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  • CodePlex Daily Summary for Saturday, January 22, 2011

    CodePlex Daily Summary for Saturday, January 22, 2011Popular ReleasesMinecraft Tools: Minecraft Topographical Survey 1.3: MTS requires version 4 of the .NET Framework - you must download it from Microsoft if you have not previously installed it. This version of MTS adds automatic block list updates, so MTS will recognize blocks added in game updates properly rather than drawing them in bright pink. New in this version of MTS: Support for all new blocks added since the Halloween update Auto-update of blockcolors.xml to support future game updates A splash screen that shows while the program searches for upd...StyleCop for ReSharper: StyleCop for ReSharper 5.1.14996.000: New Features: ============= This release is just compiled against the latest release of JetBrains ReSharper 5.1.1766.4 Previous release: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes...TweetSharp: TweetSharp v2.0.0.0 - Preview 9: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 9 ChangesAdded support for lists and suggested users Fixes based on user feedback Third Party Library VersionsHammock v1.1.6: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comjqGrid ASP.Net MVC Control: Version 1.2.0.0: jqGrid 3.8 support jquery 1.4 support New and exciting features Many bugfixes Complete separation from the jquery, & jqgrid codeMediaScout: MediaScout 3.0 Preview 4: Update ReleaseCoding4Fun Tools: Coding4Fun.Phone.Toolkit v1: Coding4Fun.Phone.Toolkit v1MFCMAPI: January 2011 Release: Build: 6.0.0.1024 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeAutoLoL: AutoLoL v1.5.4: Added champion: Renekton Removed automatic file association Fix: The recent files combobox didn't always open a file when an item was selected Fix: Removing a recently opened file caused an errorDotNetNuke® Community Edition: 05.06.01: Major Highlights Fixed issue to remove preCondition checks when upgrading to .Net 4.0 Fixed issue where some valid domains were failing email validation checks. Fixed issue where editing Host menu page settings assigns the page to a Portal. Fixed issue which caused XHTML validation problems in 5.6.0 Fixed issue where an aspx page in any subfolder was inaccessible. Fixed issue where Config.Touch method signature had an unintentional breaking change in 5.6.0 Fixed issue which caused...MiniTwitter: 1.65: MiniTwitter 1.65 ???? ?? List ????? in-reply-to ???????? ????????????????????????? ?? OAuth ????????????????????????????ASP.net Ribbon: Version 2.1: Tadaaa... So Version 2.1 brings a lot of things... Have a look at the homepage to see what's new. Also, I wanted to (really) improve the Designer. I wanted to add great things... but... it took to much time. And as some of you were waiting for fixes, I decided just to fix bugs and add some features. So have a look at the demo app to see new features. Thanks ! (You can expect some realeses if bugs are not fixed correctly... 2.2, 2.3, 2.4....)iTracker Asp.Net Starter Kit: Version 3.0.0: This is the inital release of the version 3.0.0 Visual Studio 2010 (.Net 4.0) remake of the ITracker application. I connsider this a working, stable application but since there are still some features missing to make it "complete" I'm leaving it listed as a "beta" release. I am hoping to make it feature complete for v3.1.0 but anything is possible.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager changes: RenderView controller extension works for razor also live demo switched to razorBloodSim: BloodSim - 1.3.3.1: - Priority update to resolve a bug that was causing Boss damage to ignore Blood Shields entirelyRawr: Rawr 4.0.16 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of this release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. W...MvcContrib: an Outer Curve Foundation project: MVC 3 - 3.0.51.0: Please see the Change Log for a complete list of changes. MVC BootCamp Description of the releases: MvcContrib.Release.zip MvcContrib.dll MvcContrib.TestHelper.dll MvcContrib.Extras.Release.zip T4MVC. The extra view engines / controller factories and other functionality which is in the project. This file includes the main MvcContrib assembly. Samples are included in the release. You do not need MvcContrib if you download the Extras.Yahoo! UI Library: YUI Compressor for .Net: Version 1.5.0.0 - Jalthi: Updated solution to VS2010. New: Work Item #4450 - Optional MSBuild task parameter :: Do not error if no files were found. Fixed: Work Item #5028 - Output file encoding is the same as the optional MSBuild task encoding argument. Fixed: Work Item #5824 - MSBuilds where slow, after the first build due to the Current Thread being forced to en-gb, on none en-gb systems. Changed: Work Item #6873 - Project license changed from MS-PL to GPLv2. New: Added all the unit tests from the Java YU...N2 CMS: 2.1.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. 2.1.1 Maintenance release List of changes 2.1 Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open...DNN Menu Provider: 01.00.00 (DNN 5.X and newer): DNN Menu Provider v1.0.0Our first release build is a stable release. It requires at least DotNetNuke 5.1.0. Previous DNN versions are not suported. Major Highlights: Easy to use template system build on a selfmade and powerful engine. Ready for multilingual websites. A flexible translation integration based on the ASP.NET Provider Model as well as an build in provider for DNN Localization (DNN 5.5.X > required) and an provider for EALO Translation API. Advanced in-memory caching function...VidCoder: 0.8.1: Adds ability to choose an arbitrary range (in seconds or frames) to encode. Adds ability to override the title number in the output file name when enqueing multiple titles. Updated presets: Added iPhone 4, Apple TV 2, fixed some existing presets that should have had weightp=0 or trellis=0 on them. Added {parent} option to auto-name format. Use {parent:2} to refer to a folder 2 levels above the input file. Added {title:2} option to auto-name format. Adds leading zeroes to reach the sp...New Projectsagap: Système de gestion d'application.Blog in Silverlight With BlogEngine: I love silverlight and want to build my blog in silverlight base on BlogEngine.NETCavemanTools: Easy to use toolkit with extension methods and special goodies for faster development, written in C# on .Net 3.5. CloudCompanion: Windows Azure performance measurement & analytics tools.Delivery Madness: XNA Game Development ExampledFactor: Visual Studio Add-in. Provides extended refactoring options.GpSpotMe: El objetivo final de GPSmapPoint es mostrar la posición del usuario sobre un mapa topográfico, pero eso no es mas que una escusa para aprender y divertirse programando. Esta desarrollado en C# sobre .NET Compact Framework 3.5 y puede ser usado en teléfonos con Windows Mobile 6.xInvestment Calculator: Allows you to evaluate how much money you could have today if you invested to one of the predefined investment opportunities in the database at a given date.jbucknor: jbucknorLoad Generation: Generates load according to a given pattern over a long period of time for the given number of users. It can vary the load in different patters such as linear, exponential etc. Load can be generated on custom or standard protocol Orchard Profile Module: Provides user profilesOrchard Super Classic Theme: This Orchard Theme is used to demonstrate the dynamic themes capabilities offered by Orchard. Based on the Classic Theme for Orchard, you can chose among different variations from the Dashboard.Orchard Youtube Field Module: Youtube field for orchard.Osac DataLayer: Database layer to simplify the use of database connection, sql queries and commands. Powerd by OSAC. http://www.osac.nlPascal Design: Pascal Design. pascal design is for users writing pascal application or to students learning pascal and don't need to workout the design and want to make same fast "screens". it's developed in C#PathEditor: This tool simplified the access to the environment path variable. No long line, a nice grid for editing easy and secure with directory checking. PLG Graphic File Analyzer: PLG Analyzer is an application that loads a graphic scene described in PLG format, parses the file and displays the information in it on the screen in 3D coordinates using OpenTK for C#. This project is a university project (homework, not final project) so please bear in mind :)Read Application Cofiguration in Javascript: Would it be good , if "AppSettings" is accessed with "Javascript.Configuration.ConfigurationManager.AppSettings["ServiceUrl"]"?Route#: A Microsoft .NET 4.0 C#/F# application to load routes and find minimal paths. The application is meant to let user create a network of nodes and connections representing a web to route. Starting from a point A the application will find the minimal path to B.Send SMS: Send SMS allows you to send SMS (Short Messaging Service) to all mobile operators across India. It allows you to send SMS through popular service providers like Way2SMS, Full On Sms, Tezsms, Sms Inside and more.SocialMe: This is a simple Facebook, MySpace & Twitter client, but small!StockViewer: This is an interactive way to browse stocks.Thailand IC2011 Training: Using for IC2011 training at KU. Topic. Windows Presentation Foundation Silverlight Windows Phone 7 TipTip: Online oblozuvanjeWeb Content Compressor: The objective of this project is to compress any Javascript (js file or inline script at some web files) and Cascading Style Sheets to an efficient level that works exactly as the original source, before it was minified. The library also is integrated with MSBuildwuyuhu: wuyuhuXaml Mvp: With Xaml Mvp you can create Windows Phone 7 applications based on the MVP pattern. By seperating Data from Behaviour you still get the benefit of MVVM without your View Model becoming a fat-controller. Silverlight and WPF coming soon! Developed using C#XnaWavPack: Native C# wavpack decoder, intended for use with the dynamic sound API in XNA4.

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  • CodePlex Daily Summary for Saturday, May 10, 2014

    CodePlex Daily Summary for Saturday, May 10, 2014Popular ReleasesTerraMap (Terraria World Map Viewer): TerraMap 1.0.3.14652: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles The setup file will make sure .NET 4 is installed, install TerraMap, create desktop and start menu shortcuts, add a .wld file association, and launch TerraMap. If you prefer the zip file, make sure you have .NET Framework v4.5 installed, then just download and extract the ZIP file, and run TerraMap.exe.R.NET: R.NET 1.5.12: R.NET 1.5.12 is a beta release towards R.NET 1.6. You are encouraged to use 1.5.12 now and give feedback. See the documentation for setup and usage instructions. Main changes for R.NET 1.5.12: The C stack limit was not disabled on Windows. For reasons possibly peculiar to R, this means that non-concurrent access to R from multiple threads was not stable. This is now fixed, with the fix validated with a unit test. Thanks to Odugen, skyguy94, and previously others (evolvedmicrobe, tomasp) fo...CTI Text Encryption: CTI Text Encryption 5.2: Change log: 5.2 - Remove Cut button. - Fixed Reset All button does not reset encrypted text column. - Switch button location between Copy and Paste. - Enable users to use local fonts to display characters of their language correctly. (A font settings file will be saved at the same folder of this program.) 5.1 - Improve encryption process. - Minor UI update. - Version 5.1 is not compatible with older version. 5.0 - Improve encryption algorithm. - Simply inner non-encryption related mec...SEToolbox: SEToolbox 01.029.006 Release 1: Fix to allow keyboard search on load dialog. (type the first few letters of your save) Fixed check for new release. Changed the way ship details are loaded to alleviate load time for worlds with very large ships (100,000+ blocks). Fixed Image importer, was incorrectly listing 'Asteroid' as import option. Minor changes to menus (text and appearance) for clarity and OS consistency. Added in reading of world palette for color dialog editor. WIP on subsystem editor. Can now multiselec...Media Companion: Media Companion MC3.597b: Thank you for being patient, againThere are a number of fixes in place with this release. and some new features added. Most are self explanatory, so check out the options in Preferences. Couple of new Features:* Movie - Allow save Title and Sort Title in Title Case format. * Movie - Allow save fanart.jpg if movie in folder. * TV - display episode source. Get episode source from episode filename. Fixed:* Movie - Added Fill Tags from plot keywords to Batch Rescraper. * Movie - Fixed TMDB s...SimCityPak: SimCityPak 0.3.0.0: Contains several bugfixes, newly identified properties and some UI improvements. Main new features UI overhaul for the main index list: Icons for each different index, including icons for different property files Tooltips for all relevant fields Removed clutter Identified hundreds of additional properties (thanks to MaxisGuillaume) - this should make modding gameplay easierSeal Report: Seal Report 1.4: New Features: Report Designer: New option to convert a Report Source into a Repository Source. Report Designer: New contextual helper menus to select, remove, copy, prompt elements in a model. Web Server: New option to expand sub-folders displayed in the tree view. Web Server: Web Folder Description File can be a .cshtml file to display a MVC View. Views: additional CSS parameters for some DIVs. NVD3 Chart: Some default configuration values have been changed. Issues Addressed:16 ...Magick.NET: Magick.NET 6.8.9.002: Magick.NET linked with ImageMagick 6.8.9.0.VidCoder: 1.5.22 Beta: Added ability to burn SRT subtitles. Updated to HandBrake SVN 6169. Added checks to prevent VidCoder from running with a database version newer than it expects. Tooltips in the Advanced Video panel now trigger on the field labels as well as the fields themselves. Fixed updating preset/profile/tune/level settings on changing video encoder. This should resolve some problems with QSV encoding. Fixed tunes and profiles getting set to blank when switching between x264 and x265. Fixed co...NuGet: NuGet 2.8.2: We will be releasing a 2.8.2 version of our own NuGet packages and the NuGet.exe command-line tool. The 2.8.2 release will not include updated VS or WebMatrix extensions. NuGet.Server.Extensions.dll needs to be used alongside NuGet-Signed.exe to provide the NuGet.exe mirror functionality.DNN CMS Platform: 07.03.00 BETA (Not For Production Use): DNN 7.3 release is focused on performance and we have made a variety of changes to improve the run-time characteristics of the platform. End users will notice faster page response time and administrators will appreciate a more responsive user experience, especially on larger scale web sites. This is a BETA release and is NOT recommended for production use. There is no upgrade path offered from this release to the final DNN 7.3 release. Known Issues - The Telerik RAD Controls for ASP.NET AJA...SmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 2.0.2: SmartStore.NET 2.0.2 is primarily a maintenance release for version 2.0.0, which has been released on April 04 2014. It contains several improvements & important fixes. BugfixesIMPORTANT FIX: Memory leak leads to OutOfMemoryException in application after a while Installation fix: some varchar(MAX) columns get created as varchar(4000). Added a migration to fix the column specs. Installation fix: Setup fails with exception Value cannot be null. Parameter name: stream Bugfix for stock iss...Channel9's Absolute Beginner Series: Windows Phone 8.1: Entire source code for Windows Phone 8.1 Absolute Beginner Series.BIDS Helper: BIDS Helper 1.6.6: This BIDS Helper beta release brings support for SQL Server 2014 and SSDTBI for Visual Studio 2013. (Note that SSDTBI for Visual Studio 2013 is currently unavailable to download from Microsoft. We are releasing BIDS Helper support to help those who downloaded it before it became unavailable, and we will recheck BIDS Helper 2014 is compatible after SSDTBI becomes available to download again.) BIDS Helper 2014 Beta Limitations: SQL Server 2014 support for Biml is still in progress, so this bet...Windows Phone IsoStoreSpy (a cool WP8.1 + WP8 Isolated Storage Explorer): IsoStoreSpy WP8.1 3.0.0.0 (Win8 only): 3.0.0.0 + WP8.1 & WP8 device allowed + Local, Roaming or Temp directory Selector for WindowsRuntime apps + Version number in the title :)CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.24.0: ShortcutMapping panel now allows direct modification of the shortcuts. Custom updater dropped support for MSI installation but it still allows downloading of MSI http://www.csscript.net/npp/codeplex/non_msi_update.pngProDinner - ASP.NET MVC Sample (EF5, N-Tier, jQuery): 8.2: upgrade to mvc 5 upgrade to ASP.net MVC Awesome 4.0, EF 6.1, latest jcrop, Windsor Castle etc. ability to show/hide the dog using tinymce for the feedback page mobile friendly uiASP.net MVC Awesome - jQuery Ajax Helpers: 4.0: version 4.0 ========================== - added InitPopup, InitPopupForm helpers, open initialized popups using awe.open(name, params) - added Tag or Tags for all helpers, usable in mod code - added popup aweclose, aweresize events - popups have api accessible via .data('api'), with methods open, close and destroy - all popups have .awe-popup class - popups can be grouped using .Group(string), only 1 popup in the same group can exist at the same time - added awebeginload event for...ScreenToGif: Release 1.0: What's new: • Small UI tweaks everywhere. • You can add Text, Subtitles and Title Frames. • Processing the gif now takes less time. • Languages: Spanish, Italian and Tamil added. • Single .exe multi language. • Takes less time to apply blur and pixelated efect. • Restart button. • Language picker. (If the user wants to select a diferent language than the system's) • "Encoding Finished" page with a link to open the file. • GreenScreen unchanged pixels to save kilobytes. • "Check for Updates" t...Touchmote: Touchmote 1.0 beta 11: Changes Support for multiple monitor setup Additional settings for analog sticks More reliable pairing Bug fixes and improvementsNew ProjectsADO: copy rightAntilop: Antilop is a professionnal C# business and data access framework.Bit Consulting Business Information Technology Blog: Espacio creado para todos los interesados en intercambiar información, opinar, preguntar todo lo relacionado con los productos ofrecidos por BIT CONSULTING.Black Desert C# emulator(Necroz Project): Development Black Desert emulatorDSLK: bai tap ctdl&gtFreelancerWebSecurity: FreelancerWebSecurityGlobal Machine Access: The project provides an intuitive interface computer control via the command line window. Features: - Login, logout, change password. - Execute commands inHeadTS: An alternative to the HeadJS script loader that provides a more focused, robust, promise-based script management system.How to develop an autodialer / predictive dialer in C#: This project demonstrates how to build a VoIP autodialer in C# in order to be able to make a huge amount of simultaneous calls automatically.html5demo: demo web app.NetPipe: A new piece of software in python that will allow programs to be executed on other computers / servers over a network.Observer Pattern: This project shows how the observer design pattern works.Our wedding: Ruben y Sarahi wedding 19-09-2014SpreadsheetComputations: Good stuffSpurnUI: jQuery based professional ASP.NET Controls for moblieStrategy Pattern: This project shows how the strategy design pattern works.TagIt-MP3: TagIt-MP3 is a free audio file data tagging ID3 format editor, support ID3 tag version, this audio tool can read and write metadata tags for MP3 audio files.TeamProjectDaNang: Ðà N?ng nhóm l?p trình :DThaumcraft4 Research: A small application to help players of Minecraft / Thaumcraft 4 complete their research projects.Visualize and Analyze Demand for Coding Skills, Using WPF: Use data visualization app to figure-out which job skills are most in demand. WPlayer: This project using ffmpeg library, based on Media Foundation. Yammer API SDK: A C# Yammer API SDK?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ??????-??????【??】??????????: ??????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ??????????1992?,????????????????。??????????????????????。????????????,????,????????! ?????-?????【??】?????????: ???????????????,???????、???????????,????????,????,?????????,??????,??????! ?????-?????【??】?????????: ???????,??????,?????????????????????,???????????????????????。?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????!?????-?????【??】???????: ???????????????????,???,??????????、???????????????????。??????,????、????,??????! ?????-?????【??】???????: ???????????????,????,?????、???、?????,???????,?????,???????????100%。??????! ?????-?????【??】????? ??: ?????????????????????????,???????????,??????,??????????????...????????。??????!??????-??????【??】??????????: ??????????????????,??:??????,????,????,????,?????,??????????????.??????-??????【??】??????????: ????????????????????,?????????????,???????????.????????????,????????????! ?????-?????【??】???????: ?????????????????????????,???????????,??????,??????????????...????????。??????!????-????【??】????????: ????????????????、?????、?????、????、?????,??????????。????????????????!?????-?????【??】?????????: ??????,??,????????。 ... ??????????????????、??????????????????...?????-?????【??】?????????: ?????????????:????,????,????,???????,????????,??????:????????,?????!??????-??????【??】????????: ?????????????????????、????、????、??????、???????,??????、??????。??????-??????【??】??????????: ????????,??????,?????????????????????,???????????????????????。 ?????-?????【??】???????: ??????????????????????????,??????,???????????,????????????????,????????.??????. ????-????【??】????????: ??????????????,???????、???????????,????????,????,?????????,??????,??????!?????-?????【??】?????: ?????????????????,???????、????、????、??????、???????,??????,???????????。?????-?????【??】???????: ????????????、????、????、??????、????、???????,?????,?????????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????! ??????-??????【??】??????????: ?????????????????????、????、????、??????、???????,??????、??????。?????-??????【??】???????: ?????????,???????????,??????????,????:??,????,???????? ??????????,????????。??????!?????-?????【??】?????????: ???????????????????????、??????,????、?????、????, ?????????,?????????????!?????-?????【??】?????????: ??????????????、????、????、??????、????、???????,?????,?????????!??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。 ?????-?????【??】???????: ????????????????、?????????,??????、??????????????????,???????.??????????,????????。 ????-????【??】????????: ????????????????????????,???????????????,????????????????! ?????-?????【??】?????????: ?????,?????????,?????????????。?????????????,?????????,???????。??????-??????【??】??????????: ????????????????,????:????,????,????,??????,?????,???????????????!?????-?????【??】???????: ???????????:?????,??????!???????????????,???????、?????、??????“??”????,????,????! ?????-?????【??】?????????: ?????????????????????????、??????????????,??????????????。?????-?????【??】?????????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ??????????????????????,????????????,?????、??、????,?????,??????! ?????-?????【??】???????: ????????????????????????,????,????“???、???、???”?????,?????,?????????????????。??????! ??????-??????【??】????????: ??????????????????????????、??????????????,??????????????。??????-??????【??】??????????: ?????????????????"????,????"???,????????????????????????,??????????????。????-????【??】????????: ????,?????????,?????????????。?????????????,?????????,???????。 ?????-?????【??】???????: ?????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????,????????????,?????????????????,??????,????????!?????-?????【??】?????????: ???????????????,????:????,????,????,??????,?????,???????????????! ??????-??????【??】????: ???????????????:?????? ???? ??????,???????,??????,???????。??????-??????【??】????????: ??????????????????、????、??????、????????,????????????,???????????!?????-?????【??】???????: ???????????????????,????????????,????????,???,???????????,????,????。?????,??????.????-????【??】??????: ?????????????????????????,???????????????????????,???????。?????-?????【??】???????: ???????????,????,??????????? ???? ???? ?????????,???,??,?????!

