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  • Few question about client application to be networked

    - by user225269
    I have made a registration program. Making use of mysql database. Can I still use the traditional programming for client applications. If I want to network it. Do I have to modify the codes a little in order to make it work? -Please enlighten me, I'm just a beginner. I don't have any idea on how this works. Do I have to install wampserver only in one computer? I'm using visual studio 2008. Win forms to be exact.

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  • packet mmap send packet format

    - by SeregASM
    I want to improve packet transmitting performance. Before that I used raw sockets and now I study packet_mmap. I have packets(frames) which I already captured from kernel module from another PC, put to current PC and now I want to retransmit them to local interface with following forwarding. I have got example of packet_mmap, integrated it to my project, but I send fd_socket = socket(PF_PACKET, SOCK_RAW, htons(ETH_P_ALL)); memset(&my_addr, 0, sizeof(struct sockaddr_ll)); my_addr.sll_family = PF_PACKET; my_addr.sll_protocol = htons(ETH_P_ALL); strcpy(str_devname, "eth0"); strncpy(s_ifr.ifr_name, str_devname, sizeof(s_ifr.ifr_name)); ec = ioctl(fd_socket, SIOCGIFINDEX, &s_ifr); i_ifindex = s_ifr.ifr_ifindex; memset(&my_addr, 0, sizeof(struct sockaddr_ll)); my_addr.sll_family = AF_PACKET; my_addr.sll_protocol = ETH_P_ALL; my_addr.sll_ifindex = i_ifindex; bind(fd_socket, (struct sockaddr *) &my_addr, sizeof(struct sockaddr_ll) s_packet_req.tp_block_size = c_buffer_sz; s_packet_req.tp_frame_size = c_buffer_sz; s_packet_req.tp_block_nr = c_buffer_nb; s_packet_req.tp_frame_nr = c_buffer_nb; size = s_packet_req.tp_block_size * s_packet_req.tp_block_nr; if (setsockopt(fd_socket, SOL_PACKET, PACKET_TX_RING, (char *) &s_packet_req, sizeof(s_packet_req)) < 0) { perror("setsockopt: PACKET_TX_RING"); return; } if (c_sndbuf_sz) { printf("send buff size = %d\n", c_sndbuf_sz); if (setsockopt(fd_socket, SOL_SOCKET, SO_SNDBUF, &c_sndbuf_sz, sizeof(c_sndbuf_sz)) < 0){ perror("getsockopt: SO_SNDBUF"); exit(1); } } data_offset = TPACKET_HDRLEN - sizeof(struct sockaddr_ll); printf("data offset = %d bytes\n", data_offset); ps_header_start = (tpacket_hdr *) mmap(0, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd_socket, 0); if (ps_header_start == (void*) -1) { perror("mmap"); exit(1); } Then I fill data ps_header = ((struct tpacket_hdr *) ((char *) ps_header_start + (c_buffer_sz * i_index))); if (!ps_header) { perror("ps_header") ; return NULL; } data = ((char*) ps_header) + data_offset; switch ((volatile uint32_t) ps_header->tp_status) { case TP_STATUS_AVAILABLE: printf("TP_STATUS_AVAILABLE, index=%d\n",i_index) ; memcpy(data, packet_data, size); pthread_mutex_lock(&index_locker) ; i_index++; pthread_mutex_unlock(&index_locker) ; if (i_index >= c_buffer_nb) { i_index = 0; first_loop = 0; } /* update packet len */ ps_header->tp_len = size; /* set header flag to USER (trigs xmit)*/ ps_header->tp_status = TP_STATUS_SEND_REQUEST; then I send ec_send = sendto(fd_socket, NULL, 0, 0, (struct sockaddr *) ps_sockaddr, sizeof(struct sockaddr_ll)); I have got no errors, ec_send=not null size of sended data. But there are no data routed to destination host. So, I ask - what data I should pass to ring buffer, now I include headers ip,tcp, should I include MAC header? - May be I have to set additional flags to route my packets.

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  • Cancel UDP recvfrom in C on Unix

    - by hora
    I'm just starting to learn how network programming in C works, and I've written a small program that sends messages to and from a UNIX terminal. I'm using pthreads in my program, one of which essentially just waits on recvfrom() to receive a message. However, I want to be able to close all threads properly if the users chooses to quit the program. The way I have it set up right now, a different thread just cancels the thread waiting on recvfrom, but I'm worried this might not be a good idea since I'm leaving sockets unclosed and I'm not freeing all the memory I allocated. Is there a way to cancel a recvfrom() call, or some way to run a certain routine upon cancelling a pthread? Thanks.

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  • serving js libraries: better performance from google code or using asset packager?

