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  • Everytime i am trying to connect to my box using SSH, its failing not connecting

    - by YumYumYum
    From any other PC doing SSH to my Ubuntu 11.10,is failing. My network setup: Telenet ISP (Belgium) Fiber cable < RJ45 cable straight to Ubuntu PC Even the SSH is running: Other PC: retrying over and over $ ping 192.168.0.128 PING 192.168.0.128 (192.168.0.128) 56(84) bytes of data. From 192.168.0.226 icmp_seq=1 Destination Host Unreachable From 192.168.0.226 icmp_seq=2 Destination Host Unreachable From 192.168.0.226 icmp_seq=3 Destination Host Unreachable From 192.168.0.226 icmp_seq=4 Destination Host Unreachable $ sudo service iptables stop Stopping iptables (via systemctl): [ OK ] $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] Connection closed by 192.168.0.128 $ ssh [email protected] [email protected]'s password: Connection closed by UNKNOWN $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host Follow up: -- checked cable -- using cable tester and other detectors -- no problem found in cable -- used random 10 cables -- adapter is not broken -- checked it using circuit tester by opening the system (card is new so its not network adapter card problem) -- leds are OK showing -- used LiveCD and did same ping test was having same problem -- disabled ipv6 100% to make sure its not the cause -- disabled iptables 100% so its also not the issue -- some more info $ nmap 192.168.0.128 Starting Nmap 5.50 ( http://nmap.org ) at 2012-06-08 19:11 CEST Nmap scan report for 192.168.0.128 Host is up (0.00045s latency). All 1000 scanned ports on 192.168.0.128 are closed (842) or filtered (158) Nmap done: 1 IP address (1 host up) scanned in 6.86 seconds ubuntu@ubuntu:~$ netstat -aunt | head Active Internet connections (servers and established) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 127.0.0.1:631 0.0.0.0:* LISTEN tcp 0 1 192.168.0.128:58616 74.125.132.99:80 FIN_WAIT1 tcp 0 0 192.168.0.128:56749 199.7.57.72:80 ESTABLISHED tcp 0 1 192.168.0.128:58614 74.125.132.99:80 FIN_WAIT1 tcp 0 0 192.168.0.128:49916 173.194.65.113:443 ESTABLISHED tcp 0 1 192.168.0.128:45699 64.34.119.101:80 SYN_SENT tcp 0 0 192.168.0.128:48404 64.34.119.12:80 ESTABLISHED tcp 0 0 192.168.0.128:54161 67.201.31.70:80 TIME_WAIT $ sudo killall dnsmasq -- did not solved the problem -- -- like many other Q/A was suggesting this same --- $ iptables --list Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination $ netstat -nr Kernel IP routing table Destination Gateway Genmask Flags MSS Window irtt Iface 0.0.0.0 192.168.0.1 0.0.0.0 UG 0 0 0 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth0 192.168.0.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 $ ssh -vvv [email protected] OpenSSH_5.6p1, OpenSSL 1.0.0j-fips 10 May 2012 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to 192.168.0.128 [192.168.0.128] port 22. debug1: Connection established. debug3: Not a RSA1 key file /home/sun/.ssh/id_rsa. debug2: key_type_from_name: unknown key type '-----BEGIN' debug3: key_read: missing keytype debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug2: key_type_from_name: unknown key type '-----END' debug3: key_read: missing keytype debug1: identity file /home/sun/.ssh/id_rsa type 1 debug1: identity file /home/sun/.ssh/id_rsa-cert type -1 debug1: identity file /home/sun/.ssh/id_dsa type -1 debug1: identity file /home/sun/.ssh/id_dsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.8p1 Debian-7ubuntu1 debug1: match: OpenSSH_5.8p1 Debian-7ubuntu1 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.6 debug2: fd 3 setting O_NONBLOCK debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: [email protected],[email protected],[email protected],[email protected],ssh-rsa,ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: kex_parse_kexinit: ecdh-sha2-nistp256,ecdh-sha2-nistp384,ecdh-sha2-nistp521,diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,ssh-dss,ecdsa-sha2-nistp256 debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: mac_setup: found hmac-md5 debug1: kex: server->client aes128-ctr hmac-md5 none debug2: mac_setup: found hmac-md5 debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug2: dh_gen_key: priv key bits set: 118/256 debug2: bits set: 539/1024 debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug3: check_host_in_hostfile: host 192.168.0.128 filename /home/sun/.ssh/known_hosts debug3: check_host_in_hostfile: host 192.168.0.128 filename /home/sun/.ssh/known_hosts debug3: check_host_in_hostfile: match line 139 debug1: Host '192.168.0.128' is known and matches the RSA host key. debug1: Found key in /home/sun/.ssh/known_hosts:139 debug2: bits set: 544/1024 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /home/sun/.ssh/id_rsa (0x213db960) debug2: key: /home/sun/.ssh/id_dsa ((nil)) debug1: Authentications that can continue: publickey,password debug3: start over, passed a different list publickey,password debug3: preferred gssapi-keyex,gssapi-with-mic,publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /home/sun/.ssh/id_rsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply debug1: Authentications that can continue: publickey,password debug1: Trying private