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  • Why should main() be short?

    - by Stargazer712
    I've been programming for over 9 years, and according to the advice of my first programming teacher, I always keep my main() function extremely short. At first I had no idea why. I just obeyed without understanding, much to the delight of my professors. After gaining experience, I realized that if I designed my code correctly, having a short main() function just sortof happened. Writing modularized code and following the single responsibility principle allowed my code to be designed in "bunches", and main() served as nothing more than a catalyst to get the program running. Fast forward to a few weeks ago, I was looking at Python's souce code, and I found the main() function: /* Minimal main program -- everything is loaded from the library */ ... int main(int argc, char **argv) { ... return Py_Main(argc, argv); } Yay python. Short main() function == Good code. Programming teachers were right. Wanting to look deeper, I took a look at Py_Main. In its entirety, it is defined as follows: /* Main program */ int Py_Main(int argc, char **argv) { int c; int sts; char *command = NULL; char *filename = NULL; char *module = NULL; FILE *fp = stdin; char *p; int unbuffered = 0; int skipfirstline = 0; int stdin_is_interactive = 0; int help = 0; int version = 0; int saw_unbuffered_flag = 0; PyCompilerFlags cf; cf.cf_flags = 0; orig_argc = argc; /* For Py_GetArgcArgv() */ orig_argv = argv; #ifdef RISCOS Py_RISCOSWimpFlag = 0; #endif PySys_ResetWarnOptions(); while ((c = _PyOS_GetOpt(argc, argv, PROGRAM_OPTS)) != EOF) { if (c == 'c') { /* -c is the last option; following arguments that look like options are left for the command to interpret. */ command = (char *)malloc(strlen(_PyOS_optarg) + 2); if (command == NULL) Py_FatalError( "not enough memory to copy -c argument"); strcpy(command, _PyOS_optarg); strcat(command, "\n"); break; } if (c == 'm') { /* -m is the last option; following arguments that look like options are left for the module to interpret. */ module = (char *)malloc(strlen(_PyOS_optarg) + 2); if (module == NULL) Py_FatalError( "not enough memory to copy -m argument"); strcpy(module, _PyOS_optarg); break; } switch (c) { case 'b': Py_BytesWarningFlag++; break; case 'd': Py_DebugFlag++; break; case '3': Py_Py3kWarningFlag++; if (!Py_DivisionWarningFlag) Py_DivisionWarningFlag = 1; break; case 'Q': if (strcmp(_PyOS_optarg, "old") == 0) { Py_DivisionWarningFlag = 0; break; } if (strcmp(_PyOS_optarg, "warn") == 0) { Py_DivisionWarningFlag = 1; break; } if (strcmp(_PyOS_optarg, "warnall") == 0) { Py_DivisionWarningFlag = 2; break; } if (strcmp(_PyOS_optarg, "new") == 0) { /* This only affects __main__ */ cf.cf_flags |= CO_FUTURE_DIVISION; /* And this tells the eval loop to treat BINARY_DIVIDE as BINARY_TRUE_DIVIDE */ _Py_QnewFlag = 1; break; } fprintf(stderr, "-Q option should be `-Qold', " "`-Qwarn', `-Qwarnall', or `-Qnew' only\n"); return usage(2, argv[0]); /* NOTREACHED */ case 'i': Py_InspectFlag++; Py_InteractiveFlag++; break; /* case 'J': reserved for Jython */ case 'O': Py_OptimizeFlag++; break; case 'B': Py_DontWriteBytecodeFlag++; break; case 's': Py_NoUserSiteDirectory++; break; case 'S': Py_NoSiteFlag++; break; case 'E': Py_IgnoreEnvironmentFlag++; break; case 't': Py_TabcheckFlag++; break; case 'u': unbuffered++; saw_unbuffered_flag = 1; break; case 'v': Py_VerboseFlag++; break; #ifdef RISCOS case 'w': Py_RISCOSWimpFlag = 1; break; #endif case 'x': skipfirstline = 1; break; /* case 'X': reserved for implementation-specific arguments */ case 'U': Py_UnicodeFlag++; break; case 'h': case '?': help++; break; case 'V': version++; break; case 'W': PySys_AddWarnOption(_PyOS_optarg); break; /* This space reserved for other options */ default: return usage(2, argv[0]); /*NOTREACHED*/ } } if (help) return usage(0, argv[0]); if (version) { fprintf(stderr, "Python %s\n", PY_VERSION); return 0; } if (Py_Py3kWarningFlag && !Py_TabcheckFlag) /* -3 implies -t (but not -tt) */ Py_TabcheckFlag = 1; if (!Py_InspectFlag && (p = Py_GETENV("PYTHONINSPECT")) && *p != '\0') Py_InspectFlag = 1; if (!saw_unbuffered_flag && (p = Py_GETENV("PYTHONUNBUFFERED")) && *p != '\0') unbuffered = 1; if (!Py_NoUserSiteDirectory && (p = Py_GETENV("PYTHONNOUSERSITE")) && *p != '\0') Py_NoUserSiteDirectory = 1; if ((p = Py_GETENV("PYTHONWARNINGS")) && *p != '\0') { char *buf, *warning; buf = (char *)malloc(strlen(p) + 1); if (buf == NULL) Py_FatalError( "not enough memory to copy PYTHONWARNINGS"); strcpy(buf, p); for (warning = strtok(buf, ","); warning != NULL; warning = strtok(NULL, ",")) PySys_AddWarnOption(warning); free(buf); } if (command == NULL && module == NULL && _PyOS_optind < argc && strcmp(argv[_PyOS_optind], "-") != 0) { #ifdef __VMS filename = decc$translate_vms(argv[_PyOS_optind]); if (filename == (char *)0 || filename == (char *)-1) filename = argv[_PyOS_optind]; #else filename = argv[_PyOS_optind]; #endif } stdin_is_interactive = Py_FdIsInteractive(stdin, (char *)0); if (unbuffered) { #if defined(MS_WINDOWS) || defined(__CYGWIN__) _setmode(fileno(stdin), O_BINARY); _setmode(fileno(stdout), O_BINARY); #endif #ifdef HAVE_SETVBUF setvbuf(stdin, (char *)NULL, _IONBF, BUFSIZ); setvbuf(stdout, (char *)NULL, _IONBF, BUFSIZ); setvbuf(stderr, (char *)NULL, _IONBF, BUFSIZ); #else /* !HAVE_SETVBUF */ setbuf(stdin, (char *)NULL); setbuf(stdout, (char *)NULL); setbuf(stderr, (char *)NULL); #endif /* !HAVE_SETVBUF */ } else if (Py_InteractiveFlag) { #ifdef MS_WINDOWS /* Doesn't have to have line-buffered -- use unbuffered */ /* Any set[v]buf(stdin, ...) screws up Tkinter :-( */ setvbuf(stdout, (char *)NULL, _IONBF, BUFSIZ); #else /* !MS_WINDOWS */ #ifdef HAVE_SETVBUF setvbuf(stdin, (char *)NULL, _IOLBF, BUFSIZ); setvbuf(stdout, (char *)NULL, _IOLBF, BUFSIZ); #endif /* HAVE_SETVBUF */ #endif /* !MS_WINDOWS */ /* Leave stderr alone - it should be unbuffered anyway. */ } #ifdef __VMS else { setvbuf (stdout, (char *)NULL, _IOLBF, BUFSIZ); } #endif /* __VMS */ #ifdef __APPLE__ /* On MacOS X, when the Python interpreter is embedded in an application bundle, it gets executed by a bootstrapping script that does os.execve() with an argv[0] that's different from the actual Python executable. This is needed to keep the Finder happy, or rather, to work around Apple's overly strict requirements of the process name. However, we still need a usable sys.executable, so the actual executable path is passed in an environment variable. See Lib/plat-mac/bundlebuiler.py for details about the bootstrap script. */ if ((p = Py_GETENV("PYTHONEXECUTABLE")) && *p != '\0') Py_SetProgramName(p); else Py_SetProgramName(argv[0]); #else Py_SetProgramName(argv[0]); #endif Py_Initialize(); if (Py_VerboseFlag || (command == NULL && filename == NULL && module == NULL && stdin_is_interactive)) { fprintf(stderr, "Python %s on %s\n", Py_GetVersion(), Py_GetPlatform()); if (!Py_NoSiteFlag) fprintf(stderr, "%s\n", COPYRIGHT); } if (command != NULL) { /* Backup _PyOS_optind and force sys.argv[0] = '-c' */ _PyOS_optind--; argv[_PyOS_optind] = "-c"; } if (module != NULL) { /* Backup _PyOS_optind and force sys.argv[0] = '-c' so that PySys_SetArgv correctly sets sys.path[0] to '' rather than looking for a file called "-m". See tracker issue #8202 for details. */ _PyOS_optind--; argv[_PyOS_optind] = "-c"; } PySys_SetArgv(argc-_PyOS_optind, argv+_PyOS_optind); if ((Py_InspectFlag || (command == NULL && filename == NULL && module == NULL)) && isatty(fileno(stdin))) { PyObject *v; v = PyImport_ImportModule("readline"); if (v == NULL) PyErr_Clear(); else Py_DECREF(v); } if (command) { sts = PyRun_SimpleStringFlags(command, &cf) != 0; free(command); } else if (module) { sts = RunModule(module, 1); free(module); } else { if (filename == NULL && stdin_is_interactive) { Py_InspectFlag = 0; /* do exit on SystemExit */ RunStartupFile(&cf); } /* XXX */ sts = -1; /* keep track of whether we've already run __main__ */ if (filename != NULL) { sts = RunMainFromImporter(filename); } if (sts==-1 && filename!=NULL) { if ((fp = fopen(filename, "r")) == NULL) { fprintf(stderr, "%s: can't open file '%s': [Errno %d] %s\n", argv[0], filename, errno, strerror(errno)); return 2; } else if (skipfirstline) { int ch; /* Push back first newline so line numbers remain the same */ while ((ch = getc(fp)) != EOF) { if (ch == '\n') { (void)ungetc(ch, fp); break; } } } { /* XXX: does this work on Win/Win64? (see posix_fstat) */ struct stat sb; if (fstat(fileno(fp), &sb) == 0 && S_ISDIR(sb.st_mode)) { fprintf(stderr, "%s: '%s' is a directory, cannot continue\n", argv[0], filename); fclose(fp); return 1; } } } if (sts==-1) { /* call pending calls like signal handlers (SIGINT) */ if (Py_MakePendingCalls() == -1) { PyErr_Print(); sts = 1; } else { sts = PyRun_AnyFileExFlags( fp, filename == NULL ? "<stdin>" : filename, filename != NULL, &cf) != 0; } } } /* Check this environment variable at the end, to give programs the * opportunity to set it from Python. */ if (!Py_InspectFlag && (p = Py_GETENV("PYTHONINSPECT")) && *p != '\0') { Py_InspectFlag = 1; } if (Py_InspectFlag && stdin_is_interactive && (filename != NULL || command != NULL || module != NULL)) { Py_InspectFlag = 0; /* XXX */ sts = PyRun_AnyFileFlags(stdin, "<stdin>", &cf) != 0; } Py_Finalize(); #ifdef RISCOS if (Py_RISCOSWimpFlag) fprintf(stderr, "\x0cq\x0c"); /* make frontend quit */ #endif #ifdef __INSURE__ /* Insure++ is a memory analysis tool that aids in discovering * memory leaks and other memory problems. On Python exit, the * interned string dictionary is flagged as being in use at exit * (which it is). Under normal circumstances, this is fine because * the memory will be automatically reclaimed by the system. Under * memory debugging, it's a huge source of useless noise, so we * trade off slower shutdown for less distraction in the memory * reports. -baw */ _Py_ReleaseInternedStrings(); #endif /* __INSURE__ */ return sts; } Good God Almighty...it is big enough to sink the Titanic. It seems as though Python did the "Intro to Programming 101" trick and just moved all of main()'s code to a different function called it something very similar to "main". Here's my question: Is this code terribly written, or are there other reasons to have a short main function? As it stands right now, I see absolutely no difference between doing this and just moving the code in Py_Main() back into main(). Am I wrong in thinking this?

