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  • memory management: am i doing something wrong here?

    - by z s
    Hi, In a very small number of cases in my iphone app, I get a crash after the for loop in the code below: ABAddressBookRef addressBookInit = ABAddressBookCreate(); CFMutableArrayRef abContacts = (CFMutableArrayRef)ABAddressBookCopyArrayOfAllPeople(addressBookInit); // get array of all contacts CFArraySortValues (abContacts, CFRangeMake(0, CFArrayGetCount(abContacts)), (CFComparatorFunction)ABPersonComparePeopleByName, (void *)ABPersonGetSortOrdering()); NSArray *copypeople = (NSArray *) abContacts; NSMutableArray *tempTheadlist = [[NSMutableArray alloc] init]; for (int i=0; i < copypeople.count; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; ABRecordRef record = [copypeople objectAtIndex:i]; if (blah blah) [tempThreadList addObject: someObject]; [pool release]; } // POINT OF CRASH AFTER LOOP ENDS if (tempTheadlist.count > 0) [NSThread detachNewThreadSelector: @selector(loading_pictures:) toTarget:self withObject:tempTheadlist]; [tempTheadlist release]; [copypeople release]; CFRelease(addressBookInit); Any reason why it should crash at any point here?

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  • Set argument pointer to point to new memory inside a function (without returning it) IN C

    - by user321605
    Hello, Hopefully my title was descriptive enough to attract the right help. I want to write a function that will return 1 thing, and modify a provided pointer in another. My current function declaration is . . . char * afterURL replaceURLS(char * body) What I want to do is copy all of body's data into a new string, and set body to point to this new data. I then want afterURL to point to a location within the new string. My issue is getting the actual pointer that is passed in to this function to point to the new data. Thanks in advance! Rob

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  • Why can't I reserve 1,000,000,000 in my vector ?

    - by vipersnake005
    When I type in the foll. code, I get the output as 1073741823. #include <iostream> #include <vector> using namespace std; int main() { vector <int> v; cout<<v.max_size(); return 0; } However when I try to resize the vector to 1,000,000,000, by v.resize(1000000000); the program stops executing. How can I enable the program to allocate the required memory, when it seems that it should be able to? I am using MinGW in Windows 7. I have 2 GB RAM. Should it not be possible? In case it is not possible, can't I declare it as an array of integers and get away? BUt even that doesn't work. Another thing is that, suppose I would use a file(which can easily handle so much data ). How can I let it read and write and the same time. Using fstream file("file.txt', ios::out | ios::in ); doesn't create a file, in the first place. But supposing the file exists, I am unable to use to do reading and writing simultaneously. WHat I mean is this : Let the contents of the file be 111111 Then if I run : - #include <fstream> #include <iostream> using namespace std; int main() { fstream file("file.txt",ios:in|ios::out); char x; while( file>>x) { file<<'0'; } return 0; } Shouldn't the file's contents now be 101010 ? Read one character and then overwrite the next one with 0 ? Or incase the entire contents were read at once into some buffer, should there not be atleast one 0 in the file ? 1111110 ? But the contents remain unaltered. Please explain. Thank you.

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  • A nuts and bolts reference to C# performance and memory use

    - by phil
    I wonder if anyone could point me in the direction where I can read about the nuts and bolts of C#. What I'm interested in learning are method call costs, what it costs to create objects and such. My aim of learning this is to get a better understanding of how increase the performance of an application and get a better understanding of how the C# language works. The reference should preferable be a book, a book that I can read cover to cover.

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  • Help with memory leak (malloc)

    - by user146780
    I'v followed a tutorial to use OGL tesselaton. In one of the callbacks there is a malloc and it creates a leak every time I render a new frame. void CALLBACK combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut) { GLdouble *vertex; vertex = (GLdouble *) malloc(6 * sizeof(GLdouble)); vertex[0] = coords[0]; vertex[1] = coords[1]; vertex[2] = coords[2]; for (int i = 3; i < 6; i++) { vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[0][i] + weight[2] * vertex_data[0][i] + weight[3] * vertex_data[0][i]; } *dataOut = vertex; } I'v tried to free(vertex) but then the polygons did not render. I also tried allocating on the heap then doing delete(vertex) but then the polygon rendered awkwardly. I'm not sure what to do. Thanks

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  • C++ Static Array Initialization - Memory Issue

