as not keying a value correctly. If we considered only systems exceptions, perhaps this idea holds, but systems exceptions are only part of the exception domain. User recoverable exceptions are the other part of the domain and are likely to happen on a regular basis. I believe the correct way to build a service oriented architecture is to map user recoverable situations to checked exceptions, then to marshall each checked exception back to the client as a unique exception that client application programmers are able to handle appropriately. Marshall all runtime exceptions back to the client as a system exception, along with the stack trace so that it is easy to troubleshoot the root cause. I'd like to know what you think about this? Thank you.

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  • Is Moving Entity Framework objects over a webservice really the best way?

    - by aceinthehole
    I've inherited a .NET project that has close to 2 thousand clients out in the field that need to push data periodically up to a central repository. The clients wake up and attempt to push the data up via a series of WCF webservices where they are passing each entity framework entity as parameter. Once the service receives this object, it preforms some business logic on the data, and then turns around and sticks it in it's own database that mirrors the database on the client machines. The trick is, is that this data is being transmitted over a metered connection, which is very expensive. So optimizing the data is a serious priority. Now, we are using a custom encoder that compresses the data (and decompresses it on the other end) while it is being transmitted, and this is reducing the data footprint. However, the amount of data that the clients are using, seem ridiculously large, given the amount of information that is actually being transmitted. It seems me that entity framework itself may be to blame. I'm suspecting that the objects are very large when serialized to be sent over wire, with a lot context information and who knows what else, when what we really need is just the 'new' inserts. Is using the entity framework and WCF services as we have done so far the correct way, architecturally, of approaching this n-tiered, asynchronous, push only problem? Or is there a different approach, that could optimize the data use?

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  • Where can I find Ad Networks with single liner Ads?

    - by MaX
    I've developed a site that serves pure HTML Weather widgets (and they are great looking too). Just after two months I am generating 1.25K hits monthly (Google Analytics). Now I want to generate some money out of it. You can check my service out on Here . I am looking for affiliate or an Ads service that can I can hookup within but there is a twist in story. I want single liner text Ad in a particular location otherwise widgets will look rubbish, see this snapshot: Plus I have some unique places in my site to place some banner ads as well, Here are existing set of services that I've already tried: Ad Sense, doesn't allow or have such formats of methods. Peefly provides you with straight links works best but I recorded some clicks (Through Google Events) and they didn't show me any, plus it introduces overhead of manually going and choosing your links. BidVertise totally rubbish opens popups and what not, makes site look like spam I am new to this ad stuff so have a limited knowledge. Suggestions please? I have one more place in Forecast but I want to start simple. P.S. I also have a MetroUI like widget coming in the pipeline but its not ready yet.

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  • Poor performance of single processor 32bit Windows XP xompared SMP in VBA+Excel

    - by Adam Ryczkowski
    Welcome! On many computers I experienced poor performance of 32 bit guests running on 64 bit Linux host (I used only the Debian family). At last I managed to collect benchmark data. I made the benchmark by running custom VBA macro, (which we use in our company) that generates 284 pages long Word document full of Excel Pie charts, tables and comments. The macro is run as a single task (excluding the standard services) on a set of identically configured Windows XP 32-bit systems. I measured the time (in sec.) needed to perform the test. The computer (i.e. my notebook Asus P53E) supports both VT-d extensions and native Windows XP. It has 2-core processor, each core is hyperthreaded, so in total we have 4 mostly independent execution units. I use the latest VirtualBox 4.2 and VMWare Workstation 9.0 for Linux, installed together on the same host (running Mint 13 Maya) but never run simultaneously. The results (in column Time) are no less accurate than ± 10% Here are the results (sorry for the format, but I couldn't find out a better solution for tables in SO): +---------------+-------------+------------------------------------------------------+---------+------------+----------------+------+ | Host software | # processor | Windows kernel | IO APIC | VT-x/AMD-V | 2D Video Accel | Time | +---------------+-------------+------------------------------------------------------+---------+------------+----------------+------+ | VirtualBox | 1 | Advanced Configuration and Power Interface (ACPI) PC | 0 | 1 | 0 | 1139 | | VirtualBox | 1 | Advanced Configuration and Power Interface (ACPI) PC | 0 | 1 | 1 | 1050 | | VirtualBox | 1 | Advanced Configuration and Power Interface (ACPI) PC | 0 | 0 | 1 | 1644 | | VirtualBox | 4 | ACPI Multiprocessor PC | 1 | 1 | 1 | 6809 | | VMWare | 1 | ACPI Uniprocessor PC | | 1 | 1 | 1175 | | VMWare | 4 | ACPI Multiprocessor PC | | 1 | 1 | 3412 | | Native | 4 | ACPI Multiprocessor PC | | | | 1693 | | Native | 1 | Advanced Configuration and Power Interface (ACPI) PC | | | | 1170 | +---------------+-------------+------------------------------------------------------+---------+------------+----------------+------+ Here are the striking conclusions: Although I've read in the VirtualBox fora about abysmal performance with 32-bit guest on 64-bit host, VMWare also has problems compared to native run, still being twice faster(!) than VBox. Although VBA is inherently single-threaded, the Excel calculations, which take much more than a half of total computation time, supposedly aren't. So one would expect some speed gain when running on 2+ cores ("+" for hyperthreading). What we see is a speed loss. And quite big one too. For the VirtualBox the VT-d extension isn't a big deal. Can anyone shed some light on why the singlethreaded Windows kernel is so much faster than the SMP one?

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  • How do you keep track of installed/used software/systems/services in your organisations server infr

    - by edgars
    I'm interested in any software, experience or guidelines listed that help to deal with listing installed services, their primary user (or business person that is responsible for this service), domain names, ip addresses, ports in your servers. Servers are both Windows and Linux, so licenses are also good to track with all of this information. Scale of the infrastructure in question - 20-50 servers. Currently we have no better idea as to use Excel for it.

