Search Results

Search found 9930 results on 398 pages for 'exec maven plugin'.

Page 145/398 | < Previous Page | 141 142 143 144 145 146 147 148 149 150 151 152  | Next Page >

  • jQuery .trigger() or $(window) not working in Google Chrome

    - by Jonathan
    I have this jQuery ajax navigation tabs plugin that I created using some help from CSS-Tricks.com and the jQuery hashchange event plugin (detects hash changes in browsers that don't support it). The code is little long to post it here but it goes something like this: Part 1) When a tab is clicked, it gets the href attribute of that tab and add it to the browsers navigation bar like '#tab_name': window.location.hash = $(this).attr("href"); Part 2) When the navigation bar changes (hash change), it gets the href change like this: window.location.hash.substring(1); (substring is to get only 'tab_name' without the '#'), and then call the ajax function to get the info to display. I want to automatically trigger the plugin to load the first tab when the page is accessed, so at the start of the code I put: if (window.location.hash === '') { // If no '#' is in the browser navigation bar window.location.hash = '#tab_1'; // Add #tab_1 to the navigation bar $(window).trigger('hashchange'); // Trigger a hashchange so 'Part 2' of the plugin calls the ajax function using the '#tab_1' added } The probles is that it works in FF but not in Chrome, I mean, everything works but it seems like the $(window).trigger('hashchange'); is not working because it doesnt get the first tab.. Any suggestions??

    Read the article

  • Jquery grid overlay in wordpress

    - by Anders Kitson
    I am adding this simple plugin that I have working in a static html site, and am trying to add it to a wordpress development site based off of 960 gs. The jquery code links are correct but the console gives me this error "Uncaught TypeError: Cannot call method 'addGrid' of null" I got the code from this turtorial http://www.badlydrawntoy.com/2009/04/21/960gs-grid-overlay-a-jquery-plugin/ Here is the code I am using /*<![CDATA[*/ // onload $(function() { $("body").addGrid(12, {img_path: 'img/'}); }); /*]]>*/ Here is the code for the plugin /* * @ description: Plugin to display 960.gs gridlines See http://960.gs/ * @author: badlyDrawnToy sharp / http://www.badlydrawntoy.com * @license: Creative Commons License - ShareAlike http://creativecommons.org/licenses/by-sa/3.0/ * @version: 1.0 20th April 2009 */ (function($){$.fn.addGrid=function(cols,options){var defaults={default_cols:12,z_index:999,img_path:'/images/',opacity:.6};var opts=$.extend(defaults,options);var cols=cols!=null&&(cols===12||cols===16)?cols:12;var cols=cols===opts.default_cols?'12_col':'16_col';return this.each(function(){var $el=$(this);var height=$el.height();var wrapper=$('<div id="'+opts.grid_id+'"/>').appendTo($el).css({'display':'none','position':'absolute','top':0,'z-index':(opts.z_index-1),'height':height,'opacity':opts.opacity,'width':'100%'});$('<div/>').addClass('container_12').css({'margin':'0 auto','width':'960px','height':height,'background-image':'url('+opts.img_path+cols+'.png)','background-repeat':'repeat-y'}).appendTo(wrapper);$('<div>grid on</div>').appendTo($el).css({'position':'absolute','top':0,'left':0,'z-index':opts.z_index,'background':'#222','color':'#fff','padding':'3px 6px','width':'40px','text-align':'center'}).hover(function(){$(this).css("cursor","pointer");},function(){$(this).css("cursor","default");}).toggle(function(){$(this).text("grid off");$('#'+opts.grid_id).slideDown();},function(){$(this).text("grid on");$('#'+opts.grid_id).slideUp();});});};})(jQuery);

    Read the article

  • How to extract part of the path and the ending file name with Regex?

    - by brasofilo
    I need to build an associative array with the plugin name and the language file it uses in the following sequence: /whatever/path/length/public_html/wp-content/plugins/adminimize/languages/adminimize-en_US.mo /whatever/path/length/public_html/wp-content/plugins/audio-tube/lang/atp-en_US.mo /whatever/path/length/public_html/wp-content/languages/en_US.mo /whatever/path/length/public_html/wp-content/themes/twentyeleven/languages/en_US.mo Those are the language files WordPress is loading. They are all inside /wp-content/, but with variable server paths. I'm looking only for those inside the plugins folder, grab the plugin folder name and the filename. Hipothetical case in PHP, where reg_extract_* functions are the parts I'm missing: $plugins = array(); foreach( $big_array as $item ) { $folder = reg_extract_folder( $item ); if( 'plugin' == $folder ) { // "folder-name-after-plugins-folder" $plugin_name = reg_extract_pname( $item ); // "ending-mo-file.mo" $file_name = reg_extract_fname( $item ); $plugins[] = array( 'name' => $plugin_name, 'file' => $file_name ); } } [update] Ok, so I was missing quite a basic function, pathinfo... :/ No problem to detect if /plugins/ is contained in the array. But what about the plugin folder name?

    Read the article

  • jQuery: bind generated elements

    - by superUntitled
    Hello, thank you for taking time to look at this. I am trying to code my very first jQuery plugin and have run into my first problem. The plugin is called like this <div id="kneel"></div> <script type="text/javascript"> $("#kneel").zod(1, { }); </script> It takes the first option (integer), and returns html content that is dynamically generated by php. The content that is generated needs to be bound by a variety of functions (such as disabling form buttons and click events that return ajax data. The plugin looks like this (I have included the whole plugin in case that matters)... (function( $ ){ $.fn.zod = function(id, options ) { var settings = { 'next_button_text': 'Next', 'submit_button_text': 'Submit' }; return this.each(function() { if ( options ) { $.extend( settings, options ); } // variables var obj = $(this); /* these functions contain html elements that are generated by the get() function below */ // disable some buttons $('div.bario').children('.button').attr('disabled', true); // once an option is selected, enable the button $('input[type="radio"]').live('click', function(e) { $('div.bario').children('.button').attr('disabled', false); }) // when a button is clicked, return some data $('.button').bind('click', function(e) { e.preventDefault(); $.getJSON('/returnSomeData.php, function(data) { $('.text').html('<p>Hello: ' + data + '</p>'); }); // generate content, this is the content that needs binding... $.get('http://example.com/script.php?id='+id, function(data) { $(obj).html(data); }); }); }; })( jQuery ); The problem I am having is that the functions created to run on generated content are not binding to the generated content. How do I bind the content created by the get() function?

