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  • NHibernate, and odd "Session is Closed!" errors

    - by Sekhat
    Note: Now that I've typed this out, I have to apologize for the super long question, however, I think all the code and information presented here is in some way relevant. Okay, I'm getting odd "Session Is Closed" errors, at random points in my ASP.NET webforms application. Today, however, it's finally happening in the same place over and over again. I am near certain that nothing is disposing or closing the session in my code, as the bits of code that use are well contained away from all other code as you'll see below. I'm also using ninject as my IOC, which may / may not be important. Okay, so, First my SessionFactoryProvider and SessionProvider classes: SessionFactoryProvider public class SessionFactoryProvider : IDisposable { ISessionFactory sessionFactory; public ISessionFactory GetSessionFactory() { if (sessionFactory == null) sessionFactory = Fluently.Configure() .Database( MsSqlConfiguration.MsSql2005.ConnectionString(p => p.FromConnectionStringWithKey("QoiSqlConnection"))) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<JobMapping>()) .BuildSessionFactory(); return sessionFactory; } public void Dispose() { if (sessionFactory != null) sessionFactory.Dispose(); } } SessionProvider public class SessionProvider : IDisposable { ISessionFactory sessionFactory; ISession session; public SessionProvider(SessionFactoryProvider sessionFactoryProvider) { this.sessionFactory = sessionFactoryProvider.GetSessionFactory(); } public ISession GetCurrentSession() { if (session == null) session = sessionFactory.OpenSession(); return session; } public void Dispose() { if (session != null) { session.Dispose(); } } } These two classes are wired up with Ninject as so: NHibernateModule public class NHibernateModule : StandardModule { public override void Load() { Bind<SessionFactoryProvider>().ToSelf().Using<SingletonBehavior>(); Bind<SessionProvider>().ToSelf().Using<OnePerRequestBehavior>(); } } and as far as I can tell work as expected. Now my BaseDao<T> class: BaseDao public class BaseDao<T> : IDao<T> where T : EntityBase { private SessionProvider sessionManager; protected ISession session { get { return sessionManager.GetCurrentSession(); } } public BaseDao(SessionProvider sessionManager) { this.sessionManager = sessionManager; } public T GetBy(int id) { return session.Get<T>(id); } public void Save(T item) { using (var transaction = session.BeginTransaction()) { session.SaveOrUpdate(item); transaction.Commit(); } } public void Delete(T item) { using (var transaction = session.BeginTransaction()) { session.Delete(item); transaction.Commit(); } } public IList<T> GetAll() { return session.CreateCriteria<T>().List<T>(); } public IQueryable<T> Query() { return session.Linq<T>(); } } Which is bound in Ninject like so: DaoModule public class DaoModule : StandardModule { public override void Load() { Bind(typeof(IDao<>)).To(typeof(BaseDao<>)) .Using<OnePerRequestBehavior>(); } } Now the web request that is causing this is when I'm saving an object, it didn't occur till I made some model changes today, however the changes to my model has not changed the data access code in anyway. Though it changed a few NHibernate mappings (I can post these too if anyone is interested) From as far as I can tell, BaseDao<SomeClass>.Get is called then BaseDao<SomeOtherClass>.Get is called then BaseDao<TypeImTryingToSave>.Save is called. it's the third call at the line in Save() using (var transaction = session.BeginTransaction()) that fails with "Session is Closed!" or rather the exception: Session is closed! Object name: 'ISession'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ObjectDisposedException: Session is closed! Object name: 'ISession'. And indeed following through on the Debugger shows the third time the session is requested from the SessionProvider it is indeed closed and not connected. I have verified that Dispose on my SessionFactoryProvider and on my SessionProvider are called at the end of the request and not before the Save call is made on my Dao. So now I'm a little stuck. A few things pop to mind. Am I doing anything obviously wrong? Does NHibernate ever close sessions without me asking to? Any workarounds or ideas on what I might do? Thanks in advance

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  • StackOverflowException throws often when .net application built with Debug mode

    - by user1487950
    I have an application which access an external webservice often, when i are trying to debug it, means debuging in vistual studio. it often throws out StackOverflowException at the webserverice call point. when building in Release mode , the exception thrown out only occasionally. I checked the call stack, looks like there is no recursive call. can you please suggest? thank you very much. call statck attached. [In a sleep, wait, or join] mscorlib.dll!System.Threading.WaitHandle.InternalWaitOne(System.Runtime.InteropServices.SafeHandle waitableSafeHandle, long millisecondsTimeout, bool hasThreadAffinity, bool exitContext) + 0x2b bytes mscorlib.dll!System.Threading.WaitHandle.WaitOne(int millisecondsTimeout, bool exitContext) + 0x2d bytes System.dll!System.Net.NetworkAddressChangePolled.CheckAndReset() + 0x9d bytes System.dll!System.Net.NclUtilities.LocalAddresses.get() + 0x49 bytes System.dll!System.Net.WebProxyScriptHelper.myIpAddress() + 0x27 bytes [Native to Managed Transition] System.dll!System.Net.WebProxyScriptHelper.MyMethodInfo.Invoke(object target, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, object[] args, System.Globalization.CultureInfo culture) + 0x6b bytes MTOqoHCT.dll!JScript 0.myIpAddress(object this, Microsoft.JScript.Vsa.VsaEngine vsa Engine, object arguments) + 0x91 bytes MTOqoHCT.dll!JScript 0.FindProxyForURL(object this, Microsoft.JScript.Vsa.VsaEngine vsa Engine, object arguments, object url, object host) + 0x3c6e bytes MTOqoHCT.dll!__WebProxyScript.__WebProxyScript.ExecuteFindProxyForURL(object url, object host) + 0x11d bytes [Native to Managed Transition] Microsoft.JScript.dll!System.Net.VsaWebProxyScript.CallMethod(object targetObject, string name, object[] args) + 0x11a bytes Microsoft.JScript.dll!System.Net.VsaWebProxyScript.Run(string url, string host) + 0x74 bytes [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg, int methodPtr, bool fExecuteInContext) + 0x1ef bytes mscorlib.dll!System.Runtime.Remoting.Messaging.StackBuilderSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage msg) + 0xf bytes mscorlib.dll!System.Runtime.Remoting.Messaging.ServerObjectTerminatorSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x66 bytes mscorlib.dll!System.Runtime.Remoting.Messaging.ServerContextTerminatorSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x8a bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessageCallback(object[] args) + 0x94 bytes mscorlib.dll!System.Threading.Thread.CompleteCrossContextCallback(System.Threading.InternalCrossContextDelegate ftnToCall, object[] args) + 0x8 bytes [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.Runtime.Remoting.Channels.CrossContextChannel.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0xa7 bytes mscorlib.dll!System.Runtime.Remoting.Channels.ChannelServices.SyncDispatchMessage(System.Runtime.Remoting.Messaging.IMessage msg) + 0x92 bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoDispatch(byte[] reqStmBuff, System.Runtime.Remoting.Messaging.SmuggledMethodCallMessage smuggledMcm, out System.Runtime.Remoting.Messaging.SmuggledMethodReturnMessage smuggledMrm) + 0xed bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatchCallback(object[] args) + 0x8a bytes mscorlib.dll!System.Threading.Thread.CompleteCrossContextCallback(System.Threading.InternalCrossContextDelegate ftnToCall, object[] args) + 0x8 bytes [Appdomain Transition] mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.DoTransitionDispatch(byte[] reqStmBuff, System.Runtime.Remoting.Messaging.SmuggledMethodCallMessage smuggledMcm, out System.Runtime.Remoting.Messaging.SmuggledMethodReturnMessage smuggledMrm) + 0x74 bytes mscorlib.dll!System.Runtime.Remoting.Channels.CrossAppDomainSink.SyncProcessMessage(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0xa3 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.CallProcessMessage(System.Runtime.Remoting.Messaging.IMessageSink ms, System.Runtime.Remoting.Messaging.IMessage reqMsg, System.Runtime.Remoting.Contexts.ArrayWithSize proxySinks, System.Threading.Thread currentThread, System.Runtime.Remoting.Contexts.Context currentContext, bool bSkippingContextChain) + 0x50 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.InternalInvoke(System.Runtime.Remoting.Messaging.IMethodCallMessage reqMcmMsg, bool useDispatchMessage, int callType) + 0x1d5 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(System.Runtime.Remoting.Messaging.IMessage reqMsg) + 0x66 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(ref System.Runtime.Remoting.Proxies.MessageData msgData, int type) + 0xee bytes System.dll!System.Net.NetWebProxyFinder.GetProxies(System.Uri destination, out System.Collections.Generic.IList<string> proxyList) + 0x83 bytes System.dll!System.Net.AutoWebProxyScriptEngine.GetProxies(System.Uri destination, out System.Collections.Generic.IList<string> proxyList, ref int syncStatus) + 0x84 bytes System.dll!System.Net.WebProxy.GetProxiesAuto(System.Uri destination, ref int syncStatus) + 0x2e bytes System.dll!System.Net.ProxyScriptChain.GetNextProxy(out System.Uri proxy) + 0x2e bytes System.dll!System.Net.ProxyChain.ProxyEnumerator.MoveNext() + 0x98 bytes System.dll!System.Net.ServicePointManager.FindServicePoint(System.Uri address, System.Net.IWebProxy proxy, out System.Net.ProxyChain chain, ref System.Net.HttpAbortDelegate abortDelegate, ref int abortState) + 0x120 bytes System.dll!System.Net.HttpWebRequest.FindServicePoint(bool forceFind) + 0xb1 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream(out System.Net.TransportContext context) + 0x247 bytes System.dll!System.Net.HttpWebRequest.GetRequestStream() + 0xe bytes System.Web.Services.dll!System.Web.Services.Protocols.SoapHttpClientProtocol.Invoke(string methodName, object[] parameters) + 0xc0 bytes Gfinet.Config.dll!Gfinet.Config.Service.cfg_webservice.addOrUpdateProperties(string string, int intVal, Gfinet.Config.Service.PropertiesDataM[] propertiesDataMs) + 0xa3 bytes Gfinet.Config.dll!Gfinet.Config.Service.WSServiceImpl.AddOrUpdateProperties(int setId, Gfinet.Config.Service.PropertiesDataM[] properties) + 0x46 bytes [Native to Managed Transition] Gfinet.Config.dll!Gfinet.Config.Service.ServiceAspect.InvocationHandler(object target, System.Reflection.MethodBase method, object[] parameters) + 0x49e bytes Gfinet.Config.dll!Gfinet.Config.DynamicProxy.DynamicProxyImpl.Invoke(System.Runtime.Remoting.Messaging.IMessage message) + 0x110 bytes mscorlib.dll!System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(ref System.Runtime.Remoting.Proxies.MessageData msgData, int type) + 0xee bytes Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.StoreElement(string application, string category, string id, string elementValue, bool save) Line 303 + 0x55 bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAllInternal() Line 582 + 0x6e bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll(bool async) Line 434 + 0x8 bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Configuration.GFINetConfiguration.SaveAll() Line 406 + 0xa bytes C# Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.Persistor.Save() Line 59 + 0xc bytes C# Spark.exe!Tici.Kraps.RibbonShell.OnBtnSaveWorkspaceItemClick(object sender, DevExpress.XtraBars.ItemClickEventArgs e) Line 642 + 0xf bytes C# DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x108 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarBaseButtonItem.OnClick(DevExpress.XtraBars.BarItemLink link) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkClick() + 0x245 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0xb3 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarButtonItemLink.OnLinkAction(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x47e bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.BarItemLink.OnLinkActionCore(DevExpress.XtraBars.BarLinkAction action, object actionArgs) + 0x82 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.ClickLink(DevExpress.XtraBars.BarItemLink link) + 0x85 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.ViewInfo.BarSelectionInfo.UnPressLink(DevExpress.XtraBars.BarItemLink link) + 0x1e5 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPressItem(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0xa7 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnUnPress(DevExpress.Utils.DXMouseEventArgs e, DevExpress.XtraBars.Ribbon.ViewInfo.RibbonHitInfo hitInfo) + 0x5f bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.BaseRibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x19a bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.Handler.RibbonHandler.OnMouseUp(DevExpress.Utils.DXMouseEventArgs e) + 0x47 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.OnMouseUp(System.Windows.Forms.MouseEventArgs e) + 0x95 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WmMouseUp(ref System.Windows.Forms.Message m, System.Windows.Forms.MouseButtons button, int clicks) + 0x2d1 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WndProc(ref System.Windows.Forms.Message m) + 0x93a bytes DevExpress.Utils.v11.2.dll!DevExpress.Utils.Controls.ControlBase.WndProc(ref System.Windows.Forms.Message m) + 0x81 bytes DevExpress.XtraBars.v11.2.dll!DevExpress.XtraBars.Ribbon.RibbonControl.WndProc(ref System.Windows.Forms.Message m) + 0x85 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.OnMessage(ref System.Windows.Forms.Message m) + 0x13 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.WndProc(ref System.Windows.Forms.Message m) + 0x31 bytes System.Windows.Forms.dll!System.Windows.Forms.NativeWindow.Callback(System.IntPtr hWnd, int msg, System.IntPtr wparam, System.IntPtr lparam) + 0x96 bytes [Native to Managed Transition] [Managed to Native Transition] DevExpress.Utils.v11.2.dll!DevExpress.Utils.Win.Hook.ControlWndHook.WindowProc(System.IntPtr hWnd, int message, System.IntPtr wParam, System.IntPtr lParam) + 0x159 bytes [Native to Managed Transition] [Managed to Native Transition] System.Windows.Forms.dll!System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(System.IntPtr dwComponentID, int reason, int pvLoopData) + 0x287 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(int reason, System.Windows.Forms.ApplicationContext context) + 0x16c bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoop(int reason, System.Windows.Forms.ApplicationContext context) + 0x61 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.Run(System.Windows.Forms.Form mainForm) + 0x31 bytes Tici.Kraps.Services.dll!Tici.Kraps.Services.Container.DefaultApplicationRunner.Run() Line 41 + 0x17 bytes C# Kraps.exe!Tici.Kraps.Program.Main() Line 105 + 0x9 bytes C# [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.AppDomain.ExecuteAssembly(string assemblyFile, System.Security.Policy.Evidence assemblySecurity, string[] args) + 0x6d bytes Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() + 0x2a bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x63 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state, bool ignoreSyncCtx) + 0xb0 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x2c bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x44 bytes [Native to Managed Transition]

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  • Windows Start Menu Not Staying on Top

