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  • Running single test class or group with Surefire and TestNG

    - by Slartibartfast
    I want to run single test class from command line using Maven and TestNG Things that doesn't work: mvn -Dtest=ClassName test I have defined groups in pom.xml, and this class isn't in one of those groups. So it got excluded on those grounds. mvn -Dgroups=skipped-group test mvn -Dsurefire.groups=skipped-group test when config is <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-surefire-plugin</artifactId> <version>2.7.1</version> <configuration> <groups>functest</groups> </configuration> </plugin> Parameters work fine in there are no groups defined in pom.xml. Similarly, when surefire is configured with <configuration> <includes> <include>**/*UnitTest.java</include> </includes> </configuration> I can add another test with -Dtest parameter, but cannot add group. In any combination, I can narrow down tests to be executed with groups, but not expand them. What's wrong with my configuration? Is there a way to run a single test or group outside of those defined in pom.xml? Tried on Ubuntu 10.04 with Maven 2.2.1, TestNG 5.14.6 and Surefire 2.7.1

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  • Any suggestions to improve my PDO connection class?

    - by Scarface
    Hey guys I am pretty new to pdo so I basically just put together a simple connection class using information out of the introductory book I was reading but is this connection efficient? If anyone has any informative suggestions, I would really appreciate it. class PDOConnectionFactory{ public $con = null; // swich database? public $dbType = "mysql"; // connection parameters public $host = "localhost"; public $user = "user"; public $senha = "password"; public $db = "database"; public $persistent = false; // new PDOConnectionFactory( true ) <--- persistent connection // new PDOConnectionFactory() <--- no persistent connection public function PDOConnectionFactory( $persistent=false ){ // it verifies the persistence of the connection if( $persistent != false){ $this->persistent = true; } } public function getConnection(){ try{ $this->con = new PDO($this->dbType.":host=".$this->host.";dbname=".$this->db, $this->user, $this->senha, array( PDO::ATTR_PERSISTENT => $this->persistent ) ); // carried through successfully, it returns connected return $this->con; // in case that an error occurs, it returns the error; }catch ( PDOException $ex ){ echo "We are currently experiencing technical difficulties. We have a bunch of monkies working really hard to fix the problem. Check back soon: ".$ex->getMessage(); } } // close connection public function Close(){ if( $this->con != null ) $this->con = null; } }

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  • getting a "default" concrete class that implements an interface

    - by Roger Joys
    I am implementing a custom (and generic) Json.net serializer and hit a bump in the road that I could use some help on. When the deserializer is mapping to a property that is an interface, how can I best determine what sort of object to construct to deserialize to to place into the interface property. I have the following: [JsonConverter(typeof(MyCustomSerializer<foo>))] class foo { int Int1 { get; set; } IList<string> StringList {get; set; } } My serializer properly serializes this object, and but when it comes back in, and I try to map the json parts to to object, I have a JArray and an interface. I am currently instantiating anything enumerable like List as theList = Activator.CreateInstance(property.PropertyType); This works create to work with in the deserialization process, but when the property is IList, I get runtime complaints (obviously) about not being able to instantiate an interface. So how would I know what type of concrete class to create in a case like this? Thank you

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  • Model class for NSDictionary information with Lazy Loading

    - by samfu_1
    My application utilizes approx. 50+ .plists that are used as NSDictionaries. Several of my view controllers need access to the properties of the dictionaries, so instead of writing duplicate code to retrieve the .plist, convert the values to a dictionary, etc, each time I need the info, I thought a model class to hold the data and supply information would be appropriate. The application isn't very large, but it does handle a good deal of data. I'm not as skilled in writing model classes that conform to the MVC paradigm, and I'm looking for some strategies for this implementation that also supports lazy loading.. This model class should serve to supply data to any view controller that needs it and perform operations on the data (such as adding entries to dictionaries) when requested by the controller functions currently planned: returning the count on any dictionary adding one or more dictionaries together Currently, I have this method for supporting the count lookup for any dictionary. Would this be an example of lazy loading? -(NSInteger)countForDictionary: (NSString *)nameOfDictionary { NSBundle *bundle = [NSBundle mainBundle]; NSString *plistPath = [bundle pathForResource: nameOfDictionary ofType: @"plist"]; //load plist into dictionary NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] initWithContentsOfFile: plistPath]; NSInteger count = [dictionary count] [dictionary release]; [return count] }