    Read the article

  • firefox does not load large size images

    - by Pradeep
    I am stuck with a kind of bug in FF, wherein it’s unable to load images of big size (I have 8 MB size of image) from the server. The loading of image is all fine on IE. I am still looking out for ways to get rid of this problem. I changed server(IIS) settings to allow bigger file sizes. Also, I used “load” event on image using JQuery and tried all sort of options listed here http://api.jquery.com/load-event/, but nothing worked so far. If anyone of you has come across any such similar problem, and a way to resolve it, it would be nice to hear from you Please note: high resolution images are part of the requirement. Code : <style> img { background-color: #FFFFFF; background-image: url(http://eremurus.hyd:8080/QMS/plugin/imagepanner/loader.gif); background-repeat: no-repeat; background-position: center center; } </style> <script src="../plugin/jquery-ui-1.8.7.custom/js/jquery-1.4.4.min.js" type="text/javascript"></script> <script> jQuery(document).ready(function($){ ///var _url = "http://eremurus.hyd:8080/QMS/plugin/imagepanner/floorPlan.jpg"; // set up the node / element _im =$("#main"); //_im.bind("load",function(){ $(this).fadeIn(); }); // set the src attribute now, after insertion to the DOM //_im.attr('src',_url); $("#main").one("load",function(){ alert('loaded'); }) .each(function(){ if(this.complete){ $(this).trigger("load"); } }); }); </script> </head> <body> <div id="target"><img id='main' src="http://eremurus.hyd:8080/QMS/plugin/imagepanner/floorPlan.jpg"> </img></div> </body> </html>

    Read the article

  • .NET: Calling GetInterface method of Assembly obj with a generic interface argument

    - by Khnle
    I have the following interface: public interface PluginInterface<T> where T : MyData { List<T> GetTableData(); } In a separate assembly, I have a class that implements this interface. In fact, all classes that implement this interface are in separate assemblies. The reason is to architect my app as a plugin host, where plugin can be done in the future as long as they implement the above interface and the assembly DLLs are copied to the appropriate folder. My app discovers the plugins by first loading the assembly and performs the following: List<PluginInterface<MyData>> Plugins = new List<PluginInterface<MyData>>(); string FileName = ...;//name of the DLL file that contains classes that implement the interface Assembly Asm = Assembly.LoadFile(Filename); foreach (Type AsmType in Asm.GetTypes()) { //Type type = AsmType.GetInterface("PluginInterface", true); // Type type = AsmType.GetInterface("PluginInterface<T>", true); if (type != null) { PluginInterface<MyData> Plugin = (PluginInterface<MyData>)Activator.CreateInstance(AsmType); Plugins.Add(Plugin); } } The trouble is because neither line where I am getting the type as by doing Type type = ... seems to work, as both seems to be null. I have the feeling that the generic somehow contributes to the trouble. Do you know why?

    Read the article

  • Bind an Incode DataTemplate in WPF

    - by Mike Bynum
    I have a WPF Application which is using MVVM. I know that there ways of doing this in XAML but I am working on a plugin architecture and came up with a solution where a plugin exposes it's viewmodel to my plugin host's viewmodel and it's datatemplate. I want to leave the lifetime management of the plugin view up to WPF. I have tried having the plugins expose a UserControl but ran into issues when WPF decided to dispose of my UserControl so I would not reattach it without weird hacky work arounds. I am having issues getting some sort of binding working to where i can bind a control to the data and it's template to my data template. I have a ViewModel which looks something like: public class MyViewModel { public DataTemplate SelectedTemplate{ get; set;} public object SelectedViewModel {get; set;} } The selected template and viewmodel are determined somewhere else in the code but are irrelevant to my question. My question is how i can bind to a DataTemplate so that I know how to display the data shown in the SelectedViewModel. The DataTemplate is a DataTemplate created incode which respresents: <DataTemplate DataType="{x:Type vm:MyViewModel}"> <v:MyUserControl /> </DataTemplate> I have tried: <UserControl Template="{Binding Path=SelectedTemplate}" Content="{Binding Path=SelectedViewModel"} /> But UserControl expects a control template and not a data template.

    Read the article

  • JS file called twice in Wordpress

    - by Dxr Tw
    I'm trying to reduce number of requests by reducing number of JS files on WP site. I successfully combined around 7 javascript files into one (site.js). Now, I'm using a plugin which has its own JS file (pluginA.js), I want to include (pluginA.js) in that site.js. However, if I simply copy pluginA JS content to site.js and then change location to /files/site.js, firebug's NET tab shows that site.js is requested/called twice. I presume this is due to wp_enqueue_script. How can I make it not call site.js second time but just look into already loaded site.js? Maybe there's alternative to wp_enqueue_script? Plugin's php file: add_action( 'wp_enqueue_scripts', 'testplugin_scripts'); function testplugin_scripts() { /*global $testplugin_version; */ $default_selector = 'li:has(ul) > a'; $default_selector_leaf = 'li li li:not(:has(ul)) > a'; wp_enqueue_scripts('test-plugin', site_url('/files/site.js', __FILE__), array('jquery'), $testplugin_version); $params = array( 'selector' => apply_filters('testplugin_selector', $default_selector), 'selector_leaf' => apply_filters('testplugin_selector_leaf', $default_selector_leaf) ); wp_localize_script('test-plugin', 'testplugin_params', $params); }

    Read the article

  • How to determine which element(s) are visible in an overflowed <div>

    - by jjross
    Basically, I'm trying to implement a system that behaves similar to the reading pane that's built into the Google Reader interface. If you haven't seen it, Google Reader presents each article in a separate box and as you scroll it highlights the current box (and marks the article as read). In addition to this, you can move forward or backward in the article list by clicking the previous and next buttons in the UI. I've basically figured out how to do most of the functionality. However, I'm not sure how I can determine which of my divs is currently visible in in the scrollable pane. I have a div that is set to overflow:auto. Inside of this div, there are other divs, each one containing a piece of content. I've used the following jquery plugin to make everything scroll based on a click of the "next" or "previous" button and it works like a charm: http://demos.flesler.com/jquery/serialScroll/ But I can't tell which div has "focus" in the scrollable pane. I'd like to be able to do this for two reasons. I'd like to highlight the item that the user is currently reading (similar to Google Reader). I need to do this regardless of whether or not they used the plugin to get there or used the browser's scroll bar. I need to be able to tell the plugin which item has focus so that my call to scroll to the "next" pane actually uses the currently viewed pane (and not just the previous pane that the plugin scrolled from). I've tried doing some searching but I can't seem to figure out a way to do this. I found lots of ways to scroll to a particular item, but I can't find a way to determine which element is visible in an overflowed div. If I can determine which items are visible, I can (probably) figure out the rest. I'm using jquery if that helps. Thanks!