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  • How to restart RoR services after server has been rebooted

    - by Alan DeLonga
    Update I have been searching around to see what services would possibly need to be restarted in my project after reboot. One of them was thinking sphinx, which I finally got to the point where it logs: [Fri Nov 16 19:34:29.820 2012] [29623] accepting connections But I still cant run searchd or searchd --stop because there was no generated sphinx.conf file in the etc/sphinxsearch for more info refer to this open thread on thinking_sphinx after reboot I then turned to looking into restarting unicorn or thin based on some insight I got. The issue is when I check my gems I see one for thin AND unicorn. But when I try to start either one of them they have no file residing in etc/init.d/ where the nginx and sphinxsearch files reside... Would rebooting totally erase the files for an app server like thin or unicorn? We are hosted on Rackspace running ruby 1.9.2p290 rails (3.2.8, 3.2.7, 3.2.0) nginx/1.1.19 notice that there are gems for unicorn and thin but there is no unicorn.rb or thin.rb in my config folder for my app... I am still super lost if any one can give me some insight on some steps to take to figure this out I would really appreciate it. Anything would help, thanks for reading. thin 1.4.1 unicorn 4.3.1 When I run unicorn I get the same issue as referenced here : > /usr/local/bin/unicorn start /usr/local/lib/ruby/gems/1.9.1/gems/unicorn-4.3.1/lib/unicorn/configurator.rb:610:in `parse_rackup_file': rackup file (start) not readable (ArgumentError) from /usr/local/lib/ruby/gems/1.9.1/gems/unicorn-4.3.1/lib/unicorn/configurator.rb:76:in `reload' from /usr/local/lib/ruby/gems/1.9.1/gems/unicorn-4.3.1/lib/unicorn/configurator.rb:67:in `initialize' from /usr/local/lib/ruby/gems/1.9.1/gems/unicorn-4.3.1/lib/unicorn/http_server.rb:104:in `new' from /usr/local/lib/ruby/gems/1.9.1/gems/unicorn-4.3.1/lib/unicorn/http_server.rb:104:in `initialize' from /usr/local/lib/ruby/gems/1.9.1/gems/unicorn-4.3.1/bin/unicorn:121:in `new' from /usr/local/lib/ruby/gems/1.9.1/gems/unicorn-4.3.1/bin/unicorn:121:in `<top (required)>' from /usr/local/bin/unicorn:19:in `load' from /usr/local/bin/unicorn:19:in `<main>' When I run thin it just opens a command line prompt... /usr/local/bin/thin start >> Using rack adapter Other gems: * LOCAL GEMS * actionmailer (3.2.8, 3.2.7, 3.2.0) actionpack (3.2.8, 3.2.7, 3.2.0) activemodel (3.2.8, 3.2.7, 3.2.0) activerecord (3.2.8, 3.2.7, 3.2.0) activeresource (3.2.8, 3.2.7, 3.2.0) activesupport (3.2.8, 3.2.7, 3.2.0) arel (3.0.2) builder (3.0.0) bundler (1.1.5) carmen (1.0.0.beta2) carmen-rails (1.0.0.beta3) cocaine (0.2.1) coffee-rails (3.2.2) coffee-script (2.2.0) coffee-script-source (1.3.3) daemons (1.1.9) erubis (2.7.0) eventmachine (0.12.10) execjs (1.4.0) faraday (0.8.4) faraday_middleware (0.8.8) foursquare2 (1.8.2) geokit (1.6.5) hashie (1.2.0) hike (1.2.1) httparty (0.8.3) httpauth (0.1) i18n (0.6.0) journey (1.0.4) jquery-rails (2.0.2) json (1.7.4, 1.7.3) jwt (0.1.5) kgio (2.7.4) lastfm (1.8.0) libv8 (3.3.10.4 x86_64-linux) mail (2.4.4) mime-types (1.19, 1.18) minitest (1.6.0) multi_json (1.3.6) multi_xml (0.5.1) multipart-post (1.1.5) mysql2 (0.3.11) oauth2 (0.8.0) paperclip (3.1.1) polyglot (0.3.3) rack (1.4.1) rack-cache (1.2) rack-ssl (1.3.2) rack-test (0.6.1) rails (3.2.8, 3.2.7, 3.2.0) railties (3.2.8, 3.2.7, 3.2.0) raindrops (0.10.0, 0.9.0) rake (0.9.2.2, 0.8.7) rdoc (3.12, 2.5.8) riddle (1.5.3) sass (3.2.0, 3.1.19) sass-rails (3.2.5) sprockets (2.1.3) sqlite3 (1.3.6) sqlite3-ruby (1.3.3) therubyracer (0.10.2, 0.10.1) thin (1.4.1) thinking-sphinx (2.0.10) thor (0.16.0, 0.15.4, 0.14.6) tilt (1.3.3) treetop (1.4.10) tzinfo (0.3.33) uglifier (1.2.7, 1.2.4) unicorn (4.3.1) xml-simple (1.1.1) I am working on a project that was built by another group. I made some modifications to a constants file in the config folder (changing some values for arrays that populated some drop down fields), but the app had to be rebooted before those changes would be recognized. The hosting is through Rackspace, we rebooted through the option on their site. I contacted them and checked the status of our server, the port is open and operational. The problem is the app is not running when you go to the address for the site. Then when I put in the ip address of the server it just says "Welcome to Nginx". But in a log files I see: [Thu Nov 15 02:34:37.945 2012] [15916] caught SIGTERM, shutting down [Thu Nov 15 02:34:37.996 2012] [15916] shutdown complete I am not very versed in server side set up. I have also never worked on a Rails project that had to have specific services started before the application will start. Any insight as to how to figure out what services need to be restarted and how to go about restarting them would be greatly appreciated. I feel kind of dead in the water at this point... Thanks, Alan

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  • IPC between multiple processes on multiple servers

    - by z8000
    Let's say you have 2 servers each with 8 CPU cores each. The servers each run 8 network services that each host an arbitrary number of long-lived TCP/IP client connections. Clients send messages to the services. The services do something based on the messages, and potentially notify N1 of the clients of state changes. Sure, it sounds like a botnet but it isn't. Consider how IRC works with c2s and s2s connections and s2s message relaying. The servers are in the same data center. The servers can communicate over a private VLAN @1GigE. Messages are < 1KB in size. How would you coordinate which services on which host should receive and relay messages to connected clients for state change messages? There's an infinite number of ways to solve this problem efficiently. AMQP (RabbitMQ, ZeroMQ, etc.) Spread Toolkit N^2 connections between allservices (bad) Heck, even run IRC! ... I'm looking for a solution that: perhaps exploits the fact that there's only a small closed cluster is easy to admin scales well is "dumb" (no weird edge cases) What are your experiences? What do you recommend? Thanks!

