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  • Sync video play over network

    - by Nemesis
    Hi, I have made a media player that plays basically anything that's scheduled to it via a text file. The player can also play the exact same clip on multiple machines(PC's). The problem is the syncing. The same video starts playing on each of the machines, but they are out by about 400ms, which looks crap and if there's sound it's even worse. What I do at the moment is: One machine is set up as the master and all other machines are set up as slaves. The master decides what item will be played. It waits for a message from each of the slaves, once all slaves are connected (or after the timeout), it broadcasts the item id of the file that needs to be played. All machines then start playing that file. What I also tried: I thought that the file loading time might be the major driving factor in the sync mismatch, so I chankged the code to do the following. The master still decides what file to play. It waits for the connect message from each slave (or timeout) and transmits the item id of the file to play. All machines start playing that file but pauses it immediately. The master then again waits for a ready message from each of the slaves. As soon as all slaves responded the master sends a play message to all slaves. All machines then continue the file. This unfortunately did not improve the problem. I am now pretty sure the sync mismatch is due to network delay. How can I compensate for this? Or maybe determine the delay to each slave? All network comms are done with winsock. Any thoughts or ideas is much appreciated.

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  • Android designing an app to keep me logged into a wifi access point

    - by MrGibbage
    At the gym where I work out, they have an open wifi access point. The way it is set up, once you "connect", you have to navigate to a web page (it is a 1.1.X.X ip address) and click the "I agree" button, after presumably reading the user agreement. The problem is, they have it set up to log you out once an hour, which always happens in the middle of my workout. I have the SSID remembered, so it connects automatically when I come in range, but I get an android notification that further action is needed to fully connect. What I was wondering is if there a work around so that I don't have to click-through every hour? I was thinking of writing an app that could detect when I was in range, or when "half-connected", and then have it somehow complete the registration process. Perhaps this will have to be done by loading the web page in memory and then somehow clicking the "I agree" button. What I would like help with is: 1) what is the terminology involved here? What state is the connection in when I am connected, but I haven't clicked through? What other connection states may apply? If I knew that, I might just be able to research this and come up with a solution. Are these different states "detectable"? It seems like it is since I get a notification that I need to complete the registration process when I am "half-connected". 2) I know there are plugins for desktop browsers that can click buttons (like the keepass plugins, which will log you into a site). How could I replicate this in Android? Ideally I would like to do it internally, in memory, rather than firing up a browser. Possible? Comments? Is my understanding and thought process sound here, or am I overlooking something?

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  • Is a web-server (e.g servlets) a good solution for an IM server?

    - by John
    I'm looking at a new app, broadly speaking an IM application with a strong client-server model - all communications go through a server so they can be logged centrally. The server will be Java in some form, clients could at this point be anything from a .NET Desktop app to Flex/Silverlight, to a simple web-interface using JS/AJAX. I had anticipated doing the server using standard J2EE so I get a thread-safe, multi-user server for 'free'... to make things simple let's say using Servlets (but in practice SpringMVC would be likely). This all seemed very neat but I'm concerned if the stateless nature of Servlets is the best approach. If my memory of servlets (been a year or two) is right, each time a client sent a HTTP request, typically a new message entered by the user, the servlet could not assume it had the user/chat in memory and might have to get it from the DB... regardless it has to look it up. Then it either has to use some PUSH system to inform other members of the chat, or cache that there are new messages, for other clients who poll the server using AJAX or similar - and when they poll it again has to lookup the chat, including new messages, and send the new data. I'm wondering if a better system would be the server is running core Java, and implements a socket-based communication with clients. This allows much more immediate data transfer and is more flexible if say the IM client included some game you could play. But then you're writing a custom server and sockets don't sound very friendly to a browser-based client on current browsers. Am I missing some big piece of the puzzle here, it kind of feels like I am? Perhaps a better way to ask the question would simply be "if the client was browser-based using HTML/JS and had to run on IE7+,FF2+ (i.e no HTML5), how would you implement the server?" edit: if you are going to suggest using XMPP, I have been trying to get my head around this in another question, so please consider if that's a more appropriate place to discuss this specifically.