    Read the article

  • How to subscribe to the free Oracle Linux errata yum repositories

    - by Lenz Grimmer
    Now that updates and errata for Oracle Linux are available for free (both as in beer and freedom), here's a quick HOWTO on how to subscribe your Oracle Linux system to the newly added yum repositories on our public yum server, assuming that you just installed Oracle Linux from scratch, e.g. by using the installation media (ISO images) available from the Oracle Software Delivery Cloud You need to download the appropriate yum repository configuration file from the public yum server and install it in the yum repository directory. For Oracle Linux 6, the process would look as follows: as the root user, run the following command: [root@oraclelinux62 ~]# wget http://public-yum.oracle.com/public-yum-ol6.repo \ -P /etc/yum.repos.d/ --2012-03-23 00:18:25-- http://public-yum.oracle.com/public-yum-ol6.repo Resolving public-yum.oracle.com... 141.146.44.34 Connecting to public-yum.oracle.com|141.146.44.34|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 1461 (1.4K) [text/plain] Saving to: “/etc/yum.repos.d/public-yum-ol6.repo” 100%[=================================================>] 1,461 --.-K/s in 0s 2012-03-23 00:18:26 (37.1 MB/s) - “/etc/yum.repos.d/public-yum-ol6.repo” saved [1461/1461] For Oracle Linux 5, the file name would be public-yum-ol5.repo in the URL above instead. The "_latest" repositories that contain the errata packages are already enabled by default — you can simply pull in all available updates by running "yum update" next: [root@oraclelinux62 ~]# yum update Loaded plugins: refresh-packagekit, security ol6_latest | 1.1 kB 00:00 ol6_latest/primary | 15 MB 00:42 ol6_latest 14643/14643 Setting up Update Process Resolving Dependencies --> Running transaction check ---> Package at.x86_64 0:3.1.10-43.el6 will be updated ---> Package at.x86_64 0:3.1.10-43.el6_2.1 will be an update ---> Package autofs.x86_64 1:5.0.5-39.el6 will be updated ---> Package autofs.x86_64 1:5.0.5-39.el6_2.1 will be an update ---> Package bind-libs.x86_64 32:9.7.3-8.P3.el6 will be updated ---> Package bind-libs.x86_64 32:9.7.3-8.P3.el6_2.2 will be an update ---> Package bind-utils.x86_64 32:9.7.3-8.P3.el6 will be updated ---> Package bind-utils.x86_64 32:9.7.3-8.P3.el6_2.2 will be an update ---> Package cvs.x86_64 0:1.11.23-11.el6_0.1 will be updated ---> Package cvs.x86_64 0:1.11.23-11.el6_2.1 will be an update [...] ---> Package yum.noarch 0:3.2.29-22.0.1.el6 will be updated ---> Package yum.noarch 0:3.2.29-22.0.2.el6_2.2 will be an update ---> Package yum-plugin-security.noarch 0:1.1.30-10.el6 will be updated ---> Package yum-plugin-security.noarch 0:1.1.30-10.0.1.el6 will be an update ---> Package yum-utils.noarch 0:1.1.30-10.el6 will be updated ---> Package yum-utils.noarch 0:1.1.30-10.0.1.el6 will be an update --> Finished Dependency Resolution Dependencies Resolved ===================================================================================== Package Arch Version Repository Size ===================================================================================== Installing: kernel x86_64 2.6.32-220.7.1.el6 ol6_latest 24 M kernel-uek x86_64 2.6.32-300.11.1.el6uek ol6_latest 21 M kernel-uek-devel x86_64 2.6.32-300.11.1.el6uek ol6_latest 6.3 M Updating: at x86_64 3.1.10-43.el6_2.1 ol6_latest 60 k autofs x86_64 1:5.0.5-39.el6_2.1 ol6_latest 470 k bind-libs x86_64 32:9.7.3-8.P3.el6_2.2 ol6_latest 839 k bind-utils x86_64 32:9.7.3-8.P3.el6_2.2 ol6_latest 178 k cvs x86_64 1.11.23-11.el6_2.1 ol6_latest 711 k [...] xulrunner x86_64 10.0.3-1.0.1.el6_2 ol6_latest 12 M yelp x86_64 2.28.1-13.el6_2 ol6_latest 778 k yum noarch 3.2.29-22.0.2.el6_2.2 ol6_latest 987 k yum-plugin-security noarch 1.1.30-10.0.1.el6 ol6_latest 36 k yum-utils noarch 1.1.30-10.0.1.el6 ol6_latest 94 k Transaction Summary ===================================================================================== Install 3 Package(s) Upgrade 96 Package(s) Total download size: 173 M Is this ok [y/N]: y Downloading Packages: (1/99): at-3.1.10-43.el6_2.1.x86_64.rpm | 60 kB 00:00 (2/99): autofs-5.0.5-39.el6_2.1.x86_64.rpm | 470 kB 00:01 (3/99): bind-libs-9.7.3-8.P3.el6_2.2.x86_64.rpm | 839 kB 00:02 (4/99): bind-utils-9.7.3-8.P3.el6_2.2.x86_64.rpm | 178 kB 00:00 [...] (96/99): yelp-2.28.1-13.el6_2.x86_64.rpm | 778 kB 00:02 (97/99): yum-3.2.29-22.0.2.el6_2.2.noarch.rpm | 987 kB 00:03 (98/99): yum-plugin-security-1.1.30-10.0.1.el6.noarch.rpm | 36 kB 00:00 (99/99): yum-utils-1.1.30-10.0.1.el6.noarch.rpm | 94 kB 00:00 ------------------------------------------------------------------------------------- Total 306 kB/s | 173 MB 09:38 warning: rpmts_HdrFromFdno: Header V3 RSA/SHA256 Signature, key ID ec551f03: NOKEY Retrieving key from http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 Importing GPG key 0xEC551F03: Userid: "Oracle OSS group (Open Source Software group) " From : http://public-yum.oracle.com/RPM-GPG-KEY-oracle-ol6 Is this ok [y/N]: y Running rpm_check_debug Running Transaction Test Transaction Test Succeeded Running Transaction Updating : yum-3.2.29-22.0.2.el6_2.2.noarch 1/195 Updating : xorg-x11-server-common-1.10.4-6.el6_2.3.x86_64 2/195 Updating : kernel-uek-headers-2.6.32-300.11.1.el6uek.x86_64 3/195 Updating : 12:dhcp-common-4.1.1-25.P1.el6_2.1.x86_64 4/195 Updating : tzdata-java-2011n-2.el6.noarch 5/195 Updating : tzdata-2011n-2.el6.noarch 6/195 Updating : glibc-common-2.12-1.47.el6_2.9.x86_64 7/195 Updating : glibc-2.12-1.47.el6_2.9.x86_64 8/195 [...] Cleanup : kernel-firmware-2.6.32-220.el6.noarch 191/195 Cleanup : kernel-uek-firmware-2.6.32-300.3.1.el6uek.noarch 192/195 Cleanup : glibc-common-2.12-1.47.el6.x86_64 193/195 Cleanup : glibc-2.12-1.47.el6.x86_64 194/195 Cleanup : tzdata-2011l-4.el6.noarch 195/195 Installed: kernel.x86_64 0:2.6.32-220.7.1.el6 kernel-uek.x86_64 0:2.6.32-300.11.1.el6uek kernel-uek-devel.x86_64 0:2.6.32-300.11.1.el6uek Updated: at.x86_64 0:3.1.10-43.el6_2.1 autofs.x86_64 1:5.0.5-39.el6_2.1 bind-libs.x86_64 32:9.7.3-8.P3.el6_2.2 bind-utils.x86_64 32:9.7.3-8.P3.el6_2.2 cvs.x86_64 0:1.11.23-11.el6_2.1 dhclient.x86_64 12:4.1.1-25.P1.el6_2.1 [...] xorg-x11-server-common.x86_64 0:1.10.4-6.el6_2.3 xulrunner.x86_64 0:10.0.3-1.0.1.el6_2 yelp.x86_64 0:2.28.1-13.el6_2 yum.noarch 0:3.2.29-22.0.2.el6_2.2 yum-plugin-security.noarch 0:1.1.30-10.0.1.el6 yum-utils.noarch 0:1.1.30-10.0.1.el6 Complete! At this point, your system is fully up to date. As the kernel was updated as well, a reboot is the recommended next action. If you want to install the latest release of the Unbreakable Enterprise Kernel Release 2 as well, you need to edit the .repo file and enable the respective yum repository (e.g. "ol6_UEK_latest" for Oracle Linux 6 and "ol5_UEK_latest" for Oracle Linux 5) manually, by setting enabled to "1". The next yum update run will download and install the second release of the Unbreakable Enterprise Kernel, which will be enabled after the next reboot. -Lenz

