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  • RDF-raptor-parser

    - by naveen
    Hi All, I am trying to parse the rdf file but I am getting error while executing following code in ubuntu RDF::Reader.open("http://datagraph.org/jhacker/foaf.rdf") do |reader| reader.each_statement do |statement| puts statement.inspect end end as LoadError: Could not open library 'libraptor': libraptor: cannot open shared object file: No such file or directory. Could not open library 'libraptor.so': libraptor.so: cannot open shared object file: No such file or directory I installed all the required gems: rdf rdf-raptor ffi rdf-json rdf-trix Please help me how to rectify this problem thanks in advance Naveenkumr.R

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  • ASP NET MVC (Please Hepl)

    - by rah.deex
    I'am a newbie n interest to leaarn aspnet mvc (vb) but there's too much application sample that using C#.. i just want to know how to wrote this code in VB <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<MvcGridSample.ViewModels.Shared.Grid<Customer, CustomerSearchForm>>" %> do you have any idea?? thx before -dix-

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  • Rails render partial with block

    - by brad
    I'm trying to re-use an html component that i've written that provides panel styling. Something like: <div class="v-panel"> <div class="v-panel-tr"></div> <h3>Some Title</h3> <div class="v-panel-c"> .. content goes here </div> <div class="v-panel-b"><div class="v-panel-br"></div><div class="v-panel-bl"></div></div> </div> So I see that render takes a block. I figured then I could do something like this: # /shared/_panel.html.erb <div class="v-panel"> <div class="v-panel-tr"></div> <h3><%= title %></h3> <div class="v-panel-c"> <%= yield %> </div> <div class="v-panel-b"><div class="v-panel-br"></div><div class="v-panel-bl"></div></div> </div> And I want to do something like: #some html view <%= render :partial => '/shared/panel', :locals =>{:title => "Some Title"} do %> <p>Here is some content to be rendered inside the panel</p> <% end %> Unfortunately this doesn't work with this error: ActionView::TemplateError (/Users/bradrobertson/Repos/VeloUltralite/source/trunk/app/views/sessions/new.html.erb:1: , unexpected tRPAREN old_output_buffer = output_buffer;;@output_buffer = ''; __in_erb_template=true ; @output_buffer.concat(( render :partial => '/shared/panel', :locals => {:title => "Welcome"} do ).to_s) on line #1 of app/views/sessions/new.html.erb: 1: <%= render :partial => '/shared/panel', :locals => {:title => "Welcome"} do -%> ... So it doesn't like the = obviously with a block, but if I remove it, then it just doesn't output anything. Does anyone know how to do what I'm trying to achieve here? I'd like to re-use this panel html in many places on my site.

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  • cache-coherence MOESI protocol

    - by Yaron
    processor A owns a cache line which is shared with processor B. what happens when B tries to write to that line? also, if it was 'invalid' instead of 'shared' would it make any difference? thank you.

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  • Daemon running as user nobody needs to copy file from Desktop

    - by Randall
    I have a daemon that is running as user nobody. It needs to copy a file that I specify into /Users/Shared/MyFolder If I tell it to copy a file that is already in /Users/Shared/ it works fine. If I tell it to copy it from somewhere in my home directory like the desktop, the copy fails. I'm using NSFileManager copyPath:toPath: Any ideas?

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  • link to a different libc file

    - by bobby
    I want to supply the shared libs along with my program rather than using the system's: ldd says my program uses these shared libs: linux-gate.so.1 = (0xf7ef0000)(made by kernel) libc.so.6 = /lib32/libc.so.6 (0xf7d88000)(libc-2.7.so) /lib/ld-linux.so.2 (0xf7ef1000)(ld-2.7.so) I have successfully linked ld-xxx.so by compiling like this: gcc -std=c99 -D_POSIX_C_SOURCE=200112L -O2 -m32 -s -Wl,-dynamic-linker,ld-2.7.so myprogram.c But I have not managed to successfuly link libc-xxx.so. How can I do that ?

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  • Getting started with subversion but...

    - by Doug
    I have never used any type of source control before and I am interested in getting it to subversion. However, I am on shared hosting (DreamHost). How can I get subversion to work? Is there any shared hosting that allows it?

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  • How do i know if a mysql table is using myISAM or InnoDB Engine

    - by kamal
    I want to confirm if the statement below is indeed true: There is no way to specify a storage engine for a certain database, only for single tables, You can, however, specify a storage engine to be used during one session with: SET storage_engine=InnoDB; so you don't have to specify it for each table. How do i confirm, if indeed all the tables are using InnoDB All the tables were using myISAM.

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  • Translate Linq Expression to any existing Query structure?

    - by fredlegrain
    I have some kind of "data engine" between multiple "data consumer" processes and multiple "data storage" sources. I'd like to provide Linq capabilities to the "data consumer" and forward the query to the "data storage". The forwarded query should be some structured query (like, let's say, NHibernate Criteria). Is there any existing structured query library that could allow me to "just" translate a Linq Expression to such a structured query?

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  • Efficient copy of entire directory

    - by Hui Jin
    I want to copy one directory and the two files under it to another shared location of shared storage. Is it possible to combine the three(one directory and two files) as a continuous file writing and decompose it at another side to save the cost? I am limited to c language and Unix/Linux. I am considering to create a structure with the inode info and get the data at receiver. Thanks!