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  • declare decision structure inside of a System.out.println

    - by user2899249
    So I am working on an assignment where I have to have a print method in a constructor that displays a distance. I also have to have three separate get methods depending on what the input is in the demo class. My question is that I am trying to write the print method to contain a decision structure based on which get is used. public void prt() { DecimalFormat formatter = new DecimalFormat("#,##0.00"); System.out.println("The time it takes the sound to travel " + distance + " feet through air is " + if (getSpeedInAir() > 0) { formatter.format(getSpeedInAir()); } else if (getSpeedInWater() > 0) { formatter.format(getSpeedInWater()); } else if (getSpeedInSteel() > 0) { formatter.format(getSpeedInSteel()); } else "error";) } After trying to compile I am getting the following errors. Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\GlaDOS\Desktop\JavaStuffj Speed C:\Users\GlaDOS\Desktop\JavaStuffdel *.class C:\Users\GlaDOS\Desktop\JavaStuffjavac Speed.java Speed.java:43: error: illegal start of expression " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: not a statement " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:43: error: ';' expected " feet through air is " + if (getSpeedInAir() 0) ^ Speed.java:47: error: 'else' without 'if' else if (getSpeedInWater() > 0) ^ Speed.java:56: error: not a statement "error";) ^ Speed.java:56: error: illegal start of expression "error";) ^ 7 errors C:\Users\GlaDOS\Desktop\JavaStuffjava Speed Error: Could not find or load main class Speed Any help on why this is happening would be greatly appreciated.

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  • How to dynamicly build up a gui

    - by InsertNickHere
    Hi there, for the app i am creating i need a lot "option menus". E.g. for the sound file trimming part it would be something like "leadingSilence" / Integer "trailingSilence" / Integer "hold" / Integer. Overall, there are a lot of options of different types (int, float, string), and im thinking about if it is a better way to manualy create a window for each option set, or to dynamicly create them. last one would be quite easy if all types were similar (so i would just add eg spinButtons) I guess but its not. At this time i mange the options with the standard .properties of jave, and there is no need to change. My question is: is there a lib which provides such functionality, or is there a "standard way" to do this? How much work would it be? How to dynamicly create the selection listeners? In could i'd love to have something like: OptionWindow trimmingOptionWindow = createWindowFromOptionSet(OptionManager.getOptions("trimming") ); trimmingOptionWindow.open(); I hope its clear what I mean :)

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  • Using new (this) to reuse constructors

    - by Brandon Bodnar
    This came up recently in a class for which I am a teaching assistant. We were teaching the students how to do copy constructors in c++, and the students who were originally taught java asked if you can call one constructor from another. I know the answer to this is no, as they are using the pedantic flag for their code in class, and the old standards do not have support for this. I found on Stackoverflow and other sites a suggestion to fake this using new (this) such as follows class MyClass { private: int * storedValue; public: MyClass(int initialValue = 0) { storedValue = new int(initialValue); } ~ MyClass() { delete storedValue; } MyClass(const MyClass &b) { new (this) MyClass(*(b.storedValue)); } int value() { return *storedValue; } }; This is really simple code, and obviously does not save any code by reusing the constructor, but it is just for example. My question is if this is even standard compliant, and if there are any edge cases that should be considered that would prevent this from being sound code?

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  • Letting user carry on after three attempts

    - by sMilbz
    In my spelling game there is a grid that is populated with words. The words are hidden and the aim of the game is to spell the word that is highlighted with the aid of a sound and a picture. To highlight a word you press the "next" button. At the moment if you spell the word correctly it says "well done" and you can advance to the next word, but if you spell it incorrectly you have to keep attempting the word until it is complete. As the game is designed for children I do not think this is the best approach, so I would like to make it so you can advance after 3 incorrect attempts. I have played around with the script so much trying to put counters on incorrect attempts and then making the button active but cannot seem to get it to work. Can someone please help me? Here is the script for the button var noExist = $('td[data-word=' + listOfWords[rndWord].name + ']').hasClass('wordglow2'); if (noExist) { $('.minibutton').click(); } else { $('.minibutton').click('disable'); $("#mysoundclip").attr('src', listOfWords[rndWord].audio); audio.play(); $("#mypic").attr('src', listOfWords[rndWord].pic); pic.show(); } }); "wordglow2" is the style applied if the word is spelt correctly. Here is a fiddle to help understand... http://jsfiddle.net/smilburn/ZAfVZ/4/

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  • Email server; Is this method spam-safe?