    Read the article

  • PPTP connection disconnect

    - by Vladimir Franciz S. Blando
    My pptp connection wont stay connected, it will disconnect in less than a minute here are some relevant log entries May 31 13:32:31 localhost NetworkManager[931]: <info> Starting VPN service 'pptp'... May 31 13:32:31 localhost NetworkManager[931]: <info> VPN service 'pptp' started (org.freedesktop.NetworkManager.pptp), PID 15216 May 31 13:32:31 localhost NetworkManager[931]: <info> VPN service 'pptp' appeared; activating connections May 31 13:32:31 localhost NetworkManager[931]: <info> VPN plugin state changed: init (1) May 31 13:32:31 localhost NetworkManager[931]: <info> VPN plugin state changed: starting (3) May 31 13:32:31 localhost NetworkManager[931]: <info> VPN connection 'Dynalabs' (Connect) reply received. May 31 13:32:31 localhost pppd[15221]: Plugin /usr/lib/pppd/2.4.5/nm-pptp-pppd-plugin.so loaded. May 31 13:32:31 localhost pppd[15221]: pppd 2.4.5 started by root, uid 0 May 31 13:32:31 localhost pptp[15224]: nm-pptp-service-15216 log[main:pptp.c:314]: The synchronous pptp option is NOT activated May 31 13:32:31 localhost pppd[15221]: Using interface ppp0 May 31 13:32:31 localhost pppd[15221]: Connect: ppp0 <--> /dev/pts/5 May 31 13:32:31 localhost NetworkManager[931]: SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/ppp0, iface: ppp0) May 31 13:32:31 localhost NetworkManager[931]: SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/ppp0, iface: ppp0): no ifupdown configuration found. May 31 13:32:32 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 1 'Start-Control-Connection-Request' May 31 13:32:32 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:739]: Received Start Control Connection Reply May 31 13:32:32 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:773]: Client connection established. May 31 13:32:33 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 7 'Outgoing-Call-Request' May 31 13:32:34 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:858]: Received Outgoing Call Reply. May 31 13:32:34 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:897]: Outgoing call established (call ID 0, peer's call ID 1536). May 31 13:32:37 localhost pppd[15221]: CHAP authentication succeeded May 31 13:32:37 localhost kernel: [54007.078553] PPP MPPE Compression module registered May 31 13:32:40 localhost pppd[15221]: MPPE 128-bit stateless compression enabled May 31 13:32:42 localhost pppd[15221]: local IP address 10.100.0.52 May 31 13:32:42 localhost pppd[15221]: remote IP address 10.100.0.1 May 31 13:32:42 localhost pppd[15221]: primary DNS address 4.2.2.1 May 31 13:32:42 localhost pppd[15221]: secondary DNS address 255.255.255.255 May 31 13:32:42 localhost NetworkManager[931]: <info> VPN connection 'Dynalabs' (IP Config Get) reply received. May 31 13:32:42 localhost NetworkManager[931]: <info> VPN Gateway: 103.28.219.2 May 31 13:32:42 localhost NetworkManager[931]: <info> Tunnel Device: ppp0 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 Address: 10.100.0.52 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 Prefix: 32 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 Point-to-Point Address: 10.100.0.1 May 31 13:32:42 localhost NetworkManager[931]: <info> Maximum Segment Size (MSS): 0 May 31 13:32:42 localhost NetworkManager[931]: <info> Forbid Default Route: no May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 DNS: 4.2.2.1 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 DNS: 255.255.255.255 May 31 13:32:42 localhost NetworkManager[931]: <info> DNS Domain: '(none)' May 31 13:32:43 localhost dnsmasq[2127]: exiting on receipt of SIGTERM May 31 13:32:43 localhost NetworkManager[931]: <info> DNS: starting dnsmasq... May 31 13:32:43 localhost NetworkManager[931]: <info> (ppp0): writing resolv.conf to /sbin/resolvconf May 31 13:32:43 localhost dnsmasq[15290]: error at line 2 of /var/run/nm-dns-dnsmasq.conf May 31 13:32:43 localhost dnsmasq[15290]: FAILED to start up May 31 13:32:43 localhost NetworkManager[931]: <info> VPN connection 'Dynalabs' (IP Config Get) complete. May 31 13:32:43 localhost NetworkManager[931]: <info> Policy set 'Dynalabs' (ppp0) as default for IPv4 routing and DNS. May 31 13:32:43 localhost NetworkManager[931]: <info> VPN plugin state changed: started (4) May 31 13:32:43 localhost NetworkManager[931]: <warn> dnsmasq exited with error: Configuration problem (1) May 31 13:32:43 localhost NetworkManager[931]: <info> (ppp0): writing resolv.conf to /sbin/resolvconf May 31 13:32:43 localhost dbus[872]: [system] Activating service name='org.freedesktop.nm_dispatcher' (using servicehelper) May 31 13:32:43 localhost dbus[872]: [system] Successfully activated service 'org.freedesktop.nm_dispatcher' May 31 13:33:00 localhost ntpdate[15370]: step time server 91.189.94.4 offset -1.110301 sec May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd6d6 May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x93aa May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xcc83 May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2031 May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x13d4 May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x5b11 May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x414b May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2f5f May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xe9ff May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8e20 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8f0 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf166 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x36e6 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xdd19 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xda26 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xac5 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x53a5 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x507e May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x1dc5 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf87b May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2f27 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd10c May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x66ef May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xa294 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xb15 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x52a2 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd863 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8a96 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xde19 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x9763 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xb23 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x83ca May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x964e May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xe8ae May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf614 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x9b1 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf086 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xbff4 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x66c5 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xe42 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf295 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x86fe May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x3bc1 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xbaad May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x88b5 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd7a May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x30d5 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2d8f May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x3933 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8d42 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x4b4 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xa205 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x7cc5 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x1b6a May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf004 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x21b6 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x51eb

    Read the article

  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

    Read the article

  • Jersey non blocking client

    - by Pavel Bucek
    Although Jersey already have support for making asynchronous requests, it is implemented by standard blocking way - every asynchronous request is handled by one thread and that thread is released only after request is completely processed. That is OK for lots of cases, but imagine how that will work when you need to do lots of parallel requests. Of course you can limit (and its really wise thing to do, you do want control your resources) number of threads used for asynchronous requests, but you'll get another maybe not pleasant consequence - obviously processing time will incerase. There are few projects which are trying to deal with that problem, commonly named as async http clients. I didn't want to "re-implement a wheel" and I decided I'll use AHC - Async Http Client made by Jeanfrancois Arcand. There is also interesting implementation from Apache - HttpAsyncClient, but it is still in "very early stages of development" and others haven't been in similar or better shape as AHC. How this works? Non-blocking clients allow users to make same asynchronous requests as we can do with standard approach but implementation is different - threads are better utilized, they don't spend most of time in idle state. Simply described - when you make a request (send it over the network), you are waiting for reply from other side. And there comes main advantage of non-blocking approach - it uses these threads for further work, like making other requests or processing responses etc.. Idle time is minimized and your resources (threads) will be far better used. Who should consider using this? Everyone who is making lots of asynchronous requests. I haven't done proper benchmark yet, but some simple dumb tests are showing huge improvement in cases where lots of concurrent asynchronous requests are made in short period. Last but not least - this module is still experimental, so if you don't like something or if you have ideas for improvements/any feedback, feel free to comment this blog post, send mail to [email protected] or contact me personally. All feedback is greatly appreciated! maven dependency (will be present in java.net maven 2 repo by the end of the day): link: http://download.java.net/maven/2/com/sun/jersey/experimental/jersey-non-blocking-client <dependency> <groupId>com.sun.jersey.experimental</groupId> <artifactId>jersey-non-blocking-client</artifactId> <version>1.9-SNAPSHOT</version> </dependency> code snippet: ClientConfig cc = new DefaultNonBlockingClientConfig(); cc.getProperties().put(NonBlockingClientConfig.PROPERTY_THREADPOOL_SIZE, 10); // default value, feel free to change Client c = NonBlockingClient.create(cc); AsyncWebResource awr = c.asyncResource("http://oracle.com"); Future<ClientResponse> responseFuture = awr.get(ClientResponse.class); // or awr.get(new TypeListener<ClientResponse>(ClientResponse.class) { @Override public void onComplete(Future<ClientResponse> f) throws InterruptedException { ... } }); javadoc (temporary location, won't be updated): http://anise.cz/~paja/jersey-non-blocking-client/