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  • UIDs for service users in Mac OS X

    - by LaC
    Some third-party servers should be run under a special user for security reasons (eg, PostgreSQL is typically run by "postgres"). Of course, these service users should not show up in the Mac OS X login windows. I know how to create hidden users using dscl or dsimport, but I'm wondering what the best policy is for assigning UIDs (and matching GIDs). Apple's documentation states that UIDs from 0 to 100 are reserved (pg. 69), but OS X comes with several special users and groups outside that range. I used to use ids from 401 onwards for services, but I noticed that OS X 10.6 has started using that range for groups created by the Sharing pane in System Preferences. What is the recommended ID range to use for third-party services, then? Perhaps I should just use IDs in the 500 range, since all that is needed to hide a user in Snow Leopard is setting his password to "*"? Also, most of Apple's services have names starting with an underscore, with an alias sans underscore; eg, _sandbox and sandbox. Is there any special significance to this? Should I do the same for my services?

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  • Google and Bing Map APIs Compared

    - by SGWellens
    At one of the local golf courses I frequent, there is an open grass field next to the course. It is about eight acres in size and mowed regularly. It is permissible to hit golf balls there—you bring and shag our own balls. My golf colleagues and I spend hours there practicing, chatting and in general just wasting time. One of the guys brings Ginger, the amazing, incredible, wonder dog. Ginger is a Portuguese Pointer. She chases squirrels, begs for snacks and supervises us closely to make sure we don't misbehave.     Anyway, I decided to make a dedicated web page to measure distances on the field in yards using online mapping services. I started with Google maps and then did the same application with Bing maps. It is a good way to become familiar with the APIs. Here are images of the final two maps: Google:  Bing:   To start with online mapping services, you need to visit the respective websites and get a developers key. I pared the code down to the minimum to make it easier to compare the APIs. Google maps required this CSS (or it wouldn't work): <style type="text/css">     html     {         height: 100%;     }       body     {         height: 100%;         margin: 0;         padding: 0;     } Here is how the map scripts are included. Google requires the developer Key when loading the JavaScript, Bing requires it when the map object is created: Google: <script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?key=XXXXXXX&libraries=geometry&sensor=false" > </script> Bing: <script  type="text/javascript" src="http://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=7.0"> </script> Note: I use jQuery to manipulate the DOM elements which may be overkill, but I may add more stuff to this application and I didn't want to have to add it later. Plus, I really like jQuery. Here is how the maps are created: Common Code (the same for both Google and Bing Maps):     <script type="text/javascript">         var gTheMap;         var gMarker1;         var gMarker2;           $(document).ready(DocLoaded);           function DocLoaded()         {             // golf course coordinates             var StartLat = 44.924254;             var StartLng = -93.366859;               // what element to display the map in             var mapdiv = $("#map_div")[0];   Google:         // where on earth the map should display         var StartPoint = new google.maps.LatLng(StartLat, StartLng);           // create the map         gTheMap = new google.maps.Map(mapdiv,             {                 center: StartPoint,                 zoom: 18,                 mapTypeId: google.maps.MapTypeId.SATELLITE             });           // place two markers         marker1 = PlaceMarker(new google.maps.LatLng(StartLat, StartLng + .0001));         marker2 = PlaceMarker(new google.maps.LatLng(StartLat, StartLng - .0001));           DragEnd(null);     } Bing:         // where on earth the map should display         var StartPoint = new  Microsoft.Maps.Location(StartLat, StartLng);           // create the map         gTheMap = new Microsoft.Maps.Map(mapdiv,             {                 credentials: 'Asbsa_hzfHl69XF3wxBd_WbW0dLNTRUH3ZHQG9qcV5EFRLuWEaOP1hjWdZ0A0P17',                 center: StartPoint,                 zoom: 18,                 mapTypeId: Microsoft.Maps.MapTypeId.aerial             });             // place two markers         marker1 = PlaceMarker(new Microsoft.Maps.Location(StartLat, StartLng + .0001));         marker2 = PlaceMarker(new Microsoft.Maps.Location(StartLat, StartLng - .0001));           DragEnd(null);     } Note: In the Bing documentation, mapTypeId: was missing from the list of options even though the sample code included it. Note: When creating the Bing map, use the developer Key for the credentials property. I immediately place two markers/pins on the map which is simpler that creating them on the fly with mouse clicks (as I first tried). The markers/pins are draggable and I capture the DragEnd event to calculate and display the distance in yards and draw a line when the user finishes dragging. Here is the code to place a marker: Google: // ---- PlaceMarker ------------------------------------   function PlaceMarker(location) {     var marker = new google.maps.Marker(         {             position: location,             map: gTheMap,             draggable: true         });     marker.addListener('dragend', DragEnd);     return marker; }   Bing: // ---- PlaceMarker ------------------------------------   function PlaceMarker(location) {     var marker = new Microsoft.Maps.Pushpin(location,     {         draggable : true     });     Microsoft.Maps.Events.addHandler(marker, 'dragend', DragEnd);     gTheMap.entities.push(marker);     return marker; } Here is the code than runs when the user stops dragging a marker: Google: // ---- DragEnd -------------------------------------------   var gLine = null;   function DragEnd(Event) {     var meters = google.maps.geometry.spherical.computeDistanceBetween(marker1.position, marker2.position);     var yards = meters * 1.0936133;     $("#message").text(yards.toFixed(1) + ' yards');    // draw a line connecting the points     var Endpoints = [marker1.position, marker2.position];       if (gLine == null)     {         gLine = new google.maps.Polyline({             path: Endpoints,             strokeColor: "#FFFF00",             strokeOpacity: 1.0,             strokeWeight: 2,             map: gTheMap         });     }     else        gLine.setPath(Endpoints); } Bing: // ---- DragEnd -------------------------------------------   var gLine = null;   function DragEnd(Args) {    var Distance =  CalculateDistance(marker1._location, marker2._location);      $("#message").text(Distance.toFixed(1) + ' yards');       // draw a line connecting the points    var Endpoints = [marker1._location, marker2._location];           if (gLine == null)    {        gLine = new Microsoft.Maps.Polyline(Endpoints,            {                strokeColor: new Microsoft.Maps.Color(0xFF, 0xFF, 0xFF, 0),  // aRGB                strokeThickness : 2            });          gTheMap.entities.push(gLine);    }    else        gLine.setLocations(Endpoints);  }   Note: I couldn't find a function to calculate the distance between points in the Bing API, so I wrote my own (CalculateDistance). If you want to see the source for it, you can pick it off the web page. Note: I was able to verify the accuracy of the measurements by using the golf hole next to the field. I put a pin/marker on the center of the green, and then by zooming in, I was able to see the 150 markers on the fairway and put the other pin/marker on one of them. Final Notes: All in all, the APIs are very similar. Both made it easy to accomplish a lot with a minimum amount of code. In one aerial view, there are leaves on the tree, in the other, the trees are bare. I don't know which service has the newer data. Here are links to working pages: Bing Map Demo Google Map Demo I hope someone finds this useful. Steve Wellens   CodeProject