key: /home/sun/.ssh/id_dsa debug3: no such identity: /home/sun/.ssh/id_dsa debug2: we did not send a packet, disable method debug3: authmethod_lookup password debug3: remaining preferred: ,password debug3: authmethod_is_enabled password debug1: Next authentication method: password [email protected]'s password: debug3: packet_send2: adding 64 (len 60 padlen 4 extra_pad 64) debug2: we sent a password packet, wait for reply debug1: Authentication succeeded (password). Authenticated to 192.168.0.128 ([192.168.0.128]:22). debug1: channel 0: new [client-session] debug3: ssh_session2_open: channel_new: 0 debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. debug2: callback start debug2: client_session2_setup: id 0 debug2: channel 0: request pty-req confirm 1 debug1: Sending environment. debug3: Ignored env ORBIT_SOCKETDIR debug3: Ignored env XDG_SESSION_ID debug3: Ignored env HOSTNAME debug3: Ignored env GIO_LAUNCHED_DESKTOP_FILE_PID debug3: Ignored env IMSETTINGS_INTEGRATE_DESKTOP debug3: Ignored env GPG_AGENT_INFO debug3: Ignored env TERM debug3: Ignored env HARDWARE_PLATFORM debug3: Ignored env SHELL debug3: Ignored env DESKTOP_STARTUP_ID debug3: Ignored env HISTSIZE debug3: Ignored env XDG_SESSION_COOKIE debug3: Ignored env GJS_DEBUG_OUTPUT debug3: Ignored env WINDOWID debug3: Ignored env GNOME_KEYRING_CONTROL debug3: Ignored env QTDIR debug3: Ignored env QTINC debug3: Ignored env GJS_DEBUG_TOPICS debug3: Ignored env IMSETTINGS_MODULE debug3: Ignored env USER debug3: Ignored env LS_COLORS debug3: Ignored env SSH_AUTH_SOCK debug3: Ignored env USERNAME debug3: Ignored env SESSION_MANAGER debug3: Ignored env GIO_LAUNCHED_DESKTOP_FILE debug3: Ignored env PATH debug3: Ignored env MAIL debug3: Ignored env DESKTOP_SESSION debug3: Ignored env QT_IM_MODULE debug3: Ignored env PWD debug1: Sending env XMODIFIERS = @im=none debug2: channel 0: request env confirm 0 debug1: Sending env LANG = en_US.utf8 debug2: channel 0: request env confirm 0 debug3: Ignored env KDE_IS_PRELINKED debug3: Ignored env GDM_LANG debug3: Ignored env KDEDIRS debug3: Ignored env GDMSESSION debug3: Ignored env SSH_ASKPASS debug3: Ignored env HISTCONTROL debug3: Ignored env HOME debug3: Ignored env SHLVL debug3: Ignored env GDL_PATH debug3: Ignored env GNOME_DESKTOP_SESSION_ID debug3: Ignored env LOGNAME debug3: Ignored env QTLIB debug3: Ignored env CVS_RSH debug3: Ignored env DBUS_SESSION_BUS_ADDRESS debug3: Ignored env LESSOPEN debug3: Ignored env WINDOWPATH debug3: Ignored env XDG_RUNTIME_DIR debug3: Ignored env DISPLAY debug3: Ignored env G_BROKEN_FILENAMES debug3: Ignored env COLORTERM debug3: Ignored env XAUTHORITY debug3: Ignored env _ debug2: channel 0: request shell confirm 1 debug2: fd 3 setting TCP_NODELAY debug2: callback done debug2: channel 0: open confirm rwindow 0 rmax 32768 debug2: channel_input_status_confirm: type 99 id 0 debug2: PTY allocation request accepted on channel 0 debug2: channel 0: rcvd adjust 2097152 debug2: channel_input_status_confirm: type 99 id 0 debug2: shell request accepted on channel 0 Welcome to Ubuntu 11.10 (GNU/Linux 3.0.0-12-generic x86_64) * Documentation: https://help.ubuntu.com/ 297 packages can be updated. 92 updates are security updates. New release '12.04 LTS' available. Run 'do-release-upgrade' to upgrade to it. Last login: Fri Jun 8 07:45:15 2012 from 192.168.0.226 sun@SystemAX51:~$ ping 19<--------Lost connection again-------------- Tail follow: -- dmesg is showing a very abnormal logs, like Ubuntu is automatically bringing the eth0 up, where eth0 is getting also auto down. [ 2025.897511] r8169 0000:02:00.0: eth0: link up [ 2029.347649] r8169 0000:02:00.0: eth0: link up [ 2030.775556] r8169 0000:02:00.0: eth0: link up [ 2038.242203] r8169 0000:02:00.0: eth0: link up [ 2057.267801] r8169 0000:02:00.0: eth0: link up [ 2062.871770] r8169 0000:02:00.0: eth0: link up [ 2082.479712] r8169 0000:02:00.0: eth0: link up [ 2285.630797] r8169 0000:02:00.0: eth0: link up [ 2308.417640] r8169 0000:02:00.0: eth0: link up [ 2480.948290] r8169 0000:02:00.0: eth0: link up [ 2824.884798] r8169 0000:02:00.0: eth0: link up [ 3030.022183] r8169 0000:02:00.0: eth0: link up [ 3306.587353] r8169 0000:02:00.0: eth0: link up [ 3523.566881] r8169 0000:02:00.0: eth0: link up [ 3619.839585] r8169 0000:02:00.0: eth0: link up [ 3682.154393] nf_conntrack version 0.5.0 (16384 buckets, 65536 max) [ 3899.866854] r8169 0000:02:00.0: eth0: link up [ 4723.978269] r8169 0000:02:00.0: eth0: link up [ 4807.415682] r8169 0000:02:00.0: eth0: link up [ 5101.865686] r8169 0000:02:00.0: eth0: link up How do i fix it? -- http://ubuntuforums.org/showthread.php?t=1959794 $ apt-get install openipml openhpi-plugin-ipml $ openipmish > help redisp_cmd on|off > redisp_cmd on redisp set Final follow up: Step 1: BUG for network card driver r8169 Step 2: get the latest build version http://www.realtek.com/downloads/downloadsView.aspx?Langid=1&PNid=4&PFid=4&Level=5&Conn=4&DownTypeID=3&GetDown=false&Downloads=true#RTL8110SC(L) Step 3: build / make $ cd /var/tmp/driver $ tar xvfj r8169.tar.bz2 $ make clean modules && make install $ rmmod r8169 $ depmod $ cp src/r8169.ko /lib/modules/3.xxxx/kernel/drivers/net/r8169.ko $ modprobe r8169 $ update-initramfs -u $ init 6 Voila!!