    Read the article

  • CodePlex Daily Summary for Saturday, November 17, 2012

    CodePlex Daily Summary for Saturday, November 17, 2012Popular ReleasesPaint.NET PSD Plugin: 2.2.0: Changes: Layer group visibility is now applied to all layers within the group. This greatly improves the visual fidelity of complex PSD files that have hidden layer groups. Layer group names are prefixed so that users can get an indication of the layer group hierarchy. (Paint.NET has a flat list of layers, so the hierarchy is flattened out on load.) The progress bar now reports status when saving PSD files, instead of showing an indeterminate rolling bar. Performance improvement of 1...Water Entity for SunBurn: Sunburn Water Entity For 2.0.1.8 (Deffered Only): Sunburn water entity for Sunburn 2.0.1.8 for deffered rendering only, forward water is not working yet. You need to download water normal maps, from Sunburn Reflection/Refraction example from Here.CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.7): [IMPROVED] Detailed error message descriptions for FaultException [FIX] Fixed bug in rule CrmOfflineAccessStateRule which had incorrect State attribute name [FIX] Fixed bug in rule EntityPropertyRule which was missing PropertyValue attribute [FIX] Current connection information was not displayed in status bar while refreshing list of entitiesSuper Metroid Randomizer: Super Metroid Randomizer v5: v5 -Added command line functionality for automation purposes. -Implented Krankdud's change to randomize the Etecoon's item. NOTE: this version will not accept seeds from a previous version. The seed format has changed by necessity. v4 -Started putting version numbers at the top of the form. -Added a warning when suitless Maridia is required in a parsed seed. v3 -Changed seed to only generate filename-legal characters. Using old seeds will still work exactly the same. -Files can now be saved...Caliburn Micro: WPF, Silverlight, WP7 and WinRT/Metro made easy.: Caliburn.Micro v1.4: Changes This version includes many bug fixes across all platforms, improvements to nuget support and...the biggest news of all...full support for both WinRT and WP8. Download Contents Debug and Release Assemblies Samples Readme.txt License.txt Packages Available on Nuget Caliburn.Micro – The full framework compiled into an assembly. Caliburn.Micro.Start - Includes Caliburn.Micro plus a starting bootstrapper, view model and view. Caliburn.Micro.Container – The Caliburn.Micro invers...DirectX Tool Kit: November 15, 2012: November 15, 2012 Added support for WIC2 when available on Windows 8 and Windows 7 with KB 2670838 Cleaned up warning level 4 warningsDotNetNuke® Community Edition CMS: 06.02.05: Major Highlights Updated the system so that it supports nested folders in the App_Code folder Updated the Global Error Handling so that when errors within the global.asax handler happen, they are caught and shown in a page displaying the original HTTP error code Fixed issue that stopped users from specifying Link URLs that open on a new window Security FixesFixed issue in the Member Directory module that could show members to non authenticated users Fixed issue in the Lists modul...xUnit.net Contrib: xunitcontrib-resharper 0.7 (RS 7.1, 6.1.1): xunitcontrib release 0.6.1 (ReSharper runner) This release provides a test runner plugin for Resharper 7.1 RTM and 6.1.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) This release drops 7.0 support and targets the latest revisions of the last two major versions of ReSharper (namely 7.0 and 6.1.1). Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. Also note that all builds work against ALL ...MVC Bootstrap: MVC Boostrap 0.5.6: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. Added features to the Membership provider, a "lock out" feature to help fight brute force hacking of accounts. After a set number of log in attempts, the account is locked for a set time. If you download and use this project, please give some feedback, good or bad!Home Access Plus+: v8.4: This release only contains fixes for the 97576 release, you can download the v8.3 release files which aren't in this release from 97576 Changes: Fixed: Setup.aspx wrong jquery reference Fixed: Issue with loading the user's photo Changed: The JSON Urls to use a number of a date rather than a string Added: Code to hopefully, finally, fix the AD Browser not working some times File Changes: ~/bin/hap.ad.dll ~/bin/hap.web.dll ~/bin/hap.web.configuration.dll ~/bin/hap.web.livetiles.dl...OnTopReplica: Release 3.4: Update to the 3 version with major fixes and improvements. Compatible with Windows 8. Now runs (and requires) .NET Framework v.4.0. Added relative mode for region selection (allows the user to select regions as margins from the borders of the thumbnail, useful for windows which have a variable size but fixed size controls, like video players). Improved window seeking when restoring cloned thumbnail or cloning a window by title or by class. Improved settings persistence. Improved co...DotSpatial: DotSpatial 1.4: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.5: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes Docum...AcDown?????: AcDown????? v4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...????: ???? 1.0: ????Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office ??? ?????、Unicode IVS?????????????????Unicode IVS???????????????。??、??????????????、?????????????????????????????。Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.74: fix for issue #18836 - sometimes throws null-reference errors in ActivationObject.AnalyzeScope method. add back the Context object's 8-parameter constructor, since someone has code that's using it. throw a low-pri warning if an expression statement is == or ===; warn that the developer may have meant an assignment (=). if window.XXXX or window"XXXX" is encountered, add XXXX (as long as it's a valid JavaScript identifier) to the known globals so subsequent references to XXXX won't throw ...???????: Monitor 2012-11-11: This is the first releasehttpclient?????????: httpclient??????? 1.0: httpclient??????? (1)?????????? (2)????????? (3)??2012-11-06??,???????。VidCoder: 1.4.5 Beta: Removed the old Advanced user interface and moved x264 preset/profile/tune there instead. The functionality is still available through editing the options string. Added ability to specify the H.264 level. Added ability to choose VidCoder's interface language. If you are interested in translating, we can get VidCoder in your language! Updated WPF text rendering to use the better Display mode. Updated HandBrake core to SVN 5045. Removed logic that forced the .m4v extension in certain ...New Projects40Fingers Page Language module for DotNetNuke: DotNetNuke module that allows you to overrule the language a specific page, without using any other localization solutions. Brought to you by 40FINGERSAnonymous Interfaces (by Stephen Cleary): A fluent API for dynamically creating an anonymous type implementing a specific interface.Asynk: Asynk is a framework/application that allows existing applications to easily be extended with an offloaded asynchronous worker layer. Asynk is developed using C#.BizTalkWCFOperationPromoteEncoder: If you seen the BizTalk error: " An action mapping was defined but BTS.Operation was not found in the Message context ", When you use the BizTalk WCF-Customer, bLaugh Plugin for Windows Live Writer: The bLaugh Plugin for Windows Live Writer provides a quick and easy way to find and insert bLaugh (www.blaugh.com) comics into a blog post.CaptureWebPage: Code Between The Lines @ http://www.codebetweenthelines.com Capture an Entire Web Page in a C# Console Application Sample application that fixes most problems.CF-Soft: this is my workspace to study C# programming.Cloud Backup Scheduler: Desktop utility to auto schedule online backups with popular cloud services. Cloud Giraffe: Cloud Giraffe is a library which provides easy collection and analysis of Windows Azure Diagnostics data.dbscript: dbscript is a simple scripting language for DBAs, devs, and others who have need to routinely deliver the results of SQL queries in Excel spreadsheet form.Drill: Drill is the Dependency Resolution and Instance Location Layer, an abstraction to DI containers, service locators and the like facilitating loose coupling.Drzewa decyzyjne WPF: Praca inzE-Commerce Gado: E commerce voltado para o mercado bovinoELearningTutorial: A list of tutorialsElmas Kitap: Kitapliginizi düzenleyebileceginiz bir program.Epi Info iOS Companion: iPad and iPhone companion for Epi Info 7.FreeBlokus: A simple version of Blokus Duo.g1: test GGCStatus: Global Gift Card by We Solve IT. Server Status ApplicationGiveGraph: Social Managed Resources Distribution SystemGlobal String Formatter: The Global String Formatter library allows developers to deal with conditional string formatting in an elegant fashion. Developers specify a predicate and a corresponding string output function for each case of the formatting. The library plays well with DI frameworks.HTWKAidStation: The HTWKAidStation shows schedules and the menu of local mensae in Leipzig, Germany.JsViewEngine - a ASP.NET View Engine using JsRender on both client and server: An ASP.NET View Engine that specializes in sharing partial views between client and server.Kexp.ShoutcastRunner: ShoutcastRunner is a quick and simple Windows service that runs the SHOUTcast DNAS 1.x mp3 server and provides some extra features. MDrive - Controlling Precision Electric Motors: This project demonstrates how to control MDrive(r) precision electric motors from Schneider Electric.MyNet Project: MyNet is an undergraduate project developed in the context of the Cloud Data Management cours at Grenoble INP.Passwords Thief: Sometimes you need to see what is behind asteriks in password edit box. It will help you to resolve this problem. Pet Shop Web: Projeto para gerenciamento de Pet Shop Desenvolvido em ASP.NET com Framework 4.0primeiros passos: aRCVersion: A smart tool to modify version information in RC file.recycling20: Recycling 2.0replaceSID: replaceSID replaces an SID in a SDDL fileshmapcha: Cool toolSMC (Social Media Connector): Social Media APIs are developed to provide Join-In Game providers to access Social Media Portal. Textline Processor: Textline processor is a utility to execute C# codes dynamically on each line of texts, and get output to replace lines in the text. treadmill project: Treadmill ProjectTriathlon Checklist: Triathlon Checklist is a Windows Phone application for triathletes. Download it for free: http://bit.ly/TriathlonChecklistwarhamer40kListBuilder: projet personnel de geston de liste d'armée pour le jeux warhammer 40.000.Wonder: WonderWP7GBAEmulator: A C# GBA Emulator For Windows Phone 7WPF Message Box: WPF Message Box is a simple and free message box for WPF using MVVM pattern. Image, buttons, message, and caption can be set.????: ??????·???????????????