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  • Google and Bing Map APIs Compared

    - by SGWellens
    At one of the local golf courses I frequent, there is an open grass field next to the course. It is about eight acres in size and mowed regularly. It is permissible to hit golf balls there—you bring and shag our own balls. My golf colleagues and I spend hours there practicing, chatting and in general just wasting time. One of the guys brings Ginger, the amazing, incredible, wonder dog. Ginger is a Hungarian Vizlas (or Hungarian pointer). She chases squirrels, begs for snacks and supervises us closely to make sure we don't misbehave. Anyway, I decided to make a dedicated web page to measure distances on the field in yards using online mapping services. I started with Google maps and then did the same application with Bing maps. It is a good way to become familiar with the APIs. Here are images of the final two maps: Google:  Bing:   To start with online mapping services, you need to visit the respective websites and get a developers key. I pared the code down to the minimum to make it easier to compare the APIs. Google maps required this CSS (or it wouldn't work): <style type="text/css">     html     {         height: 100%;     }       body     {         height: 100%;         margin: 0;         padding: 0;     } Here is how the map scripts are included. Google requires the developer Key when loading the JavaScript, Bing requires it when the map object is created: Google: <script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?key=XXXXXXX&libraries=geometry&sensor=false" > </script> Bing: <script  type="text/javascript" src="http://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=7.0"> </script> Note: I use jQuery to manipulate the DOM elements which may be overkill, but I may add more stuff to this application and I didn't want to have to add it later. Plus, I really like jQuery. Here is how the maps are created: Common Code (the same for both Google and Bing Maps):     <script type="text/javascript">         var gTheMap;         var gMarker1;         var gMarker2;           $(document).ready(DocLoaded);           function DocLoaded()         {             // golf course coordinates             var StartLat = 44.924254;             var StartLng = -93.366859;               // what element to display the map in             var mapdiv = $("#map_div")[0];   Google:         // where on earth the map should display         var StartPoint = new google.maps.LatLng(StartLat, StartLng);           // create the map         gTheMap = new google.maps.Map(mapdiv,             {                 center: StartPoint,                 zoom: 18,                 mapTypeId: google.maps.MapTypeId.SATELLITE             });           // place two markers         marker1 = PlaceMarker(new google.maps.LatLng(StartLat, StartLng + .0001));         marker2 = PlaceMarker(new google.maps.LatLng(StartLat, StartLng - .0001));           DragEnd(null);     } Bing:         // where on earth the map should display         var StartPoint = new  Microsoft.Maps.Location(StartLat, StartLng);           // create the map         gTheMap = new Microsoft.Maps.Map(mapdiv,             {                 credentials: 'XXXXXXXXXXXXXXXXXXX',                 center: StartPoint,                 zoom: 18,                 mapTypeId: Microsoft.Maps.MapTypeId.aerial             });           // place two markers         marker1 = PlaceMarker(new Microsoft.Maps.Location(StartLat, StartLng + .0001));         marker2 = PlaceMarker(new Microsoft.Maps.Location(StartLat, StartLng - .0001));           DragEnd(null);     } Note: In the Bing documentation, mapTypeId: was missing from the list of options even though the sample code included it. Note: When creating the Bing map, use the developer Key for the credentials property. I immediately place two markers/pins on the map which is simpler that creating them on the fly with mouse clicks (as I first tried). The markers/pins are draggable and I capture the DragEnd event to calculate and display the distance in yards and draw a line when the user finishes dragging. Here is the code to place a marker: Google: // ---- PlaceMarker ------------------------------------   function PlaceMarker(location) {     var marker = new google.maps.Marker(         {             position: location,             map: gTheMap,             draggable: true         });     marker.addListener('dragend', DragEnd);     return marker; } Bing: // ---- PlaceMarker ------------------------------------   function PlaceMarker(location) {     var marker = new Microsoft.Maps.Pushpin(location,     {         draggable : true     });     Microsoft.Maps.Events.addHandler(marker, 'dragend', DragEnd);     gTheMap.entities.push(marker);     return marker; } Here is the code than runs when the user stops dragging a marker: Google: // ---- DragEnd -------------------------------------------   var gLine = null;   function DragEnd(Event) {     var meters = google.maps.geometry.spherical.computeDistanceBetween(marker1.position, marker2.position);     var yards = meters * 1.0936133;     $("#message").text(yards.toFixed(1) + ' yards');    // draw a line connecting the points     var Endpoints = [marker1.position, marker2.position];       if (gLine == null)     {         gLine = new google.maps.Polyline({             path: Endpoints,             strokeColor: "#FFFF00",             strokeOpacity: 1.0,             strokeWeight: 2,             map: gTheMap         });     }     else        gLine.setPath(Endpoints); } Bing: // ---- DragEnd -------------------------------------------   var gLine = null;   function DragEnd(Args) {    var Distance =  CalculateDistance(marker1._location, marker2._location);      $("#message").text(Distance.toFixed(1) + ' yards');       // draw a line connecting the points    var Endpoints = [marker1._location, marker2._location];           if (gLine == null)    {        gLine = new Microsoft.Maps.Polyline(Endpoints,            {                strokeColor: new Microsoft.Maps.Color(0xFF, 0xFF, 0xFF, 0),  // aRGB                strokeThickness : 2            });          gTheMap.entities.push(gLine);    }    else        gLine.setLocations(Endpoints);  }  Note: I couldn't find a function to calculate the distance between points in the Bing API, so I wrote my own (CalculateDistance). If you want to see the source for it, you can pick it off the web page. Note: I was able to verify the accuracy of the measurements by using the golf hole next to the field. I put a pin/marker on the center of the green, and then by zooming in, I was able to see the 150 markers on the fairway and put the other pin/marker on one of them. Final Notes: All in all, the APIs are very similar. Both made it easy to accomplish a lot with a minimum amount of code. In one aerial view, there are leaves on the tree, in the other, the trees are bare. I don't know which service has the newer data. Here are links to working pages: Bing Map Demo Google Map Demo I hope someone finds this useful. Steve Wellens   CodeProject

