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  • How to handle too many files in Qt

    - by mree
    I'm not sure how to ask this, but here goes the question: I'm migrating from J2SE to Qt. After creating some small applications in Qt, I noticed that I've created way too many files compared to what I would've create if I was developing in Java (I use Netbeans). For an example, for a GUI to Orders, I'd have to create Main Order Search Window Edit Order Dialog Manage Order Dialog Maybe some other dialogs... For Java, I don't have to create a new file for every new Dialog, the Dialog will be created in the JFrame class itself. So, I will only be seeing 1 file for Orders which has other Dialogs in it. However, in Qt, I'd have to create 1 ui file, 1 header file, 1 cpp file for each of the Dialog (I know I can just put the cpp in the header, but it's easier to view codes in seperate files). So, in the end, I might end up with 3 (if there are 3 dialogs) x3 files = 9 files for the GUI in Qt, compared to Java which is only 1 file. I do know that I can create a GUI by coding it manually. But it seems easy on small GUIs but not some on complicated GUIs with lots of inputs, tabs and etc. So, is there any suggestion on how to minimize the file created in Qt?

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  • What are the constraints on Cocoa Framework version numbers?

    - by Joe
    We're distributing a Cocoa framework with regular updates. We'll be updating the version numbers with each release. The Apple documentation appears to suggest that version numbers should be consecutive incrementing integers. We are distributing output in several formats, and the framework is only one of them. We would rather not have to maintain a separate numbering system just for our frameworks. We don't really care about the precise format of the version numbers of the framework, so long as they change whenever the product changes, and behave in a correct and expected manner. I'm looking for a sensible and correct way of avoiding having to run a separate version number counter. One suggestion is that for product version 12.34.56 we could simply remove the dots and say the framework version is 123456. Is there a constraint on the type of number that can be represented (uint? long?) Does it have to be a number? Could it be a string? Do the numbers have to be consecutive? Is there a standard way of doing things in this situation?

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  • How to test a site rigorously?

    - by Sarfraz
    Hello, I recently created a big portal site. It's time for putting it to test. How do you guys test a site rigorously? What are the ways and tools for that? Can we sort of mimic hundreds of virtual users visiting the site to see its load handling? The test should be for both security and speed Thanks in advance.

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  • Delphi: How to avoid EIntOverflow underflow when subtracting?

    - by Ian Boyd
    Microsoft already says, in the documentation for GetTickCount, that you could never compare tick counts to check if an interval has passed. e.g.: Incorrect (pseudo-code): DWORD endTime = GetTickCount + 10000; //10 s from now ... if (GetTickCount > endTime) break; The above code is bad because it is suceptable to rollover of the tick counter. For example, assume that the clock is near the end of it's range: endTime = 0xfffffe00 + 10000 = 0x00002510; //9,488 decimal Then you perform your check: if (GetTickCount > endTime) Which is satisfied immediatly, since GetTickCount is larger than endTime: if (0xfffffe01 > 0x00002510) The solution Instead you should always subtract the two time intervals: DWORD startTime = GetTickCount; ... if (GetTickCount - startTime) > 10000 //if it's been 10 seconds break; Looking at the same math: if (GetTickCount - startTime) > 10000 if (0xfffffe01 - 0xfffffe00) > 10000 if (1 > 10000) Which is all well and good in C/C++, where the compiler behaves a certain way. But what about Delphi? But when i perform the same math in Delphi, with overflow checking on ({Q+}, {$OVERFLOWCHECKS ON}), the subtraction of the two tick counts generates an EIntOverflow exception when the TickCount rolls over: if (0x00000100 - 0xffffff00) > 10000 0x00000100 - 0xffffff00 = 0x00000200 What is the intended solution for this problem? Edit: i've tried to temporarily turn off OVERFLOWCHECKS: {$OVERFLOWCHECKS OFF}] delta = GetTickCount - startTime; {$OVERFLOWCHECKS ON} But the subtraction still throws an EIntOverflow exception. Is there a better solution, involving casts and larger intermediate variable types?

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  • Does it ever make sense to make a fundamental (non-pointer) parameter const?

    - by Scott Smith
    I recently had an exchange with another C++ developer about the following use of const: void Foo(const int bar); He felt that using const in this way was good practice. I argued that it does nothing for the caller of the function (since a copy of the argument was going to be passed, there is no additional guarantee of safety with regard to overwrite). In addition, doing this prevents the implementer of Foo from modifying their private copy of the argument. So, it both mandates and advertises an implementation detail. Not the end of the world, but certainly not something to be recommended as good practice. I'm curious as to what others think on this issue. Edit: OK, I didn't realize that const-ness of the arguments didn't factor into the signature of the function. So, it is possible to mark the arguments as const in the implementation (.cpp), and not in the header (.h) - and the compiler is fine with that. That being the case, I guess the policy should be the same for making local variables const. One could make the argument that having different looking signatures in the header and source file would confuse others (as it would have confused me). While I try to follow the Principle of Least Astonishment with whatever I write, I guess it's reasonable to expect developers to recognize this as legal and useful.