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  • URL length and content optimised for SEO [closed]

    - by Brendan Vogt
    Possible Duplicate: What is the best stucture of SEO friendly URL? I have done some reading on what URLS should look like for search engine optimisation, but I am curious to know how mine would like, I need some advice. I have a tutorial website, and my categories is something like: Web Development -> Client Side -> JavaScript So if I have a tutorial called "What is JavaScript?", is it good to have a URL that looks something like: www.MyWebsite.com/web-development/client-side/javascript/what-is-javascipt Or would something like this be more appropriate: www.MyWebsite.com/tutorials/what-is-javascipt Just curious because I also read that it is wise to have keywords in your URLs. Do I need to add the identifiers of each categories in the link as well, something like: www.MyWebsite.com/1/web-development/5/client-side/15/javascript/100/what-is-javascipt 1 is the unique identifier (primary key) of category web development 5 is the unique identifier (primary key) of category client side 15 is the unique identifier (primary key) of category javascript 100 is the unique identifier (primary key) of tutorial what is javascript

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  • Building a Flash Platformer

    - by Jonathan O
    I am basically making a game where the whole game is run in the onEnterFrame method. This is causing a delay in my code that makes debugging and testing difficult. Should programming an entire platformer in this method be efficient enough for me to run hundreds of lines of code? Also, do variables in flash get updated immediately? Are there just lots of threads listening at the same time? Here is the code... stage.addEventListener(Event.ENTER_FRAME, onEnter); function onEnter(e:Event):void { //Jumping if (Yoshi.y > groundBaseLevel) { dy = 0; canJump = true; onGround = true; //This line is not updated in time } if (Key.isDown(Key.UP) && canJump) { dy = -10; canJump = false; onGround = false; //This line is not updated in time } if(!onGround) { dy += gravity; Yoshi.y += dy; } //limit screen boundaries //character movement if (! Yoshi.hitTestObject(Platform)) //no collision detected { if (Key.isDown(Key.RIGHT)) { speed += 4; speed *= friction; Yoshi.x = Yoshi.x + movementIncrement + speed; Yoshi.scaleX = 1; Yoshi.gotoAndStop('Walking'); } else if (Key.isDown(Key.LEFT)) { speed -= 4; speed *= friction; Yoshi.x = Yoshi.x - movementIncrement + speed; Yoshi.scaleX = -1; Yoshi.gotoAndStop('Walking'); } else { speed *= friction; Yoshi.x = Yoshi.x + speed; Yoshi.gotoAndStop('Still'); } } else //bounce back collision detected { if(Yoshi.hitTestPoint(Platform.x - Platform.width/2, Platform.y - Platform.height/2, false)) { trace('collision left'); Yoshi.x -=20; } if(Yoshi.hitTestPoint(Platform.x, Platform.y - Platform.height/2, false)) { trace('collision top'); onGround=true; //This update is not happening in time speed = 0; } } }

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  • It's called College.

    - by jeffreyabecker
    Today I saw yet another 'GUID vs int as your primary key' article. Like most of the ones I've read this was filled with technical misrepresentations and out-right fallices. Chef's famous line that "There's a time and a place for everything children" applies here. GUIDs have distinct advantages and disadvantages which should be considered when choosing a data type for the primary key. Fallacy 1: "Its easier" An integer data type(tinyint, smallint, int, bigint) is a better artifical key than a GUID because its easier to remember. I'm a firm believer that your artifical primary keys should be opaque gibberish. PK's are an implementation detail which should never be exposed to the user or relied on for business logic. If you want things to come back in an order, add and ORDER BY clause and SortOrder fields. If you want a human-usable look-up add a business key with a unique constraint. If you want to know what order things were inserted into a table add a timestamp. Fallacy 2: "Size Matters" For many applications, the size of the artifical primary key is going to be irrelevant. The particular article which kicked this post off stated repeatedly that joining against an int has better performance than joining against a GUID. In computer science the performance of your algorithm is always a function of the number of data points. This still holds true for databases. Unless your table is very large, the performance difference between an int and a guid probably isnt going to be mesurable let alone noticeable. My personal experience is that the performance becomes an issue when you start having billions of rows in the table. At this point, you should probably start looking to move from int to bigint so the effective space/performance gain isnt as much as you'd think. GUID Advantages: Insert-ability / Mergeability: You can reliably insert guids into tables without key collisions. Database Independence: Saving entities to the database often requires knowing ids. With identity based ids the id must be selected back after every insert. GUIDs can be generated application-side allowing much faster inserts. GUID Disadvantages: Generatability: You can calculate the next id for an integer pk pretty easily in your head but will need a program to generate GUIDs. Solution: "Select top 100 newid() from sysobjects" Fragmentation: most GUID generation algorithms generate pseudo random GUIDs. This can cause inserts into the middle of your clustered index. Solutions: add a default of newsequentialid() or use GuidComb in NHibernate.

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  • OO Design, how to model Tonal Harmony?