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  • get and set for class in model - MVC 2 asp.net

    - by bergin
    Hi there, I want to improve the program so it has a proper constructor but also works with the models environment of MVC. I currently have: public void recordDocument(int order_id, string filename, string physical_path, string slug, int bytes) { ArchiveDocument doc = new ArchiveDocument(); doc.order_id = order_id; doc.filename = filename; doc.physical_path = physical_path; doc.slug = slug; doc.bytes = bytes; db.ArchiveDocuments.InsertOnSubmit(doc); } This obviously should be a constructor and should change to the leaner: public void recordDocument(ArchiveDocument doc) { db.ArchiveDocuments.InsertOnSubmit(doc); } with a get & set somewhere else - not sure of the syntax - do I create a partial class? so: creating in the somewhere repository - ArchiveDocument doc = new ArchiveDocument(order_id, idTaggedFilename, physical_path, slug, bytes); and then: namespace ordering.Models { public partial class ArchiveDocument { int order_id, string filename, string physical_path, string slug, int bytes; public archiveDocument(int order_id, string filename, string physical_path, string slug, int bytes){ this.order_id = order_id; etc } } How should I alter the code?

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  • JAXB Annotated class - setting of a variable which is not an element

    - by sswdeveloper
    I have a JAXB annotated class say @XmlRootElement(namespace = "http://www.abc.com/customer") Class Customer{ @XmlElement(namespace = "http://www.abc.com/customer") private String Name; @XmlElement(namespace = "http://www.abc.com/customer") private String Address; @XmlTransient private HashSet set = new HashSet(); public String getName(){ return Name; } public void setName(String name){ this.Name = name; set.add("Name"); } public String getAddress(){ return Address; } public void setAddress(String address){ this.Address = address; set.add("Address"); } public void getSet(){ return set; } I have a XML of the form <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <Customer xmlns="http://www.abc.com/customer" > <Name>Ralph</Name> <Address>Newton Street</Address> </Customer> I use JAXB unmarshalling to get the object representation of the XML input. The values for Name and Address are set correctly. However the value of set gets lost(since it is @XMLTransient it gets ignored) Is there any way of ensuring that it is still set in the object which has been unmarshalled? Some other annotation which I can use?

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  • Can an interface define the signature of a c#-class

    - by happyclicker
    I have a .net-app that provides a mechanism to extend the app with plugins. Each plugin must implement a plugin-interface and must provide furthermore a constructor that receives one parameter (a resource context). During the instantiation of the plugin-class I look via reflection, if the needed constructor exists and if yes, I instantiate the class (via Reflection). If the constructor does not exists, I throw an exception that says that the plugin not could be created, because the desired constructor is not available. My question is, if there is a way to declare the signature of a constructor in the plugin-interface so that everyone that implements the plugin-interface must also provide a constructor with the desired signature. This would ease the creation of plugins. I don’t think that such a possibility exists because I think such a feature falls not in the main purpose for what interfaces were designed for but perhaps someone knows a statement that does this, something like: public interface IPlugin { ctor(IResourceContext resourceContext); int AnotherPluginFunction(); } I want to add that I don't want to change the constructor to be parameterless and then set the resource-context through a property, because this will make the creation of plugins much more complicated. The persons that write plugins are not persons with deep programming experience. The plugins are used to calculate statistical data that will be visualized by the app.