    - by Camran
    I have a classifieds website, and on each classified there is a tip-form where users may tip a friend about the classified. The tip-forms' action is set to a php-page, which mails the email after sanitizing etc... I have to filter away spam etc so that my email-server don't get blacklisted or anything... I have my own server (VPS, Linux) and have thought about a solution... How does this sound to you: 1- Install a mail-server 2- Configure Firewall to ONLY allow connections to the mail-server from my website 3- Configure the mail-server so that a maximum of 'x' emails may be sent every 5 minutes or so 4- Create a php filter before sending the mail, which checks for 'bad' words. 5- If necessary, as last resort, ask the user a question (ex 5+5) before submitting form I would rather preferr if I didn't have to implement the 5th implementation above... What do you think? Also, another q I have that you may answer is: If an email-server gets blacklisted, is there any way to un-blacklist it? Or whats the solution if this happens? Thanks

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  • Using Gem Dependencies if a server is 2.0 instead of 2.1

    - by user548744
    At work for internal Rails applications, the server is running Rails 2.0.4 and Ruby 1.86. As far as I know, that's not going to change anytime soon and I have no control over it. I was going to try and test this out between a couple of computers and was curious if anyone knew what would happen. Being the server is on 2.0.4, I'd like to build Rails 2.3.5 applications for that server if at all possible. From what I understand so far, it won't be a problem if I freeze gems and upack dependancies. Does that sound right? Also, the internal work server has no gems beyond what Rails installs. What I'm wondering is, if I can successfully run a 2.3.5 application on the 2.0.4 server, can I also use extra gems and unpack those to use even though the server doesn't have them? I know that it was version 2.1 that introduced Gem Dependencies so would a 2.3.5 Rails app running on a 2.0.4 server be able to use required gems that are unpacked into an application? One of the worst things with this situation is even if the above stuff works, the server being on 1.86 would exclude me from using a lot of really cool gems that require Ruby 1.87 (like Formtastic). Thanks

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  • iPhone settings not honoured

    - by winsmith
    My iPhone app has the following problem: Freshly installed, when I read out my "Play Sound" preference with the following code: defaults = [NSUserDefaults standardUserDefaults]; NSLog(@"Play Sounds? %d", [defaults boolForKey:@"play_sounds_preference"]); The setting always reads out as false, even though the default setting is set to true. Any ideas? Here is my Root.plist: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>StringsTable</key> <string>Root</string> <key>PreferenceSpecifiers</key> <array> <dict> <key>Type</key> <string>PSGroupSpecifier</string> <key>Title</key> <string>General Settings</string> </dict> <dict> <key>Type</key> <string>PSToggleSwitchSpecifier</string> <key>Title</key> <string>Sounds</string> <key>Key</key> <string>play_sounds_preference</string> <key>DefaultValue</key> <true/> </dict> </array> </dict> </plist> When the user opens the Settings.app and navigates to my app's name, THEN the setting reads out as true, even if the user doesn't change anything.

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  • Visual Basic: Newbie questions.

    - by Omega
    Hello there. I am starting to learn visual basic. So far, it is quite simple and easy to use. I am liking it! Anyway, I want to make applications a little bit more complex. So far I have done very silly things. I would appreciate if you could help me with these: How do I open a new window (form)? Maybe I click a button on my main form and another form pops up. How do I "deactivate" the main form while the new form is running? (if I try to click the main form, an error sound plays) So my second form has a text field and a "OK" button. If I click it, the second form closes activating the main form again. I want to "pass" the text in the text field from the second form to the first one. How do I do that? Thank you, I am enjoying this new programming environment (didn't use Visual Studio much before)

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  • Is there an user-level accessible font table present in Linux?