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  • .NET Code Evolution

    - by Alois Kraus
    Originally posted on: http://geekswithblogs.net/akraus1/archive/2013/07/24/153504.aspxAt my day job I do look at a lot of code written by other people. Most of the code is quite good and some is even a masterpiece. And there is also code which makes you think WTF… oh it was written by me. Hm not so bad after all. There are many excuses reasons for bad code. Most often it is time pressure followed by not enough ambition (who cares) or insufficient training. Normally I do care about code quality quite a lot which makes me a (perceived) slow worker who does write many tests and refines the code quite a lot because of the design deficiencies. Most of the deficiencies I do find by putting my design under stress while checking for invariants. It does also help a lot to step into the code with a debugger (sometimes also Windbg). I do this much more often when my tests are red. That way I do get a much better understanding what my code really does and not what I think it should be doing. This time I do want to show you how code can evolve over the years with different .NET Framework versions. Once there was  time where .NET 1.1 was new and many C++ programmers did switch over to get rid of not initialized pointers and memory leaks. There were also nice new data structures available such as the Hashtable which is fast lookup table with O(1) time complexity. All was good and much code was written since then. At 2005 a new version of the .NET Framework did arrive which did bring many new things like generics and new data structures. The “old” fashioned way of Hashtable were coming to an end and everyone used the new Dictionary<xx,xx> type instead which was type safe and faster because the object to type conversion (aka boxing) was no longer necessary. I think 95% of all Hashtables and dictionaries use string as key. Often it is convenient to ignore casing to make it easy to look up values which the user did enter. An often followed route is to convert the string to upper case before putting it into the Hashtable. Hashtable Table = new Hashtable(); void Add(string key, string value) { Table.Add(key.ToUpper(), value); } This is valid and working code but it has problems. First we can pass to the Hashtable a custom IEqualityComparer to do the string matching case insensitive. Second we can switch over to the now also old Dictionary type to become a little faster and we can keep the the original keys (not upper cased) in the dictionary. Dictionary<string, string> DictTable = new Dictionary<string, string>(StringComparer.OrdinalIgnoreCase); void AddDict(string key, string value) { DictTable.Add(key, value); } Many people do not user the other ctors of Dictionary because they do shy away from the overhead of writing their own comparer. They do not know that .NET has for strings already predefined comparers at hand which you can directly use. Today in the many core area we do use threads all over the place. Sometimes things break in subtle ways but most of the time it is sufficient to place a lock around the offender. Threading has become so mainstream that it may sound weird that in the year 2000 some guy got a huge incentive for the idea to reduce the time to process calibration data from 12 hours to 6 hours by using two threads on a dual core machine. Threading does make it easy to become faster at the expense of correctness. Correct and scalable multithreading can be arbitrarily hard to achieve depending on the problem you are trying to solve. Lets suppose we want to process millions of items with two threads and count the processed items processed by all threads. A typical beginners code might look like this: int Counter; void IJustLearnedToUseThreads() { var t1 = new Thread(ThreadWorkMethod); t1.Start(); var t2 = new Thread(ThreadWorkMethod); t2.Start(); t1.Join(); t2.Join(); if (Counter != 2 * Increments) throw new Exception("Hmm " + Counter + " != " + 2 * Increments); } const int Increments = 10 * 1000 * 1000; void ThreadWorkMethod() { for (int i = 0; i < Increments; i++) { Counter++; } } It does throw an exception with the message e.g. “Hmm 10.222.287 != 20.000.000” and does never finish. The code does fail because the assumption that Counter++ is an atomic operation is wrong. The ++ operator is just a shortcut for Counter = Counter + 1 This does involve reading the counter from a memory location into the CPU, incrementing value on the CPU and writing the new value back to the memory location. When we do look at the generated assembly code we will see only inc dword ptr [ecx+10h] which is only one instruction. Yes it is one instruction but it is not atomic. All modern CPUs have several layers of caches (L1,L2,L3) which try to hide the fact how slow actual main memory accesses are. Since cache is just another word for redundant copy it can happen that one CPU does read a value from main memory into the cache, modifies it and write it back to the main memory. The problem is that at least the L1 cache is not shared between CPUs so it can happen that one CPU does make changes to values which did change in meantime in the main memory. From the exception you can see we did increment the value 20 million times but half of the changes were lost because we did overwrite the already changed value from the other thread. This is a very common case and people do learn to protect their  data with proper locking.   void Intermediate() { var time = Stopwatch.StartNew(); Action acc = ThreadWorkMethod_Intermediate; var ar1 = acc.BeginInvoke(null, null); var ar2 = acc.BeginInvoke(null, null); ar1.AsyncWaitHandle.WaitOne(); ar2.AsyncWaitHandle.WaitOne(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Intermediate did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Intermediate() { for (int i = 0; i < Increments; i++) { lock (this) { Counter++; } } } This is better and does use the .NET Threadpool to get rid of manual thread management. It does give the expected result but it can result in deadlocks because you do lock on this. This is in general a bad idea since it can lead to deadlocks when other threads use your class instance as lock object. It is therefore recommended to create a private object as lock object to ensure that nobody else can lock your lock object. When you read more about threading you will read about lock free algorithms. They are nice and can improve performance quite a lot but you need to pay close attention to the CLR memory model. It does make quite weak guarantees in general but it can still work because your CPU architecture does give you more invariants than the CLR memory model. For a simple counter there is an easy lock free alternative present with the Interlocked class in .NET. As a general rule you should not try to write lock free algos since most likely you will fail to get it right on all CPU architectures. void Experienced() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Experienced); t1.Wait(); t2.Wait(); if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Experienced did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Experienced() { for (int i = 0; i < Increments; i++) { Interlocked.Increment(ref Counter); } } Since time does move forward we do not use threads explicitly anymore but the much nicer Task abstraction which was introduced with .NET 4 at 2010. It is educational to look at the generated assembly code. The Interlocked.Increment method must be called which does wondrous things right? Lets see: lock inc dword ptr [eax] The first thing to note that there is no method call at all. Why? Because the JIT compiler does know very well about CPU intrinsic functions. Atomic operations which do lock the memory bus to prevent other processors to read stale values are such things. Second: This is the same increment call prefixed with a lock instruction. The only reason for the existence of the Interlocked class is that the JIT compiler can compile it to the matching CPU intrinsic functions which can not only increment by one but can also do an add, exchange and a combined compare and exchange operation. But be warned that the correct usage of its methods can be tricky. If you try to be clever and look a the generated IL code and try to reason about its efficiency you will fail. Only the generated machine code counts. Is this the best code we can write? Perhaps. It is nice and clean. But can we make it any faster? Lets see how good we are doing currently. Level Time in s IJustLearnedToUseThreads Flawed Code Intermediate 1,5 (lock) Experienced 0,3 (Interlocked.Increment) Master 0,1 (1,0 for int[2]) That lock free thing is really a nice thing. But if you read more about CPU cache, cache coherency, false sharing you can do even better. int[] Counters = new int[12]; // Cache line size is 64 bytes on my machine with an 8 way associative cache try for yourself e.g. 64 on more modern CPUs void Master() { var time = Stopwatch.StartNew(); Task t1 = Task.Factory.StartNew(ThreadWorkMethod_Master, 0); Task t2 = Task.Factory.StartNew(ThreadWorkMethod_Master, Counters.Length - 1); t1.Wait(); t2.Wait(); Counter = Counters[0] + Counters[Counters.Length - 1]; if (Counter != 2 * Increments) throw new Exception(String.Format("Hmm {0:N0} != {1:N0}", Counter, 2 * Increments)); Console.WriteLine("Master did take: {0:F1}s", time.Elapsed.TotalSeconds); } void ThreadWorkMethod_Master(object number) { int index = (int) number; for (int i = 0; i < Increments; i++) { Counters[index]++; } } The key insight here is to use for each core its own value. But if you simply use simply an integer array of two items, one for each core and add the items at the end you will be much slower than the lock free version (factor 3). Each CPU core has its own cache line size which is something in the range of 16-256 bytes. When you do access a value from one location the CPU does not only fetch one value from main memory but a complete cache line (e.g. 16 bytes). This means that you do not pay for the next 15 bytes when you access them. This can lead to dramatic performance improvements and non obvious code which is faster although it does have many more memory reads than another algorithm. So what have we done here? We have started with correct code but it was lacking knowledge how to use the .NET Base Class Libraries optimally. Then we did try to get fancy and used threads for the first time and failed. Our next try was better but it still had non obvious issues (lock object exposed to the outside). Knowledge has increased further and we have found a lock free version of our counter which is a nice and clean way which is a perfectly valid solution. The last example is only here to show you how you can get most out of threading by paying close attention to your used data structures and CPU cache coherency. Although we are working in a virtual execution environment in a high level language with automatic memory management it does pay off to know the details down to the assembly level. Only if you continue to learn and to dig deeper you can come up with solutions no one else was even considering. I have studied particle physics which does help at the digging deeper part. Have you ever tried to solve Quantum Chromodynamics equations? Compared to that the rest must be easy ;-). Although I am no longer working in the Science field I take pride in discovering non obvious things. This can be a very hard to find bug or a new way to restructure data to make something 10 times faster. Now I need to get some sleep ….

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  • From HttpRuntime.Cache to Windows Azure Caching (Preview)

    - by Jeff
    I don’t know about you, but the announcement of Windows Azure Caching (Preview) (yes, the parentheses are apparently part of the interim name) made me a lot more excited about using Azure. Why? Because one of the great performance tricks of any Web app is to cache frequently used data in memory, so it doesn’t have to hit the database, a service, or whatever. When you run your Web app on one box, HttpRuntime.Cache is a sweet and stupid-simple solution. Somewhere in the data fetching pieces of your app, you can see if an object is available in cache, and return that instead of hitting the data store. I did this quite a bit in POP Forums, and it dramatically cuts down on the database chatter. The problem is that it falls apart if you run the app on many servers, in a Web farm, where one server may initiate a change to that data, and the others will have no knowledge of the change, making it stale. Of course, if you have the infrastructure to do so, you can use something like memcached or AppFabric to do a distributed cache, and achieve the caching flavor you desire. You could do the same thing in Azure before, but it would cost more because you’d need to pay for another role or VM or something to host the cache. Now, you can use a portion of the memory from each instance of a Web role to act as that cache, with no additional cost. That’s huge. So if you’re using a percentage of memory that comes out to 100 MB, and you have three instances running, that’s 300 MB available for caching. For the uninitiated, a Web role in Azure is essentially a VM that runs a Web app (worker roles are the same idea, only without the IIS part). You can spin up many instances of the role, and traffic is load balanced to the various instances. It’s like adding or removing servers to a Web farm all willy-nilly and at your discretion, and it’s what the cloud is all about. I’d say it’s my favorite thing about Windows Azure. The slightly annoying thing about developing for a Web role in Azure is that the local emulator that’s launched by Visual Studio is a little on the slow side. If you’re used to using the built-in Web server, you’re used to building and then alt-tabbing to your browser and refreshing a page. If you’re just changing an MVC view, you’re not even doing the building part. Spinning up the simulated Azure environment is too slow for this, but ideally you want to code your app to use this fantastic distributed cache mechanism. So first off, here’s the link to the page showing how to code using the caching feature. If you’re used to using HttpRuntime.Cache, this should be pretty familiar to you. Let’s say that you want to use the Azure cache preview when you’re running in Azure, but HttpRuntime.Cache if you’re running local, or in a regular IIS server environment. Through the magic of dependency injection, we can get there pretty quickly. First, design an interface to handle the cache insertion, fetching and removal. Mine looks like this: public interface ICacheProvider {     void Add(string key, object item, int duration);     T Get<T>(string key) where T : class;     void Remove(string key); } Now we’ll create two implementations of this interface… one for Azure cache, one for HttpRuntime: public class AzureCacheProvider : ICacheProvider {     public AzureCacheProvider()     {         _cache = new DataCache("default"); // in Microsoft.ApplicationServer.Caching, see how-to      }         private readonly DataCache _cache;     public void Add(string key, object item, int duration)     {         _cache.Add(key, item, new TimeSpan(0, 0, 0, 0, duration));     }     public T Get<T>(string key) where T : class     {         return _cache.Get(key) as T;     }     public void Remove(string key)     {         _cache.Remove(key);     } } public class LocalCacheProvider : ICacheProvider {     public LocalCacheProvider()     {         _cache = HttpRuntime.Cache;     }     private readonly System.Web.Caching.Cache _cache;     public void Add(string key, object item, int duration)     {         _cache.Insert(key, item, null, DateTime.UtcNow.AddMilliseconds(duration), System.Web.Caching.Cache.NoSlidingExpiration);     }     public T Get<T>(string key) where T : class     {         return _cache[key] as T;     }     public void Remove(string key)     {         _cache.Remove(key);     } } Feel free to expand these to use whatever cache features you want. I’m not going to go over dependency injection here, but I assume that if you’re using ASP.NET MVC, you’re using it. Somewhere in your app, you set up the DI container that resolves interfaces to concrete implementations (Ninject call is a “kernel” instead of a container). For this example, I’ll show you how StructureMap does it. It uses a convention based scheme, where if you need to get an instance of IFoo, it looks for a class named Foo. You can also do this mapping explicitly. The initialization of the container looks something like this: ObjectFactory.Initialize(x =>             {                 x.Scan(scan =>                         {                             scan.AssembliesFromApplicationBaseDirectory();                             scan.WithDefaultConventions();                         });                 if (Microsoft.WindowsAzure.ServiceRuntime.RoleEnvironment.IsAvailable)                     x.For<ICacheProvider>().Use<AzureCacheProvider>();                 else                     x.For<ICacheProvider>().Use<LocalCacheProvider>();             }); If you use Ninject or Windsor or something else, that’s OK. Conceptually they’re all about the same. The important part is the conditional statement that checks to see if the app is running in Azure. If it is, it maps ICacheProvider to AzureCacheProvider, otherwise it maps to LocalCacheProvider. Now when a request comes into your MVC app, and the chain of dependency resolution occurs, you can see to it that the right caching code is called. A typical design may have a call stack that goes: Controller –> BusinessLogicClass –> Repository. Let’s say your repository class looks like this: public class MyRepo : IMyRepo {     public MyRepo(ICacheProvider cacheProvider)     {         _context = new MyDataContext();         _cache = cacheProvider;     }     private readonly MyDataContext _context;     private readonly ICacheProvider _cache;     public SomeType Get(int someTypeID)     {         var key = "somename-" + someTypeID;         var cachedObject = _cache.Get<SomeType>(key);         if (cachedObject != null)         {             _context.SomeTypes.Attach(cachedObject);             return cachedObject;         }         var someType = _context.SomeTypes.SingleOrDefault(p => p.SomeTypeID == someTypeID);         _cache.Add(key, someType, 60000);         return someType;     } ... // more stuff to update, delete or whatever, being sure to remove // from cache when you do so  When the DI container gets an instance of the repo, it passes an instance of ICacheProvider to the constructor, which in this case will be whatever implementation was specified when the container was initialized. The Get method first tries to hit the cache, and of course doesn’t care what the underlying implementation is, Azure, HttpRuntime, or otherwise. If it finds the object, it returns it right then. If not, it hits the database (this example is using Entity Framework), and inserts the object into the cache before returning it. The important thing not pictured here is that other methods in the repo class will construct the key for the cached object, in this case “somename-“ plus the ID of the object, and then remove it from cache, in any method that alters or deletes the object. That way, no matter what instance of the role is processing the request, it won’t find the object if it has been made stale, that is, updated or outright deleted, forcing it to attempt to hit the database. So is this good technique? Well, sort of. It depends on how you use it, and what your testing looks like around it. Because of differences in behavior and execution of the two caching providers, for example, you could see some strange errors. For example, I immediately got an error indicating there was no parameterless constructor for an MVC controller, because the DI resolver failed to create instances for the dependencies it had. In reality, the NuGet packaged DI resolver for StructureMap was eating an exception thrown by the Azure components that said my configuration, outlined in that how-to article, was wrong. That error wouldn’t occur when using the HttpRuntime. That’s something a lot of people debate about using different components like that, and how you configure them. I kinda hate XML config files, and like the idea of the code-based approach above, but you should be darn sure that your unit and integration testing can account for the differences.