    - by donalmg
    Hi, I have a header file which contains a member variable declaration of a static char array: class ABC { public: static char newArray[4]; // other variables / functions private: void setArray(int i, char * ptr); } In the CPP file, I have the array initialized to NULL: char ABC::newArray[4] = {0}; In the ABC constructor, I need to overwrite this value with a value constructed at runtime, such as the encoding of an integer: ABC::ABC() { int i; //some int value defined at runtime memset(newArray, 0, 4); // not sure if this is necessary setArray(i,newArray); } ... void setArray(int i, char * value) { // encoding i to set value[0] ... value [3] } When I return from this function, and print the modified newArray value, it prints out many more characters than the 4 specified in the array declaration. Any ideas why this is the case. I just want to set the char array to 4 characters and nothing further. Thanks...

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  • Difference between macros and functions in C in relation to instruction memory and speed

    - by DAHANS
    To my understanding the difference between a macro and a function is, that a macro-call will be replaced by the instruction in the definition, and a function does the whole push, branch and pop -thing. Is this right, or have I understand something wrong? Additionally, if this is right, it would mean, that macros would take more space, but would be faster (because of the lack of the push,branch and pop instructions.), wouldn't it?

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  • Sending a file from memory (rather than disk) over HTTP using libcurl

    - by cinek1lol
    Hi! I would like to send pictures via a program written in C + +. - OK WinExec("C:\\curl\\curl.exe -H Expect: -F \"fileupload=@C:\\curl\\ok.jpg\" -F \"xml=yes\" -# \"http://www.imageshack.us/index.php\" -o data.txt -A \"Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.1) Gecko/20061204 Firefox/2.0.0.1\" -e \"http://www.imageshack.us\"", NULL); It works, but I would like to send the pictures from pre-loaded carrier to a variable char (you know what I mean? First off, I load the pictures into a variable and then send the variable), cause now I have to specify the path of the picture on a disk. I wanted to write this program in c++ by using the curl library, not through exe. extension. I have also found such a program (which has been modified by me a bit) #include <stdio.h> #include <string.h> #include <iostream> #include <curl/curl.h> #include <curl/types.h> #include <curl/easy.h> int main(int argc, char *argv[]) { CURL *curl; CURLcode res; struct curl_httppost *formpost=NULL; struct curl_httppost *lastptr=NULL; struct curl_slist *headerlist=NULL; static const char buf[] = "Expect:"; curl_global_init(CURL_GLOBAL_ALL); /* Fill in the file upload field */ curl_formadd(&formpost, &lastptr, CURLFORM_COPYNAME, "send", CURLFORM_FILE, "nowy.jpg", CURLFORM_END); curl_formadd(&formpost, &lastptr, CURLFORM_COPYNAME, "nowy.jpg", CURLFORM_COPYCONTENTS, "nowy.jpg", CURLFORM_END); curl_formadd(&formpost, &lastptr, CURLFORM_COPYNAME, "submit", CURLFORM_COPYCONTENTS, "send", CURLFORM_END); curl = curl_easy_init(); headerlist = curl_slist_append(headerlist, buf); if(curl) { curl_easy_setopt(curl, CURLOPT_URL, "http://www.imageshack.us/index.php"); if ( (argc == 2) && (!strcmp(argv[1], "xml=yes")) ) curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headerlist); curl_easy_setopt(curl, CURLOPT_HTTPPOST, formpost); res = curl_easy_perform(curl); curl_easy_cleanup(curl); curl_formfree(formpost); curl_slist_free_all (headerlist); } system("pause"); return 0; }

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  • memory leaks in Instruments

    - by jj
    I'm getting lots of leaks in my code, but none of the leaks point to any of my code (they are all UIKit methods). I'm running 3.0. Could someone tell me how I go about figuring out where these leaks are coming from?

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  • Understanding memory leak in Android app.

    - by sat
    After going through few articles about performance, Not able to get this statement exactly. "When a Drawable is attached to a view, the view is set as a callback on the drawable" Soln: "Setting the stored drawables’ callbacks to null when the activity is destroyed." What does that mean, e.g. In my app , I initialize an imageButton in onCreate() like this, imgButton= (ImageButton) findViewById(R.id.imagebtn); At later stage, I get an image from an url, get the stream and convert that to drawable, and set image btn like this, imgButton.setImageDrawable(drawable); According to the above statement, when I am exiting my app, say in onDestroy() I have to set stored drawables’ callbacks to null, not able to understand this part ! In this simple case what I have to set as null ? I am using Android 2.2 Froyo, whether this technique is required, or not necessary.