    - by youngdood
    Hi again Stackoverflow! Since there is this: http://en.wikipedia.org/wiki/Code_page_437 For MSDOS, is there something similar for Linux systems? Is it possible to access that font data via userland program? I would actually just need an access to the actual bit patterns which define the font, and I would do the rendering myself. I'm fairly sure that something like this exists, but I haven't been able to find what exactly is it and how to access it. After all, e.g. text mode console font has to reside somewhere, and I really do hope it is "rawly" accessible somehow for a userland program. Before I forget, I'm programming my program in C, and have access only to the "standard" linux/posix development headers. The only thing I could came up with myself is to use the fonts in /usr/share/fonts, but having to write my own implementations to extract the data from there doesn't sound really an option; I would really want to achieve this with the least amount of bytes possible, so I feel I'm left with finding a standard way of doing this. It's not really feasible for me to store my own 8x8 ASCII-compatible font with the program either(it takes some 1024 bytes(128 chars * 8x8 bits) just to store the font, which is definitely unacceptable for the strict size limits(some < 1024 bytes for code+data) which I am working with), so being able to use the font data stored at the system itself would greatly simplify my task.

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  • Disable home button in android toddler app?

    - by cmerrell
    I've developed and app that is a slide show of pictures which each play a sound when you tap them. It's like a picture book for ages 2-4. The problem is, since android won't let you capture a home button press and essentially disable it, when parents give the phone to their child to play with unattended (brave parent), the child can inadvertenly exit the app and then make calls or otherwise tweak the phone. There are two other apps that currently have a psuedo fix for this issue. The apps are Toddler Lock and ToddlePhone. I've tried contacting the developers of these apps for some guidance but they haven't been willing to disclose anything, which if fine, but does anyone here have any suggestions? It looks like both of those other apps are acting like a home screen replacement app. When you enable the "childproof mode" on those apps the user is prompted to chose and app for the action and the choices are "Launcher, LauncherPro, etc." plus the toddler app. You then have to make the toddler app the default and voila, the phone is "locked" and can only be "unlocked" using a key combination or touching the four corners of the screen, etc. when you "unlock" the phone. your normal home screen app default restored. You don't even have to make the toddler app the default the next time you enable the "childproof mode". I have read that these two apps have problems with Samsung phones and they can cause an an infinite crash-and-restart-loop that requires a factory reset to fix. Obviously this is not the ideal solution to the problem but it looks like the only one availiable at this point. Does anyone have any ideas on how to implement a "childproof mode"?

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  • Using Zend_Db and multiple tables

    - by Yacoby
    I have a normalized database that stores locations of files on the internet. A file may have multiple locations spread across different sites. I am storing the urls in two parts (Site.UrlStart, FileLocation.UrlEnd). The UrlEnd is the part unique to that file (for the site). Simplified Db structure: I am using Zend_Db as my ORM (If it is that), with classes for the tables inheriting from Zend_Db_Table_Abstract. The issue is that retrieving the location data (e.g. the url) requires the use of multiple tables and as far as I can make out and I would either have to use both table classes (thereby exposing my table structure) or scatter sql all over my application, neither of which sound appealing. The only solution I can see is to create a façade that acts like Zend_Db_Table_Abstract (Maybe inherits from it?) and hides the fact that the data is actually on two tables. My questions are as follows: Am I going in the right direction in creating a façade class (Are there other alternatives)? Should the facade class inherit from Zend_Db_Table_Abstract?

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  • How to do something when AVQueuePlayer finishes the last playeritem