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  • Serializability of enum-like class

    - by callisto
    I need to access an enum through a webservice. As a webservice allocates 0 based integers to an enumeration (ignoring preset values in enum definition), I built the following: public class StatusType { public StatusVal Pending { get { return new StatusVal( 1, "Pending"); } } public StatusVal Authorised { get { return new StatusVal(2, "Authorised"); } } public StatusVal Rejected { get { return new StatusVal(3, "Rejected"); } } public StatusVal Sent { get { return new StatusVal(4, "Sent"); } } public StatusVal InActive { get { return new StatusVal(5, "InActive"); } } public List<StatusVal> StatusList() { List<StatusVal> returnVal = new List<StatusVal>(); StatusType sv = new StatusType(); returnVal.Add(sv.Pending); returnVal.Add(sv.Authorised); returnVal.Add(sv.Rejected); returnVal.Add(sv.Sent); returnVal.Add(sv.InActive); return returnVal; } } public class StatusVal { public StatusVal(int a, string b) { this.ID = a; this.Name = b; } public int ID { get; set; } public string Name { get; set; } } I then get the list of StatusVal with the following webmethod: [WebMethod] public List<ATBusiness.StatusVal> GetStatus() { ATBusiness.StatusType a = new ATBusiness.StatusType(); return a.StatusList(); } I cannot however use this webmethod as referring it, I get the error: StatusVal cannot be serialized because it does not have a parameterless constructor. I don't quite understand: should I pass params into the StatusValue type defined as the WebMethod's return Type? I need this to return a list of StatusVals as per the StatusList() method.

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  • F# - POCO Class

    - by ebb
    Hey there! I'm trying to write a POCO class in proper F#... But something is wrong.. The C# code that I want to "translate" to proper F# is: public class MyTest { [Key] public int ID { get; set; } public string Name { get; set; } } The closest I can come to the above code in F# is something like: type Mytest() = let mutable _id : int = 0; let mutable _name : string = null; [<KeyAttribute>] member x.ID with public get() : int = _id and public set(value) = _id <- value member x.Name with public get() : string = _name and public set value = _name <- value However when I try to access the properties of the F# version it just returns a compile error saying "Lookup on object of indeterminate type based on information prior to this program point. A type annotation may be needed prior to this program point to constrain the type of the object. This may allow the lookup to be resolved." The code thats trying to get the property is a part of my Repository (I'm using EF Code First). module Databasethings = let GetEntries = let ctx = new SevenContext() let mydbset = ctx.Set<MyTest>() let entries = mydbset.Select(fun item -> item.Name).ToList() // This line comes up with a compile error at "item.Name" (the compile error is written above) entries What the hell is going on? Thanks in advance!

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  • Java NullPointerException In the constructor's class

    - by AndreaF
    I have made a Java class where I have defined a constructor and some methods but I get a NullPointer Exception, and I don't know how I could fix It. public class Job { String idJob; int time; int timeRun; Job j1; List<Job> startBeforeStart; List<Job> restricted; Job(String idJob, int time){ this.idJob=idJob; this.time=time; } public boolean isRestricted() { return restricted.size() != 0; } public void startsBeforeStartOf(Job job){ startBeforeStart.add(job); job.restricted.add(this); } public void startsAfterStartOf(Job job){ job.startsBeforeStartOf(this); } public void checkRestrictions(){ if (!isRestricted()){ System.out.println("+\n"); } else{ Iterator<Job> itR = restricted.iterator(); while(itR.hasNext()){ Job j1 = itR.next(); if(time>timeRun){ System.out.println("-\n"); time--; } else { restricted.remove(j1); } } } } @Override public boolean equals(Object obj) { return obj instanceof Job && ((Job) obj).idJob.equals(idJob); } public void run() { timeRun++; } } PS Looking in a forum a user says that to fix the error I should make an ArrayList inside the constructor (without modify the received parameters that should remain String id and int time), but I haven't understand what He mean.

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  • C++ class with char pointers returning garbage

    - by JMP
    I created a class "Entry" to handle Dictionary entries, but in my main(), I create the Entry() and try to cout the char typed public members, but I get garbage. When I look at the Watch list in debugger, I see the values being set, but as soon as I access the values, there is garbage. Can anyone elaborate on what I might be missing? #include <iostream> using namespace std; class Entry { public: Entry(const char *line); char *Word; char *Definition; }; Entry::Entry(const char *line) { char tmp[100]; strcpy(tmp, line); Word = strtok(tmp, ",") + '\0'; Definition = strtok(0,",") + '\0'; } int main() { Entry *e = new Entry("drink,What you need after a long day's work"); cout << "Word: " << e->Word << endl; cout << "Def: " << e->Definition << endl; cout << endl; delete e; e = 0; return 0; }

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  • Returning a reference from a Class member?