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  • How to reduce iOS AVPlayer start delay

    - by Bernt Habermeier
    Note, for the below question: All assets are local on the device -- no network streaming is taking place. The videos contain audio tracks. I'm working on an iOS application that requires playing video files with minimum delay to start the video clip in question. Unfortunately we do not know what specific video clip is next until we actually need to start it up. Specifically: When one video clip is playing, we will know what the next set of (roughly) 10 video clips are, but we don't know which one exactly, until it comes time to 'immediately' play the next clip. What I've done to look at actual start delays is to call addBoundaryTimeObserverForTimes on the video player, with a time period of one millisecond to see when the video actually started to play, and I take the difference of that time stamp with the first place in the code that indicates which asset to start playing. From what I've seen thus-far, I have found that using the combination of AVAsset loading, and then creating an AVPlayerItem from that once it's ready, and then waiting for AVPlayerStatusReadyToPlay before I call play, tends to take between 1 and 3 seconds to start the clip. I've since switched to what I think is roughly equivalent: calling [AVPlayerItem playerItemWithURL:] and waiting for AVPlayerItemStatusReadyToPlay to play. Roughly same performance. One thing I'm observing is that the first AVPlayer item load is slower than the rest. Seems one idea is to pre-flight the AVPlayer with a short / empty asset before trying to play the first video might be of good general practice. [http://stackoverflow.com/questions/900461/slow-start-for-avaudioplayer-the-first-time-a-sound-is-played] I'd love to get the video start times down as much as possible, and have some ideas of things to experiment with, but would like some guidance from anyone that might be able to help. Update: idea 7, below, as-implemented yields switching times of around 500 ms. This is an improvement, but it it'd be nice to get this even faster. Idea 1: Use N AVPlayers (won't work) Using ~ 10 AVPPlayer objects and start-and-pause all ~ 10 clips, and once we know which one we really need, switch to, and un-pause the correct AVPlayer, and start all over again for the next cycle. I don't think this works, because I've read there is roughly a limit of 4 active AVPlayer's in iOS. There was someone asking about this on StackOverflow here, and found out about the 4 AVPlayer limit: fast-switching-between-videos-using-avfoundation Idea 2: Use AVQueuePlayer (won't work) I don't believe that shoving 10 AVPlayerItems into an AVQueuePlayer would pre-load them all for seamless start. AVQueuePlayer is a queue, and I think it really only makes the next video in the queue ready for immediate playback. I don't know which one out of ~10 videos we do want to play back, until it's time to start that one. ios-avplayer-video-preloading Idea 3: Load, Play, and retain AVPlayerItems in background (not 100% sure yet -- but not looking good) I'm looking at if there is any benefit to load and play the first second of each video clip in the background (suppress video and audio output), and keep a reference to each AVPlayerItem, and when we know which item needs to be played for real, swap that one in, and swap the background AVPlayer with the active one. Rinse and Repeat. The theory would be that recently played AVPlayer/AVPlayerItem's may still hold some prepared resources which would make subsequent playback faster. So far, I have not seen benefits from this, but I might not have the AVPlayerLayer setup correctly for the background. I doubt this will really improve things from what I've seen. Idea 4: Use a different file format -- maybe one that is faster to load? I'm currently using .m4v's (video-MPEG4) H.264 format. I have not played around with other formats, but it may well be that some formats are faster to decode / get ready than others. Possible still using video-MPEG4 but with a different codec, or maybe quicktime? Maybe a lossless video format where decoding / setup is faster? Idea 5: Combination of lossless video format + AVQueuePlayer If there is a video format that is fast to load, but maybe where the file size is insane, one idea might be to pre-prepare the first 10 seconds of each video clip with a version that is boated but faster to load, but back that up with an asset that is encoded in H.264. Use an AVQueuePlayer, and add the first 10 seconds in the uncompressed file format, and follow that up with one that is in H.264 which gets up to 10 seconds of prepare/preload time. So I'd get 'the best' of both worlds: fast start times, but also benefits from a more compact format. Idea 6: Use a non-standard AVPlayer / write my own / use someone else's Given my needs, maybe I can't use AVPlayer, but have to resort to AVAssetReader, and decode the first few seconds (possibly write raw file to disk), and when it comes to playback, make use of the raw format to play it back fast. Seems like a huge project to me, and if I go about it in a naive way, it's unclear / unlikely to even work better. Each decoded and uncompressed video frame is 2.25 MB. Naively speaking -- if we go with ~ 30 fps for the video, I'd end up with ~60 MB/s read-from-disk requirement, which is probably impossible / pushing it. Obviously we'd have to do some level of image compression (perhaps native openGL/es compression formats via PVRTC)... but that's kind crazy. Maybe there is a library out there that I can use? Idea 7: Combine everything into a single movie asset, and seekToTime One idea that might be easier than some of the above, is to combine everything into a single movie, and use seekToTime. The thing is that we'd be jumping all around the place. Essentially random access into the movie. I think this may actually work out okay: avplayer-movie-playing-lag-in-ios5 Which approach do you think would be best? So far, I've not made that much progress in terms of reducing the lag.

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  • Android "application stopped unexpectedly" - google Hello MapView Tutoria

    - by Cookie
    Hi, I'm trying the Hello MapView Tutorial at the moment. Whe I launch the program in the emulator, I get a huge number of errors (none of the exceptions seems to be related with lines in my code). The emulator window tells the program "stopped unexpectedly". Can anybody tell me which is the key line in the error output? What do I have to change? 05-02 15:04:57.195: ERROR/vold(26): Error opening switch name path '/sys/class/switch/test2' (No such file or directory) 05-02 15:04:57.195: ERROR/vold(26): Error bootstrapping switch '/sys/class/switch/test2' (No such file or directory) 05-02 15:04:57.195: ERROR/vold(26): Error opening switch name path '/sys/class/switch/test' (No such file or directory) 05-02 15:04:57.195: ERROR/vold(26): Error bootstrapping switch '/sys/class/switch/test' (No such file or directory) 05-02 15:05:10.659: ERROR/MemoryHeapBase(51): error opening /dev/pmem: No such file or directory 05-02 15:05:10.659: ERROR/SurfaceFlinger(51): Couldn't open /sys/power/wait_for_fb_sleep or /sys/power/wait_for_fb_wake 05-02 15:05:10.699: ERROR/libEGL(51): couldn't load <libhgl.so> library (Cannot load library: load_library[984]: Library 'libhgl.so' not found) 05-02 15:05:11.403: ERROR/libEGL(62): couldn't load <libhgl.so> library (Cannot load library: load_library[984]: Library 'libhgl.so' not found) 05-02 15:05:14.775: ERROR/BatteryService(51): Could not open '/sys/class/power_supply/usb/online' 05-02 15:05:14.775: ERROR/BatteryService(51): Could not open '/sys/class/power_supply/battery/batt_vol' 05-02 15:05:14.775: ERROR/BatteryService(51): Could not open '/sys/class/power_supply/battery/batt_temp' 05-02 15:05:15.148: ERROR/EventHub(51): could not get driver version for /dev/input/mouse0, Not a typewriter 05-02 15:05:15.148: ERROR/EventHub(51): could not get driver version for /dev/input/mice, Not a typewriter 05-02 15:05:15.282: ERROR/System(51): Failure starting core service 05-02 15:05:15.282: ERROR/System(51): java.lang.SecurityException 05-02 15:05:15.282: ERROR/System(51): at android.os.BinderProxy.transact(Native Method) 05-02 15:05:15.282: ERROR/System(51): at android.os.ServiceManagerProxy.addService(ServiceManagerNative.java:146) 05-02 15:05:15.282: ERROR/System(51): at android.os.ServiceManager.addService(ServiceManager.java:72) 05-02 15:05:15.282: ERROR/System(51): at com.android.server.ServerThread.run(SystemServer.java:162) 05-02 15:05:15.302: ERROR/AndroidRuntime(51): Crash logging skipped, no checkin service 05-02 15:05:17.012: ERROR/LockPatternKeyguardView(51): Failed to bind to GLS while checking for account 05-02 15:05:21.795: ERROR/ActivityThread(100): Failed to find provider info for com.google.settings 05-02 15:05:21.819: ERROR/ActivityThread(100): Failed to find provider info for com.google.settings 05-02 15:05:25.872: ERROR/ApplicationContext(51): Couldn't create directory for SharedPreferences file shared_prefs/wallpaper-hints.xml 05-02 15:05:28.923: ERROR/vold(26): Cannot start volume '/sdcard' (volume is not bound) 05-02 15:05:26.879: ERROR/ActivityThread(97): Failed to find provider info for android.server.checkin 05-02 15:05:30.211: ERROR/ActivityThread(97): Failed to find provider info for android.server.checkin 05-02 15:05:30.430: ERROR/ActivityThread(97): Failed to find provider info for android.server.checkin 05-02 15:05:32.463: ERROR/MediaPlayerService(30): Couldn't open fd for content://settings/system/notification_sound 05-02 15:05:32.489: ERROR/MediaPlayer(51): Unable to to create media player 05-02 15:05:34.783: ERROR/ActivityThread(51): Failed to find provider info for com.google.settings 05-02 15:05:34.783: ERROR/ActivityThread(51): Failed to find provider info for com.google.settings 05-02 15:05:35.359: ERROR/AndroidRuntime(201): Uncaught handler: thread main exiting due to uncaught exception 05-02 15:05:35.395: ERROR/AndroidRuntime(201): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{org.diretto.client.smartphone.android/org.diretto.client.smartphone.android.ShowMap}: java.lang.ClassNotFoundException: org.diretto.client.smartphone.android.ShowMap in loader dalvik.system.PathClassLoader@4376af90 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2324) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2417) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.app.ActivityThread.access$2100(ActivityThread.java:116) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1794) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.os.Handler.dispatchMessage(Handler.java:99) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.os.Looper.loop(Looper.java:123) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.app.ActivityThread.main(ActivityThread.java:4203) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at java.lang.reflect.Method.invokeNative(Native Method) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at java.lang.reflect.Method.invoke(Method.java:521) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at dalvik.system.NativeStart.main(Native Method) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): Caused by: java.lang.ClassNotFoundException: org.diretto.client.smartphone.android.ShowMap in loader dalvik.system.PathClassLoader@4376af90 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:243) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at java.lang.ClassLoader.loadClass(ClassLoader.java:573) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at java.lang.ClassLoader.loadClass(ClassLoader.java:532) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.app.Instrumentation.newActivity(Instrumentation.java:1097) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2316) 05-02 15:05:35.395: ERROR/AndroidRuntime(201): ... 11 more 05-02 15:05:35.527: ERROR/dalvikvm(201): Unable to open stack trace file '/data/anr/traces.txt': Permission denied

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  • Event Handlers Not Getting Called? - wxWidgets

    - by Alex
    Hello all, I'm working on a program for my C++ programming class, using wxWidgets. I'm having a huge problem in that my event handlers (I assume) are not getting called, because when I click on the button to trigger the event, nothing happens. My question is: Can you help me find the problem and explain why they would not be getting called? The event handlers OnAbout and OnQuit are working, just not OnCompute or OnClear. I'm really frustrated as I can't figure this out. Thanks a bunch in advance! #include "wx/wx.h" #include "time.h" #include <string> using std::string; // create object of Time class Time first; class App: public wxApp { virtual bool OnInit(); }; class MainPanel : public wxPanel { public: // Constructor for panel class // Constructs my panel class // Params - wxWindow pointer // no return type // pre-conditions: none // post-conditions: none MainPanel(wxWindow* parent); // OnCompute is the event handler for the Compute button // params - none // preconditions - none // postconditions - tasks will have been carried otu successfully // returns void void OnCompute(wxCommandEvent& WXUNUSED(event)); // OnClear is the event handler for the Clear button // params - none // preconditions - none // postconditions - all text areas will be cleared of data // returns void void OnClear(wxCommandEvent& WXUNUSED(event)); // Destructor for panel class // params none // preconditions - none // postconditions - none // no return type ~MainPanel( ); private: wxStaticText *startLabel; wxStaticText *endLabel; wxStaticText *pCLabel; wxStaticText *newEndLabel; wxTextCtrl *start; wxTextCtrl *end; wxTextCtrl *pC; wxTextCtrl *newEnd; wxButton *compute; wxButton *clear; DECLARE_EVENT_TABLE() }; class MainFrame: public wxFrame { private: wxPanel *mainPanel; public: MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); ~MainFrame(); DECLARE_EVENT_TABLE() }; enum { ID_Quit = 1, ID_About, BUTTON_COMPUTE = 100, BUTTON_CLEAR = 200 }; IMPLEMENT_APP(App) BEGIN_EVENT_TABLE(MainFrame, wxFrame) EVT_MENU(ID_Quit, MainFrame::OnQuit) EVT_MENU(ID_About, MainFrame::OnAbout) END_EVENT_TABLE() BEGIN_EVENT_TABLE(MainPanel, wxPanel) EVT_MENU(BUTTON_COMPUTE, MainPanel::OnCompute) EVT_MENU(BUTTON_CLEAR, MainPanel::OnClear) END_EVENT_TABLE() bool App::OnInit() { MainFrame *frame = new MainFrame( _("Good Guys Delivery Time Calculator"), wxPoint(50, 50), wxSize(450,340) ); frame->Show(true); SetTopWindow(frame); return true; } MainPanel::MainPanel(wxWindow* parent) : wxPanel(parent) { startLabel = new wxStaticText(this, -1, "Start Time:", wxPoint(75, 35)); start = new wxTextCtrl(this, -1, "", wxPoint(135, 35), wxSize(40, 21)); endLabel = new wxStaticText(this, -1, "End Time:", wxPoint(200, 35)); end = new wxTextCtrl(this, -1, "", wxPoint(260, 35), wxSize(40, 21)); pCLabel = new wxStaticText(this, -1, "Percent Change:", wxPoint(170, 85)); pC = new wxTextCtrl(this, -1, "", wxPoint(260, 85), wxSize(40, 21)); newEndLabel = new wxStaticText(this, -1, "New End Time:", wxPoint(180, 130)); newEnd = new wxTextCtrl(this, -1, "", wxPoint(260, 130), wxSize(40, 21)); compute = new wxButton(this, BUTTON_COMPUTE, "Compute", wxPoint(135, 185), wxSize(75, 35)); clear = new wxButton(this, BUTTON_CLEAR, "Clear", wxPoint(230, 185), wxSize(75, 35)); } MainPanel::~MainPanel() {} MainFrame::MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame( NULL, -1, title, pos, size ) { mainPanel = new MainPanel(this); wxMenu *menuFile = new wxMenu; menuFile->Append( ID_About, _("&About...") ); menuFile->AppendSeparator(); menuFile->Append( ID_Quit, _("E&xit") ); wxMenuBar *menuBar = new wxMenuBar; menuBar->Append( menuFile, _("&File") ); SetMenuBar( menuBar ); CreateStatusBar(); SetStatusText( _("Hi") ); } MainFrame::~MainFrame() {} void MainFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MainFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox( _("Alex Olson\nProject 11"), _("About"), wxOK | wxICON_INFORMATION, this); } void MainPanel::OnCompute(wxCommandEvent& WXUNUSED(event)) { int startT; int endT; int newEndT; double tD; wxString startTString = start->GetValue(); wxString endTString = end->GetValue(); startT = wxAtoi(startTString); endT = wxAtoi(endTString); pC->GetValue().ToDouble(&tD); first.SetStartTime(startT); first.SetEndTime(endT); first.SetTimeDiff(tD); try { first.ValidateData(); newEndT = first.ComputeEndTime(); *newEnd << newEndT; } catch (BaseException& e) { wxMessageBox(_(e.GetMessage()), _("Something Went Wrong!"), wxOK | wxICON_INFORMATION, this); } } void MainPanel::OnClear(wxCommandEvent& WXUNUSED(event)) { start->Clear(); end->Clear(); pC->Clear(); newEnd->Clear(); }