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  • WCF: Per-Call and Per-Session services...need convincing that Per-Call is worthwhile

    - by mrlane
    Hello all. We are currently doing a review of our WCF service design and one thing that is bothering me is the decision between Per-Call and Per-Session services. I believe I understand the concept behind both, but I am not really seeing the advantage of Per-Call services. I understand that the motivation for using Per-Call services is that a WCF services only holds a servier object for the life of a call thereby restricting the time that an expensive resource is held by the service instance, but to me its much simpler to use the more OO like Per-Session model where your proxy object instance always corrisponds to the same server object instance and just handle any expensive resources manually. For example, say I have a CRUD Service with Add, Update, Delete, Select methods on it. This could be done as a Per-Call service with database connection (the "expensive resource") instanciated in the server object constructor. Alternately it could be a Per-Session service with a database connection instanciated and closed within each CRUD method exposed. To me it is no different resource wise and it makes the programming model simpler as the client can be assured that they always have the same server object for their proxies: any in-expensive state that there may be between calls is maintained and no extra parameters are needed on methods to identify what state data must be retrieved by the service when it is instanciating a new server object again (as in the case of Per-Call). Its just like using classes and objects, where the same resource management issues apply, but we dont create new object instances for each method call we have on an object! So what am I missing with the Per-Call model? Thanks