    - by brahn
    I am working on a rails application that uses big javascript libraries (e.g. jquery UI), and I also have a handful of my own javascript files. I'm using asset packager to package up my own javascript. I'm considering two ways of serving these files: Link to the jQuery libraries from Google Code as described at http://code.google.com/apis/ajaxlibs/documentation/#jquery , and separately package up and serve my javascript files using asset packager. Host the jquery libraries myself, and package them together with my own javascript as one big merged javascript file. My hosting solution is of course not going to beat out Google's content delivery network, so at first I assumed that end users would experience faster page loads via option #1. However, it also occured to me that if I serve them myself, users would only need to issue one request to get the merged javascript (as opposed to one for my merged javascript and another for the libraries served by google). Which approach will provide the best end-user experience (presumably in the form of faster load times?)

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  • What would be the disadvantages/risks of using AF_UNSPEC?

    - by Kiril Kirov
    From Beej's Guide to Network programming You can force it to use IPv4 or IPv6 in the ai_family field, or leave it as AF_UNSPEC to use whatever. This is cool because your code can be IP version-agnostic. As the title says - what would be the disadvantages (or risks, if any) of always using AF_UNSPEC, instead of specifying IPv4 or IPv6? Or it's only for one reason - if the version is specified, this will guarantee that this and only this version is supported? A little background - I think about adding support for IPv6 in client-server (C++) applications and both versions should be supported. So I wondered if it's fine to use AF_UNSPEC or it's better to "recognize" the address from the string and use AF_INET6 or AF_INET, depending on the address.

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  • iPhone - Browsing iPhone files through computer

    - by quano
    I want to be able to send files from an iPhone app to a computer. What would be the easiest way of doing this? I've made simple server client programs before, but in those, the client has always needed to connect to the server before being able to receive messages from it. There is an app for the iPhone called iSimulate, where you put a server on a Mac (the iPhone simulator), and then you use the iSimulate app of an iTouch or iPhone to send touch events to the server. This app does not require you to type in an ip-address. Instead it presents a list of available computers that have this server up and running. How exactly is this being done? Can a server broadcast a message over a network, w/o anyone being connected to the server? How does that work? How does a client listen for that broadcast? Here's a video of the app I'm talking about: http://www.youtube.com/watch?v=N3Qpd1ycZh4

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  • Can a Linksys Router be the cause of bad speeds on a 1.5 mbps link.

    - by gramware
    We use a Linksys 5-port router at a smal organization with about 20 employees. We recently acquired a 1.5 mbps fibre link, but sometimes the link goes down and speeds are still low. On enquirey from the ISP, this was part of the response, However there maybe throttling due to the router in place. A Linksys is a low end router and may be unable to carried traffic of up to 1536Kbps. We are in a position to deploy a Cisco 871 router on test for 2 wks to eliminate that possibility. Also kindly advise the destination of the ping results they look to high. How true is that about the router throttling the network and need for a bigger one.

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  • How to engineer features for machine learning

    - by Ivo Danihelka
    Do you have some advices or reading how to engineer features for a machine learning task? Good input features are important even for a neural network. The chosen features will affect the needed number of hidden neurons and the needed number of training examples. The following is an example problem, but I'm interested in feature engineering in general. A motivation example: What would be a good input when looking at a puzzle (e.g., 15-puzzle or Sokoban)? Would it be possible to recognize which of two states is closer to the goal?

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  • Linux / C++: Get the IP Address of local computer

    - by BlaM
    This Question is almost the same as the previously asked Get the IP Address of local computer-Question. However I need to find the IP address(es) of a Linux Machine. So: How do I - programmatically in C++ - detect the IP addresses of the linux server my application is running on. The servers will have at least two IP addresses and I need a specific one (the one in a given network (the public one)). I'm sure there is a simple function to do that - but where? [EDIT] To make things a bit clearer: The server will obviously have the "localhost": 127.0.0.1 The server will have an internal (management) IP address: 172.16.x.x The server will have an external (public) IP address: 80.190.x.x I need to find the external IP address to bind my application to it. Obviously I can also bind to INADDR_ANY (and actually that's what I do at the moment). I would prefer to detect the public address, though.

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  • Ideas on simulating webservices for local automated testing.

    - by novice123
    I am testing an app, which talks to different webservices over the internet. For my automated testing, I don't want to go over the network. To achieve this, I need to simulate the webservice on my machine using another app. My initial thought is to record all the requests and responses between client and webservice, and then just write a simulation app which replays these responses. The disadvantage here is that everytime the webservice protocol changes a bit, I have to modify all my recorded resposnes. so I am looking to see if there are more elegant solutions. have anyone solved a similar problem? any thoughts, suggestion are appreciated.

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  • Load balancer - how to write one for a custom application?

