Search Results

Search found 12001 results on 481 pages for 'naked objects'.

Page 144/481 | < Previous Page | 140 141 142 143 144 145 146 147 148 149 150 151  | Next Page >

  • How do I copy or move an NSManagedObject from one context to another?

    - by Aeonaut
    I have what I assume is a fairly standard setup, with one scratchpad MOC which is never saved (containing a bunch of objects downloaded from the web) and another permanent MOC which persists objects. When the user selects an object from scratchMOC to add to her library, I want to either 1) remove the object from scratchMOC and insert into permanentMOC, or 2) copy the object into permanentMOC. The Core Data FAQ says I can copy an object like this: NSManagedObjectID *objectID = [managedObject objectID]; NSManagedObject *copy = [context2 objectWithID:objectID]; (In this case, context2 would be permanentMOC.) However, when I do this, the copied object is faulted; the data is initially unresolved. When it does get resolved, later, all of the values are nil; none of the data (attributes or relationships) from the original managedObject are actually copied or referenced. Therefore I can't see any difference between using this objectWithID: method and just inserting an entirely new object into permanentMOC using insertNewObjectForEntityForName:. I realize I can create a new object in permanentMOC and manually copy each key-value pair from the old object, but I'm not very happy with that solution. (I have a number of different managed objects for which I have this problem, so I don't want to have to write and update copy: methods for all of them as I continue developing.) Is there a better way?

    Read the article

  • Why am I getting an error on Heroku that suggests I need to migrate my app to Bamboo?

    - by user242065
    When I type: git push heroku master, this is what happens @68-185-86-134:sample_app git push heroku master Counting objects: 110, done. Delta compression using up to 2 threads. Compressing objects: 100% (94/94), done. Writing objects: 100% (110/110), 87.48 KiB, done. Total 110 (delta 19), reused 0 (delta 0) -----> Heroku receiving push -----> Rails app detected ! This version of Rails is only supported on the Bamboo stack ! Please migrate your app to Bamboo and push again. ! See http://docs.heroku.com/bamboo for more information ! Heroku push rejected, incompatible Rails version error: hooks/pre-receive exited with error code 1 To [email protected]:blazing-frost-89.git ! [remote rejected] master -> master (pre-receive hook declined) error: failed to push some refs to '[email protected]:blazing-frost-89.git' My .gems file: rails --version 2.3.8 My .git/config file: [core] repositoryformatversion = 0 filemode = true bare = false logallrefupdates = true ignorecase = true [remote "origin"] url = [email protected]:csmeder/sample_app.git fetch = +refs/heads/*:refs/remotes/origin/* [remote "heroku"] url = [email protected]:blazing-frost-89.git fetch = +refs/heads/*:refs/remotes/heroku/*

    Read the article

  • SQL Express under IIS 7.5

    - by fampinheiro
    I´m developing a web service that access a SQL Express database, it works very well in the Visual Studio host but when i deploy it to IIS 7.5 i get this exception. Please help me. Stack Trace: System.Data.EntityException: The underlying provider failed on Open. ---> System.Data.SqlClient.SqlException: Failed to generate a user instance of SQL Server due to failure in retrieving the user's local application data path. Please make sure the user has a local user profile on the computer. The connection will be closed. at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) at System.Data.SqlClient.SqlInternalConnectionTds.CompleteLogin(Boolean enlistOK) at System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) at System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) at System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) at System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) at System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionFactory.CreatePooledConnection(DbConnection owningConnection, DbConnectionPool pool, DbConnectionOptions options) at System.Data.ProviderBase.DbConnectionPool.CreateObject(DbConnection owningObject) at System.Data.ProviderBase.DbConnectionPool.UserCreateRequest(DbConnection owningObject) at System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) at System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) at System.Data.SqlClient.SqlConnection.Open() at System.Data.EntityClient.EntityConnection.OpenStoreConnectionIf(Boolean openCondition, DbConnection storeConnectionToOpen, DbConnection originalConnection, String exceptionCode, String attemptedOperation, Boolean& closeStoreConnectionOnFailure) --- End of inner exception stack trace --- at System.Data.EntityClient.EntityConnection.OpenStoreConnectionIf(Boolean openCondition, DbConnection storeConnectionToOpen, DbConnection originalConnection, String exceptionCode, String attemptedOperation, Boolean& closeStoreConnectionOnFailure) at System.Data.EntityClient.EntityConnection.Open() at System.Data.Objects.ObjectContext.EnsureConnection() at System.Data.Objects.ObjectQuery`1.GetResults(Nullable`1 forMergeOption) at System.Data.Objects.ObjectQuery`1.System.Collections.Generic.IEnumerable<T>.GetEnumerator() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) at WSCinema.CinemaService.Movie() in D:\Documents\My Dropbox\Projects\sd.v0910\trab3\code\WSCinema\CinemaService.asmx.cs:line 46