    - by nebukadnezzar
    Hi, I've a class that basically looks like this: class App { public function newTemplate($filename, $vars=array()) { $smarty = new Smarty; $smarty->compile_dir = $this->template_compile_path; if(count($vars) > 0) { foreach($vars as $v_key => $v_name) { $smarty->assign($v_key, $v_name); } } return $smarty; } } However, when I create a Instance of 'App', the reference to $smarty seems broken, as every call to the membermethods don't seem to do anything: $app = new App; $tpl = $app->newTemplate("index.tmpl"); $tpl->assign("foo", "bar"); // {$foo} does not appear with "bar" in the template Now I wonder why? Of course I tried to use references: ... public function &newTemplate() ... ... But that doesn't work. Variable references don't seem to work either: ... $tpl = &$app->newTemplate("index.tmpl"); ... What is causing PHP here not to return a proper reference? Help is very appreciated!

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  • Ignore a css class applied to a parent table

    - by user2585299
    <table class="table table-bordered table-hover table-condensed data_table"> <tbody data-bind="foreach: outboundFaxLogs"> <tr> </tr> <tr> <td></td> <td colspan="8"> <table> <tr style="border:none"> <td>ReFax Status</td> <td>FaxTo</td> <td>Completion</td> <td>FaxID</td> </tr> <tbody data-bind="foreach: ResubmissionHistory""> <tr style="border:none"> <td data-bind="text: Status" ></td> <td data-bind="text: FaxToNbr"></td> <td data-bind="text: $root.formatDateTime(CompletionTime)"></td> <td data-bind="text: OutboundFaxLogId"></td> </tr> </tbody> </table> </td> </tr> </tbody> </table> The parent table has a css class applied to it which is table-bordered. Its a twitter bootstrap style element. I don't want that style to be applied to the child table. How can I do this ? I do not want the lines that appear in between the table cells for the child table.

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  • jQuery class selector oddness

    - by x3sphere
    I'm using jQuery to change the background image of a button depending on the class associated with it on hover. It only works if I put the hover statements in separate functions, however. Why is this? Here's the NON working code, always evaluates to the .submit hover statement, even when that class is removed via the keyup event. $(function() { { $('.submit-getinfo').hover(function () { $(this).css( {backgroundPosition: "right bottom"} ); }, function() { $(this).css( {backgroundPosition: "right top"} ); //$(this).removeClass('submithover'); }); $('.submit').hover(function () { $(this).css( {backgroundPosition: "left bottom"} ); }, function() { $(this).css( {backgroundPosition: "left top"} ); //$(this).removeClass('submithover'); }); }}); Working code: $(function() { { $('.submit').hover(function () { $(this).css( {backgroundPosition: "left bottom"} ); }, function() { $(this).css( {backgroundPosition: "left top"} ); //$(this).removeClass('submithover'); }); }}); $('#test').bind('keyup', function() { if (url == 'devel') { $("#submit").addClass("submit-getinfo").removeClass("submit"); $('.submit-getinfo').hover(function () { $(this).css( {backgroundPosition: "right bottom"} ); }, function() { $(this).css( {backgroundPosition: "right top"} ); //$(this).removeClass('submithover'); }); } } ); I just fail to see why I have to put the hover statements in separate functions, instead of sticking both in the main DOM.