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  • how to copy an array into somewhere else in the memory by using the pointer

    - by user2758510
    I am completely new in c++ programming. I want to copy the array called distances into where pointer is pointing to and then I want to print out the resul to see if it is worked or not. this is what I have done: int distances[4][6]={{1,0,0,0,1,0},{1,1,0,0,1,1},{1,0,0,0,0,0},{1,1,0,1,0,0}}; int *ptr; ptr = new int[sizeof(distances[0])]; for(int i=0; i<sizeof(distances[0]); i++){ ptr=distances[i]; ptr++; } I do not know how to print out the contents of the pointer to see how it works.

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  • Objects with inheritance memory storage

    - by nikitas350
    Say that i have some classes like this example. class A { int k, m; public: A(int a, int b) { k = a; m = b; } }; class B { int k, m; public: B() { k = 2; m = 3; } }; class C : private A, private B { int k, m; public: C(int a, int b) : A(a, b) { k = b; m = a; } }; Now, in a class C object, are the variables stored in a specific way? I know what happens in a POD object, but this is not a POD object...

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  • Dynamic memory allocation with default values

    - by viswanathan
    class A { private: int m_nValue; public: A() { m_nValue = 0; } A(int nValue) { m_nValue = nValue); ~A() {} } Now in main if i call A a(2);// 2 will be assigned for m_nValue of object A. Now how do we do this if i want to define an array of objects. Also how do we do this if i dynamically create objects using operator new like A *pA; pA = new A[5];// while creating the object i want the parameterised constructor to be //called I hope the question is clear. Do let me know if more explanation is needed

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  • Need to display my code in stack trace. I see only System... lines.

    - by Tony_Henrich
    Sometimes when I get an Exception while debugging in Visual Studio, all the code lines in the stack trace belong to the System.. name space. It doesn't display my line of code which was responsible for the exception. Is there a way to be make the stack trace show more lines or to ignore stack trace from the system namespace? Something like Just-My-Code for stack trace?

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  • Unpause application in Mac OS X

    - by Xster
    I tried parsing a gigantic XML file and I ended up running out of virtual memory. The OS put all my applications on pause and gave me a screen to shutdown applications to free more space. I killed the XML parsing application and now have tons of space but I can't resume my paused applications anymore. What should I do?

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  • Prevent important OS X process being swapped out, without code change?

    - by purplie
    I want hotkey-based utilities like Quicksilver or Zooom to respond immediately. But if they have been idle for a while, they (I guess) get swapped out, and respond slowly, sometimes not even responding to the first few keystrokes I wanted to send to them. How can I encourage such processes (i.e. chosen processes, not all processes system wide) to remain in active memory? Or, am I misunderstanding the problem?

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  • Any rerefence of CPU world statistics?

    - by Áxel Costas Pena
    I am looking for any referencee about computer power statistics across the world. My main interest is about real computing capabilities, so I'd prefer information about real processor power, and even best if it includes also other critical hardware statistics, like RAM memory, but if it isn't possible, maybe statistics about brand/model distribution will be also useful. I've Googled for some minutes and I've found nothing related.

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  • CPU/Mem/Disk utilization (average) after process has completed

    - by BassKozz
    Ubuntu Server 9.10 So there is the time command which will show you the time it took for a specific process/command to run after the command has completed. For example: :~$ time ls real 0m0.020s user 0m0.000s sys 0m0.000s I'd like to also collect the average CPU usage, Memory, and Disk (i/o) utilization after the process has completed using time (or another command if necessary). How can I accomplish this? Mainly I am using this to benchmark MySQL import performance using different innodb_buffer_pool_size settings.

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  • Why the OS in VM always blue screen by chance ?

    - by Foolish
    it always has this error :driver_irql_not_less_or_equal And as i searched over the internet, I found it might because of the bridged network card problem, it would be OK if i changed to NAT.(but I am not sure) And after I reduce the memory allocated to the VM, the error didn't occurs till now Is there any solution?

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  • Windows XP blue screen 0x8E error troubleshooting

    - by dotnet-practitioner
    I get following blue screen after running my laptop for an hour... A problem has been detected and windows has been shut down to prevent damage to your computer. [...] Technical Information: *** STOP 0x0000008E (0xc0000005, 0x805B03F5, 0xF703DC7C, 0x00000000) [...] So how can I tell if this is faulty memory or some other hardware problem? My laptop is a Toshiba Satellite A45-S250.

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