    Read the article

  • Handling incremental Data Modeling Changes in Functional Programming

    - by Adam Gent
    Most of the problems I have to solve in my job as a developer have to do with data modeling. For example in a OOP Web Application world I often have to change the data properties that are in a object to meet new requirements. If I'm lucky I don't even need to programmatically add new "behavior" code (functions,methods). Instead I can declarative add validation and even UI options by annotating the property (Java). In Functional Programming it seems that adding new data properties requires lots of code changes because of pattern matching and data constructors (Haskell, ML). How do I minimize this problem? This seems to be a recognized problem as Xavier Leroy states nicely on page 24 of "Objects and Classes vs. Modules" - To summarize for those that don't have a PostScript viewer it basically says FP languages are better than OOP languages for adding new behavior over data objects but OOP languages are better for adding new data objects/properties. Are there any design pattern used in FP languages to help mitigate this problem? I have read Phillip Wadler's recommendation of using Monads to help this modularity problem but I'm not sure I understand how?

    Read the article

  • Makefile trickery using VPATH and include.

    - by roe
    Hi, I'm playing around with make files and the VPATH variable. Basically, I'm grabbing source files from a few different places (specified by the VPATH), and compile them into the current directory using simply a list of .o-files that I want. So far so good, now I'm generating dependency information into a file called '.depend' and including that. Gnumake will attempt to use the rules defined so far to create the included file if it doesn't exist, so that's ok. Basically, my makefile looks like this. VPATH=A/source:B/source:C/source objects=first.o second.o third.o executable: $(objects) .depend: $(objects:.o=.c) $(CC) -MM $^ > $@ include .depend Now for the real question, can I suppress the generation of the .depend file in any way? I'm currently working in a clearcase environment - sloooow, so I'd prefer to have it a bit more under control when to update the dependency information. It's more or less an academic exercise as I could just wrap the thing in a script which is touching the .depend file before executing make (thus making it more recent than any source file), but it'd interesting to know if I can somehow suppress it using 'pure' make. I cannot remove the dependency to the source files (i.e. using simply .depend:), as I'm depending on the $^ variable to do the VPATH resolution for me. If there'd be any way to only update dependencies as a result of updated #include directives, that'd be even better of course.. But I'm not holding my breath for that one.. :)

    Read the article

  • git pull crashes after other member push something

    - by naiad
    Here it's the story... we have a Github account. I clone the repository ... then I can work with it, commit things, push things, etc ... I use Linux with command line and git version 1.7.7.3 Then other user, using Eclipse and git plugin for eclipse eGit 1.1.0 pushes something, and it appears in the github web pages as the last commit, but when I try to pull: $ git pull remote: Counting objects: 13, done. remote: Compressing objects: 100% (6/6), done. remote: Total 9 (delta 2), reused 7 (delta 0) Unpacking objects: 100% (9/9), done. error: unable to find 3e6c5386cab0c605877f296642d5183f582964b6 fatal: object 3e6c5386cab0c605877f296642d5183f582964b6 not found "3e6c5386cab0c605877f296642d5183f582964b6" is the commit hash of the last commit, done by the other user ... there's no problem at all to browse it through web page ... but for me it's impossible to pull it. It's strange, because my command line output tells about that commit hash, so it knows that one is the last one commit in the github system, but my git can not pull it ! Maybe the git protocol used in eGit is incompatible with the console git 1.7.7.3...

    Read the article

  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

    Read the article

  • Problem with interface implementation in partial classes.