    - by Jeff Rapp
    Hey everyone. I've had this problem since Windows Vista. I did a clean install with Windows 7 and hoped it would fix the problem. Also swapped out the video card just to rule out a strange driver issue. Here's what's happening. After running for some period of time (usually a few hours), the Start button/orb will loose it's "Chrome" and turn into a plain button that just says "Start." It will work fine for a while, but then the start menu will just stop showing. Additionally, when I hit Win+D to show the desktop, the entire taskbar completely disappears. I can get it back usually by moving/minimizing windows that may be overlapping where the start menu should show. Otherwise, it requires either a full reboot or I'll end up killing & restarting the explorer.exe process. I realize that this is a strange issue - I took a video of it http://www.youtube.com/watch?v=0B3WwT0uyr4 Thanks! --Edit-- Here's my HijackThis log: Logfile of Trend Micro HijackThis v2.0.3 (BETA) Scan saved at 4:19:00 PM, on 12/16/2009 Platform: Unknown Windows (WinNT 6.01.3504) MSIE: Internet Explorer v8.00 (8.00.7600.16385) Boot mode: Normal Running processes: C:\Program Files (x86)\Pantone\hueyPRO\hueyPROTray.exe C:\Program Files (x86)\Adobe\Acrobat 9.0\Acrobat\acrotray.exe C:\Program Files (x86)\iTunes\iTunesHelper.exe C:\Program Files (x86)\Java\jre6\bin\jusched.exe C:\Program Files (x86)\MagicDisc\MagicDisc.exe C:\Program Files (x86)\Trillian\trillian.exe C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe C:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\Ssms.exe C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe C:\Program Files (x86)\Common Files\Microsoft Shared\DevServer\9.0\WebDev.WebServer.EXE C:\Program Files (x86)\Notepad++\notepad++.exe C:\Program Files (x86)\Fiddler2\Fiddler.exe C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\IDE\mspdbsrv.exe C:\Program Files (x86)\iTunes\iTunes.exe C:\Program Files (x86)\Adobe\Adobe Illustrator CS4\Support Files\Contents\Windows\Illustrator.exe C:\Program Files (x86)\ColorPic 4.1\ColorPic.exe C:\Program Files (x86)\Adobe\Acrobat 9.0\Acrobat\Acrobat.exe C:\Program Files (x86)\Common Files\Microsoft Shared\Help 9\dexplore.exe C:\Program Files (x86)\Common Files\Microsoft Shared\Help 9\dexplore.exe C:\Program Files (x86)\Internet Explorer\IEXPLORE.EXE C:\Program Files (x86)\Internet Explorer\IEXPLORE.EXE C:\Program Files (x86)\Microsoft Visual Studio 9.0\Common7\IDE\devenv.exe C:\Program Files (x86)\eBay\Blackthorne\bin\BT.exe C:\Program Files (x86)\Internet Explorer\IEXPLORE.EXE C:\Program Files (x86)\CamStudio\Recorder.exe C:\Program Files (x86)\CamStudio\Playplus.exe C:\Program Files (x86)\Mozilla Firefox 3.6 Beta 3\firefox.exe C:\Program Files (x86)\CamStudio\Playplus.exe C:\Program Files (x86)\PuTTY\putty.exe C:\Program Files (x86)\CamStudio\Playplus.exe C:\Program Files (x86)\CamStudio\Playplus.exe C:\Program Files (x86)\TrendMicro\HiJackThis\HiJackThis.exe R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896 R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://go.microsoft.com/fwlink/?LinkId=69157 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://go.microsoft.com/fwlink/?LinkId=54896 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896 R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157 R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant = R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch = R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Local Page = C:\Windows\SysWOW64\blank.htm R0 - HKCU\Software\Microsoft\Internet Explorer\Toolbar,LinksFolderName = F2 - REG:system.ini: UserInit=userinit.exe O2 - BHO: ContributeBHO Class - {074C1DC5-9320-4A9A-947D-C042949C6216} - C:\Program Files (x86)\Adobe\/Adobe Contribute CS4/contributeieplugin.dll O2 - BHO: AcroIEHelperStub - {18DF081C-E8AD-4283-A596-FA578C2EBDC3} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelperShim.dll O2 - BHO: Groove GFS Browser Helper - {72853161-30C5-4D22-B7F9-0BBC1D38A37E} - C:\PROGRA~2\MICROS~1\Office14\GROOVEEX.DLL O2 - BHO: Windows Live Sign-in Helper - {9030D464-4C02-4ABF-8ECC-5164760863C6} - C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WindowsLiveLogin.dll O2 - BHO: Adobe PDF Conversion Toolbar Helper - {AE7CD045-E861-484f-8273-0445EE161910} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEFavClient.dll O2 - BHO: URLRedirectionBHO - {B4F3A835-0E21-4959-BA22-42B3008E02FF} - C:\PROGRA~2\MICROS~1\Office14\URLREDIR.DLL O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files (x86)\Java\jre6\bin\jp2ssv.dll O2 - BHO: SmartSelect - {F4971EE7-DAA0-4053-9964-665D8EE6A077} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEFavClient.dll O3 - Toolbar: Adobe PDF - {47833539-D0C5-4125-9FA8-0819E2EAAC93} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEFavClient.dll O3 - Toolbar: Contribute Toolbar - {517BDDE4-E3A7-4570-B21E-2B52B6139FC7} - C:\Program Files (x86)\Adobe\/Adobe Contribute CS4/contributeieplugin.dll O4 - HKLM\..\Run: [AdobeCS4ServiceManager] "C:\Program Files (x86)\Common Files\Adobe\CS4ServiceManager\CS4ServiceManager.exe" -launchedbylogin O4 - HKLM\..\Run: [Adobe Acrobat Speed Launcher] "C:\Program Files (x86)\Adobe\Acrobat 9.0\Acrobat\Acrobat_sl.exe" O4 - HKLM\..\Run: [Acrobat Assistant 8.0] "C:\Program Files (x86)\Adobe\Acrobat 9.0\Acrobat\Acrotray.exe" O4 - HKLM\..\Run: [Adobe_ID0ENQBO] C:\PROGRA~2\COMMON~1\Adobe\ADOBEV~1\Server\bin\VERSIO~2.EXE O4 - HKLM\..\Run: [QuickTime Task] "C:\Program Files (x86)\QuickTime\QTTask.exe" -atboottime O4 - HKLM\..\Run: [iTunesHelper] "C:\Program Files (x86)\iTunes\iTunesHelper.exe" O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files (x86)\Java\jre6\bin\jusched.exe" O4 - HKUS\S-1-5-19\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-19\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-20\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE') O4 - HKUS\S-1-5-20\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE') O4 - Startup: ChatNowDesktop.appref-ms O4 - Startup: MagicDisc.lnk = C:\Program Files (x86)\MagicDisc\MagicDisc.exe O4 - Startup: Trillian.lnk = C:\Program Files (x86)\Trillian\trillian.exe O4 - Global Startup: Digsby.lnk = C:\Program Files (x86)\Digsby\digsby.exe O4 - Global Startup: hueyPROTray.lnk = C:\Program Files (x86)\Pantone\hueyPRO\hueyPROTray.exe O4 - Global Startup: OfficeSAS.lnk = ? O8 - Extra context menu item: Append Link Target to Existing PDF - res://C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEFavClient.dll/AcroIEAppendSelLinks.html O8 - Extra context menu item: Append to Existing PDF - res://C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEFavClient.dll/AcroIEAppend.html O8 - Extra context menu item: Convert Link Target to Adobe PDF - res://C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEFavClient.dll/AcroIECaptureSelLinks.html O8 - Extra context menu item: Convert to Adobe PDF - res://C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEFavClient.dll/AcroIECapture.html O8 - Extra context menu item: E&xport to Microsoft Excel - res://C:\PROGRA~1\MICROS~1\Office14\EXCEL.EXE/3000 O8 - Extra context menu item: S&end to OneNote - res://C:\PROGRA~1\MICROS~1\Office14\ONBttnIE.dll/105 O9 - Extra button: Send to OneNote - {2670000A-7350-4f3c-8081-5663EE0C6C49} - C:\Program Files (x86)\Microsoft Office\Office14\ONBttnIE.dll O9 - Extra 'Tools' menuitem: Se&nd to OneNote - {2670000A-7350-4f3c-8081-5663EE0C6C49} - C:\Program Files (x86)\Microsoft Office\Office14\ONBttnIE.dll O9 - Extra button: OneNote Lin&ked Notes - {789FE86F-6FC4-46A1-9849-EDE0DB0C95CA} - C:\Program Files (x86)\Microsoft Office\Office14\ONBttnIELinkedNotes.dll O9 - Extra 'Tools' menuitem: OneNote Lin&ked Notes - {789FE86F-6FC4-46A1-9849-EDE0DB0C95CA} - C:\Program Files (x86)\Microsoft Office\Office14\ONBttnIELinkedNotes.dll O9 - Extra button: Fiddler2 - {CF819DA3-9882-4944-ADF5-6EF17ECF3C6E} - "C:\Program Files (x86)\Fiddler2\Fiddler.exe" (file missing) O9 - Extra 'Tools' menuitem: Fiddler2 - {CF819DA3-9882-4944-ADF5-6EF17ECF3C6E} - "C:\Program Files (x86)\Fiddler2\Fiddler.exe" (file missing) O13 - Gopher Prefix: O16 - DPF: {5554DCB0-700B-498D-9B58-4E40E5814405} (RSClientPrint 2008 Class) - http://reportserver/Reports/Reserved.ReportViewerWebControl.axd?ReportSession=oxadkhfvfvt1hzf2eh3y1ay2&ControlID=b89e27f15e734f3faee1308eebdfab2a&Culture=1033&UICulture=9&ReportStack=1&OpType=PrintCab&Arch=X86 O16 - DPF: {82774781-8F4E-11D1-AB1C-0000F8773BF0} (DLC Class) - https://transfers.ds.microsoft.com/FTM/TransferSource/grTransferCtrl.cab O16 - DPF: {D27CDB6E-AE6D-11CF-96B8-444553540000} (Shockwave Flash Object) - http://fpdownload2.macromedia.com/get/shockwave/cabs/flash/swflash.cab O17 - HKLM\System\CCS\Services\Tcpip\Parameters: Domain = LapkoSoft.local O17 - HKLM\System\CCS\Services\Tcpip\..\{5992B87A-643B-4385-A914-249B98BF7129}: NameServer = 192.168.1.10 O17 - HKLM\System\CS1\Services\Tcpip\Parameters: Domain = LapkoSoft.local O17 - HKLM\System\CS2\Services\Tcpip\Parameters: Domain = LapkoSoft.local O18 - Filter hijack: text/xml - {807573E5-5146-11D5-A672-00B0D022E945} - C:\Program Files (x86)\Common Files\Microsoft Shared\OFFICE14\MSOXMLMF.DLL O23 - Service: Adobe Version Cue CS4 - Adobe Systems Incorporated - C:\Program Files (x86)\Common Files\Adobe\Adobe Version Cue CS4\Server\bin\VersionCueCS4.exe O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing) O23 - Service: Apple Mobile Device - Apple Inc. - C:\Program Files (x86)\Common Files\Apple\Mobile Device Support\bin\AppleMobileDeviceService.exe O23 - Service: ASP.NET State Service (aspnet_state) - Unknown owner - C:\Windows\Microsoft.NET\Framework\v2.0.50727\aspnet_state.exe (file missing) O23 - Service: Bonjour Service - Apple Inc. - C:\Program Files (x86)\Bonjour\mDNSResponder.exe O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing) O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing) O23 - Service: FLEXnet Licensing Service - Acresso Software Inc. - C:\Program Files (x86)\Common Files\Macrovision Shared\FLEXnet Publisher\FNPLicensingService.exe O23 - Service: FLEXnet Licensing Service 64 - Acresso Software Inc. - C:\Program Files\Common Files\Macrovision Shared\FLEXnet Publisher\FNPLicensingService64.exe O23 - Service: @%windir%\system32\inetsrv\iisres.dll,-30007 (IISADMIN) - Unknown owner - C:\Windows\system32\inetsrv\inetinfo.exe (file missing) O23 - Service: iPod Service - Apple Inc. - C:\Program Files\iPod\bin\iPodService.exe O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing) O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: NVIDIA Performance Driver Service - Unknown owner - C:\Program Files\NVIDIA Corporation\Performance Drivers\nvPDsvc.exe O23 - Service: NVIDIA Display Driver Service (nvsvc) - Unknown owner - C:\Windows\system32\nvvsvc.exe (file missing) O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing) O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing) O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing) O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing) O23 - Service: TeamViewer 5 (TeamViewer5) - TeamViewer GmbH - C:\Program Files (x86)\TeamViewer\Version5\TeamViewer_Service.exe O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing) O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing) O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing) O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing) O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing) O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing)

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  • How do I rotate only some views when working with a uinavigationcontroller as a tab of a uitabbarcon