    - by David
    I have started to write a program in C++ 11 that would analyse chords, scales, and harmony. The biggest problem I am having in my design phase, is that the note 'C' is a note, a type of chord (Cmaj, Cmin, C7, etc), and a type of key (the key of Cmajor, Cminor). The same issue arises with intervals (minor 3rd, major 3rd). I am using a base class, Token, that is the base class for all 'symbols' in the program. so for example: class Token { public: typedef shared_ptr<Token> pointer_type; Token() {} virtual ~Token() {} }; class Command : public Token { public: Command() {} pointer_type execute(); } class Note : public Token; class Triad : public Token; class MajorTriad : public Triad; // CMajorTriad, etc class Key : public Token; class MinorKey : public Key; // Natural Minor, Harmonic minor,etc class Scale : public Token; As you can see, to create all the derived classes (CMajorTriad, C, CMajorScale, CMajorKey, etc) would quickly become ridiculously complex including all the other notes, as well as enharmonics. multiple inheritance would not work, ie: class C : public Note, Triad, Key, Scale class C, cannot be all of these things at the same time. It is contextual, also polymorphing with this will not work (how to determine which super methods to perform? calling every super class constructors should not happen here) Are there any design ideas or suggestions that people have to offer? I have not been able to find anything on google in regards to modelling tonal harmony from an OO perspective. There are just far too many relationships between all the concepts here.

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  • Using a subset of GetHashCode() to increase AzureTable performance through partitioning

    - by makerofthings7
    Generally speaking, Azure Table IO performance improves as more partitions are used (with some tradeoffs in continuation tokens and batch updates I won't go into). Since the partition key is always a string I am considering using a "natural" load balancing technique based on a subset of the GetHashCode() of the partition key, and appending this subset to the partition key itself. This will allow all direct PK/RK queries to be computed with little overhead and with ease. Batch updates may just need an intermediate to group similar PKs together prior to submission. Question: Should I use GetHashCode() to compute the partition key? Is a better function available? If I use GetHashCode() does it matter which character I use for my PK? Is there an abstraction for Azure Table and Blob storage that does this for me already?

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  • LINQ: Enhancing Distinct With The SelectorEqualityComparer

    - by Paulo Morgado
    On my last post, I introduced the PredicateEqualityComparer and a Distinct extension method that receives a predicate to internally create a PredicateEqualityComparer to filter elements. Using the predicate, greatly improves readability, conciseness and expressiveness of the queries, but it can be even better. Most of the times, we don’t want to provide a comparison method but just to extract the comaprison key for the elements. So, I developed a SelectorEqualityComparer that takes a method that extracts the key value for each element. Something like this: public class SelectorEqualityComparer<TSource, Tkey> : EqualityComparer<TSource> where Tkey : IEquatable<Tkey> { private Func<TSource, Tkey> selector; public SelectorEqualityComparer(Func<TSource, Tkey> selector) : base() { this.selector = selector; } public override bool Equals(TSource x, TSource y) { Tkey xKey = this.GetKey(x); Tkey yKey = this.GetKey(y); if (xKey != null) { return ((yKey != null) && xKey.Equals(yKey)); } return (yKey == null); } public override int GetHashCode(TSource obj) { Tkey key = this.GetKey(obj); return (key == null) ? 0 : key.GetHashCode(); } public override bool Equals(object obj) { SelectorEqualityComparer<TSource, Tkey> comparer = obj as SelectorEqualityComparer<TSource, Tkey>; return (comparer != null); } public override int GetHashCode() { return base.GetType().Name.GetHashCode(); } private Tkey GetKey(TSource obj) { return (obj == null) ? (Tkey)(object)null : this.selector(obj); } } Now I can write code like this: .Distinct(new SelectorEqualityComparer<Source, Key>(x => x.Field)) And, for improved readability, conciseness and expressiveness and support for anonymous types the corresponding Distinct extension method: public static IEnumerable<TSource> Distinct<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> selector) where TKey : IEquatable<TKey> { return source.Distinct(new SelectorEqualityComparer<TSource, TKey>(selector)); } And the query is now written like this: .Distinct(x => x.Field) For most usages, it’s simpler than using a predicate.

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  • VB Myth - Case Insensitivity is Awesome!

    - by Damon
    I was reading Andy Brown's article 10 Reasons Why Visual Basic is Better than C# and the first claim is that VB is superior because of case insensitivity.  I think the reasons he outlines are basically as follows: Your fingers get tired finding the shift key (e.g. typing PascalCase and camelCase members) You are much more likely to make mistakes while typing names When you accidentally leave caps lock on, it really matters These three arguments culminate in the conclusion: "It doesn't matter if you disagree with everything else in this article: case-sensitivity alone is sufficient reason to ditch C#!" Righto.  I've been using Visual Basic since version 5.0, I wrote a book about ASP.NET in Visual Basic, so I want everyone to know I'm definitely not a VB.NET hater.  I had to converted to C# because it was the language of preference at the places I've worked, so I'm used to both languages.  I love me some case sensitivity.  So first, let's debunk the claims. First, your fingers do not get tired of finding the shift key unless you are writing code in notepad and compiling everything on the command line.  Visual Studio pretty much takes away the need to use the shift key at all. For the most part, any programmer worth a damn doesn't have to type more than about 3-5 characters of any variable or method name before IntelliSense kicks in to help.  VB or C#, if you are not using the tab key for autocomplete then you are typing too much anyway, regardless of whether the shift key is involved or not.  Also, you've got to be a pretty hard-core candy ass if you're complaining at the end of the day that your little fingers are hurting from hitting the shift key. Second, I cannot logically refute the fact that if there are more stringent rules about case sensitivity it will lead to more mistakes.  As such, know that you will be more prone to mistakes in C#.  However, lets talk about the magnitude of the problem.  If you are using IntelliSense then you have auto-correction built in so you probably won't have much of a problem in the first place.  If you manage to bypass IntelliSense and type something wrong you normally are immediately presented with a red-squiggly to let you know something is amiss.  Normally, a person would look at the problem, figure out what the heck went wrong, and then avoid that problem again in the future.  Granted, I have met people who seem to lack this capability, but their problem is deeper than a decision between VB.NET and C#.  So let's make sure that we're all on the same page about this problem.  If you have two teams of developers, one that uses VB.NET and one that uses C#, do not expect to see the VB.NET team drinking beer at the end of the project in festive revelry while the C# team is crying over what the hell to do because their code is riddled with case-sensitivity problems that nobody can resolve. Lastly, if you leave your caps lock key on, turn it off.  Really, what kind of ass-hat would write an entire VB.NET application ENTIRELY IN CAPS?  I happen to be a fan of case sensitivity because it encourages precision and uniformity.  The last thing I need is a code base that looks like it was ransacked by LeEt HacKors wHo Can uSe wHateVer cASe tHey wanT.  I mean really, if you saw someone write this: PuBLIc Sub MyMethod . End Sub And upon asking them why BL was upper case, they responded "Oh, I accidentally hit the shift key there.  Fortunately for me VB.NET is a case insensitive language so I saved a couple of keystrokes by leaving it in there."  Or if you saw: PUBLIC SUB ANOTHERMETHOD . END SUB And the response to why it was uppercased was "Yeah, I accidentally had caps locks on, fortunately for me VB.NET doesn't care.  Really dodged a bullet there, glad I wasn't using C#."  Would you not think that a bit ridiculous?  If you want to convince C# developers that C# sucks, go for it.  But the case insensitivity argument is crap.