    - by Bas
    I have a question regarding a problem with L2S, Autogenerated DataContext and the use of Partial Classes. I have abstracted my datacontext and for every table I use, I'm implementing a class with an interface. In the code below you can see I have the Interface and two partial classes. The first class is just there to make sure the class in the auto-generated datacontext inherets Interface. The other autogenerated class makes sure the method from Interface is implemented. namespace PartialProject.objects { public interface Interface { Interface Instance { get; } } //To make sure the autogenerated code inherits Interface public partial class Class : Interface { } //This is autogenerated public partial class Class { public Class Instance { get { return this.Instance; } } } } Now my problem is that the method implemented in the autogenerated class gives the following error: - Property 'Instance' cannot implement property from interface 'PartialProject.objects.Interface'. Type should be 'PartialProjects.objects.Interface'. <- Any idea how this error can be resolved? Keep in mind that I can't edit anything in the autogenerated code. Thanks in advance!

    Read the article

  • JSON Serialization of a Django inherited model

    - by Simon Morris
    Hello, I have the following Django models class ConfigurationItem(models.Model): path = models.CharField('Path', max_length=1024) name = models.CharField('Name', max_length=1024, blank=True) description = models.CharField('Description', max_length=1024, blank=True) active = models.BooleanField('Active', default=True) is_leaf = models.BooleanField('Is a Leaf item', default=True) class Location(ConfigurationItem): address = models.CharField(max_length=1024, blank=True) phoneNumber = models.CharField(max_length=255, blank=True) url = models.URLField(blank=True) read_acl = models.ManyToManyField(Group, default=None) write_acl = models.ManyToManyField(Group, default=None) alert_group= models.EmailField(blank=True) The full model file is here if it helps. You can see that Company is a child class of ConfigurationItem. I'm trying to use JSON serialization using either the django.core.serializers.serializer or the WadofStuff serializer. Both serializers give me the same problem... >>> from cmdb.models import * >>> from django.core import serializers >>> serializers.serialize('json', [ ConfigurationItem.objects.get(id=7)]) '[{"pk": 7, "model": "cmdb.configurationitem", "fields": {"is_leaf": true, "extension_attribute_10": "", "name": "", "date_modified": "2010-05-19 14:42:53", "extension_attribute_11": false, "extension_attribute_5": "", "extension_attribute_2": "", "extension_attribute_3": "", "extension_attribute_1": "", "extension_attribute_6": "", "extension_attribute_7": "", "extension_attribute_4": "", "date_created": "2010-05-19 14:42:53", "active": true, "path": "/Locations/London", "extension_attribute_8": "", "extension_attribute_9": "", "description": ""}}]' >>> serializers.serialize('json', [ Location.objects.get(id=7)]) '[{"pk": 7, "model": "cmdb.location", "fields": {"write_acl": [], "url": "", "phoneNumber": "", "address": "", "read_acl": [], "alert_group": ""}}]' >>> The problem is that serializing the Company model only gives me the fields directly associated with that model, not the fields from it's parent object. Is there a way of altering this behaviour or should I be looking at building a dictionary of objects and using simplejson to format the output? Thanks in advance ~sm

    Read the article

  • PHPUnit - multiple stubs of same class

    - by keithjgrant
    I'm building unit tests for class Foo, and I'm fairly new to unit testing. A key component of my class is an instance of BarCollection which contains a number of Bar objects. One method in Foo iterates through the collection and calls a couple methods on each Bar object in the collection. I want to use stub objects to generate a series of responses for my test class. How do I make the Bar stub class return different values as I iterate? I'm trying to do something along these lines: $stubs = array(); foreach ($array as $value) { $barStub->expects($this->any()) ->method('GetValue')) ->will($this->returnValue($value)); $stubs[] = $barStub; } // populate stubs into `Foo` // assert results from `Foo->someMethod()` So Foo->someMethod() will produce data based on the results it receives from the Bar objects. But this gives me the following error whenever the array is longer than one: There was 1 failure: 1) testMyTest(FooTest) with data set #2 (array(0.5, 0.5)) Expectation failed for method name is equal to <string:GetValue> when invoked zero or more times. Mocked method does not exist. /usr/share/php/PHPUnit/Framework/MockObject/Mock.php(193) : eval()'d code:25 One thought I had was to use ->will($this->returnCallback()) to invoke a callback method, but I don't know how to indicate to the callback which Bar object is making the call (and consequently what response to give). Another idea is to use the onConsecutiveCalls() method, or something like it, to tell my stub to return 1 the first time, 2 the second time, etc, but I'm not sure exactly how to do this. I'm also concerned that if my class ever does anything other than ordered iteration on the collection, I won't have a way to test it.