    - by maxpower
    Here is a flow that I can not figure out how to work. ( when I state (working) it means that in that current state the rules for orientation for that view are working correctly) First View: TableView on the stack of a UINavigationController that is a tab of UITabBarController. TableView is only allowed to be portrait. (working) When you rotate the TableView to landscape a modal comes up with a custom UIView that is like a coverflow (which i'll explain the problem there in a moment). A Selection made on tableview pushes a UIScrollview on to the stack. UIScrollView is allowed all orientations. (working) When UIScrollView is in landscape mode and the user hits back they are taken to the custom UIView that is like the coverflow and only allows landscape. The problem is here. Because the UIScrollView allows full rotation it permitted the TableView to rotate as well to landscape. I have a method attached to a notification "UIDeviceOrientationDidChangeNotification" that checks to see if the custom view is the current controller and if it is and if the user has rotated back to portrait I need to pop the custom view and show the table view. The table view has to rotate back to portrait, which really is okay as long as the user doesn't see it. When I create custom animations it works pretty good except for some odd invisible black box that seems to rotate with the device right before I fade out the customview to the tableview. Further inorder to ensure that my tableview will rotate to portrait I have to allow the customview to support all orientations because the system looks to the current view (in my code) as to whether or not that app is allowed to rotate to a certain orientation. Because of this I many proposed solutions will show the customview rotating to portrait as the table view comes back to focus. My other problem is very similar. If you are viewing the tableview and rotate the modalview of the customview is presented. When you make a selection on this view it pushes the UIScrollview onto the stack, but because the Tableview only supports portrait the UIScrollview comes in in portrait while the device is in landscape mode. How can I overcome these awful blocks? This is my current attempt: When it comes to working with UITabBarController the system really only cares what the tabbarcontroller has to say about rotation. Currently whenever a view loads it reports it supported orientations. TabBarController.m - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { switch (self.supportedOrientation) { case SupportPortraitOrientation: [[UIApplication sharedApplication] setStatusBarHidden:NO animated:YES]; return (interfaceOrientation == UIInterfaceOrientationPortrait); break; case SupportPortraitUpsideDownOrientation: [[UIApplication sharedApplication] setStatusBarHidden:NO animated:YES]; return (interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown); break; case SupportPortraitAllOrientation: [[UIApplication sharedApplication] setStatusBarHidden:NO animated:YES]; return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown); break; case SupportLandscapeLeftOrientation: [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft); break; case SupportLandscapeRightOrienation: [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); break; case SupportLandscapeAllOrientation: [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight); break; case SupportAllOrientation: if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight) { [[UIApplication sharedApplication] setStatusBarHidden:YES animated:YES]; }else { //[[UIApplication sharedApplication] setStatusBarHidden:NO animated:YES]; } return YES; break; default: return (interfaceOrientation == UIInterfaceOrientationPortrait); break; } } This block of code is part of my UINavigationController and is in a method that responds to the UIDeviceOrientationDidChangeNotification Notification. It is responsible for poping the customview and showing the tableview. There are two different versions in place that originally were for two different versions of the SDK but both are pretty close to solutions. The reason the first is not supported on 3.0 is for some reason you can't have a view showing and then showen as a modal view. Not sure if that is a bug or a feature. The second solution works pretty good except that I see an outer box rotating around the iphone. if ([[self topViewController] isKindOfClass:FlowViewController.class]) { NSString *iphoneVersion = [[UIDevice currentDevice] systemVersion]; double version = [iphoneVersion doubleValue]; if(version > 3.0){ //1st solution //if the delivered app is not built with the 3.1 SDK I don't think this will happen anyway //we need to test this [self presentModalViewController:self.flowViewController animated:NO]; //[self toInterfaceOrientation:UIDeviceOrientationPortrait animated:NO]; [self popViewControllerAnimated:NO]; [self setNavigationBarHidden:NO animated:NO]; [self dismissModalViewControllerAnimated:YES]; }else{ //2nd solution DLog(@"3.0!!"); //[self toInterfaceOrientation:UIDeviceOrientationPortrait animated:NO]; CATransition *transition = [CATransition animation]; transition.duration = 0.50; transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; transition.type = kCATransitionPush; transition.subtype = kCATransitionFade; CATransition *tabBarControllerLayer = [CATransition animation]; tabBarControllerLayer.duration = 0.50; tabBarControllerLayer.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; tabBarControllerLayer.type = kCATransitionPush; tabBarControllerLayer.subtype = kCATransitionFade; [self.tabBarController.view.layer addAnimation:transition forKey:kCATransition]; [self.view.layer addAnimation:transition forKey:kCATransition]; [self popViewControllerAnimated:NO]; [self setNavigationBarHidden:NO animated:NO]; } [self performSelector:@selector(resetFlow) withObject:nil afterDelay:0.75]; } I'm near convinced there is no solution except for manual rotation which messes up the keyboard rotation. Any advice would be appreciated! Thanks.

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  • Searching for Windows User SID's in C#

    - by Ubiquitous Che
    Context Context first - issues I'm trying to resolve are below. One of our clients has asked as to quote how long it would take for us to improve one of our applications. This application currently provides basic user authentication in the form of username/password combinations. This client would like the ability for their employees to log-in using the details of whatever Windows User account is currently logged in at the time of running the application. It's not a deal-breaker if I tell them know - but the client might be willing to pay the costs of development to add this feature to the application. It's worth looking into. Based on my hunting around, it seems like storing the user login details against Domain\Username will be problematic if those details are changed. But Windows User SID's aren't supposed to change at all. I've got the impression that it would be best to record Windows Users by SID - feel free to relieve me of that if I'm wrong. I've been having a fiddle with some Windows API calls. From within C#, grabbing the current user's SID is easy enough. I can already take any user's SID and process it using LookupAccountSid to get username and domain for display purposes. For the interested, my code for this is at the end of this post. That's just the tip of the iceberg, however. The two issues below are completely outside my experience. Not only do I not know how to implement them - I don't even known how to find out how to implement them, or what the pitfalls are on various systems. Any help getting myself aimed in the right direction would be very much appreciated. Issue 1) Getting hold of the local user at runtime is meaningless if that user hasn't been granted access to the application. We will need to add a new section to our application's 'administrator console' for adding Windows Users (or groups) and assigning within-app permissions against those users. Something like an 'Add Windows User Login' button that will raise a pop-up window that will allow the user to search for available Windows User accounts on the network (not just the local machine) to be added to the list of available application logins. If there's already a component in .NET or Windows that I can shanghai into doing this for me, it would make me a very happy man. Issue 2) I also want to know how to take a given Windows User SID and check it against a given Windows User Group (probably taken from a database). I'm not sure how to get started with this one either, though I expect it to be easier than the issue above. For the Interested [STAThread] static void Main(string[] args) { MessageBox.Show(WindowsUserManager.GetAccountNameFromSID(WindowsIdentity.GetCurrent().User.Value)); MessageBox.Show(WindowsUserManager.GetAccountNameFromSID("S-1-5-21-57989841-842925246-1957994488-1003")); } public static class WindowsUserManager { public static string GetAccountNameFromSID(string SID) { try { StringBuilder name = new StringBuilder(); uint cchName = (uint)name.Capacity; StringBuilder referencedDomainName = new StringBuilder(); uint cchReferencedDomainName = (uint)referencedDomainName.Capacity; WindowsUserManager.SID_NAME_USE sidUse; int err = (int)ESystemError.ERROR_SUCCESS; if (!WindowsUserManager.LookupAccountSid(null, SID, name, ref cchName, referencedDomainName, ref cchReferencedDomainName, out sidUse)) { err = Marshal.GetLastWin32Error(); if (err == (int)ESystemError.ERROR_INSUFFICIENT_BUFFER) { name.EnsureCapacity((int)cchName); referencedDomainName.EnsureCapacity((int)cchReferencedDomainName); err = WindowsUserManager.LookupAccountSid(null, SID, name, ref cchName, referencedDomainName, ref cchReferencedDomainName, out sidUse) ? (int)ESystemError.ERROR_SUCCESS : Marshal.GetLastWin32Error(); } } if (err != (int)ESystemError.ERROR_SUCCESS) throw new ApplicationException(String.Format("Could not retrieve acount name from SID. {0}", SystemExceptionManager.GetDescription(err))); return String.Format(@"{0}\{1}", referencedDomainName.ToString(), name.ToString()); } catch (Exception ex) { if (ex is ApplicationException) throw ex; throw new ApplicationException("Could not retrieve acount name from SID", ex); } } private enum SID_NAME_USE { SidTypeUser = 1, SidTypeGroup, SidTypeDomain, SidTypeAlias, SidTypeWellKnownGroup, SidTypeDeletedAccount, SidTypeInvalid, SidTypeUnknown, SidTypeComputer } [DllImport("advapi32.dll", EntryPoint = "GetLengthSid", CharSet = CharSet.Auto)] private static extern int GetLengthSid(IntPtr pSID); [DllImport("advapi32.dll", SetLastError = true)] private static extern bool ConvertStringSidToSid( string StringSid, out IntPtr ptrSid); [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool LookupAccountSid( string lpSystemName, [MarshalAs(UnmanagedType.LPArray)] byte[] Sid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse); private static bool LookupAccountSid( string lpSystemName, string stringSid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse) { byte[] SID = null; IntPtr SID_ptr = IntPtr.Zero; try { WindowsUserManager.ConvertStringSidToSid(stringSid, out SID_ptr); int err = SID_ptr == IntPtr.Zero ? Marshal.GetLastWin32Error() : (int)ESystemError.ERROR_SUCCESS; if (SID_ptr == IntPtr.Zero || err != (int)ESystemError.ERROR_SUCCESS) throw new ApplicationException(String.Format("'{0}' could not be converted to a SID byte array. {1}", stringSid, SystemExceptionManager.GetDescription(err))); int size = (int)GetLengthSid(SID_ptr); SID = new byte[size]; Marshal.Copy(SID_ptr, SID, 0, size); } catch (Exception ex) { if (ex is ApplicationException) throw ex; throw new ApplicationException(String.Format("'{0}' could not be converted to a SID byte array. {1}.", stringSid, ex.Message), ex); } finally { // Always want to release the SID_ptr (if it exists) to avoid memory leaks. if (SID_ptr != IntPtr.Zero) Marshal.FreeHGlobal(SID_ptr); } return WindowsUserManager.LookupAccountSid(lpSystemName, SID, lpName, ref cchName, ReferencedDomainName, ref cchReferencedDomainName, out peUse); } }

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  • jquery dynamic form plugin: adding nested field support

    - by goliatone
    Hi, Im using the jQuery dynamic form plugin, but i need support for nested field duplication. I would like some advice on how to modify the plugin to add such functionality. Im not a javascript/jQuery developer, so any advice on which route to take will be much appreciated. I can provide the plugin's code: /** * @author Stephane Roucheray * @extends jQuery */ jQuery.fn.dynamicForm = function (plusElmnt, minusElmnt, options){ var source = jQuery(this), minus = jQuery(minusElmnt), plus = jQuery(plusElmnt), template = source.clone(true), fieldId = 0, formFields = "input, checkbox, select, textarea", insertBefore = source.next(), clones = [], defaults = { duration:1000 }; // Extend default options with those provided options = $.extend(defaults, options); isPlusDescendentOfTemplate = source.find("*").filter(function(){ return this == plus.get(0); }); isPlusDescendentOfTemplate = isPlusDescendentOfTemplate.length > 0 ? true : false; function normalizeElmnt(elmnt){ elmnt.find(formFields).each(function(){ var nameAttr = jQuery(this).attr("name"), idAttr = jQuery(this).attr("id"); /* Normalize field name attributes */ if (!nameAttr) { jQuery(this).attr("name", "field" + fieldId + "[]"); } if (!/\[\]$/.exec(nameAttr)) { jQuery(this).attr("name", nameAttr + "[]"); } /* Normalize field id attributes */ if (idAttr) { /* Normalize attached label */ jQuery("label[for='"+idAttr+"']").each(function(){ jQuery(this).attr("for", idAttr + fieldId); }); jQuery(this).attr("id", idAttr + fieldId); } fieldId++; }); }; /* Hide minus element */ minus.hide(); /* If plus element is within the template */ if (isPlusDescendentOfTemplate) { function clickOnPlus(event){ var clone, currentClone = clones[clones.length -1] || source; event.preventDefault(); /* On first add, normalize source */ if (clones.length == 0) { normalizeElmnt(source); currentClone.find(minusElmnt).hide(); currentClone.find(plusElmnt).hide(); }else{ currentClone.find(plusElmnt).hide(); } /* Clone template and normalize it */ clone = template.clone(true).insertAfter(clones[clones.length - 1] || source); normalizeElmnt(clone); /* Normalize template id attribute */ if (clone.attr("id")) { clone.attr("id", clone.attr("id") + clones.length); } plus = clone.find(plusElmnt); minus = clone.find(minusElmnt); minus.get(0).removableClone = clone; minus.click(clickOnMinus); plus.click(clickOnPlus); if (options.limit && (options.limit - 2) > clones.length) { plus.show(); }else{ plus.hide(); } clones.push(clone); } function clickOnMinus(event){ event.preventDefault(); if (this.removableClone.effect && options.removeColor) { that = this; this.removableClone.effect("highlight", { color: options.removeColor }, options.duration, function(){that.removableClone.remove();}); } else { this.removableClone.remove(); } clones.splice(clones.indexOf(this.removableClone),1); if (clones.length == 0){ source.find(plusElmnt).show(); }else{ clones[clones.length -1].find(plusElmnt).show(); } } /* Handle click on plus */ plus.click(clickOnPlus); /* Handle click on minus */ minus.click(function(event){ }); }else{ /* If plus element is out of the template */ /* Handle click on plus */ plus.click(function(event){ var clone; event.preventDefault(); /* On first add, normalize source */ if (clones.length == 0) { normalizeElmnt(source); jQuery(minusElmnt).show(); } /* Clone template and normalize it */ clone = template.clone(true).insertAfter(clones[clones.length - 1] || source); if (clone.effect && options.createColor) { clone.effect("highlight", {color:options.createColor}, options.duration); } normalizeElmnt(clone); /* Normalize template id attribute */ if (clone.attr("id")) { clone.attr("id", clone.attr("id") + clones.length); } if (options.limit && (options.limit - 3) < clones.length) { plus.hide(); } clones.push(clone); }); /* Handle click on minus */ minus.click(function(event){ event.preventDefault(); var clone = clones.pop(); if (clones.length >= 0) { if (clone.effect && options.removeColor) { that = this; clone.effect("highlight", { color: options.removeColor, mode:"hide" }, options.duration, function(){clone.remove();}); } else { clone.remove(); } } if (clones.length == 0) { jQuery(minusElmnt).hide(); } plus.show(); }); } };

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  • Problem in In-App purchase-consumable model