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  • Cant Install TOR on Ubuntu Netbook 10.10 [closed]

    - by Prateek Mishra
    Possible Duplicate: How to install tor? I downloaded the tar.gz file from TORproject .org and unzipped it. I clicked everything inside the directories but nothing happened. I also tried to install the addon from here http://bit.ly/bSSNea . The addon is installed but I cant see the TOR button anywhere. I checked relevant the option in the preferences section of toolsaddons. How do I install it? EDIT - Executing: gpg --ignore-time-conflict --no-options --no-default-keyring --secret-keyring /etc/apt/secring.gpg --trustdb-name /etc/apt/trustdb.gpg --keyring /etc/apt/trusted.gpg --primary-keyring /etc/apt/trusted.gpg --keyserver keyserver.ubuntu.com --recv-keys 886DDD89 gpg: requesting key 886DDD89 from hkp server keyserver.ubuntu.com gpg: key 886DDD89: public key "deb.torproject.org archive signing key" imported gpg: no ultimately trusted keys found gpg: Total number processed: 1 gpg: imported: 1 (RSA: 1)

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  • bootable USB / installation requirements

    - by Chris Wilson
    Originally asked on One Hundred Paper Cuts Answers thread On the official site: http://www.ubuntu.com/netbook/get-ubuntu/download The instructions for creating a bootable USB key for installing Ubuntu Netbook Remix include a line saying: "Insert a USB stick with at least 2GB of free space" I recently installed UNR on a netbook -- in fact, the one I'm using right now -- and I went ahead despite only having a 1GB USB key on hand. Everything went smoothly and installed 100% correctly. If I had waited to go out and buy a 2GB USB key I would have spent that money unnecessarily and wouldn't have been able to use the computer in the meantime. I was wondering if there's a specific rationale for requiring a 2GB USB key, or if the instructions could be changed to indicate that it can be done with only 1GB. Thanks!

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  • Crafty.js multiplayer platform game, keeping players in sync

    - by johnwards
    I'm using crafty.js to create a very simple platform game. It doesn't need to stop cheating, it's actually just seeing other players move around, and it doesn't need to have collision detection between players. They are "shadows". How I've gone about it so far is to use http://pubnub.com to send messages between clients. These messages are simple. The first if a new player arrival, the second is a key down and the third is a key up. The code is here: https://github.com/whiteoctober/craftyconcept However I've hit against the old chestnut of keeping everything in sync. At the moment I'm letting the each of the clients decide where to place the other players based on the received key events, I also only move "you" until I get a key press event back from pubsub. My thinking here is to try and keep things in sync! However it isn't perfect, http://www.whiteoctober.co.uk/john/gametest/, things can get out of sync very easily. Key presses arrive in the wrong order etc. Is there any simple solutions to this, I would like to keep it all client side (with pubnub) and not have a central server with positions etc if possible.

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  • Refresh banshee album art