    Read the article

  • Show me your Linq to SQL architectures!

    - by Brad Heller
    I've been using Linq to SQL for a new implementation that I've been working on. I have about 5000 lines of code and am a little ways from a solid demo. I've been pretty satisfied with Linq to SQL so far -- the tools are excellent and pretty painless and it allows you to get a DAL up and running quickly. That said, there are some major draw backs that I just keep hitting over and over again. Namely how to handle separation of concerns between my DAL and my business layer and juggling that with different data contexts. Here is the architecture I've been using: My repositories do all my data access and they return Linq to SQL objects. Each of my Linq to SQL objects implements an IDetachable interface. A typical implementation looks like this: partial class PaymentDetail : IDetachable { #region IDetachable Members public bool IsAttached { get { return PropertyChanging != null; } } public void Detach() { if (IsAttached) { PropertyChanged = null; PropertyChanging = null; Transaction.Detach(); } } #endregion } Every time I do a DAL operation in my repository I "detach" when I'm done with the object (and it should theoretically detach from any child objects) to remove the DataContext's context. Like I said, this works pretty well, but there are some edge cases that seem to be a big pain in the ass. For instance, my Transaction object has many PaymentDetails. Even when there are no PaymentDetails in that collection it's still attached to the DataContext's context! Thus, if I try to update (I update by Attach()ing to the object and then SubmitChanges()) I get that dreaded "An attempt has been made to Attach or Add an entity that is not new, perhaps having been loaded from another DataContext. This is not supported." message. Anyway, I'm starting to doubt that this technology was a good gamble. Has anyone got a decent architecture that they're willing to share? I'd really love to use this technology but I feel like I spend 1/3 of my time just debugging is retarded quirks!

    Read the article

  • django url user id versus userprofile id problem

    - by dana
    hello there, i have a mini comunity where each user can search and find another user profile. Userprofile is a class model, indexed differently compared to user model class (user id is not equal to userprofile id) But i cannot see a user profile by typing in the url the corresponding id. I only see the profile of the currently logged in user. Why is that? I'd also want to have in my url the username (a primary key of the user table also) and NOT the id (a number). The guilty part of the code is: what can i replace that request.user with so that it wil actually display the user i searched for, and not the currently logged in? def profile_view(request, id): u = UserProfile.objects.get(pk=id) cv = UserProfile.objects.filter(created_by = request.user) blog = New.objects.filter(created_by = request.user) return render_to_response('profile/publicProfile.html', { 'u':u, 'cv':cv, 'blog':blog, }, context_instance=RequestContext(request)) in urls (of the accounts app): url(r'^profile_view/(?P<id>\d+)/$', profile_view, name='profile_view'), and in template: <h3>Recent Entries:</h3> {% load pagination_tags %} {% autopaginate list 10 %} {% paginate %} {% for object in list %} <li>{{ object.post }} <br /> Voted: {{ vote.count }} times.<br /> {% for reply in object.reply_set.all %} {{ reply.reply }} <br /> {% endfor %} <a href=''> {{ object.created_by }}</a> <br /> {{object.date}} <br /> <a href = "/vote/save_vote/{{object.id}}/">Vote this</a> <a href="/replies/save_reply/{{object.id}}/">Comment</a> </li> {% endfor %} thanks in advance!

    Read the article

  • Flex 3: should I provide prepared data to my component or make it to process data before display?