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  • Are regexes really maintainable?

    - by Rich Bradshaw
    Any code I've seen that uses Regexes tends to use them as a black box: Put in string Magic Regex Get out string This doesn't seem a particularly good idea to use in production code, as even a small change can often result in a completely different regex. Apart from cases where the standard is permanent and unchanging, are regexes the way to do things, or is it better to try different methods?

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  • How to check for undefined or null variable in javascript

    - by Thomas Wanner
    We are frequently using the following code pattern in our javascript code if(typeof(some_variable) != 'undefined' && some_variable != null) { // do something with some_variable } and I'm wondering whether there is a less verbose way of checking that has the same effect. According to some forums and literature saying simply if(some_variable) { // do something with some_variable } should have the same effect. Unfortunately, Firebug evaluates such a statement as error on runtime when some_variable is undefined, whereas the first one is just fine for him. Is this only an (unwanted) behavior of Firebug or is there really some difference between those two ways ?

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  • Representing xml through a single class

    - by Charles
    I am trying to abstract away the difficulties of configuring an application that we use. This application takes a xml configuration file and it can be a bit bothersome to manually edit this file, especially when we are trying to setup some automatic testing scenarios. I am finding that reading xml is nice, pretty easy, you get a network of element nodes that you can just go through and build your structures quite nicely. However I am slowly finding that the reverse is not quite so nice. I want to be able to build a xml configuration file through a single easy to use interface and because xml is composed of a system of nodes I am having a lot of struggle trying to maintain the 'easy' part. Does anyone know of any examples or samples that easily and intuitively build xml files without declaring a bunch of element type classes and expect the user to build the network themselves? For example if my desired xml output is like so <cook version="1.1"> <recipe name="chocolate chip cookie"> <ingredients> <ingredient name="flour" amount="2" units="cups"/> <ingredient name="eggs" amount="2" units="" /> <ingredient name="cooking chocolate" amount="5" units="cups" /> </ingredients> <directions> <direction name="step 1">Preheat oven</direction> <direction name="step 2">Mix flour, egg, and chocolate</direction> <direction name="step 2">bake</direction> </directions> </recipe> <recipe name="hot dog"> ... How would I go about designing a class to build that network of elements and make one easy to use interface for creating recipes? Right now I have a recipe object, an ingredient object, and a direction object. The user must make each one, set the attributes in the class and attach them to the root object which assembles the xml elements and outputs the formatted xml. Its not very pretty and I just know there has to be a better way. I am using python so bonus points for pythonic solutions

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  • Displaying performance metrics in a modern web app?

    - by Charles
    We're updating our ancient internal PHP application at work. Right now, we gather extensive performance measurements on every pageview, and log them to the database. Additionally, users requested that some of the metrics be displayed at the bottom of the page. This worked out pretty well for us, because the last thing that the application does on every request is include the file containing the HTML footer. The updated parts of the application use an MVC framework and a Dispatch/Request/Response loop. The page footer is no longer the last thing done. In fact, it could very well be the first thing done, before the rest of the page is created. Because we can grab the Response before it's returned to the user, we could try to include placeholders for the performance metrics in the footer and simply replace them with the actual numbers, but this strikes me as a bad idea somehow. How do you handle this in your modern web app? While we're using PHP, I'm curious how it's done in a Ruby/Rails app, and in your favorite Python framework.

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • Is Assert.Fail() considered bad practice?

    - by Mendelt
    I use Assert.Fail a lot when doing TDD. I'm usually working on one test at a time but when I get ideas for things I want to implement later I quickly write an empty test where the name of the test method indicates what I want to implement as sort of a todo-list. To make sure I don't forget I put an Assert.Fail() in the body. When trying out xUnit.Net I found they hadn't implemented Assert.Fail. Of course you can always Assert.IsTrue(false) but this doesn't communicate my intention as well. I got the impression Assert.Fail wasn't implemented on purpose. Is this considered bad practice? If so why? @Martin Meredith That's not exactly what I do. I do write a test first and then implement code to make it work. Usually I think of several tests at once. Or I think about a test to write when I'm working on something else. That's when I write an empty failing test to remember. By the time I get to writing the test I neatly work test-first. @Jimmeh That looks like a good idea. Ignored tests don't fail but they still show up in a separate list. Have to try that out. @Matt Howells Great Idea. NotImplementedException communicates intention better than assert.Fail() in this case @Mitch Wheat That's what I was looking for. It seems it was left out to prevent it being abused in another way I abuse it.