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  • pass a pointer of a class

    - by small_potato
    Say I have Class1 and Class2 and I want a shallow copy constructor for Class1. Class1 has a member variable, which is a pointer pointing to a Class2 instance. Also I have to be able to change the Class2 ptr is pointing at. in header file: class Class1 { Class2* ptr; ... } in source file: Class1::Class1() { ptr = new Class2(); } ...... Class2* Class1::Exchange(Class2* newClass2) { Class2* temp; ptr = newClass2; return temp; } ...... Now say Class1 original; Class1 shallowCopy(original); Class2* newClass2 = new Class2(); Class2* oldClass2; oldClass2 = orignal.Exchange(newClass2); delete oldClass2; now I want is associate original.ptr with shallowCopy.ptr, when I implement the shallow copy constructor, how do I make sure these two pointer always point at the same Class2? I mean in the class above, the oldClass2 is deleted, so ptr of shallowCopy is pointing at nothing. If I don't delete oldClass2, ptrs of original and shallowCopy are pointing at different Class2 instance.

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  • WPF Event Handler in Another Class

    - by Nathan Tornquist
    I have built a series of event handlers for some custom WPF controls. The event handles format the text displayed when the user enters or leaves a textbox based on the type of data contained (Phone number, zip code, monetary value, etc.) Right now I have all of the events locally in the C# code directly attached to the xaml. Because I have developed a could controls, this means that the logic is repeated a lot, and if I want to change the program-wide functionality I would have to make changes everywhere the event code is located. I am sure there is a way to put all of my event handlers in a single class. Can anyone help point me in the correct direction? I saw this article: Event Handler located in different class than MainWindow But I'm not sure if it directly relates to what I'm doing. I would rather make small changes to the existing logic that I have, as it works, then rewrite everything into commands. I would essentially like to something like this if possible: LostFocus="ExpandedTextBoxEvents.TextBox_LostFocus" It is easy enough to do something like this: private void TextBoxCurrencyGotFocus(object sender, RoutedEventArgs e) { ExpandedTextBoxEvents.TextBoxCurrencyGotFocus(sender, e); } private void TextBoxCurrencyLostFocus(object sender, RoutedEventArgs e) { ExpandedTextBoxEvents.TextBoxCurrencyLostFocus(sender, e); } But that is less elegant.

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  • Java : Inner class of an interface (from google guice)

    - by bsreekanth
    Hello, I was going through the source of google guice, and found an unfamiliar piece of code. It would be great learning if someone can clarify it. I have very basic understanding of inner classes, as they keep the implementation details close to the public interface. Otherwise the inner class may pollute the namespace. Now, I see the below lines at public static final Scope SINGLETON = new Scope() { public <T> Provider<T> scope(final Key<T> key, final Provider<T> creator) { return new Provider<T>() { ......... } It assign an inner class instance to the static variable, but Scope is an interface defined as (at) public interface Scope Is it possible to instantiate the interface?? or is it a succinct syntax for an anonymous implementation of an interface?? If anyone can explain what the author is intended by multiple nested classes above (Scope and Provider), and why it make sense to implement this way, it would help me to understand. thanks.

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  • Pass arguments to a parameter class object

    - by David R
    This is undoubtedly a simple question. I used to do this before, but it's been around 10 years since I worked in C++ so I can't remember properly and I can't get a simple constructor call working. The idea is that instead of parsing the args in main, main would create an object specifically designed to parse the arguments and return them as required. So: Parameters params = new Parameters(argc, argv) then I can call things like params.getfile() Only problem is I'm getting a complier error in Visual Studio 2008 and I'm sure this is simple, but I think my mind is just too rusty. What I've got so far is really basic: In the main: #include "stdafx.h" #include "Parameters.h" int _tmain(int argc, _TCHAR* argv[]) { Parameters params = new Parameters(argc, argv); return 0; } Then in the Parameters header: #pragma once class Parameters { public: Parameters(int, _TCHAR*[]); ~Parameters(void); }; Finally in the Parameters class: include "Stdafx.h" #include "Parameters.h" Parameters::Parameters(int argc, _TCHAR* argv[]) { } Parameters::~Parameters(void) { } I would appreciate if anyone could see where my ageing mind has missed the really obvious. Thanks in advance.