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  • Serializing persistent/functional data structures

    - by Rob
    Persistent data structures depend on the sharing of structure for efficiency. For an example, see here. How can I preserve the structure sharing when I serialize the data structures and write them to a file or database? If I just naively traverse the datastructures, I'll store the correct values, but I'll lose the structure sharing. I'd like to be able to save data-structures with shared components to a file, restore them, and still have most of the structure shared in the restored data.

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  • ASP NET MVC (Please Help)

    - by rah.deex
    I'am a newbie n interest to leaarn aspnet mvc (vb) but there's too much application sample that using C#.. i just want to know how to wrote this code in VB <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<MvcGridSample .ViewModels.Shared.Grid<Customer, CustomerSearchForm>>" %> do you have any idea?? thx before -dix-

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  • Linux directories

    - by Alex Farber
    I am writing installation script for my program, which is supposed to run on Linux/Unix OS. What is the default directory for the following files: Executable files (programs). Program should be executed by typing its name from the command line. Shared libraries. Third-party shared libraries (the program is not open source, so I need to redistribute third-party libraries). Read-only program configuration files for all users. Configuration data available for read/write access for all users.

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  • capistrano initial deployment

    - by Richard G
    I'm trying to set up Capistrano to deploy to an AWS box. This is the first time I've tried to set this up, so please bear with me. Could someone take a look at this and let me know if you can solve this error? The output below is the deploy.rb file, and it's output when it runs. set :application, "apparel1" set :repository, "git://github.com/rgilling/GroceryRun.git" set :scm, :git set :user, "ubuntu" set :scm_passphrase, "pre5ence" # Or: `accurev`, `bzr`, `cvs`, `darcs`, `git`, `mercurial`, `perforce`, `subversion` or `none` ssh_options[:keys] = ["/Users/rgilling/Documents/Projects/Apparel1/abesakey.pem"] ssh_options[:forward_agent] = true set :location, "ec2-107-22-27-42.compute-1.amazonaws.com" role :web, location # Your HTTP server, Apache/etc role :app, location # This may be the same as your `Web` server role :db, location, :primary => true # This is where Rails migrations will run set :deploy_to, "/var/www/#{application}" set :deploy_via, :remote_cache set :use_sudo, true # if you want to clean up old releases on each deploy uncomment this: # after "deploy:restart", "deploy:cleanup" # if you're still using the script/reaper helper you will need # these http://github.com/rails/irs_process_scripts # If you are using Passenger mod_rails uncomment this: namespace :deploy do task :start do ; end task :stop do ; end task :restart, :roles => :app, :except => { :no_release => true } do run "#{try_sudo} touch #{File.join(current_path,'tmp','restart.txt')}" end end Then the execution results in this permission error. I think I"ve set up the SSH etc. correctly... updating the cached checkout on all servers executing locally: "git ls-remote git://github.com/rgilling/GroceryRun.git HEAD" command finished in 1294ms * executing "if [ -d /var/www/apparel1/shared/cached-copy ]; then cd /var/www/apparel1/shared/cached-copy && git fetch -q origin && git fetch --tags -q origin && git reset -q --hard f35dc5868b52649eea86816d536d5db8c915856e && git clean -q -d -x -f; else git clone -q git://github.com/rgilling/GroceryRun.git /var/www/apparel1/shared/cached-copy && cd /var/www/apparel1/shared/cached-copy && git checkout -q -b deploy f35dc5868b52649eea86816d536d5db8c915856e; fi" servers: ["ec2-107-22-27-42.compute-1.amazonaws.com"] [ec2-107-22-27-42.compute-1.amazonaws.com] executing command ** **[ec2-107-22-27-42.compute-1.amazonaws.com :: err] error: cannot open .git/FETCH_HEAD: Permission denied**

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  • empty base class optimization

    - by FredOverflow
    Two quotes from the C++ standard, §1.8: An object is a region of storage. Base class subobjects may have zero size. I don't think a region of storage can be of size zero. That would mean that some base class subobjects aren't actually objects. Opinions?

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  • Python in command line runs the wrong version?