    - by kunal-dutta
    I have created a nonconsumable in app purchase item and now I want to create a consumable in-app purchase by which a user to buy it every time he uses it,and also I want to create a subscription model In-App purchase. Everything works as expected except when I buy the item more than one time, iPhone pop ups a message saying "You've already purchased the item. Do You want to buy it again?". Is It possible to disable this dialog and proceed to the actual purchase?And what will have to change in following code with different model:- in InApp purchase manager.m: @implementation InAppPurchaseManager //@synthesize purchasableObjects; //@synthesize storeObserver; @synthesize proUpgradeProduct; @synthesize productsRequest; //BOOL featureAPurchased; //BOOL featureBPurchased; //static InAppPurchaseManager* _sharedStoreManager; // self (void)dealloc { //[_sharedStoreManager release]; //[storeObserver release]; [super dealloc]; } (void)requestProUpgradeProductData { NSSet *productIdentifiers = [NSSet setWithObject:@"com.vigyaapan.iWorkOut1" ]; productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers]; productsRequest.delegate = self; [productsRequest start]; // we will release the request object in the delegate callback } pragma mark - pragma mark SKProductsRequestDelegate methods (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { //NSArray *products = response.products; //proUpgradeProduct = [products count] == 1 ? [[products firstObject] retain]: nil; if (proUpgradeProduct) { NSLog(@"Product title: %@", proUpgradeProduct.localizedTitle); NSLog(@"Product description: %@", proUpgradeProduct.localizedDescription); NSLog(@"Product price: %@", proUpgradeProduct.price); NSLog(@"Product id:%@", proUpgradeProduct.productIdentifier); } /*for (NSString invalidProductId in response.invalidProductIdentifiers) { NSLog(@"Invalid product id: %@" , invalidProductId); }/ //finally release the reqest we alloc/init’ed in requestProUpgradeProductData [productsRequest release]; [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerProductsFetchedNotification object:self userInfo:nil]; } pragma - pragma Public methods /* call this method once on startup*/ (void)loadStore { /* restarts any purchases if they were interrupted last time the app was open*/ [[SKPaymentQueue defaultQueue] addTransactionObserver:self]; /* get the product description (defined in early sections)*/ [self requestProUpgradeProductData]; } /* call this before making a purchase*/ (BOOL)canMakePurchases { return [SKPaymentQueue canMakePayments]; } /* kick off the upgrade transaction*/ (void)purchaseProUpgrade { SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"9820091347"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } pragma - pragma Purchase helpers /* saves a record of the transaction by storing the receipt to disk*/ (void)recordTransaction:(SKPaymentTransaction )transaction { if ([transaction.payment.productIdentifier isEqualToString:kInAppPurchaseProUpgradeProductId]) { / save the transaction receipt to disk*/ [[NSUserDefaults standardUserDefaults] setValue:transaction.transactionReceipt forKey:@"proUpgradeTransactionReceipt" ]; [[NSUserDefaults standardUserDefaults] synchronize]; } } /* enable pro features*/ (void)provideContent:(NSString )productId { if ([productId isEqualToString:kInAppPurchaseProUpgradeProductId]) { / enable the pro features*/ [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"isProUpgradePurchased" ]; [[NSUserDefaults standardUserDefaults] synchronize]; } } (void)finishTransaction:(SKPaymentTransaction )transaction wasSuccessful:(BOOL)wasSuccessful { // / remove the transaction from the payment queue.*/ [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:transaction, @"transaction" , nil]; if (wasSuccessful) { /* send out a notification that we’ve finished the transaction*/ [[NSNotificationCenter defaultCenter]postNotificationName:kInAppPurchaseManagerTransactionSucceededNotification object:self userInfo:userInfo]; } else { /* send out a notification for the failed transaction*/ [[NSNotificationCenter defaultCenter] postNotificationName:kInAppPurchaseManagerTransactionFailedNotification object:self userInfo:userInfo]; } } (void)completeTransaction:(SKPaymentTransaction *)transaction { [self recordTransaction:transaction]; [self provideContent:transaction.payment.productIdentifier]; [self finishTransaction:transaction wasSuccessful:YES]; } (void)restoreTransaction:(SKPaymentTransaction *)transaction { [self recordTransaction:transaction.originalTransaction]; [self provideContent:transaction.originalTransaction.payment.productIdentifier]; [self finishTransaction:transaction wasSuccessful:YES]; } (void)failedTransaction:(SKPaymentTransaction )transaction { if (transaction.error.code != SKErrorPaymentCancelled) { / error!/ [self finishTransaction:transaction wasSuccessful:NO]; } else { / this is fine, the user just cancelled, so don’t notify*/ [[SKPaymentQueue defaultQueue] finishTransaction:transaction]; } } (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { for (SKPaymentTransaction *transaction in transactions) { switch (transaction.transactionState) { case SKPaymentTransactionStatePurchased: [self completeTransaction:transaction]; break; case SKPaymentTransactionStateFailed: [self failedTransaction:transaction]; break; case SKPaymentTransactionStateRestored: [self restoreTransaction:transaction]; break; default: break; } } } @end in SKProduct.m:- @implementation SKProduct (LocalizedPrice) - (NSString *)localizedPrice { NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init]; [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4]; [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle]; [numberFormatter setLocale:self.priceLocale]; NSString *formattedString = [numberFormatter stringFromNumber:self.price]; [numberFormatter release]; return formattedString; }

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  • Three ways to upload/post/convert iMovie to YouTube

    - by user351686
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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  • Finding all the shortest paths between two nodes in unweighted directed graphs using BFS algorithm

    - by andra-isan
    Hi All, I am working on a problem that I need to find all the shortest path between two nodes in a given directed unweighted graph. I have used BFS algorithm to do the job, but unfortunately I can only print one shortest path not all of them, for example if they are 4 paths having lenght 3, my algorithm only prints the first one but I would like it to print all the four shortest paths. I was wondering in the following code, how should I change it so that all the shortest paths between two nodes could be printed out? class graphNode{ public: int id; string name; bool status; double weight;}; map<int, map<int,graphNode>* > graph; int Graph::BFS(graphNode &v, graphNode &w){ queue <int> q; map <int, int> map1; // this is to check if the node has been visited or not. std::string str= ""; map<int,int> inQ; // just to check that we do not insert the same iterm twice in the queue map <int, map<int, graphNode>* >::iterator pos; pos = graph.find(v.id); if(pos == graph.end()) { cout << v.id << " does not exists in the graph " <<endl; return 1; } int parents[graph.size()+1]; // this vector keeps track of the parents for the node parents[v.id] = -1; // there is a direct path between these two words, simply print that path as the shortest path if (findDirectEdge(v.id,w.id) == 1 ){ cout << " Shortest Path: " << v.id << " -> " << w.id << endl; return 1; } //if else{ int gn; map <int, map<int, graphNode>* >::iterator pos; q.push(v.id); inQ.insert(make_pair(v.id, v.id)); while (!q.empty()){ gn = q.front(); q.pop(); map<int, int>::iterator it; cout << " Popping: " << gn <<endl; map1.insert(make_pair(gn,gn)); //backtracing to print all the nodes if gn is the same as our target node such as w.id if (gn == w.id){ int current = w.id; cout << current << " - > "; while (current!=v.id){ current = parents[current]; cout << current << " -> "; } cout <<endl; } if ((pos = graph.find(gn)) == graph.end()) { cout << " pos is empty " <<endl; continue; } map<int, graphNode>* pn = pos->second; map<int, graphNode>::iterator p = pn->begin(); while(p != pn->end()) { map<int, int>::iterator it; //map1 keeps track of the visited nodes it = map1.find(p->first); graphNode gn1= p->second; if (it== map1.end()) { map<int, int>::iterator it1; //if the node already exits in the inQ, we do not insert it twice it1 = inQ.find(p->first); if (it1== inQ.end()){ parents[p->first] = gn; cout << " inserting " << p->first << " into the queue " <<endl; q.push(p->first); // add it to the queue } //if } //if p++; } //while } //while } I do appreciate all your great help Thanks, Andra

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  • Lock statement vs Monitor.Enter method.

    - by Vokinneberg
    I suppose it is an interesting code example. We have a class, let's call it Test with Finalize method. In Main method here is two code blocks where i am using lock statement and Monitor.Enter call. Also i have two instances of class Test here. The experiment is pretty simple - nulling Test variable within locking block and try to collect it manually with GC.Collect method call. So, to see the Finilaze call i am calling GC.WaitForPendingFinalizers method. Everything is very simple as you can see. By defenition of lock statement it's opens by compiler to try{...}finally{..} block with Minitor.Enter call inside of try block and Monitor.Exit in finally block. I've tryed to implement try-finally block manually. I've expected the same behaviour in both cases. in case of using lock and in case of unsing Monitor.Enter. But, surprize, surprize - it is different as you can see below. public class Test : IDisposable { private string name; public Test(string name) { this.name = name; } ~Test() { Console.WriteLine(string.Format("Finalizing class name {0}.", name)); } } class Program { static void Main(string[] args) { var test1 = new Test("Test1"); var test2 = new Test("Tesst2"); lock (test1) { test1 = null; Console.WriteLine("Manual collect 1."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 2."); GC.Collect(); } var lockTaken = false; System.Threading.Monitor.Enter(test2, ref lockTaken); try { test2 = null; Console.WriteLine("Manual collect 3."); GC.Collect(); GC.WaitForPendingFinalizers(); Console.WriteLine("Manual collect 4."); GC.Collect(); } finally { System.Threading.Monitor.Exit(test2); } Console.ReadLine(); } } Output of this example is Manual collect 1. Manual collect 2. Manual collect 3. Finalizing class name Test2. Manual collect 4. And null reference exception in last finally block because test2 is null reference. I've was surprised and disasembly my code into IL. So, here is IL dump of Main method. .entrypoint .maxstack 2 .locals init ( [0] class ConsoleApplication2.Test test1, [1] class ConsoleApplication2.Test test2, [2] bool lockTaken, [3] bool <>s__LockTaken0, [4] class ConsoleApplication2.Test CS$2$0000, [5] bool CS$4$0001) L_0000: nop L_0001: ldstr "Test1" L_0006: newobj instance void ConsoleApplication2.Test::.ctor(string) L_000b: stloc.0 L_000c: ldstr "Tesst2" L_0011: newobj instance void ConsoleApplication2.Test::.ctor(string) L_0016: stloc.1 L_0017: ldc.i4.0 L_0018: stloc.3 L_0019: ldloc.0 L_001a: dup L_001b: stloc.s CS$2$0000 L_001d: ldloca.s <>s__LockTaken0 L_001f: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0024: nop L_0025: nop L_0026: ldnull L_0027: stloc.0 L_0028: ldstr "Manual collect." L_002d: call void [mscorlib]System.Console::WriteLine(string) L_0032: nop L_0033: call void [mscorlib]System.GC::Collect() L_0038: nop L_0039: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_003e: nop L_003f: ldstr "Manual collect." L_0044: call void [mscorlib]System.Console::WriteLine(string) L_0049: nop L_004a: call void [mscorlib]System.GC::Collect() L_004f: nop L_0050: nop L_0051: leave.s L_0066 L_0053: ldloc.3 L_0054: ldc.i4.0 L_0055: ceq L_0057: stloc.s CS$4$0001 L_0059: ldloc.s CS$4$0001 L_005b: brtrue.s L_0065 L_005d: ldloc.s CS$2$0000 L_005f: call void [mscorlib]System.Threading.Monitor::Exit(object) L_0064: nop L_0065: endfinally L_0066: nop L_0067: ldc.i4.0 L_0068: stloc.2 L_0069: ldloc.1 L_006a: ldloca.s lockTaken L_006c: call void [mscorlib]System.Threading.Monitor::Enter(object, bool&) L_0071: nop L_0072: nop L_0073: ldnull L_0074: stloc.1 L_0075: ldstr "Manual collect." L_007a: call void [mscorlib]System.Console::WriteLine(string) L_007f: nop L_0080: call void [mscorlib]System.GC::Collect() L_0085: nop L_0086: call void [mscorlib]System.GC::WaitForPendingFinalizers() L_008b: nop L_008c: ldstr "Manual collect." L_0091: call void [mscorlib]System.Console::WriteLine(string) L_0096: nop L_0097: call void [mscorlib]System.GC::Collect() L_009c: nop L_009d: nop L_009e: leave.s L_00aa L_00a0: nop L_00a1: ldloc.1 L_00a2: call void [mscorlib]System.Threading.Monitor::Exit(object) L_00a7: nop L_00a8: nop L_00a9: endfinally L_00aa: nop L_00ab: call string [mscorlib]System.Console::ReadLine() L_00b0: pop L_00b1: ret .try L_0019 to L_0053 finally handler L_0053 to L_0066 .try L_0072 to L_00a0 finally handler L_00a0 to L_00aa I does not see any difference between lock statement and Monitor.Enter call. So, why i steel have a reference to the instance of test1 in case of lock, and object is not collected by GC, but in case of using Monitor.Enter it is collected and finilized?

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  • Content display problems when using Suckerfish menus with 960.gs and IE

    - by Cedar Jensen
    I'm using 960.gs layout and when I add the suckerfish menu as part of the content to one of the grids, the contents of adjacent siblings bleed through the menu in all versions of IE. In the listed html below, the text from 'belowFoldSection' will appear through the menu when it is visible and has enough items to make it span over 2nd section. However, the contents of 'introSummary' will be underneath the menu, as expected. I've set the z-index for #nav and #nav ul in my css and this of course makes it work in FF, Chrome and Safari, but not in IE (because IE incorrectly assigns child elements its own z-index). If I change the .grid_nn class 'position' attribute (set by default in the 960 template) from 'relative' to absolute, this fixes it in IE. However, it is my understanding that I don't want the child elements of the 'container_12' to be taken out of the flow of the document and want them positioned relative to the .container_12's starting point. (Changing the attribute to absolute causes other general layout problems) Can anyone suggest a work-around? My html: <div class="container_12"> <!--First section where menu lives--> <div class="grid_12" id="mainSection"> <div class="grid_4 alpha" id="intro"> <p>Start of menu here</p> <div id="subMenu"> <ul id="nav"> <li><a href="#">Item 1</a> <ul> <li><a href="#">Burrowing gobies</a></li> <li><a href="#">Dartfishes</a></li> <li><a href="#">Eellike gobies</a></li> <!--10 more for longer list --> </ul> </li> <li><a href="#">Item 2</a> <ul> <li><a href="#">Remoras</a></li> <li><a href="#">Tilefishes</a></li> <!--10 more for longer list --> </ul> </li> <li><a href="#">Item 3</a> <ul> <li><a href="#">Climbing perches</a></li> <li><a href="#">Labyrinthfishes</a></li> <li><a href="#">Kissing gouramis</a></li> <!--10 more for longer list --> </ul> </li> </ul> <div id="introSummary"> <h1>PERCIFORMES! (1)</h1> <p>Welcome to the world of Perciformes - perch-like fish including the world famous <strong>Suckerfish</strong></p> </div> </div> <!-- end of sub menu --> </div> <div class="grid_8 omega" id="summary"> <p>Some stuff goes here</p </div> </div> <!-- End of first section --> <div class="clear">&nbsp;</div> <div class="grid_12 spacer"> </div> <div class="grid_4" id="belowFoldSection"> <p>Here is some stuff I want to appear below the menu when the pop-up is visible</p> </div> </div> <!-- container_12 --> The suckerfish css file: #nav, #nav ul { /* all lists */ padding: 0; margin: 0; list-style: none; line-height: 1; z-index: 99; } #nav a { display: block; width: 10em; } #nav li { /* all list items */ float: left; width: 10em; } #nav li ul { /* second-level lists */ position: absolute; background: orange; width: 10em; left: -999em; } #nav li:hover ul, #nav li.sfhover ul { /* lists nested under hovered list items */ left: auto; } Default 960.gs css: .container_12, .container_16 { margin-left: auto; margin-right: auto; width: 960px; } .grid_1, .grid_2, .grid_3, .grid_4, .grid_5, .grid_6, .grid_7, .grid_8, .grid_9, .grid_10, .grid_11, .grid_12, .grid_13, .grid_14, .grid_15, .grid_16 { display: inline; float: left; position: relative; margin-left: 10px; margin-right: 10px; }

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  • Python CGI on Amazon AWS EC2 micro-instance -- a how-to!