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  • Reference a GNU C (POSIX) DLL built in GCC against Cygwin, from C#/NET

    - by Dale Halliwell
    Here is what I want: I have a huge legacy C/C++ codebase written for POSIX, including some very POSIX specific stuff like pthreads. This can be compiled on Cygwin/GCC and run as an executable under Windows with the Cygwin DLL. What I would like to do is build the codebase itself into a Windows DLL that I can then reference from C# and write a wrapper around it to access some parts of it programatically. I have tried this approach with the very simple "hello world" example at http://www.cygwin.com/cygwin-ug-net/dll.html and it doesn't seem to work. #include <stdio.h> extern "C" __declspec(dllexport) int hello(); int hello() { printf ("Hello World!\n"); return 42; } I believe I should be able to reference a DLL built with the above code in C# using something like: [DllImport("kernel32.dll")] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll")] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll")] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate int hello(); static void Main(string[] args) { var path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "helloworld.dll"); IntPtr pDll = LoadLibrary(path); IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll, "hello"); hello hello = (hello)Marshal.GetDelegateForFunctionPointer( pAddressOfFunctionToCall, typeof(hello)); int theResult = hello(); Console.WriteLine(theResult.ToString()); bool result = FreeLibrary(pDll); Console.ReadKey(); } But this approach doesn't seem to work. LoadLibrary returns null. It can find the DLL (helloworld.dll), it is just like it can't load it or find the exported function. I am sure that if I get this basic case working I can reference the rest of my codebase in this way. Any suggestions or pointers, or does anyone know if what I want is even possible? Thanks. Edit: Examined my DLL with Dependency Walker (great tool, thanks) and it seems to export the function correctly. Question: should I be referencing it as the function name Dependency Walker seems to find (_Z5hellov)? Edit2: Just to show you I have tried it, linking directly to the dll at relative or absolute path (i.e. not using LoadLibrary): [DllImport(@"C:\.....\helloworld.dll")] public static extern int hello(); static void Main(string[] args) { int theResult = hello(); Console.WriteLine(theResult.ToString()); Console.ReadKey(); } This fails with: "Unable to load DLL 'C:.....\helloworld.dll': Invalid access to memory location. (Exception from HRESULT: 0x800703E6) *Edit 3: * Oleg has suggested running dumpbin.exe on my dll, this is the output: Dump of file helloworld.dll File Type: DLL Section contains the following exports for helloworld.dll 00000000 characteristics 4BD5037F time date stamp Mon Apr 26 15:07:43 2010 0.00 version 1 ordinal base 1 number of functions 1 number of names ordinal hint RVA name 1 0 000010F0 hello Summary 1000 .bss 1000 .data 1000 .debug_abbrev 1000 .debug_info 1000 .debug_line 1000 .debug_pubnames 1000 .edata 1000 .eh_frame 1000 .idata 1000 .reloc 1000 .text Edit 4 Thanks everyone for the help, I managed to get it working. Oleg's answer gave me the information I needed to find out what I was doing wrong. There are 2 ways to do this. One is to build with the gcc -mno-cygwin compiler flag, which builds the dll without the cygwin dll, basically as if you had built it in MingW. Building it this way got my hello world example working! However, MingW doesn't have all the libraries that cygwin has in the installer, so if your POSIX code has dependencies on these libraries (mine had heaps) you can't do this way. And if your POSIX code didn't have those dependencies, why not just build for Win32 from the beginning. So that's not much help unless you want to spend time setting up MingW properly. The other option is to build with the Cygwin DLL. The Cygwin DLL needs an initialization function init() to be called before it can be used. This is why my code wasn't working before. The code below loads and runs my hello world example. //[DllImport(@"hello.dll", EntryPoint = "#1",SetLastError = true)] //static extern int helloworld(); //don't do this! cygwin needs to be init first [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)] static extern IntPtr GetProcAddress(IntPtr hModule, string procName); [DllImport("kernel32", SetLastError = true)] static extern IntPtr LoadLibrary(string lpFileName); public delegate int MyFunction(); static void Main(string[] args) { //load cygwin dll IntPtr pcygwin = LoadLibrary("cygwin1.dll"); IntPtr pcyginit = GetProcAddress(pcygwin, "cygwin_dll_init"); Action init = (Action)Marshal.GetDelegateForFunctionPointer(pcyginit, typeof(Action)); init(); IntPtr phello = LoadLibrary("hello.dll"); IntPtr pfn = GetProcAddress(phello, "helloworld"); MyFunction helloworld = (MyFunction)Marshal.GetDelegateForFunctionPointer(pfn, typeof(MyFunction)); Console.WriteLine(helloworld()); Console.ReadKey(); } Thanks to everyone that answered~~

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  • C# WPF application is using too much memory while GC.GetTotalMemory() is low

    - by Dmitry
    I wrote little WPF application with 2 threads - main thread is GUI thread and another thread is worker. App has one WPF form with some controls. There is a button, allowing to select directory. After selecting directory, application scans for .jpg files in that directory and checks if their thumbnails are in hashtable. if they are, it does nothing. else it's adding their full filenames to queue for worker. Worker is taking filenames from this queue, loading JPEG images (using WPF's JpegBitmapDecoder and BitmapFrame), making thumbnails of them (using WPF's TransformedBitmap) and adding them to hashtable. Everything works fine, except memory consumption by this application when making thumbnails for big images (like 5000x5000 pixels). I've added textboxes on my form to show memory consumption (GC.GetTotalMemory() and Process.GetCurrentProcess().PrivateMemorySize64) and was very surprised, cuz GC.GetTotalMemory() stays close to 1-2 Mbytes, while private memory size constantly grows, especially when loading new image (~ +100Mb per image). Even after loading all images, making thumbnails of them and freeing original images, private memory size stays at ~700-800Mbytes. My VirtualBox is limited to 512Mb of physical memory and Windows in VirtualBox starts to swap alot to handle this huge memory consumption. I guess I'm doing something wrong, but I don't know how to investigate this problem, cuz according to GC, allocated memory size is very low. Attaching code of thumbnail loader class: class ThumbnailLoader { Hashtable thumbnails; Queue<string> taskqueue; EventWaitHandle wh; Thread[] workers; bool stop; object locker; int width, height, processed, added; public ThumbnailLoader() { int workercount,i; wh = new AutoResetEvent(false); thumbnails = new Hashtable(); taskqueue = new Queue<string>(); stop = false; locker = new object(); width = height = 64; processed = added = 0; workercount = Environment.ProcessorCount; workers=new Thread[workercount]; for (i = 0; i < workercount; i++) { workers[i] = new Thread(Worker); workers[i].IsBackground = true; workers[i].Priority = ThreadPriority.Highest; workers[i].Start(); } } public void SetThumbnailSize(int twidth, int theight) { width = twidth; height = theight; if (thumbnails.Count!=0) AddTask("#resethash"); } public void GetProgress(out int Added, out int Processed) { Added = added; Processed = processed; } private void AddTask(string filename) { lock(locker) { taskqueue.Enqueue(filename); wh.Set(); added++; } } private string NextTask() { lock(locker) { if (taskqueue.Count == 0) return null; else { processed++; return taskqueue.Dequeue(); } } } public static string FileNameToHash(string s) { return FormsAuthentication.HashPasswordForStoringInConfigFile(s, "MD5"); } public bool GetThumbnail(string filename,out BitmapFrame thumbnail) { string hash; hash = FileNameToHash(filename); if (thumbnails.ContainsKey(hash)) { thumbnail=(BitmapFrame)thumbnails[hash]; return true; } AddTask(filename); thumbnail = null; return false; } private BitmapFrame LoadThumbnail(string filename) { FileStream fs; JpegBitmapDecoder bd; BitmapFrame oldbf, bf; TransformedBitmap tb; double scale, dx, dy; fs = new FileStream(filename, FileMode.Open); bd = new JpegBitmapDecoder(fs, BitmapCreateOptions.None, BitmapCacheOption.OnLoad); oldbf = bd.Frames[0]; dx = (double)oldbf.Width / width; dy = (double)oldbf.Height / height; if (dx > dy) scale = 1 / dx; else scale = 1 / dy; tb = new TransformedBitmap(oldbf, new ScaleTransform(scale, scale)); bf = BitmapFrame.Create(tb); fs.Close(); oldbf = null; bd = null; GC.Collect(); return bf; } public void Dispose() { lock(locker) { stop = true; } AddTask(null); foreach (Thread worker in workers) { worker.Join(); } wh.Close(); } private void Worker() { string curtask,hash; while (!stop) { curtask = NextTask(); if (curtask == null) wh.WaitOne(); else { if (curtask == "#resethash") thumbnails.Clear(); else { hash = FileNameToHash(curtask); try { thumbnails[hash] = LoadThumbnail(curtask); } catch { thumbnails[hash] = null; } } } } } }

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  • Event Handlers Not Getting Called? - wxWidgets & C++

    - by Alex
    Hello all, I'm working on a program for my C++ programming class, using wxWidgets. I'm having a huge problem in that my event handlers (I assume) are not getting called, because when I click on the button to trigger the event, nothing happens. My question is: Can you help me find the problem and explain why they would not be getting called? The event handlers OnAbout and OnQuit are working, just not OnCompute or OnClear. I'm really frustrated as I can't figure this out. Thanks a bunch in advance! #include "wx/wx.h" #include "time.h" #include <string> using std::string; // create object of Time class Time first; class App: public wxApp { virtual bool OnInit(); }; class MainPanel : public wxPanel { public: // Constructor for panel class // Constructs my panel class // Params - wxWindow pointer // no return type // pre-conditions: none // post-conditions: none MainPanel(wxWindow* parent); // OnCompute is the event handler for the Compute button // params - none // preconditions - none // postconditions - tasks will have been carried otu successfully // returns void void OnCompute(wxCommandEvent& WXUNUSED(event)); // OnClear is the event handler for the Clear button // params - none // preconditions - none // postconditions - all text areas will be cleared of data // returns void void OnClear(wxCommandEvent& WXUNUSED(event)); // Destructor for panel class // params none // preconditions - none // postconditions - none // no return type ~MainPanel( ); private: wxStaticText *startLabel; wxStaticText *endLabel; wxStaticText *pCLabel; wxStaticText *newEndLabel; wxTextCtrl *start; wxTextCtrl *end; wxTextCtrl *pC; wxTextCtrl *newEnd; wxButton *compute; wxButton *clear; DECLARE_EVENT_TABLE() }; class MainFrame: public wxFrame { private: wxPanel *mainPanel; public: MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); ~MainFrame(); DECLARE_EVENT_TABLE() }; enum { ID_Quit = 1, ID_About, BUTTON_COMPUTE = 100, BUTTON_CLEAR = 200 }; IMPLEMENT_APP(App) BEGIN_EVENT_TABLE(MainFrame, wxFrame) EVT_MENU(ID_Quit, MainFrame::OnQuit) EVT_MENU(ID_About, MainFrame::OnAbout) END_EVENT_TABLE() BEGIN_EVENT_TABLE(MainPanel, wxPanel) EVT_MENU(BUTTON_COMPUTE, MainPanel::OnCompute) EVT_MENU(BUTTON_CLEAR, MainPanel::OnClear) END_EVENT_TABLE() bool App::OnInit() { MainFrame *frame = new MainFrame( _("Good Guys Delivery Time Calculator"), wxPoint(50, 50), wxSize(450,340) ); frame->Show(true); SetTopWindow(frame); return true; } MainPanel::MainPanel(wxWindow* parent) : wxPanel(parent) { startLabel = new wxStaticText(this, -1, "Start Time:", wxPoint(75, 35)); start = new wxTextCtrl(this, -1, "", wxPoint(135, 35), wxSize(40, 21)); endLabel = new wxStaticText(this, -1, "End Time:", wxPoint(200, 35)); end = new wxTextCtrl(this, -1, "", wxPoint(260, 35), wxSize(40, 21)); pCLabel = new wxStaticText(this, -1, "Percent Change:", wxPoint(170, 85)); pC = new wxTextCtrl(this, -1, "", wxPoint(260, 85), wxSize(40, 21)); newEndLabel = new wxStaticText(this, -1, "New End Time:", wxPoint(180, 130)); newEnd = new wxTextCtrl(this, -1, "", wxPoint(260, 130), wxSize(40, 21)); compute = new wxButton(this, BUTTON_COMPUTE, "Compute", wxPoint(135, 185), wxSize(75, 35)); clear = new wxButton(this, BUTTON_CLEAR, "Clear", wxPoint(230, 185), wxSize(75, 35)); } MainPanel::~MainPanel() {} MainFrame::MainFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame( NULL, -1, title, pos, size ) { mainPanel = new MainPanel(this); wxMenu *menuFile = new wxMenu; menuFile->Append( ID_About, _("&About...") ); menuFile->AppendSeparator(); menuFile->Append( ID_Quit, _("E&xit") ); wxMenuBar *menuBar = new wxMenuBar; menuBar->Append( menuFile, _("&File") ); SetMenuBar( menuBar ); CreateStatusBar(); SetStatusText( _("Hi") ); } MainFrame::~MainFrame() {} void MainFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MainFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox( _("Alex Olson\nProject 11"), _("About"), wxOK | wxICON_INFORMATION, this); } void MainPanel::OnCompute(wxCommandEvent& WXUNUSED(event)) { int startT; int endT; int newEndT; double tD; wxString startTString = start->GetValue(); wxString endTString = end->GetValue(); startT = wxAtoi(startTString); endT = wxAtoi(endTString); pC->GetValue().ToDouble(&tD); first.SetStartTime(startT); first.SetEndTime(endT); first.SetTimeDiff(tD); try { first.ValidateData(); newEndT = first.ComputeEndTime(); *newEnd << newEndT; } catch (BaseException& e) { wxMessageBox(_(e.GetMessage()), _("Something Went Wrong!"), wxOK | wxICON_INFORMATION, this); } } void MainPanel::OnClear(wxCommandEvent& WXUNUSED(event)) { start->Clear(); end->Clear(); pC->Clear(); newEnd->Clear(); }

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  • website creation - for non web programmers?

    - by Tim
    I thought I would find decent questions and answers for this, but none really caught my eye... I am a C++ developer and I own a few domains. I'd like to start off with simple web sites for each with a minimum of time and fuss and minimum learning. I have too many projects going and don't have the time to learn how to build websites. One is for a company that currently has only a single product with custom development as well. I hacked together some really bad html with paypal links on it. It is just one simple product. I want to add uservoice to it and maybe some other stuff like FAQ, forums, etc. Right now I just link to a google group I created. Another is a startup in development phase, but we want to provide simple content like whitepapers and press releases and a section for investors. - mostly an "about us" type of thing. We will also be providing details about our product. Then there is a blog site - currently using godaddy's quickblogcast. Not a bad start but I suspect I want to move to something else. The question is - is there a framework that I can use that will make decent, if not outstanding, sites? Again, I have my hands full with three projects in addition to my day job and don't have time to learn web programming. I also don;t want to just pay a web person and then be out in the cold for upgrades, changes, etc. I have been burned before. I am happy with a web-based app or a desktop app that builds html or whatever and then I can ftp it up to the hosting servers. To summarize: - simple to get started - low time to get a web page going - ability to integrate with a few hand-done pages - pay pal integration - uservoice integration - ability to put under my svn would be nice too EDIT Thanks to the responders. I understand now why my original searches failed. I was not searching for "CMS". I'll go back and do that. I would expect that this is a many-times-duplicate... EDIT: I am considering using Wordpress and Drupal - one for each of the sites. I did one Drupal site quickly just so I could qualify for one of the Microsoft programs for discounted dev tools - anyway - it was a quick and dirty homepage and I am still on the learning curve. I look forward to playing with it. So far it has been ok. I am not sure about doing a taste-test between the two - might be a waste of time where I could just become that much better at Drupal faster than spending time on wordpress... Will keep updated. EDIT: Selecting the Drupal answer by slim for now. That is what I am going with. Don't have time to check them all out. Wordpress sounds like a good option too, but such limited time... Results: I have tried wordpress and drupal so far. Wordpress is great for blogging or for a site that you want to run ads from, but I disagree that it is ready for a corporate site, unless you want to spend lots of time making your own theme, etc. But if you spend that time, why not work with drupal? Drupal was a little intimidating at first - but after spending about 4 hours reading the overview and step-by-step guide online was a HUGE step. I got a simple site up and running easily after that. Trying to make a website just by going to the admin panel without reading anything is a waste of time. You really need to read the docs. The site is great. start here: http://drupal.org/getting-started I'd suggest drupal to anyone. It has amazing capabilities, lots of support and lots of users. Just doing blogging? Wordpress is really great for that. So now I've got two sites running with a lot of the functionality I wanted - and they look good. ONE MORE EDIT Well, I have switched back to wordpress after buying a theme and then getting help from web developers. I guess either one will work - it is just a matter of getting comfortable witht he basics, using the right tools and trying things out.