    - by Deflect
    I have several versions of Python installed on a Windows 7 computer. I want to run Python 2.7 by default, but for whatever reason, typing python in the command line runs Python version 2.4.5. I've tried adding C:\Python27 to my system path variable as per this question, and manually combed my path variable it to make sure Python 2.4.5 wasn't tossed in there by mistake, but that didn't fix the issue. I have to type in C:\Python27\python.exe every time I want to access the correct version of python I want. What other places can I check? How can I make the command line use the correct version of python? I also found this but it's not for windows. [EDIT] My path (separated by semicolons): C:\Program Files\Common Files\Microsoft Shared\Windows Live; C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live; C:\Windows\system32; C:\Windows; C:\Windows\System32\Wbem; C:\Windows\System32\WindowsPowerShell\v1.0\; C:\Program Files\Dell\DW WLAN Card\Driver; C:\Program Files (x86)\Common Files\Roxio Shared\DLLShared\; C:\Program Files (x86)\Windows Live\Shared; c:\Program Files (x86)\Microsoft SQL Server\100\Tools\Binn\; c:\Program Files\Microsoft SQL Server\100\Tools\Binn\; c:\Program Files\Microsoft SQL Server\100\DTS\Binn\; C:\Program Files\TortoiseGit\bin; C:\Program Files\Java\jdk1.6.0_26\bin; C:\Program Files\Java\jdk1.6.0_21 ; C:\Program Files\IVI Foundation\VISA\Win64\Bin\; C:\Program Files (x86)\IVI Foundation\VISA\WinNT\Bin\; C:\Program Files (x86)\IVI Foundation\VISA\WinNT\Bin; C:\Program Files\WPIJavaCV\OpenCV_2.2.0\bin; C:\Program Files (x86)\LilyPond\usr\bin; C:\Program Files\TortoiseSVN\bin; C:\Program Files (x86)\doxygen\bin; C:\Program Files (x86)\Graphviz 2.28\bin; C:\Users\Michael\bin\Misc\cppcheck\; C:\Program Files (x86)\Git\cmd; C:\Python27\python.exe; C:\Ruby192\bin; C:\Users\Michael\AppData\Roaming\cabal\bin; C:\Python27\; [EDIT 2] Running python spews this out: 'import site' failed; used -v for traceback Python 2.4.5 (#1, Jul 22 2011, 02:01:04) [GCC 4.1.1] on mingw32 Type "help", "copyright", "credits" or "license" for more information. >>> ...and running python --version (as suggested below) seems to be an unrecognized option. (I also tried running python -v, and it appears that Python 2.4 is trying to import libraries from C:\Python27\Lib, and failed due to a syntax error when it encountered a with statement, which was added in later version, I think) Also, I'm not sure if it's significant or not, but the above python version says something about GCC and mingw32, while running C:\python27\python.exe shows this: Python 2.7.2 (default, Jun 12 2011, 15:08:59) [MSC v.1500 32 bit (Intel)] on win32 Type "help", "copyright", "credits" or "license" for more information. >>>>

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  • Upgraded Ubuntu, all drives in one zpool marked unavailable

    - by Matt Sieker
    I just upgraded Ubuntu 14.04, and I had two ZFS pools on the server. There was some minor issue with me fighting with the ZFS driver and the kernel version, but that's worked out now. One pool came online, and mounted fine. The other didn't. The main difference between the tool is one was just a pool of disks (video/music storage), and the other was a raidz set (documents, etc) I've already attempted exporting and re-importing the pool, to no avail, attempting to import gets me this: root@kyou:/home/matt# zpool import -fFX -d /dev/disk/by-id/ pool: storage id: 15855792916570596778 state: UNAVAIL status: One or more devices contains corrupted data. action: The pool cannot be imported due to damaged devices or data. see: http://zfsonlinux.org/msg/ZFS-8000-5E config: storage UNAVAIL insufficient replicas raidz1-0 UNAVAIL insufficient replicas ata-SAMSUNG_HD103SJ_S246J90B134910 UNAVAIL ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523 UNAVAIL ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969 UNAVAIL The symlinks for those in /dev/disk/by-id also exist: root@kyou:/home/matt# ls -l /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910* /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51* lrwxrwxrwx 1 root root 9 May 27 19:31 /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910 -> ../../sdb lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910-part1 -> ../../sdb1 lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910-part9 -> ../../sdb9 lrwxrwxrwx 1 root root 9 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523 -> ../../sdd lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523-part1 -> ../../sdd1 lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523-part9 -> ../../sdd9 lrwxrwxrwx 1 root root 9 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969 -> ../../sde lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969-part1 -> ../../sde1 lrwxrwxrwx 1 root root 10 May 27 19:15 /dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969-part9 -> ../../sde9 Inspecting the various /dev/sd* devices listed, they appear to be the correct ones (The 3 1TB drives that were in a raidz array). I've run zdb -l on each drive, dumping it to a file, and running a diff. The only difference on the 3 are the guid fields (Which I assume is expected). All 3 labels on each one are basically identical, and are as follows: version: 5000 name: 'storage' state: 0 txg: 4 pool_guid: 15855792916570596778 hostname: 'kyou' top_guid: 1683909657511667860 guid: 8815283814047599968 vdev_children: 1 vdev_tree: type: 'raidz' id: 0 guid: 1683909657511667860 nparity: 1 metaslab_array: 33 metaslab_shift: 34 ashift: 9 asize: 3000569954304 is_log: 0 create_txg: 4 children[0]: type: 'disk' id: 0 guid: 8815283814047599968 path: '/dev/disk/by-id/ata-SAMSUNG_HD103SJ_S246J90B134910-part1' whole_disk: 1 create_txg: 4 children[1]: type: 'disk' id: 1 guid: 18036424618735999728 path: '/dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51422523-part1' whole_disk: 1 create_txg: 4 children[2]: type: 'disk' id: 2 guid: 10307555127976192266 path: '/dev/disk/by-id/ata-WDC_WD10EARS-00Y5B1_WD-WMAV51535969-part1' whole_disk: 1 create_txg: 4 features_for_read: Stupidly, I do not have a recent backup of this pool. However, the pool was fine before reboot, and Linux sees the disks fine (I have smartctl running now to double check) So, in summary: I upgraded Ubuntu, and lost access to one of my two zpools. The difference between the pools is the one that came up was JBOD, the other was zraid. All drives in the unmountable zpool are marked UNAVAIL, with no notes for corrupted data The pools were both created with disks referenced from /dev/disk/by-id/. Symlinks from /dev/disk/by-id to the various /dev/sd devices seems to be correct zdb can read the labels from the drives. Pool has already been attempted to be exported/imported, and isn't able to import again. Is there some sort of black magic I can invoke via zpool/zfs to bring these disks back into a reasonable array? Can I run zpool create zraid ... without losing my data? Is my data gone anyhow?