    - by user595585
    How can you make an EC2 micro instance serve CGI scripts from lighthttpd? For instance Python CGI? Well, it took half a day, but I have gotten Python cgi running on a free Amazon AWS EC2 micro-instance, using the lighttpd server. I think it will help my fellow noobs to put all the steps in one place. Armed with the simple steps below, it will take you only 15 minutes to set things up! My question for the more experienced users reading this is: Are there any security flaws in what I've done? (See file and directory permissions.) Step 1: Start your EC2 instance and ssh into it. [Obviously, you'll need to sign up for Amazon EC2 and save your key pairs to a *.pem file. I won't go over this, as Amazon tells you how to do it.] Sign into your AWS account and start your EC2 instance. The web has tutorials on doing this. Notice that default instance-size that Amazon presents to you is "small." This is not "micro" and so it will cost you money. Be sure to manually choose "micro." (Micro instances are free only for the first year...) Find the public DNS code for your running instance. To do this, click on the instance in the top pane of the dashboard and you'll eventually see the "Public DNS" field populated in the bottom pane. (You may need to fiddle a bit.) The Public DNS looks something like: ec2-174-129-110-23.compute-1.amazonaws.com Start your Unix console program. (On Max OS X, it's called Terminal, and lives in the Applications - Utilities folder.) cd to the directory on your desktop system that has your *.pem file containing your AWS keypairs. ssh to your EC2 instance using a command like: ssh -i <<your *.pem filename>> ec2-user@<< Public DNS address >> So, for me, this was: ssh -i amzn_ec2_keypair.pem [email protected] Your EC2 instance should let you in. Step 2: Download lighttpd to your EC2 instance. To install lighttpd, you will need root access on your EC2 instance. The problem is: Amazon will not let you sign in as root. (Not straightforwardly, at least.) But there is a workaround. Type this command: sudo /bin/bash The system prompt-character will change from $ to #. We won't exit from "sudo" until the very last step in this whole process. Install the lighttpd application (version 1.4.28-1.3.amzn1 for me): yum install lighttpd Install the FastCGI libraries for lighttpd (not needed, but why not?): yum install lighttpd-fastcgi Test that your server is working: /etc/init.d/lighttpd start Step 3: Let the outside world see your server. If you now tried to hit your server from the browser on your desktop, it would fail. The reason: By default, Amazon AWS does not open any ports to your EC2 instance. So, you have to open the ports manually. Go to your EC2 dashboard in your desktop's browser. Click on "Security Groups" in the left pane. One or more security groups will appear in the upper right pane. Choose the one that was assigned to your EC2 instance when you launched your instance. A table called "Allowed Connections" will appear in the lower right pane. A pop-up menu will let you choose "HTTP" as the connection method. The other values in that line of the table should be: tcp, 80, 80, 0.0.0.0/0 Now hit your EC2 instance's server from the desktop in your browser. Use the Public DNS address that you used earlier to SSH in. You should see the lighttpd generic web page. If you don't, I can't help you because I am such a noob. :-( Step 4: Configure lighttpd to serve CGI. Back in the console program, cd to the configuration directory for lighttpd: cd /etc/lighttpd To enable CGI, you want to uncomment one line in the < modules.conf file. (I could have enabled Fast CGI, but baby steps are best!) You can do this with the "ed" editor as follows: ed modules.conf /include "conf.d\/cgi.conf"/ s/#// w q Create the directory where CGI programs will live. (The /etc/lighttpd/lighttpd.conf file determines where this will be.) We'll create our directory in the default location, so we don't have to do any editing of configuration files: cd /var/www/lighttpd mkdir cgi-bin chmod 755 cgi-bin Almost there! Of course you need to put a test CGI program into the cgi-bin directory. Here is one: cd cgi-bin ed a #!/usr/bin/python print "Content-type: text/html\n\n" print "<html><body>Hello, pyworld.</body></html>" . w hellopyworld.py q chmod 655 hellopyworld.py Restart your lighttpd server: /etc/init.d/lighttpd restart Test your CGI program. In your desktop's browser, hit this URL, substituting your EC2 instance's public DNS address: http://<<Public DNS>>/cgi-bin/hellopyworld.py For me, this was: http://ec2-174-129-110-23.compute-1.amazonaws.com/cgi-bin/hellopyworld.py Step 5: That's it! Clean up, and give thanks! To exit from the "sudo /bin/bash" command given earlier, type: exit Acknowledgements: Heaps of thanks to: wiki.vpslink.com/Install_and_Configure_lighttpd www.cyberciti.biz/tips/lighttpd-howto-setup-cgi-bin-access-for-perl-programs.html aws.typepad.com/aws/2010/06/building-three-tier-architectures-with-security-groups.html Good luck, amigos! I apologize for the non-traditional nature of this "question" but I have gotten so much help from Stackoverflow that I was eager to give something back.

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  • Python hashable dicts

    - by TokenMacGuy
    As an exercise, and mostly for my own amusement, I'm implementing a backtracking packrat parser. The inspiration for this is i'd like to have a better idea about how hygenic macros would work in an algol-like language (as apposed to the syntax free lisp dialects you normally find them in). Because of this, different passes through the input might see different grammars, so cached parse results are invalid, unless I also store the current version of the grammar along with the cached parse results. (EDIT: a consequence of this use of key-value collections is that they should be immutable, but I don't intend to expose the interface to allow them to be changed, so either mutable or immutable collections are fine) The problem is that python dicts cannot appear as keys to other dicts. Even using a tuple (as I'd be doing anyways) doesn't help. >>> cache = {} >>> rule = {"foo":"bar"} >>> cache[(rule, "baz")] = "quux" Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unhashable type: 'dict' >>> I guess it has to be tuples all the way down. Now the python standard library provides approximately what i'd need, collections.namedtuple has a very different syntax, but can be used as a key. continuing from above session: >>> from collections import namedtuple >>> Rule = namedtuple("Rule",rule.keys()) >>> cache[(Rule(**rule), "baz")] = "quux" >>> cache {(Rule(foo='bar'), 'baz'): 'quux'} Ok. But I have to make a class for each possible combination of keys in the rule I would want to use, which isn't so bad, because each parse rule knows exactly what parameters it uses, so that class can be defined at the same time as the function that parses the rule. But combining the rules together is much more dynamic. In particular, I'd like a simple way to have rules override other rules, but collections.namedtuple has no analogue to dict.update(). Edit: An additional problem with namedtuples is that they are strictly positional. Two tuples that look like they should be different can in fact be the same: >>> you = namedtuple("foo",["bar","baz"]) >>> me = namedtuple("foo",["bar","quux"]) >>> you(bar=1,baz=2) == me(bar=1,quux=2) True >>> bob = namedtuple("foo",["baz","bar"]) >>> you(bar=1,baz=2) == bob(bar=1,baz=2) False tl'dr: How do I get dicts that can be used as keys to other dicts? Having hacked a bit on the answers, here's the more complete solution I'm using. Note that this does a bit extra work to make the resulting dicts vaguely immutable for practical purposes. Of course it's still quite easy to hack around it by calling dict.__setitem__(instance, key, value) but we're all adults here. class hashdict(dict): """ hashable dict implementation, suitable for use as a key into other dicts. >>> h1 = hashdict({"apples": 1, "bananas":2}) >>> h2 = hashdict({"bananas": 3, "mangoes": 5}) >>> h1+h2 hashdict(apples=1, bananas=3, mangoes=5) >>> d1 = {} >>> d1[h1] = "salad" >>> d1[h1] 'salad' >>> d1[h2] Traceback (most recent call last): ... KeyError: hashdict(bananas=3, mangoes=5) based on answers from http://stackoverflow.com/questions/1151658/python-hashable-dicts """ def __key(self): return tuple(sorted(self.items())) def __repr__(self): return "{0}({1})".format(self.__class__.__name__, ", ".join("{0}={1}".format( str(i[0]),repr(i[1])) for i in self.__key())) def __hash__(self): return hash(self.__key()) def __setitem__(self, key, value): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def __delitem__(self, key): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def clear(self): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def pop(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def popitem(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def setdefault(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def update(self, *args, **kwargs): raise TypeError("{0} does not support item assignment" .format(self.__class__.__name__)) def __add__(self, right): result = hashdict(self) dict.update(result, right) return result if __name__ == "__main__": import doctest doctest.testmod()

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  • force close when assign onclick to button

    - by Lynnooi
    hi, i am very new in android development as well as in java. i had developed an application that gets an image url from a site and wanted to download it into the device and later on i would like to enable users to set it as wallpapers. however, i am met a problem when assigning onclick event to a button. Once i uncomment the line in red, it will pop up a box stating that the application was stopped unexpectedly. Can someone please help me with this? private ImageView imView = null; public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); try { /* Create a URL we want to load some xml-data from. */ URL url = new URL(xmlURL); /* Get a SAXParser from the SAXPArserFactory. */ SAXParserFactory spf = SAXParserFactory.newInstance(); SAXParser sp = spf.newSAXParser(); /* Get the XMLReader of the SAXParser we created. */ XMLReader xr = sp.getXMLReader(); /* Create a new ContentHandler and apply it to the XML-Reader */ ExampleHandler myExampleHandler = new ExampleHandler(); xr.setContentHandler(myExampleHandler); /* Parse the xml-data from our URL. */ xr.parse(new InputSource(url.openStream())); /* Parsing has finished. */ /* Our ExampleHandler now provides the parsed data to us. */ ParsedExampleDataSet parsedExampleDataSet = myExampleHandler .getParsedData(); /* Set the result to be displayed in our GUI. */ if (myExampleHandler.filenames != null) { a = a + "\n" + myExampleHandler.filenames + ", by " + myExampleHandler.authors + "\nhits: " + myExampleHandler.hits + " downloads"; this.ed = myExampleHandler.thumbs; this.imageURL = myExampleHandler.mediafiles; } } catch (Exception e) { a = e.getMessage(); } // get thumbnail Context context = this.getBaseContext(); if (ed.length() != 0) { Drawable image = ImageOperations(context, this.ed, "image.jpg"); ImageView imgView = new ImageView(context); imgView = (ImageView) findViewById(R.id.image1); imgView.setImageDrawable(image); } TextView tv = (TextView) findViewById(R.id.txt_name); tv.setText(a); Button bt3 = (Button) findViewById(R.id.get_imagebt); //bt3.setOnClickListener(getImageBtnOnClick); } OnClickListener getImageBtnOnClick = new OnClickListener() { public void onClick(View view) { downloadFile(imageURL); } }; void downloadFile(String fileUrl) { URL myFileUrl = null; try { myFileUrl = new URL(fileUrl); } catch (MalformedURLException e) { // TODO Auto-generated catch block e.printStackTrace(); } try { HttpURLConnection conn = (HttpURLConnection) myFileUrl .openConnection(); conn.setDoInput(true); conn.connect(); int length = conn.getContentLength(); InputStream is = conn.getInputStream(); bmImg = BitmapFactory.decodeStream(is); // this.imView.setImageBitmap(bmImg); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } private Drawable ImageOperations(Context ctx, String url, String saveFilename) { try { InputStream is = (InputStream) this.fetch(url); Drawable d = Drawable.createFromStream(is, "src"); return d; } catch (MalformedURLException e) { e.printStackTrace(); return null; } catch (IOException e) { e.printStackTrace(); return null; } } public Object fetch(String address) throws MalformedURLException, IOException { URL url = new URL(address); Object content = url.getContent(); return content; } Main.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/viewgroup"> <ImageView android:id="@+id/image1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> <ImageView android:id="@+id/image2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> <TextView android:id="@+id/txt_name" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" /> <Button id="@+id/get_imagebt" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="xxx Get an image" android:layout_gravity="center" /> <ImageView id="@+id/imview" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" /> </LinearLayout>

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  • [ebp + 6] instead of +8 in a JIT compiler

    - by David Titarenco
    I'm implementing a simplistic JIT compiler in a VM I'm writing for fun (mostly to learn more about language design) and I'm getting some weird behavior, maybe someone can tell me why. First I define a JIT "prototype" both for C and C++: #ifdef __cplusplus typedef void* (*_JIT_METHOD) (...); #else typedef (*_JIT_METHOD) (); #endif I have a compile() function that will compile stuff into ASM and stick it somewhere in memory: void* compile (void* something) { // grab some memory unsigned char* buffer = (unsigned char*) malloc (1024); // xor eax, eax // inc eax // inc eax // inc eax // ret -> eax should be 3 /* WORKS! buffer[0] = 0x67; buffer[1] = 0x31; buffer[2] = 0xC0; buffer[3] = 0x67; buffer[4] = 0x40; buffer[5] = 0x67; buffer[6] = 0x40; buffer[7] = 0x67; buffer[8] = 0x40; buffer[9] = 0xC3; */ // xor eax, eax // mov eax, 9 // ret 4 -> eax should be 9 /* WORKS! buffer[0] = 0x67; buffer[1] = 0x31; buffer[2] = 0xC0; buffer[3] = 0x67; buffer[4] = 0xB8; buffer[5] = 0x09; buffer[6] = 0x00; buffer[7] = 0x00; buffer[8] = 0x00; buffer[9] = 0xC3; */ // push ebp // mov ebp, esp // mov eax, [ebp + 6] ; wtf? shouldn't this be [ebp + 8]!? // mov esp, ebp // pop ebp // ret -> eax should be the first value sent to the function /* WORKS! */ buffer[0] = 0x66; buffer[1] = 0x55; buffer[2] = 0x66; buffer[3] = 0x89; buffer[4] = 0xE5; buffer[5] = 0x66; buffer[6] = 0x66; buffer[7] = 0x8B; buffer[8] = 0x45; buffer[9] = 0x06; buffer[10] = 0x66; buffer[11] = 0x89; buffer[12] = 0xEC; buffer[13] = 0x66; buffer[14] = 0x5D; buffer[15] = 0xC3; // mov eax, 5 // add eax, ecx // ret -> eax should be 50 /* WORKS! buffer[0] = 0x67; buffer[1] = 0xB8; buffer[2] = 0x05; buffer[3] = 0x00; buffer[4] = 0x00; buffer[5] = 0x00; buffer[6] = 0x66; buffer[7] = 0x01; buffer[8] = 0xC8; buffer[9] = 0xC3; */ return buffer; } And finally I have the main chunk of the program: void main (int argc, char **args) { DWORD oldProtect = (DWORD) NULL; int i = 667, j = 1, k = 5, l = 0; // generate some arbitrary function _JIT_METHOD someFunc = (_JIT_METHOD) compile(NULL); // windows only #if defined _WIN64 || defined _WIN32 // set memory permissions and flush CPU code cache VirtualProtect(someFunc,1024,PAGE_EXECUTE_READWRITE, &oldProtect); FlushInstructionCache(GetCurrentProcess(), someFunc, 1024); #endif // this asm just for some debugging/testing purposes __asm mov ecx, i // run compiled function (from wherever *someFunc is pointing to) l = (int)someFunc(i, k); // did it work? printf("result: %d", l); free (someFunc); _getch(); } As you can see, the compile() function has a couple of tests I ran to make sure I get expected results, and pretty much everything works but I have a question... On most tutorials or documentation resources, to get the first value of a function passed (in the case of ints) you do [ebp+8], the second [ebp+12] and so forth. For some reason, I have to do [ebp+6] then [ebp+10] and so forth. Could anyone tell me why?