    - by grapkulec
    I'm starting to learn a little Flex just for fun and maybe to prove that I still can learn something new :) I have some idea for a project and one of its parts is a tree component which could display data in different ways depending on configuration. The idea There is list of objects having properties like id, date, time, name, description. And sometimes list should be displayed like this: first level: date second level: time third level: name and sometimes like this: first level: year second level: month third level: day fourth level: time and name By level I mean level of nesting of course. So, we can have years, that have months, that have days, that have hours and so forth. The problem What could be the best way to do it? I mean, should I prepare data for different ways of nesting outside of component or even outside of flex? I can do it at web service level in C# where I plan to have database access layer and send to flex nice and ready to display XML or array of objects. But I wonder if that won't cause additional and maybe unneccessary network traffic. I tried to hack some code in my component to convert my data objects into XML or ArrayCollection but I don't know enough of Flex and got stuck on elimination of duplicates or getting specific data by some key value. Usually to do such things I have STL with maps, sets and vectors and I find Flex arrays and even Dictionary a little bit confusing (I've read language reference and googled without any significant luck). The question So, to sum things up: should I give my tree component data prepared just for chosen type of display or should I try to do it internally inside component (or some helper class written in ActionScript)?

    Read the article

  • Textually diffing JSON

    - by Richard Levasseur
    As part of my release processes, I have to compare some JSON configuration data used by my application. As a first attempt, I just pretty-printed the JSON and diff'ed them (using kdiff3 or just diff). As that data has grown, however, kdiff3 confuses different parts in the output, making additions look like giant modifies, odd deletions, etc. It makes it really hard to figure out what is different. I've tried other diff tools, too (meld, kompare, diff, a few others), but they all have the same problem. Despite my best efforts, I can't seem to format the JSON in a way that the diff tools can understand. Example data: [ { "name": "date", "type": "date", "nullable": true, "state": "enabled" }, { "name": "owner", "type": "string", "nullable": false, "state": "enabled", } ...lots more... ] The above probably wouldn't cause the problem (the problem occurs when there begin to be hundreds of lines), but thats the gist of what is being compared. Thats just a sample; the full objects are 4-5 attributes, and some attributes have 4-5 attributes in them. The attribute names are pretty uniform, but their values pretty varied. In general, it seems like all the diff tools confuse the closing "}" with the next objects closing "}". I can't seem to break them of this habit. I've tried adding whitespace, changing indentation, and adding some "BEGIN" and "END" strings before and after the respective objects, but the tool still get confused.

    Read the article

  • Adding custom methods to a subclassed NSManagedObject

    - by CJ
    I have a Core Data model where I have an entity A, which is an abstract. Entities B, C, and D inherit from entity A. There are several properties defined in entity A which are used by B, C, and D. I would like to leverage this inheritance in my model code. In addition to properties, I am wondering if I can add methods to entity A, which are implemented in it's sub-entities. For example: I add a method to the interface for entity A which returns a value and takes one argument I add implementations of this method to A, B, C, D Then, I call executeFetchRequest: to retrieve all instances of B I call the method on the objects retrieved, which should call the implementation of the method contained in B's implementation I have tried this, but when calling the method, I receive: [NSManagedObject methodName:]: unrecognized selector sent to instance I presume this is because the objects returned by executeFetchRequest: are proxy objects of some sort. Is there any way to leverage inheritance using subclassed NSManagedObjects? I would really like to be able to do this, otherwise my model code would be responsible for determining what type of NSManagedObject it's dealing with and perform special logic according to the type, which is undesirable. Any help is appreciated, thanks in advance.

    Read the article

  • Communication between modules

    - by David Elentok
    I have an application that consists from the following three modules: Search (to search for objects) List (to display the search results) Painter (to allow me to edit objects) - this module isn't always loaded (Each object is a figure that I can edit in the painter). When I open an object in the painter it's added to the objects that are already in the painter and I can move it and alter it. I'm using an object similar to the EventAggregator to communicate between the modules. For example, to show the search results I publish a "ShowList" event that is caught by the List module (I'm not sure this is the best way to do this, if anyone has better idea please comment...). One of the features of the search module requires it to get the selected object in the painter (if the painter is available), and I'm not sure what would be the best way to do that... I thought of these solutions: Whenever the selected object in the painter changes it will publish a "PainterSelectedObjectChanged" event which will be caught by the search module and stored for later use. When the selected object is needed by the search module it will publish a "RequestingPainterSelectedObject" event which will be caught by the painter module. The painter module will then set the "SelectedObject" property in the EventArgs object, and when the publish is complete and we're back in the search module we will have the painter's selected object in the EventArgs object. What do you think? what is the right way to do this?

    Read the article

  • How to make this OO?