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  • Problems with Optimistic Concurrency through an ObjectDataSource and a GridView

    - by Bloodsplatter
    Hi I'm having a problem in an ASP .NET 2.0 Application. I have a GridView displaying data from an ObjectDataSource (connected to a BLL class which connects to a TabledAdapter (Typed Dataset using optimistic concurrency). The select (displaying the data) works just fine, however, when I update a row the GridView does pass the old values to the ObjectDataSource. <DataObjectMethod(DataObjectMethodType.Update, True)> _ Public Function UpdateOC(ByVal original_id As Integer, ByVal original_fotonummer As Integer, ByVal original_inhoud As String, ByVal original_postdatum As Date?, ByVal fotonummer As Integer, ByVal inhoud As String, ByVal postdatum As Date?) As Boolean Dim tweets As TwitpicOC.TweetsDataTable = adapterOC.GetTweetById(original_id) If tweets.Rows.Count = 0 Then Return False Dim row As TwitpicOC.TweetsRow = tweets(0) SmijtHetErIn(row, original_fotonummer, original_inhoud, original_postdatum) row.AcceptChanges() SmijtHetErIn(row, fotonummer, inhoud, postdatum) Return adapterOC.Update(row) = 1 End Function Public Sub SmijtHetErIn(ByVal row As TwitpicOC.TweetsRow, ByVal original_fotonummer As Integer, ByVal original_inhoud As String, ByVal original_postdatum As Date?) With row .fotonummer = original_fotonummer If String.IsNullOrEmpty(original_inhoud) Then .SetinhoudNull() Else .inhoud = original_inhoud If Not original_postdatum.HasValue Then .SetpostdatumNull() Else .postdatum = original_postdatum.Value End With End Sub And this is the part of the page: <div id='Overzicht' class='post'> <div class='title'> <h2> <a href='javascript:;'>Tweetsoverzicht</a></h2> <p> Overzicht</p> </div> <div class='entry'> <p> <asp:ObjectDataSource ID="odsGebruiker" runat="server" OldValuesParameterFormatString="" SelectMethod="GetAll" TypeName="TakeHomeWeb.BLL.GebruikersBLL"></asp:ObjectDataSource> <asp:ObjectDataSource ID="odsFoto" runat="server" SelectMethod="GetFotosByGebruiker" TypeName="TakeHomeWeb.BLL.FotosBLL"> <SelectParameters> <asp:ControlParameter ControlID="ddlGebruiker" DefaultValue="0" Name="userid" PropertyName="SelectedValue" Type="Int32" /> </SelectParameters> </asp:ObjectDataSource> <form id="form1" runat="server"> <asp:Label runat="server" AssociatedControlID="ddlGebruiker">Gebruiker:&nbsp;</asp:Label> <asp:DropDownList ID="ddlGebruiker" runat="server" AutoPostBack="True" DataSourceID="odsGebruiker" DataTextField="naam" DataValueField="userid" AppendDataBoundItems="True"> <asp:ListItem Text="Kies een gebruiker" Value="-1" /> </asp:DropDownList> <br /> <asp:Label runat="server" AssociatedControlID="ddlFoto">Foto:&nbsp;</asp:Label> <asp:DropDownList ID="ddlFoto" runat="server" AutoPostBack="True" DataSourceID="odsFoto" DataTextField="url" DataValueField="id" AppendDataBoundItems="True"> <asp:ListItem Value="-1">Kies een foto...</asp:ListItem> </asp:DropDownList> <br /> <div style="float: left"> <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False" DataKeyNames="id" DataSourceID="odsTweets"> <Columns> <asp:CommandField ShowDeleteButton="True" ShowEditButton="True" /> <asp:BoundField DataField="id" HeaderText="id" InsertVisible="False" ReadOnly="True" SortExpression="id" /> <asp:BoundField DataField="fotonummer" HeaderText="fotonummer" SortExpression="fotonummer" /> <asp:BoundField DataField="inhoud" HeaderText="inhoud" SortExpression="inhoud" /> <asp:BoundField DataField="postdatum" HeaderText="postdatum" SortExpression="postdatum" /> </Columns> </asp:GridView> <asp:ObjectDataSource ID="odsTweets" runat="server" ConflictDetection="CompareAllValues" DeleteMethod="DeleteOC" OldValuesParameterFormatString="original_{0}" SelectMethod="GetTweetsByFotoId" TypeName="TakeHomeWeb.BLL.TweetsOCBLL" UpdateMethod="UpdateOC"> <DeleteParameters> <asp:Parameter Name="original_id" Type="Int32" /> <asp:Parameter Name="original_fotonummer" Type="Int32" /> <asp:Parameter Name="original_inhoud" Type="String" /> <asp:Parameter Name="original_postdatum" Type="DateTime" /> </DeleteParameters> <UpdateParameters> <asp:Parameter Name="original_id" Type="Int32" /> <asp:Parameter Name="original_fotonummer" Type="Int32" /> <asp:Parameter Name="original_inhoud" Type="String" /> <asp:Parameter Name="original_postdatum" Type="DateTime" /> <asp:Parameter Name="fotonummer" Type="Int32" /> <asp:Parameter Name="inhoud" Type="String" /> <asp:Parameter Name="postdatum" Type="DateTime" /> </UpdateParameters> <SelectParameters> <asp:ControlParameter ControlID="ddlFoto" Name="foto" PropertyName="SelectedValue" Type="Int32" /> </SelectParameters> </asp:ObjectDataSource> </div> </form> </p> </div> </div> I've got a feeling there's huge fail involved or something, but I've been staring at it for hours now and I just can't find it.

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  • Grep... What patterns to extract href attributes, etc. with PHP's preg_grep?

    - by inktri
    Hi, I'm having trouble with grep.. Which four patterns should I use with PHP's preg_grep to extract all instances the "____" stuff in the strings below? 1. <h2><a ....>_____</a></h2> 2. <cite><a href="_____" .... >...</a></cite> 3. <cite><a .... >________</a></cite> 4. <span>_________</span> The dots denote some arbitrary characters while the underscores denote what I want. An example string is: </style></head> <body><div id="adBlock"><h2><a href="https://www.google.com/adsense/support/bin/request.py?contact=afs_violation&amp;hl=en" target="_blank">Ads by Google</a></h2> <div class="ad"><div><a href="http://www.google.com/aclk?sa=L&amp;ai=C4vfT4Sa3S97SLYO8NN6F-ckB5oq5sAGg6PKlDaT-kwUQASCF4p8UKARQtobS9AVgyZbRhsijoBnIAQGqBBxP0OSEnIsuRIv3ZERDm8GiSKZSnjrVf1kVq-_Y&amp;num=1&amp;sig=AGiWqtwG1qHnwpZ_5BNrjrzzXO5Or6EDMg&amp;q=http://www.crackle.com/c/Spider-Man_The_New_Animated_Series/%3Futm_source%3Dgoogle%26utm_medium%3Dcpc%26utm_campaign%3DGST_10016_CRKL_US_PRD_S_TeleV_SPID_Tele_Spider-Man%26utm_term%3Dspiderman%26utm_content%3Ds264Yjg9f_3472685742_487lrz1638" class="titleLink" target="_parent">Spider-<b>Man</b> Animated Serie</a></div> <span>See Your Favorite Spiderman <br> Episodes for Free. Only on Crackle.</span> <cite><a href="http://www.google.com/aclk?sa=L&amp;ai=C4vfT4Sa3S97SLYO8NN6F-ckB5oq5sAGg6PKlDaT-kwUQASCF4p8UKARQtobS9AVgyZbRhsijoBnIAQGqBBxP0OSEnIsuRIv3ZERDm8GiSKZSnjrVf1kVq-_Y&amp;num=1&amp;sig=AGiWqtwG1qHnwpZ_5BNrjrzzXO5Or6EDMg&amp;q=http://www.crackle.com/c/Spider-Man_The_New_Animated_Series/%3Futm_source%3Dgoogle%26utm_medium%3Dcpc%26utm_campaign%3DGST_10016_CRKL_US_PRD_S_TeleV_SPID_Tele_Spider-Man%26utm_term%3Dspiderman%26utm_content%3Ds264Yjg9f_3472685742_487lrz1638" class="domainLink" target="_parent">www.Crackle.com/Spiderman</a></cite></div> <div class="ad"><div><a href="http://www.google.com/aclk?sa=l&amp;ai=CnQFi4Sa3S97SLYO8NN6F-ckB3M7nQtyU2PQEq6bCBRACIIXinxQoBFCm15KB-f____8BYMmW0YbIo6AZoAHiq_X-A8gBAaoEIU_Q9JKLiy1MiwdnHpZoBnmpR1J8pP2jpTwMx2uj2nN4WA&amp;num=2&amp;sig=AGiWqtwDrI5pWBCncdDc80FKt32AJMAQ6A&amp;q=http://www.costumeexpress.com/browse/TV-Movies/_/N-1z141uu/Ntt-batman/results1.aspx%3FREF%3DKNC-CEgoogle" class="titleLink" target="_parent">Kids <b>Batman</b> Costumes</a></div> <span>Great Selection of <b>Batman</b> &amp; Batgirl <br> Costumes For Kids. Ships Same Day!</span> <cite><a href="http://www.google.com/aclk?sa=l&amp;ai=CnQFi4Sa3S97SLYO8NN6F-ckB3M7nQtyU2PQEq6bCBRACIIXinxQoBFCm15KB-f____8BYMmW0YbIo6AZoAHiq_X-A8gBAaoEIU_Q9JKLiy1MiwdnHpZoBnmpR1J8pP2jpTwMx2uj2nN4WA&amp;num=2&amp;sig=AGiWqtwDrI5pWBCncdDc80FKt32AJMAQ6A&amp;q=http://www.costumeexpress.com/browse/TV-Movies/_/N-1z141uu/Ntt-batman/results1.aspx%3FREF%3DKNC-CEgoogle" class="domainLink" target="_parent">www.CostumeExpress.com</a></cite></div> <div class="ad"><div><a href="http://www.google.com/aclk?sa=l&amp;ai=CAMYT4Sa3S97SLYO8NN6F-ckB3ZnWmgGdoNLrDaumwgUQAyCF4p8UKARQrqSVxwdgyZbRhsijoBmgAZH77uwDyAEBqgQYT9DU7oqLLEyLB2dHlxZFnQzyeg-yHt88&amp;num=3&amp;sig=AGiWqtzqAphZ9DLDiEFBJlb0Ou_1HyEyyA&amp;q=http://www.OfficialBatmanCostumes.com" class="titleLink" target="_parent"><b>Batman</b> Costume</a></div> <span>Official <b>Batman</b> Costumes. <br> Huge Selection &amp; Same Day Shipping!</span> <cite><a href="http://www.google.com/aclk?sa=l&amp;ai=CAMYT4Sa3S97SLYO8NN6F-ckB3ZnWmgGdoNLrDaumwgUQAyCF4p8UKARQrqSVxwdgyZbRhsijoBmgAZH77uwDyAEBqgQYT9DU7oqLLEyLB2dHlxZFnQzyeg-yHt88&amp;num=3&amp;sig=AGiWqtzqAphZ9DLDiEFBJlb0Ou_1HyEyyA&amp;q=http://www.OfficialBatmanCostumes.com" class="domainLink" target="_parent">www.OfficialBatmanCostumes.com</a></cite></div> <div class="ad"><div><a href="http://www.google.com/aclk?sa=l&amp;ai=C767t4Sa3S97SLYO8NN6F-ckBkZfSfoOppaMHq6bCBRAEIIXinxQoBFDX2bw6YMmW0YbIo6AZoAHpprP8A8gBAaoEG0_QhJSMiytMiwdnHpZoF3g0Uj8_Vl2r4TpI_g&amp;num=4&amp;sig=AGiWqtyGO2DnFq_jMhP6ufj8pufT9sWQWA&amp;q=http://www.discountsuperherocostumes.com/batman-costumes.html" class="titleLink" target="_parent">Discount <b>Batman</b> Costumes</a></div> <span>Discount adult and kids <b>batman</b> <br> superhero costumes.</span> <cite><a href="http://www.google.com/aclk?sa=l&amp;ai=C767t4Sa3S97SLYO8NN6F-ckBkZfSfoOppaMHq6bCBRAEIIXinxQoBFDX2bw6YMmW0YbIo6AZoAHpprP8A8gBAaoEG0_QhJSMiytMiwdnHpZoF3g0Uj8_Vl2r4TpI_g&amp;num=4&amp;sig=AGiWqtyGO2DnFq_jMhP6ufj8pufT9sWQWA&amp;q=http://www.discountsuperherocostumes.com/batman-costumes.html" class="domainLink" target="_parent">www.discountsuperherocostumes.com</a></cite></div></div></body> <script type="text/javascript"> var relay = ""; </script> <script type="text/javascript" src="/uds/?file=ads&amp;v=1&amp;packages=searchiframe&amp;nodependencyload=true"></script></html> Thanks!

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  • Is there an equivalent to Java's ClassFileTransformer in .NET? (a way to replace a class)

    - by Alix
    I've been searching for this for quite a while with no luck so far. Is there an equivalent to Java's ClassFileTransformer in .NET? Basically, I want to create a class CustomClassFileTransformer (which in Java would implement the interface ClassFileTransformer) that gets called whenever a class is loaded, and is allowed to tweak it and replace it with the tweaked version. I know there are frameworks that do similar things, but I was looking for something more straightforward, like implementing my own ClassFileTransformer. Is it possible? EDIT #1. More details about why I need this: Basically, I have a C# application and I need to monitor the instructions it wants to run in order to detect read or write operations to fields (operations Ldfld and Stfld) and insert some instructions before the read/write takes place. I know how to do this (except for the part where I need to be invoked to replace the class): for every method whose code I want to monitor, I must: Get the method's MethodBody using MethodBase.GetMethodBody() Transform it to byte array with MethodBody.GetILAsByteArray(). The byte[] it returns contains the bytecode. Analyse the bytecode as explained here, possibly inserting new instructions or deleting/modifying existing ones by changing the contents of the array. Create a new method and use the new bytecode to create its body, with MethodBuilder.CreateMethodBody(byte[] il, int count), where il is the array with the bytecode. I put all these tweaked methods in a new class and use the new class to replace the one that was originally going to be loaded. An alternative to replacing classes would be somehow getting notified whenever a method is invoked. Then I'd replace the call to that method with a call to my own tweaked method, which I would tweak only the first time is invoked and then I'd put it in a dictionary for future uses, to reduce overhead (for future calls I'll just look up the method and invoke it; I won't need to analyse the bytecode again). I'm currently investigating ways to do this and LinFu looks pretty interesting, but if there was something like a ClassFileTransformer it would be much simpler: I just rewrite the class, replace it, and let the code run without monitoring anything. An additional note: the classes may be sealed. I want to be able to replace any kind of class, I cannot impose restrictions on their attributes. EDIT #2. Why I need to do this at runtime. I need to monitor everything that is going on so that I can detect every access to data. This applies to the code of library classes as well. However, I cannot know in advance which classes are going to be used, and even if I knew every possible class that may get loaded it would be a huge performance hit to tweak all of them instead of waiting to see whether they actually get invoked or not. POSSIBLE (BUT PRETTY HARDCORE) SOLUTION. In case anyone is interested (and I see the question has been faved, so I guess someone is), this is what I'm looking at right now. Basically I'd have to implement the profiling API and I'll register for the events that I'm interested in, in my case whenever a JIT compilation starts. An extract of the blogpost: In your ICorProfilerCallback2::ModuleLoadFinished callback, you call ICorProfilerInfo2::GetModuleMetadata to get a pointer to a metadata interface on that module. QI for the metadata interface you want. Search MSDN for "IMetaDataImport", and grope through the table of contents to find topics on the metadata interfaces. Once you're in metadata-land, you have access to all the types in the module, including their fields and function prototypes. You may need to parse metadata signatures and this signature parser may be of use to you. In your ICorProfilerCallback2::JITCompilationStarted callback, you may use ICorProfilerInfo2::GetILFunctionBody to inspect the original IL, and ICorProfilerInfo2::GetILFunctionBodyAllocator and then ICorProfilerInfo2::SetILFunctionBody to replace that IL with your own. The great news: I get notified when a JIT compilation starts and I can replace the bytecode right there, without having to worry about replacing the class, etc. The not-so-great news: you cannot invoke managed code from the API's callback methods, which makes sense but means I'm on my own parsing the IL code, etc, as opposed to be able to use Cecil, which would've been a breeze. I don't think there's a simpler way to do this without using AOP frameworks (such as PostSharp). If anyone has any other idea please let me know. I'm not marking the question as answered yet.