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  • How does the Cloud compare to Colocation? And development too

    - by David
    Currently I/we run a SaaS web application where each subscriber has their own physical instance of the application in addition to their own database. The setup has each web application instance deployed on two different IIS boxes both for load-balancing and redundancy (the machines have their Windows Update install times 12 hours apart, for example). Databases are mirrored on two different SQL Server 2012 machines with AlwaysOn for uptime. I don't make use of SQL Server clustering (as it doesn't provide storage-level failover: we don't have a shared storage box). Because it's a Windows setup it means there are two Domain Controllers (we cheat: they're both Mac Minis, 17W each, which keeps our colo power costs low). Finally there's also an Exchange server (Mailbox, Hub Transport and Client Access). One of the SQL Servers also doubles-up as an Exchange Hub Transport. Running costs are about $700 a month for our quarter-rack colocation (which includes power and peering/transfer), then there's about $150 a month for SPLA licensing, so $850 a month in total. Then there's the hard-to-quantify cost of administration, but I reckon I spend a couple of hours a week checking-in on the servers: reviewing event logs, etc. I keep getting bombarded by ads and manufactured news stories about how great "the cloud" is. Back in 2008 when the cloud was taking off I was reading up about the proper "cloud" services like Google AppEngine, where you write in Python against Google's API and that's how they scale your application across servers and also use their database provider for scaling storage. Simple enough to understand. Then came along Amazon, and I understand how Amazon Storage works, but I'm not sure how Amazon Compute works: web application pages don't take much CPU time to compute, how do you even quantify usage anyway? Finally, RackSpace gets in the act and now I'm really confused. RackSpace advertise "Cloud" SQL Server 2012 available for about "$0.70 per hour", going by how they advertise it I thought the "hour" meant the sum of CPU time, IO blocking time, maybe time spent transferring data, so for a low-intensity application that works out pretty cheap then? Nope. I went on to a Sales Chat window and spoke to one of their advisors. They told me the $0.70/hour was actually for every hour the SQL Server is running... but who wants a SQL Server for only a few hours? You're going to need it available 24 hours a day for months on end. $0.70 * 24 * 31 works out at $520 a month, which is rediculously expensive for SQL Server. An SPLA license for SQL Server is only $50 a month or so. That $520 a month does not include "fanatical support", and you also need to stack on top the costs of the host Windows server instance too. From what I can tell, Rackspace's "Cloud" products seem like like an cynical rebranding of an overpriced VPS service, but priced by the hour. I have the same confusion about Windows Azure which uses similar terms to describe the products available, but I think that's because Azure offers both traditional shared webhosting in addition to their own APIs you can target for scalable applications.

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  • Issues with signal handling [closed]