    - by John
    Hello, Sorry for the poor title,I'm new to OOP so I don't know what is the term for what I need to do. I have, say, 10 different Objects that inherit one Object.They have different amount and type of class members,but all of them have one property in common - Visible. type TObj1=class(TObject) private a:integer; ...(More members) Visible:Boolean; end; TObj2=class(TObject) private b:String; ...(More members) Visible:Boolean; end; ...(Other 8 objects) For each of them I have a variable. var Obj1:TObj1; Obj2:TObj2; Obj3:TObj3; ....(Other 7 objects) Rule 1: Only one object can be initialized at a time(others have to be freed) to be visible. For this rule I have a global variable var CurrentVisibleObj:TObject; //Because they all inherit TObject Finally there is a procedure that changes visibility. procedure ChangeObjVisibility(newObj:TObject); begin CurrentVisibleObj.Free; //Free the old object CurrentVisibleObj:=newObj; //assign the new object CurrentVisibleObj:= ??? //Create new object CurrentVisibleObj.Visible:=true; //Set visibility to new object end; There is my problem,I don't know how to initialize it,because the derived class is unknown. How do I do this? I simplified the explanation,in the project there are TFrames each having different controls and I have to set visible/not visible the same way(By leaving only one frame initialized). Sorry again for the title,I'm very new to OOP.

    Read the article

  • partial entity loading and management in silverlight / wcf ria

    - by Dan Wray
    I have a Silverlight 4 app which pulls entities down from a database using WCF RIA services. These data objects are fairly simple, just a few fields but one of those fields contains binary data of an arbitrarily size. The application needs access to this data basically asap after a user has logged in, to display in a list, enable selection etc. My problem is because of the size of this data, the load times are not acceptable and can approach the default timeout of the RIA service. I'd like to somehow partially load the objects into my local data context so that I have the IDs, names etc but not the binary data. I could then at a later point (ie when it's actually needed) populate the binary fields of those objects I need to display. Any suggestions on how to accomplish this would be welcome. Another approach which has occurred to me whilst writing this question (how often does that happen?!) is that I could move the binary data into a seperate database table joined to the original record 1:1 which would allow me to make use of RIA's lazy loading on that binary data. again.. comments welcome! Thanks.

    Read the article

  • Replace textfields with dropdown select fields

    - by 47
    I have three model classes that look as below: class Model(models.Model): model = models.CharField(max_length=20, blank=False) manufacturer = models.ForeignKey(Manufacturer) date_added = models.DateField(default=datetime.today) def __unicode__(self): name = ''+str(self.manufacturer)+" "+str(self.model) return name class Series(models.Model): series = models.CharField(max_length=20, blank=True, null=True) model = models.ForeignKey(Model) date_added = models.DateField(default=datetime.today) def __unicode__(self): name = str(self.model)+" "+str(self.series) return name class Manufacturer(models.Model): MANUFACTURER_POPULARITY_CHOICES = ( ('1', 'Primary'), ('2', 'Secondary'), ('3', 'Tertiary'), ) manufacturer = models.CharField(max_length=15, blank=False) date_added = models.DateField(default=datetime.today) manufacturer_popularity = models.CharField(max_length=1, choices=MANUFACTURER_POPULARITY_CHOICES) def __unicode__(self): return self.manufacturer I want to have the fields for model series and manufacturer represented as dropdowns instead of text fields. I have customized the model forms as below: class SeriesForm(ModelForm): series = forms.ModelChoiceField(queryset=Series.objects.all()) class Meta: model = Series exclude = ('model', 'date_added',) class ModelForm(ModelForm): model = forms.ModelChoiceField(queryset=Model.objects.all()) class Meta: model = Model exclude = ('manufacturer', 'date_added',) class ManufacturerForm(ModelForm): manufacturer = forms.ModelChoiceField(queryset=Manufacturer.objects.all()) class Meta: model = Manufacturer exclude = ('date_added',) However, the dropdowns are populated with the unicode in the respective class...how can I further customize this to get the end result I want? Also, how can I populate the forms with the correct data for editing? Currently only SeriesForm is populated. The starting point of all this is from another class whose declaration is as below: class CommonVehicle(models.Model): year = models.ForeignKey(Year) series = models.ForeignKey(Series) .... def __unicode__(self): name = ''+str(self.year)+" "+str(self.series) return name

    Read the article

  • Why is a CoreData forceFetch required after a delete on the iPad but not the iPhone?