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  • Implementation question involving implementing an interface

    - by Vivin Paliath
    I'm writing a set of collection classes for different types of Trees. I'm doing this as a learning exercise and I'm also hoping it turns out to be something useful. I really want to do this the right way and so I've been reading Effective Java and I've also been looking at the way Joshua Bloch implemented the collection classes by looking at the source. I seem to have a fair idea of what is being done, but I still have a few things to sort out. I have a Node<T> interface and an AbstractNode<T> class that implements the Node interface. I then created a GenericNode<T> (a node that can have 0 to n children, and that is part of an n-ary tree) class that extends AbstractNode<T> and implements Node<T>. This part was easy. Next, I created a Tree<T> interface and an AbstractTree<T> class that implements the Tree<T> interface. After that, I started writing a GenericTree<T> class that extends AbstractTree<T> and implements Tree<T>. This is where I started having problems. As far as the design is concerned, a GenericTree<T> can only consist of nodes of type GenericTreeNode<T>. This includes the root. In my Tree<T> interface I have: public interface Tree<T> { void setRoot(Node<T> root); Node<T> getRoot(); List<Node<T>> postOrder(); ... rest omitted ... } And, AbstractTree<T> implements this interface: public abstract class AbstractTree<T> implements Tree<T> { protected Node<T> root; protected AbstractTree() { } protected AbstractTree(Node<T> root) { this.root = root; } public void setRoot(Node<T> root) { this.root = root; } public Node<T> getRoot() { return this.root; } ... rest omitted ... } In GenericTree<T>, I can have: public GenericTree(Node<T> root) { super(root); } But what this means is that you can create a generic tree using any subtype of Node<T>. You can also set the root of a tree to any subtype of Node<T>. I want to be able to restrict the type of the node to the type of the tree that it can represent. To fix this, I can do this: public GenericTree(GenericNode<T> root) { super(root); } However, setRoot still accepts a parameter of type Node<T>. Which means a user can still create a tree with the wrong type of root node. How do I enforce this constraint? The only way I can think of doing is either: Do an instanceof which limits the check to runtime. I'm not a huge fan of this. Remove setRoot from the interface and have the base class implement this method. This means that it is not part of the contract and anyone who wants to make a new type of tree needs to remember to implement this method. Is there a better way? The second question I have concerns the return type of postOrder which is List<Node<T>>. This means that if a user is operating on a GenericTree<T> object and calls postOrder, he or she receives a list that consists of Node<T> objects. This means when iterating through (using a foreach construct) they would have perform an explicit cast to GenericNode<T> if they want to use methods that are only defined in that class. I don't like having to place this burden on the user. What are my options in this case? I can only think of removing the method from the interface and have the subclass implement this method making sure that it returns a list of appropriate subtype of Node<T>. However, this once again removes it from the contract and it's anyone who wants to create a new type of tree has to remember to implement this method. Is there a better way?

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  • Merging elements inside a xml.etree.ElementTree

    - by theAlse
    I have a huge test data like the one provided below (and yes I have no control over this data). Each line is actually 6 parts and I need to generate an XML based on this data. Nav;Basic;Dest;Smoke;No;Yes; Nav;Dest;Recent;Regg;No;Yes; Nav;Dest;Favourites;Regg;No;Yes; ... Nav;Dest using on board;By POI;Smoke;No;Yes; Nav;Dest using on board;Other;Regg;No;Yes; The first 3 elements on each line denotes "test suites"-XML element and the last 3 element should create a "test case"-XML element. I have successfully converted it into a XML using the following code: # testsuite (root) testsuite = ET.Element('testsuite') testsuite.set("name", "Tests") def _create_testcase_tag(elem): global testsuite level1, level2, level3, elem4, elem5, elem6 = elem # -- testsuite (level1) testsuite_level1 = ET.SubElement(testsuite, "testsuite") testsuite_level1.set("name", level1) # -- testsuite (level2) testsuite_level2 = ET.SubElement(testsuite_level1, "testsuite") testsuite_level2.set("name", level2) # -- testsuite (level3) testsuite_level2 = ET.SubElement(testsuite_level2, "testsuite") testsuite_level2.set("name", level3) # -- testcase testcase = ET.SubElement(testsuite_level2, "testcase") testcase.set("name", "TBD") summary = ET.SubElement(testcase, "summary") summary.text = "Test Type= %s, Automated= %s, Available=%s" %(elem4, elem5, elem6) with open(input_file) as in_file: for line_number, a_line in enumerate(in_file): try: parameters = a_line.split(';') if len(parameters) >= 6: level1 = parameters[0].strip() level2 = parameters[1].strip() level3 = parameters[2].strip() elem4 = parameters[3].strip() elem5 = parameters[4].strip() elem6 = parameters[5].strip() lines_as_list.append((level1, level2, level3, elem4, elem5, elem6)) except ValueError: pass lines_as_list.sort() for elem in lines_as_list: _create_testcase_tag(elem) output_xml = ET.ElementTree(testsuite) ET.ElementTree.write(output_xml, output_file, xml_declaration=True, encoding="UTF-8") The above code generates an XML like this: <testsuite name="Tests"> <testsuite name="Nav"> <testsuite name="Basic navigation"> <testsuite name="Set destination"> <testcase name="TBD"> <summary>Test Type= Smoke test Automated= No, Available=Yes</summary> </testcase> </testsuite> </testsuite> </testsuite> <testsuite name="Nav"> <testsuite name="Set destination"> <testsuite name="Recent"> <testcase name="TBD"> <summary> Test Type= Reggression test Automated= No, Available=Yes </summary> </testcase> </testsuite> </testsuite> </testsuite> </testsuite> ... This is all correct, but as you can see I have created a whole tree for each line and that is not what I need. I need to combine e.g. all testsuite with the same name into one testsuite and also perform that recursively. So the XML looks like this instead: <testsuite name="Tests"> <testsuite name="Nav"> <testsuite name="Basic navigation"> <testsuite name="Set destination"> <testcase name="TBD"> <summary>Test Type= Smoke test Automated= No, Available=Yes</summary> </testcase> </testsuite> <testsuite name="Recent"> <testcase name="TBD"> <summary> Test Type= Reggression test Automated= No, Available=Yes </summary> </testcase> </testsuite> </testsuite> </testsuite> </testsuite> I hope you can understand what I mean, but level1, level2 and level3 should be unique with testcases inside. How should I do this? Please do not suggest the use of any external libraries! I can not install new libraries in customer site. xml.etree.ElementTree is all I have. Thanks

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  • Trying to reduce the speed overhead of an almost-but-not-quite-int number class

    - by Fumiyo Eda
    I have implemented a C++ class which behaves very similarly to the standard int type. The difference is that it has an additional concept of "epsilon" which represents some tiny value that is much less than 1, but greater than 0. One way to think of it is as a very wide fixed point number with 32 MSBs (the integer parts), 32 LSBs (the epsilon parts) and a huge sea of zeros in between. The following class works, but introduces a ~2x speed penalty in the overall program. (The program includes code that has nothing to do with this class, so the actual speed penalty of this class is probably much greater than 2x.) I can't paste the code that is using this class, but I can say the following: +, -, +=, <, > and >= are the only heavily used operators. Use of setEpsilon() and getInt() is extremely rare. * is also rare, and does not even need to consider the epsilon values at all. Here is the class: #include <limits> struct int32Uepsilon { typedef int32Uepsilon Self; int32Uepsilon () { _value = 0; _eps = 0; } int32Uepsilon (const int &i) { _value = i; _eps = 0; } void setEpsilon() { _eps = 1; } Self operator+(const Self &rhs) const { Self result = *this; result._value += rhs._value; result._eps += rhs._eps; return result; } Self operator-(const Self &rhs) const { Self result = *this; result._value -= rhs._value; result._eps -= rhs._eps; return result; } Self operator-( ) const { Self result = *this; result._value = -result._value; result._eps = -result._eps; return result; } Self operator*(const Self &rhs) const { return this->getInt() * rhs.getInt(); } // XXX: discards epsilon bool operator<(const Self &rhs) const { return (_value < rhs._value) || (_value == rhs._value && _eps < rhs._eps); } bool operator>(const Self &rhs) const { return (_value > rhs._value) || (_value == rhs._value && _eps > rhs._eps); } bool operator>=(const Self &rhs) const { return (_value >= rhs._value) || (_value == rhs._value && _eps >= rhs._eps); } Self &operator+=(const Self &rhs) { this->_value += rhs._value; this->_eps += rhs._eps; return *this; } Self &operator-=(const Self &rhs) { this->_value -= rhs._value; this->_eps -= rhs._eps; return *this; } int getInt() const { return(_value); } private: int _value; int _eps; }; namespace std { template<> struct numeric_limits<int32Uepsilon> { static const bool is_signed = true; static int max() { return 2147483647; } } }; The code above works, but it is quite slow. Does anyone have any ideas on how to improve performance? There are a few hints/details I can give that might be helpful: 32 bits are definitely insufficient to hold both _value and _eps. In practice, up to 24 ~ 28 bits of _value are used and up to 20 bits of _eps are used. I could not measure a significant performance difference between using int32_t and int64_t, so memory overhead itself is probably not the problem here. Saturating addition/subtraction on _eps would be cool, but isn't really necessary. Note that the signs of _value and _eps are not necessarily the same! This broke my first attempt at speeding this class up. Inline assembly is no problem, so long as it works with GCC on a Core i7 system running Linux!

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  • VB.NET - using textfile as source for menus and textboxes

    - by Kenny Bones
    Hi, this is probably a bit tense and I'm not sure if this is possible at all. But basically, I'm trying to create a small application which contains alot of PowerShell-code which I want to run in an easy matter. I've managed to create everything myself and it does work. But all of the PowerShell code is manually hardcoded and this gives me a huge disadvantage. What I was thinking was creating some sort of dynamic structure where I can read a couple of text files (possible a numerous amount of text files) and use these as the source for both the comboboxes and the richtextbox which provovides as the string used to run in PowerShell. I was thinking something like this: Combobox - "Choose cmdlet" - Use "menucode.txt" as source Richtextbox - Use "code.txt" as source But, the thing is, Powershell snippets need a few arguments in order for them to work. So I've got a couple of comboboxes and a few textboxes which provides as input for these arguments. And this is done manually as it is right now. So rewriting this small application should also search the textfile for some keywords and have the comboboxes and textboxes to replace those keywords. And I'm not sure how to do this. So, would this requre a whole lot of textfiles? Or could I use one textfile and separate each PowerShell cmdlet snippets with something? Like some sort of a header? Right now, I've got this code at the eventhandler (ComboBox_SelectedIndexChanged) If ComboBoxFunksjon.Text = "Set attribute" Then TxtBoxUsername.Visible = True End If If chkBoxTextfile.Checked = True Then If txtboxBrowse.Text = "" Then MsgBox("You haven't choses a textfile as input for usernames") End If LabelAttribute.Visible = True LabelUsername.Visible = False ComboBoxAttribute.Visible = True TxtBoxUsername.Visible = False txtBoxCode.Text = "$users = Get-Content " & txtboxBrowse.Text & vbCrLf & "foreach ($a in $users)" & vbCrLf & "{" & vbCrLf & "Set-QADUser -Identity $a -ObjectAttributes @{" & ComboBoxAttribute.SelectedItem & "='" & TxtBoxValue.Text & "'}" & vbCrLf & "}" If ComboBoxAttribute.SelectedItem = "Outlook WebAccess" Then TxtBoxValue.Visible = False CheckBoxValue.Visible = True CheckBoxValue.Text = "OWA Enabled?" txtBoxCode.Text = "$users = Get-Content " & txtboxBrowse.Text & vbCrLf & "foreach ($a in $users)" & vbCrLf & "{" & vbCrLf & "Set-CASMailbox -Identity $a -OWAEnabled" & " " & "$" & CheckBoxValue.Checked & " '}" & vbCrLf & "}" End If If ComboBoxAttribute.SelectedItem = "MobileSync" Then TxtBoxValue.Visible = False CheckBoxValue.Visible = True CheckBoxValue.Text = "MobileSync Enabled?" Dim value If CheckBoxValue.Checked = True Then value = "0" Else value = "7" End If txtBoxCode.Text = "$users = Get-Content " & txtboxBrowse.Text & vbCrLf & "foreach ($a in $users)" & vbCrLf & "{" & vbCrLf & "Set-QADUser -Identity $a -ObjectAttributes @{msExchOmaAdminWirelessEnable='" & value & " '}" & vbCrLf & "}" End If Else LabelAttribute.Visible = True LabelUsername.Visible = True ComboBoxAttribute.Visible = True txtBoxCode.Text = "Set-QADUser -Identity " & TxtBoxUsername.Text & " -ObjectAttributes @{" & ComboBoxAttribute.SelectedItem & "='" & TxtBoxValue.Text & " '}" If ComboBoxAttribute.SelectedItem = "Outlook WebAccess" Then TxtBoxValue.Visible = False CheckBoxValue.Visible = True CheckBoxValue.Text = "OWA Enabled?" txtBoxCode.Text = "Set-CASMailbox " & TxtBoxUsername.Text & " -OWAEnabled " & "$" & CheckBoxValue.Checked End If If ComboBoxAttribute.SelectedItem = "MobileSync" Then TxtBoxValue.Visible = False CheckBoxValue.Visible = True CheckBoxValue.Text = "MobileSync Enabled?" Dim value If CheckBoxValue.Checked = True Then value = "0" Else value = "7" End If txtBoxCode.Text = "Set-QADUser " & TxtBoxUsername.Text & " -ObjectAttributes @{msExchOmaAdminWirelessEnable='" & value & "'}" End If End If Now, this snippet above lets me either use a text file as a source for each username used in the powershell snippet. Just so you know :) And I know, this is probably coded as stupidly as it gets. But it does work! :)

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  • I just don't know what it is, tried everything, IE 7 bug

    - by Emmy
    Has anyone seen this bug? I have a sidebar with a ul nav background image for the hover state, floated right, looks great in all browsers. Then...I added another div underneath it for ad space. inside, there's an anchored image. That image tucks underneath the background image of the nav, but only in IE7 (i abandoned trying to please ie6). So I took it out of the sidebar, played with float, display,height hacks, but nothing works I can declare a large top margin with some more top padding do get it to clear but it breaks the design. i even tried creating a div called clear and put a top margin there. so it displays with this huge gap in chrome, FF, safari but this tiny space between in IE. i even tried creating a div called clear and put a top margin there. I have spent hours trying to find someone with the same problem but to no avail. Any suggestions? Here's a code snippet: <div id="leftsidebar"> <div id="leftnav"> <ul class="slidenav" id="sidenav"> <li id="overview" class="inactive"> <a href="expat.html">expat lifestyle</a> </li> <li id="tips" class="inactive"> <a href="traveltips.html">travel tips</a> </li> <li id="bts" class="inactive"> <a href="bts-mrt.html">bts/mrt</a> </li> <li id="bus" class="inactive"> <a href="bus.html">bus system</a> </li> <li id="van" class="inactive"> <a href="taxi.html">vans/taxis</a> </li> <li id="boat" class="inactive"> <a href="klong.html">boats/klong</a> </li> <li id="boat" class="inactive"> <a href="klong.html">boats/klong</a> </li> <li id="tuk" class="inactive"> <a href="tuk.html">tuk-tuks</a> </li> <li id="train" class="inactive"> <a href="train.html">trains</a> </li> <li id="airport" class="inactive"> <a href="airport.html">int'l airport</a> </li> <li id="dangers" class="inactive"> <a href="dangers.html">dangers</a> </li> <li id="fun" class="inactive"> <a href="fun.html">fun places</a> </li> <li id="shopping" class="inactive"> <a href="shopping.html">shopping</a> </li> </ul> </div> </div> <div id="store"> <a href="astore.amazon.com/ten044-20"; title="Shop WIB store"> <img src="images/WIBstore.png" height="70" width="200" border="none"/> </a> </div> the corresponding CSS: #leftsidebar { float:right; width: 210px; margin: 40px 0 0 0; padding: 0; height:1%; } #store { margin: 20px 0px 0 0px; padding: 0 10px 0 0; float: right; height: 1%; display: inline; } And an image:

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  • Help with shopping cart in javascript

    - by user228390
    Hey guys, I'm having problems with my shopping cart. What I am trying to do is make a function that will add an item the cart and then and function that will view the cart and show the details. But what I have got so far does not do that, it just simply adds and goes straight to view cart. Also I wanted to store the name of each items in different global arrays (name, price and sum) but I can't get it work that way. Can any help me overcome this problem? Edit: I've tried to get it to work by adding some more items and attaching it to another html page, but now the code does not seem to work at all , before it showed the price and total and now I get nothing . javascript code function round_total (c) { var pennies = c * 100; pennies = Math.round(pennies); var strPennies = "" + pennies; var len = strPennies.length; return parseFloat(strPennies.substring(0, len - 2) + "." + strPennies.substring(len - 2, len)); } // End of round_total function. /* Start of generate_page function. */ function generate_page (form) { tax = 0.08; delivery_p = 2.99; var odate = new Date(); var qty = form.quantity.value; var product_v = new String(form.product.value); var total_price = product_v.substr(product_v.indexOf("$") + 1, product_v.length - product_v.indexOf("$")); var price_without_tax = round_total(qty * total_price); var ttax = round_total(price_without_tax * tax); var delivery = round_total(qty * delivery_p); var total_p = round_total(price_without_tax + ttax + delivery); document.writeln("Quantity: " + qty + "<br>"); document.writeln("Price: $" + total_price + "<br>"); document.writeln("Delivery: $" + delivery + "<br>"); document.writeln("Total: $" + total_p + "<br>"); document.writeln("Order placed on: " + odate.toGMTString()); } function calculate() { round_total (c)(); generate_page (form)(); } HTML code: Shopping cart Welcome, Guest Login Sign Up Stay Updated: Subscribe via RSS Email Updates <div id="header"> <div id="branding" class="container"> <h1>The Finest Toy<br /> Store Online</h1> <p class="desc">If you're looking for a toy shop then look no further.<br/> Go on, treat the kids with our huge selection of<br/>online toy shops selling toys for all ages.</p> </div><!-- end branding --> <div id="navigation"> <ul id="menu" class="container"> <li><a href="#">HOME</a></li> <li><a href="#">ABOUT</a></li> <li><a href="#">Online Store</a></li> <li><a href="#">CONTACT</a></li> </ul> </div><!-- end navigation --> </div><!-- end header --> Shopping Cart Nintendo DS Xbox Product: Console £149.99 Console + Games £169.99 Quantity: Product: Console £149.99 Console + Games £169.99 Quantity:     Playstation 3 Wii Product: Console £149.99 Console + Games £169.99 Quantity:   Product: Console £149.99 Console + Games £169.99 Quantity:        <input type="submit" value="Add to cart" name="submit" onClick="cart()";/><input , type="reset" value="Reset" name="reset" Copyright © 2010 shopping cart. Content and Header © |Back to top Do I need to show my CSS as well? (Sorry about the coding its not working properly for me, its not showing up the way it should be)

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  • TStringList and TThread that does not free all of its memory

    - by VanillaH
    Version used: Delphi 7. I'm working on a program that does a simple for loop on a Virtual ListView. The data is stored in the following record: type TList=record Item:Integer; SubItem1:String; SubItem2:String; end; Item is the index. SubItem1 the status of the operations (success or not). SubItem2 the path to the file. The for loop loads each file, does a few operations and then, save it. The operations take place in a TStringList. Files are about 2mb each. Now, if I do the operations on the main form, it works perfectly. Multi-threaded, there is a huge memory problem. Somehow, the TStringList doesn't seem to be freed completely. After 3-4k files, I get an EOutofMemory exception. Sometimes, the software is stuck to 500-600mb, sometimes not. In any case, the TStringList always return an EOutofMemory exception and no file can be loaded anymore. On computers with more memory, it takes longer to get the exception. The same thing happens with other components. For instance, if I use THTTPSend from Synapse, well, after a while, the software cannot create any new threads because the memory consumption is too high. It's around 500-600mb while it should be, max, 100mb. On the main form, everything works fine. I guess the mistake is on my side. Maybe I don't understand threads enough. I tried to free everything on the Destroy event. I tried FreeAndNil procedure. I tried with only one thread at a time. I tried freeing the thread manually (no FreeOnTerminate...) No luck. So here is the thread code. It's only the basic idea; not the full code with all the operations. If I remove the LoadFile prodecure, everything works good. A thread is created for each file, according to a thread pool. unit OperationsFiles; interface uses Classes, SysUtils, Windows; type TOperationFile = class(TThread) private Position : Integer; TPath, StatusMessage: String; FileStringList: TStringList; procedure UpdateStatus; procedure LoadFile; protected procedure Execute; override; public constructor Create(Path: String; LNumber: Integer); end; implementation uses Form1; procedure TOperationFile.LoadFile; begin try FileStringList.LoadFromFile(TPath); // Operations... StatusMessage := 'Success'; except on E : Exception do StatusMessage := E.ClassName; end; end; constructor TOperationFile.Create(Path : String; LNumber: Integer); begin inherited Create(False); TPath := Path; Position := LNumber; FreeOnTerminate := True; end; procedure TOperationFile.UpdateStatus; begin FileList[Position].SubItem1 := StatusMessage; Form1.ListView4.UpdateItems(Position,Position); end; procedure TOperationFile.Execute; begin FileStringList:= TStringList.Create; LoadFile; Synchronize(UpdateStatus); FileStringList.Free; end; end. What could be the problem? I thought at one point that, maybe, too many threads are created. If a user loads 1 million files, well, ultimately, 1 million threads is going to be created -- although, only 50 threads are created and running at the same time. Thanks for your input.

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  • Error showing is NullPointerException [duplicate]

    - by user3659612
    This question already has an answer here: How to check a string against null in java? 11 answers I was trying to code a wifi scanner which does 20 scans but it shows NullPointerException at if(bssid[j].equals(null)){ My code is slightly huge package com.example.scanner; import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.io.OutputStreamWriter; import java.text.SimpleDateFormat; import java.util.Date; import java.util.List; import android.annotation.SuppressLint; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.net.wifi.ScanResult; import android.net.wifi.WifiInfo; import android.net.wifi.WifiManager; import android.os.Bundle; import android.os.Environment; import android.support.v7.app.ActionBarActivity; import android.view.Menu; import android.view.View; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.ListView; import android.widget.Toast; public class MainActivity extends ActionBarActivity { WifiManager wifi; WifiScanReceiver wifireciever; WifiInfo info; Button scan, save; List<ScanResult> wifilist; ListView list; String wifis[]; String name; String[] ssid = new String[100]; String[] bssid = new String[100]; int[] lvl = new int[100]; int[] count = new int[100]; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.fragment_main); list=(ListView)findViewById(R.id.listView1); scan=(Button)findViewById(R.id.button1); save=(Button)findViewById(R.id.button2); scan.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub wifi=(WifiManager)getSystemService(Context.WIFI_SERVICE); if (wifi.isWifiEnabled()==false){ wifi.setWifiEnabled(true); } wifireciever = new WifiScanReceiver(); for (int i=0;i<20;i++){ registerReceiver(wifireciever, new IntentFilter(WifiManager.SCAN_RESULTS_AVAILABLE_ACTION)); wifi.startScan(); if (i==19){ Toast.makeText(getBaseContext(), "Scan Finish", Toast.LENGTH_LONG).show(); } } } }); save.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub savedata(); } }); } protected void savedata() { // TODO Auto-generated method stub try { File sdcard = Environment.getExternalStorageDirectory(); File directory = new File(sdcard.getAbsolutePath() + "/WIFI_RESULT"); directory.mkdirs(); name = new SimpleDateFormat("yyyy-MM-dd HH mm ss").format(new Date()); File file = new File(directory,name + "wifi_data.txt"); FileOutputStream fou = new FileOutputStream(file); OutputStreamWriter osw = new OutputStreamWriter(fou); try { for (int i =0; i < list.getCount(); i++){ osw.append(list.getItemAtPosition(i).toString()); } osw.flush(); osw.close(); Toast.makeText(getBaseContext(), "Saved", Toast.LENGTH_LONG).show(); } catch (IOException e){ e.printStackTrace(); } } catch (FileNotFoundException e){ e.printStackTrace(); } } class WifiScanReceiver extends BroadcastReceiver { @SuppressLint("UseValueOf") public void onReceive(Context c, Intent intent) { int a =0; wifi.startScan(); List<ScanResult> wifilist = wifi.getScanResults(); if (a<wifilist.size()){ a=wifilist.size(); } for(int j=0;j<wifilist.size();j++){ if(bssid[j].equals(null)){ ssid[j] = wifilist.get(j).SSID.toString(); bssid[j] = wifilist.get(j).BSSID.toString(); lvl[j] = wifilist.get(j).level; count[j]++; } else if (bssid[j].equals(wifilist.get(j).BSSID.toString())){ lvl[j] = lvl[j] + wifilist.get(j).level; count[j]++; } } wifis = new String[a]; for (int i =0; i<a; i++){ wifis[i] = ("\n" + ssid[i] + "\n AP Address" + bssid[i] + "\n Signal Strength:" + lvl[i]/count[i]).toString(); } list.setAdapter(new ArrayAdapter<String>(getApplicationContext(), android.R.layout.simple_list_item_1,wifis)); } } protected void onDestroy() { unregisterReceiver(wifireciever); super.onPause(); } protected void onResume() { registerReceiver(wifireciever, new IntentFilter(WifiManager.SCAN_RESULTS_AVAILABLE_ACTION)); super.onResume(); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } } NullPointerException at that point mean my array bssid isn't initialize. So I just want to know how to initialize it in main activity so that I can use that string bssid anywhere.

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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  • Problems configuring nameserver in plesk

    - by Saif Bechan
    Hello, i have some troubles with setting up a nameserver in PLESK for months now. I have tried all possible scenario's but i can not get this to work. I am really in need for some help, and if you can i will really appreciate it. Basically what i want is to just set up a nameserver in PLESK. I have a primary IP, and my host gave me a secondary nameserver i can use. My host is leaseweb in the netherlands. I have made some screenshots of the important parts in my opinion, maybe you guys can see some errors in them. To use the secondary nameserver provided by leaseweb i had to enable ACL on that account, i did so and made a screenshot of that too. The DNS recursion is set to localnets. These settings have not changed for months, so the dns should be fully updated everywhere. The check i run is the following: https://www.sidn.nl/over-nl/aanvraag...-server-check/ Domeinnaam (inclusief .nl): rdshosting.nl Eerste Nameserver: ns1.rdshosting.nl Eerste IP: 62.212.66.33 Tweede Nameserver: ns7.leaseweb.net Tweede ip: 62.212.76.50 If i run the dns check of the netherlands it gives me the following errors: primary name server "ns1.rdshosting.nl." Error: specified name server is not listed as NS record. All public name servers for a domain must also be listed as NS records in the zone of the domain. This domain was specified explicitly as a name server, but not found in the zone description of the primary name server. TE.6a rdshosting.nl. 86400 IN SOA ns1.rdspartners.nl. saif2k.hotmail.com. (2010031102 12H 1H 7D 3H) Error: the MNAME in SOA says "ns1.rdspartners.nl." is the primary name server. The MNAME field in the SOA record (first parameter) lists a different primary name server from the one specified for this check. RFC1035 section 3.3.13 rdshosting.nl. 86400 IN NS ns1.rdspartners.nl. Warning: hidden name server "ns1.rdspartners.nl." never used for first contact. The zone contains an NS record for a host which is not in the list of specified name servers. Hence, this name server will not be used to initiate contact to the domain. It may be used in sequential lookups, so it may still be useful. secondary name server "ns1.rdspartners.nl." [BROKEN] [HIDDEN] Failure: name server at 77.232.85.129 cannot be reached: (unknown error) The name server could not be contacted, which may be due to temporary technical problems or global DNS configuration mistakes. The internal error is shown, but not always clear about the cause. secondary name server "ns7.leaseweb.net." Info: name server looks correctly configured. I have the content of the file etc/named.conf also: // $Id: named.conf,v 1.1.1.1 2001/10/15 07:44:36 kap Exp $ // // Refer to the named(8) man page for details. If you are ever going // to setup a primary server, make sure you've understood the hairy // details of how DNS is working. Even with simple mistakes, you can // break connectivity for affected parties, or cause huge amount of // useless Internet traffic. options { allow-recursion { localnets; }; directory "/var"; auth-nxdomain no; pid-file "/var/run/named/named.pid"; // In addition to the "forwarders" clause, you can force your name // server to never initiate queries of its own, but always ask its // forwarders only, by enabling the following line: // // forward only; // If you've got a DNS server around at your upstream provider, enter // its IP address here, and enable the line below. This will make you // benefit from its cache, thus reduce overall DNS traffic in the Internet. /* forwarders { 127.0.0.1; }; */ /* * If there is a firewall between you and nameservers you want * to talk to, you might need to uncomment the query-source * directive below. Previous versions of BIND always asked * questions using port 53, but BIND 8.1 uses an unprivileged * port by default. */ // query-source address * port 53; /* * If running in a sandbox, you may have to specify a different * location for the dumpfile. */ // dump-file "s/named_dump.db"; }; //Use with the following in named.conf, adjusting the allow list as needed: key "rndc-key" { algorithm hmac-md5; secret "CeMgS23y0oWE20nyv0x40Q=="; }; controls { inet 127.0.0.1 port 953 allow { 127.0.0.1; } keys { "rndc-key"; }; }; // Note: the following will be supported in a future release. /* host { any; } { topology { 127.0.0.0/8; }; }; */ // Setting up secondaries is way easier and the rough picture for this // is explained below. // // If you enable a local name server, don't forget to enter 127.0.0.1 // into your /etc/resolv.conf so this server will be queried first. // Also, make sure to enable it in /etc/rc.conf. zone "." { type hint; file "named.root"; }; zone "0.0.127.IN-ADDR.ARPA" { type master; file "localhost.rev"; }; // NB: Do not use the IP addresses below, they are faked, and only // serve demonstration/documentation purposes! // // Example secondary config entries. It can be convenient to become // a secondary at least for the zone where your own domain is in. Ask // your network administrator for the IP address of the responsible // primary. // // Never forget to include the reverse lookup (IN-ADDR.ARPA) zone! // (This is the first bytes of the respective IP address, in reverse // order, with ".IN-ADDR.ARPA" appended.) // // Before starting to setup a primary zone, better make sure you fully // understand how DNS and BIND works, however. There are sometimes // unobvious pitfalls. Setting up a secondary is comparably simpler. // // NB: Don't blindly enable the examples below. :-) Use actual names // and addresses instead. // // NOTE!!! FreeBSD runs bind in a sandbox (see named_flags in rc.conf). // The directory containing the secondary zones must be write accessible // to bind. The following sequence is suggested: // // mkdir /etc/namedb/s // chown bind.bind /etc/namedb/s // chmod 750 /etc/namedb/s zone "rdshosting.nl" { type master; file "rdshosting.nl"; allow-transfer { 77.232.85.129; 62.212.76.50; common-allow-transfer; }; }; zone "66.212.62.in-addr.arpa" { type master; file "66.212.62.in-addr.arpa"; allow-transfer { common-allow-transfer; }; }; acl common-allow-transfer { 62.212.76.50; }; As i mentioned i made some screenshots of some parts: First the dns settings in plesk: http://www.freeimagehosting.net/uploads/2480faed5e.jpg Second the acl settings in plesk: http://www.freeimagehosting.net/uploads/777f5e69b0.jpg Third my settings at leaseweb: http://www.freeimagehosting.net/uploads/de7122b19c.jpg And last the secondary nameserver settings from leaseweb: http://www.freeimagehosting.net/uploads/fd1da38a8f.jpg If someone has anysuggestion at all on this this will be highly appriciated. Thank you for your time! PS. I am dutch so dutch answers are welcome aswell

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