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  • PHP submit problem

    - by TaG
    I'm trying to check if the username is available and display it for the user to see when they check there account settings, which I have done. BUT when the user tries to fill out another field I get the Your username is unavailable! which should not pop up because its the users username already. I want to know how can I fix this problem using PHP so that the users name is displayed every time the user views their account settings and it wont cause problems when a user submits additional info? Here is the PHP code. if (isset($_POST['submitted'])) { require_once '../htmlpurifier/library/HTMLPurifier.auto.php'; $config = HTMLPurifier_Config::createDefault(); $config->set('Core.Encoding', 'UTF-8'); $config->set('HTML.Doctype', 'XHTML 1.0 Strict'); $config->set('HTML.TidyLevel', 'heavy'); $config->set('HTML.SafeObject', true); $config->set('HTML.SafeEmbed', true); $purifier = new HTMLPurifier($config); $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT users.* FROM users WHERE user_id=3"); $first_name = mysqli_real_escape_string($mysqli, $purifier->purify(htmlentities(strip_tags($_POST['first_name'])))); $username = mysqli_real_escape_string($mysqli, $purifier->purify(htmlentities(strip_tags($_POST['username'])))); if($_POST['username']) { $u = "SELECT user_id FROM users WHERE username = '$username'"; $r = mysqli_query ($mysqli, $u) or trigger_error("Query: $q\n<br />MySQL Error: " . mysqli_error($mysqli)); if (mysqli_num_rows($r) == TRUE) { $username = NULL; echo '<p class="error">Your username is unavailable!</p>'; } else if(mysqli_num_rows($r) == 0) { $username = mysqli_real_escape_string($mysqli, $purifier->purify(htmlentities(strip_tags($_POST['username'])))); if ($_POST['password1'] == $_POST['password2']) { $sha512 = hash('sha512', $_POST['password1']); $password = mysqli_real_escape_string($mysqli, $purifier->purify(strip_tags($sha512))); } else { $password = NULL; } if($password == NULL) { echo '<p class="error">Your password did not match the confirmed password!</p>'; } else { if (mysqli_num_rows($dbc) == 0) { $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"INSERT INTO users (user_id, first_name, username, password) VALUES ('$user_id', '$first_name', '$username', '$password')"); } if ($dbc == TRUE) { $dbc = mysqli_query($mysqli,"UPDATE users SET first_name = '$first_name', username = '$username', password = '$password' WHERE user_id = '$user_id'"); echo '<p class="changes-saved">Your changes have been saved!</p>'; } if (!$dbc) { print mysqli_error($mysqli); return; } } } } } Here is the html form. <form method="post" action="index.php"> <fieldset> <ul> <li><label for="first_name">First Name: </label><input type="text" name="first_name" id="first_name" size="25" class="input-size" value="<?php if (isset($_POST['first_name'])) { echo stripslashes(htmlentities(strip_tags($_POST['first_name']))); } else if(!empty($first_name)) { echo stripslashes(htmlentities(strip_tags($first_name))); } ?>" /></li> <li><label for="username">UserName: </label><input type="text" name="username" id="username" size="25" class="input-size" value="<?php if (isset($_POST['username'])) { echo stripslashes(htmlentities(strip_tags($_POST['username']))); } else if(!empty($username)) { echo stripslashes(htmlentities(strip_tags($username))); } ?>" /><br /><span>(ex: CSSKing, butterball)</span></li> <li><label for="password1">Password: </label><input type="password" name="password1" id="password1" size="25" class="input-size" value="<?php if (isset($_POST['password1'])) { echo stripslashes(htmlentities(strip_tags($_POST['password1']))); } ?>" /></li> <li><label for="password2">Confirm Password: </label><input type="password" name="password2" id="password2" size="25" class="input-size" value="<?php if (isset($_POST['password2'])) { echo stripslashes(htmlentities(strip_tags($_POST['password2']))); } ?>" /></li> <li><input type="submit" name="submit" value="Save Changes" class="save-button" /> <input type="hidden" name="submitted" value="true" /> <input type="submit" name="submit" value="Preview Changes" class="preview-changes-button" /></li> </ul> </fieldset> </form>

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  • How to get predecessor and successors from an adjacency matrix

    - by NickTFried
    Hi I am am trying to complete an assignment, where it is ok to consult the online community. I have to create a graph class that ultimately can do Breadth First Search and Depth First Search. I have been able to implement those algorithms successfully however another requirement is to be able to get the successors and predecessors and detect if two vertices are either predecessors or successors for each other. I'm having trouble thinking of a way to do this. I will post my code below, if anyone has any suggestions it would be greatly appreciated. import java.util.ArrayList; import java.util.Iterator; import java.util.LinkedList; import java.util.Queue; import java.util.Stack; public class Graph<T> { public Vertex<T> root; public ArrayList<Vertex<T>> vertices=new ArrayList<Vertex<T>>(); public int[][] adjMatrix; int size; private ArrayList<Vertex<T>> dfsArrList; private ArrayList<Vertex<T>> bfsArrList; public void setRootVertex(Vertex<T> n) { this.root=n; } public Vertex<T> getRootVertex() { return this.root; } public void addVertex(Vertex<T> n) { vertices.add(n); } public void removeVertex(int loc){ vertices.remove(loc); } public void addEdge(Vertex<T> start,Vertex<T> end) { if(adjMatrix==null) { size=vertices.size(); adjMatrix=new int[size][size]; } int startIndex=vertices.indexOf(start); int endIndex=vertices.indexOf(end); adjMatrix[startIndex][endIndex]=1; adjMatrix[endIndex][startIndex]=1; } public void removeEdge(Vertex<T> v1, Vertex<T> v2){ int startIndex=vertices.indexOf(v1); int endIndex=vertices.indexOf(v2); adjMatrix[startIndex][endIndex]=1; adjMatrix[endIndex][startIndex]=1; } public int countVertices(){ int ver = vertices.size(); return ver; } /* public boolean isPredecessor( Vertex<T> a, Vertex<T> b){ for() return true; }*/ /* public boolean isSuccessor( Vertex<T> a, Vertex<T> b){ for() return true; }*/ public void getSuccessors(Vertex<T> v1){ } public void getPredessors(Vertex<T> v1){ } private Vertex<T> getUnvisitedChildNode(Vertex<T> n) { int index=vertices.indexOf(n); int j=0; while(j<size) { if(adjMatrix[index][j]==1 && vertices.get(j).visited==false) { return vertices.get(j); } j++; } return null; } public Iterator<Vertex<T>> bfs() { Queue<Vertex<T>> q=new LinkedList<Vertex<T>>(); q.add(this.root); printVertex(this.root); root.visited=true; while(!q.isEmpty()) { Vertex<T> n=q.remove(); Vertex<T> child=null; while((child=getUnvisitedChildNode(n))!=null) { child.visited=true; bfsArrList.add(child); q.add(child); } } clearVertices(); return bfsArrList.iterator(); } public Iterator<Vertex<T>> dfs() { Stack<Vertex<T>> s=new Stack<Vertex<T>>(); s.push(this.root); root.visited=true; printVertex(root); while(!s.isEmpty()) { Vertex<T> n=s.peek(); Vertex<T> child=getUnvisitedChildNode(n); if(child!=null) { child.visited=true; dfsArrList.add(child); s.push(child); } else { s.pop(); } } clearVertices(); return dfsArrList.iterator(); } private void clearVertices() { int i=0; while(i<size) { Vertex<T> n=vertices.get(i); n.visited=false; i++; } } private void printVertex(Vertex<T> n) { System.out.print(n.label+" "); } }

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  • Set up tunnel to HE.net and now only ipv6.google.com works, but other sites ping fine.

    - by AndrejaKo
    I'm setting up IPv6 using my router which is running OpenWRT, version Backfire 10.03.1-rc4. I made a tunnel using Hurricane Electric's tunnel broker and set it up on the router and I'm using RADVD to hand out IPv6 addresses. My problem is that on computers on the network, I can only access ipv6.google.com using a browser, but other sites seem to be loading forever and won't open in any browser. I can ping and traceroute to them fine, but can't open them with a browser. I can open any site normally with a browser from the router. Stopping firewall service on the router doesn't help, so it's probably not a firewall issue. All AAAA records resolve fine, so it's probably not a DNS issue. Computers on the network get their IPv6 addresses fine, so it's probably not a radvd issue. Similar setup worked fine for SixXs, but I'm having problems with my PoP there, so I decided to move to HE. Here are some traceroutes: From a client computer: Tracing route to ipv6.he.net [2001:470:0:64::2] over a maximum of 30 hops: 1 <1 ms 1 ms 1 ms 2001:470:1f0b:de5::1 2 62 ms 63 ms 62 ms andrejako-1.tunnel.tserv6.fra1.ipv6.he.net [2001:470:1f0a:de5::1] 3 60 ms 60 ms 63 ms gige-g2-4.core1.fra1.he.net [2001:470:0:69::1] 4 63 ms 68 ms 68 ms 10gigabitethernet1-4.core1.ams1.he.net [2001:470:0:47::1] 5 84 ms 74 ms 76 ms 10gigabitethernet1-4.core1.lon1.he.net [2001:470:0:3f::1] 6 146 ms 147 ms 151 ms 10gigabitethernet4-4.core1.nyc4.he.net [2001:470:0:128::1] 7 200 ms 198 ms 202 ms 10gigabitethernet5-3.core1.lax1.he.net [2001:470:0:10e::1] 8 219 ms * 210 ms 10gigabitethernet2-2.core1.fmt2.he.net [2001:470:0:18d::1] 9 221 ms 338 ms 209 ms gige-g4-18.core1.fmt1.he.net [2001:470:0:2d::1] 10 206 ms 210 ms 207 ms ipv6.he.net [2001:470:0:64::2] Trace complete. and another from a cliet computer Tracing route to whatismyipv6.com [2001:4870:a24f:2::90] over a maximum of 30 hops: 1 7 ms 1 ms 1 ms 2001:470:1f0b:de5::1 2 69 ms 70 ms 63 ms AndrejaKo-1.tunnel.tserv6.fra1.ipv6.he.net [2001:470:1f0a:de5::1] 3 57 ms 65 ms 58 ms gige-g2-4.core1.fra1.he.net [2001:470:0:69::1] 4 73 ms 74 ms 75 ms 10gigabitethernet1-4.core1.ams1.he.net [2001:470:0:47::1] 5 71 ms 74 ms 76 ms 10gigabitethernet1-4.core1.lon1.he.net [2001:470:0:3f::1] 6 141 ms 149 ms 148 ms 10gigabitethernet2-3.core1.nyc4.he.net [2001:470:0:3e::1] 7 141 ms 147 ms 143 ms 10gigabitethernet1-2.core1.nyc1.he.net [2001:470:0:37::2] 8 144 ms 145 ms 142 ms 2001:504:1::a500:4323:1 9 226 ms 225 ms 218 ms 2001:4870:a240::2 10 220 ms 224 ms 219 ms 2001:4870:a240::2 11 219 ms 218 ms 220 ms 2001:4870:a24f::2 12 221 ms 222 ms 220 ms www.whatismyipv6.com [2001:4870:a24f:2::90] Trace complete. Here's some firewall info on the router: root@OpenWrt:/# iptables -L -n Chain INPUT (policy ACCEPT) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 syn_flood tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x17/0x02 input_rule all -- 0.0.0.0/0 0.0.0.0/0 input all -- 0.0.0.0/0 0.0.0.0/0 Chain FORWARD (policy DROP) target prot opt source destination zone_wan_MSSFIX all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED forwarding_rule all -- 0.0.0.0/0 0.0.0.0/0 forward all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 Chain OUTPUT (policy ACCEPT) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 output_rule all -- 0.0.0.0/0 0.0.0.0/0 output all -- 0.0.0.0/0 0.0.0.0/0 Chain forward (1 references) target prot opt source destination zone_lan_forward all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_forward all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_forward all -- 0.0.0.0/0 0.0.0.0/0 Chain forwarding_lan (1 references) target prot opt source destination Chain forwarding_rule (1 references) target prot opt source destination nat_reflection_fwd all -- 0.0.0.0/0 0.0.0.0/0 Chain forwarding_wan (1 references) target prot opt source destination Chain input (1 references) target prot opt source destination zone_lan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan all -- 0.0.0.0/0 0.0.0.0/0 Chain input_lan (1 references) target prot opt source destination Chain input_rule (1 references) target prot opt source destination Chain input_wan (1 references) target prot opt source destination Chain nat_reflection_fwd (1 references) target prot opt source destination ACCEPT tcp -- 192.168.1.0/24 192.168.1.2 tcp dpt:80 Chain output (1 references) target prot opt source destination zone_lan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain output_rule (1 references) target prot opt source destination Chain reject (7 references) target prot opt source destination REJECT tcp -- 0.0.0.0/0 0.0.0.0/0 reject-with tcp-reset REJECT all -- 0.0.0.0/0 0.0.0.0/0 reject-with icmp-port-unreachable Chain syn_flood (1 references) target prot opt source destination RETURN tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x17/0x02 limit: avg 25/sec burst 50 DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan (1 references) target prot opt source destination input_lan all -- 0.0.0.0/0 0.0.0.0/0 zone_lan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_ACCEPT (2 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_DROP (0 references) target prot opt source destination DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_MSSFIX (0 references) target prot opt source destination TCPMSS tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x02 TCPMSS clamp to PMTU Chain zone_lan_REJECT (1 references) target prot opt source destination reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_forward (1 references) target prot opt source destination zone_wan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 forwarding_lan all -- 0.0.0.0/0 0.0.0.0/0 zone_lan_REJECT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan (2 references) target prot opt source destination ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:68 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 8 ACCEPT 41 -- 0.0.0.0/0 0.0.0.0/0 input_wan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_REJECT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_ACCEPT (2 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_DROP (0 references) target prot opt source destination DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_MSSFIX (1 references) target prot opt source destination TCPMSS tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x02 TCPMSS clamp to PMTU TCPMSS tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x02 TCPMSS clamp to PMTU Chain zone_wan_REJECT (2 references) target prot opt source destination reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_forward (2 references) target prot opt source destination ACCEPT tcp -- 0.0.0.0/0 192.168.1.2 forwarding_wan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_REJECT all -- 0.0.0.0/0 0.0.0.0/0 Here's some routing info: root@OpenWrt:/# ip -f inet6 route 2001:470:1f0a:de5::/64 via :: dev 6in4-henet proto kernel metric 256 mtu 1280 advmss 1220 hoplimit 0 2001:470:1f0b:de5::/64 dev br-lan proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev eth0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev br-lan proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev eth0.1 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev eth0.2 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 via :: dev 6in4-henet proto kernel metric 256 mtu 1280 advmss 1220 hoplimit 0 default dev 6in4-henet metric 1024 mtu 1280 advmss 1220 hoplimit 0 I have computers running windows 7 SP1 and openSUSE 11.3 and all of them have same problem. I also made a thread about this on HE's forum, but it seems that people there are out of ideas what to do.