    - by alyoshak
    When the following code is run on the iPhone the count of fetched objects after the delete is one less than before the delete. But on the iPad the count remains the same. This inconsistency was causing a crash on the iPad because elsewhere in the code, soon after the delete, fetchedObjects is called and the calling code, trusting the count, attempts access to the just-deleted object's properties, resulting in a NSObjectInaccessibleException error (see below). A fix has been to use that commented-out call to performFetch, which when executed makes the second call to fetchObjects yield the same result as on the iPhone without it. My question is: Why is the iPad producing different results than the iPhone? This is the second of these differences that I've discovered and posted recently. -(NSError*)deleteObject:(NSManagedObject*)mo; { NSLog(@"\n\nNum objects in store before delete: %i\n\n", [[self.fetchedResultsController fetchedObjects] count]); [self.managedObjectContext deleteObject:mo]; // Save the context. NSError *error = nil; if (![self.managedObjectContext save:&error]) { } // [self.fetchedResultsController performFetch:&error]; // force a fetch NSLog(@"\n\nNum objects in store after delete (and save): %i\n\n", [[self.fetchedResultsController fetchedObjects] count]); return error; } (The full NSObjectInaccessibleException is: "Terminating app due to uncaught exception 'NSObjectInaccessibleException', reason: 'CoreData could not fulfill a fault for '0x1dcf90 <x-coredata://DC02B10D-555A-4AB8-8BC4-F419C4982794/Blueprint/p"

    Read the article

  • Filling SWT table object using a separated thread class ...

    - by erlord
    Hi all I've got a code snippet by the swt team that does exactly what I need. However, there is a part I want to separate into another class, in particular, the whole inline stuff. In response to my former question, it has been suggested that Callable should be used in order to implement threaded objects. It is suggested to make use of an implementation of runnable or better callable, since I do need some kind of return. However, I don't get it. My problems are: In the original code, within the inline implementation of the method run, some of the parents objects are called. How would I do this when the thread is separated? Pass the object via the C'tor's parameter? In the original code, another runnable object is nested within the runnable implementation. What is it good for? How to implement this when having separated the code? Furthermore, this nested runnable again calls objects created by the main method. Please, have mercy with me, but I am still quite a beginner and my brain is near collapsing :-( All I want is to separate all the threaded stuff into another class and make the program do just the same thing as it already does. Help please! Again thank you very much in advance for any useful suggestions, hints, examples etc... Regs Me

    Read the article

  • Maintaining a pool of DAO Class instances vs doing new operator

    - by Fazal
    we have been trying to benchmark our application performance in multiple way for sometime now. I always believed that object creation in java using Class.newInstance() was not slow (at least after 1.4 version of java). But we anyways did a test to use newInstance method vs mainitain an object pool of 1000 objects. We did about 200K iterations of loading data from DB using JDBC and populating these objects. I was amazed (even shocked) to see that newInstance code compared to object pool code was almost 10 times slower. These objects represent tables with about 50 fields and all string type. Can someone share there thoughts on this issue as now I am more confused if object pooling of atleast some DAO instances is a better option. The pool size as I see right now should be large enough to meet size of average requests. There is a flip side as my memory footprint will go up but I am beginning to wonder if this kind of idea makes sense atleast for some of the DAO entities representing tables of about 50 or more columns Please share your ideas and let me know if this has been tried by someone or am I missing some point here

    Read the article

  • Essence of BiMap in Google collections

    - by littleEinstein
    I am still quite puzzled at the BiMap in Google collections/Guava. It was claimed that The two bimaps are backed by the same data; any changes to one will appear in the other. I browsed through the source code, and I found the use of delegate in ForwardingMap. But in any actually subclass of StandardBiMap, I do see the data are put into both the forward and reverse map. So what is the essence, and why it claims to have saved space by keeping only one copy of the data? Is it just the actual objects are one set, but two distinct sets of references to these objects are still needed, one set maintained in forward map, and the other in reverse map? private V putInBothMaps(K key, V value, boolean force) { boolean containedKey = containsKey(key); if (containedKey && Objects.equal(value, get(key))) { return value; } if (force) { inverse().remove(value); } else if (containsValue(value)) { throw new IllegalArgumentException( "value already present: " + value); } V oldValue = super.put(key, value); updateInverseMap(key, containedKey, oldValue, value); return oldValue; }

    Read the article

  • What is the basic pattern for using (N)Hibernate?