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  • New features of C# 4.0

    This article covers New features of C# 4.0. Article has been divided into below sections. Introduction. Dynamic Lookup. Named and Optional Arguments. Features for COM interop. Variance. Relationship with Visual Basic. Resources. Other interested readings… 22 New Features of Visual Studio 2008 for .NET Professionals 50 New Features of SQL Server 2008 IIS 7.0 New features Introduction It is now close to a year since Microsoft Visual C# 3.0 shipped as part of Visual Studio 2008. In the VS Managed Languages team we are hard at work on creating the next version of the language (with the unsurprising working title of C# 4.0), and this document is a first public description of the planned language features as we currently see them. Please be advised that all this is in early stages of production and is subject to change. Part of the reason for sharing our plans in public so early is precisely to get the kind of feedback that will cause us to improve the final product before it rolls out. Simultaneously with the publication of this whitepaper, a first public CTP (community technology preview) of Visual Studio 2010 is going out as a Virtual PC image for everyone to try. Please use it to play and experiment with the features, and let us know of any thoughts you have. We ask for your understanding and patience working with very early bits, where especially new or newly implemented features do not have the quality or stability of a final product. The aim of the CTP is not to give you a productive work environment but to give you the best possible impression of what we are working on for the next release. The CTP contains a number of walkthroughs, some of which highlight the new language features of C# 4.0. Those are excellent for getting a hands-on guided tour through the details of some common scenarios for the features. You may consider this whitepaper a companion document to these walkthroughs, complementing them with a focus on the overall language features and how they work, as opposed to the specifics of the concrete scenarios. C# 4.0 The major theme for C# 4.0 is dynamic programming. Increasingly, objects are “dynamic” in the sense that their structure and behavior is not captured by a static type, or at least not one that the compiler knows about when compiling your program. Some examples include a. objects from dynamic programming languages, such as Python or Ruby b. COM objects accessed through IDispatch c. ordinary .NET types accessed through reflection d. objects with changing structure, such as HTML DOM objects While C# remains a statically typed language, we aim to vastly improve the interaction with such objects. A secondary theme is co-evolution with Visual Basic. Going forward we will aim to maintain the individual character of each language, but at the same time important new features should be introduced in both languages at the same time. They should be differentiated more by style and feel than by feature set. The new features in C# 4.0 fall into four groups: Dynamic lookup Dynamic lookup allows you to write method, operator and indexer calls, property and field accesses, and even object invocations which bypass the C# static type checking and instead gets resolved at runtime. Named and optional parameters Parameters in C# can now be specified as optional by providing a default value for them in a member declaration. When the member is invoked, optional arguments can be omitted. Furthermore, any argument can be passed by parameter name instead of position. COM specific interop features Dynamic lookup as well as named and optional parameters both help making programming against COM less painful than today. On top of that, however, we are adding a number of other small features that further improve the interop experience. Variance It used to be that an IEnumerable<string> wasn’t an IEnumerable<object>. Now it is – C# embraces type safe “co-and contravariance” and common BCL types are updated to take advantage of that. Dynamic Lookup Dynamic lookup allows you a unified approach to invoking things dynamically. With dynamic lookup, when you have an object in your hand you do not need to worry about whether it comes from COM, IronPython, the HTML DOM or reflection; you just apply operations to it and leave it to the runtime to figure out what exactly those operations mean for that particular object. This affords you enormous flexibility, and can greatly simplify your code, but it does come with a significant drawback: Static typing is not maintained for these operations. A dynamic object is assumed at compile time to support any operation, and only at runtime will you get an error if it wasn’t so. Oftentimes this will be no loss, because the object wouldn’t have a static type anyway, in other cases it is a tradeoff between brevity and safety. In order to facilitate this tradeoff, it is a design goal of C# to allow you to opt in or opt out of dynamic behavior on every single call. The dynamic type C# 4.0 introduces a new static type called dynamic. When you have an object of type dynamic you can “do things to it” that are resolved only at runtime: dynamic d = GetDynamicObject(…); d.M(7); The C# compiler allows you to call a method with any name and any arguments on d because it is of type dynamic. At runtime the actual object that d refers to will be examined to determine what it means to “call M with an int” on it. The type dynamic can be thought of as a special version of the type object, which signals that the object can be used dynamically. It is easy to opt in or out of dynamic behavior: any object can be implicitly converted to dynamic, “suspending belief” until runtime. Conversely, there is an “assignment conversion” from dynamic to any other type, which allows implicit conversion in assignment-like constructs: dynamic d = 7; // implicit conversion int i = d; // assignment conversion Dynamic operations Not only method calls, but also field and property accesses, indexer and operator calls and even delegate invocations can be dispatched dynamically: dynamic d = GetDynamicObject(…); d.M(7); // calling methods d.f = d.P; // getting and settings fields and properties d[“one”] = d[“two”]; // getting and setting thorugh indexers int i = d + 3; // calling operators string s = d(5,7); // invoking as a delegate The role of the C# compiler here is simply to package up the necessary information about “what is being done to d”, so that the runtime can pick it up and determine what the exact meaning of it is given an actual object d. Think of it as deferring part of the compiler’s job to runtime. The result of any dynamic operation is itself of type dynamic. Runtime lookup At runtime a dynamic operation is dispatched according to the nature of its target object d: COM objects If d is a COM object, the operation is dispatched dynamically through COM IDispatch. This allows calling to COM types that don’t have a Primary Interop Assembly (PIA), and relying on COM features that don’t have a counterpart in C#, such as indexed properties and default properties. Dynamic objects If d implements the interface IDynamicObject d itself is asked to perform the operation. Thus by implementing IDynamicObject a type can completely redefine the meaning of dynamic operations. This is used intensively by dynamic languages such as IronPython and IronRuby to implement their own dynamic object models. It will also be used by APIs, e.g. by the HTML DOM to allow direct access to the object’s properties using property syntax. Plain objects Otherwise d is a standard .NET object, and the operation will be dispatched using reflection on its type and a C# “runtime binder” which implements C#’s lookup and overload resolution semantics at runtime. This is essentially a part of the C# compiler running as a runtime component to “finish the work” on dynamic operations that was deferred by the static compiler. Example Assume the following code: dynamic d1 = new Foo(); dynamic d2 = new Bar(); string s; d1.M(s, d2, 3, null); Because the receiver of the call to M is dynamic, the C# compiler does not try to resolve the meaning of the call. Instead it stashes away information for the runtime about the call. This information (often referred to as the “payload”) is essentially equivalent to: “Perform an instance method call of M with the following arguments: 1. a string 2. a dynamic 3. a literal int 3 4. a literal object null” At runtime, assume that the actual type Foo of d1 is not a COM type and does not implement IDynamicObject. In this case the C# runtime binder picks up to finish the overload resolution job based on runtime type information, proceeding as follows: 1. Reflection is used to obtain the actual runtime types of the two objects, d1 and d2, that did not have a static type (or rather had the static type dynamic). The result is Foo for d1 and Bar for d2. 2. Method lookup and overload resolution is performed on the type Foo with the call M(string,Bar,3,null) using ordinary C# semantics. 3. If the method is found it is invoked; otherwise a runtime exception is thrown. Overload resolution with dynamic arguments Even if the receiver of a method call is of a static type, overload resolution can still happen at runtime. This can happen if one or more of the arguments have the type dynamic: Foo foo = new Foo(); dynamic d = new Bar(); var result = foo.M(d); The C# runtime binder will choose between the statically known overloads of M on Foo, based on the runtime type of d, namely Bar. The result is again of type dynamic. The Dynamic Language Runtime An important component in the underlying implementation of dynamic lookup is the Dynamic Language Runtime (DLR), which is a new API in .NET 4.0. The DLR provides most of the infrastructure behind not only C# dynamic lookup but also the implementation of several dynamic programming languages on .NET, such as IronPython and IronRuby. Through this common infrastructure a high degree of interoperability is ensured, but just as importantly the DLR provides excellent caching mechanisms which serve to greatly enhance the efficiency of runtime dispatch. To the user of dynamic lookup in C#, the DLR is invisible except for the improved efficiency. However, if you want to implement your own dynamically dispatched objects, the IDynamicObject interface allows you to interoperate with the DLR and plug in your own behavior. This is a rather advanced task, which requires you to understand a good deal more about the inner workings of the DLR. For API writers, however, it can definitely be worth the trouble in order to vastly improve the usability of e.g. a library representing an inherently dynamic domain. Open issues There are a few limitations and things that might work differently than you would expect. · The DLR allows objects to be created from objects that represent classes. However, the current implementation of C# doesn’t have syntax to support this. · Dynamic lookup will not be able to find extension methods. Whether extension methods apply or not depends on the static context of the call (i.e. which using clauses occur), and this context information is not currently kept as part of the payload. · Anonymous functions (i.e. lambda expressions) cannot appear as arguments to a dynamic method call. The compiler cannot bind (i.e. “understand”) an anonymous function without knowing what type it is converted to. One consequence of these limitations is that you cannot easily use LINQ queries over dynamic objects: dynamic collection = …; var result = collection.Select(e => e + 5); If the Select method is an extension method, dynamic lookup will not find it. Even if it is an instance method, the above does not compile, because a lambda expression cannot be passed as an argument to a dynamic operation. There are no plans to address these limitations in C# 4.0. Named and Optional Arguments Named and optional parameters are really two distinct features, but are often useful together. Optional parameters allow you to omit arguments to member invocations, whereas named arguments is a way to provide an argument using the name of the corresponding parameter