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  • How to load/save C++ class instance (using STL containers) to disk

    - by supert
    I have a C++ class representing a hierarchically organised data tree which is very large (~Gb, basically as large as I can get away with in memory). It uses an STL list to store information at each node plus iterators to other nodes. Each node has only one parent, but 0-10 children. Abstracted, it looks something like: struct node { public: node_list_iterator parent; // iterator to a single parent node double node_data_array[X]; map<int,node_list_iterator> children; // iterators to child nodes }; class strategy { private: list<node> tree; // hierarchically linked list of nodes struct some_other_data; public: void build(); // build the tree void save(); // save the tree from disk void load(); // load the tree from disk void use(); // use the tree }; I would like to implement the load() and save() to disk, and it should be fairly fast, however the obvious problems are: I don't know the size in advance; The data contains iterators, which are volatile; My ignorance of C++ is prodigious. Could anyone suggest a pure C++ solution please?

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  • Map inheritance from generic class in Linq To SQL

    - by Ksenia Mukhortova
    Hi everyone, I'm trying to map my inheritance hierarchy to DB using Linq to SQL: Inheritance is like this, classes are POCO, without any LINQ to SQL attributes: public interface IStage { ... } public abstract class SimpleStage<T> : IStage where T : Process { ... } public class ConcreteStage : SimpleStage<ConcreteProcess> { ... } Here is the mapping: <Database Name="NNN" xmlns="http://schemas.microsoft.com/linqtosql/mapping/2007"> <Table Name="dbo.Stage" Member="Stage"> <Type Name="BusinessLogic.Domain.IStage"> <Column Name="ID" Member="ID" DbType="Int NOT NULL IDENTITY" IsPrimaryKey="true" IsDbGenerated="true" AutoSync="OnInsert" /> <Column Name="StageType" Member="StageType" IsDiscriminator="true" /> <Type Name="BusinessLogic.Domain.SimpleStage" IsInheritanceDefault="true"> <Type Name="BusinessLogic.Domain.ConcreteStage" IsInheritanceDefault="true" InheritanceCode="1"/> </Type> </Type> </Table> </Database> In the runtime I get error: System.InvalidOperationException was unhandled Message="Mapping Problem: Cannot find runtime type for type mapping 'BusinessLogic.Domain.SimpleStage'." Neither specifying SimpleStage, nor SimpleStage<T> in mapping file helps - runtime keeps producing different types of errors. DC is created like this: StreamReader sr = new StreamReader(@"MappingFile.map"); XmlMappingSource mapping = XmlMappingSource.FromStream(sr.BaseStream); DataContext dc = new DataContext(@"connection string", mapping); If Linq to SQL doesn't support this, could you, please, advise some other ORM, which does. Thanks in advance, Regards! Ksenia

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  • Obtain reference to View in ActionScript class within ViewNavigatorApplication

    - by chb
    I've got a very simple project in FlashBuilder 4.5. It's a mobile application of type ViewNavigatorApplication with a single view, MapView. In the MapView.mxml file, I've got a Flex component of type Map declared in xml. <?xml version="1.0" encoding="utf-8"?> <s:View xmlns:fx="http://ns.adobe.com/mxml/2009" name="CatBusMapView"> <fx:Script> <![CDATA[ import com.esri.ags.Map; .... ]]> </fx:Script> <fx:Declarations> .... </fx:Declarations> <esri:Map id="cbm"> ... </esri:Map> </s:View> In this same project, I've an actionscript class called UserGeolocation. In this class, I'm attempting to get a reference to this map component. So far, I can get a reference to the top-level application, its ViewNavigator and the NavigationStack of said ViewNavigator. However, I cannot find a way to access the MapView, much less the map I've declared within it. I'm aware of methods like firstView() and activeView(), but I want an absolute solution, one that retrieves the view regardless of whether or not it's first or active. I've tried navigator.getChildByName("MapView") with no luck.