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  • CSS Menu loses focus when part of jquery hover()

    - by Steve Syfuhs
    I have the following html (viewable at www.communityftw.com) <table width="100%"> <tr> <td style="text-align: left"> <!-- 2008.3.1314.35 --><span id="headerSearch1_sb_form_q_wrapper" class="RadInput_Default" style="white-space:nowrap;"><input value="language..." type="text" size="20" id="headerSearch1_sb_form_q_text" name="headerSearch1_sb_form_q_text" class="riTextBox riEmpty sw_qboxTop" name="q" style="width:140px;" /><input id="headerSearch1_sb_form_q" name="ctl00$headerSearch1$sb_form_q" class="rdfd_" style="visibility:hidden;margin:-18px 0 0 0;width:1px;height:1px;overflow:hidden;border:0;padding:0;" type="text" value="" /><input id="headerSearch1_sb_form_q_ClientState" name="headerSearch1_sb_form_q_ClientState" type="hidden" /></span> <input type="submit" name="ctl00$headerSearch1$sb_form_go" value="" id="headerSearch1_sb_form_go" class="sw_qbtnTop" /> </td> <td style="text-align: left"> <ul id="menu"> <li class="languageContainer"> <div> <a href="#" id="languageField"> <img src="/images/flags/ca.png" alt="Canada" /> Canada (English)</a> </div> <ul id="language"> <li><a href="#" id="A1"> <img src="/images/flags/ca.png" alt="Canada" /> Canada (French)</a> </li> <li><a href="#" id="A2"> <img src="/images/flags/us.png" alt="United States" /> United States</a> </li> <li><a href="#" id="A3"> <img src="/images/flags/de.png" alt="Germany" /> Germany</a> </li> <li><a href="#" id="A4"> <img src="/images/flags/fr.png" alt="France" /> France</a> </li> <li><a href="#" id="A5"> <img src="/images/flags/ru.png" alt="Russia" /> Russia</a> </li> <li class="last"> <img alt="" src="images/langLocDrop_r4_c1.png" /> </li> </ul> </li> </ul> </td> </tr> </table> Javascript/jquery $('#slide').animate({ top: '-=34' }, 1000); $("#slide").hover(function () { $(this).animate({ top: '+=34' }); }, function () { $(this).animate({ top: '-=34' }); }); menu { margin: 0px; padding: 0px; list-style: none; display: inline-block; float: left; z-index: 1000; } menu a { color: #dc2525; text-decoration: none; } menu li { background: none repeat scroll 0 0; cursor: pointer; float: left; position: relative; } menu li a:hover { color: orange; } menu ul { padding: 0px; margin: 0px; display: block; display: inline; } menu li ul { position: absolute; left: -15px; top: 0px; margin-top: 20px; width: 170px; line-height: 16px; background-image: url(/images/langLocDrop_r2_c1.png); display: none; } menu li:hover ul { display: block; } menu li ul li { display: block; margin: 5px 20px; padding: 5px 0px; border-top: dotted 1px #606060; list-style-type: none; } menu li ul li:first-child { border-top: none; } menu li ul li a { display: block; } menu li ul li a:hover { color: orange; } .languageContainer div { display: inline; padding: 5px; } languageField img { display: inline; vertical-align: middle; } language img { display: inline; } menu .last { background: transparent none repeat scroll 0% 0%; margin: 0px; padding: 0px; border: none; position: relative; border: none; height: 0px; } What I'm trying to do is have a menu mostly hidden at the top except when you mouse over it, and then have a submenu (just css driven) pop out when you mouse over the language. What is happening though is that when I move onto the language list, and I go past Germany (~50% down the list?), the hover() loses focus and closes the original menu, which closes the language menu. Any idea's what is causing the issue? Any ideas how to fix the issue? I have tried the hoverIntent() plugin as well to no avail.

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  • plugin instancing

    - by Hailwood
    Hi guys, I am making a jquery tagging plugin. I have an issue that, When there is multiple instances of the plugin on the page, if you click on any <ul> that the plugin has been called on it will put focus on the <input /> in the last <ul> that the plugin has been called on. Why is this any how can I fix it. $.widget("ui.tagit", { // default options options: { tagSource: [], triggerKeys: ['enter', 'space', 'comma', 'tab'], initialTags: [], minLength: 1 }, //private variables _vars: { lastKey: null, element: null, input: null, tags: [] }, _keys: { backspace: 8, enter: 13, space: 32, comma: 44, tab: 9 }, //initialization function _create: function() { var instance = this; //store reference to the ul this._vars.element = this.element; //add class "tagit" for theming this._vars.element.addClass("tagit"); //add any initial tags added through html to the array this._vars.element.children('li').each(function() { instance.options.initialTags.push($(this).text()); }); //add the html input this._vars.element.html('<li class="tagit-new"><input class="tagit-input" type="text" /></li>'); this._vars.input = this._vars.element.find(".tagit-input"); //setup click handler $(this._vars.element).click(function(e) { if (e.target.tagName == 'A') { // Removes a tag when the little 'x' is clicked. $(e.target).parent().remove(); instance._popTag(); } else { instance._vars.input.focus(); } }); //setup autcomplete handler this.options.appendTo = this._vars.element; this.options.source = this.options.tagSource; this.options.select = function(event, ui) { instance._addTag(ui.item.value); return false; } this._vars.input.autocomplete(this.options); //setup keydown handler this._vars.input.keydown(function(e) { var lastLi = instance._vars.element.children(".tagit-choice:last"); if (e.which == instance._keys.backspace) return instance._backspace(lastLi); if (instance._isInitKey(e.which)) { event.preventDefault(); if ($(this).val().length >= instance.options.minLength) instance._addTag($(this).val()); } if (lastLi.hasClass('selected')) lastLi.removeClass('selected'); instance._vars.lastKey = e.which; }); //setup blur handler this._vars.input.blur(function() { instance._addTag($(this).val()); $(this).val(''); }); //define missing trim function for strings String.prototype.trim = function() { return this.replace(/^\s+|\s+$/g, ""); }; this._initialTags(); }, _popTag: function() { return this._vars.tags.pop(); } , _addTag: function(value) { this._vars.input.val(""); value = value.replace(/,+$/, ""); value = value.trim(); if (value == "" || this._exists(value)) return false; var tag = ""; tag = '<li class="tagit-choice">' + value + '<a class="tagit-close">x</a></li>'; $(tag).insertBefore(this._vars.input.parent()); this._vars.input.val(""); this._vars.tags.push(value); } , _exists: function(value) { if (this._vars.tags.length == 0 || $.inArray(value, this._vars.tags) == -1) return false; return true; } , _isInitKey : function(keyCode) { var keyName = ""; for (var key in this._keys) if (this._keys[key] == keyCode) keyName = key if ($.inArray(keyName, this.options.triggerKeys) != -1) return true; return false; } , _backspace: function(li) { if (this._vars.input.val() == "") { // When backspace is pressed, the last tag is deleted. if (this._vars.lastKey == this._keys.backspace) { this._popTag(); li.remove(); this._vars.lastKey = null; } else { li.addClass('selected'); this._vars.lastKey = this._keys.backspace; } } return true; } , _initialTags: function() { if (this.options.initialTags.length != 0) { for (var i in this.options.initialTags) if (!this._exists(this.options.initialTags[i])) this._addTag(this.options.initialTags[i]); } } , tags: function() { return this._vars.tags; } , destroy: function() { $.Widget.prototype.destroy.apply(this, arguments); // default destroy this._vars['tags'] = []; } }) ;

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  • The impossible inline Javascript delay/sleep

    - by trex005
    There is a JavaScript function, of which I have zero control of the code, which calls a function that I wrote. My function uses DOM to generate an iFrame, defines it's src and then appends it to another DOM element. However, before my function returns, and thus allows continued execution of the containing function, it is imperative that the iFrame be fully loaded. Here are the things that I have tried and why they do not work : 1. The SetTimeout option : 99.999% of the time, this is THE answer. As a matter of fact, in the past decade that I have been mentoring in JavaScript, I have always insisted that code could always be refactored to use this option, and never believed a scenario existed where that was not the case. Well, I finally found one! The problem is that because my function is being called inline, if the very next line is executed before my iFrame finishes loading, it totally neuters my script, and since the moment my script completes, the external script continues. A callback of sorts will not work 2. The "Do nothing" loop :This option you use while(//iFrame is not loaded){//do nothing}. In theory this would not return until the frame is loaded. The problem is that since this hogs all the resources, the iFrame never loads. This trick, although horribly unprofessional, dirty etc. will work when you just need an inline delay, but since I require an external thread to complete, it will not.In FF, after a few seconds, it pauses the script and an alert pops up stating that there is an unresponsive script. While that alert is up, the iFrame is able to load, and then my function is able to return, but having the browser frozen for 10 seconds, and then requiring the user to correctly dismiss an error is a no go. 3. The model dialogue : I was inspired by the fact that the FF popup allowed the iFrame to load while halting the execution of the function, and thinking about it, I realized that it is because the modal dialogue, is a way of halting execution yet allowing other threads to continue! Brilliant, so I decided to try other modal options. Things like alert() work beautifully! When it pops up, even if only up for 1/10th of a second, the iFrame is able to complete, and all works great. And just in case the 1/10 of a second is not sufficient, I can put the model dialogue in the while loop from solution 2, and it would ensure that the iFrame is loaded in time. Sweet right? Except for the fact that I now have to pop up a very unprofessional dialogue for the user to dismiss in order to run my script. I fought with myself about this cost/benefit of this action, but then I encountered a scenario where my code was called 10 times on a single page! Having to dismiss 10 alerts before acessing a page?! That reminds me of the late 90s script kiddie pages, and is NOT an option. 4. A gazillion other delay script out there:There are about 10 jQuery delay or sleep functions, some of them actually quite cleverly developed, but none worked. A few prototype options, and again, none I found could do it! A dozen or so other libraries and frameworks claimed they had what I needed, but alas they all conspired to give me false hope. I am convinced that since a built in model dialogue can halt execution, while allowing other threads to continue, there must be some code accessible way to do the same thing with out user input. The Code is literally thousands upon thousands of lines and is proprietary, so I wrote this little example of the problem for you to work with. It is important to note the ONLY code you are able to change is in the onlyThingYouCanChange function Test File : <html> <head> </head> </html> <body> <div id='iFrameHolder'></div> <script type='text/javascript'> function unChangeableFunction() { new_iFrame = onlyThingYouCanChange(document.getElementById('iFrameHolder')); new_iFrame_doc = (new_iFrame.contentWindow || new_iFrame.contentDocument); if(new_iFrame_doc.document)new_iFrame_doc=new_iFrame_doc.document; new_iFrame_body = new_iFrame_doc.body; if(new_iFrame_body.innerHTML != 'Loaded?') { //The world explodes!!! alert('you just blew up the world! Way to go!'); } else { alert('wow, you did it! Way to go!'); } } var iFrameLoaded = false; function onlyThingYouCanChange(objectToAppendIFrameTo) { iFrameLoaded = false; iframe=document.createElement('iframe'); iframe.onload = new Function('iFrameLoaded = true'); iframe.src = 'blank_frame.html'; //Must use an HTML doc on the server because there is a very specific DOM structure that must be maintained. objectToAppendIFrameTo.appendChild(iframe); var it = 0; while(!iFrameLoaded) //I put the limit on here so you don't { //If I was able to put some sort of delay here that paused the exicution of the script, but did not halt all other browser threads, and did not require user interaction we'd be golden! //alert('test'); //This would work if it did not require user interaction! } return iframe; } unChangeableFunction(); </script> </body> blank_frame.html : <html> <head> </head> <body style='margin:0px'>Loaded?</body> </html>

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  • How to make code run a certain amount of times before returning something?

    - by user3564967
    I made a trivia game and I have to make a method (SuccessOrFail) that will return whether the user beat the trivia or not. namespace D4 { /// <summary> /// Displays the trivia and returns whether the user succeeded or not, number of questions asked, and a free piece of trivia. /// </summary> public partial class TriviaForm : Form { private Trivia trivia; private Question question; private Random rand = new Random(); private HashSet<int> pickedQuestion = new HashSet<int>(); private string usersAnswer; private int numCorrectAnswers; private int numIncorrectAnswers; public TriviaForm() { InitializeComponent(); this.trivia = new Trivia(); QuestionRandomizer(); QuestionOutputter(); } /// <summary> /// This method will return true if succeeded or false if not. /// </summary> /// <returns>Whether the user got the trivia right or not</returns> public bool SuccessOrFail(bool wumpus) { bool successOrFail = false; int maxQuestions = 3; if (wumpus == true) maxQuestions = 5; int numNeededCorrect = maxQuestions / 2 + 1; if (this.usersAnswer == question.CorrectAnswer.ToString()) numCorrectAnswers++; else numIncorrectAnswers++; if (numCorrectAnswers + numIncorrectAnswers == maxQuestions) { if (numCorrectAnswers == numNeededCorrect) successOrFail = true; else successOrFail = false; numCorrectAnswers = 0; numIncorrectAnswers = 0; return successOrFail; } else return false; } /// <summary> /// This method will output a free answer to the player. /// </summary> public string FreeTrivia() { return question.Freetrivia; } // This method tells the player whether they were correct or not. private void CorrectOrNot() { if (this.usersAnswer == question.CorrectAnswer.ToString()) MessageBox.Show("Correct"); else MessageBox.Show("Incorrect"); } // Displays the questions and answers on the form. private void QuestionOutputter() { this.txtQuestion.Text = question.QuestionText; this.txtBox0.Text = question.Answers[0]; this.txtBox1.Text = question.Answers[1]; this.txtBox2.Text = question.Answers[2]; this.txtBox3.Text = question.Answers[3]; } // Clears the TextBoxes and displays a new random question. private void btnNext_Click(object sender, EventArgs e) { this.usersAnswer = txtAnswer.Text; CorrectOrNot(); this.txtQuestion.Clear(); this.txtBox0.Clear(); this.txtBox1.Clear(); this.txtBox2.Clear(); this.txtBox3.Clear(); this.txtAnswer.Clear(); this.txtAnswer.Focus(); QuestionRandomizer(); QuestionOutputter(); this.txtsuc.Text = SuccessOrFail(false).ToString(); } // Choose a random number and assign the corresponding data to question, refreshes the list if all questions used. private void QuestionRandomizer() { if (pickedQuestion.Count < trivia.AllQuestions.Count) { int random; do { random = rand.Next(trivia.AllQuestions.Count); } while (pickedQuestion.Contains(random)); pickedQuestion.Add(random); this.question = trivia.AllQuestions.ToArray()[random]; if (pickedQuestion.Count == trivia.AllQuestions.ToArray().Length) pickedQuestion.Clear(); } } } } My question is how to make it so that the code asks the user 3 or 5 questions and then returns whether the user won or not? I was wondering if somehow I could make a public void that would just make the form pop up and ask the user 3 to 5 questions and then once it asks the maximum number of questions, to close and then have a method that returns true if the user won, or false if they didn't. But I literally have no idea how to do that. Edit: So I know a for loop can make code run more than once. But the problem I'm having is, is that I don't know how to make it so that the trivia game asks 3 to 5 questions BEFORE returning something.