    - by kmassada
    I usually just copy ~/.config/banshee-1, and ~/.gconf/apps/banshee-1 when i'm moving from one computer to the other, if I keep the path of the folders. I get to keep my music library intact with the playlists I have. The problem with this method is that, the album arts doesn't carry over nicely. You'd have to play every album to get the album art to appear. Anyone knows a workaround, to maybe force banshee to reload all album art? I saw this, but not quite what my issue is? I tried banshee --fetch-artwork, but didn't work too well kenneth@dv7:~$ banshee --fetch-artwork [Warn 11:23:38.200] DBus support could not be started. Disabling for this sessi on. - System.Exception: Error 111: Connection refused (in `dbus-sharp') at DBus.Unix.UnixSocket.Connect (System.Byte[] remote_end) [0x00000] in <filen ame unknown>:0 at DBus.Transports.UnixNativeTransport.OpenAbstractUnix (System.String path) [ 0x00000] in <filename unknown>:0 at DBus.Transports.UnixNativeTransport.Open (System.String path, Boolean abstr act) [0x00000] in <filename unknown>:0 at DBus.Transports.UnixTransport.Open (DBus.AddressEntry entry) [0x00000] in < filename unknown>:0 at DBus.Transports.Transport.Create (DBus.AddressEntry entry) [0x00000] in <fi lename unknown>:0 at DBus.Connection.OpenPrivate (System.String address) [0x00000] in <filename unknown>:0 at DBus.Connection..ctor (System.String address) [0x00000] in <filename unknow n>:0 at DBus.Bus..ctor (System.String address) [0x00000] in <filename unknown>:0 at DBus.Bus.Open (System.String address) [0x00000] in <filename unknown>:0 at DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 System.Exception: Unable to open the session message bus. (in `dbus-sharp') at DBus.Bus.get_Session () [0x00000] in <filename unknown>:0 at DBus.BusG.Init () [0x00000] in <filename unknown>:0 at Banshee.ServiceStack.DBusConnection.Connect (System.String serviceName, Boo lean init) [0x00000] in <filename unknown>:0 at Banshee.ServiceStack.DBusConnection.GrabDefaultName () [0x00000] in <filena me unknown>:0 [Info 11:23:38.286] Running Banshee 2.6.0: [Ubuntu 12.10 (linux-gnu, x86_64) @ 2012-10-11 06:19:37 UTC] (Banshee:21865): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Failed to connect to socket /tmp/dbus-vLxS6Riwsn: Connection refused [Warn 11:23:38.948] Could not read GConf key core.send_anonymous_usage_data - G Lib.GException: No D-BUS daemon running (in `gconf-sharp') at GConf.Client.Get (System.String key) [0x00000] in <filename unknown>:0 at Banshee.GnomeBackend.GConfConfigurationClient.TryGet[Boolean] (System.Strin g namespace, System.String key, System.Boolean& result) [0x00000] in <filename u nknown>:0 (Banshee:21865): GConf-WARNING **: Client failed to connect to the D-BUS daemon: Failed to connect to socket /tmp/dbus-vLxS6Riwsn: Connection refused [Warn 11:23:39.239] Could not read GConf key core.send_anonymous_usage_data - G Lib.GException: No D-BUS daemon running (in `gconf-sharp') at GConf.Client.Get (System.String key) [0x00000] in <filename unknown>:0 at Banshee.GnomeBackend.GConfConfigurationClient.TryGet[Boolean] (System.Strin g namespace, System.String key, System.Boolean& result) [0x00000] in <filename u nknown>:0

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  • Why does this script not open parallel gnome-terminals on a server?

    - by broiyan
    Why am I not able to have parallel gnome-terminals on my server while I can on my client. Here is a test that illustrates the problem. #!/bin/bash # this is the parent script gnome-terminal --command "./left.sh" sleep 10 gnome-terminal --command "./right.sh" #!/bin/bash echo "this is the left script" read -p "press any key to close this terminal" key #!/bin/bash echo "this is the right script" read -p "press any key to close this terminal" key When I run this on a regular ubuntu desktop (maverick) I see two terminals after 10 seconds. When I run this on a maverick server at a server farm, the second window does not appear until after I close the first one and wait 10 seconds. I am using tightvncserver to view the server desktop. (I could have simplified a bit more. The 10 second sleep is extraneous to the problem. In my real world application I need the first terminal to do some real work before starting the second. The problem probably still exists even if there is no sleep.)

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  • Picking the Right Keywords For SEO Success

    It is important to realize that picking the right key words is crucial to your SEO success. Always remember that for search engine optimization, your end goal is to rank high in the search engines for key words most relevant and valuable to your web site. For example, if you run a pet dog business, you naturally want to rank high for key words such as 'pet dogs', 'dogs for sale', 'pet dogs for sale'. Better yet, you can narrow down the key words to target very specific niches such as 'chihuahua pet dogs, pet dogs for sale in Brooklyn' etc.

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  • Read Committed isolation level, indexed views and locking behavior

    - by Michael Zilberstein
    From BOL, " Key-Range Locking " article: Key-range locks protect a range of rows implicitly included in a record set being read by a Transact-SQL statement while using the serializable transaction isolation level . The serializable isolation level requires that any query executed during a transaction must obtain the same set of rows every time it is executed during the transaction. A key range lock protects this requirement by preventing other transactions from inserting new rows whose...(read more)

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  • Difference left/right super button

    - by Erik Keemink
    When I press my left super key the gnome shell appears and when I press the right super key it does not. Moreover pressing right super + T does open a terminal at once, but when using left super I have to press the t twice, when I press the t only once it is similar to just pressing the t without holding super left. This last point also occurs with other shortcuts that I defined (like super+L, super+E), but not with super+up/down/left/right. What I want is to press either super key to get the gnome shell and to use either super key in combination with T to open a terminal immediately (and similar with other shortcuts). I use Ubuntu 12.04 LTS and the gnome 3 shell.

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  • TFS API Add Favorites programmatically