    Read the article

  • Trying to run an ASP.NET MVC application using Mono on Apache with FastCGI.

    - by Arda Xi
    I have a hosting account with DreamHost, and I would like to use the same account to run ASP.NET applications. I have an application deployed in a subdomain, a .htaccess with a handler like this: # Define the FastCGI Mono launcher as an Apache handler and let # it manage this web-application (its files and subdirectories) SetHandler monoWrapper Action monoWrapper /home/arienh4/<domain>/cgi-bin/mono.fcgi virtual My mono.fcgi is set up as such: #!/bin/sh #umask 0077 exec >>/home/arienh4/tmp/mono-fcgi.log exec 2>>/home/arienh4/tmp/mono-fcgi.err echo $(date +"[%F %T]") Starting fastcgi-mono-server2 cd / chmod 0700 /home/arienh4/tmp/mono-fcgi.sock echo $$>/home/arienh4/tmp/mono-fcgi.pid # stdin is the socket handle export PATH="/home/arienh4/mono/bin:$PATH" export LD_LIBRARY_PATH="/home/arienh4/mono/lib:$LD_LIBRARY_PATH" export TMP="/home/arienh4/tmp" export MONO_SHARED_DIR="/home/arienh4/tmp" exec /home/arienh4/mono/bin/mono /home/arienh4/mono/lib/mono/2.0/fastcgi-mono-server2.exe \ /logfile=/home/arienh4/logs/fastcgi-mono-web.log /loglevels=All \ /applications=/:/home/arienh4/<domain> I took this from the Mono site for CGI, I'm not sure if I'm doing it correctly though. This code is resulting in this error: Request exceeded the limit of 10 internal redirects due to probable configuration error. Use 'LimitInternalRecursion' to increase the limit if necessary. Use 'LogLevel debug' to get a backtrace. I have no idea what's causing this. As far as I can see, Mono isn't even hit (no log files are created).

    Read the article

  • Trying to run an ASP.NET MVC application using Mono on Apache with FastCGI

    - by Arda Xi
    I have a hosting account with DreamHost and I would like to use the same account to run ASP.NET applications. I have an application deployed in a subdomain, a .htaccess with a handler like this: # Define the FastCGI Mono launcher as an Apache handler and let # it manage this web-application (its files and subdirectories) SetHandler monoWrapper Action monoWrapper /home/arienh4/<domain>/cgi-bin/mono.fcgi virtual My mono.fcgi is set up as such: #!/bin/sh #umask 0077 exec >>/home/arienh4/tmp/mono-fcgi.log exec 2>>/home/arienh4/tmp/mono-fcgi.err echo $(date +"[%F %T]") Starting fastcgi-mono-server2 cd / chmod 0700 /home/arienh4/tmp/mono-fcgi.sock echo $$>/home/arienh4/tmp/mono-fcgi.pid # stdin is the socket handle export PATH="/home/arienh4/mono/bin:$PATH" export LD_LIBRARY_PATH="/home/arienh4/mono/lib:$LD_LIBRARY_PATH" export TMP="/home/arienh4/tmp" export MONO_SHARED_DIR="/home/arienh4/tmp" exec /home/arienh4/mono/bin/mono /home/arienh4/mono/lib/mono/2.0/fastcgi-mono-server2.exe \ /logfile=/home/arienh4/logs/fastcgi-mono-web.log /loglevels=All \ /applications=/:/home/arienh4/<domain> I took this from the Mono site for CGI. I'm not sure if I'm doing it correctly though. This code is resulting in this error: Request exceeded the limit of 10 internal redirects due to probable configuration error. Use 'LimitInternalRecursion' to increase the limit if necessary. Use 'LogLevel debug' to get a backtrace. I have no idea what's causing this. As far as I can see, Mono isn't even hit (no log files are created).