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  • Which workaround to use for the following SQL deadlock?

    - by Marko
    I found a SQL deadlock scenario in my application during concurrency. I belive that the two statements that cause the deadlock are (note - I'm using LINQ2SQL and DataContext.ExecuteCommand(), that's where this.studioId.ToString() comes into play): exec sp_executesql N'INSERT INTO HQ.dbo.SynchronizingRows ([StudioId], [UpdatedRowId]) SELECT @p0, [t0].[Id] FROM [dbo].[UpdatedRows] AS [t0] WHERE NOT (EXISTS( SELECT NULL AS [EMPTY] FROM [dbo].[ReceivedUpdatedRows] AS [t1] WHERE ([t1].[StudioId] = @p0) AND ([t1].[UpdatedRowId] = [t0].[Id]) ))',N'@p0 uniqueidentifier',@p0='" + this.studioId.ToString() + "'; and exec sp_executesql N'INSERT INTO HQ.dbo.ReceivedUpdatedRows ([UpdatedRowId], [StudioId], [ReceiveDateTime]) SELECT [t0].[UpdatedRowId], @p0, GETDATE() FROM [dbo].[SynchronizingRows] AS [t0] WHERE ([t0].[StudioId] = @p0)',N'@p0 uniqueidentifier',@p0='" + this.studioId.ToString() + "'; The basic logic of my (client-server) application is this: Every time someone inserts or updates a row on the server side, I also insert a row into the table UpdatedRows, specifying the RowId of the modified row. When a client tries to synchronize data, it first copies all of the rows in the UpdatedRows table, that don't contain a reference row for the specific client in the table ReceivedUpdatedRows, to the table SynchronizingRows (the first statement taking part in the deadlock). Afterwards, during the synchronization I look for modified rows via lookup of the SynchronizingRows table. This step is required, otherwise if someone inserts new rows or modifies rows on the server side during synchronization I will miss them and won't get them during the next synchronization (explanation scenario to long to write here...). Once synchronization is complete, I insert rows to the ReceivedUpdatedRows table specifying that this client has received the UpdatedRows contained in the SynchronizingRows table (the second statement taking part in the deadlock). Finally I delete all rows from the SynchronizingRows table that belong to the current client. The way I see it, the deadlock is occuring on tables SynchronizingRows (abbreviation SR) and ReceivedUpdatedRows (abbreviation RUR) during steps 2 and 3 (one client is in step 2 and is inserting into SR and selecting from RUR; while another client is in step 3 inserting into RUR and selecting from SR). I googled a bit about SQL deadlocks and came to a conclusion that I have three options. Inorder to make a decision I need more input about each option/workaround: Workaround 1: The first advice given on the web about SQL deadlocks - restructure tables/queries so that deadlocks don't happen in the first place. Only problem with this is that with my IQ I don't see a way to do the synchronization logic any differently. If someone wishes to dwelve deeper into my current synchronization logic, how and why it is set up the way it is, I'll post a link for the explanation. Perhaps, with the help of someone smarter than me, it's possible to create a logic that is deadlock free. Workaround 2: The second most common advice seems to be the use of WITH(NOLOCK) hint. The problem with this is that NOLOCK might miss or duplicate some rows. Duplication is not a problem, but missing rows is catastrophic! Another option is the WITH(READPAST) hint. On the face of it, this seems to be a perfect solution. I really don't care about rows that other clients are inserting/modifying, because each row belongs only to a specific client, so I may very well skip locked rows. But the MSDN documentaion makes me a bit worried - "When READPAST is specified, both row-level and page-level locks are skipped". As I said, row-level locks would not be a problem, but page-level locks may very well be, since a page might contain rows that belong to multiple clients (including the current one). While there are lots of blog posts specifically mentioning that NOLOCK might miss rows, there seems to be none about READPAST (never) missing rows. This makes me skeptical and nervous to implement it, since there is no easy way to test it (implementing would be a piece of cake, just pop WITH(READPAST) into both statements SELECT clause and job done). Can someone confirm whether the READPAST hint can miss rows? Workaround 3: The final option is to use ALLOW_SNAPSHOT_ISOLATION and READ_COMMITED_SNAPSHOT. This would seem to be the only option to work 100% - at least I can't find any information that would contradict with it. But it is a little bit trickier to setup (I don't care much about the performance hit), because I'm using LINQ. Off the top of my head I probably need to manually open a SQL connection and pass it to the LINQ2SQL DataContext, etc... I haven't looked into the specifics very deeply. Mostly I would prefer option 2 if somone could only reassure me that READPAST will never miss rows concerning the current client (as I said before, each client has and only ever deals with it's own set of rows). Otherwise I'll likely have to implement option 3, since option 1 is probably impossible... I'll post the table definitions for the three tables as well, just in case: CREATE TABLE [dbo].[UpdatedRows]( [Id] [uniqueidentifier] NOT NULL ROWGUIDCOL DEFAULT NEWSEQUENTIALID() PRIMARY KEY CLUSTERED, [RowId] [uniqueidentifier] NOT NULL, [UpdateDateTime] [datetime] NOT NULL, ) ON [PRIMARY] GO CREATE NONCLUSTERED INDEX IX_RowId ON dbo.UpdatedRows ([RowId] ASC) WITH (STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] GO CREATE TABLE [dbo].[ReceivedUpdatedRows]( [Id] [uniqueidentifier] NOT NULL ROWGUIDCOL DEFAULT NEWSEQUENTIALID() PRIMARY KEY NONCLUSTERED, [UpdatedRowId] [uniqueidentifier] NOT NULL REFERENCES [dbo].[UpdatedRows] ([Id]), [StudioId] [uniqueidentifier] NOT NULL REFERENCES, [ReceiveDateTime] [datetime] NOT NULL, ) ON [PRIMARY] GO CREATE CLUSTERED INDEX IX_Studios ON dbo.ReceivedUpdatedRows ([StudioId] ASC) WITH (STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] GO CREATE TABLE [dbo].[SynchronizingRows]( [StudioId] [uniqueidentifier] NOT NULL [UpdatedRowId] [uniqueidentifier] NOT NULL REFERENCES [dbo].[UpdatedRows] ([Id]) PRIMARY KEY CLUSTERED ([StudioId], [UpdatedRowId]) ) ON [PRIMARY] GO PS! Studio = Client. PS2! I just noticed that the index definitions have ALLOW_PAGE_LOCK=ON. If I would turn it off, would that make any difference to READPAST? Are there any negative downsides for turning it off?

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  • Trying to draw textured triangles on device fails, but the emulator works. Why?

    - by Dinedal
    I have a series of OpenGL-ES calls that properly render a triangle and texture it with alpha blending on the emulator (2.0.1). When I fire up the same code on an actual device (Droid 2.0.1), all I get are white squares. This suggests to me that the textures aren't loading, but I can't figure out why they aren't loading. All of my textures are 32-bit PNGs with alpha channels, under res/raw so they aren't optimized per the sdk docs. Here's how I am loading my textures: private void loadGLTexture(GL10 gl, Context context, int reasource_id, int texture_id) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), reasource_id, sBitmapOptions); //Generate one texture pointer... gl.glGenTextures(1, textures, texture_id); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[texture_id]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); //Different possible texture parameters, e.g. GL10.GL_CLAMP_TO_EDGE gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_REPEAT); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_REPEAT); //Use the Android GLUtils to specify a two-dimensional texture image from our bitmap GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); //Clean up bitmap.recycle(); } Here's how I am rendering the texture: //Clear gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); //Enable vertex buffer gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); //Push transformation matrix gl.glPushMatrix(); //Transformation matrices gl.glTranslatef(x, y, 0.0f); gl.glScalef(scalefactor, scalefactor, 0.0f); gl.glColor4f(1.0f,1.0f,1.0f,1.0f); //Bind the texture gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[textureid]); //Draw the vertices as triangles gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Pop the matrix back to where we left it gl.glPopMatrix(); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); And here are the options I have enabled: gl.glShadeModel(GL10.GL_SMOOTH); //Enable Smooth Shading gl.glEnable(GL10.GL_DEPTH_TEST); //Enables Depth Testing gl.glDepthFunc(GL10.GL_LEQUAL); //The Type Of Depth Testing To Do gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA,GL10.GL_ONE_MINUS_SRC_ALPHA); Edit: I just tried supplying a BitmapOptions to the BitmapFactory.decodeResource() call, but this doesn't seem to fix the issue, despite manually setting the same preferredconfig, density, and targetdensity. Edit2: As requested, here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it, the transparency is working because you can see the black background. Here is a shot of what the droid does with the exact same code on it: Edit3: Here are my BitmapOptions, updated the call above with how I am now calling the BitmapFactory, still the same results as below: sBitmapOptions.inPreferredConfig = Bitmap.Config.RGB_565; sBitmapOptions.inDensity = 160; sBitmapOptions.inTargetDensity = 160; sBitmapOptions.inScreenDensity = 160; sBitmapOptions.inDither = false; sBitmapOptions.inSampleSize = 1; sBitmapOptions.inScaled = false; Here are my vertices, texture coords, and indices: /** The initial vertex definition */ private static final float vertices[] = { -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f }; /** The initial texture coordinates (u, v) */ private static final float texture[] = { //Mapping coordinates for the vertices 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f }; /** The initial indices definition */ private static final byte indices[] = { //Faces definition 0,1,3, 0,3,2 }; Is there anyway to dump the contents of the texture once it's been loaded into OpenGL ES? Maybe I can compare the emulator's loaded texture with the actual device's loaded texture? I did try with a different texture (the default android icon) and again, it works fine for the emulator but fails to render on the actual phone. Edit4: Tried switching around when I do texture loading. No luck. Tried using a constant offset of 0 to glGenTextures, no change. Is there something that I'm using that the emulator supports that the actual phone does not? Edit5: Per Ryan below, I resized my texture from 200x200 to 256x256, and the issue was NOT resolved. Edit: As requested, added the calls to glVertexPointer and glTexCoordPointer above. Also, here is the initialization of vertexBuffer, textureBuffer, and indexBuffer: ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); loadGLTextures(gl, this.context);

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  • Building my first Javascript Application (jQuery), struggling on something

    - by Jason Wells
    I'd really appreciate recommendations on the most efficient way to approach this. I'm building a simple javascript application which displays a list of records and allows the user to edit a record by clicking an "Edit" link in the records row. The user also can click the "Add" link to pop open a dialog allowing them to add a new record. Here's a working prototype of this: http://jsfiddle.net/FfRcG/ You'll note if you click "Edit" a dialog pops up with some canned values. And, if you click "Add", a dialog pops up with empty values. I need help on how to approach two problems I believe we need to pass our index to our edit dialog and reference the values within the JSON, but I am unsure how to pass the index when the user clicks edit. It bothers me that the Edit and Add div contents are so similiar (Edit just pre populates the values). I feel like there is a more efficient way of doing this but am at a loss. Here is my code for reference $(document).ready( function(){ // Our JSON (This would actually be coming from an AJAX database call) people = { "COLUMNS":["DATEMODIFIED", "NAME","AGE"], "DATA":[ ["9/6/2012", "Person 1","32"], ["9/5/2012","Person 2","23"] ] } // Here we loop over our JSON and build our HTML (Will refactor to use templating eventually) members = people.DATA; var newcontent = '<table width=50%><tr><td>date</td><td>name</td><td>age</td><td></td></tr>'; for(var i=0;i<members.length;i++) { newcontent+= '<tr id="member'+i+'"><td>' + members[i][0] + '</td>'; newcontent+= '<td>' + members[i][1] + '</td>'; newcontent+= '<td>' + members[i][2] + '</td>'; newcontent+= '<td><a href="#" class="edit" id=edit'+i+'>Edit</a></td><td>'; } newcontent += "</table>"; $("#result").html(newcontent); // Bind a dialog to the edit link $(".edit").click( function(){ // Trigger our dialog to open $("#edit").dialog("open"); // Not sure the most efficient way to change our dialog field values $("#name").val() // ??? alert($()); return false; }); // Bind a dialog to the add link $(".edit").click( function(){ // Trigger our dialog to open $("#add").dialog("open"); return false; }); // Bind a dialog to our edit DIV $("#edit").dialog(); // Bind a dialog to our add DIV $("#add").dialog(); }); And here's the HTML <h1>People</h1> <a href="#" class="add">Add a new person</a> <!-- Where results show up --> <div id="result"></div> <!-- Here's our edit DIV - I am not clear as to the best way to pass the index in our JSON so that we can reference positions in our array to pre populate the input values. --> <div id="edit"> <form> <p>Name:<br/><input type="text" id="name" value="foo"></p> <p>Age:<br/><input type="text" id="age" value="33"></p> <input type="submit" value="Save" id="submitEdit"> </form> </div> <!-- Here's our add DIV - This layout is so similiar to our edit dialog. What is the most efficient way to handle a situation like this? --> <div id="add"> <form> <p>Name:<br/><input type="text" id="name"></p> <p>Age:<br/><input type="text" id="age"></p> <input type="submit" value="Save" id="submitEdit"> </form> </div>

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