    - by user34790
    I am trying to actually study the signal handling behavior in multiprocess system. I have a system where there are three signal generating processes generating signals of type SIGUSR1 and SIGUSR1. I have two handler processes that handle a particular type of signal. I have another monitoring process that also receives the signals and then does its work. I have a certain issue. Whenever my signal handling processes generate a signal of a particular type, it is sent to the process group so it is received by the signal handling processes as well as the monitoring processes. Whenever the signal handlers of monitoring and signal handling processes are called, I have printed to indicate the signal handling. I was expecting a uniform series of calls for the signal handlers of the monitoring and handling processes. However, looking at the output I could see like at the beginning the monitoring and signal handling processes's signal handlers are called uniformly. However, after I could see like signal handler processes handlers being called in a burst followed by the signal handler of monitoring process being called in a burst. Here is my code and output #include <iostream> #include <sys/types.h> #include <sys/wait.h> #include <sys/time.h> #include <signal.h> #include <cstdio> #include <stdlib.h> #include <sys/ipc.h> #include <sys/shm.h> #define NUM_SENDER_PROCESSES 3 #define NUM_HANDLER_PROCESSES 4 #define NUM_SIGNAL_REPORT 10 #define MAX_SIGNAL_COUNT 100000 using namespace std; volatile int *usrsig1_handler_count; volatile int *usrsig2_handler_count; volatile int *usrsig1_sender_count; volatile int *usrsig2_sender_count; volatile int *lock_1; volatile int *lock_2; volatile int *lock_3; volatile int *lock_4; volatile int *lock_5; volatile int *lock_6; //Used only by the monitoring process volatile int monitor_count; volatile int usrsig1_monitor_count; volatile int usrsig2_monitor_count; double time_1[NUM_SIGNAL_REPORT]; double time_2[NUM_SIGNAL_REPORT]; //Used only by the main process int total_signal_count; //For shared memory int shmid; const int shareSize = sizeof(int) * (10); double timestamp() { struct timeval tp; gettimeofday(&tp, NULL); return (double)tp.tv_sec + tp.tv_usec / 1000000.; } pid_t senders[NUM_SENDER_PROCESSES]; pid_t handlers[NUM_HANDLER_PROCESSES]; pid_t reporter; void signal_catcher_1(int); void signal_catcher_2(int); void signal_catcher_int(int); void signal_catcher_monitor(int); void signal_catcher_main(int); void terminate_processes() { //Kill the child processes int status; cout << "Time up terminating the child processes" << endl; for(int i=0; i<NUM_SENDER_PROCESSES; i++) { kill(senders[i],SIGKILL); } for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { kill(handlers[i],SIGKILL); } kill(reporter,SIGKILL); //Wait for the child processes to finish for(int i=0; i<NUM_SENDER_PROCESSES; i++) { waitpid(senders[i], &status, 0); } for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { waitpid(handlers[i], &status, 0); } waitpid(reporter, &status, 0); } int main(int argc, char *argv[]) { if(argc != 2) { cout << "Required parameters missing. " << endl; cout << "Option 1 = 1 which means run for 30 seconds" << endl; cout << "Option 2 = 2 which means run until 100000 signals" << endl; exit(0); } int option = atoi(argv[1]); pid_t pid; if(option == 2) { if(signal(SIGUSR1, signal_catcher_main) == SIG_ERR) { perror("1"); exit(1); } if(signal(SIGUSR2, signal_catcher_main) == SIG_ERR) { perror("2"); exit(1); } } else { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); exit(1); } if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); exit(1); } } if(signal(SIGINT, signal_catcher_int) == SIG_ERR) { perror("3"); exit(1); } /////////////////////////////////////////////////////////////////////////////////////// ////////////////////// Initializing the shared memory ///////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////// cout << "Initializing the shared memory" << endl; if ((shmid=shmget(IPC_PRIVATE,shareSize,IPC_CREAT|0660))< 0) { perror("shmget fail"); exit(1); } usrsig1_handler_count = (int *) shmat(shmid, NULL, 0); usrsig2_handler_count = usrsig1_handler_count + 1; usrsig1_sender_count = usrsig2_handler_count + 1; usrsig2_sender_count = usrsig1_sender_count + 1; lock_1 = usrsig2_sender_count + 1; lock_2 = lock_1 + 1; lock_3 = lock_2 + 1; lock_4 = lock_3 + 1; lock_5 = lock_4 + 1; lock_6 = lock_5 + 1; //Initialize them to be zero *usrsig1_handler_count = 0; *usrsig2_handler_count = 0; *usrsig1_sender_count = 0; *usrsig2_sender_count = 0; *lock_1 = 0; *lock_2 = 0; *lock_3 = 0; *lock_4 = 0; *lock_5 = 0; *lock_6 = 0; cout << "End of initializing the shared memory" << endl; ///////////////////////////////////////////////////////////////////////////////////////////// /////////////////// End of initializing the shared memory /////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////Registering the signal handlers/////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// cout << "Registering the signal handlers" << endl; for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { if((pid = fork()) == 0) { if(i%2 == 0) { struct sigaction action; action.sa_handler = signal_catcher_1; sigset_t block_mask; action.sa_flags = 0; sigaction(SIGUSR1,&action,NULL); if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); exit(1); } } else { if(signal(SIGUSR1 ,SIG_IGN) == SIG_ERR) { perror("1"); exit(1); } struct sigaction action; action.sa_handler = signal_catcher_2; action.sa_flags = 0; sigaction(SIGUSR2,&action,NULL); } if(signal(SIGINT, SIG_DFL) == SIG_ERR) { perror("2"); exit(1); } while(true) { pause(); } exit(0); } else { //cout << "Registerd the handler " << pid << endl; handlers[i] = pid; } } cout << "End of registering the signal handlers" << endl; ///////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////End