    - by Poni
    Hi! I've written a simple server application which will run distributed on several machines. My question is how does a network load balancer works, in general? I've heard of round-robin and other algorithms, but what I haven't got answer to is how does the process really goes? In socket terms. The client connects to one of the load balancer machines, asks for a "free-to-connect-to" server and simply connects to it? That's the simpliest way I can think of. .. or, does it use the load balancer as a proxy (that implies that all the NBs must be always connected to the application servers, and data is transferred through them)? It's more of a general question. How would you do this? Thank you all!

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  • Are there any modern platforms with non-IEEE C/C++ float formats?

    - by Patrick Niedzielski
    Hi all, I am writing a video game, Humm and Strumm, which requires a network component in its game engine. I can deal with differences in endianness easily, but I have hit a wall in attempting to deal with possible float memory formats. I know that modern computers have all a standard integer format, but I have heard that they may not all use the IEEE standard for floating-point integers. Is this true? While certainly I could just output it as a character string into each packet, I would still have to convert to a "well-known format" of each client, regardless of the platform. The standard printf() and atod() would be inadequate. Please note, because this game is a Free/Open Source Software program that will run on GNU/Linux, *BSD, and Microsoft Windows, I cannot use any proprietary solutions, nor any single-platform solutions. Cheers, Patrick

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  • Operant conditioning algorithm?

    - by Ken
    What's the best way to implement real time operant conditioning (supervised reward/punishment-based learning) for an agent? Should I use a neural network (and what type)? Or something else? I want the agent to be able to be trained to follow commands like a dog. The commands would be in the form of gestures on a touchscreen. I want the agent to be able to be trained to follow a path (in continuous 2D space), make behavioral changes on command (modeled by FSM state transitions), and perform sequences of actions. The agent would be in a simulated physical environment.

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  • Active Directory Programming help needed

    - by ricky2002
    Hello Friends, I want to make Windows Service in .NET which has to run on Windows Server 2003, 2008. The main functionalities i need are: As soon as a network user logs in, Display his: User name in Active Directory Domain Ip Address from where he connected I do not want to install or run any program/script on the client machine. Any help on how to go about developing this will be greatly appreciated. i saw some articles explaining this using the System.Environment namespace and some others but they only shed light for the local logged on user.

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  • how to get files from one PC to another using c#.net?

    - by shruti
    im using c#.net..i want to get the files that are on the server PC to my PC..both the PCs are connected through network.. i have given IP address of that PC in the path...but its not copying the files to my folder. im using the following code ...but its not working..kindly help me out.. File.Copy(Path.GetFileName(sourceFile), Path.GetDirectoryName(targetpath)); in sourceFile i have given IP address + folder path of the server PC and in the targetpath i have given the path of the folder of my PC to which i want to copy the files..

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  • Which header files are necessary to run this code snippet?

    - by httpinterpret
    It's from here,but fails when compiling: int main(int argc, char **argv) { struct hostent { char *h_name; // main name char **h_aliases; // alternative names (aliases) int h_addrtype; // address type (usually AF_INET) int h_length; // length of address (in octets) char **h_addr_list; // alternate addresses (in Network Byte Order) }; #define h_addr h_addr_list[0] // First address of h_addr_list. struct hostent *info_stackoverflow; int i = 0; info_stackoverflow = gethostbyname( "www.stackoverflow.com" ); printf("The IP address of %s is %s", info_stackoverflow->h_name, inet_ntoa( * ((struct in_addr *)info_stackoverflow->h_addr ))); /* aliases */ while( *(pc_ip->h_aliases + i) != NULL ) { printf("\n\tAlias: %s", *(pc_ip->h_aliases + i) ); i++; } }

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  • feedback for programming newbies looking to build a social networking site?

    - by kgardnr
    my partner and i are launching a social learning platform - the requirements have been mapped out and are quite basic/intuitive. we are familiar with html/css, and have some very basic understanding of php, but we would love some feedback on whether we should tackle this ourselves or not. we've built websites, but in the past relied mostly on pre-fab code, i.e. wordpress, ning, etc. we've been looking specifically at ruby for developing the network, but i haven't delved into it fully yet. we're looking for some guidance and feedback - e.g. thoughts on ruby on rails? what's the learning curve? are we getting in over our heads? thanks in advance!

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  • Android HTTP Connection

    - by Ubersoldat
    Can anybody tell my why this doesn't work in the Android emulator? From the browser I have access and the server is internal. All I can think of is that I'm missing some configuration on my app so it can access the network layer. try { InetAddress server = Inet4Address.getByName("thehost"); //Doesn't work either //or InetAddress server2 = Inet4Address.getByAddress(new String("192.168.1.30").getBytes()); if(server.isReachable(5000)){ Log.d(TAG, "Ping!"); } Socket clientsocket = new Socket(server, 8080); } catch (UnknownHostException e) { Log.e(TAG, "Server Not Found"); } catch (IOException e) { Log.e(TAG, "Couldn't open socket"); } Throws an UnknownHostException Thanks

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  • Need to know who is hogging my bandwidth?