instead of relying on its position in the parameter list. Some APIs, most notably COM interfaces such as the Office automation APIs, are written specifically with named and optional parameters in mind. Up until now it has been very painful to call into these APIs from C#, with sometimes as many as thirty arguments having to be explicitly passed, most of which have reasonable default values and could be omitted. Even in APIs for .NET however you sometimes find yourself compelled to write many overloads of a method with different combinations of parameters, in order to provide maximum usability to the callers. Optional parameters are a useful alternative for these situations. Optional parameters A parameter is declared optional simply by providing a default value for it: public void M(int x, int y = 5, int z = 7); Here y and z are optional parameters and can be omitted in calls: M(1, 2, 3); // ordinary call of M M(1, 2); // omitting z – equivalent to M(1, 2, 7) M(1); // omitting both y and z – equivalent to M(1, 5, 7) Named and optional arguments C# 4.0 does not permit you to omit arguments between commas as in M(1,,3). This could lead to highly unreadable comma-counting code. Instead any argument can be passed by name. Thus if you want to omit only y from a call of M you can write: M(1, z: 3); // passing z by name or M(x: 1, z: 3); // passing both x and z by name or even M(z: 3, x: 1); // reversing the order of arguments All forms are equivalent, except that arguments are always evaluated in the order they appear, so in the last example the 3 is evaluated before the 1. Optional and named arguments can be used not only with methods but also with indexers and constructors. Overload resolution Named and optional arguments affect overload resolution, but the changes are relatively simple: A signature is applicable if all its parameters are either optional or have exactly one corresponding argument (by name or position) in the call which is convertible to the parameter type. Betterness rules on conversions are only applied for arguments that are explicitly given – omitted optional arguments are ignored for betterness purposes. If two signatures are equally good, one that does not omit optional parameters is preferred. M(string s, int i = 1); M(object o); M(int i, string s = “Hello”); M(int i); M(5); Given these overloads, we can see the working of the rules above. M(string,int) is not applicable because 5 doesn’t convert to string. M(int,string) is applicable because its second parameter is optional, and so, obviously are M(object) and M(int). M(int,string) and M(int) are both better than M(object) because the conversion from 5 to int is better than the conversion from 5 to object. Finally M(int) is better than M(int,string) because no optional arguments are omitted. Thus the method that gets called is M(int). Features for COM interop Dynamic lookup as well as named and optional parameters greatly improve the experience of interoperating with COM APIs such as the Office Automation APIs. In order to remove even more of the speed bumps, a couple of small COM-specific features are also added to C# 4.0. Dynamic import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object from context, but explicitly has to perform a cast on the returned value to make use of that knowledge. These casts are so common that they constitute a major nuisance. In order to facilitate a smoother experience, you can now choose to import these COM APIs in such a way that variants are instead represented using the type dynamic. In other words, from your point of view, COM signatures now have occurrences of dynamic instead of object in them. This means that you can easily access members directly off a returned object, or you can assign it to a strongly typed local variable without having to cast. To illustrate, you can now say excel.Cells[1, 1].Value = "Hello"; instead of ((Excel.Range)excel.Cells[1, 1]).Value2 = "Hello"; and Excel.Range range = excel.Cells[1, 1]; instead of Excel.Range range = (Excel.Range)excel.Cells[1, 1]; Compiling without PIAs Primary Interop Assemblies are large .NET assemblies generated from COM interfaces to facilitate strongly typed interoperability. They provide great support at design time, where your experience of the interop is as good as if the types where really defined in .NET. However, at runtime these large assemblies can easily bloat your program, and also cause versioning issues because they are distributed independently of your application. The no-PIA feature allows you to continue to use PIAs at design time without having them around at runtime. Instead, the C# compiler will bake the small part of the PIA that a program actually uses directly into its assembly. At runtime the PIA does not have to be loaded. Omitting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. Contrary to refs in C#, these are typically not meant to mutate a passed-in argument for the subsequent benefit of the caller, but are simply another way of passing value parameters. It therefore seems unreasonable that a C# programmer should have to create temporary variables for all such ref parameters and pass these by reference. Instead, specifically for COM methods, the C# compiler will allow you to pass arguments by value to such a method, and will automatically generate temporary variables to hold the passed-in values, subsequently discarding these when the call returns. In this way the caller sees value semantics, and will not experience any side effects, but the called method still gets a reference. Open issues A few COM interface features still are not surfaced in C#. Most notably these include indexed properties and default properties. As mentioned above these will be respected if you access COM dynamically, but statically typed C# code will still not recognize them. There are currently no plans to address these remaining speed bumps in C# 4.0. Variance An aspect of generics that often comes across as surprising is that the following is illegal: IList<string> strings = new List<string>(); IList<object> objects = strings; The second assignment is disallowed because strings does not have the same element type as objects. There is a perfectly good reason for this. If it were allowed you could write: objects[0] = 5; string s = strings[0]; Allowing an int to be inserted into a list of strings and subsequently extracted as a string. This would be a breach of type safety. However, there are certain interfaces where the above cannot occur, notably where there is no way to insert an object into the collection. Such an interface is IEnumerable<T>. If instead you say: IEnumerable<object> objects = strings; There is no way we can put the wrong kind of thing into strings through objects, because objects doesn’t have a method that takes an element in. Variance is about allowing assignments such as this in cases where it is safe. The result is that a lot of situations that were previously surprising now just work. Covariance In .NET 4.0 the IEnumerable<T> interface will be declared in the following way: public interface IEnumerable<out T> : IEnumerable { IEnumerator<T> GetEnumerator(); } public interface IEnumerator<out T> : IEnumerator { bool MoveNext(); T Current { get; } } The “out” in these declarations signifies that the T can only occur in output position in the interface – the compiler will complain otherwise. In return for this restriction, the interface becomes “covariant” in T, which means that an IEnumerable<A> is considered an IEnumerable<B> if A has a reference conversion to B. As a result, any sequence of strings is also e.g. a sequence of objects. This is useful e.g. in many LINQ methods. Using the declarations above: var result = strings.Union(objects); // succeeds with an IEnumerable<object> This would previously have been disallowed, and you would have had to to some cumbersome wrapping to get the two sequences to have the same element type. Contravariance Type parameters can also have an “in” modifier, restricting them to occur only in input positions. An example is IComparer<T>: public interface IComparer<in T> { public int Compare(T left, T right); } The somewhat baffling result is that an IComparer<object> can in fact be considered an IComparer<string>! It makes sense when you think about it: If a comparer can compare any two objects, it can certainly also compare two strings. This property is referred to as contravariance. A generic type can have both in and out modifiers on its type parameters, as is the case with the Func<…> delegate types: public delegate TResult Func<in TArg, out TResult>(TArg arg); Obviously the argument only ever comes in, and the result only ever comes out. Therefore a Func<object,string> can in fact be used as a Func<string,object>. Limitations Variant type parameters can only be declared on interfaces and delegate types, due to a restriction in the CLR. Variance only applies when there is a reference conversion between the type arguments. For instance, an IEnumerable<int> is not an IEnumerable<object> because the conversion from int to object is a boxing conversion, not a reference conversion. Also please note that the CTP does not contain the new versions of the .NET types mentioned above. In order to experiment with variance you have to declare your own variant interfaces and delegate types. COM Example Here is a larger Office automation example that shows many of the new C# features in action. using System; using System.Diagnostics; using System.Linq; using Excel = Microsoft.Office.Interop.Excel; using Word = Microsoft.Office.Interop.Word; class Program { static void Main(string[] args) { var excel = new Excel.Application(); excel.Visible = true; excel.Workbooks.Add(); // optional arguments omitted excel.Cells[1, 1].Value = "Process Name"; // no casts; Value dynamically excel.Cells[1, 2].Value = "Memory Usage"; // accessed var processes = Process.GetProcesses() .OrderByDescending(p =&gt; p.WorkingSet) .Take(10); int i = 2; foreach (var p in processes) { excel.Cells[i, 1].Value = p.ProcessName; // no casts excel.Cells[i, 2].Value = p.WorkingSet; // no casts i++; } Excel.Range range = excel.Cells[1, 1]; // no casts Excel.Chart chart = excel.ActiveWorkbook.Charts. Add(After: excel.ActiveSheet); // named and optional arguments chart.ChartWizard( Source: range.CurrentRegion, Title: "Memory Usage in " + Environment.MachineName); //named+optional chart.ChartStyle = 45; chart.CopyPicture(Excel.XlPictureAppearance.xlScreen, Excel.XlCopyPictureFormat.xlBitmap, Excel.XlPictureAppearance.xlScreen); var word = new Word.Application(); word.Visible = true; word.Documents.Add(); // optional arguments word.Selection.Paste(); } } The code is much more terse and readable than the C# 3.0 counterpart. Note especially how the Value property is accessed dynamically. This is actually an indexed property, i.e. a property that takes an argument; something which C# does not understand. However the argument is optional. Since the access is dynamic, it goes through the runtime COM binder which knows to substitute the default value and call the indexed property. Thus, dynamic COM allows you to avoid accesses to the puzzling Value2 property of Excel ranges. Relationship with Visual Basic A number of the features introduced to C# 4.0 already exist or will be introduced in some form or other in Visual Basic: · Late binding in VB is similar in many ways to dynamic lookup in C#, and can be expected to make more use of the DLR in the future, leading to further parity with C#. · Named and optional arguments have been part of Visual Basic for a long time, and the C# version of the feature is explicitly engineered with maximal VB interoperability in mind. · NoPIA and variance are both being introduced to VB and C# at the same time. VB in turn is adding a number of features that have hitherto been a mainstay of C#. As a result future versions of C# and VB will have much better feature parity, for the benefit of everyone. Resources All available resources concerning C# 4.0 can be accessed through the C# Dev Center. Specifically, this white paper and other resources can be found at the Code Gallery site. Enjoy! span.fullpost {display:none;}