of registering the signal handlers ////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////Registering the monitoring process ////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// cout << "Registering the monitoring process" << endl; if((pid = fork()) == 0) { struct sigaction action; action.sa_handler = signal_catcher_monitor; sigemptyset(&action.sa_mask); sigset_t block_mask; sigemptyset(&block_mask); sigaddset(&block_mask,SIGUSR1); sigaddset(&block_mask,SIGUSR2); action.sa_flags = 0; action.sa_mask = block_mask; sigaction(SIGUSR1,&action,NULL); sigaction(SIGUSR2,&action,NULL); if(signal(SIGINT, SIG_DFL) == SIG_ERR) { perror("2"); exit(1); } while(true) { pause(); } exit(0); } else { cout << "Monitor's pid is " << pid << endl; reporter = pid; } cout << "End of registering the monitoring process" << endl; ///////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////End of registering the monitoring process//////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// //Sleep to make sure that the monitor and handler processes are well initialized and ready to handle signals sleep(5); ////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////Registering the signal generators/////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// cout << "Registering the signal generators" << endl; for(int i=0; i<NUM_SENDER_PROCESSES; i++) { if((pid = fork()) == 0) { if(signal(SIGUSR1, SIG_IGN) == SIG_ERR) { perror("1"); exit(1); } if(signal(SIGUSR2, SIG_IGN) == SIG_ERR) { perror("2"); exit(1); } if(signal(SIGINT, SIG_DFL) == SIG_ERR) { perror("2"); exit(1); } srand(i); while(true) { int signal_id = rand()%2 + 1; if(signal_id == 1) { killpg(getpgid(getpid()), SIGUSR1); while(__sync_lock_test_and_set(lock_4,1) != 0) { } (*usrsig1_sender_count)++; *lock_4 = 0; } else { killpg(getpgid(getpid()), SIGUSR2); while(__sync_lock_test_and_set(lock_5,1) != 0) { } (*usrsig2_sender_count)++; *lock_5=0; } int r = rand()%10 + 1; double s = (double)r/100; sleep(s); } exit(0); } else { //cout << "Registered the sender " << pid << endl; senders[i] = pid; } } //cout << "End of registering the signal generators" << endl; ///////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////End of registering the signal generators/////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////// //Either sleep for 30 seconds and terminate the program or if the number of signals generated reaches 10000, terminate the program if(option = 1) { sleep(90); terminate_processes(); } else { while(true) { if(total_signal_count >= MAX_SIGNAL_COUNT) { terminate_processes(); } else { sleep(0.001); } } } } void signal_catcher_1(int the_sig) { while(__sync_lock_test_and_set(lock_1,1) != 0) { } (*usrsig1_handler_count) = (*usrsig1_handler_count) + 1; cout << "Signal Handler 1 " << *usrsig1_handler_count << endl; __sync_lock_release(lock_1); } void signal_catcher_2(int the_sig) { while(__sync_lock_test_and_set(lock_2,1) != 0) { } (*usrsig2_handler_count) = (*usrsig2_handler_count) + 1; __sync_lock_release(lock_2); } void signal_catcher_main(int the_sig) { while(__sync_lock_test_and_set(lock_6,1) != 0) { } total_signal_count++; *lock_6 = 0; } void signal_catcher_int(int the_sig) { for(int i=0; i<NUM_SENDER_PROCESSES; i++) { kill(senders[i],SIGKILL); } for(int i=0; i<NUM_HANDLER_PROCESSES; i++) { kill(handlers[i],SIGKILL); } kill(reporter,SIGKILL); exit(3); } void signal_catcher_monitor(int the_sig) { cout << "Monitoring process " << *usrsig1_handler_count << endl; } Here is the initial segment of output Monitoring process 0 Monitoring process 0 Monitoring process 0 Monitoring process 0 Signal Handler 1 1 Monitoring process 2 Signal Handler 1 2 Signal Handler 1 3 Signal Handler 1 4 Monitoring process 4 Monitoring process Signal Handler 1 6 Signal Handler 1 7 Monitoring process 7 Monitoring process 8 Monitoring process 8 Signal Handler 1 9 Monitoring process 9 Monitoring process 9 Monitoring process 10 Signal Handler 1 11 Monitoring process 11 Monitoring process 12 Signal Handler 1 13 Signal Handler 1 14 Signal Handler 1 15 Signal Handler 1 16 Signal Handler 1 17 Signal Handler 1 18 Monitoring process 19 Signal Handler 1 20 Monitoring process 20 Signal Handler 1 21 Monitoring process 21 Monitoring process 21 Monitoring process 22 Monitoring process 22 Monitoring process 23 Signal Handler 1 24 Signal Handler 1 25 Monitoring process 25 Signal Handler 1 27 Signal Handler 1 28 Signal Handler 1 29 Here is the segment when the signal handler processes signal handlers are called in a burst Signal Handler 1 456 Signal Handler 1 457 Signal Handler 1 458 Signal Handler 1 459 Signal Handler 1 460 Signal Handler 1 461 Signal Handler 1 462 Signal Handler 1 463 Signal Handler 1 464 Signal Handler 1 465 Signal Handler 1 466 Signal Handler 1 467 Signal Handler 1 468 Signal Handler 1 469 Signal Handler 1 470 Signal Handler 1 471 Signal Handler 1 472 Signal Handler 1 473 Signal Handler 1 474 Signal Handler 1 475 Signal Handler 1 476 Signal Handler 1 477 Signal Handler 1 478 Signal Handler 1 479 Signal Handler 1 480 Signal Handler 1 481 Signal Handler 1 482 Signal Handler 1 483 Signal Handler 1 484 Signal Handler 1 485 Signal Handler 1 486 Signal Handler 1 487 Signal Handler 1 488 Signal Handler 1 489 Signal Handler 1 490 Signal Handler 1 491 Signal Handler 1 492 Signal Handler 1 493 Signal Handler 1 494 Signal Handler 1 495 Signal Handler 1 496 Signal Handler 1 497 Signal Handler 1 498 Signal Handler 1 499 Signal Handler 1 500 Signal Handler 1 501 Signal Handler 1 502 Signal Handler 1 503 Signal Handler 1 504 Signal Handler 1 505 Signal Handler 1 506 Here is the segment when the monitoring processes signal handlers are called in a burst Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Monitoring process 140 Why isn't it uniform afterwards. Why are they called in a burst?