    - by Vilx-
    I'm creating a simple Windows Forms application with NHibernate and I'm a bit confused about how I'm supposed to use it. To quote the manual: ISession (NHibernate.ISession) A single-threaded, short-lived object representing a conversation between the application and the persistent store. Wraps an ADO.NET connection. Factory for ITransaction. Holds a mandatory (first-level) cache of persistent objects, used when navigating the object graph or looking up objects by identifier. Now, suppose I have the following scenario: I have a simple classifier which is a MSSQL table with two columns - ID (auto_increment) and Name (nvarchar). To edit this classifier I create a form which contains a single gridview and two buttons - OK and Cancel. The user can nearly directly edit the table in the gridview, and when he hits OK the changes he made are persisted to the DB (or if he hits cancel, nothing happens). Now, I have several questions about how to organize this: What should the lifetime of my ISession be? Should I create a single ISession for my whole application; an ISession for each of my forms (the application is single-threaded MDI); or an ISession for every DB operation/transaction? Does NHibernate offer some kind of built-in dirty tracking or must I do this myself? The manual mentions something like it here and there but does not go into details. How is this done? Is there not a huge overhead? Is it somehow tied with the cache(s) that NHibernate has? What are these caches for? Are they not specific to a single ISession? That is, if I use a seperate ISession for every transaction, won't it break the dirty tracking? How does the built-in dirty tracking detect deleted objects?

    Read the article

  • Django aggregate query generating SQL error

    - by meepmeep
    I'm using Django 1.1.1 on a SQL Server 2005 db using the latest sqlserver_ado library. models.py includes: class Project(models.Model): name = models.CharField(max_length=50) class Thing(models.Model): project = models.ForeignKey(Project) reference = models.CharField(max_length=50) class ThingMonth(models.Model): thing = models.ForeignKey(Thing) timestamp = models.DateTimeField() ThingMonthValue = models.FloatField() class Meta: db_table = u'ThingMonthSummary' In a view, I have retrieved a queryset called 'things' which contains 25 Things: things = Thing.objects.select_related().filter(project=1).order_by('reference') I then want to do an aggregate query to get the average ThingMonthValue for the first 20 of those Things for a certain period, and the same value for the last 5. For the first 20 I do: averageThingMonthValue = ThingMonth.objects.filter(turbine__in=things[:20],timestamp__range="2009-01-01 00:00","2010-03-00:00")).aggregate(Avg('ThingMonthValue'))['ThingMonthValue__avg'] This works fine, and returns the desired value. For the last 5 I do: averageThingMonthValue = ThingMonth.objects.filter(turbine__in=things[20:],timestamp__range="2009-01-01 00:00","2010-03-00:00")).aggregate(Avg('ThingMonthValue'))['ThingMonthValue__avg'] But for this I get an SQL error: 'Only one expression can be specified in the select list when the subquery is not introduced with EXISTS.' The SQL query being used by django reads: SELECT AVG([ThingMonthSummary].[ThingMonthValue]) AS [ThingMonthValue__avg] FROM [ThingMonthSummary] WHERE ([ThingMonthSummary].[thing_id] IN (SELECT _row_num, [id] FROM ( SELECT ROW_NUMBER() OVER ( ORDER BY [AAAA].[id] ASC) as _row_num, [AAAA].[id] FROM ( SELECT U0.[id] FROM [Thing] U0 WHERE U0.[project_id] = 1 ) AS [AAAA]) as QQQ where 20 < _row_num) AND [ThingMonthSummary].[timestamp] BETWEEN '01/01/09 00:00:00' and '03/01/10 00:00:00') Any idea why it works for one slice of the Things and not the second? I've checked and the two slices do contain the desired Things correctly.

    Read the article

< Previous Page | 140 141 142 143 144 145 146 147 148 149 150 151  | Next Page >