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Failing report subscriptions

    - by DavidWimbush
    We had an interesting problem while I was on holiday. (Why doesn't this stuff ever happen when I'm there?) The sysadmin upgraded our Exchange server to Exchange 2010 and everone's subscriptions stopped. My Subscriptions showed an error message saying that the email address of one of the recipients is invalid. When you create a subscription, Reporting puts your Windows user name into the To field and most users have no permissions to edit it. By default, Reporting leaves it up to exchange to resolve that into an email address. This only works if Exchange is set up to translate aliases or 'short names' into email addresses. It turns out this leaves Exchange open to being used as a relay so it is disabled out of the box. You now have three options: Open up Exchange. That would be bad. Give all Reporting users the ability to edit the To field in a subscription. a) They shouldn't have to, it should just work. b) They don't really have any business subscribing anyone but themselves. Fix the report server to add the domain. This looks like the right choice and it works for us. See below for details. Pre-requisites: A single email domain name. A clear relationship between the Windows user name and the email address. eg. If the user name is joebloggs, then joebloggs@domainname needs to be the email address or an alias of it. Warning: Saving changes to the rsreportserver.config file will restart the Report Server service which effectively takes Reporting down for around 30 seconds. Time your action accordingly. Edit the file rsreportserver.config (most probably in the folder ..\Program Files[ (x86)]\Microsoft SQL Server\MSRS10_50[.instancename]\Reporting Services\ReportServer). There's a setting called DefaultHostName which is empty by default. Enter your email domain name without the leading '@'. Save the file. This domain name will be appended to any destination addresses that don't have a domain name of their own.

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