    - by Tarun Arora
    01 – What are we trying to achieve? In this blog post I’ll be showing you how to add work item queries as favorites, it is also possible to use the same technique to add build definition as favorites. Once a shared query or build definition has been added as favorite it will show up on the team web access.  In this blog post I’ll be showing you a work around in the absence of a proper API how you can add queries to team favorites. 02 – Disclaimer There is no official API for adding favorites programmatically. In the work around below I am using the Identity service to store this data in a property bag which is used during display of favorites on the team web site. This uses an internal data structure that could change over time, there is no guarantee about the key names or content of the values. What is shown below is a workaround for a missing API. 03 – Concept There is no direct API support for favorites, but you could work around it using the identity service in TFS.  Favorites are stored in the property bag associated with the TeamFoundationIdentity (either the ‘team’ identity or the users identity depending on if these are ‘team’ or ‘my’ favorites).  The data is stored as json in the property bag of the identity, the key being prefixed by ‘Microsoft.TeamFoundation.Framework.Server.IdentityFavorites’. References - Microsoft.TeamFoundation.WorkItemTracking.Client - using Microsoft.TeamFoundation.Client; - using Microsoft.TeamFoundation.Framework.Client; - using Microsoft.TeamFoundation.Framework.Common; - using Microsoft.TeamFoundation.ProcessConfiguration.Client; - using Microsoft.TeamFoundation.Server; - using Microsoft.TeamFoundation.WorkItemTracking.Client; Services - IIdentityManagementService2 - TfsTeamService - WorkItemStore 04 – Solution Lets start by connecting to TFS programmatically // Create an instance of the services to be used during the program private static TfsTeamProjectCollection _tfs; private static ProjectInfo _selectedTeamProject; private static WorkItemStore _wis; private static TfsTeamService _tts; private static TeamSettingsConfigurationService _teamConfig; private static IIdentityManagementService2 _ids; // Connect to TFS programmatically public static bool ConnectToTfs() { var isSelected = false; var tfsPp = new TeamProjectPicker(TeamProjectPickerMode.SingleProject, false); tfsPp.ShowDialog(); _tfs = tfsPp.SelectedTeamProjectCollection; if (tfsPp.SelectedProjects.Any()) { _selectedTeamProject = tfsPp.SelectedProjects[0]; isSelected = true; } return isSelected; } Lets get all the work item queries from the selected team project static readonly Dictionary<string, string> QueryAndGuid = new Dictionary<string, string>(); // Get all queries and query guid in the selected team project private static void GetQueryGuidList(IEnumerable<QueryItem> query) { foreach (QueryItem subQuery in query) { if (subQuery.GetType() == typeof(QueryFolder)) GetQueryGuidList((QueryFolder)subQuery); else { QueryAndGuid.Add(subQuery.Name, subQuery.Id.ToString()); } } }   Pass the name of a valid Team in your team project and a name of a valid query in your team project. The team details will be extracted using the team name and query GUID will be extracted using the query name. These details will be used to construct the key and value that will be passed to the SetProperty method in the Identity service.           Key           “Microsoft.TeamFoundation.Framework.Server.IdentityFavorites..<TeamProjectURI>.<TeamId>.WorkItemTracking.Queries.<newGuid1>”           Value           "{"data":"<QueryGuid>","id":"<NewGuid1>","name":"<QueryKey>","type":"Microsoft.TeamFoundation.WorkItemTracking.QueryItem”}"           // Configure a Work Item Query for the given team private static void ConfigureTeamFavorites(string teamName, string queryName) { _ids = _tfs.GetService<IIdentityManagementService2>(); var g = Guid.NewGuid(); var guid = string.Empty; var teamDetail = _tts.QueryTeams(_selectedTeamProject.Uri).FirstOrDefault(t => t.Name == teamName); foreach (var q in QueryAndGuid.Where(q => q.Key == queryName)) { guid = q.Value; } if(guid == string.Empty) { Console.WriteLine("Query '{0}' - Not found!", queryName); return; } var key = string.Format( "Microsoft.TeamFoundation.Framework.Server.IdentityFavorites..{0}.{1}.WorkItemTracking.Queries{2}", new Uri(_selectedTeamProject.Uri).Segments.LastOrDefault(), teamDetail.Identity.TeamFoundationId, g); var value = string.Format( @"{0}""data"":""{1}"",""id"":""{2}"",""name"":""{3}"",""type"":""Microsoft.TeamFoundation.WorkItemTracking.QueryItem""{4}", "{", guid, g, QueryAndGuid.FirstOrDefault(q => q.Value==guid).Key, "}"); teamDetail.Identity.SetProperty(IdentityPropertyScope.Local, key, value); _ids.UpdateExtendedProperties(teamDetail.Identity); Console.WriteLine("{0}Added Query '{1}' as Favorite", Environment.NewLine, queryName); }   If you have any questions or suggestions leave a comment. Enjoy!

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  • Chrome - SSL Security issue on Windows platforms?

    - by al nik
    Fortify.net is a service that displays what's the currently encryption key used by your browser in a https connection. If I browse this site with Chrome 4.1.249.1042 in WinXp SP3 the key used is RC4 cipher, 128-bit key This encryption is weak, and it's the one used by old browsers like IE6. Chrome works fine on Fedora9 and it uses AES cipher, 256-bit key as more modern browsers do (i.e.Firefox) I consider this a security issue. I'm considering to switch back to Firefox in Windows. Do you know if it's possible to change the default encryption key in Chrome?

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  • Jump handling and gravity

    - by sprawl
    I'm new to game development and am looking for some help on improving my jump handling for a simple side scrolling game I've made. I would like to make the jump last longer if the key is held down for the full length of the jump, otherwise if the key is tapped, make the jump not as long. Currently, how I'm handling the jumping is the following: Player.prototype.jump = function () { // Player pressed jump key if (this.isJumping === true) { // Set sprite to jump state this.settings.slice = 250; if (this.isFalling === true) { // Player let go of jump key, increase rate of fall this.settings.y -= this.velocity; this.velocity -= this.settings.gravity * 2; } else { // Player is holding down jump key this.settings.y -= this.velocity; this.velocity -= this.settings.gravity; } } if (this.settings.y >= 240) { // Player is on the ground this.isJumping = false; this.isFalling = false; this.velocity = this.settings.maxVelocity; this.settings.y = 240; } } I'm setting isJumping on keydown and isFalling on keyup. While it works okay for simple use, I'm looking for a better way handle jumping and gravity. It's a bit buggy if the gravity is increased (which is why I had to put the last y setting in the last if condition in there) on keyup, so I'd like to know a better way to do it. Where are some resources I could look at that would help me better understand how to handle jumping and gravity? What's a better approach to handling this? Like I said, I'm new to game development so I could be doing it completely wrong. Any help would be appreciated.