    Read the article

  • upstart config to start sync daemon as non-root user

    - by Rudiger Wolf
    I am planning to use inosync to sync data from master server to several client servers. I have created a user called rsyncuser in both master and slaves with access permissions and passwordless ssh access from master to slave servers. Inosync is working when I use it from the command line as rsyncuser. Next I want this to start automatically when server is turned on. I figured upstart is the way to get this working. I am unable to find the right upstart command to get this working. Here is my upstart conf file. The problem seems to be around running "inosync -d -c /etc/inosync/inosync_rsyncuser.py" as a given user. As you can see I have tried a number of various options! description "start inosync to sync data to other CDN Servers as rsyncuser" console output #start on startup #stop on shutdown start on (net-device-up and local-filesystems) stop on runlevel [016] #start on runlevel [2345] #stop on runlevel [!2345] #kill timeout 30 env RUN_AS_USER=rsyncuser expect fork script echo "Inosync updtart job seems to have started" /tmp/upstart.log # exec sudo -u rsyncuser -c "ls -la" /tmp/upstart.log 2&1 # LOGFILE=/var/log/logfile.`date +%Y-%m-%d`.log # exec su - $RUN_AS_USER -c "inosync -d -c /etc/inosync/inosync_rsyncuser.py" $LOGFILE 2&1 # exec su -c "ls -la" /tmp/upstart.log 2&1 # emit inosync_running end script

    Read the article

  • netconfig won't change DNS on opensuse 12.2

    - by Krystian
    I'm trying to update my dns servers after openvpn connection, but netconfig won't do that for me. Here's how I'm trying to do it [manually now]: /sbin/netconfig modify -v -i tap0 -s openvpn <<-EOF INTERFACE='tap0' DNSSERVERS='10.10.0.1' EOF And here's the verbose output: debug: lockfile created (/var/run/netconfig.pid) for PID 5530 debug: lockfile created debug: write new STATE file /var/run/netconfig//tap0/netconfig0 debug: Module order: dns-resolver dns-bind dns-dnsmasq nis ntp-runtime debug: dns-resolver module called debug: Static Fallback debug: Use NetworkManager policy merged settings debug: exec get_dns_settings: /var/run/netconfig/NetworkManager.netconfig debug: get_dns_settings: service 'NetworkManager' => rank '1' debug: get_dns_settings: DNS_SEARCHLIST_1='mydomain.com' debug: get_dns_settings: DNS_SERVERS_1='192.168.0.1' debug: exit get_dns_settings: /var/run/netconfig/NetworkManager.netconfig debug: write_resolv_conf: ' mydomain.com ' ' 192.168.0.1 ' debug: No changes for /etc/resolv.conf debug: dns-bind Module called debug: dns-dnsmasq Module called debug: nis Module called debug: Static Fallback debug: Use NetworkManager policy merged settings debug: exec get_nis_settings: /var/run/netconfig/NetworkManager.netconfig debug: exit get_nis_settings: /var/run/netconfig/NetworkManager.netconfig debug: set_nisdomainname: eth0 24 debug: set_nisdomainname: => yes debug: set_nisdomainname: old[]=, new[24]= debug: format_yp_conf called with : debug: Using static fallback debug: format_static[0] called debug: No changes for /etc/yp.conf debug: nis domainname '' is up to date debug: ntp-runtime Module called debug: Static Fallback debug: Use NetworkManager policy merged settings debug: exec get_ntp_settings: /var/run/netconfig/NetworkManager.netconfig debug: get_ntp_settings: NTP_SERVER_LIST='' debug: exit get_ntp_settings: /var/run/netconfig/NetworkManager.netconfig I've been trying to find something relevant on the web, but failed to do so. I have no other clue on how to progress with this issue. Any thoughts?

    Read the article

  • LTO 2 tape performance in LTO 3 drive

    - by hmallett
    I have a pile of LTO 2 tapes, and both an LTO 2 drive (HP Ultrium 460e), and an autoloader with an LTO 3 drive in (Tandberg T24 autoloader, with a HP drive). Performance of the LTO 2 tapes in the LTO 2 drive is adequate and consistent. HP L&TT tells me that the tapes can be read and written at 64 MB/s, which seems in line with the performance specifications of the drive. When I perform a backup (over the network) using Symantec Backup Exec, I get about 1700 MB/min backup and verify speeds, which is slower, but still adequate. Performance of the LTO 2 tapes in the LTO 3 drive in the autoloader is a different story. HP L&TT tells me that the tapes can be read at 82 MB/s and written at 49 MB/s, which seems unusual at the write speed drop, but not the end of the world. When I perform a backup (over the network) using Symantec Backup Exec though, I get about 331 MB/min backup speed and 205 MB/min verify speeds, which is not only much slower, but also much slower for reads than for writes. Notes: The comparison testing was done on the same server, SCSI card and SCSI cable, with the same backup data set and the same tape each time. The tape and drives are error-free (according to HP L&TT and Backup Exec). The SCSI card is a U160 card, which is not normally recommended for LTO 3, but we're not writing to LTO 3 tapes at LTO 3 speeds, and a U320 SCSI card is not available to me at the moment. As I'm scratching my head to determine the reason for the performance drop, my first question is: While LTO drives can write to the previous generation LTO tapes, does doing so normally incur a performance penalty?

    Read the article

  • apache-user & root access

    - by ahmedshaikhm
    I want to develop few scripts in php that will invoke following commands; using exec() function service network restart crontab -u root /xyz/abc/fjs/crontab etc. The issue is that Apache executes script as apache user (I am on CentOS 5), regardless of adding apache into wheel or doing good, the bad and the ugly group assignment does not run commands (as mentioned above). Following are my configurations; My /etc/sudoers root ALL=(ALL) ALL apache ALL=(ALL) NOPASSWD: ALL %wheel ALL=(ALL) ALL %wheel ALL=(ALL) NOPASSWD: ALL As I've tried couple of combination with sudoer & httpd.conf, the recent httpd.conf look something as follows; my httpd.conf User apache Group wheel my PHP script exec("service network start", $a); print_r($a); exec("sudo -u root service network start", $a); print_r($a); Output Array ( [0] => Bringing up loopback interface: [FAILED] [1] => Bringing up interface eth0: [FAILED] [2] => Bringing up interface eth0_1: [FAILED] [3] => Bringing up interface eth1: [FAILED] ) Array ( [0] => Bringing up loopback interface: [FAILED] [1] => Bringing up interface eth0: [FAILED] [2] => Bringing up interface eth0_1: [FAILED] [3] => Bringing up interface eth1: [FAILED] ) Without any surprise, when I invoke restart network services via ssh, using similar user like apache, the command successfully executes. Its all about accessing such commands via HTTP Protocol. I am sure cPanel/Plesk kind of software do use something like sudoer or something and what I am trying to do is basically possible. But I need your help to understand which piece I am missing? Thanks a lot!

    Read the article

  • restoring a failed SBS 2000 box...