    - by user1634529
    I've got an AVQueuePlayer which I'm creating from an array of 4 AVPlayerItems, and it all plays fine. I want to do something when the last item in the queue finishes playing, I've looked a load of answers on here and this is the one that looks most promising for what I want: The best way to execute code AFTER a sound has finished playing In my button handler i have this code: static const NSString *ItemStatusContext; [thePlayerItemA addObserver:self forKeyPath:@"status" options:0 context:&ItemStatusContext]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(playerItemDidReachEnd) name:AVPlayerItemDidPlayToEndTimeNotification object:thePlayerItemA]; theQueuePlayer = [AVQueuePlayer playerWithPlayerItem:thePlayerItemA]; [theQueuePlayer play]; and then I have a function to handle playerItemDidReachEnd: - (void)playerItemDidReachEnd:(NSNotification *)notification { // Do stuff here NSLog(@"IT REACHED THE END"); } But when I run this I get an Internal Inconsistency Exception: An -observeValueForKeyPath:ofObject:change:context: message was received but not handled. Key path: status Observed object: <AVPlayerItem: 0x735a130, asset = <AVURLAsset: 0x73559c0, URL = file://localhost/Users/mike/Library/Application%20Support/iPhone%20Simulator/5.0/Applications/A0DBEC13-2DA6-4887-B29D-B43A78E173B8/Phonics%2001.app/yes.mp3>> Change: { kind = 1; } What am I doing wrong?

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  • Design Advice Needed For Synonyms Database

    - by James J
    I'm planning to put together a database that can be used to query synonyms of words. The database will end up huge, so the idea is to keep things running fast. I've been thinking about how to do this, but my database design skills are not up to scratch these days. My initial idea was to have each word stored in one table, and then another table with a 1 to many relationship where each word can be linked to another word and that table can be queried. The application I'm developing allows users to highlight a word, and then type in, or select some synonyms from the database for that word. The application learns from the user input so if someone highlights "car" and types in "motor" the database would be updated to link the relationship if it don't exist already. What I don't want to happen is for a user to type in the word "shop" and link it to the word car. So I'm thinking I will need to add some sort of weight to each relationship. Eventually the synonyms the users enter will be used so they can auto select common synonyms used with a certain word. The lower weight words will not be displayed so shop could never be a synonym of car unless it had a very high weight, and chances are nobody is going to do that. Does the above sound right? Can you offer any suggestions or improvements?

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  • Filter design for audio signal.

    - by beanyblue
    What I am trying to do is simple. I have a few .wav files. I want to remove noise and filter out specific frequencies. I don't have matlab and I intend to write my own code for all the filters. Right now, I have a way to read the .wav file and dump out the structure into a text file. My questions are the following: Can I directly apply the digital filters on this sampled data?{ ie, can I directly do a convolution between my input samples and h(n) for the filter function that i choose?). How do I choose the number of coefficients for the Window function? I have octave, so if someone can point me to anything that gives me some idea on how to process the .wav file using octave, that would be great too. I want to be able to filter out the frequency and then listen to the sound again. Is this possible with octave? I'm just a beginner with these kinds of things, so please bear with me if my questions are too naive. Any help will be great.

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  • So, I guess I can't use "&&" in the Python if conditional. What should I use in this case? Any help?

    - by Sergio Tapia
    Here's my code: # F. front_back # Consider dividing a string into two halves. # If the length is even, the front and back halves are the same length. # If the length is odd, we'll say that the extra char goes in the front half. # e.g. 'abcde', the front half is 'abc', the back half 'de'. # Given 2 strings, a and b, return a string of the form # a-front + b-front + a-back + b-back def front_back(a, b): # +++your code here+++ if len(a) % 2 == 0 && len(b) % 2 == 0: return a[:(len(a)/2)] + b[:(len(b)/2)] + a[(len(a)/2):] + b[(len(b)/2):] else: #todo! Not yet done. :P return I'm getting an error in the IF conditional. What am I doing wrong? Edit: I meant no arrogance here. Someone edited my question title to make it sound douchy. I was genuinely confused about what to use, didn't think 'and' would be a keyword. Please don't downvote as other newbies might be confused about it as well.