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  • MapReduce

    - by kaleidoscope
    MapReduce is a programming model and an associated implementation for processing and generating large data sets. Users specify a map function that processes a key/value pair to generate a set of  intermediate key/value pairs, and a reduce function that merges all intermediate values associated with the same intermediate key. Many real world tasks are expressible in this model, as shown in the paper. Programs written in this functional style are automatically parallelized and executed on a large cluster of commodity machines. The run-time system takes care of the details of partitioning the input data,  scheduling the program's execution across a set of machines, handling machine failures, and managing the required inter-machine communication. This allows programmers without any experience with parallel and distributed systems to easily utilize the resources of a large distributed system. Example: A process to count the appearances of each different word in a set of documents void map(String name, String document):   // name: document name   // document: document contents   for each word w in document:     EmitIntermediate(w, 1); void reduce(String word, Iterator partialCounts):   // word: a word   // partialCounts: a list of aggregated partial counts   int result = 0;   for each pc in partialCounts:     result += ParseInt(pc);   Emit(result); Here, each document is split in words, and each word is counted initially with a "1" value by the Map function, using the word as the result key. The framework puts together all the pairs with the same key and feeds them to the same call to Reduce, thus this function just needs to sum all of its input values to find the total appearances of that word.   Sarang, K

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  • Creating a chain of certificates

    - by StackedCrooked
    This question is a follow up to my previous question, which was, in retrospect, not completely answered: http://superuser.com/questions/126121/how-to-create-my-own-certificate-chain. I'll represent my certificate chain like this: ROOT - A - B - C - ... I am now able to create the ROOT and A certificates, but I didn't succeed in continueing the chain. My command for creating the root certificate is: openssl req -new -newkey rsa:1024 -nodes -out ca.csr -keyout ca.key openssl x509 -trustout -signkey ca.key -days 365 -req -in ca.csr -out ca.pem Certificate A: openssl genrsa -out client.key 1024 openssl req -new -key client.key -out client.csr openssl ca -in client.csr -out client.cer This command depends on the root certificate implicitly using the data found in the openssl config file. Certificate B will only rely on A, so the previous command won't work here. How can I complete the chain?

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  • Demantra Partitioning and the First PK Column

    - by user702295
      We have found that it is necessary in Demantra to have an index that matches the partition key, although it does not have to be the PK.  It is ok   to create a new index instead of changing the PK.   For example, if my PK on SALES_DATA is (ITEM_ID, LOCATION_ID, SALES_DATE) and I decide partition by SALES_DATE, then I should add an index starting   with the partition key like this: (SALES_DATE, ITEM_ID, LOCATION_ID).   * Note that the first column of the new index matches the partition key.   It might also be helpful to create a 2nd index with the other PK columns reversed (SALES_DATE, LOCATION_ID, ITEM_ID). Again, the first column   matches the partition key.

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  • NetBeans, JSF, and MySQL Primary Keys using AUTO_INCREMENT

    - by MarkH
    I recently had the opportunity to spin up a small web application using JSF and MySQL. Having developed JSF apps with Oracle Database back-ends before and possessing some small familiarity with MySQL (sans JSF), I thought this would be a cakewalk. Things did go pretty smoothly...but there was one little "gotcha" that took more time than the few seconds it really warranted. The Problem Every DBMS has its own way of automatically generating primary keys, and each has its pros and cons. For the Oracle Database, you use a sequence and point your Java classes to it using annotations that look something like this: @GeneratedValue(strategy=GenerationType.SEQUENCE, generator="POC_ID_SEQ") @SequenceGenerator(name="POC_ID_SEQ", sequenceName="POC_ID_SEQ", allocationSize=1) Between creating the actual sequence in the database and making sure you have your annotations right (watch those typos!), it seems a bit cumbersome. But it typically "just works", without fuss. Enter MySQL. Designating an integer-based field as PRIMARY KEY and using the keyword AUTO_INCREMENT makes the same task seem much simpler. And it is, mostly. But while NetBeans cranks out a superb "first cut" for a basic JSF CRUD app, there are a couple of small things you'll need to bring to the mix in order to be able to actually (C)reate records. The (RUD) performs fine out of the gate. The Solution Omitting all design considerations and activity (!), here is the basic sequence of events I followed to create, then resolve, the JSF/MySQL "Primary Key Perfect Storm": Fire up NetBeans. Create JSF project. Create Entity Classes from Database. Create JSF Pages from Entity Classes. Test run. Try to create record and hit error. It's a simple fix, but one that was fun to find in its completeness. :-) Even though you've told it what to do for a primary key, a MySQL table requires a gentle nudge to actually generate that new key value. Two things are needed to make the magic happen. First, you need to ensure the following annotation is in place in your Java entity classes: @GeneratedValue(strategy = GenerationType.IDENTITY) All well and good, but the real key is this: in your controller class(es), you'll have a create() function that looks something like this, minus the comment line and the setId() call in bold red type:     public String create() {         try {             // Assign 0 to ID for MySQL to properly auto_increment the primary key.             current.setId(0);             getFacade().create(current);             JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("CategoryCreated"));             return prepareCreate();         } catch (Exception e) {             JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured"));             return null;         }     } Setting the current object's primary key attribute to zero (0) prior to saving it tells MySQL to get the next available value and assign it to that record's key field. Short and simple…but not inherently obvious if you've never used that particular combination of NetBeans/JSF/MySQL before. Hope this helps! All the best, Mark

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