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  • how should i create my own 'now' / DateTime.Now ?

    - by Michel
    Hi all, i'm starting to build a part of a system which will hold a lot of DateTime validations, and a lot of 'if it was done before now' or 'if it will start in an hour etc'. Usual way to go is to use DateTime.Now to get the actual time. I predict however, that during unit test that will give me a real headache because i will have to setup my testdata for the time when the test will run in stead of use a default set of test data. So i thought: why not use my own 'now' so i can set the current datetime to any moment in time. As i don't want to set the testservers internal clock i was thinking about this solution, and i was wondering what you think of it. Base thought is that i use my own DateTime class. That class gives you the current datetime, but you can also set your own time from outside. public static class MyDateTime { private static TimeSpan _TimeDifference = TimeSpan.Zero; public static DateTime Now { get { return DateTime.Now + _TimeDifference; } } public static void SetNewNow(DateTime newNow) { _TimeDifference = newNow - DateTime.Now; } public static void AddToRealTime(TimeSpan timeSpan ) { _TimeDifference = timeSpan; } public static void SubtractFromRealTime(TimeSpan timeSpan) { _TimeDifference = - timeSpan; } }

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  • Is it OK to write code after [super dealloc]? (Objective-C)

    - by Richard J. Ross III
    I have a situation in my code, where I cannot clean up my classes objects without first calling [super dealloc]. It is something like this: // Baseclass.m @implmentation Baseclass ... -(void) dealloc { [self _removeAllData]; [aVariableThatBelongsToMe release]; [anotherVariableThatBelongsToMe release]; [super dealloc]; } ... @end This works great. My problem is, when I went to subclass this huge and nasty class (over 2000 lines of gross code), I ran into a problem: when I released my objects before calling [super dealloc] I had zombies running through the code that were activated when I called the [self _removeAllData] method. // Subclass.m @implementation Subclass ... -(void) deallloc { [super dealloc]; [someObjectUsedInTheRemoveAllDataMethod release]; } ... @end This works great, and It didn't require me to refactor any code. My question Is this: Is it safe for me to do this, or should I refactor my code? Or maybe autorelease the objects? I am programming for iPhone if that matters any.

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  • Opinions regarding C++ programming practice

    - by Sagar
    I have a program that I am writing, not too big. Apart from the main function, it has about 15 other functions that called for various tasks at various times. The code works just fine all in one file, and as it is right now. However, I was wondering if anyone had any advice on whether it is smarter/more efficient/better programming to put those functions in a separate file different from where main is, or whether it even matters at all. If yes, why? If no, why not? I am not new at C++, but definitely not an expert either, so if you think this question is stupid, feel free to tell me so. Thanks for your time!

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  • Javascript clarity of purpose

    - by JesDaw
    Javascript usage has gotten remarkably more sophisticated and powerful in the past five years. One aspect of this sort of functional programming I struggle with, esp with Javascript’s peculiarities, is how to make clear either through comments or code just what is happening. Often this sort of code takes a while to decipher, even if you understand the prototypal, first-class functional Javascript way. Any thoughts or techniques for making perfectly clear what your code does and how in Javascript? I've asked this question elsewhere, but haven't gotten much response.

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  • Why is hibernate open session in view considered a bad practice?

    - by HeDinges
    And what kind of alternative strategies do you use for avoiding LazyLoadExceptions? I do understand that open session in view has issues with: Layered applications running in different jvm's Transactions are committed only at the end, and most probably you would like the results before. But, if you know that your application is running on a single vm, why not ease your pain by using an open session in view strategy?

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  • Benefits of arrays

    - by Vitalii Fedorenko
    As I see it, the advantages of List over array are pretty obvious: Generics provide more precise typing: List<Integer>, List<? extends Number>, List<? super Integer>. List interface has a bunch useful methods: addAll, remove etc. While for arrays all standard operations except get/set must be performed in a procedure manner by passing it to a static method. Collections offer different implementations like ArrayList, LinkedList, unmodifieable and synchronized lists, which can be hidden under common List interface. OOB length control. As disadvantages I can only mention absence of syntactic sugar and runtime type check. At the same time supporting of both structures requires frequent using of asList and toArray methods, which makes code less readable. So I am curious if there are any important benefits of using arrays that I miss.