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  • Mock implementations in C++

    - by forneo
    Hi guys, I need a mock implementation of a class - for testing purposes - and I'm wondering how I should best go about doing that. I can think of two general ways: Create an interface that contains all public functions of the class as pure virtual functions, then create a mock class by deriving from it. Mark all functions (well, at least all that are to be mocked) as virtual. I'm used to doing it the first way in Java, and it's quite common too (probably since they have a dedicated interface type). But I've hardly ever seen such interface-heavy designs in C++, thus I'm wondering. The second way will probably work, but I can't help but think of it as kind of ugly. Is anybody doing that? If I follow the first way, I need some naming assistance. I have an audio system that is responsible for loading sound files and playing the loaded tracks. I'm using OpenAL for that, thus I've called the interface "Audio" and the implementation "OpenALAudio". However, this implies that all OpenAL-specific code has to go into that class, which feels kind of limiting. An alternative would be to leave the class' name "Audio" and find a different one for the interface, e.g. "AudioInterface" or "IAudio". Which would you suggest, and why?

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  • goto was unexpected at this time

    - by SammytheNerd
    @echo off color 0a title Horror Game echo. echo. echo. echo. echo Welcome to the game echo If you get scared echo Feel free to leave echo. echo. echo You are in a dark room. echo It is cold. echo All you hear is a scratching sound echo near your feet. echo What do you do? echo. echo. echo 1.) Feel around you echo 2.) Listen for anything else set/p input = Command? if %input% == "1" goto Feel if %input% == "2" goto Listen echo. echo. :Feel echo You feel around and hear a growl. echo As you realize the scratching was echo on your leg. echo. echo You remember nothing else. pause end I am trying to make a text based game for cmd and whenever i try to enter a response is instantly closes and i can barely read out "goto was unexpected at this time"

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  • Assigning a 2D array (of pointers) to a variable in an object for access in C++?

    - by MrMormon
    I'm sorry if I didn't pick a descriptive or concise name. A lot of questions sound similar, but I haven't been able to find what I'm looking for. What I want to do is store a 2D array of pointers somewhere and assign a variable in some object to that array to be able to access it. Here's some example code that has the same compile error I'm getting with a bigger project. #include <iostream> using namespace std; struct X{ float * b[8][8]; X(){ *(b[1][5]) = 1; cout << *(b[1][5]) << endl; } void Set(float * c[8][8]){ b = c; cout << *(b[1][5]) << endl; } }; main(){ float * a[8][8]; *(a[1][5]) = 2; X obj; obj.Set(a); } What I want to happen in this code is that an X object starts with its own 2D array, whose value pointed to by b[1][5] should be printed as "1". Then the main method's 2D array, a, is passed to the object's Set() method and assigned to its array variable. The value pointed to by b[1][5] should then be printed as "2". However, I can't figure out what type the Set() parameter, c, should be. I get error: incompatible types in assignment of ‘float* (*)[8]’ to ‘float* [8][8]’ when I try to compile. As for why I want to do this, I'm trying to use an array of pointers to objects, not floats, but it's the same error.

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  • Modifying html of dom element that was created after page loaded

    - by Ben321
    I have two separate AJAX calls. One that gets a list of items from a txt file and creates an HTML table out of them and one that talks to a database to find how much each item costs and then lists this in the corresponding table cell for each item (I know this may sound like a strange approach, but it's a good option in our case...). The issue is that the price is not getting written to the table since the table is created (or to be precise, the rows of the table are created) after the page loads. I'm not sure how to fix this. $(document).ready(function() { makeItemTable(); listPrices(); ... }); function makeItemTable() { $.ajax({ url: 'products.php', type: 'GET' }) .done(function(response) { $('.price-table > tbody').html(response); }) } function listPrices() { .ajax({ url: 'prices.php', type: 'GET' }) .done(function(response) { priceData = $.parseJSON(response); $('.price-table tr').each(function() { var item = $(this).find('td:nth-child(1)').text(); if (priceData[item]) { var price = priceData[item]; $(this).find('td:nth-child(2)').text(price); } }) }

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  • What does this Java generics paradigm do and what is it called?

    - by Tom
    I'm looking at some Java classes that have the following form: public abstract class A <E extends A<E>> implements Comparable <E> { public final int compareTo( E other ) { // etc } } public class B extends A <B> { // etc } public class C extends A <C> { // etc } My usage of "Comparable" here is just to illustrate a possible use of the generic parameter "E". Does this usage of generics/inheritance have a name? What is it used for? My impression is that this allows the abstract class to provide a common implementation of a method (such as compareTo) without having to provide it in the subclasses. However, in this example, unlike an inherited method it would restrict subclasses to invoking compareTo on other instances of the same subclass, rather than any "A" subclass. Does this sound right? Anyway, just curious if any gurus out there have seen this before and know what it does. Thanks!