    - by Dev
    I have an ethernet connection to my iMac and with Internet sharing I am broadcasting the wireless network from my mac rather than using a wireless router. I use it to connect other devices wirelessly to the internet. But this makes all the traffic flow through my iMac. I wanted a way to analyze the traffic so that I know what connected devices are hogging the bandwidth at a given time and from which websites? I installed wireshark for mac and played around a little but it seems like an overkill when you first look at it. Can someone please help with few instructions to get what I need or any other way other than using wireshark? Thanks Dev.

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  • Maximum number of bytes that can be sent on a TCP connection

    - by iamrohitbanga
    I initially assumed that since tcp has a sequence number field of 32 bits and each byte sent on a tcp connection is labeled with a unique number, maximum number of bytes that can be sent on a tcp connection is about 2^32-1 or 2^32-2 (which?). but now I feel that since TCP is a sliding window protocol, the wraparound of sequence numbers during the connection should not have an affect on the maximum number of bytes that can be sent over a tcp connection as long as the when wraparound occurs the old packet is no longer in the network (it is sent after 2*MSL). What is the correct answer?

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  • java statistics collection for performance evaluation

    - by user384706
    What is the most efficient way to collect and report performance statistic analysis from an application? If I have an application that uses a series of network apis, and I want to report statistics at runtime, e.g. Method doA() was called 3 times and consumed on avg 500ms Method doB() was called 5 times and consumed on avg 1200ms etc Then, I thought of using a well defined data structure (of collection) that each thread updates per remote call, and this can be used for the report. But I think that it will make the performance worse, for the time spend for statistics collection. Am I correct? How would I procceed if I used a background thread for this, and the other threads that did the remote calls were unaware of this collection gathering? Thanks

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  • Detecting the Loopback Adapter

    - by BlueSkies
    What is the best way for detecting whether a network interface is a loopback adapter? The windows API's GetAdaptersInfo and GetAdaptersAddresses state in the documentation that they will return whether an interface is a loopback through the Type (MIB_IF_TYPE_LOOPBACK) but neither of these do for the Microsoft Loopback Adapter at least, it is reported as a standard ethernet interface. I could try checking for the default MAC of the Loopback adapter but this can be easily spoofed. I could check for the name "Microsoft Loopback Adapter" in the description but this may have translation issues and may lead to other issues. IP addresses can also be changed. What is the most robust method for doing this?

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  • How to determine IP used by client connecting to INADDR_ANY listener socket in C

    - by codebox_rob
    I have a network server application written in C, the listener is bound using INADDR_ANY so it can accept connections via any of the IP addresses of the host on which it is installed. I need to determine which of the server's IP addresses the client used when establishing its connection - actually I just need to know whether they connected via the loopback address 127.0.0.1 or not. Partial code sample as follows (I can post the whole thing if it helps): static struct sockaddr_in serverAddress; serverAddress.sin_family = AF_INET; serverAddress.sin_addr.s_addr = INADDR_ANY; serverAddress.sin_port = htons(port); bind(listener, (struct sockaddr *) &serverAddress, sizeof(serverAddress)); listen(listener, CONNECTION_BACKLOG); SOCKET socketfd; static struct sockaddr_in clientAddress; ... socketfd = accept(listener, (struct sockaddr *) &clientAddress, &length);

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  • How Do Sockets Work in C?

    - by kaybenleroll
    I am a bit confused about socket programming in C. You create a socket, bind it to an interface and an IP address and get it to listen. I found a couple of web resources on that, and understood it fine. In particular, I found an article Network programming under Unix systems to be very informative. What confuses me is the timing of data arriving on the socket. How can you tell when packets arrive, and how big the packet is, do you have to do all the heavy lifting yourself? My basic assumption here is that packets can be of variable length, so once binary data starts appearing down the socket, how do you begin to construct packets from that?

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  • Why can't a bind linux service to the loop-back only?

    - by Jon Trauntvein
    I am writing a server application that will provide a service on an ephemeral port that I only want accessible on the loopback interface. In order to do this, I am writing code like the following: struct sockaddr_in bind_addr; memset(&bind_addr,0,sizeof(bind_addr)); bind_addr.sin_family = AF_INET; bind_addr.sin_port = 0; bind_addr.sin_addr.s_addr = htonl(inet_addr("127.0.0.1")); rcd = ::bind( socket_handle, reinterpret_cast<struct sockaddr *>(&bind_addr), sizeof(bind_addr)); The return value for this call to bind() is -1 and the value of errno is 99 (Cannot assign requested address). Is this failing because inet_addr() already returns its result in network order or is there some other reason?

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