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  • C#/.NET Little Wonders: The Useful But Overlooked Sets

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  Today we will be looking at two set implementations in the System.Collections.Generic namespace: HashSet<T> and SortedSet<T>.  Even though most people think of sets as mathematical constructs, they are actually very useful classes that can be used to help make your application more performant if used appropriately. A Background From Math In mathematical terms, a set is an unordered collection of unique items.  In other words, the set {2,3,5} is identical to the set {3,5,2}.  In addition, the set {2, 2, 4, 1} would be invalid because it would have a duplicate item (2).  In addition, you can perform set arithmetic on sets such as: Intersections: The intersection of two sets is the collection of elements common to both.  Example: The intersection of {1,2,5} and {2,4,9} is the set {2}. Unions: The union of two sets is the collection of unique items present in either or both set.  Example: The union of {1,2,5} and {2,4,9} is {1,2,4,5,9}. Differences: The difference of two sets is the removal of all items from the first set that are common between the sets.  Example: The difference of {1,2,5} and {2,4,9} is {1,5}. Supersets: One set is a superset of a second set if it contains all elements that are in the second set. Example: The set {1,2,5} is a superset of {1,5}. Subsets: One set is a subset of a second set if all the elements of that set are contained in the first set. Example: The set {1,5} is a subset of {1,2,5}. If We’re Not Doing Math, Why Do We Care? Now, you may be thinking: why bother with the set classes in C# if you have no need for mathematical set manipulation?  The answer is simple: they are extremely efficient ways to determine ownership in a collection. For example, let’s say you are designing an order system that tracks the price of a particular equity, and once it reaches a certain point will trigger an order.  Now, since there’s tens of thousands of equities on the markets, you don’t want to track market data for every ticker as that would be a waste of time and processing power for symbols you don’t have orders for.  Thus, we just want to subscribe to the stock symbol for an equity order only if it is a symbol we are not already subscribed to. Every time a new order comes in, we will check the list of subscriptions to see if the new order’s stock symbol is in that list.  If it is, great, we already have that market data feed!  If not, then and only then should we subscribe to the feed for that symbol. So far so good, we have a collection of symbols and we want to see if a symbol is present in that collection and if not, add it.  This really is the essence of set processing, but for the sake of comparison, let’s say you do a list instead: 1: // class that handles are order processing service 2: public sealed class OrderProcessor 3: { 4: // contains list of all symbols we are currently subscribed to 5: private readonly List<string> _subscriptions = new List<string>(); 6:  7: ... 8: } Now whenever you are adding a new order, it would look something like: 1: public PlaceOrderResponse PlaceOrder(Order newOrder) 2: { 3: // do some validation, of course... 4:  5: // check to see if already subscribed, if not add a subscription 6: if (!_subscriptions.Contains(newOrder.Symbol)) 7: { 8: // add the symbol to the list 9: _subscriptions.Add(newOrder.Symbol); 10: 11: // do whatever magic is needed to start a subscription for the symbol 12: } 13:  14: // place the order logic! 15: } What’s wrong with this?  In short: performance!  Finding an item inside a List<T> is a linear - O(n) – operation, which is not a very performant way to find if an item exists in a collection. (I used to teach algorithms and data structures in my spare time at a local university, and when you began talking about big-O notation you could immediately begin to see eyes glossing over as if it was pure, useless theory that would not apply in the real world, but I did and still do believe it is something worth understanding well to make the best choices in computer science). Let’s think about this: a linear operation means that as the number of items increases, the time that it takes to perform the operation tends to increase in a linear fashion.  Put crudely, this means if you double the collection size, you might expect the operation to take something like the order of twice as long.  Linear operations tend to be bad for performance because they mean that to perform some operation on a collection, you must potentially “visit” every item in the collection.  Consider finding an item in a List<T>: if you want to see if the list has an item, you must potentially check every item in the list before you find it or determine it’s not found. Now, we could of course sort our list and then perform a binary search on it, but sorting is typically a linear-logarithmic complexity – O(n * log n) - and could involve temporary storage.  So performing a sort after each add would probably add more time.  As an alternative, we could use a SortedList<TKey, TValue> which sorts the list on every Add(), but this has a similar level of complexity to move the items and also requires a key and value, and in our case the key is the value. This is why sets tend to be the best choice for this type of processing: they don’t rely on separate keys and values for ordering – so they save space – and they typically don’t care about ordering – so they tend to be extremely performant.  The .NET BCL (Base Class Library) has had the HashSet<T> since .NET 3.5, but at that time it did not implement the ISet<T> interface.  As of .NET 4.0, HashSet<T> implements ISet<T> and a new set, the SortedSet<T> was added that gives you a set with ordering. HashSet<T> – For Unordered Storage of Sets When used right, HashSet<T> is a beautiful collection, you can think of it as a simplified Dictionary<T,T>.  That is, a Dictionary where the TKey and TValue refer to the same object.  This is really an oversimplification, but logically it makes sense.  I’ve actually seen people code a Dictionary<T,T> where they store the same thing in the key and the value, and that’s just inefficient because of the extra storage to hold both the key and the value. As it’s name implies, the HashSet<T> uses a hashing algorithm to find the items in the set, which means it does take up some additional space, but it has lightning fast lookups!  Compare the times below between HashSet<T> and List<T>: Operation HashSet<T> List<T> Add() O(1) O(1) at end O(n) in middle Remove() O(1) O(n) Contains() O(1) O(n)   Now, these times are amortized and represent the typical case.  