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  • Is "for(;;)" faster than "while (TRUE)"? If not, why do people use it?

    - by Chris Cooper
    for (;;) { //Something to be done repeatedly } I have seen this sort of thing used a lot, but I think it is rather strange... Wouldn't it be much clearer to say while (TRUE), or something along those lines? I'm guessing that (as is the reason for many-a-programmer to resort to cryptic code) this is a tiny margin faster? Why, and is it REALLY worth it? If so, why not just define it this way: #DEFINE while(TRUE) for(;;)

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  • Constructor Overload Problem in C++ Inherrentance

    - by metdos
    Here my code snippet: class Request { public: Request(void); ……….. } Request::Request(void) { qDebug()<<"Request: "<<"Hello World"; } class LoginRequest :public Request { public: LoginRequest(void); LoginRequest(QDomDocument); …………… } LoginRequest::LoginRequest(void) { qDebug()<<"LoginRequest: "<<"Hello World"; requestType=LOGIN; requestId=-1; } LoginRequest::LoginRequest(QDomDocument doc){ qDebug()<<"LoginRequest: "<<"Hello World with QDomDocument"; LoginRequest::LoginRequest(); xmlDoc_=doc; } When call constructor of Overrided LoginRequest LoginRequest *test=new LoginRequest(doc); I came up with this result: Request: Hello World LoginRequest: Hello World with QDomDocument Request: Hello World LoginRequest: Hello World Obviously both constructor of LoginRequest called REquest constructor. Is there any way to cape with this situation? I can construct another function that does the job I want to do and have both constructors call that function. But I wonder is there any solution?

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  • Stateless singleton VS Static methods

    - by Sebastien Lorber
    Hey, Don't find any good answer to this simple question about helper/utils classes: Why would i create a singleton (stateless) rather than static methods? Why an object instance could be needed while the object has no state? Sometimes i really don't know what to use...

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  • Simple network gaming, client-server architecture planning.

    - by michal
    Hi, I'm coding simple game which I plan to make multiplayer (over the network) as my university project. I'm considering two scenarios for client-server communication: The physics (they're trivial! I should call it "collision tests" in fact :) ) are processed on server machine only. Therefore the communication looks like Client1->Server: Pressed "UP" Server->Clients: here you go, Client1 position is now [X,Y] Client2->Server: Pressed "fire" Server->Clients: Client1 hit Client2, make Client2 disappear! server receives the event and broadcasts it to all the other clients. Client1->Server: Pressed "UP" Server->Clients: Client1 pressed "UP", recalculate his position!! [Client1 receives this one as well!] Which one is better? Or maybe none of them? :)

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  • TCP Message Structure with XML

    - by metdos
    Hello Everybody, I'm sending messages over TCP/IP and on the other side I parse TCP message.For example this is one of the sent messages. $DKMSG(requestType=REQUEST_LOGIN&requestId=123&username=metdos&password=123)$EDKMSG Clarification: $DKMSG( //Start )$EDKMSG //End requestType //Parameter REQUEST_LOGIN //Parameter Value Now I also want to add an Xml file to my message. I'm considering this option: $DKMSG(requestType=REQUEST_LOGIN&xmlData= <Item id="56D@MIT" type="SIGNAL"> <Label> <Text>56D</Text> <X1>10</X1> <Y1>40</Y1> <RotateAngle>90</RotateAngle> </Label> <X1>0</X1> <Y1>20</Y1> <Width>35</Width> <Height>10</Height> <Source>sgs3lr</Source> </Item> )$EDKMSG There are problems with this way: 1-)It doesn't seem right to me. 2-)I have to handle delimeter "=" with much more care or I need to change it in parameters. What are your suggestions, thanks.

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  • Should frontend and backend be handled by different controllers?

    - by DR
    In my previous learning projects I always used a single controller, but now I wonder if that is good practice or even always possible. In all RESTful Rails tutorials the controllers have a show, an edit and an index view. If an authorized user is logged on, the edit view becomes available and the index view shows additional data manipulation controls, like a delete button or a link to the edit view. Now I have a Rails application which falls exactly into this pattern, but the index view is not reusable: The normal user sees a flashy index page with lots of pictures, complex layout, no Javascript requirement, ... The Admin user index has a completly different minimalistic design, jQuery table and lots of additional data, ... Now I'm not sure how to handle this case. I can think of the following: Single controller, single view: The view is split into two large blocks/partials using an if statement. Single controller, two views: index and index_admin. Two different controllers: BookController and BookAdminController None of these solutions seems perfect, but for now I'm inclined to use the 3rd option. What's the preferred way to do this?

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