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  • Win7 playback of dvr-ms files stutters

    - by Jim Lynn
    I've just had to install Windows 7 on my Media Center machine because my Vista installation had a faulty drive. I've got the latest drivers that I can find - Intel 945GM integrated Graphics, Realtek audio drivers. Things are working OK with one exception. Playback of old recordings, from dvr-ms format files, is choppy. The picture freezes for a fraction of a second, then quickly catches up. The sound is uninterrupted and doesn't pause. These freezes happen once every 5 seconds or so. It's very regular. Playback of Live TV from the digital tuner is perfectly smooth. DVD playback is perfectly smooth. As an experiment, I used the MPEG editing package VideoReDo to create a small test file in three different formats. This program takes the raw MPEG streams and repackages them into the desired container. I took the same clip and created three files in three formats: dvr-ms (Microsoft's old recorded TV format); mpg (standard MPEG); and ts (raw MPEG transport stream of the kind often produced by PVRs). When these three files are played back under Windows 7, the mpg and ts files play smoothly, but the dvr-ms file stutters. The last piece of data I have is that two other Windows 7 machines can play back dvr-ms files smoothly with no stuttering. One is a netbook, with less grunt than the media centre. So there must be something specific about my Media Center machine that's causing the problem. Does anyone have any idea where I can look now? I don't know much about AV software, codecs, filter graphs etc. but I suspect that's where the problem lies. Rendering the video isn't the problem, but extracting the streams is. How would I go about diagnosing the problem? Edited to add: I just used the GraphStudio tool to look at the filter graph on the offending PC. The filter graph it uses by default for dvr-ms looks identical to the other machines, and, interestingly, when I play the files using GraphStudio they run smoothly. Under Windows Media Player and Windows Media Center they stutter. I'd like to see the filter graph for WMP but GraphStudio won't show it. It looks like WMP and WMC are using a different decoding path to GraphStudio. Edited again to add: Today I purchased a new HDTV. The same Media Center driving the TV at 1080p is now playing back the old Recorded TV files smoothly, without stuttering. So whatever the cause of the original problem, using a different resolution seems to have removed the problem. It might also explain why nobody else has had this problem. I doubt many people use Media Centre with a 14in portable TV.

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  • Cisco Pix 501 - reaching local host limit, showing odd IP addresses

    - by cdonner
    I am running out of licenses on my Pix 501, and the show local-host command lists a number of odd IP addresses that do not belong to my 10.10.1.* subnet. Any idea what they are? The only thing I could find was a potential ISP: DINSA is Defence Interoperable Network Services Authority, an agency of the Ministry of Defence of the United Kingdom. Does not sound right. I don't see any active connections, though. I can't ping or traceroute these IPs, but they reappear after I clear the list, with various other addresses in that general range, up until the connection limit is reached. Based on the number denied, I suppose I would have a lot more of them had I not the connection limit. Very dubious. Is anybody else seeing this? pixfirewall# show local-host Interface inside: 10 active, 10 maximum active, **118 denied** local host: <10.10.1.110>, TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): local host: <10.10.1.176>, TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): local host: <10.10.1.170>, TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 1/unlimited AAA: Xlate(s): Conn(s): local host: <10.10.1.175>, TCP connection count/limit = 11/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 1/unlimited AAA: Xlate(s): Conn(s): local host: <10.10.1.108>, TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): local host: <25.33.41.115>, // ???????????????? what is this? TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): local host: <25.33.226.124>, // ???????????????? what is this? TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): local host: <10.10.1.172>, TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): local host: <25.36.114.91>, // ???????????????? what is this? TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): local host: <10.10.1.109>, TCP connection count/limit = 0/unlimited TCP embryonic count = 0 TCP intercept watermark = unlimited UDP connection count/limit = 0/unlimited AAA: Xlate(s): Conn(s): pixfirewall#

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