In the very worst case, the operations could be linear if they involve a resizing of the collection – but this is true for both the List and HashSet so that’s a less of an issue when comparing the two. The key thing to note is that in the general case, HashSet is constant time for adds, removes, and contains!  This means that no matter how large the collection is, it takes roughly the exact same amount of time to find an item or determine if it’s not in the collection.  Compare this to the List where almost any add or remove must rearrange potentially all the elements!  And to find an item in the list (if unsorted) you must search every item in the List. So as you can see, if you want to create an unordered collection and have very fast lookup and manipulation, the HashSet is a great collection. And since HashSet<T> implements ICollection<T> and IEnumerable<T>, it supports nearly all the same basic operations as the List<T> and can use the System.Linq extension methods as well. All we have to do to switch from a List<T> to a HashSet<T>  is change our declaration.  Since List and HashSet support many of the same members, chances are we won’t need to change much else. 1: public sealed class OrderProcessor 2: { 3: private readonly HashSet<string> _subscriptions = new HashSet<string>(); 4:  5: // ... 6:  7: public PlaceOrderResponse PlaceOrder(Order newOrder) 8: { 9: // do some validation, of course... 10: 11: // check to see if already subscribed, if not add a subscription 12: if (!_subscriptions.Contains(newOrder.Symbol)) 13: { 14: // add the symbol to the list 15: _subscriptions.Add(newOrder.Symbol); 16: 17: // do whatever magic is needed to start a subscription for the symbol 18: } 19: 20: // place the order logic! 21: } 22:  23: // ... 24: } 25: Notice, we didn’t change any code other than the declaration for _subscriptions to be a HashSet<T>.  Thus, we can pick up the performance improvements in this case with minimal code changes. SortedSet<T> – Ordered Storage of Sets Just like HashSet<T> is logically similar to Dictionary<T,T>, the SortedSet<T> is logically similar to the SortedDictionary<T,T>. The SortedSet can be used when you want to do set operations on a collection, but you want to maintain that collection in sorted order.  Now, this is not necessarily mathematically relevant, but if your collection needs do include order, this is the set to use. So the SortedSet seems to be implemented as a binary tree (possibly a red-black tree) internally.  Since binary trees are dynamic structures and non-contiguous (unlike List and SortedList) this means that inserts and deletes do not involve rearranging elements, or changing the linking of the nodes.  There is some overhead in keeping the nodes in order, but it is much smaller than a contiguous storage collection like a List<T>.  Let’s compare the three: Operation HashSet<T> SortedSet<T> List<T> Add() O(1) O(log n) O(1) at end O(n) in middle Remove() O(1) O(log n) O(n) Contains() O(1) O(log n) O(n)   The MSDN documentation seems to indicate that operations on SortedSet are O(1), but this seems to be inconsistent with its implementation and seems to be a documentation error.  There’s actually a separate MSDN document (here) on SortedSet that indicates that it is, in fact, logarithmic in complexity.  Let’s put it in layman’s terms: logarithmic means you can double the collection size and typically you only add a single extra “visit” to an item in the collection.  Take that in contrast to List<T>’s linear operation where if you double the size of the collection you double the “visits” to items in the collection.  This is very good performance!  It’s still not as performant as HashSet<T> where it always just visits one item (amortized), but for the addition of sorting this is a good thing. Consider the following table, now this is just illustrative data of the relative complexities, but it’s enough to get the point: Collection Size O(1) Visits O(log n) Visits O(n) Visits 1 1 1 1 10 1 4 10 100 1 7 100 1000 1 10 1000   Notice that the logarithmic – O(log n) – visit count goes up very slowly compare to the linear – O(n) – visit count.  This is because since the list is sorted, it can do one check in the middle of the list, determine which half of the collection the data is in, and discard the other half (binary search).  So, if you need your set to be sorted, you can use the SortedSet<T> just like the HashSet<T> and gain sorting for a small performance hit, but it’s still faster than a List<T>. Unique Set Operations Now, if you do want to perform more set-like operations, both implementations of ISet<T> support the following, which play back towards the mathematical set operations described before: IntersectWith() – Performs the set intersection of two sets.  Modifies the current set so that it only contains elements also in the second set. UnionWith() – Performs a set union of two sets.  Modifies the current set so it contains all elements present both in the current set and the second set. ExceptWith() – Performs a set difference of two sets.  Modifies the current set so that it removes all elements present in the second set. IsSupersetOf() – Checks if the current set is a superset of the second set. IsSubsetOf() – Checks if the current set is a subset of the second set. For more information on the set operations themselves, see the MSDN description of ISet<T> (here). What Sets Don’t Do Don’t get me wrong, sets are not silver bullets.  You don’t really want to use a set when you want separate key to value lookups, that’s what the IDictionary implementations are best for. Also sets don’t store temporal add-order.  That is, if you are adding items to the end of a list all the time, your list is ordered in terms of when items were added to it.  This is something the sets don’t do naturally (though you could use a SortedSet with an IComparer with a DateTime but that’s overkill) but List<T> can. Also, List<T> allows indexing which is a blazingly fast way to iterate through items in the collection.  Iterating over all the items in a List<T> is generally much, much faster than iterating over a set. Summary Sets are an excellent tool for maintaining a lookup table where the item is both the key and the value.  In addition, if you have need for the mathematical set operations, the C# sets support those as well.  The HashSet<T> is the set of choice if you want the fastest possible lookups but don’t care about order.  In contrast the SortedSet<T> will give you a sorted collection at a slight reduction in performance.   Technorati Tags: C#,.Net,Little Wonders,BlackRabbitCoder,ISet,HashSet,SortedSet

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