    - by Brad Pears
    Hi there, I read a post where you had mentioned you have had a PERC card blow up on you in an SBS box... I've got a similar situation where one of my RAID drives failed and then the power supply failed before I could replace the drive... I then replaced the power supply and the failed drive and reconfigured the RAID array. I had a recent full backup of the my Win2k SBS's C: drive stored on my SYmantec backup exec server so I installed win2K server on the c: partition and then once I had that up and running, installed the backup exec agent so as to do a restore of the entire c drive including system state. THis all worked just fine, until I had to reboot. I received an "incorrect drive configuration" error and then it hangs. I figure that likely makes sense becasue I think my RAID array is configured slightly different now in that the partitions may be sizeded ever so slightly differently now than they were before I think... Is there a way I can just restore from my backup BUT maybe exclude some of the registry and hidden boot files it wants to restore so that it is booting with the current configuration now active on that machine - not the pre blow up configuration files? I also read a post that indicated you might have to install the exact same service pack etc... etc.. before attemting a restore but that does not make sense to me being as the entire c drive contents are going to be overwritten by the restore anyway? THe basic OS install is just to be able to get the backup exec agent installed . I can;t understand why one would need to install the exact same SP level. CAn you shed some light on what I might be able to do to get this thing up and running? Thanks,Brad

    Read the article

  • How to start a s3ql script automatically on boot?

    - by ks78
    I've been experimenting with s3ql on Ubuntu 10.04, using it to mount Amazon S3 buckets. However, I'd really like it to mount them automatically. Does anyone know how to do that? I've been working on a script, which works when its run from from the commandline, but for some reason I can't get it to run automatically on boot. Does anyone have any ideas? Here's my script: #! /bin/sh # /etc/init.d/s3ql # ### BEGIN INIT INFO # Provides: s3ql # Required-Start: $remote_fs $syslog # Required-Stop: $remote_fs $syslog # Default-Start: 2 3 4 5 # Default-Stop: 0 1 6 # Short-Description: Start daemon at boot time # Description: Enable service provided by daemon. ### END INIT INFO case "$1" in start) # Redirect stdout and stderr into the system log DIR=$(mktemp -d) mkfifo "$DIR/LOG_FIFO" logger -t s3ql -p local0.info < "$DIR/LOG_FIFO" & exec > "$DIR/LOG_FIFO" exec 2>&1 rm -rf "$DIR" modprobe fuse fsck.s3ql --batch s3://mybucket exec mount.s3ql --allow-other s3://mybucket /mnt/s3fs ;; stop) umount.s3ql /mnt/s3fs ;; *) echo "Usage: /etc/init.d/s3ql{start|stop}" exit 1 ;; esac exit 0

    Read the article

  • Upstart can't determine my process' pid

    - by sirlark
    I'm writing an upstart script for a small service I've written for my colleagues. My upstart job can start the service, but when it does it only outputs queryqueue start/running; note the lack of a pid as given for other services. #/etc/init/queryqueue.conf description "Query Queue Daemon" author "---" start on started mysql stop on stopping mysql expect fork env DEFAULTFILE=/etc/default/queryqueue umask 007 kill timeout 30 pre-start script #if [ -f "$DEFAULTFILE" ]; then # . "$DEFAULTFILE" #fi [ ! -f /var/run/queryqueue.sock ] || rm -rf /var/run/queryqueue.sock #exec /usr/local/sbin/queryqueue -s /var/run/queryqueue.sock -d -l /tmp/upstart.log -p $PIDFILE -n $NUM_WORKERS $CLEANCACHE $FLUSHCACHE $CACHECONN end script script #Originally this stanza didn't exist at all if [ -f "$DEFAULTFILE" ]; then . "$DEFAULTFILE" fi exec /usr/local/sbin/queryqueue -s /var/run/queryqueue.sock -d -l /tmp/upstart.log -p $PIDFILE -n $NUM_WORKERS $CLEANCACHE $FLUSHCACHE $CACHECONN end script post-start script for i in `seq 1 5` ; do [ -S /var/run/queryqueue.sock ] && exit 0 sleep 1 done exit 1 end script The service in question is a python script, which when run without error, forks using the code below right after checking command line options and basic environmental sanity, so I tell upstart to expect fork. pid = os.fork() if pid != 0: sys.exit(0) The script is executable, and has a python shebang. I can send the TERM signal to the process manually, and it quits gracefully. But running stop queryqueue claims queryqueue stop/waiting but the process is still alive and well. Also, it's logs indicate it never received the kill signal. I'm guessing this is because upstart doesn't know which pid it has. I've also tried expect daemon and leaving the expect clause out entirely, but there's no change in behaviour. How can I get upstart to determine the pid of the exec'd process

    Read the article

  • How to populate Java (web) application with initial data using Spring/JPA/Hibernate

    - by Tuukka Mustonen
    I want to setup my database with initial data programmatically. I want to populate my database for development runs, not for testing runs (it's easy). The product is built on top of Spring and JPA/Hibernate. Developer checks out the project Developer runs command/script to setup database with initial data Developer starts application (server) and begins developing/testing then: Developer runs command/script to flush the database and set it up with new initial data because database structures or the initial data bundle were changed What I want is to setup my environment by required parts in order to call my DAOs and insert new objects into database. I do not want to create initial data sets in raw SQL, XML, take dumps of database or whatever. I want to programmatically create objects and persist them in database as I would in normal application logic. One way to accomplish this would be to start up my application normally and run a special servlet that does the initialization. But is that really the way to go? I would love to execute the initial data setup as Maven task and I don't know how to do that if I take the servlet approach. There is somewhat similar question. I took a quick glance at the suggested DBUnit and Unitils. But they seem to be heavily focused in setting up testing environments, which is not what I want here. DBUnit does initial data population, but only using xml/csv fixtures, which is not what I'm after here. Then, Maven has SQL plugin, but I don't want to handle raw SQL. Maven also has Hibernate plugin, but it seems to help only in Hibernate configuration and table schema creation (not in populating db with data). How to do this?

    Read the article

  • Jaxb2Marshaller and primitive types

    - by Thomas Einwaller
    Is it possible to create a web service operation using primitive or basic Java types when using the Jaxb2Marschaller in spring-ws? For example a method looking like this: @Override @PayloadRoot(localPart = "AddTaskRequest", namespace = "http://example.com/examplews/") public long addTask(final Task task) throws AddTaskFault { // do something return 0; } I am using the maven jaxws plugin to generate the interface and model classes from my WSDL. When I try to call the webservice I get the following error: java.lang.IllegalStateException: No adapter for endpoint [...]: Does your endpoint implement a supported interface like MessageHandler or PayloadEndpoint I found out that if I change the method to that: @Override @PayloadRoot(localPart = "AddTaskRequest", namespace = "http://example.com/examplews/") public JAXBElement<Long> addTask(final JAXBElement<Task> task) throws AddTaskFault { final ObjectFactory objectFactory = new ObjectFactory(); return objectFactory.createAddTaskResponse(0L); } I am able to call it - but this signature is not compatible with the interface generated by the maven jaxws plugin. What can I do to configure either spring-ws to be able to use the first kind of implementation or to tell maven jaxws plugin to generate the second variant of the interface? UPDATE: My relevant spring-ws config entries look like that: <bean id="marshaller" class="org.springframework.oxm.jaxb.Jaxb2Marshaller"> <property name="contextPath" value="com.example.examplews" /> </bean> <bean class="org.springframework.ws.server.endpoint.adapter.GenericMarshallingMethodEndpointAdapter"> <constructor-arg ref="marshaller" /> </bean> <bean class="org.springframework.ws.server.endpoint.mapping.PayloadRootAnnotationMethodEndpointMapping"> <property name="order" value="1" /> </bean>

    Read the article

< Previous Page | 141 142 143 144 145 146 147 148 149 150 151 152  | Next Page >