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  • mysql data read returning 0 rows from class

    - by Neo
    I am implementing a database manager class within my app, mainly because there are 3 databases to connect to one being a local one. However the return function isn't working, I know the query brings back rows but when it is returned by the class it has 0. What am I missing? public MySqlDataReader localfetchrows(string query, List<MySqlParameter> dbparams = null) { using (var conn = connectLocal()) { Console.WriteLine("Connecting local : " + conn.ServerVersion); MySqlCommand sql = conn.CreateCommand(); sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); return reader; /* using (MySqlCommand sql = conn.CreateCommand()) { sql.CommandText = query; if (dbparams != null) { if (dbparams.Count > 0) { sql.Parameters.AddRange(dbparams.ToArray()); } } MySqlDataReader reader = sql.ExecuteReader(); Console.WriteLine("Reading data : " + reader.HasRows + reader.FieldCount); sql.Parameters.Clear(); return reader; }*/ } } And the code to get the results query = @"SELECT jobtypeid, title FROM jobtypes WHERE active = 'Y' ORDER BY title ASC"; //parentfrm.jobtypes = db.localfetchrows(query); var rows = db.localfetchrows(query); Console.WriteLine("Reading data : " + rows.HasRows + rows.FieldCount); while (rows.Read()){ } These scripts return the following : Connecting local : 5.5.16 Reading data : True2 Reading data : False0

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  • What data stucture should I use for BigInt class

    - by user1086004
    I would like to implement a BigInt class which will be able to handle really big numbers. I want only to add and multiply numbers, however the class should also handle negative numbers. I wanted to represent the number as a string, but there is a big overhead with converting string to int and back for adding. I want to implement addition as on the high school, add corresponding order and if the result is bigger than 10, add the carry to next order. Then I thought that it would be better to handle it as a array of unsigned long long int and keep the sign separated by bool. With this I'm afraid of size of the int, as C++ standard as far as I know guarantees only that int < float < double. Correct me if I'm wrong. So when I reach some number I should move in array forward and start adding number to the next array position. Is there any data structure that is appropriate or better for this? Thanks in advance.

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  • C++ ulong to class method pointer and back

    - by Simone Margaritelli
    Hi guys, I'm using a hash table (source code by Google Inc) to store some method pointers defined as: typedef Object *(Executor::*expression_delegate_t)( vframe_t *, Node * ); Where obviously "Executor" is the class. The function prototype to insert some value to the hash table is: hash_item_t *ht_insert( hash_table_t *ht, ulong key, ulong data ); So basically i'm doing the insert double casting the method pointer: ht_insert( table, ASSIGN, reinterpret_cast<ulong>( (void *)&Executor::onAssign ) ); Where table is defined as a 'hash_table_t *' inside the declaration of the Executor class, ASSIGN is an unsigned long value, and 'onAssign' is the method I have to map. Now, Executor::onAssign is stored as an unsigned long value, its address in memory I think, and I need to cast back the ulong to a method pointer. But this code: hash_item_t* item = ht_find( table, ASSIGN ); expression_delegate_t delegate = reinterpret_cast < expression_delegate_t > (item->data); Gives me the following compilation error : src/executor.cpp:45: error: invalid cast from type ‘ulong’ to type ‘Object* (Executor::*)(vframe_t*, Node*)’ I'm using GCC v4.4.3 on a x86 GNU/Linux machine. Any hints?

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  • Passing.getText() String to another class

    - by DanMc
    I'm currently working on a first year university project and I have a problem, although I doubt it's a very complicated one, but I've been searching and I just can't find a suitable answer to it. The problem concerns two classes. A gui class (class1) and another class (class2). I have a JTextField in class1 and am trying to pass through the .getText() value to class2 and store it in a String type variable. The current code I'm trying to achieve this with is the following: (Class1) private JTextField textField = new JTextField("Something"); ... public String getTextFieldString() { return textField.getText(); } (Class2) private c1 Class1 = new Class1(); private String s = new String(); ... s = c1.getTextFieldString(); I'm pretty new to coding, I've read that maybe I need to pass through an argument somewhere and I assume that's because textField is not static in itself, it changes when somebody enters a new value. (sorry for stating the obvious there.) Anyway, help is appreciated. Thanks a lot!

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